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76
README.md
76
README.md
@ -1,23 +1,20 @@
|
||||
# CppExplorer [](https://github.com/HerpDerpinstine/MelonLoader)
|
||||
# Explorer [](https://github.com/HerpDerpinstine/MelonLoader) [](https://github.com/BepInEx/BepInEx)
|
||||
|
||||
<p align="center">
|
||||
<img align="center" src="icon.png">
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
An in-game explorer and a suite of debugging tools for <a href="https://docs.unity3d.com/Manual/IL2CPP.html">IL2CPP</a> Unity games, using <a href="https://github.com/HerpDerpinstine/MelonLoader">MelonLoader</a>.<br><br>
|
||||
An in-game explorer and a suite of debugging tools for <a href="https://docs.unity3d.com/Manual/IL2CPP.html">IL2CPP</a> and <b>Mono</b> Unity games, using <a href="https://github.com/HerpDerpinstine/MelonLoader">MelonLoader</a> and <a href="https://github.com/BepInEx/BepInEx">BepInEx</a>.<br><br>
|
||||
|
||||
<a href="../../releases/latest">
|
||||
<img src="https://img.shields.io/github/release/sinai-dev/CppExplorer.svg" />
|
||||
<img src="https://img.shields.io/github/release/sinai-dev/Explorer.svg" />
|
||||
</a>
|
||||
|
||||
<img src="https://img.shields.io/github/downloads/sinai-dev/CppExplorer/total.svg" />
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="https://github.com/sinai-dev/MonoExplorer">Looking for a Mono version?</a>
|
||||
<img src="https://img.shields.io/github/downloads/sinai-dev/Explorer/total.svg" />
|
||||
</p>
|
||||
|
||||
- [Known issues](#known-issues)
|
||||
- [Current status](#current-status)
|
||||
- [How to install](#how-to-install)
|
||||
- [How to use](#how-to-use)
|
||||
- [Mod Config](#mod-config)
|
||||
@ -26,21 +23,34 @@
|
||||
- [Building](#building)
|
||||
- [Credits](#credits)
|
||||
|
||||
## Known issues
|
||||
As of version 1.7+, CppExplorer has reached a fairly stable state for most Il2Cpp games.
|
||||
## Current status
|
||||
|
||||
| Mod Loader | Il2Cpp | Mono |
|
||||
| ----------- | ------ | ---- |
|
||||
| MelonLoader | ✔ | ✔ |
|
||||
| BepInEx | <b>?</b> (WIP) | ✔ |
|
||||
|
||||
<b>IL2CPP Issues:</b>
|
||||
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
|
||||
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full MelonLoader log please).
|
||||
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
|
||||
* Scrolling with mouse wheel in the CppExplorer menu may not work on all games at the moment.
|
||||
* Scrolling with mouse wheel in the Explorer menu may not work on all games at the moment.
|
||||
|
||||
## How to install
|
||||
|
||||
### MelonLoader
|
||||
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
|
||||
|
||||
1. Download <b>CppExplorer.zip</b> from [Releases](https://github.com/sinai-dev/CppExplorer/releases).
|
||||
1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
|
||||
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
|
||||
3. Make sure it's not in a sub-folder, `CppExplorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
|
||||
|
||||
### BepInEx
|
||||
Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
|
||||
|
||||
1. Download the relevant <b>Explorer_BepInEx_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
|
||||
2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by MelonLoader.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder.
|
||||
|
||||
## How to use
|
||||
|
||||
@ -50,24 +60,24 @@ Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be ins
|
||||
|
||||
### Mod Config
|
||||
|
||||
There is a simple Mod Config for the CppExplorer, which is generated the first time you run it.
|
||||
There is a simple Mod Config for the Explorer, which is generated the first time you run it.
|
||||
|
||||
This config is generated to `Mods\CppExplorer\config.xml`. Edit the config while the game is closed if you wish to change it.
|
||||
This config is generated to `[Game_Directory]\Mods\Explorer\config.xml`. Edit the config while the game is closed if you wish to change it.
|
||||
|
||||
`Main_Menu_Toggle` (KeyCode)
|
||||
* Sets the keybinding for the Main Menu toggle (show/hide all CppExplorer windows)
|
||||
* Sets the keybinding for the Main Menu toggle (show/hide all Explorer windows)
|
||||
* See [this article](https://docs.unity3d.com/ScriptReference/KeyCode.html) for a full list of all accepted KeyCodes.
|
||||
* Default: `F7`
|
||||
|
||||
`Default_Window_Size` (Vector2)
|
||||
* Sets the default width and height for all CppExplorer windows when created.
|
||||
* Sets the default width and height for all Explorer windows when created.
|
||||
* `x` is width, `y` is height.
|
||||
* Default: `<x>550</x> <y>700</y>`
|
||||
|
||||
## Features
|
||||
[](overview.png)
|
||||
[](https://raw.githubusercontent.com/sinai-dev/Explorer/master/overview.png)
|
||||
|
||||
<i>An overview of the different CppExplorer menus.</i>
|
||||
<i>An overview of the different Explorer menus.</i>
|
||||
|
||||
### Scene Explorer
|
||||
|
||||
@ -76,7 +86,7 @@ This config is generated to `Mods\CppExplorer\config.xml`. Edit the config while
|
||||
|
||||
### Inspectors
|
||||
|
||||
CppExplorer has two main inspector modes: <b>GameObject Inspector</b>, and <b>Reflection Inspector</b>.
|
||||
Explorer has two main inspector modes: <b>GameObject Inspector</b>, and <b>Reflection Inspector</b>.
|
||||
|
||||
<b>Tips:</b>
|
||||
* When in Tab View, GameObjects are denoted by a [G] prefix, and Reflection objects are denoted by a [R] prefix.
|
||||
@ -105,13 +115,13 @@ CppExplorer has two main inspector modes: <b>GameObject Inspector</b>, and <b>Re
|
||||
|
||||
### Inspect-under-mouse
|
||||
|
||||
* Press Shift+RMB (Right Mouse Button) while the CppExplorer menu is open to begin Inspect-Under-Mouse.
|
||||
* Press Shift+RMB (Right Mouse Button) while the Explorer menu is open to begin Inspect-Under-Mouse.
|
||||
* Hover over your desired object, if you see the name appear then you can click on it to inspect it.
|
||||
* Only objects with Colliders are supported.
|
||||
|
||||
### Mouse Control
|
||||
|
||||
CppExplorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). However, you may also want to prevent the mouse clicking-through onto the game behind CppExplorer, this is possible but it requires specific patches for that game.
|
||||
Explorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). However, you may also want to prevent the mouse clicking-through onto the game behind Explorer, this is possible but it requires specific patches for that game.
|
||||
|
||||
* For VRChat, use [VRCExplorerMouseControl](https://github.com/sinai-dev/VRCExplorerMouseControl)
|
||||
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
|
||||
@ -125,12 +135,12 @@ using Harmony;
|
||||
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
|
||||
public class MenuClass_CursorUpdate
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
public static bool Prefix()
|
||||
{
|
||||
// prevent method running if menu open, let it run if not.
|
||||
return !CppExplorer.ShowMenu;
|
||||
}
|
||||
[HarmonyPrefix]
|
||||
public static bool Prefix()
|
||||
{
|
||||
// prevent method running if menu open, let it run if not.
|
||||
return !ExplorerCore.ShowMenu;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@ -139,11 +149,11 @@ public class MenuClass_CursorUpdate
|
||||
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
|
||||
|
||||
1. Install MelonLoader for your game.
|
||||
2. Open the `src\CppExplorer.csproj` file in a text editor.
|
||||
3. Scroll down until you see the `<ItemGroup>` containing the References.
|
||||
4. Fix all of the paths in the `..\Steam\` directory for your game (use the full path if you need to).
|
||||
5. Open the `src\CppExplorer.sln` project and build it.
|
||||
6. The dll is built to the `Release\` folder in the root of the repository.
|
||||
2. Open the `src\Explorer.csproj` file in a text editor.
|
||||
3. Set the relevant `GameFolder` value(s) for the version(s) you want to build, eg. set `MLCppGameFolder` if you want to build for a MelonLoader Il2Cpp game.
|
||||
4. Open the `src\Explorer.sln` project.
|
||||
5. Select `Solution 'Explorer' (1 of 1 project)` in the Solution Explorer panel, and set the <b>Active config</b> to the version you want to build, then build it.
|
||||
5. The DLLs are built to the `Release\` folder in the root of the repository.
|
||||
|
||||
## Credits
|
||||
|
||||
|
BIN
icon.png
BIN
icon.png
Binary file not shown.
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 23 KiB |
BIN
lib/UnityEngine.dll
Normal file
BIN
lib/UnityEngine.dll
Normal file
Binary file not shown.
BIN
overview.png
BIN
overview.png
Binary file not shown.
Before Width: | Height: | Size: 523 KiB After Width: | Height: | Size: 479 KiB |
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -121,11 +120,6 @@ namespace Explorer
|
||||
return null;
|
||||
}
|
||||
|
||||
// This is pretty ugly, could probably make a cleaner implementation.
|
||||
// However, the only cleaner ways I can think of are slower and probably not worth it.
|
||||
|
||||
// Note: the order is somewhat important.
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
holder = new CacheMethod();
|
||||
@ -140,7 +134,14 @@ namespace Explorer
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
{
|
||||
holder = new CacheEnum();
|
||||
if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
|
||||
{
|
||||
holder = new CacheEnumFlags();
|
||||
}
|
||||
else
|
||||
{
|
||||
holder = new CacheEnum();
|
||||
}
|
||||
}
|
||||
else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
|
||||
{
|
||||
@ -270,13 +271,13 @@ namespace Explorer
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Didn't use input, see if there is a default value.
|
||||
if (m_arguments[i].HasDefaultValue)
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
@ -289,6 +290,16 @@ namespace Explorer
|
||||
return parsedArgs.ToArray();
|
||||
}
|
||||
|
||||
public static bool HasDefaultValue(ParameterInfo arg)
|
||||
{
|
||||
return
|
||||
#if NET35
|
||||
arg.DefaultValue != null; // rip null default args in NET35
|
||||
#else
|
||||
arg.HasDefaultValue;
|
||||
#endif
|
||||
}
|
||||
|
||||
public virtual void UpdateValue()
|
||||
{
|
||||
if (MemInfo == null)
|
||||
@ -346,13 +357,13 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
pi.SetValue(pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance, Value);
|
||||
pi.SetValue(pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance, Value, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning($"Error setting value: {e.GetType()}, {e.Message}");
|
||||
ExplorerCore.LogWarning($"Error setting value: {e.GetType()}, {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
@ -389,13 +400,13 @@ namespace Explorer
|
||||
|
||||
if (HasParameters)
|
||||
{
|
||||
GUILayout.BeginVertical(null);
|
||||
GUILayout.BeginVertical(new GUILayoutOption[0]);
|
||||
|
||||
if (m_isEvaluating)
|
||||
{
|
||||
if (cm != null && cm.GenericArgs.Length > 0)
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Generic Arguments:</color></b>", null);
|
||||
GUILayout.Label($"<b><color=orange>Generic Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
|
||||
for (int i = 0; i < cm.GenericArgs.Length; i++)
|
||||
{
|
||||
@ -422,13 +433,13 @@ namespace Explorer
|
||||
}
|
||||
var input = cm.GenericArgInput[i];
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>", new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
cm.GenericArgInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(types, null);
|
||||
GUILayout.Label(types, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
@ -436,7 +447,7 @@ namespace Explorer
|
||||
|
||||
if (m_arguments.Length > 0)
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Arguments:</color></b>", null);
|
||||
GUILayout.Label($"<b><color=orange>Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var name = m_arguments[i].Name;
|
||||
@ -445,24 +456,24 @@ namespace Explorer
|
||||
|
||||
var label = $"<color={UIStyles.Syntax.Class_Instance}>{type}</color> ";
|
||||
label += $"<color={UIStyles.Syntax.Local}>{name}</color>";
|
||||
if (m_arguments[i].HasDefaultValue)
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
label = $"<i>[{label} = {m_arguments[i].DefaultValue ?? "null"}]</i>";
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
m_argumentInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(label, null);
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (cm != null)
|
||||
@ -497,7 +508,7 @@ namespace Explorer
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
else if (cm != null)
|
||||
@ -511,7 +522,7 @@ namespace Explorer
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
|
||||
@ -519,15 +530,15 @@ namespace Explorer
|
||||
|
||||
if (!string.IsNullOrEmpty(ReflectionException))
|
||||
{
|
||||
GUILayout.Label("<color=red>Reflection failed!</color> (" + ReflectionException + ")", null);
|
||||
GUILayout.Label("<color=red>Reflection failed!</color> (" + ReflectionException + ")", new GUILayoutOption[0]);
|
||||
}
|
||||
else if ((HasParameters || this is CacheMethod) && !m_evaluated)
|
||||
{
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", null);
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", new GUILayoutOption[0]);
|
||||
}
|
||||
else if (Value == null && !(this is CacheMethod))
|
||||
{
|
||||
GUILayout.Label($"<i>null ({typeName})</i>", null);
|
||||
GUILayout.Label($"<i>null ({typeName})</i>", new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnhollowerBaseLib;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -51,8 +53,8 @@ namespace Explorer
|
||||
// note: "ValueType" is the Dictionary itself, TypeOfValues is the 'Dictionary.Values' type.
|
||||
|
||||
// get keys and values
|
||||
var keys = ValueType.GetProperty("Keys") .GetValue(Value);
|
||||
var values = ValueType.GetProperty("Values").GetValue(Value);
|
||||
var keys = ValueType.GetProperty("Keys") .GetValue(Value, null);
|
||||
var values = ValueType.GetProperty("Values").GetValue(Value, null);
|
||||
|
||||
// create lists to hold them
|
||||
var keyList = new List<object>();
|
||||
@ -87,7 +89,7 @@ namespace Explorer
|
||||
// iterate
|
||||
while ((bool)moveNext.Invoke(enumerator, null))
|
||||
{
|
||||
list.Add(current.GetValue(enumerator));
|
||||
list.Add(current.GetValue(enumerator, null));
|
||||
}
|
||||
}
|
||||
|
||||
@ -152,6 +154,7 @@ namespace Explorer
|
||||
return true;
|
||||
}
|
||||
|
||||
#if CPP
|
||||
try
|
||||
{
|
||||
return Check(TypeOfKeys) && Check(TypeOfValues);
|
||||
@ -170,6 +173,9 @@ namespace Explorer
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
// ============= GUI Draw =============
|
||||
@ -178,7 +184,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_cachedKeys == null || m_cachedValues == null)
|
||||
{
|
||||
GUILayout.Label("Cached keys or values is null!", null);
|
||||
GUILayout.Label("Cached keys or values is null!", new GUILayoutOption[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -220,7 +226,7 @@ namespace Explorer
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
@ -250,13 +256,13 @@ namespace Explorer
|
||||
|
||||
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
//GUIUnstrip.Space(whitespace);
|
||||
|
||||
if (key == null || val == null)
|
||||
{
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", null);
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -103,6 +102,7 @@ namespace Explorer
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
#if CPP
|
||||
if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.List<>))
|
||||
{
|
||||
return (IEnumerable)CppListToArrayMethod?.Invoke(Value, new object[0]);
|
||||
@ -115,8 +115,12 @@ namespace Explorer
|
||||
{
|
||||
return CppIListToMono();
|
||||
}
|
||||
#else
|
||||
return Value as IEnumerable;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if CPP
|
||||
private IEnumerable CppHashSetToMono()
|
||||
{
|
||||
var set = new HashSet<object>();
|
||||
@ -158,10 +162,11 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception converting Il2Cpp IList to Mono IList: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log("Exception converting Il2Cpp IList to Mono IList: " + e.GetType() + ", " + e.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
private Type GetEntryType()
|
||||
{
|
||||
@ -226,6 +231,7 @@ namespace Explorer
|
||||
|
||||
if (obj != null && ReflectionHelpers.GetActualType(obj) is Type t)
|
||||
{
|
||||
#if CPP
|
||||
if (obj is Il2CppSystem.Object iObj)
|
||||
{
|
||||
try
|
||||
@ -238,6 +244,7 @@ namespace Explorer
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
{
|
||||
@ -263,7 +270,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_cachedEntries == null)
|
||||
{
|
||||
GUILayout.Label("m_cachedEntries is null!", null);
|
||||
GUILayout.Label("m_cachedEntries is null!", new GUILayoutOption[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -290,7 +297,7 @@ namespace Explorer
|
||||
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
string btnLabel = $"[{count}] <color=#2df7b2>{EntryType.FullName}</color>";
|
||||
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.MaxWidth(negativeWhitespace) }))
|
||||
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.Width(negativeWhitespace) }))
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
}
|
||||
@ -305,7 +312,7 @@ namespace Explorer
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
@ -334,13 +341,13 @@ namespace Explorer
|
||||
|
||||
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
if (entry == null || entry.Value == null)
|
||||
{
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", null);
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -59,7 +58,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning($"Exception evaluating: {e.GetType()}, {e.Message}");
|
||||
ExplorerCore.LogWarning($"Exception evaluating: {e.GetType()}, {e.Message}");
|
||||
ReflectionException = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
|
||||
@ -94,7 +93,7 @@ namespace Explorer
|
||||
{
|
||||
if (!constraint.IsAssignableFrom(t))
|
||||
{
|
||||
MelonLogger.LogWarning($"Generic argument #{i}, '{input}' is not assignable from the constraint '{constraint}'!");
|
||||
ExplorerCore.LogWarning($"Generic argument #{i}, '{input}' is not assignable from the constraint '{constraint}'!");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -104,7 +103,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Generic argument #{i}, could not get any type by the name of '{input}'!" +
|
||||
ExplorerCore.LogWarning($"Generic argument #{i}, could not get any type by the name of '{input}'!" +
|
||||
$" Make sure you use the full name, including the NameSpace.");
|
||||
return null;
|
||||
}
|
||||
@ -130,12 +129,12 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label($"null ({typeLabel})", null);
|
||||
GUILayout.Label($"null ({typeLabel})", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeLabel})", null);
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeLabel})", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -53,7 +52,7 @@ namespace Explorer
|
||||
|
||||
//var c = (Color)Value;
|
||||
//GUI.color = c;
|
||||
GUILayout.Label($"<color=#2df7b2>Color:</color> {((Color)Value).ToString()}", null);
|
||||
GUILayout.Label($"<color=#2df7b2>Color:</color> {((Color)Value).ToString()}", new GUILayoutOption[0]);
|
||||
//GUI.color = Color.white;
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
@ -62,32 +61,32 @@ namespace Explorer
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
r = GUILayout.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
g = GUILayout.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
b = GUILayout.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
a = GUILayout.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
@ -95,7 +94,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,9 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -23,7 +21,18 @@ namespace Explorer
|
||||
|
||||
if (ValueType != null)
|
||||
{
|
||||
EnumNames = Enum.GetNames(ValueType);
|
||||
// using GetValues not GetNames, to catch instances of weird enums (eg CameraClearFlags)
|
||||
var values = Enum.GetValues(ValueType);
|
||||
|
||||
var list = new List<string>();
|
||||
foreach (var value in values)
|
||||
{
|
||||
var v = value.ToString();
|
||||
if (list.Contains(v)) continue;
|
||||
list.Add(v);
|
||||
}
|
||||
|
||||
EnumNames = list.ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -37,28 +46,28 @@ namespace Explorer
|
||||
{
|
||||
if (GUILayout.Button("<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
SetEnum(ref Value, -1);
|
||||
SetEnum(-1);
|
||||
SetValue();
|
||||
}
|
||||
if (GUILayout.Button(">", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
SetEnum(ref Value, 1);
|
||||
SetEnum(1);
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString() + "<color=#2df7b2><i> (" + ValueType + ")</i></color>", null);
|
||||
GUILayout.Label(Value.ToString() + "<color=#2df7b2><i> (" + ValueType + ")</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
public void SetEnum(ref object value, int change)
|
||||
public void SetEnum(int change)
|
||||
{
|
||||
var names = EnumNames.ToList();
|
||||
|
||||
int newindex = names.IndexOf(value.ToString()) + change;
|
||||
int newindex = names.IndexOf(Value.ToString()) + change;
|
||||
|
||||
if ((change < 0 && newindex >= 0) || (change > 0 && newindex < names.Count))
|
||||
if (newindex >= 0 && newindex < names.Count)
|
||||
{
|
||||
value = Enum.Parse(ValueType, names[newindex]);
|
||||
Value = Enum.Parse(ValueType, EnumNames[newindex]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
125
src/CachedObjects/Struct/CacheEnumFlags.cs
Normal file
125
src/CachedObjects/Struct/CacheEnumFlags.cs
Normal file
@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheEnumFlags : CacheObjectBase, IExpandHeight
|
||||
{
|
||||
public string[] EnumNames = new string[0];
|
||||
public bool[] m_enabledFlags = new bool[0];
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
if (ValueType == null && Value != null)
|
||||
{
|
||||
ValueType = Value.GetType();
|
||||
}
|
||||
|
||||
if (ValueType != null)
|
||||
{
|
||||
EnumNames = Enum.GetNames(ValueType);
|
||||
|
||||
m_enabledFlags = new bool[EnumNames.Length];
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReflectionException = "Unknown, could not get Enum names.";
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlagsFromInput()
|
||||
{
|
||||
string val = "";
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
if (m_enabledFlags[i])
|
||||
{
|
||||
if (val != "") val += ", ";
|
||||
val += EnumNames[i];
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
try
|
||||
{
|
||||
var enabledNames = Value.ToString().Split(',').Select(it => it.Trim());
|
||||
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
m_enabledFlags[i] = enabledNames.Contains(EnumNames[i]);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString() + "<color=#2df7b2><i> (" + ValueType + ")</i></color>", new GUILayoutOption[0]);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
m_enabledFlags[i] = GUILayout.Toggle(m_enabledFlags[i], EnumNames[i], new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetFlagsFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,10 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -16,6 +19,12 @@ namespace Explorer
|
||||
public MethodInfo ParseMethod => m_parseMethod ?? (m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) }));
|
||||
private MethodInfo m_parseMethod;
|
||||
|
||||
private bool m_canBitwiseOperate;
|
||||
private bool m_inBitwiseMode;
|
||||
private string m_bitwiseOperatorInput = "0";
|
||||
private string m_bitwiseToString;
|
||||
//private BitArray m_bitMask; // not needed I think
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
if (ValueType == null)
|
||||
@ -37,17 +46,31 @@ namespace Explorer
|
||||
{
|
||||
m_isBool = true;
|
||||
}
|
||||
|
||||
m_canBitwiseOperate = typeof(int).IsAssignableFrom(ValueType);
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
public void RefreshToString()
|
||||
{
|
||||
m_valueToString = Value?.ToString();
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
{
|
||||
var _int = (int)Value;
|
||||
m_bitwiseToString = Convert.ToString(_int, toBase: 2);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
// bool uses Toggle
|
||||
if (m_isBool)
|
||||
{
|
||||
var b = (bool)Value;
|
||||
@ -55,7 +78,7 @@ namespace Explorer
|
||||
|
||||
if (CanWrite)
|
||||
{
|
||||
b = GUILayout.Toggle(b, label, null);
|
||||
b = GUILayout.Toggle(b, label, new GUILayoutOption[0]);
|
||||
if (b != (bool)Value)
|
||||
{
|
||||
SetValueFromInput(b.ToString());
|
||||
@ -63,44 +86,136 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label(label, null);
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// all other non-bool values use TextField
|
||||
|
||||
GUILayout.BeginVertical(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
// using ValueType.Name instead of ValueTypeName, because we only want the short name.
|
||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
int dynSize = 25 + (m_valueToString.Length * 15);
|
||||
var maxwidth = window.width - 310f;
|
||||
if (CanWrite) maxwidth -= 60;
|
||||
|
||||
if (dynSize > maxwidth)
|
||||
{
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.Width(maxwidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
// using ValueType.Name instead of ValueTypeName, because we only want the short name.
|
||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.Width(dynSize) });
|
||||
}
|
||||
|
||||
int dynSize = 25 + (m_valueToString.Length * 15);
|
||||
var maxwidth = window.width - 310f;
|
||||
if (CanWrite) maxwidth -= 60;
|
||||
|
||||
if (dynSize > maxwidth)
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
m_valueToString = GUILayout.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(maxwidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(dynSize) });
|
||||
SetValueFromInput(m_valueToString);
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_canBitwiseOperate)
|
||||
{
|
||||
bool orig = m_inBitwiseMode;
|
||||
m_inBitwiseMode = GUILayout.Toggle(m_inBitwiseMode, "Bitwise?", new GUILayoutOption[0]);
|
||||
if (orig != m_inBitwiseMode)
|
||||
{
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
if (GUILayout.Button("~", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
SetValueFromInput(m_valueToString);
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = ~bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("<<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value << bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">>", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value >> bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("|", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value | bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("&", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value & bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value ^ bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUILayout.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
GUILayout.TextField(m_bitwiseToString, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
public void SetValueFromInput(string valueString)
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
MelonLogger.Log("Trying to SetValue but the MemberInfo is null!");
|
||||
ExplorerCore.Log("Trying to SetValue but the MemberInfo is null!");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -113,10 +228,20 @@ namespace Explorer
|
||||
try
|
||||
{
|
||||
Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
|
||||
//if (m_inBitwiseMode)
|
||||
//{
|
||||
// var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
// Value = method.Invoke(null, new object[] { valueString, 2 });
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
//}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception parsing value: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log("Exception parsing value: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -49,7 +48,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Quaternion</color>: {((Quaternion)Value).eulerAngles.ToString()}", null);
|
||||
GUILayout.Label($"<color=#2df7b2>Quaternion</color>: {((Quaternion)Value).eulerAngles.ToString()}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
{
|
||||
@ -57,26 +56,26 @@ namespace Explorer
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
@ -84,7 +83,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -51,7 +50,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Rect</color>: {((Rect)Value).ToString()}", null);
|
||||
GUILayout.Label($"<color=#2df7b2>Rect</color>: {((Rect)Value).ToString()}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
{
|
||||
@ -59,32 +58,32 @@ namespace Explorer
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
h = GUILayout.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
@ -92,7 +91,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
@ -90,7 +89,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Vector{VectorSize}</color>: {(string)m_toStringMethod.Invoke(Value, new object[0])}", null);
|
||||
GUILayout.Label($"<color=#2df7b2>Vector{VectorSize}</color>: {(string)m_toStringMethod.Invoke(Value, new object[0])}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
{
|
||||
@ -99,13 +98,13 @@ namespace Explorer
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
// always draw x and y
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
@ -114,7 +113,7 @@ namespace Explorer
|
||||
if (VectorSize > 2)
|
||||
{
|
||||
// draw z
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
@ -123,7 +122,7 @@ namespace Explorer
|
||||
if (VectorSize > 3)
|
||||
{
|
||||
// draw w
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
@ -131,7 +130,7 @@ namespace Explorer
|
||||
}
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
@ -139,7 +138,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,7 @@ namespace Explorer
|
||||
{
|
||||
[XmlIgnore] public static readonly XmlSerializer Serializer = new XmlSerializer(typeof(ModConfig));
|
||||
|
||||
[XmlIgnore] private const string EXPLORER_FOLDER = @"Mods\CppExplorer";
|
||||
[XmlIgnore] private const string EXPLORER_FOLDER = @"Mods\Explorer";
|
||||
[XmlIgnore] private const string SETTINGS_PATH = EXPLORER_FOLDER + @"\config.xml";
|
||||
|
||||
[XmlIgnore] public static ModConfig Instance;
|
||||
|
@ -1,127 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
<AssemblyName>CppExplorer</AssemblyName>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\</OutputPath>
|
||||
<DefineConstants />
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<!-- Replace the '..\Steam\..` references with ones from your game (make sure to use the 'MelonLoader\' folder) -->
|
||||
<Reference Include="Il2Cppmscorlib">
|
||||
<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="mcs">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader.ModHandler">
|
||||
<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="UnhollowerBaseLib">
|
||||
<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheGameObject.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheList.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CachePrimitive.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheOther.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheMethod.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheQuaternion.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheVector.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="CppExplorer.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Helpers\InputHelper.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UnstripFixes\GUIUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\LayoutUtilityUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\PageHelper.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
<Compile Include="Menu\UIHelpers.cs" />
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="Menu\InspectUnderMouse.cs" />
|
||||
<Compile Include="CachedObjects\CacheObjectBase.cs" />
|
||||
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\UnstripExtensions.cs" />
|
||||
<Compile Include="Menu\ResizeDrag.cs" />
|
||||
<Compile Include="Menu\Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Menu\Windows\UIWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPL.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPLHelper.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\WindowPage.cs" />
|
||||
<Compile Include="Menu\Windows\WindowManager.cs" />
|
||||
<Compile Include="Menu\MainMenu\MainMenu.cs" />
|
||||
<Compile Include="Menu\Windows\GameObjectWindow.cs" />
|
||||
<Compile Include="Menu\Windows\ReflectionWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ScenePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Menu\UIStyles.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,22 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30128.74
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CppExplorer", "CppExplorer.csproj", "{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release|Any CPU.Build.0 = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DD5C0A5D-03F1-4CC3-8B4D-E10834908C5A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
301
src/Explorer.csproj
Normal file
301
src/Explorer.csproj
Normal file
@ -0,0 +1,301 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
||||
<BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
||||
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Mono\</OutputPath>
|
||||
<DefineConstants>MONO,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Mono_NET35\</OutputPath>
|
||||
<DefineConstants>MONO,ML,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Mono\</OutputPath>
|
||||
<DefineConstants>MONO,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Mono_NET35\</OutputPath>
|
||||
<DefineConstants>MONO,BIE,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<!-- MCS Ref -->
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='false'">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='true'">
|
||||
<HintPath>..\lib\mcs.NET35.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Mono core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
|
||||
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Mono core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MONO UnityEngine.dll ref -->
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)'=='false'">
|
||||
<HintPath>..\lib\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheGameObject.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheList.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnumFlags.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CachePrimitive.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheOther.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheMethod.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheQuaternion.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheVector.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="ExplorerCore.cs" />
|
||||
<Compile Include="Explorer_BepInPlugin.cs" />
|
||||
<Compile Include="Explorer_MelonMod.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Helpers\InputHelper.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UnstripFixes\GUIUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\LayoutUtilityUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\PageHelper.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
<Compile Include="Menu\UIHelpers.cs" />
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="Menu\InspectUnderMouse.cs" />
|
||||
<Compile Include="CachedObjects\CacheObjectBase.cs" />
|
||||
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\UnstripExtensions.cs" />
|
||||
<Compile Include="Menu\ResizeDrag.cs" />
|
||||
<Compile Include="Menu\Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Menu\Windows\UIWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPL.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPLHelper.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\WindowPage.cs" />
|
||||
<Compile Include="Menu\Windows\WindowManager.cs" />
|
||||
<Compile Include="Menu\MainMenu\MainMenu.cs" />
|
||||
<Compile Include="Menu\Windows\GameObjectWindow.cs" />
|
||||
<Compile Include="Menu\Windows\ReflectionWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ScenePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Menu\UIStyles.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
37
src/Explorer.sln
Normal file
37
src/Explorer.sln
Normal file
@ -0,0 +1,37 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30128.74
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Explorer", "Explorer.csproj", "{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Release_BIE_Cpp|Any CPU = Release_BIE_Cpp|Any CPU
|
||||
Release_BIE_Mono_NET35|Any CPU = Release_BIE_Mono_NET35|Any CPU
|
||||
Release_BIE_Mono|Any CPU = Release_BIE_Mono|Any CPU
|
||||
Release_ML_Cpp|Any CPU = Release_ML_Cpp|Any CPU
|
||||
Release_ML_Mono_NET35|Any CPU = Release_ML_Mono_NET35|Any CPU
|
||||
Release_ML_Mono|Any CPU = Release_ML_Mono|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.ActiveCfg = Release_BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.Build.0 = Release_BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono_NET35|Any CPU.ActiveCfg = Release_BIE_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono_NET35|Any CPU.Build.0 = Release_BIE_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono|Any CPU.ActiveCfg = Release_BIE_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono|Any CPU.Build.0 = Release_BIE_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Cpp|Any CPU.ActiveCfg = Release_ML_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Cpp|Any CPU.Build.0 = Release_ML_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono_NET35|Any CPU.ActiveCfg = Release_ML_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono_NET35|Any CPU.Build.0 = Release_ML_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono|Any CPU.ActiveCfg = Release_ML_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono|Any CPU.Build.0 = Release_ML_Mono|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DD5C0A5D-03F1-4CC3-8B4D-E10834908C5A}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,16 +1,44 @@
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CppExplorer : MelonMod
|
||||
public class ExplorerCore
|
||||
{
|
||||
public const string NAME = "CppExplorer";
|
||||
public const string VERSION = "1.7.4";
|
||||
public const string NAME =
|
||||
#if ML
|
||||
#if CPP
|
||||
"Explorer (Il2Cpp, MelonLoader)";
|
||||
#else
|
||||
"Explorer (Mono, MelonLoader)";
|
||||
#endif
|
||||
#else
|
||||
#if CPP
|
||||
"Explorer (Il2Cpp, BepInEx)";
|
||||
#else
|
||||
"Explorer (Mono, BepInEx)";
|
||||
#endif
|
||||
#endif
|
||||
public const string VERSION = "1.8.0";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.cppexplorer";
|
||||
public const string GUID = "com.sinai.explorer";
|
||||
|
||||
public static CppExplorer Instance { get; private set; }
|
||||
public static ExplorerCore Instance { get; private set; }
|
||||
|
||||
public ExplorerCore()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
ModConfig.OnLoad();
|
||||
|
||||
InputHelper.Init();
|
||||
|
||||
new MainMenu();
|
||||
new WindowManager();
|
||||
|
||||
CursorControl.Init();
|
||||
|
||||
Log($"{NAME} {VERSION} initialized.");
|
||||
}
|
||||
|
||||
public static bool ShowMenu
|
||||
{
|
||||
@ -25,29 +53,7 @@ namespace Explorer
|
||||
CursorControl.UpdateCursorControl();
|
||||
}
|
||||
|
||||
public override void OnApplicationStart()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
ModConfig.OnLoad();
|
||||
|
||||
InputHelper.Init();
|
||||
|
||||
new MainMenu();
|
||||
new WindowManager();
|
||||
|
||||
CursorControl.Init();
|
||||
|
||||
MelonLogger.Log($"CppExplorer {VERSION} initialized.");
|
||||
}
|
||||
|
||||
public override void OnLevelWasLoaded(int level)
|
||||
{
|
||||
ScenePage.Instance?.OnSceneChange();
|
||||
SearchPage.Instance?.OnSceneChange();
|
||||
}
|
||||
|
||||
public override void OnUpdate()
|
||||
public static void Update()
|
||||
{
|
||||
if (InputHelper.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle))
|
||||
{
|
||||
@ -64,7 +70,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGUI()
|
||||
public static void OnGUI()
|
||||
{
|
||||
if (!ShowMenu) return;
|
||||
|
||||
@ -77,5 +83,38 @@ namespace Explorer
|
||||
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
|
||||
public static void OnSceneChange()
|
||||
{
|
||||
ScenePage.Instance?.OnSceneChange();
|
||||
SearchPage.Instance?.OnSceneChange();
|
||||
}
|
||||
|
||||
public static void Log(string message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.Log(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogMessage(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogWarning(string message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogWarning(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogWarning(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogError(string message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogError(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogError(message);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
141
src/Explorer_BepInPlugin.cs
Normal file
141
src/Explorer_BepInPlugin.cs
Normal file
@ -0,0 +1,141 @@
|
||||
#if BIE
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using BepInEx;
|
||||
using BepInEx.Logging;
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
using BepInEx.IL2CPP;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
[BepInPlugin(ExplorerCore.GUID, ExplorerCore.NAME, ExplorerCore.VERSION)]
|
||||
#if CPP
|
||||
public class Explorer_BepInPlugin : BasePlugin
|
||||
#else
|
||||
public class Explorer_BepInPlugin : BaseUnityPlugin
|
||||
#endif
|
||||
{
|
||||
public static Explorer_BepInPlugin Instance;
|
||||
public static ManualLogSource Logging =>
|
||||
#if CPP
|
||||
Instance.Log;
|
||||
#else
|
||||
Instance?.Logger;
|
||||
#endif
|
||||
|
||||
public static readonly Harmony HarmonyInstance = new Harmony(ExplorerCore.GUID);
|
||||
|
||||
#if CPP
|
||||
// temporary for BIE Il2Cpp
|
||||
private static bool tempSceneChangeCheck;
|
||||
private static string lastSceneName;
|
||||
#endif
|
||||
|
||||
// Init
|
||||
#if CPP
|
||||
public override void Load()
|
||||
{
|
||||
#else
|
||||
internal void Awake()
|
||||
{
|
||||
#endif
|
||||
Instance = this;
|
||||
|
||||
#if CPP
|
||||
tempSceneChangeCheck = true;
|
||||
ClassInjector.RegisterTypeInIl2Cpp<DummyMB>();
|
||||
|
||||
GameObject.DontDestroyOnLoad(
|
||||
new GameObject(
|
||||
"Explorer_Dummy",
|
||||
new Il2CppSystem.Type[]
|
||||
{
|
||||
Il2CppType.Of<DummyMB>()
|
||||
})
|
||||
);
|
||||
#else
|
||||
SceneManager.activeSceneChanged += DoSceneChange;
|
||||
#endif
|
||||
|
||||
LoadMCS();
|
||||
|
||||
new ExplorerCore();
|
||||
|
||||
HarmonyInstance.PatchAll();
|
||||
}
|
||||
|
||||
void LoadMCS()
|
||||
{
|
||||
#if NET35
|
||||
var path = @"BepInEx\plugins\mcs.NET35.dll";
|
||||
#else
|
||||
var path = @"BepInEx\plugins\mcs.dll";
|
||||
#endif
|
||||
Assembly.Load(File.ReadAllBytes(path));
|
||||
ExplorerCore.Log("Loaded mcs!");
|
||||
}
|
||||
|
||||
internal static void DoSceneChange(Scene arg0, Scene arg1)
|
||||
{
|
||||
ExplorerCore.OnSceneChange();
|
||||
}
|
||||
|
||||
internal static void DoUpdate()
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
|
||||
#if CPP
|
||||
if (tempSceneChangeCheck)
|
||||
{
|
||||
var scene = SceneManager.GetActiveScene();
|
||||
if (scene.name != lastSceneName)
|
||||
{
|
||||
lastSceneName = scene.name;
|
||||
DoSceneChange(scene, scene);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static void DoOnGUI()
|
||||
{
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
|
||||
#if CPP
|
||||
public class DummyMB : MonoBehaviour
|
||||
{
|
||||
public DummyMB(IntPtr ptr) : base(ptr) { }
|
||||
|
||||
internal void Awake()
|
||||
{
|
||||
Logging.LogMessage("DummyMB Awake");
|
||||
}
|
||||
|
||||
#endif
|
||||
internal void Update()
|
||||
{
|
||||
DoUpdate();
|
||||
}
|
||||
|
||||
internal void OnGUI()
|
||||
{
|
||||
DoOnGUI();
|
||||
}
|
||||
#if CPP
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif
|
37
src/Explorer_MelonMod.cs
Normal file
37
src/Explorer_MelonMod.cs
Normal file
@ -0,0 +1,37 @@
|
||||
#if ML
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Explorer_MelonMod : MelonMod
|
||||
{
|
||||
public static Explorer_MelonMod Instance;
|
||||
|
||||
public override void OnApplicationStart()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
new ExplorerCore();
|
||||
}
|
||||
|
||||
public override void OnLevelWasLoaded(int level)
|
||||
{
|
||||
ExplorerCore.OnSceneChange();
|
||||
}
|
||||
|
||||
public override void OnUpdate()
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
}
|
||||
|
||||
public override void OnGUI()
|
||||
{
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -7,6 +7,7 @@ namespace Explorer
|
||||
{
|
||||
public static class ReflectionExtensions
|
||||
{
|
||||
#if CPP
|
||||
/// <summary>
|
||||
/// Extension to allow for easy, non-generic Il2Cpp casting.
|
||||
/// The extension is on System.Object, but only Il2Cpp objects would be a valid target.
|
||||
@ -15,6 +16,7 @@ namespace Explorer
|
||||
{
|
||||
return ReflectionHelpers.Il2CppCast(obj, castTo);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Extension to safely try to get all Types from an Assembly, with a fallback for ReflectionTypeLoadException.
|
||||
|
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -48,7 +47,7 @@ namespace Explorer
|
||||
get
|
||||
{
|
||||
if (NO_INPUT) return Vector3.zero;
|
||||
return (Vector3)_mousePosition.GetValue(null);
|
||||
return (Vector3)_mousePosition.GetValue(null, null);
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE1006
|
||||
@ -81,17 +80,17 @@ namespace Explorer
|
||||
|
||||
private static bool TryManuallyLoadInput()
|
||||
{
|
||||
MelonLogger.Log("UnityEngine.Input is null, trying to load manually....");
|
||||
ExplorerCore.Log("UnityEngine.Input is null, trying to load manually....");
|
||||
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule.dll") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule.dll"))
|
||||
&& Input != null)
|
||||
{
|
||||
MelonLogger.Log("Ok!");
|
||||
ExplorerCore.Log("Ok!");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.Log("Could not load Input module!");
|
||||
ExplorerCore.Log("Could not load Input module!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -3,12 +3,14 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
|
||||
#if CPP
|
||||
using ILType = Il2CppSystem.Type;
|
||||
using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -16,31 +18,43 @@ namespace Explorer
|
||||
{
|
||||
public static BF CommonFlags = BF.Public | BF.Instance | BF.NonPublic | BF.Static;
|
||||
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
#if CPP
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
|
||||
private static readonly MethodInfo m_tryCastMethodInfo = typeof(Il2CppObjectBase).GetMethod("TryCast");
|
||||
private static readonly MethodInfo tryCastMethodInfo = typeof(Il2CppObjectBase).GetMethod("TryCast");
|
||||
private static readonly Dictionary<Type, MethodInfo> cachedTryCastMethods = new Dictionary<Type, MethodInfo>();
|
||||
|
||||
public static object Il2CppCast(object obj, Type castTo)
|
||||
{
|
||||
if (!typeof(Il2CppSystem.Object).IsAssignableFrom(castTo)) return obj;
|
||||
|
||||
return m_tryCastMethodInfo
|
||||
.MakeGenericMethod(castTo)
|
||||
.Invoke(obj, null);
|
||||
if (!cachedTryCastMethods.ContainsKey(castTo))
|
||||
{
|
||||
cachedTryCastMethods.Add(castTo, tryCastMethodInfo.MakeGenericMethod(castTo));
|
||||
}
|
||||
|
||||
return cachedTryCastMethods[castTo].Invoke(obj, null);
|
||||
}
|
||||
#else
|
||||
public static Type GameObjectType => typeof(GameObject);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
#endif
|
||||
|
||||
public static bool IsEnumerable(Type t)
|
||||
{
|
||||
return typeof(IEnumerable).IsAssignableFrom(t) || IsCppEnumerable(t);
|
||||
}
|
||||
if (typeof(IEnumerable).IsAssignableFrom(t))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Checks for Il2Cpp List or HashSet.
|
||||
public static bool IsCppEnumerable(Type t)
|
||||
{
|
||||
#if CPP
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.Generic.List<>).IsAssignableFrom(g)
|
||||
@ -51,6 +65,9 @@ namespace Explorer
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.IList).IsAssignableFrom(t);
|
||||
}
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool IsDictionary(Type t)
|
||||
@ -60,6 +77,7 @@ namespace Explorer
|
||||
return true;
|
||||
}
|
||||
|
||||
#if CPP
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.Generic.Dictionary<,>).IsAssignableFrom(g)
|
||||
@ -70,6 +88,9 @@ namespace Explorer
|
||||
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t)
|
||||
|| typeof(Il2CppSystem.Collections.Hashtable).IsAssignableFrom(t);
|
||||
}
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Type GetTypeByName(string fullName)
|
||||
@ -92,6 +113,7 @@ namespace Explorer
|
||||
{
|
||||
if (obj == null) return null;
|
||||
|
||||
#if CPP
|
||||
// Need to use GetIl2CppType for Il2CppSystem Objects
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
@ -103,6 +125,7 @@ namespace Explorer
|
||||
|
||||
return Type.GetType(ilObject.GetIl2CppType().AssemblyQualifiedName) ?? obj.GetType();
|
||||
}
|
||||
#endif
|
||||
|
||||
// It's a normal object, this is fine
|
||||
return obj.GetType();
|
||||
@ -135,13 +158,14 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log(e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log(e.GetType() + ", " + e.Message);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static string ExceptionToString(Exception e)
|
||||
{
|
||||
#if CPP
|
||||
if (IsFailedGeneric(e))
|
||||
{
|
||||
return "Unable to initialize this type.";
|
||||
@ -150,10 +174,12 @@ namespace Explorer
|
||||
{
|
||||
return "Garbage collected in Il2Cpp.";
|
||||
}
|
||||
#endif
|
||||
|
||||
return e.GetType() + ", " + e.Message;
|
||||
}
|
||||
|
||||
#if CPP
|
||||
public static bool IsFailedGeneric(Exception e)
|
||||
{
|
||||
return IsExceptionOfType(e, typeof(TargetInvocationException)) && IsExceptionOfType(e, typeof(TypeLoadException));
|
||||
@ -180,5 +206,6 @@ namespace Explorer
|
||||
else
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,10 @@
|
||||
using System;
|
||||
using Harmony;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
#if ML
|
||||
using Harmony;
|
||||
#else
|
||||
using HarmonyLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -17,7 +20,7 @@ namespace Explorer
|
||||
private static bool m_lastVisibleState;
|
||||
private static bool m_currentlySettingCursor = false;
|
||||
|
||||
public static bool ShouldForceMouse => CppExplorer.ShowMenu && ForceUnlockMouse;
|
||||
public static bool ShouldForceMouse => ExplorerCore.ShowMenu && ForceUnlockMouse;
|
||||
|
||||
private static Type CursorType => m_cursorType ?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
||||
private static Type m_cursorType;
|
||||
@ -29,11 +32,11 @@ namespace Explorer
|
||||
// Check if Cursor class is loaded
|
||||
if (CursorType == null)
|
||||
{
|
||||
MelonLogger.Log("Trying to manually load Cursor module...");
|
||||
ExplorerCore.Log("Trying to manually load Cursor module...");
|
||||
|
||||
if (ReflectionHelpers.LoadModule("UnityEngine.CoreModule") && CursorType != null)
|
||||
{
|
||||
MelonLogger.Log("Ok!");
|
||||
ExplorerCore.Log("Ok!");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -54,12 +57,12 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception on CursorControl.Init! {e.GetType()}, {e.Message}");
|
||||
ExplorerCore.Log($"Exception on CursorControl.Init! {e.GetType()}, {e.Message}");
|
||||
}
|
||||
|
||||
// Enable ShowMenu and ForceUnlockMouse
|
||||
// (set m_showMenu directly to not call UpdateCursorState twice)
|
||||
CppExplorer.m_showMenu = true;
|
||||
ExplorerCore.m_showMenu = true;
|
||||
ForceUnlockMouse = true;
|
||||
}
|
||||
|
||||
@ -67,7 +70,16 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
var harmony = CppExplorer.Instance.harmonyInstance;
|
||||
// var harmony = ExplorerCore.Instance.harmonyInstance;
|
||||
|
||||
var harmony =
|
||||
#if ML
|
||||
Explorer_MelonMod.Instance.harmonyInstance;
|
||||
#else
|
||||
Explorer_BepInPlugin.HarmonyInstance;
|
||||
#endif
|
||||
;
|
||||
|
||||
var prop = typeof(Cursor).GetProperty(property);
|
||||
|
||||
if (setter)
|
||||
@ -83,7 +95,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
|
||||
ExplorerCore.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
@ -121,7 +133,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception setting Cursor state: {e.GetType()}, {e.Message}");
|
||||
ExplorerCore.Log($"Exception setting Cursor state: {e.GetType()}, {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace Explorer
|
||||
|
||||
public static void Update()
|
||||
{
|
||||
if (CppExplorer.ShowMenu)
|
||||
if (ExplorerCore.ShowMenu)
|
||||
{
|
||||
if (InputHelper.GetKey(KeyCode.LeftShift) && InputHelper.GetMouseButtonDown(1))
|
||||
{
|
||||
|
@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -36,11 +35,11 @@ namespace Explorer
|
||||
{
|
||||
if (index < 0 || Pages.Count <= index)
|
||||
{
|
||||
MelonLogger.Log("cannot set page " + index);
|
||||
ExplorerCore.Log("cannot set page " + index);
|
||||
return;
|
||||
}
|
||||
m_currentPage = index;
|
||||
GUI.BringWindowToFront(MainWindowID);
|
||||
GUIUnstrip.BringWindowToFront(MainWindowID);
|
||||
GUI.FocusWindow(MainWindowID);
|
||||
}
|
||||
|
||||
@ -51,16 +50,16 @@ namespace Explorer
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME);
|
||||
MainRect = GUIUnstrip.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, ExplorerCore.NAME);
|
||||
}
|
||||
|
||||
private void MainWindow(int id)
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, MainRect.width - 90, 20));
|
||||
|
||||
if (GUI.Button(new Rect(MainRect.width - 90, 2, 80, 20), $"Hide ({ModConfig.Instance.Main_Menu_Toggle})"))
|
||||
if (GUIUnstrip.Button(new Rect(MainRect.width - 90, 2, 80, 20), $"Hide ({ModConfig.Instance.Main_Menu_Toggle})"))
|
||||
{
|
||||
CppExplorer.ShowMenu = false;
|
||||
ExplorerCore.ShowMenu = false;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -83,7 +82,7 @@ namespace Explorer
|
||||
|
||||
private void MainHeader()
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
for (int i = 0; i < Pages.Count; i++)
|
||||
{
|
||||
if (m_currentPage == i)
|
||||
@ -91,22 +90,22 @@ namespace Explorer
|
||||
else
|
||||
GUI.color = Color.white;
|
||||
|
||||
if (GUILayout.Button(Pages[i].Name, null))
|
||||
if (GUILayout.Button(Pages[i].Name, new GUILayoutOption[0]))
|
||||
{
|
||||
m_currentPage = i;
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.color = Color.white;
|
||||
InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", null);
|
||||
InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", new GUILayoutOption[0]);
|
||||
|
||||
bool mouseState = CursorControl.ForceUnlockMouse;
|
||||
bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", null);
|
||||
bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", new GUILayoutOption[0]);
|
||||
if (setMouse != mouseState) CursorControl.ForceUnlockMouse = setMouse;
|
||||
|
||||
WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", null);
|
||||
WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
//GUIUnstrip.Space(10);
|
||||
|
@ -6,7 +6,9 @@ namespace Explorer
|
||||
{
|
||||
public class ReplHelper : MonoBehaviour
|
||||
{
|
||||
#if CPP
|
||||
public ReplHelper(IntPtr intPtr) : base(intPtr) { }
|
||||
#endif
|
||||
|
||||
public T Find<T>() where T : Object
|
||||
{
|
||||
|
@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using MelonLoader;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine;
|
||||
|
||||
@ -36,15 +35,16 @@ namespace Explorer
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
#if CPP
|
||||
UnhollowerRuntimeLib.ClassInjector.RegisterTypeInIl2Cpp<ReplHelper>();
|
||||
|
||||
#endif
|
||||
try
|
||||
{
|
||||
MethodInput = @"// This is a basic C# console.
|
||||
// Some common using directives are added by default, you can add more below.
|
||||
// If you want to return some output, MelonLogger.Log() it.
|
||||
// If you want to return some output, Debug.Log() it.
|
||||
|
||||
MelonLogger.Log(""hello world"");";
|
||||
Debug.Log(""hello world"");";
|
||||
|
||||
ResetConsole();
|
||||
|
||||
@ -55,7 +55,7 @@ MelonLogger.Log(""hello world"");";
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Error setting up console!\r\nMessage: {e.Message}");
|
||||
ExplorerCore.Log($"Error setting up console!\r\nMessage: {e.Message}");
|
||||
MainMenu.SetCurrentPage(0);
|
||||
MainMenu.Pages.Remove(this);
|
||||
}
|
||||
@ -110,7 +110,7 @@ MelonLogger.Log(""hello world"");";
|
||||
{
|
||||
if (!suppressWarning)
|
||||
{
|
||||
MelonLogger.LogWarning(e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.LogWarning(e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
@ -120,19 +120,19 @@ MelonLogger.Log(""hello world"");";
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUILayout.Label("<b><size=15><color=cyan>C# Console</color></size></b>", null);
|
||||
GUILayout.Label("<b><size=15><color=cyan>C# Console</color></size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.Label("Enter code here as though it is a method body:", null);
|
||||
GUILayout.Label("Enter code here as though it is a method body:", new GUILayoutOption[0]);
|
||||
|
||||
inputAreaScroll = GUIUnstrip.BeginScrollView(inputAreaScroll, new GUILayoutOption[] { GUILayout.Height(250) });
|
||||
|
||||
MethodInput = GUILayout.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.ExpandHeight(true) });
|
||||
MethodInput = GUIUnstrip.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.ExpandHeight(true) });
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
|
||||
if (GUILayout.Button("<color=cyan><b>Execute</b></color>", null))
|
||||
if (GUILayout.Button("<color=cyan><b>Execute</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -144,19 +144,19 @@ MelonLogger.Log(""hello world"");";
|
||||
|
||||
if (result != null && !Equals(result, VoidType.Value))
|
||||
{
|
||||
MelonLogger.Log("[Console Output]\r\n" + result.ToString());
|
||||
ExplorerCore.Log("[Console Output]\r\n" + result.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogError("Exception compiling!\r\nMessage: " + e.Message + "\r\nStack: " + e.StackTrace);
|
||||
ExplorerCore.LogError("Exception compiling!\r\nMessage: " + e.Message + "\r\nStack: " + e.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label("<b>Using directives:</b>", null);
|
||||
GUILayout.Label("<b>Using directives:</b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
|
||||
UsingInput = GUILayout.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
if (GUILayout.Button("<b><color=lime>Add</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
@ -171,7 +171,7 @@ MelonLogger.Log(""hello world"");";
|
||||
|
||||
foreach (var asm in UsingDirectives)
|
||||
{
|
||||
GUILayout.Label(AsmToUsing(asm, true), null);
|
||||
GUILayout.Label(AsmToUsing(asm, true), new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
@ -87,7 +86,11 @@ namespace Explorer
|
||||
|
||||
foreach (var obj in Resources.FindObjectsOfTypeAll(ReflectionHelpers.GameObjectType))
|
||||
{
|
||||
#if CPP
|
||||
var go = obj.TryCast<GameObject>();
|
||||
#else
|
||||
var go = obj as GameObject;
|
||||
#endif
|
||||
if (go.name.ToLower().Contains(_search.ToLower()) && go.scene.name == m_currentScene)
|
||||
{
|
||||
matches.Add(new GameObjectCache(go));
|
||||
@ -125,14 +128,22 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
var scene = SceneManager.GetSceneByName(m_currentScene);
|
||||
for (int i = 0; i < SceneManager.sceneCount; i++)
|
||||
{
|
||||
var scene = SceneManager.GetSceneAt(i);
|
||||
|
||||
allTransforms.AddRange(scene.GetRootGameObjects()
|
||||
.Select(it => it.transform));
|
||||
if (scene.name == m_currentScene)
|
||||
{
|
||||
allTransforms.AddRange(scene.GetRootGameObjects()
|
||||
.Select(it => it.transform));
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log("Exception getting root scene objects, falling back to backup method...");
|
||||
ExplorerCore.Log("Exception getting root scene objects, falling back to backup method...");
|
||||
|
||||
m_getRootObjectsFailed = true;
|
||||
allTransforms.AddRange(GetRootObjectsManual_Impl());
|
||||
@ -174,7 +185,11 @@ namespace Explorer
|
||||
var list = new List<Transform>();
|
||||
foreach (var obj in array)
|
||||
{
|
||||
#if CPP
|
||||
var transform = obj.TryCast<Transform>();
|
||||
#else
|
||||
var transform = obj as Transform;
|
||||
#endif
|
||||
if (transform.parent == null && transform.gameObject.scene.name == m_currentScene)
|
||||
{
|
||||
list.Add(transform);
|
||||
@ -184,7 +199,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception getting root scene objects (manual): "
|
||||
ExplorerCore.Log("Exception getting root scene objects (manual): "
|
||||
+ e.GetType() + ", " + e.Message + "\r\n"
|
||||
+ e.StackTrace);
|
||||
return new Transform[0];
|
||||
@ -199,7 +214,7 @@ namespace Explorer
|
||||
{
|
||||
DrawHeaderArea();
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
DrawPageButtons();
|
||||
|
||||
@ -222,20 +237,20 @@ namespace Explorer
|
||||
|
||||
private void DrawHeaderArea()
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
// Current Scene label
|
||||
GUILayout.Label("Current Scene:", new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
SceneChangeButtons();
|
||||
GUILayout.Label("<color=cyan>" + m_currentScene + "</color>", null); //new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUILayout.Label("<color=cyan>" + m_currentScene + "</color>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// ----- GameObject Search -----
|
||||
GUILayout.BeginHorizontal(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b>Search Scene:</b>", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, null);
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("Search", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -248,8 +263,14 @@ namespace Explorer
|
||||
|
||||
private void SceneChangeButtons()
|
||||
{
|
||||
// Need to do 'ToList()' so the object isn't cleaned up by Il2Cpp GC.
|
||||
var scenes = SceneManager.GetAllScenes().ToList();
|
||||
var scenes = new List<Scene>();
|
||||
var names = new List<string>();
|
||||
for (int i = 0; i < SceneManager.sceneCount; i++)
|
||||
{
|
||||
var scene = SceneManager.GetSceneAt(i);
|
||||
names.Add(scene.name);
|
||||
scenes.Add(scene);
|
||||
}
|
||||
|
||||
if (scenes.Count > 1)
|
||||
{
|
||||
@ -264,7 +285,7 @@ namespace Explorer
|
||||
}
|
||||
if (changeWanted != 0)
|
||||
{
|
||||
int index = scenes.IndexOf(SceneManager.GetSceneByName(m_currentScene));
|
||||
int index = names.IndexOf(m_currentScene);
|
||||
index += changeWanted;
|
||||
if (index > scenes.Count - 1)
|
||||
{
|
||||
@ -281,7 +302,7 @@ namespace Explorer
|
||||
|
||||
private void DrawPageButtons()
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
@ -312,7 +333,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_currentTransform != null)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
|
||||
{
|
||||
TraverseUp();
|
||||
@ -329,11 +350,11 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("Scene Root GameObjects:", null);
|
||||
GUILayout.Label("Scene Root GameObjects:", new GUILayoutOption[0]);
|
||||
|
||||
if (m_getRootObjectsFailed)
|
||||
{
|
||||
if (GUILayout.Button("Update Root Object List (auto-update failed!)", null))
|
||||
if (GUILayout.Button("Update Root Object List (auto-update failed!)", new GUILayoutOption[0]))
|
||||
{
|
||||
Update_Impl(true);
|
||||
}
|
||||
@ -358,7 +379,7 @@ namespace Explorer
|
||||
}
|
||||
|
||||
label += "</i></color>";
|
||||
GUILayout.Label(label, null);
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -381,7 +402,7 @@ namespace Explorer
|
||||
CancelSearch();
|
||||
}
|
||||
|
||||
GUILayout.Label("Search Results:", null);
|
||||
GUILayout.Label("Search Results:", new GUILayoutOption[0]);
|
||||
|
||||
if (m_searchResults.Count > 0)
|
||||
{
|
||||
@ -403,13 +424,13 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<i><color=red>Null or destroyed!</color></i>", null);
|
||||
GUILayout.Label("<i><color=red>Null or destroyed!</color></i>", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", null);
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -65,10 +64,17 @@ namespace Explorer
|
||||
{
|
||||
var toCache = obj;
|
||||
|
||||
#if CPP
|
||||
if (toCache is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
toCache = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Transform>()?.gameObject ?? ilObject;
|
||||
}
|
||||
#else
|
||||
if (toCache is GameObject || toCache is Transform)
|
||||
{
|
||||
toCache = toCache as GameObject ?? (toCache as Transform).gameObject;
|
||||
}
|
||||
#endif
|
||||
|
||||
var cache = CacheObjectBase.GetCacheObject(toCache);
|
||||
m_searchResults.Add(cache);
|
||||
@ -83,7 +89,7 @@ namespace Explorer
|
||||
try
|
||||
{
|
||||
// helpers
|
||||
GUILayout.BeginHorizontal(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b><color=orange>Helpers</color></b>", new GUILayoutOption[] { GUILayout.Width(70) });
|
||||
if (GUILayout.Button("Find Static Instances", new GUILayoutOption[] { GUILayout.Width(180) }))
|
||||
{
|
||||
@ -96,15 +102,15 @@ namespace Explorer
|
||||
SearchBox();
|
||||
|
||||
// results
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Results </color></b>" + " (" + m_searchResults.Count + ")", null);
|
||||
GUILayout.Label("<b><color=orange>Results </color></b>" + " (" + m_searchResults.Count + ")", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
int count = m_searchResults.Count;
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
@ -145,7 +151,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", null);
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
@ -159,21 +165,21 @@ namespace Explorer
|
||||
|
||||
private void SearchBox()
|
||||
{
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
// ----- GameObject Search -----
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Search</color></b>", null);
|
||||
GUILayout.Label("<b><color=orange>Search</color></b>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Class Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
ClassFilterToggle(TypeFilter.Object, "Object");
|
||||
@ -183,7 +189,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
if (TypeMode == TypeFilter.Custom)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("Custom Class:", new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
@ -191,7 +197,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Scene Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
SceneFilterToggle(SceneFilter.Any, "Any", 60);
|
||||
SceneFilterToggle(SceneFilter.This, "This Scene", 100);
|
||||
@ -199,7 +205,7 @@ namespace Explorer
|
||||
SceneFilterToggle(SceneFilter.None, "No Scene", 80);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<b><color=cyan>Search</color></b>", null))
|
||||
if (GUILayout.Button("<b><color=cyan>Search</color></b>", new GUILayoutOption[0]))
|
||||
{
|
||||
Search();
|
||||
}
|
||||
@ -254,15 +260,23 @@ namespace Explorer
|
||||
|
||||
private List<object> FindAllObjectsOfType(string searchQuery, string typeName)
|
||||
{
|
||||
#if CPP
|
||||
Il2CppSystem.Type searchType = null;
|
||||
|
||||
#else
|
||||
Type searchType = null;
|
||||
#endif
|
||||
if (TypeMode == TypeFilter.Custom)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(typeName) is Type t)
|
||||
{
|
||||
#if CPP
|
||||
searchType = Il2CppSystem.Type.GetType(t.AssemblyQualifiedName);
|
||||
#else
|
||||
searchType = t;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -271,7 +285,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception getting Search Type: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log("Exception getting Search Type: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
else if (TypeMode == TypeFilter.Object)
|
||||
@ -291,7 +305,7 @@ namespace Explorer
|
||||
{
|
||||
if (searchType != null)
|
||||
{
|
||||
MelonLogger.LogWarning("Your Custom Class Type must inherit from UnityEngine.Object!");
|
||||
ExplorerCore.LogWarning("Your Custom Class Type must inherit from UnityEngine.Object!");
|
||||
}
|
||||
return new List<object>();
|
||||
}
|
||||
@ -300,7 +314,7 @@ namespace Explorer
|
||||
|
||||
var allObjectsOfType = Resources.FindObjectsOfTypeAll(searchType);
|
||||
|
||||
//MelonLogger.Log("Found count: " + allObjectsOfType.Length);
|
||||
//ExplorerCore.Log("Found count: " + allObjectsOfType.Length);
|
||||
|
||||
int i = 0;
|
||||
foreach (var obj in allObjectsOfType)
|
||||
@ -313,7 +327,11 @@ namespace Explorer
|
||||
}
|
||||
|
||||
if (searchType.FullName == ReflectionHelpers.ComponentType.FullName
|
||||
#if CPP
|
||||
&& ReflectionHelpers.TransformType.IsAssignableFrom(obj.GetIl2CppType()))
|
||||
#else
|
||||
&& ReflectionHelpers.TransformType.IsAssignableFrom(obj.GetType()))
|
||||
#endif
|
||||
{
|
||||
// Transforms shouldn't really be counted as Components, skip them.
|
||||
// They're more akin to GameObjects.
|
||||
@ -338,15 +356,18 @@ namespace Explorer
|
||||
|
||||
public static bool FilterScene(object obj, SceneFilter filter)
|
||||
{
|
||||
GameObject go;
|
||||
GameObject go = null;
|
||||
#if CPP
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
go = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Component>().gameObject;
|
||||
}
|
||||
else
|
||||
#else
|
||||
if (obj is GameObject || obj is Component)
|
||||
{
|
||||
go = (obj as GameObject) ?? (obj as Component).gameObject;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!go)
|
||||
{
|
||||
@ -404,7 +425,7 @@ namespace Explorer
|
||||
|
||||
if (pi != null)
|
||||
{
|
||||
obj = pi.GetValue(null);
|
||||
obj = pi.GetValue(null, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using MelonLoader;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
@ -22,10 +23,18 @@ namespace Explorer
|
||||
|
||||
try
|
||||
{
|
||||
GUILayout.BeginHorizontal(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
#if CPP
|
||||
#if ML
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#else
|
||||
GUILayout.Button(gcDrag.ToString(), new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
#else
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = LayoutUtilityUnstrip.GetLastRect();
|
||||
@ -34,7 +43,7 @@ namespace Explorer
|
||||
|
||||
try
|
||||
{
|
||||
var mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
@ -62,7 +71,7 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
catch (Il2CppException e) when (e.Message.StartsWith("System.ArgumentException"))
|
||||
catch (Exception e) when (e.Message.StartsWith("System.ArgumentException"))
|
||||
{
|
||||
// suppress
|
||||
return origRect;
|
||||
@ -70,8 +79,8 @@ namespace Explorer
|
||||
catch (Exception e)
|
||||
{
|
||||
RESIZE_FAILED = true;
|
||||
MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
|
||||
//MelonLogger.Log(e.StackTrace);
|
||||
ExplorerCore.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
|
||||
//ExplorerCore.Log(e.StackTrace);
|
||||
return origRect;
|
||||
}
|
||||
|
||||
@ -79,7 +88,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.BeginHorizontal(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Resize window:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
|
||||
|
@ -56,13 +56,13 @@ namespace Explorer
|
||||
|
||||
if (!obj)
|
||||
{
|
||||
GUILayout.Label("<i><color=red>null</color></i>", null);
|
||||
GUILayout.Label("<i><color=red>null</color></i>", new GUILayoutOption[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
// ------ toggle active button ------
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.button.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUI.color = activeColor;
|
||||
@ -102,7 +102,7 @@ namespace Explorer
|
||||
|
||||
public static void SmallInspectButton(object obj)
|
||||
{
|
||||
if (GUILayout.Button("Inspect", null))
|
||||
if (GUILayout.Button("Inspect", new GUILayoutOption[0]))
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
|
@ -1,9 +1,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MelonLoader;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class GameObjectWindow : UIWindow
|
||||
@ -60,7 +62,7 @@ namespace Explorer
|
||||
return true;
|
||||
}
|
||||
|
||||
MelonLogger.Log("Error: Target is null or not a GameObject/Transform!");
|
||||
ExplorerCore.Log("Error: Target is null or not a GameObject/Transform!");
|
||||
DestroyWindow();
|
||||
return false;
|
||||
}
|
||||
@ -103,7 +105,7 @@ namespace Explorer
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
MelonLogger.Log("Target is null!");
|
||||
ExplorerCore.Log("Target is null!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
@ -111,7 +113,7 @@ namespace Explorer
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
MelonLogger.Log("Target was destroyed!");
|
||||
ExplorerCore.Log("Target was destroyed!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
@ -149,10 +151,13 @@ namespace Explorer
|
||||
ChildPages.ItemCount = m_children.Length;
|
||||
|
||||
// update components
|
||||
#if CPP
|
||||
var compList = new Il2CppSystem.Collections.Generic.List<Component>();
|
||||
TargetGO.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
|
||||
|
||||
m_components = compList.ToArray();
|
||||
#else
|
||||
m_components = TargetGO.GetComponents<Component>();
|
||||
#endif
|
||||
|
||||
CompPages.ItemCount = m_components.Length;
|
||||
}
|
||||
@ -164,7 +169,7 @@ namespace Explorer
|
||||
|
||||
private void DestroyOnException(Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
|
||||
ExplorerCore.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
|
||||
DestroyWindow();
|
||||
}
|
||||
|
||||
@ -179,8 +184,12 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
#if CPP
|
||||
private void ReflectObject(Il2CppSystem.Object obj)
|
||||
{
|
||||
#else
|
||||
private void ReflectObject(object obj)
|
||||
#endif
|
||||
{
|
||||
var window = WindowManager.InspectObject(obj, out bool created, true);
|
||||
|
||||
if (created)
|
||||
@ -214,8 +223,8 @@ namespace Explorer
|
||||
|
||||
scroll = GUIUnstrip.BeginScrollView(scroll);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", new GUILayoutOption[0]);
|
||||
if (m_scene == UnityHelpers.ActiveSceneName)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) }))
|
||||
@ -230,7 +239,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
string pathlabel = TargetGO.transform.GetGameObjectPath();
|
||||
if (TargetGO.transform.parent != null)
|
||||
@ -240,16 +249,16 @@ namespace Explorer
|
||||
InspectGameObject(TargetGO.transform.parent);
|
||||
}
|
||||
}
|
||||
GUILayout.TextArea(pathlabel, null);
|
||||
GUIUnstrip.TextArea(pathlabel, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Name:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
GUILayout.TextArea(m_name, null);
|
||||
GUIUnstrip.TextArea(m_name, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// --- Horizontal Columns section ---
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
|
||||
TransformList(rect);
|
||||
@ -280,12 +289,12 @@ namespace Explorer
|
||||
|
||||
private void TransformList(Rect m_rect)
|
||||
{
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_transformScroll = GUIUnstrip.BeginScrollView(m_transformScroll);
|
||||
|
||||
GUILayout.Label("<b><size=15>Children</size></b>", null);
|
||||
GUILayout.Label("<b><size=15>Children</size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
ChildPages.DrawLimitInputArea();
|
||||
|
||||
if (ChildPages.ItemCount > ChildPages.ItemsPerPage)
|
||||
@ -293,7 +302,7 @@ namespace Explorer
|
||||
ChildPages.CurrentPageLabel();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -316,7 +325,7 @@ namespace Explorer
|
||||
|
||||
if (!obj)
|
||||
{
|
||||
GUILayout.Label("null", null);
|
||||
GUILayout.Label("null", new GUILayoutOption[0]);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -325,7 +334,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<i>None</i>", null);
|
||||
GUILayout.Label("<i>None</i>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
@ -334,11 +343,11 @@ namespace Explorer
|
||||
|
||||
private void ComponentList(Rect m_rect)
|
||||
{
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_compScroll = GUIUnstrip.BeginScrollView(m_compScroll);
|
||||
GUILayout.Label("<b><size=15>Components</size></b>", null);
|
||||
GUILayout.Label("<b><size=15>Components</size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
CompPages.DrawLimitInputArea();
|
||||
|
||||
if (CompPages.ItemCount > CompPages.ItemsPerPage)
|
||||
@ -346,7 +355,7 @@ namespace Explorer
|
||||
CompPages.CurrentPageLabel();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -359,25 +368,29 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
var width = m_rect.width / 2 - 115f;
|
||||
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
if (GUILayout.Button("Add Comp", null))
|
||||
if (GUILayout.Button("Add Comp", new GUILayoutOption[0]))
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
|
||||
{
|
||||
if (typeof(Component).IsAssignableFrom(compType))
|
||||
{
|
||||
#if CPP
|
||||
TargetGO.AddComponent(Il2CppType.From(compType));
|
||||
#else
|
||||
TargetGO.AddComponent(compType);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
|
||||
ExplorerCore.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
|
||||
ExplorerCore.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
@ -398,18 +411,26 @@ namespace Explorer
|
||||
|
||||
if (!component) continue;
|
||||
|
||||
var ilType = component.GetIl2CppType();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
if (ReflectionHelpers.BehaviourType.IsAssignableFrom(ilType))
|
||||
var type =
|
||||
#if CPP
|
||||
component.GetIl2CppType();
|
||||
#else
|
||||
component.GetType();
|
||||
#endif
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (ReflectionHelpers.BehaviourType.IsAssignableFrom(type))
|
||||
{
|
||||
#if CPP
|
||||
BehaviourEnabledBtn(component.TryCast<Behaviour>());
|
||||
#else
|
||||
BehaviourEnabledBtn(component as Behaviour);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUnstrip.Space(26);
|
||||
}
|
||||
if (GUILayout.Button("<color=cyan>" + ilType.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
|
||||
if (GUILayout.Button("<color=cyan>" + type.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
|
||||
{
|
||||
ReflectObject(component);
|
||||
}
|
||||
@ -463,7 +484,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_hideControls)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
@ -474,9 +495,9 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
@ -484,7 +505,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
bool m_active = TargetGO.activeSelf;
|
||||
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
@ -509,9 +530,9 @@ namespace Explorer
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
m_setParentInput = GUILayout.TextField(m_setParentInput, null);
|
||||
m_setParentInput = GUILayout.TextField(m_setParentInput, new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("Set Parent", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
if (GameObject.Find(m_setParentInput) is GameObject newparent)
|
||||
@ -520,7 +541,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Could not find gameobject '{m_setParentInput}'");
|
||||
ExplorerCore.LogWarning($"Could not find gameobject '{m_setParentInput}'");
|
||||
}
|
||||
}
|
||||
|
||||
@ -530,14 +551,14 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
m_cachedInput[0] = TranslateControl(TranslateType.Position, ref m_translateAmount, false);
|
||||
m_cachedInput[1] = TranslateControl(TranslateType.Rotation, ref m_rotateAmount, true);
|
||||
m_cachedInput[2] = TranslateControl(TranslateType.Scale, ref m_scaleAmount, false);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
if (GUILayout.Button("<color=lime>Apply to Transform</color>", null) || m_autoApplyTransform)
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("<color=lime>Apply to Transform</color>", new GUILayoutOption[0]) || m_autoApplyTransform)
|
||||
{
|
||||
if (m_localContext)
|
||||
{
|
||||
@ -556,19 +577,19 @@ namespace Explorer
|
||||
UpdateFreeze();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("<color=lime>Update from Transform</color>", null) || m_autoUpdateTransform)
|
||||
if (GUILayout.Button("<color=lime>Update from Transform</color>", new GUILayoutOption[0]) || m_autoUpdateTransform)
|
||||
{
|
||||
CacheTransformValues();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
BoolToggle(ref m_autoApplyTransform, "Auto-apply to Transform?");
|
||||
BoolToggle(ref m_autoUpdateTransform, "Auto-update from transform?");
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
bool b = m_localContext;
|
||||
b = GUILayout.Toggle(b, "<color=" + (b ? "lime" : "red") + ">Use local transform values?</color>", null);
|
||||
b = GUILayout.Toggle(b, "<color=" + (b ? "lime" : "orange") + ">Use local transform values?</color>", new GUILayoutOption[0]);
|
||||
if (b != m_localContext)
|
||||
{
|
||||
m_localContext = b;
|
||||
@ -609,10 +630,10 @@ namespace Explorer
|
||||
private void BoolToggle(ref bool value, string message)
|
||||
{
|
||||
string lbl = "<color=";
|
||||
lbl += value ? "lime" : "red";
|
||||
lbl += value ? "lime" : "orange";
|
||||
lbl += $">{message}</color>";
|
||||
|
||||
value = GUILayout.Toggle(value, lbl, null);
|
||||
value = GUILayout.Toggle(value, lbl, new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
public enum TranslateType
|
||||
@ -624,7 +645,7 @@ namespace Explorer
|
||||
|
||||
private Vector3 TranslateControl(TranslateType mode, ref float amount, bool multByTime)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
|
||||
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
|
||||
|
||||
@ -647,7 +668,7 @@ namespace Explorer
|
||||
|
||||
Vector3 input = m_cachedInput[(int)mode];
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
|
||||
GUILayout.Label("<color=cyan>X:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
|
||||
|
@ -2,9 +2,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnhollowerBaseLib;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -52,6 +53,7 @@ namespace Explorer
|
||||
CacheMembers(ReflectionHelpers.GetAllBaseTypes(Target));
|
||||
|
||||
// cache the extra cast-caching
|
||||
#if CPP
|
||||
if (Target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
var unityObj = ilObject.TryCast<UnityEngine.Object>();
|
||||
@ -66,6 +68,10 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
m_uObj = Target as UnityEngine.Object;
|
||||
m_component = Target as Component;
|
||||
#endif
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
@ -134,13 +140,14 @@ namespace Explorer
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log($"Exception getting members for type: {declaringType.FullName}");
|
||||
ExplorerCore.Log($"Exception getting members for type: {declaringType.FullName}");
|
||||
continue;
|
||||
}
|
||||
|
||||
object target = Target;
|
||||
string exception = null;
|
||||
|
||||
#if CPP
|
||||
if (target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
try
|
||||
@ -152,6 +159,7 @@ namespace Explorer
|
||||
exception = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
foreach (var member in infos)
|
||||
{
|
||||
@ -192,7 +200,7 @@ namespace Explorer
|
||||
continue;
|
||||
}
|
||||
|
||||
// MelonLogger.Log($"Trying to cache member {signature}...");
|
||||
// ExplorerCore.Log($"Trying to cache member {signature}...");
|
||||
|
||||
try
|
||||
{
|
||||
@ -206,8 +214,8 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning($"Exception caching member {sig}!");
|
||||
MelonLogger.Log(e.ToString());
|
||||
ExplorerCore.LogWarning($"Exception caching member {sig}!");
|
||||
ExplorerCore.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -231,17 +239,17 @@ namespace Explorer
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Type:</b> <color=cyan>" + TargetType.FullName + "</color>", new GUILayoutOption[] { GUILayout.Width(245f) });
|
||||
if (m_uObj)
|
||||
{
|
||||
GUILayout.Label("Name: " + m_uObj.name, null);
|
||||
GUILayout.Label("Name: " + m_uObj.name, new GUILayoutOption[0]);
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (m_uObj)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
UIHelpers.InstantiateButton(m_uObj);
|
||||
if (m_component && m_component.gameObject is GameObject obj)
|
||||
@ -262,12 +270,12 @@ namespace Explorer
|
||||
|
||||
UIStyles.HorizontalLine(Color.grey);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Search:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
m_search = GUILayout.TextField(m_search, null);
|
||||
m_search = GUILayout.TextField(m_search, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Filter:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
FilterToggle(MemberTypes.All, "All");
|
||||
FilterToggle(MemberTypes.Property, "Properties");
|
||||
@ -275,7 +283,7 @@ namespace Explorer
|
||||
FilterToggle(MemberTypes.Method, "Methods");
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Values:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
if (GUILayout.Button("Update", new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
@ -293,7 +301,7 @@ namespace Explorer
|
||||
Pages.ItemCount = m_cachedMembersFiltered.Length;
|
||||
|
||||
// prev/next page buttons
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
@ -321,7 +329,7 @@ namespace Explorer
|
||||
|
||||
UIStyles.HorizontalLine(Color.grey);
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
var members = this.m_cachedMembersFiltered;
|
||||
int start = Pages.CalculateOffsetIndex();
|
||||
@ -357,16 +365,13 @@ namespace Explorer
|
||||
GUIUnstrip.EndArea();
|
||||
}
|
||||
}
|
||||
catch (Il2CppException e)
|
||||
catch (Exception e) when (e.Message.Contains("in a group with only"))
|
||||
{
|
||||
if (!e.Message.Contains("in a group with only"))
|
||||
{
|
||||
throw;
|
||||
}
|
||||
// suppress
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning("Exception drawing ReflectionWindow: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.LogWarning("Exception drawing ReflectionWindow: " + e.GetType() + ", " + e.Message);
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ namespace Explorer
|
||||
try
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, m_rect.width - 90, 20));
|
||||
if (GUI.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red>Close All</color>"))
|
||||
if (GUIUnstrip.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red>Close All</color>"))
|
||||
{
|
||||
foreach (var window in WindowManager.Windows)
|
||||
{
|
||||
@ -61,8 +61,8 @@ namespace Explorer
|
||||
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
int tabPerRow = Mathf.FloorToInt((float)((decimal)m_rect.width / 238));
|
||||
int rowCount = 0;
|
||||
@ -72,7 +72,7 @@ namespace Explorer
|
||||
{
|
||||
rowCount = 0;
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
rowCount++;
|
||||
|
||||
|
@ -42,7 +42,11 @@ namespace Explorer
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Title);
|
||||
#if CPP
|
||||
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, GUIContent.Temp(Title), GUI.skin.window);
|
||||
#else
|
||||
m_rect = GUI.Window(windowID, m_rect, WindowFunction, Title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void Header()
|
||||
@ -50,8 +54,12 @@ namespace Explorer
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, m_rect.width - 90, 20));
|
||||
|
||||
if (GUI.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red><b>X</b></color>"))
|
||||
|
||||
#if CPP
|
||||
if (GUI.Button(new Rect(m_rect.width - 90, 2, 80, 20), GUIContent.Temp("<color=red><b>X</b></color>"), GUI.skin.button))
|
||||
#else
|
||||
if (GUI.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red><b>X</b></color>", GUI.skin.button))
|
||||
#endif
|
||||
{
|
||||
DestroyWindow();
|
||||
return;
|
||||
|
@ -85,12 +85,16 @@ namespace Explorer
|
||||
{
|
||||
forceReflection = true;
|
||||
}
|
||||
|
||||
|
||||
#if CPP
|
||||
Il2CppSystem.Object iObj = null;
|
||||
if (obj is Il2CppSystem.Object isObj)
|
||||
{
|
||||
iObj = isObj;
|
||||
}
|
||||
#else
|
||||
var iObj = obj;
|
||||
#endif
|
||||
|
||||
if (!forceReflection)
|
||||
{
|
||||
@ -98,6 +102,7 @@ namespace Explorer
|
||||
{
|
||||
bool equals = ReferenceEquals(obj, window.Target);
|
||||
|
||||
#if CPP
|
||||
if (!equals && iObj is Il2CppSystem.Object iCurrent && window.Target is Il2CppSystem.Object iTarget)
|
||||
{
|
||||
if (iCurrent.GetIl2CppType().FullName != iTarget.GetIl2CppType().FullName)
|
||||
@ -110,6 +115,7 @@ namespace Explorer
|
||||
|
||||
equals = iCurrent.Pointer == iTarget.Pointer;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (equals)
|
||||
{
|
||||
@ -134,7 +140,7 @@ namespace Explorer
|
||||
{
|
||||
if (!TabView)
|
||||
{
|
||||
GUI.BringWindowToFront(window.windowID);
|
||||
GUIUnstrip.BringWindowToFront(window.windowID);
|
||||
GUI.FocusWindow(window.windowID);
|
||||
}
|
||||
else
|
||||
@ -165,7 +171,7 @@ namespace Explorer
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!CppExplorer.ShowMenu)
|
||||
if (!ExplorerCore.ShowMenu)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -2,19 +2,22 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Explorer;
|
||||
|
||||
#if ML
|
||||
using MelonLoader;
|
||||
|
||||
[assembly: MelonInfo(typeof(CppExplorer), CppExplorer.NAME, CppExplorer.VERSION, CppExplorer.AUTHOR)]
|
||||
[assembly: MelonInfo(typeof(Explorer_MelonMod), ExplorerCore.NAME, ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
|
||||
[assembly: MelonGame(null, null)]
|
||||
#endif
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle(CppExplorer.NAME)]
|
||||
[assembly: AssemblyTitle(ExplorerCore.NAME)]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany(CppExplorer.AUTHOR)]
|
||||
[assembly: AssemblyProduct(CppExplorer.NAME)]
|
||||
[assembly: AssemblyCompany(ExplorerCore.AUTHOR)]
|
||||
[assembly: AssemblyProduct(ExplorerCore.NAME)]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
@ -2,6 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using System.Reflection;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
// used to test multiple generic constraints
|
||||
public class TestGeneric : IComparable<string>
|
||||
@ -11,26 +13,56 @@ public class TestGeneric : IComparable<string>
|
||||
public int CompareTo(string other) => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum TestFlags
|
||||
{
|
||||
Red,
|
||||
Green,
|
||||
Blue
|
||||
}
|
||||
|
||||
// test non-flags weird enum
|
||||
public enum WeirdEnum
|
||||
{
|
||||
First = 1,
|
||||
Second,
|
||||
Third = 2,
|
||||
Fourth,
|
||||
Fifth
|
||||
}
|
||||
|
||||
namespace Explorer.Tests
|
||||
{
|
||||
public class TestClass
|
||||
{
|
||||
public static TestFlags testFlags = TestFlags.Blue | TestFlags.Green;
|
||||
public static WeirdEnum testWeird = WeirdEnum.First;
|
||||
|
||||
public static int testBitmask;
|
||||
|
||||
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
|
||||
private static TestClass m_instance;
|
||||
|
||||
#if CPP
|
||||
public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
|
||||
#endif
|
||||
|
||||
public TestClass()
|
||||
{
|
||||
#if CPP
|
||||
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
|
||||
ILHashSetTest.Add("1");
|
||||
ILHashSetTest.Add("2");
|
||||
ILHashSetTest.Add("3");
|
||||
#endif
|
||||
|
||||
testBitmask = 1 | 2;
|
||||
}
|
||||
|
||||
public static int StaticProperty => 5;
|
||||
public static int StaticField = 5;
|
||||
public int NonStaticField;
|
||||
|
||||
|
||||
public static string TestGeneric<C, T>(string arg0) where C : Component where T : TestGeneric, IComparable<string>
|
||||
{
|
||||
return $"C: '{typeof(C).FullName}', T: '{typeof(T).FullName}', arg0: '{arg0}'";
|
||||
@ -82,7 +114,6 @@ namespace Explorer.Tests
|
||||
"Three"
|
||||
};
|
||||
|
||||
public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
|
||||
|
||||
// Test indexed parameter
|
||||
|
||||
|
@ -1,14 +1,16 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using MelonLoader;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnityEngineInternal;
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class GUIUnstrip
|
||||
{
|
||||
#if CPP
|
||||
public static int s_ScrollControlId;
|
||||
|
||||
public static bool ScrollFailed = false;
|
||||
@ -19,6 +21,12 @@ namespace Explorer
|
||||
private static GenericStack m_scrollStack;
|
||||
|
||||
public static DateTime nextScrollStepTime;
|
||||
|
||||
private static MethodInfo ScreenToGuiPointMethod;
|
||||
private static bool m_screenToGuiAttemped;
|
||||
|
||||
private static MethodInfo m_bringWindowToFrontMethod;
|
||||
private static bool m_bringWindowFrontAttempted;
|
||||
|
||||
private static GenericStack GetScrollStack()
|
||||
{
|
||||
@ -45,11 +53,75 @@ namespace Explorer
|
||||
|
||||
return m_scrollStack;
|
||||
}
|
||||
#endif
|
||||
|
||||
public static Rect Window(int id, Rect rect, GUI.WindowFunction windowFunc, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Window(id, rect, windowFunc, GUIContent.Temp(title), GUI.skin.window);
|
||||
#else
|
||||
return GUI.Window(id, rect, windowFunc, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool Button(Rect rect, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Button(rect, GUIContent.Temp(title), GUI.skin.button);
|
||||
#else
|
||||
return GUI.Button(rect, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static string TextArea(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUILayout.DoTextField(text, -1, true, GUI.skin.textArea, options);
|
||||
#else
|
||||
return GUILayout.TextArea(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BringWindowToFront(int id)
|
||||
{
|
||||
#if CPP
|
||||
|
||||
if (!m_bringWindowFrontAttempted)
|
||||
{
|
||||
m_bringWindowFrontAttempted = true;
|
||||
m_bringWindowToFrontMethod = typeof(GUI).GetMethod("BringWindowToFront");
|
||||
}
|
||||
if (m_bringWindowToFrontMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.BringWindowToFront'!");
|
||||
}
|
||||
m_bringWindowToFrontMethod.Invoke(null, new object[] { id });
|
||||
#else
|
||||
GUI.BringWindowToFront(id);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)
|
||||
{
|
||||
#if CPP
|
||||
if (!m_screenToGuiAttemped)
|
||||
{
|
||||
m_screenToGuiAttemped = true;
|
||||
ScreenToGuiPointMethod = typeof(GUIUtility).GetMethod("ScreenToGUIPoint");
|
||||
}
|
||||
if (ScreenToGuiPointMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.ScreenToGUIPoint'!");
|
||||
}
|
||||
return (Vector2)ScreenToGuiPointMethod.Invoke(null, new object[] { screenPoint });
|
||||
#else
|
||||
return GUIUtility.ScreenToGUIPoint(screenPoint);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
#if CPP
|
||||
if (GUILayoutUtility.current.topLevel.isVertical)
|
||||
LayoutUtilityUnstrip.GetRect(0, pixels, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
else
|
||||
@ -59,31 +131,47 @@ namespace Explorer
|
||||
{
|
||||
GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false;
|
||||
}
|
||||
#else
|
||||
GUILayout.Space(pixels);
|
||||
#endif
|
||||
}
|
||||
|
||||
// fix for repeatbutton
|
||||
|
||||
#if CPP
|
||||
#if ML
|
||||
static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); }
|
||||
static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); }
|
||||
static public bool RepeatButton(string text, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), style, options); }
|
||||
// Make a repeating button. The button returns true as long as the user holds down the mouse
|
||||
#endif
|
||||
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); }
|
||||
static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{ return GUI.RepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style); }
|
||||
{
|
||||
return GUI.DoRepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style, FocusType.Passive);
|
||||
}
|
||||
#else // mono
|
||||
public static bool RepeatButton(string text, params GUILayoutOption[] args)
|
||||
{
|
||||
return GUILayout.RepeatButton(text, args);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginArea
|
||||
|
||||
#if CPP
|
||||
#if ML
|
||||
static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, string text) { BeginArea(screenRect, GUIContent.Temp(text), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, Texture image) { BeginArea(screenRect, GUIContent.Temp(image), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, GUIContent content) { BeginArea(screenRect, content, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); }
|
||||
static public void BeginArea(Rect screenRect, string text, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(text), style); }
|
||||
static public void BeginArea(Rect screenRect, Texture image, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(image), style); }
|
||||
#endif
|
||||
|
||||
static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); }
|
||||
|
||||
// Begin a GUILayout block of GUI controls in a fixed screen area.
|
||||
static public void BeginArea(Rect screenRect, GUIContent content, GUIStyle style)
|
||||
{
|
||||
GUILayoutGroup g = GUILayoutUtility.BeginLayoutArea(style, Il2CppType.Of<GUILayoutGroup>());
|
||||
@ -97,8 +185,15 @@ namespace Explorer
|
||||
|
||||
GUI.BeginGroup(g.rect, content, style);
|
||||
}
|
||||
#else
|
||||
public static void BeginArea(Rect rect, GUIStyle skin)
|
||||
{
|
||||
GUILayout.BeginArea(rect, skin);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Close a GUILayout block started with BeginArea
|
||||
#if CPP
|
||||
static public void EndArea()
|
||||
{
|
||||
if (Event.current.type == EventType.Used)
|
||||
@ -107,9 +202,17 @@ namespace Explorer
|
||||
GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast<GUILayoutGroup>();
|
||||
GUI.EndGroup();
|
||||
}
|
||||
#else
|
||||
public static void EndArea()
|
||||
{
|
||||
GUILayout.EndArea();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginGroup
|
||||
|
||||
#if CPP
|
||||
#if ML
|
||||
public static void BeginGroup(Rect position) { BeginGroup(position, GUIContent.none, GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, string text) { BeginGroup(position, GUIContent.Temp(text), GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, Texture image) { BeginGroup(position, GUIContent.Temp(image), GUIStyle.none); }
|
||||
@ -117,7 +220,8 @@ namespace Explorer
|
||||
public static void BeginGroup(Rect position, GUIStyle style) { BeginGroup(position, GUIContent.none, style); }
|
||||
public static void BeginGroup(Rect position, string text, GUIStyle style) { BeginGroup(position, GUIContent.Temp(text), style); }
|
||||
public static void BeginGroup(Rect position, Texture image, GUIStyle style) { BeginGroup(position, GUIContent.Temp(image), style); }
|
||||
|
||||
|
||||
#endif
|
||||
public static void BeginGroup(Rect position, GUIContent content, GUIStyle style) { BeginGroup(position, content, style, Vector2.zero); }
|
||||
|
||||
internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset)
|
||||
@ -139,14 +243,28 @@ namespace Explorer
|
||||
}
|
||||
GUIClip.Push(position, scrollOffset, Vector2.zero, false);
|
||||
}
|
||||
#else
|
||||
public static void BeginGroup(Rect rect, GUIStyle style)
|
||||
{
|
||||
GUI.BeginGroup(rect, style);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if CPP
|
||||
public static void EndGroup()
|
||||
{
|
||||
GUIClip.Internal_Pop();
|
||||
}
|
||||
#else
|
||||
public static void EndGroup()
|
||||
{
|
||||
GUI.EndGroup();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginScrollView.
|
||||
|
||||
#if CPP
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
// First, just try normal way, may not have been stripped or was unstripped successfully.
|
||||
@ -171,7 +289,7 @@ namespace Explorer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception on manual BeginScrollView: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
|
||||
ExplorerCore.Log("Exception on manual BeginScrollView: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
|
||||
ManualUnstripFailed = true;
|
||||
}
|
||||
}
|
||||
@ -196,7 +314,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
|
||||
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
|
||||
GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options)
|
||||
{
|
||||
var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>())
|
||||
@ -227,7 +345,7 @@ namespace Explorer
|
||||
);
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
|
||||
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
|
||||
bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)
|
||||
{
|
||||
// GUIUtility.CheckOnGUI();
|
||||
@ -487,5 +605,16 @@ namespace Explorer
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#else
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
}
|
||||
|
||||
public static void EndScrollView()
|
||||
{
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@ namespace Explorer
|
||||
{
|
||||
public class LayoutUtilityUnstrip
|
||||
{
|
||||
#if CPP
|
||||
public static Rect GetRect(float width, float height) { return DoGetRect(width, width, height, height, GUIStyle.none, null); }
|
||||
public static Rect GetRect(float width, float height, GUIStyle style) { return DoGetRect(width, width, height, height, style, null); }
|
||||
public static Rect GetRect(float width, float height, params GUILayoutOption[] options) { return DoGetRect(width, width, height, height, GUIStyle.none, options); }
|
||||
@ -102,6 +103,12 @@ namespace Explorer
|
||||
last = GUILayoutUtility.kDummyRect;
|
||||
}
|
||||
return last;
|
||||
}
|
||||
#else
|
||||
public static Rect GetLastRect()
|
||||
{
|
||||
return GUILayoutUtility.GetLastRect();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
@ -25,3 +26,5 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
#if CPP
|
||||
using System;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
|
||||
@ -365,3 +366,4 @@ namespace Explorer
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
@ -20,3 +21,4 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user