mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-22 08:32:51 +08:00
Compare commits
12 Commits
Author | SHA1 | Date | |
---|---|---|---|
c228d29707 | |||
56d1507aff | |||
72d31eaa64 | |||
4e8b84b67e | |||
5b94e31a12 | |||
692a37635e | |||
9cb1cea025 | |||
e13f198815 | |||
9a059c1056 | |||
ffb6cad8c2 | |||
d0a4863139 | |||
bb8837d58c |
@ -1,4 +1,4 @@
|
||||
# CppExplorer []()
|
||||
# CppExplorer [](https://github.com/HerpDerpinstine/MelonLoader)
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||||
|
||||
<p align="center">
|
||||
<img align="center" src="https://sinai-dev.github.io/images/thumbs/02.png">
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|
@ -4,7 +4,6 @@ using System.Linq;
|
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using System.Reflection;
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using System.Text;
|
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using System.Threading.Tasks;
|
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using Explorer.CachedObjects;
|
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using MelonLoader;
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using UnhollowerBaseLib;
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using UnityEngine;
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@ -15,16 +14,16 @@ namespace Explorer
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{
|
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public object Value;
|
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public string ValueTypeName;
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public Type ValueType;
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|
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// Reflection Inspector only
|
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public MemberInfo MemInfo { get; set; }
|
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public Type DeclaringType { get; set; }
|
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public object DeclaringInstance { get; set; }
|
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public string ReflectionException { get; set; }
|
||||
|
||||
public int PropertyIndex { get; private set; }
|
||||
private string m_propertyIndexInput = "0";
|
||||
|
||||
public string ReflectionException { get; set; }
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||||
|
||||
public string RichTextName => m_richTextName ?? GetRichTextName();
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private string m_richTextName;
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||||
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||||
@ -80,11 +79,7 @@ namespace Explorer
|
||||
{
|
||||
Type type = null;
|
||||
|
||||
if (obj != null)
|
||||
{
|
||||
type = ReflectionHelpers.GetActualType(obj);
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||||
}
|
||||
else if (memberInfo != null)
|
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if (memberInfo != null)
|
||||
{
|
||||
if (memberInfo is FieldInfo fi)
|
||||
{
|
||||
@ -99,6 +94,10 @@ namespace Explorer
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||||
type = mi.ReturnType;
|
||||
}
|
||||
}
|
||||
else if (obj != null)
|
||||
{
|
||||
type = ReflectionHelpers.GetActualType(obj);
|
||||
}
|
||||
|
||||
if (type == null)
|
||||
{
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||||
@ -115,6 +114,11 @@ namespace Explorer
|
||||
{
|
||||
CacheObjectBase holder;
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||||
|
||||
// This is pretty ugly, could probably make a cleaner implementation.
|
||||
// However, the only cleaner ways I can think of are slower and probably not worth it.
|
||||
|
||||
// Note: the order is somewhat important.
|
||||
|
||||
if (memberInfo is MethodInfo mi)
|
||||
{
|
||||
if (CacheMethod.CanEvaluate(mi))
|
||||
@ -154,20 +158,22 @@ namespace Explorer
|
||||
{
|
||||
holder = new CacheRect();
|
||||
}
|
||||
else if (ReflectionHelpers.IsArray(valueType) || ReflectionHelpers.IsList(valueType))
|
||||
{
|
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holder = new CacheList();
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}
|
||||
// must check this before IsEnumerable
|
||||
else if (ReflectionHelpers.IsDictionary(valueType))
|
||||
{
|
||||
holder = new CacheDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType) || ReflectionHelpers.IsCppList(valueType))
|
||||
{
|
||||
holder = new CacheList();
|
||||
}
|
||||
else
|
||||
{
|
||||
holder = new CacheOther();
|
||||
}
|
||||
|
||||
holder.Value = obj;
|
||||
holder.ValueType = valueType;
|
||||
holder.ValueTypeName = valueType.FullName;
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||||
|
||||
if (memberInfo != null)
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||||
|
@ -1,34 +1,357 @@
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||||
using System;
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using System.Collections;
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||||
using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MelonLoader;
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using UnityEngine;
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using System.Reflection;
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using UnhollowerBaseLib;
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||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheDictionary : CacheObjectBase
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||||
public class CacheDictionary : CacheObjectBase, IExpandHeight
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
public override void Init()
|
||||
private CacheObjectBase[] m_cachedKeys;
|
||||
private CacheObjectBase[] m_cachedValues;
|
||||
|
||||
public Type TypeOfKeys
|
||||
{
|
||||
//base.Init();
|
||||
get
|
||||
{
|
||||
if (m_keysType == null) GetGenericArguments();
|
||||
return m_keysType;
|
||||
}
|
||||
}
|
||||
private Type m_keysType;
|
||||
|
||||
Value = "Unsupported";
|
||||
public Type TypeOfValues
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_valuesType == null) GetGenericArguments();
|
||||
return m_valuesType;
|
||||
}
|
||||
}
|
||||
private Type m_valuesType;
|
||||
|
||||
public IDictionary IDict
|
||||
{
|
||||
get => m_iDictionary ?? (m_iDictionary = Value as IDictionary) ?? Il2CppDictionaryToMono();
|
||||
set => m_iDictionary = value;
|
||||
}
|
||||
private IDictionary m_iDictionary;
|
||||
|
||||
// ========== Methods ==========
|
||||
|
||||
// This is a bit janky due to Il2Cpp Dictionary not implementing IDictionary.
|
||||
private IDictionary Il2CppDictionaryToMono()
|
||||
{
|
||||
// note: "ValueType" is the Dictionary itself, TypeOfValues is the 'Dictionary.Values' type.
|
||||
|
||||
// make generic dictionary from key and value type
|
||||
var dict = (IDictionary)Activator.CreateInstance(typeof(Dictionary<,>)
|
||||
.MakeGenericType(TypeOfKeys, TypeOfValues));
|
||||
|
||||
// get keys and values
|
||||
var keys = ValueType.GetProperty("Keys") .GetValue(Value);
|
||||
var values = ValueType.GetProperty("Values").GetValue(Value);
|
||||
|
||||
// create lists to hold them
|
||||
var keyList = new List<object>();
|
||||
var valueList = new List<object>();
|
||||
|
||||
// get keys enumerator and store keys
|
||||
var keyEnumerator = keys.GetType().GetMethod("GetEnumerator").Invoke(keys, null);
|
||||
var keyCollectionType = keyEnumerator.GetType();
|
||||
var keyMoveNext = keyCollectionType.GetMethod("MoveNext");
|
||||
var keyCurrent = keyCollectionType.GetProperty("Current");
|
||||
while ((bool)keyMoveNext.Invoke(keyEnumerator, null))
|
||||
{
|
||||
keyList.Add(keyCurrent.GetValue(keyEnumerator));
|
||||
}
|
||||
|
||||
// get values enumerator and store values
|
||||
var valueEnumerator = values.GetType().GetMethod("GetEnumerator").Invoke(values, null);
|
||||
var valueCollectionType = valueEnumerator.GetType();
|
||||
var valueMoveNext = valueCollectionType.GetMethod("MoveNext");
|
||||
var valueCurrent = valueCollectionType.GetProperty("Current");
|
||||
while ((bool)valueMoveNext.Invoke(valueEnumerator, null))
|
||||
{
|
||||
valueList.Add(valueCurrent.GetValue(valueEnumerator));
|
||||
}
|
||||
|
||||
// finally iterate into actual dictionary
|
||||
for (int i = 0; i < keyList.Count; i++)
|
||||
{
|
||||
dict.Add(keyList[i], valueList[i]);
|
||||
}
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
private void GetGenericArguments()
|
||||
{
|
||||
if (this.MemInfo != null)
|
||||
{
|
||||
Type memberType = null;
|
||||
switch (this.MemInfo.MemberType)
|
||||
{
|
||||
case MemberTypes.Field:
|
||||
memberType = (MemInfo as FieldInfo).FieldType;
|
||||
break;
|
||||
case MemberTypes.Property:
|
||||
memberType = (MemInfo as PropertyInfo).PropertyType;
|
||||
break;
|
||||
}
|
||||
|
||||
if (memberType != null && memberType.IsGenericType)
|
||||
{
|
||||
m_keysType = memberType.GetGenericArguments()[0];
|
||||
m_valuesType = memberType.GetGenericArguments()[1];
|
||||
}
|
||||
}
|
||||
else if (Value != null)
|
||||
{
|
||||
var type = Value.GetType();
|
||||
if (type.IsGenericType)
|
||||
{
|
||||
m_keysType = type.GetGenericArguments()[0];
|
||||
m_valuesType = type.GetGenericArguments()[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
//base.UpdateValue();
|
||||
// first make sure we won't run into a TypeInitializationException.
|
||||
if (!EnsureDictionaryIsSupported())
|
||||
{
|
||||
ReflectionException = "Dictionary Type not supported with Reflection!";
|
||||
return;
|
||||
}
|
||||
|
||||
base.UpdateValue();
|
||||
|
||||
// reset
|
||||
IDict = null;
|
||||
|
||||
if (Value == null || IDict == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var keys = new List<CacheObjectBase>();
|
||||
foreach (var key in IDict.Keys)
|
||||
{
|
||||
var cache = GetCacheObject(key, TypeOfKeys);
|
||||
cache.UpdateValue();
|
||||
keys.Add(cache);
|
||||
}
|
||||
|
||||
var values = new List<CacheObjectBase>();
|
||||
foreach (var val in IDict.Values)
|
||||
{
|
||||
var cache = GetCacheObject(val, TypeOfValues);
|
||||
cache.UpdateValue();
|
||||
values.Add(cache);
|
||||
}
|
||||
|
||||
m_cachedKeys = keys.ToArray();
|
||||
m_cachedValues = values.ToArray();
|
||||
}
|
||||
|
||||
private bool EnsureDictionaryIsSupported()
|
||||
{
|
||||
try
|
||||
{
|
||||
//var ilTypes = new List<Il2CppSystem.Type>();
|
||||
var monoTypes = new Type[] { TypeOfKeys, TypeOfValues };
|
||||
|
||||
foreach (var type in monoTypes)
|
||||
{
|
||||
var generic = typeof(Il2CppClassPointerStore<>).MakeGenericType(type);
|
||||
if (generic == null) return false;
|
||||
|
||||
var genericPtr = (IntPtr)generic.GetField("NativeClassPtr").GetValue(null);
|
||||
if (genericPtr == null) return false;
|
||||
|
||||
var classPtr = IL2CPP.il2cpp_class_get_type(genericPtr);
|
||||
if (classPtr == null) return false;
|
||||
|
||||
var internalType = Il2CppSystem.Type.internal_from_handle(classPtr);
|
||||
if (internalType == null) return false;
|
||||
|
||||
//ilTypes.Add(internalType);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Should be fine if we got this far, but I'll leave the rest below commented out just in case.
|
||||
return true;
|
||||
|
||||
//MelonLogger.Log("Got both generic types, continuing...");
|
||||
|
||||
//var dictIlClass = IL2CPP.GetIl2CppClass("mscorlib.dll", "System.Collections.Generic", "Dictionary`2");
|
||||
//if (dictIlClass == null) return;
|
||||
|
||||
//MelonLogger.Log("Got base dictionary Il2Cpp type");
|
||||
|
||||
//var ilClassFromType = IL2CPP.il2cpp_class_get_type(dictIlClass);
|
||||
//if (ilClassFromType == null) return;
|
||||
|
||||
//MelonLogger.Log("got IntPtr from base dictionary type");
|
||||
|
||||
//var internalHandle = Il2CppSystem.Type.internal_from_handle(ilClassFromType);
|
||||
//if (internalHandle == null) return;
|
||||
|
||||
//var generic = internalHandle.MakeGenericType(new Il2CppReferenceArray<Il2CppSystem.Type>(new Il2CppSystem.Type[]
|
||||
//{
|
||||
// ilTypes[0], ilTypes[1]
|
||||
//}));
|
||||
//if (generic == null) return;
|
||||
|
||||
//MelonLogger.Log("Made generic handle for our entry types");
|
||||
|
||||
//var nativeClassPtr = generic.TypeHandle.value;
|
||||
//if (nativeClassPtr == null) return;
|
||||
|
||||
//MelonLogger.Log("Got the actual nativeClassPtr for the handle");
|
||||
|
||||
//var dictType = typeof(Il2CppSystem.Collections.Generic.Dictionary<,>).MakeGenericType(TypeOfKeys, TypeOfValues);
|
||||
//if (dictType == null) return;
|
||||
|
||||
//MelonLogger.Log("Made the generic type for the dictionary");
|
||||
|
||||
//var pointerStoreType = typeof(Il2CppClassPointerStore<>).MakeGenericType(dictType);
|
||||
//if (pointerStoreType == null) return;
|
||||
|
||||
//MelonLogger.Log("Made the generic PointerStoreType for our dict");
|
||||
|
||||
//var ptrToSet = IL2CPP.il2cpp_class_from_type(nativeClassPtr);
|
||||
//if (ptrToSet == null) return;
|
||||
|
||||
//MelonLogger.Log("Got class from nativeClassPtr, setting value...");
|
||||
|
||||
//pointerStoreType.GetField("NativeClassPtr").SetValue(null, ptrToSet);
|
||||
|
||||
//MelonLogger.Log("Ok");
|
||||
}
|
||||
|
||||
// ============= GUI Draw =============
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
GUILayout.Label("<color=red>Dictionary (unsupported)</color>", null);
|
||||
if (m_cachedKeys == null || m_cachedValues == null)
|
||||
{
|
||||
GUILayout.Label("Cached keys or values is null!", null);
|
||||
return;
|
||||
}
|
||||
|
||||
int count = m_cachedKeys.Length;
|
||||
|
||||
if (!IsExpanded)
|
||||
{
|
||||
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = false;
|
||||
}
|
||||
}
|
||||
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
string btnLabel = $"<color=yellow>[{count}] Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>";
|
||||
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.MaxWidth(window.width - ButtonWidthOffset) }))
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUILayout.Space(5);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
Pages.ItemCount = count;
|
||||
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
GUILayout.Space(whitespace);
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
// prev/next page buttons
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Left);
|
||||
}
|
||||
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Right);
|
||||
}
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
GUILayout.Space(5);
|
||||
}
|
||||
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
|
||||
{
|
||||
var key = m_cachedKeys[i];
|
||||
var val = m_cachedValues[i];
|
||||
|
||||
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
//GUILayout.Space(whitespace);
|
||||
|
||||
if (key == null || val == null)
|
||||
{
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", null);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
key.DrawValue(window, (window.width / 2) - 30f);
|
||||
|
||||
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
val.DrawValue(window, (window.width / 2) - 30f);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,13 @@ using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheList : CacheObjectBase
|
||||
public class CacheList : CacheObjectBase, IExpandHeight
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public PageHelper Pages = new PageHelper();
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public float WhiteSpace = 215f;
|
||||
public float ButtonWidthOffset = 290f;
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
private CacheObjectBase[] m_cachedEntries;
|
||||
|
||||
@ -52,6 +52,7 @@ namespace Explorer
|
||||
{
|
||||
get => GetItemProperty();
|
||||
}
|
||||
|
||||
private PropertyInfo m_itemProperty;
|
||||
|
||||
// ========== Methods ==========
|
||||
@ -218,6 +219,7 @@ namespace Explorer
|
||||
|
||||
if (GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
{
|
||||
cached.UpdateValue();
|
||||
list.Add(cached);
|
||||
}
|
||||
else
|
||||
@ -262,7 +264,7 @@ namespace Explorer
|
||||
}
|
||||
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
string btnLabel = "<color=yellow>[" + count + "] " + EntryType + "</color>";
|
||||
string btnLabel = "<color=yellow>[" + count + "] " + EntryType.FullName + "</color>";
|
||||
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.MaxWidth(window.width - ButtonWidthOffset) }))
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
@ -305,12 +307,6 @@ namespace Explorer
|
||||
GUILayout.Space(5);
|
||||
}
|
||||
|
||||
//int offset = ArrayOffset * ArrayLimit;
|
||||
//if (offset >= count)
|
||||
//{
|
||||
// offset = 0;
|
||||
// ArrayOffset = 0;
|
||||
//}
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
|
||||
|
@ -18,28 +18,17 @@ namespace Explorer
|
||||
private ParameterInfo[] m_arguments;
|
||||
private string[] m_argumentInput;
|
||||
|
||||
public bool HasParameters
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_hasParams == null)
|
||||
{
|
||||
m_hasParams = (MemInfo as MethodInfo).GetParameters().Length > 0;
|
||||
}
|
||||
return (bool)m_hasParams;
|
||||
}
|
||||
}
|
||||
private bool? m_hasParams;
|
||||
public bool HasParameters => m_arguments != null && m_arguments.Length > 0;
|
||||
|
||||
public static bool CanEvaluate(MethodInfo mi)
|
||||
{
|
||||
// generic type args not supported yet
|
||||
// TODO generic args
|
||||
if (mi.GetGenericArguments().Length > 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// only primitive and string args supported
|
||||
// primitive and string args supported
|
||||
foreach (var param in mi.GetParameters())
|
||||
{
|
||||
if (!param.ParameterType.IsPrimitive && param.ParameterType != typeof(string))
|
||||
@ -64,7 +53,84 @@ namespace Explorer
|
||||
public override void UpdateValue()
|
||||
{
|
||||
//base.UpdateValue();
|
||||
}
|
||||
}
|
||||
|
||||
private void Evaluate()
|
||||
{
|
||||
var mi = MemInfo as MethodInfo;
|
||||
|
||||
object ret = null;
|
||||
|
||||
if (!HasParameters)
|
||||
{
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, new object[0]);
|
||||
m_evaluated = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var parsedArgs = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
if (type.GetMethod("Parse", new Type[] { typeof(string) }).Invoke(null, new object[] { input }) is object parsed)
|
||||
{
|
||||
parsedArgs.Add(parsed);
|
||||
}
|
||||
else
|
||||
{
|
||||
// try add a null arg i guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log($"Unable to parse '{input}' to type '{type.Name}'");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, parsedArgs.ToArray());
|
||||
m_evaluated = true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception evaluating: {e.GetType()}, {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
if (ret != null)
|
||||
{
|
||||
m_cachedReturnValue = GetCacheObject(ret);
|
||||
|
||||
if (m_cachedReturnValue is IExpandHeight expander)
|
||||
{
|
||||
expander.WhiteSpace = 0f;
|
||||
expander.ButtonWidthOffset += 70f;
|
||||
}
|
||||
|
||||
m_cachedReturnValue.UpdateValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cachedReturnValue = null;
|
||||
}
|
||||
}
|
||||
|
||||
// ==== GUI DRAW ====
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
@ -124,15 +190,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_cachedReturnValue != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_cachedReturnValue.DrawValue(window, width);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception drawing m_cachedReturnValue!");
|
||||
MelonLogger.Log(e.ToString());
|
||||
}
|
||||
m_cachedReturnValue.DrawValue(window, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -147,77 +205,5 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void Evaluate()
|
||||
{
|
||||
var mi = MemInfo as MethodInfo;
|
||||
|
||||
object ret = null;
|
||||
|
||||
if (!HasParameters)
|
||||
{
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, new object[0]);
|
||||
m_evaluated = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var arguments = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type == typeof(string))
|
||||
{
|
||||
arguments.Add(input);
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
if (type.GetMethod("Parse", new Type[] { typeof(string) }).Invoke(null, new object[] { input }) is object parsed)
|
||||
{
|
||||
arguments.Add(parsed);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log($"Unable to parse '{input}' to type '{type.Name}'");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (arguments.Count == m_arguments.Length)
|
||||
{
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, arguments.ToArray());
|
||||
m_evaluated = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.Log($"Did not invoke because {m_arguments.Length - arguments.Count} arguments could not be parsed!");
|
||||
}
|
||||
}
|
||||
|
||||
if (ret != null)
|
||||
{
|
||||
m_cachedReturnValue = GetCacheObject(ret);
|
||||
if (m_cachedReturnValue is CacheList cacheList)
|
||||
{
|
||||
cacheList.WhiteSpace = 0f;
|
||||
cacheList.ButtonWidthOffset += 70f;
|
||||
}
|
||||
m_cachedReturnValue.UpdateValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cachedReturnValue = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.CachedObjects
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheColor : CacheObjectBase
|
||||
{
|
||||
@ -79,7 +79,8 @@ namespace Explorer.CachedObjects
|
||||
&& float.TryParse(b, out float fB)
|
||||
&& float.TryParse(a, out float fA))
|
||||
{
|
||||
Value = new Color(fR, fB, fG, fA);
|
||||
Value = new Color(fR, fB, fG, fA);
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString(), null);// + "<color=yellow><i> (" + ValueType + ")</i></color>", null);
|
||||
GUILayout.Label(Value.ToString() + "<color=yellow><i> (" + ValueType + ")</i></color>", null);
|
||||
}
|
||||
|
||||
public void SetEnum(ref object value, int change)
|
||||
|
@ -8,91 +8,37 @@ namespace Explorer
|
||||
{
|
||||
public class CachePrimitive : CacheObjectBase
|
||||
{
|
||||
public enum PrimitiveTypes
|
||||
{
|
||||
Bool,
|
||||
Double,
|
||||
Float,
|
||||
Int,
|
||||
String,
|
||||
Char
|
||||
}
|
||||
private bool m_isBool;
|
||||
private bool m_isString;
|
||||
|
||||
private string m_valueToString;
|
||||
|
||||
public PrimitiveTypes PrimitiveType;
|
||||
|
||||
public MethodInfo ParseMethod
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_parseMethod == null)
|
||||
{
|
||||
m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) });
|
||||
}
|
||||
return m_parseMethod;
|
||||
}
|
||||
}
|
||||
|
||||
public MethodInfo ParseMethod => m_parseMethod ?? (m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) }));
|
||||
private MethodInfo m_parseMethod;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
if (Value == null)
|
||||
if (ValueType == null)
|
||||
{
|
||||
// this must mean it is a string. No other primitive type should be nullable.
|
||||
PrimitiveType = PrimitiveTypes.String;
|
||||
return;
|
||||
ValueType = Value?.GetType();
|
||||
|
||||
// has to be a string at this point
|
||||
if (ValueType == null)
|
||||
{
|
||||
ValueType = typeof(string);
|
||||
}
|
||||
}
|
||||
|
||||
m_valueToString = Value.ToString();
|
||||
var type = Value.GetType();
|
||||
|
||||
if (type == typeof(bool))
|
||||
if (ValueType == typeof(string))
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.Bool;
|
||||
m_isString = true;
|
||||
}
|
||||
else if (type == typeof(double))
|
||||
else if (ValueType == typeof(bool))
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.Double;
|
||||
}
|
||||
else if (type == typeof(float))
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.Float;
|
||||
}
|
||||
else if (IsInteger(type))
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.Int;
|
||||
}
|
||||
else if (type == typeof(char))
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.Char;
|
||||
}
|
||||
else
|
||||
{
|
||||
PrimitiveType = PrimitiveTypes.String;
|
||||
m_isBool = true;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsInteger(Type type)
|
||||
{
|
||||
// For our purposes, all types of int can be treated the same, including IntPtr.
|
||||
return _integerTypes.Contains(type);
|
||||
}
|
||||
|
||||
private static readonly HashSet<Type> _integerTypes = new HashSet<Type>
|
||||
{
|
||||
typeof(int),
|
||||
typeof(uint),
|
||||
typeof(short),
|
||||
typeof(ushort),
|
||||
typeof(long),
|
||||
typeof(ulong),
|
||||
typeof(byte),
|
||||
typeof(sbyte),
|
||||
typeof(IntPtr)
|
||||
};
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
@ -102,11 +48,10 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (PrimitiveType == PrimitiveTypes.Bool)
|
||||
if (m_isBool)
|
||||
{
|
||||
var b = (bool)Value;
|
||||
var color = $"<color={(b ? "lime>" : "red>")}";
|
||||
var label = $"{color}{b}</color>";
|
||||
var label = $"<color={(b ? "lime" : "red")}>{b}</color>";
|
||||
|
||||
if (CanWrite)
|
||||
{
|
||||
@ -123,7 +68,8 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<color=yellow><i>" + PrimitiveType + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
// using ValueType.Name instead of ValueTypeName, because we only want the short name.
|
||||
GUILayout.Label("<color=yellow><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
int dynSize = 25 + (m_valueToString.Length * 15);
|
||||
var maxwidth = window.width - 300f;
|
||||
@ -150,7 +96,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
public void SetValueFromInput(string value)
|
||||
public void SetValueFromInput(string valueString)
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
@ -158,16 +104,15 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
if (PrimitiveType == PrimitiveTypes.String)
|
||||
if (m_isString)
|
||||
{
|
||||
Value = value;
|
||||
Value = valueString;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
var val = ParseMethod.Invoke(null, new object[] { value });
|
||||
Value = val;
|
||||
Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -9,8 +9,6 @@ namespace Explorer
|
||||
{
|
||||
public class CacheQuaternion : CacheObjectBase
|
||||
{
|
||||
private Vector3 EulerAngle = Vector3.zero;
|
||||
|
||||
private string x = "0";
|
||||
private string y = "0";
|
||||
private string z = "0";
|
||||
@ -19,11 +17,11 @@ namespace Explorer
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
EulerAngle = ((Quaternion)Value).eulerAngles;
|
||||
var euler = ((Quaternion)Value).eulerAngles;
|
||||
|
||||
x = EulerAngle.x.ToString();
|
||||
y = EulerAngle.y.ToString();
|
||||
z = EulerAngle.z.ToString();
|
||||
x = euler.x.ToString();
|
||||
y = euler.y.ToString();
|
||||
z = euler.z.ToString();
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
|
@ -5,7 +5,7 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.CachedObjects
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheRect : CacheObjectBase
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
@ -12,7 +13,7 @@ namespace Explorer
|
||||
public class CppExplorer : MelonMod
|
||||
{
|
||||
public const string GUID = "com.sinai.cppexplorer";
|
||||
public const string VERSION = "1.5.6";
|
||||
public const string VERSION = "1.6.2";
|
||||
public const string AUTHOR = "Sinai";
|
||||
|
||||
public const string NAME = "CppExplorer"
|
||||
|
@ -120,6 +120,7 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Helpers\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
|
||||
|
16
src/Helpers/IExpandHeight.cs
Normal file
16
src/Helpers/IExpandHeight.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
interface IExpandHeight
|
||||
{
|
||||
bool IsExpanded { get; set; }
|
||||
|
||||
float WhiteSpace { get; set; }
|
||||
float ButtonWidthOffset { get; set; }
|
||||
}
|
||||
}
|
@ -16,7 +16,18 @@ namespace Explorer
|
||||
public class PageHelper
|
||||
{
|
||||
public int PageOffset { get; set; }
|
||||
public int ItemsPerPage { get; set; } = 20;
|
||||
|
||||
public int ItemsPerPage
|
||||
{
|
||||
get => m_itemsPerPage;
|
||||
set
|
||||
{
|
||||
m_itemsPerPage = value;
|
||||
CalculateMaxOffset();
|
||||
}
|
||||
}
|
||||
private int m_itemsPerPage = 20;
|
||||
|
||||
public int ItemCount
|
||||
{
|
||||
get => m_count;
|
||||
|
@ -9,6 +9,8 @@ using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
using MelonLoader;
|
||||
using System.Collections;
|
||||
using Mono.CSharp;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -74,45 +76,54 @@ namespace Explorer
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsArray(Type t)
|
||||
public static bool IsEnumerable(Type t)
|
||||
{
|
||||
return typeof(System.Collections.IEnumerable).IsAssignableFrom(t);
|
||||
return typeof(IEnumerable).IsAssignableFrom(t);
|
||||
}
|
||||
|
||||
public static bool IsList(Type t)
|
||||
// Only Il2Cpp List needs this check. C# List is IEnumerable.
|
||||
public static bool IsCppList(Type t)
|
||||
{
|
||||
if (t.IsGenericType)
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
|
||||
{
|
||||
var generic = t.GetGenericTypeDefinition();
|
||||
|
||||
return generic.IsAssignableFrom(typeof(Il2CppSystem.Collections.Generic.List<>))
|
||||
|| generic.IsAssignableFrom(typeof(Il2CppSystem.Collections.Generic.IList<>));
|
||||
return typeof(Il2CppSystem.Collections.Generic.List<>).IsAssignableFrom(g)
|
||||
|| typeof(Il2CppSystem.Collections.Generic.IList<>).IsAssignableFrom(g);
|
||||
}
|
||||
else
|
||||
{
|
||||
return t.IsAssignableFrom(typeof(Il2CppSystem.Collections.IList));
|
||||
return typeof(Il2CppSystem.Collections.IList).IsAssignableFrom(t);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsDictionary(Type t)
|
||||
{
|
||||
return t.IsGenericType
|
||||
&& t.GetGenericTypeDefinition() is Type typeDef
|
||||
&& typeDef.IsAssignableFrom(typeof(Il2CppSystem.Collections.Generic.Dictionary<,>));
|
||||
if (typeof(IDictionary).IsAssignableFrom(t))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.Generic.Dictionary<,>).IsAssignableFrom(g)
|
||||
|| typeof(Il2CppSystem.Collections.Generic.IDictionary<,>).IsAssignableFrom(g);
|
||||
}
|
||||
else
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t);
|
||||
}
|
||||
}
|
||||
|
||||
public static Type GetTypeByName(string typeName)
|
||||
{
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
try
|
||||
foreach (var type in GetTypesSafe(asm))
|
||||
{
|
||||
if (asm.GetType(typeName) is Type type)
|
||||
if (type.FullName == typeName)
|
||||
{
|
||||
return type;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
return null;
|
||||
@ -137,6 +148,13 @@ namespace Explorer
|
||||
return obj.GetType();
|
||||
}
|
||||
|
||||
public static IEnumerable<Type> GetTypesSafe(Assembly asm)
|
||||
{
|
||||
try { return asm.GetTypes(); }
|
||||
catch (ReflectionTypeLoadException e) { return e.Types.Where(x => x != null); }
|
||||
catch { return Enumerable.Empty<Type>(); }
|
||||
}
|
||||
|
||||
public static Type[] GetAllBaseTypes(object obj)
|
||||
{
|
||||
var list = new List<Type>();
|
||||
|
@ -56,7 +56,10 @@ namespace Explorer
|
||||
{
|
||||
_horizBarStyle = new GUIStyle();
|
||||
_horizBarStyle.normal.background = Texture2D.whiteTexture;
|
||||
_horizBarStyle.margin = new RectOffset(0, 0, 4, 4);
|
||||
var rectOffset = new RectOffset();
|
||||
rectOffset.top = 4;
|
||||
rectOffset.bottom = 4;
|
||||
_horizBarStyle.margin = rectOffset;
|
||||
_horizBarStyle.fixedHeight = 2;
|
||||
}
|
||||
|
||||
@ -73,7 +76,10 @@ namespace Explorer
|
||||
{
|
||||
_horizBarSmallStyle = new GUIStyle();
|
||||
_horizBarSmallStyle.normal.background = Texture2D.whiteTexture;
|
||||
_horizBarSmallStyle.margin = new RectOffset(0, 0, 2, 2);
|
||||
var rectOffset = new RectOffset();
|
||||
rectOffset.top = 2;
|
||||
rectOffset.bottom = 2;
|
||||
_horizBarSmallStyle.margin = rectOffset;
|
||||
_horizBarSmallStyle.fixedHeight = 1;
|
||||
}
|
||||
|
||||
|
@ -14,11 +14,13 @@ namespace Explorer
|
||||
{
|
||||
public class ConsolePage : WindowPage
|
||||
{
|
||||
public override string Name { get => "C# Console"; set => base.Name = value; }
|
||||
public override string Name { get => "C# Console"; }
|
||||
|
||||
private ScriptEvaluator _evaluator;
|
||||
private readonly StringBuilder _sb = new StringBuilder();
|
||||
|
||||
private Vector2 inputAreaScroll;
|
||||
|
||||
private string MethodInput = "";
|
||||
private string UsingInput = "";
|
||||
|
||||
@ -124,7 +126,12 @@ MelonLogger.Log(""hello world"");";
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.Label("Enter code here as though it is a method body:", null);
|
||||
MethodInput = GUILayout.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.Height(250) });
|
||||
|
||||
inputAreaScroll = GUIUnstrip.BeginScrollView(inputAreaScroll, new GUILayoutOption[] { GUILayout.Height(250) });
|
||||
|
||||
MethodInput = GUILayout.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.ExpandHeight(true) });
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
|
||||
if (GUILayout.Button("<color=cyan><b>Execute</b></color>", null))
|
||||
{
|
||||
|
@ -12,16 +12,14 @@ namespace Explorer
|
||||
{
|
||||
public static ScenePage Instance;
|
||||
|
||||
public override string Name { get => "Scene Explorer"; set => base.Name = value; }
|
||||
public override string Name { get => "Scene Explorer"; }
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
private float m_timeOfLastUpdate = -1f;
|
||||
private static int PASSIVE_UPDATE_INTERVAL = 1;
|
||||
private const int PASSIVE_UPDATE_INTERVAL = 1;
|
||||
|
||||
private static bool m_getRootObjectsFailed = false;
|
||||
|
||||
// ----- Holders for GUI elements ----- //
|
||||
private static bool m_getRootObjectsFailed;
|
||||
|
||||
private static string m_currentScene = "";
|
||||
|
||||
@ -34,8 +32,6 @@ namespace Explorer
|
||||
private string m_searchInput = "";
|
||||
private List<GameObjectCache> m_searchResults = new List<GameObjectCache>();
|
||||
|
||||
// ------------ Init and Update ------------ //
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
Instance = this;
|
||||
@ -54,7 +50,7 @@ namespace Explorer
|
||||
if (m_searching)
|
||||
CancelSearch();
|
||||
|
||||
Update_Impl();
|
||||
Update_Impl(true);
|
||||
}
|
||||
|
||||
public void TraverseUp()
|
||||
@ -90,11 +86,12 @@ namespace Explorer
|
||||
{
|
||||
var matches = new List<GameObjectCache>();
|
||||
|
||||
foreach (var obj in Resources.FindObjectsOfTypeAll<GameObject>())
|
||||
foreach (var obj in Resources.FindObjectsOfTypeAll(ReflectionHelpers.GameObjectType))
|
||||
{
|
||||
if (obj.name.ToLower().Contains(_search.ToLower()) && obj.scene.name == m_currentScene)
|
||||
var go = obj.TryCast<GameObject>();
|
||||
if (go.name.ToLower().Contains(_search.ToLower()) && go.scene.name == m_currentScene)
|
||||
{
|
||||
matches.Add(new GameObjectCache(obj));
|
||||
matches.Add(new GameObjectCache(go));
|
||||
}
|
||||
}
|
||||
|
||||
@ -111,9 +108,9 @@ namespace Explorer
|
||||
Update_Impl();
|
||||
}
|
||||
|
||||
private void Update_Impl()
|
||||
private void Update_Impl(bool manual = false)
|
||||
{
|
||||
var allTransforms = new List<Transform>();
|
||||
List<Transform> allTransforms = new List<Transform>();
|
||||
|
||||
// get current list of all transforms (either scene root or our current transform children)
|
||||
if (m_currentTransform)
|
||||
@ -129,24 +126,27 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
var list = SceneManager.GetActiveScene().GetRootGameObjects().ToArray();
|
||||
var scene = SceneManager.GetSceneByName(m_currentScene);
|
||||
|
||||
foreach (var obj in list)
|
||||
{
|
||||
allTransforms.Add(obj.transform);
|
||||
}
|
||||
allTransforms.AddRange(scene.GetRootGameObjects()
|
||||
.Select(it => it.transform));
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_getRootObjectsFailed = true;
|
||||
PASSIVE_UPDATE_INTERVAL = 2;
|
||||
MelonLogger.Log("Exception getting root scene objects, falling back to backup method...");
|
||||
|
||||
allTransforms = GetRootObjectsManual_Impl();
|
||||
m_getRootObjectsFailed = true;
|
||||
allTransforms.AddRange(GetRootObjectsManual_Impl());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
allTransforms = GetRootObjectsManual_Impl();
|
||||
if (!manual)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
allTransforms.AddRange(GetRootObjectsManual_Impl());
|
||||
}
|
||||
}
|
||||
|
||||
@ -166,13 +166,30 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private List<Transform> GetRootObjectsManual_Impl()
|
||||
private IEnumerable<Transform> GetRootObjectsManual_Impl()
|
||||
{
|
||||
var allTransforms = Resources.FindObjectsOfTypeAll<Transform>()
|
||||
.Where(x => x.parent == null && x.gameObject.scene.name == m_currentScene)
|
||||
.ToList();
|
||||
try
|
||||
{
|
||||
var array = Resources.FindObjectsOfTypeAll(ReflectionHelpers.TransformType);
|
||||
|
||||
return allTransforms;
|
||||
var list = new List<Transform>();
|
||||
foreach (var obj in array)
|
||||
{
|
||||
var transform = obj.TryCast<Transform>();
|
||||
if (transform.parent == null && transform.gameObject.scene.name == m_currentScene)
|
||||
{
|
||||
list.Add(transform);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception getting root scene objects (manual): "
|
||||
+ e.GetType() + ", " + e.Message + "\r\n"
|
||||
+ e.StackTrace);
|
||||
return new Transform[0];
|
||||
}
|
||||
}
|
||||
|
||||
// --------- GUI Draw Function --------- //
|
||||
@ -274,7 +291,7 @@ namespace Explorer
|
||||
{
|
||||
Pages.TurnPage(Turn.Left, ref this.scroll);
|
||||
|
||||
Update_Impl();
|
||||
Update_Impl(true);
|
||||
}
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
@ -283,7 +300,7 @@ namespace Explorer
|
||||
{
|
||||
Pages.TurnPage(Turn.Right, ref this.scroll);
|
||||
|
||||
Update_Impl();
|
||||
Update_Impl(true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -313,6 +330,14 @@ namespace Explorer
|
||||
else
|
||||
{
|
||||
GUILayout.Label("Scene Root GameObjects:", null);
|
||||
|
||||
if (m_getRootObjectsFailed)
|
||||
{
|
||||
if (GUILayout.Button("Update Root Object List (auto-update failed!)", null))
|
||||
{
|
||||
Update_Impl(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_objectList.Count > 0)
|
||||
|
@ -13,7 +13,7 @@ namespace Explorer
|
||||
{
|
||||
public static SearchPage Instance;
|
||||
|
||||
public override string Name { get => "Object Search"; set => base.Name = value; }
|
||||
public override string Name { get => "Object Search"; }
|
||||
|
||||
private string m_searchInput = "";
|
||||
private string m_typeInput = "";
|
||||
@ -137,14 +137,11 @@ namespace Explorer
|
||||
|
||||
if (m_searchResults.Count > 0)
|
||||
{
|
||||
//int offset = m_pageOffset * this.m_limit;
|
||||
//if (offset >= count) m_pageOffset = 0;
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
|
||||
{
|
||||
m_searchResults[i].Draw(MainMenu.MainRect, 0f);
|
||||
//m_searchResults[i].DrawValue(MainMenu.MainRect);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -175,16 +172,6 @@ namespace Explorer
|
||||
GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
//GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
//GUILayout.Label("Results per page:", new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
//var resultinput = m_limit.ToString();
|
||||
//resultinput = GUILayout.TextField(resultinput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
//if (int.TryParse(resultinput, out int _i) && _i > 0)
|
||||
//{
|
||||
// m_limit = _i;
|
||||
//}
|
||||
//GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
@ -266,7 +253,7 @@ namespace Explorer
|
||||
CacheResults(FindAllObjectsOfType(m_searchInput, m_typeInput));
|
||||
}
|
||||
|
||||
private List<object> FindAllObjectsOfType(string _search, string _type)
|
||||
private List<object> FindAllObjectsOfType(string searchQuery, string typeName)
|
||||
{
|
||||
Il2CppSystem.Type searchType = null;
|
||||
|
||||
@ -274,13 +261,18 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
var findType = ReflectionHelpers.GetTypeByName(_type);
|
||||
searchType = Il2CppSystem.Type.GetType(findType.AssemblyQualifiedName);
|
||||
//MelonLogger.Log("Search type: " + findType.AssemblyQualifiedName);
|
||||
if (ReflectionHelpers.GetTypeByName(typeName) is Type t)
|
||||
{
|
||||
searchType = Il2CppSystem.Type.GetType(t.AssemblyQualifiedName);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Could not find a Type by the name of '{typeName}'!");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
|
||||
MelonLogger.Log("Exception getting Search Type: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
else if (TypeMode == TypeFilter.Object)
|
||||
@ -298,7 +290,10 @@ namespace Explorer
|
||||
|
||||
if (!ReflectionHelpers.ObjectType.IsAssignableFrom(searchType))
|
||||
{
|
||||
MelonLogger.LogError("Your Custom Class Type must inherit from UnityEngine.Object!");
|
||||
if (searchType != null)
|
||||
{
|
||||
MelonLogger.LogWarning("Your Custom Class Type must inherit from UnityEngine.Object!");
|
||||
}
|
||||
return new List<object>();
|
||||
}
|
||||
|
||||
@ -313,12 +308,13 @@ namespace Explorer
|
||||
{
|
||||
if (i >= 2000) break;
|
||||
|
||||
if (_search != "" && !obj.name.ToLower().Contains(_search.ToLower()))
|
||||
if (searchQuery != "" && !obj.name.ToLower().Contains(searchQuery.ToLower()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (searchType == ReflectionHelpers.ComponentType && ReflectionHelpers.TransformType.IsAssignableFrom(obj.GetIl2CppType()))
|
||||
if (searchType.FullName == ReflectionHelpers.ComponentType.FullName
|
||||
&& ReflectionHelpers.TransformType.IsAssignableFrom(obj.GetIl2CppType()))
|
||||
{
|
||||
// Transforms shouldn't really be counted as Components, skip them.
|
||||
// They're more akin to GameObjects.
|
||||
@ -376,43 +372,70 @@ namespace Explorer
|
||||
|
||||
// ====== other ========
|
||||
|
||||
private static bool FilterName(string name)
|
||||
{
|
||||
// Don't really want these instances.
|
||||
return !name.StartsWith("Mono")
|
||||
&& !name.StartsWith("System")
|
||||
&& !name.StartsWith("Il2CppSystem")
|
||||
&& !name.StartsWith("Iced");
|
||||
}
|
||||
|
||||
// credit: ManlyMarco (RuntimeUnityEditor)
|
||||
public static IEnumerable<object> GetInstanceClassScanner()
|
||||
{
|
||||
var query = AppDomain.CurrentDomain.GetAssemblies()
|
||||
.Where(x => !x.FullName.StartsWith("Mono"))
|
||||
.SelectMany(GetTypesSafe)
|
||||
.SelectMany(ReflectionHelpers.GetTypesSafe)
|
||||
.Where(t => t.IsClass && !t.IsAbstract && !t.ContainsGenericParameters);
|
||||
|
||||
var flags = BindingFlags.Public | BindingFlags.Static;
|
||||
var flatFlags = flags | BindingFlags.FlattenHierarchy;
|
||||
|
||||
foreach (var type in query)
|
||||
{
|
||||
object obj = null;
|
||||
try
|
||||
{
|
||||
obj = type.GetProperty("Instance", BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy)?.GetValue(null, null);
|
||||
}
|
||||
catch
|
||||
{
|
||||
try
|
||||
var pi = type.GetProperty("Instance", flags);
|
||||
|
||||
if (pi == null)
|
||||
{
|
||||
obj = type.GetField("Instance", BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy)?.GetValue(null);
|
||||
pi = type.GetProperty("Instance", flatFlags);
|
||||
}
|
||||
catch
|
||||
|
||||
if (pi != null)
|
||||
{
|
||||
obj = pi.GetValue(null);
|
||||
}
|
||||
else
|
||||
{
|
||||
var fi = type.GetField("Instance", flags);
|
||||
|
||||
if (fi == null)
|
||||
{
|
||||
fi = type.GetField("Instance", flatFlags);
|
||||
}
|
||||
|
||||
if (fi != null)
|
||||
{
|
||||
obj = fi.GetValue(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (obj != null && !obj.ToString().StartsWith("Mono"))
|
||||
catch { }
|
||||
|
||||
if (obj != null)
|
||||
{
|
||||
var t = ReflectionHelpers.GetActualType(obj);
|
||||
|
||||
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t) || ReflectionHelpers.IsCppList(t))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerable<Type> GetTypesSafe(Assembly asm)
|
||||
{
|
||||
try { return asm.GetTypes(); }
|
||||
catch (ReflectionTypeLoadException e) { return e.Types.Where(x => x != null); }
|
||||
catch { return Enumerable.Empty<Type>(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ namespace Explorer
|
||||
{
|
||||
public abstract class WindowPage
|
||||
{
|
||||
public virtual string Name { get; set; }
|
||||
public virtual string Name { get; }
|
||||
|
||||
public Vector2 scroll = Vector2.zero;
|
||||
|
||||
|
@ -24,13 +24,23 @@ namespace Explorer
|
||||
{
|
||||
get
|
||||
{
|
||||
#if Release_2019
|
||||
return GUI.scrollViewStates;
|
||||
#else
|
||||
return GUI.s_ScrollViewStates;
|
||||
#endif
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_scrollViewStatesInfo = typeof(GUI).GetProperty("scrollViewStates");
|
||||
if (m_scrollViewStatesInfo == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_scrollViewStatesInfo = typeof(GUI).GetProperty("s_scrollViewStates");
|
||||
}
|
||||
}
|
||||
|
||||
return (GenericStack)m_scrollViewStatesInfo?.GetValue(null, null);
|
||||
}
|
||||
}
|
||||
private static PropertyInfo m_scrollViewStatesInfo;
|
||||
|
||||
// ======= public methods ======= //
|
||||
|
||||
@ -49,24 +59,6 @@ namespace Explorer
|
||||
return last;
|
||||
}
|
||||
|
||||
public static float HorizontalScrollbar(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, leftValue, rightValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "leftbutton"),
|
||||
GUI.skin.GetStyle(style.name + "rightbutton"),
|
||||
true);
|
||||
}
|
||||
|
||||
public static float VerticalScrollbar(Rect position, float value, float size, float topValue, float bottomValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, topValue, bottomValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "upbutton"),
|
||||
GUI.skin.GetStyle(style.name + "downbutton"),
|
||||
false);
|
||||
}
|
||||
|
||||
// Fix for BeginScrollView.
|
||||
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
@ -221,7 +213,7 @@ namespace Explorer
|
||||
}
|
||||
if (flag2 && horizontalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.x = HorizontalScrollbar(
|
||||
scrollPosition.x = HorizBar_Impl(
|
||||
new Rect(
|
||||
position.x,
|
||||
position.yMax - horizontalScrollbar.fixedHeight,
|
||||
@ -243,7 +235,7 @@ namespace Explorer
|
||||
}
|
||||
if (flag && verticalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.y = VerticalScrollbar(
|
||||
scrollPosition.y = VertBar_Impl(
|
||||
new Rect(
|
||||
screenRect.xMax + (float)verticalScrollbar.margin.left,
|
||||
screenRect.y,
|
||||
@ -279,6 +271,24 @@ namespace Explorer
|
||||
return scrollPosition;
|
||||
}
|
||||
|
||||
public static float HorizBar_Impl(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, leftValue, rightValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "leftbutton"),
|
||||
GUI.skin.GetStyle(style.name + "rightbutton"),
|
||||
true);
|
||||
}
|
||||
|
||||
public static float VertBar_Impl(Rect position, float value, float size, float topValue, float bottomValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, topValue, bottomValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "upbutton"),
|
||||
GUI.skin.GetStyle(style.name + "downbutton"),
|
||||
false);
|
||||
}
|
||||
|
||||
private static void EndScrollView_Impl(bool handleScrollWheel)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
@ -337,7 +347,7 @@ namespace Explorer
|
||||
rect2 = new Rect(position.x, position.yMax - rightButton.fixedHeight, position.width, rightButton.fixedHeight);
|
||||
}
|
||||
|
||||
value = Slider(position2, value, size, leftValue, rightValue, slider, thumb, horiz, controlID);
|
||||
value = Slider_Impl(position2, value, size, leftValue, rightValue, slider, thumb, horiz, controlID);
|
||||
|
||||
bool flag = Event.current.type == EventType.MouseUp;
|
||||
if (ScrollerRepeatButton_Impl(controlID, rect, leftButton))
|
||||
@ -363,7 +373,7 @@ namespace Explorer
|
||||
return value;
|
||||
}
|
||||
|
||||
public static float Slider(Rect position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
public static float Slider_Impl(Rect position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
if (id == 0)
|
||||
{
|
||||
|
@ -48,12 +48,6 @@ namespace Explorer
|
||||
|
||||
public bool GetObjectAsGameObject()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
MelonLogger.Log("Target is null!");
|
||||
return false;
|
||||
}
|
||||
|
||||
var targetType = Target.GetType();
|
||||
|
||||
if (targetType == typeof(GameObject))
|
||||
@ -108,6 +102,22 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
MelonLogger.Log("Target is null!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
else if (Target is UnityEngine.Object uObj)
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
MelonLogger.Log("Target was destroyed!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_object && !GetObjectAsGameObject())
|
||||
{
|
||||
throw new Exception("Object is null!");
|
||||
@ -128,28 +138,22 @@ namespace Explorer
|
||||
m_object.transform.localScale = m_frozenScale;
|
||||
}
|
||||
|
||||
var list = new List<Transform>();
|
||||
// update child objects
|
||||
var childList = new List<Transform>();
|
||||
for (int i = 0; i < m_object.transform.childCount; i++)
|
||||
{
|
||||
list.Add(m_object.transform.GetChild(i));
|
||||
childList.Add(m_object.transform.GetChild(i));
|
||||
}
|
||||
list.Sort((a, b) => b.childCount.CompareTo(a.childCount));
|
||||
m_children = list.ToArray();
|
||||
childList.Sort((a, b) => b.childCount.CompareTo(a.childCount));
|
||||
m_children = childList.ToArray();
|
||||
|
||||
ChildPages.ItemCount = m_children.Length;
|
||||
|
||||
var list2 = new List<Component>();
|
||||
foreach (var comp in m_object.GetComponents(ReflectionHelpers.ComponentType))
|
||||
{
|
||||
var ilType = comp.GetIl2CppType();
|
||||
if (ilType == ReflectionHelpers.TransformType)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// update components
|
||||
var compList = new Il2CppSystem.Collections.Generic.List<Component>();
|
||||
m_object.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
|
||||
|
||||
list2.Add(comp);
|
||||
}
|
||||
m_components = list2.ToArray();
|
||||
m_components = compList.ToArray();
|
||||
|
||||
CompPages.ItemCount = m_components.Length;
|
||||
}
|
||||
|
@ -22,8 +22,6 @@ namespace Explorer
|
||||
private CacheObjectBase[] m_cachedMembersFiltered;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
//private int m_pageOffset;
|
||||
//private int m_limitPerPage = 20;
|
||||
|
||||
private bool m_autoUpdate = false;
|
||||
private string m_search = "";
|
||||
@ -69,6 +67,20 @@ namespace Explorer
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
else if (Target is UnityEngine.Object uObj)
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_cachedMembersFiltered = m_allCachedMembers.Where(x => ShouldProcessMember(x)).ToArray();
|
||||
|
||||
if (m_autoUpdate)
|
||||
|
@ -26,6 +26,7 @@ namespace Explorer
|
||||
}
|
||||
|
||||
public override void Init() { }
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
while (TargetTabID >= WindowManager.Windows.Count)
|
||||
|
@ -109,7 +109,7 @@ namespace Explorer
|
||||
|
||||
if (!equals && iObj is Il2CppSystem.Object iCurrent && window.Target is Il2CppSystem.Object iTarget)
|
||||
{
|
||||
if (iCurrent.GetIl2CppType() != iTarget.GetIl2CppType())
|
||||
if (iCurrent.GetIl2CppType().FullName != iTarget.GetIl2CppType().FullName)
|
||||
{
|
||||
if (iCurrent is Transform transform)
|
||||
{
|
||||
|
Reference in New Issue
Block a user