806 Commits

Author SHA1 Message Date
c39e097378 Add support for methods with ref/in/out args 2020-09-19 00:14:04 +10:00
129a7e3765 Improved interaction with generic methods and some minor UI fixes 2020-09-18 23:10:46 +10:00
643bb4519c Remove and sort usings 2020-09-18 18:38:11 +10:00
b154cbf39d Add support for generic methods, improved non-generic dictionary output 2020-09-18 18:03:17 +10:00
db91968519 Cleanup and improve syntax highlighting
* Static class members are now displayed in Italics and in a darker color, making them easier to distinguish.
* Cleaned up some issues related to syntax highlighting and refactored it into a global class.
* Methods and properties no longer display their arguments as part of the member name, they are only displayed when "Evaluate" is pressed.
2020-09-16 20:03:57 +10:00
5d58993b07 1.7.31
* Added support for Il2Cpp Hashtable (non-generic Dict)
* Dictionaries should now display CacheOther values better (smaller buttons)
* Cleaned up and improved some of CacheDictionary performance
1.7.31
2020-09-15 17:38:10 +10:00
eea581f8d5 Update ResizeDrag.cs 2020-09-14 20:27:49 +10:00
9bb3c77bae 1.7.3
* Reverted some unstrip fixes from 1.7.2 because it was causing more problems than it solved.
1.7.3
2020-09-14 20:25:38 +10:00
477a6859d7 Update README.md 2020-09-14 17:07:52 +10:00
f8f9671746 Update README.md 2020-09-14 16:56:42 +10:00
dc2759c599 1.7.2
unstrip fixes
1.7.2
2020-09-14 01:42:29 +10:00
653b4a2304 Fix BeginVertical and BeginHorizontal 2020-09-13 23:16:12 +10:00
065ab033c9 Fix crash when inspecting RigidBody2D objects 1.7.1 2020-09-13 17:39:15 +10:00
11cbd24a6a 1.7.1 2020-09-13 17:29:01 +10:00
fbf9859e0f Fix for GUILayout.BeginArea unstrip and UnityEngine.SystemClock unstrip
and remove some old comments
2020-09-13 17:11:15 +10:00
2d7dfa53eb Fix scroll not working in 2017 games 2020-09-12 16:14:42 +10:00
eff8d63c81 Update README.md 2020-09-12 04:03:53 +10:00
006cf0fc2c Create icon.png 2020-09-12 04:03:30 +10:00
e5ca3530ff Merge branch 'master' of https://github.com/sinai-dev/CppExplorer 2020-09-12 04:01:18 +10:00
4de378907b Update GameObjectWindow.cs 2020-09-12 02:52:52 +10:00
bbdfb46a1e Update README.md 2020-09-12 02:35:41 +10:00
e6e2b3cd67 Update README.md 2020-09-12 02:30:34 +10:00
1d07046a74 Update README.md, hide Console when it fails to init 2020-09-12 02:20:27 +10:00
de663f34b2 1.7.0
* Fix for GuiLayout.Space unstrip
* Cleanups
1.7.0
2020-09-12 00:59:59 +10:00
8d648fec43 1.6.9
* Fix for games where patching Cursor methods fails.
* Added backup attempt for loading Cursor module if not present.
* HashSet collections are now supported by CacheList
* try/catch for loading Mod Config
1.6.9
2020-09-11 18:53:17 +10:00
835a81765e Add support for Hashset, add try/catch for loading settings 2020-09-11 00:17:13 +10:00
51ed936e30 Revert PR changes 2020-09-10 22:40:23 +10:00
ac16587cdc Merge pull request #11 from PsymoNBond/master
Fixed Rect init
2020-09-10 22:38:16 +10:00
1e1eaa6c38 Fixed Rect init 2020-09-10 14:16:25 +03:00
af17ae82c6 Update README.md 2020-09-10 20:47:13 +10:00
e23341c2b1 Update README.md 1.6.8 2020-09-10 20:36:24 +10:00
080bde4a63 Update README.md 2020-09-10 20:35:41 +10:00
1d739a1936 1.6.8
* Added a ModConfig, allowing you to define the main menu toggle keybind and the default window size (so far).
* Made the parsing of arguments more intelligent, should now behave as expected for null or empty arguments.
2020-09-10 20:31:09 +10:00
a927b5ed21 1.6.7
* Parameters (in Methods or Properties) with default values will now show these default values in the Inspector, and if you don't provide any input then this default value will be used as the argument.
* Removed an unnecessary update of cached members when you open a Reflection Inspector, should be a bit faster now.
* When entering arguments, the name of the argument is now white instead of cyan to avoid confusion with the Type name.
* A few clean ups
1.6.7
2020-09-10 18:02:41 +10:00
642c97812c fix img 2020-09-09 19:20:52 +10:00
e43d3579de Update img.png 2020-09-09 19:18:39 +10:00
6ea435deee 1.6.6
* Added better support for Properties with index parameters, can now support multiple parameters and non-int parameters.
* Parameters are now formatted in a more expected fashion (in the `(Type arg0, Type arg1)` format).
* Got rid of all the ugly yellow text.
* Cleaned up some minor GUI display / layout issues.
* Refactored some of CacheMethod into CacheObjectBase
1.6.6
2020-09-09 19:15:47 +10:00
94f749342d Update .gitignore 2020-09-09 00:53:31 +10:00
0769b7ef23 1.6.5
* Add expander to Unity struct inspectors, collapsed by default
* `UnityEngine.Color` labels in Reflection Inspector are now the same color as the value for convenience
* Cleaned up InputHelper
1.6.5
2020-09-08 23:47:17 +10:00
5086dcc82b Update README.md 2020-09-08 20:21:34 +10:00
56abd38e92 Add build instructions to Readme 2020-09-08 20:18:37 +10:00
a7e6ae87df Update README.md 2020-09-08 19:47:07 +10:00
b5c584bb02 Update README.md 2020-09-08 19:46:54 +10:00
c8a3aecdf4 Update README.md 1.6.4 2020-09-08 17:09:23 +10:00
33c2378f41 Update README.md 2020-09-08 17:09:12 +10:00
38aafa7e5b 1.6.4
* Fix for games which do not load InputModule on startup. CppExplorer will now try to load the module itself.
* Cleanups
2020-09-08 17:07:10 +10:00
4bb0811b2c 1.6.3
* Merged the two builds into one, there is now only one release. Using Reflection for UnityEngine.Input
* A few small fixes and cleanups
1.6.3
2020-09-08 06:21:45 +10:00
4aefe1c5a3 a few tidy ups 2020-09-08 04:33:27 +10:00
c228d29707 Update CppExplorer.cs 1.6.2 2020-09-07 20:28:43 +10:00
56d1507aff 1.6.2
* Fix for a crash that can occur when inspecting unsupported Dictionaries
* Added a scroll bar to the REPL console input area, fixes the issue of the code just being cut off when it goes too long.
2020-09-07 20:28:33 +10:00