mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-22 16:42:38 +08:00
Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
6920ca1129 | |||
748e0cabcb | |||
b4b5f1ec93 | |||
5afaf85859 | |||
b65e417ecb | |||
23723a4ffd | |||
dab7ecd441 | |||
f1406d016f | |||
99e801b3bd | |||
20133e123c | |||
142a2a4750 | |||
629403a74d | |||
873d0f277d |
37
README.md
37
README.md
@ -1,5 +1,3 @@
|
||||
# Explorer [](https://github.com/HerpDerpinstine/MelonLoader) [](https://github.com/BepInEx/BepInEx)
|
||||
|
||||
<p align="center">
|
||||
<img align="center" src="icon.png">
|
||||
</p>
|
||||
@ -14,6 +12,10 @@
|
||||
<img src="https://img.shields.io/github/downloads/sinai-dev/Explorer/total.svg" />
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/sinai-dev/Explorer/master/overview.png">
|
||||
</p>
|
||||
|
||||
- [Current status](#current-status)
|
||||
- [How to install](#how-to-install)
|
||||
- [How to use](#how-to-use)
|
||||
@ -25,10 +27,10 @@
|
||||
|
||||
## Current status
|
||||
|
||||
| Mod Loader | Il2Cpp | Mono |
|
||||
| ----------- | ------ | ---- |
|
||||
| MelonLoader | ✔ | ✔ |
|
||||
| BepInEx | <b>?</b> (WIP) | ✔ |
|
||||
| Mod Loader | Il2Cpp | Mono | Mono (.NET 3.5) |
|
||||
| ----------- | ------ | ---- | ----|
|
||||
| [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.NET35.zip) |
|
||||
| [BepInEx](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.NET35.zip) |
|
||||
|
||||
<b>IL2CPP Issues:</b>
|
||||
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
|
||||
@ -41,15 +43,15 @@
|
||||
### MelonLoader
|
||||
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
|
||||
|
||||
1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
|
||||
1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from above.
|
||||
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
|
||||
|
||||
### BepInEx
|
||||
Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
|
||||
|
||||
1. Download the relevant <b>Explorer_BepInEx_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
|
||||
2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by MelonLoader.
|
||||
1. Download the relevant <b>Explorer_BepInEx_.zip</b> from above.
|
||||
2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder.
|
||||
|
||||
## How to use
|
||||
@ -60,24 +62,23 @@ Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your
|
||||
|
||||
### Mod Config
|
||||
|
||||
There is a simple Mod Config for the Explorer, which is generated the first time you run it.
|
||||
There is a simple Mod Config for the Explorer. You can access the settings via the "Options" page of the main menu.
|
||||
|
||||
This config is generated to `[Game_Directory]\Mods\Explorer\config.xml`. Edit the config while the game is closed if you wish to change it.
|
||||
|
||||
`Main_Menu_Toggle` (KeyCode)
|
||||
`Main Menu Toggle` (KeyCode)
|
||||
* Sets the keybinding for the Main Menu toggle (show/hide all Explorer windows)
|
||||
* See [this article](https://docs.unity3d.com/ScriptReference/KeyCode.html) for a full list of all accepted KeyCodes.
|
||||
* Default: `F7`
|
||||
|
||||
`Default_Window_Size` (Vector2)
|
||||
`Default Window Size` (Vector2)
|
||||
* Sets the default width and height for all Explorer windows when created.
|
||||
* `x` is width, `y` is height.
|
||||
* Default: `<x>550</x> <y>700</y>`
|
||||
|
||||
## Features
|
||||
[](https://raw.githubusercontent.com/sinai-dev/Explorer/master/overview.png)
|
||||
`Default Items per Page` (Int)
|
||||
* Sets the default items per page when viewing lists or search results.
|
||||
* Default: `20`
|
||||
|
||||
<i>An overview of the different Explorer menus.</i>
|
||||
## Features
|
||||
|
||||
### Scene Explorer
|
||||
|
||||
@ -130,7 +131,7 @@ Explorer can force the mouse to be visible and unlocked when the menu is open, i
|
||||
For example:
|
||||
```csharp
|
||||
using Explorer;
|
||||
using Harmony;
|
||||
using Harmony; // or 'using HarmonyLib;' for BepInEx
|
||||
// ...
|
||||
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
|
||||
public class MenuClass_CursorUpdate
|
||||
|
169
src/CachedObjects/CacheFactory.cs
Normal file
169
src/CachedObjects/CacheFactory.cs
Normal file
@ -0,0 +1,169 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public static class CacheFactory
|
||||
{
|
||||
public static CacheObjectBase GetTypeAndCacheObject(object obj)
|
||||
=> GetTypeAndCacheObject(obj, null, null);
|
||||
|
||||
public static CacheObjectBase GetTypeAndCacheObject(MemberInfo memberInfo, object declarer)
|
||||
=> GetTypeAndCacheObject(null, memberInfo, declarer);
|
||||
|
||||
public static CacheObjectBase GetTypeAndCacheObject(object obj, MemberInfo memberInfo, object declarer)
|
||||
{
|
||||
Type type = null;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
if (memberInfo is FieldInfo fi)
|
||||
{
|
||||
type = fi.FieldType;
|
||||
}
|
||||
else if (memberInfo is PropertyInfo pi)
|
||||
{
|
||||
type = pi.PropertyType;
|
||||
}
|
||||
else if (memberInfo is MethodInfo mi)
|
||||
{
|
||||
type = mi.ReturnType;
|
||||
}
|
||||
}
|
||||
else if (obj != null)
|
||||
{
|
||||
type = ReflectionHelpers.GetActualType(obj);
|
||||
}
|
||||
|
||||
if (type == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return GetCacheObject(obj, memberInfo, declarer, type);
|
||||
}
|
||||
|
||||
public static CacheObjectBase GetCacheObject(object obj, Type valueType)
|
||||
=> GetCacheObject(obj, null, null, valueType);
|
||||
|
||||
private static CacheObjectBase GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
|
||||
{
|
||||
CacheObjectBase cached;
|
||||
|
||||
var pi = memberInfo as PropertyInfo;
|
||||
var mi = memberInfo as MethodInfo;
|
||||
|
||||
// Check if can process args
|
||||
if ((pi != null && !CanProcessArgs(pi.GetIndexParameters()))
|
||||
|| (mi != null && !CanProcessArgs(mi.GetParameters())))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
cached = new CacheMethod();
|
||||
}
|
||||
else if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
||||
{
|
||||
cached = new CacheGameObject();
|
||||
}
|
||||
else if (valueType.IsPrimitive || valueType == typeof(string))
|
||||
{
|
||||
cached = new CachePrimitive();
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
{
|
||||
if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
|
||||
{
|
||||
cached = new CacheEnumFlags();
|
||||
}
|
||||
else
|
||||
{
|
||||
cached = new CacheEnum();
|
||||
}
|
||||
}
|
||||
else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
|
||||
{
|
||||
cached = new CacheVector();
|
||||
}
|
||||
else if (valueType == typeof(Quaternion))
|
||||
{
|
||||
cached = new CacheQuaternion();
|
||||
}
|
||||
else if (valueType == typeof(Color))
|
||||
{
|
||||
cached = new CacheColor();
|
||||
}
|
||||
else if (valueType == typeof(Rect))
|
||||
{
|
||||
cached = new CacheRect();
|
||||
}
|
||||
// must check this before IsEnumerable
|
||||
else if (ReflectionHelpers.IsDictionary(valueType))
|
||||
{
|
||||
cached = new CacheDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType))
|
||||
{
|
||||
cached = new CacheList();
|
||||
}
|
||||
else
|
||||
{
|
||||
cached = new CacheOther();
|
||||
}
|
||||
|
||||
cached.Value = obj;
|
||||
cached.ValueType = valueType;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
cached.MemInfo = memberInfo;
|
||||
cached.DeclaringType = memberInfo.DeclaringType;
|
||||
cached.DeclaringInstance = declaringInstance;
|
||||
}
|
||||
|
||||
if (pi != null)
|
||||
{
|
||||
cached.m_arguments = pi.GetIndexParameters();
|
||||
}
|
||||
else if (mi != null)
|
||||
{
|
||||
cached.m_arguments = mi.GetParameters();
|
||||
}
|
||||
|
||||
cached.m_argumentInput = new string[cached.m_arguments.Length];
|
||||
|
||||
cached.UpdateValue();
|
||||
|
||||
cached.Init();
|
||||
|
||||
return cached;
|
||||
}
|
||||
|
||||
public static bool CanProcessArgs(ParameterInfo[] parameters)
|
||||
{
|
||||
foreach (var param in parameters)
|
||||
{
|
||||
var pType = param.ParameterType;
|
||||
|
||||
if (pType.IsByRef && pType.HasElementType)
|
||||
{
|
||||
pType = pType.GetElementType();
|
||||
}
|
||||
|
||||
if (pType.IsPrimitive || pType == typeof(string))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -27,278 +27,12 @@ namespace Explorer
|
||||
public string RichTextName => m_richTextName ?? GetRichTextName();
|
||||
private string m_richTextName;
|
||||
|
||||
public bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
if (MemInfo is FieldInfo fi)
|
||||
return !(fi.IsLiteral && !fi.IsInitOnly);
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
return pi.CanWrite;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public bool CanWrite => m_canWrite ?? GetCanWrite();
|
||||
private bool? m_canWrite;
|
||||
|
||||
public virtual void Init() { }
|
||||
|
||||
public abstract void DrawValue(Rect window, float width);
|
||||
|
||||
/// <summary>
|
||||
/// Get CacheObject from only an object instance
|
||||
/// Calls GetCacheObject(obj, memberInfo, declaringInstance) with (obj, null, null)</summary>
|
||||
public static CacheObjectBase GetCacheObject(object obj)
|
||||
{
|
||||
return GetCacheObject(obj, null, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get CacheObject from an object instance and provide the value type
|
||||
/// Calls GetCacheObjectImpl directly</summary>
|
||||
public static CacheObjectBase GetCacheObject(object obj, Type valueType)
|
||||
{
|
||||
return GetCacheObjectImpl(obj, null, null, valueType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get CacheObject from only a MemberInfo and declaring instance
|
||||
/// Calls GetCacheObject(obj, memberInfo, declaringInstance) with (null, memberInfo, declaringInstance)</summary>
|
||||
public static CacheObjectBase GetCacheObject(MemberInfo memberInfo, object declaringInstance)
|
||||
{
|
||||
return GetCacheObject(null, memberInfo, declaringInstance);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get CacheObject from either an object or MemberInfo, and don't provide the type.
|
||||
/// This gets the type and then calls GetCacheObjectImpl</summary>
|
||||
public static CacheObjectBase GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance)
|
||||
{
|
||||
Type type = null;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
if (memberInfo is FieldInfo fi)
|
||||
{
|
||||
type = fi.FieldType;
|
||||
}
|
||||
else if (memberInfo is PropertyInfo pi)
|
||||
{
|
||||
type = pi.PropertyType;
|
||||
}
|
||||
else if (memberInfo is MethodInfo mi)
|
||||
{
|
||||
type = mi.ReturnType;
|
||||
}
|
||||
}
|
||||
else if (obj != null)
|
||||
{
|
||||
type = ReflectionHelpers.GetActualType(obj);
|
||||
}
|
||||
|
||||
if (type == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return GetCacheObjectImpl(obj, memberInfo, declaringInstance, type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Actual GetCacheObject implementation (private)
|
||||
/// </summary>
|
||||
private static CacheObjectBase GetCacheObjectImpl(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
|
||||
{
|
||||
CacheObjectBase holder;
|
||||
|
||||
var pi = memberInfo as PropertyInfo;
|
||||
var mi = memberInfo as MethodInfo;
|
||||
|
||||
// Check if can process args
|
||||
if ((pi != null && !CanProcessArgs(pi.GetIndexParameters()))
|
||||
|| (mi != null && !CanProcessArgs(mi.GetParameters())))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
holder = new CacheMethod();
|
||||
}
|
||||
else if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
||||
{
|
||||
holder = new CacheGameObject();
|
||||
}
|
||||
else if (valueType.IsPrimitive || valueType == typeof(string))
|
||||
{
|
||||
holder = new CachePrimitive();
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
{
|
||||
if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
|
||||
{
|
||||
holder = new CacheEnumFlags();
|
||||
}
|
||||
else
|
||||
{
|
||||
holder = new CacheEnum();
|
||||
}
|
||||
}
|
||||
else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
|
||||
{
|
||||
holder = new CacheVector();
|
||||
}
|
||||
else if (valueType == typeof(Quaternion))
|
||||
{
|
||||
holder = new CacheQuaternion();
|
||||
}
|
||||
else if (valueType == typeof(Color))
|
||||
{
|
||||
holder = new CacheColor();
|
||||
}
|
||||
else if (valueType == typeof(Rect))
|
||||
{
|
||||
holder = new CacheRect();
|
||||
}
|
||||
// must check this before IsEnumerable
|
||||
else if (ReflectionHelpers.IsDictionary(valueType))
|
||||
{
|
||||
holder = new CacheDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType))
|
||||
{
|
||||
holder = new CacheList();
|
||||
}
|
||||
else
|
||||
{
|
||||
holder = new CacheOther();
|
||||
}
|
||||
|
||||
holder.Value = obj;
|
||||
holder.ValueType = valueType;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
holder.MemInfo = memberInfo;
|
||||
holder.DeclaringType = memberInfo.DeclaringType;
|
||||
holder.DeclaringInstance = declaringInstance;
|
||||
}
|
||||
|
||||
if (pi != null)
|
||||
{
|
||||
holder.m_arguments = pi.GetIndexParameters();
|
||||
}
|
||||
else if (mi != null)
|
||||
{
|
||||
holder.m_arguments = mi.GetParameters();
|
||||
}
|
||||
|
||||
holder.m_argumentInput = new string[holder.m_arguments.Length];
|
||||
|
||||
holder.UpdateValue();
|
||||
|
||||
holder.Init();
|
||||
|
||||
return holder;
|
||||
}
|
||||
|
||||
public static bool CanProcessArgs(ParameterInfo[] parameters)
|
||||
{
|
||||
foreach (var param in parameters)
|
||||
{
|
||||
var pType = param.ParameterType;
|
||||
|
||||
if (pType.IsByRef && pType.HasElementType)
|
||||
{
|
||||
pType = pType.GetElementType();
|
||||
}
|
||||
|
||||
if (pType.IsPrimitive || pType == typeof(string))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public float CalcWhitespace(Rect window)
|
||||
{
|
||||
if (!(this is IExpandHeight)) return 0f;
|
||||
|
||||
float whitespace = (this as IExpandHeight).WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
return whitespace;
|
||||
}
|
||||
|
||||
public object[] ParseArguments()
|
||||
{
|
||||
var parsedArgs = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type.IsByRef)
|
||||
{
|
||||
type = type.GetElementType();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
// strings can obviously just be used directly
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
// try to invoke the parse method and use that.
|
||||
try
|
||||
{
|
||||
parsedArgs.Add(type.GetMethod("Parse", new Type[] { typeof(string) })
|
||||
.Invoke(null, new object[] { input }));
|
||||
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Didn't use input, see if there is a default value.
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try add a null arg I guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
return parsedArgs.ToArray();
|
||||
}
|
||||
|
||||
public static bool HasDefaultValue(ParameterInfo arg)
|
||||
{
|
||||
return
|
||||
#if NET35
|
||||
arg.DefaultValue != null; // rip null default args in NET35
|
||||
#else
|
||||
arg.HasDefaultValue;
|
||||
#endif
|
||||
}
|
||||
public abstract void DrawValue(Rect window, float width);
|
||||
|
||||
public virtual void UpdateValue()
|
||||
{
|
||||
@ -367,11 +101,77 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
public object[] ParseArguments()
|
||||
{
|
||||
var parsedArgs = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type.IsByRef)
|
||||
{
|
||||
type = type.GetElementType();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
var arg = type.GetMethod("Parse", new Type[] { typeof(string) })
|
||||
.Invoke(null, new object[] { input });
|
||||
|
||||
parsedArgs.Add(arg);
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No input, see if there is a default value.
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try add a null arg I guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
return parsedArgs.ToArray();
|
||||
}
|
||||
|
||||
public static bool HasDefaultValue(ParameterInfo arg) => arg.DefaultValue != DBNull.Value;
|
||||
|
||||
// ========= Gui Draw ==========
|
||||
|
||||
public const float MAX_LABEL_WIDTH = 400f;
|
||||
public const string EVALUATE_LABEL = "<color=lime>Evaluate</color>";
|
||||
|
||||
public float CalcWhitespace(Rect window)
|
||||
{
|
||||
if (!(this is IExpandHeight)) return 0f;
|
||||
|
||||
float whitespace = (this as IExpandHeight).WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
return whitespace;
|
||||
}
|
||||
|
||||
public static void ClampLabelWidth(Rect window, ref float labelWidth)
|
||||
{
|
||||
float min = window.width * 0.37f;
|
||||
@ -436,8 +236,11 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>", new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
cm.GenericArgInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUILayout.Label(
|
||||
$"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(15) }
|
||||
);
|
||||
cm.GenericArgInput[i] = GUIUnstrip.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(types, new GUILayoutOption[0]);
|
||||
|
||||
@ -465,7 +268,7 @@ namespace Explorer
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
m_argumentInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
m_argumentInput[i] = GUIUnstrip.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
|
||||
@ -477,13 +280,9 @@ namespace Explorer
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (cm != null)
|
||||
{
|
||||
cm.Evaluate();
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateValue();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
@ -506,21 +305,17 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
else if (cm != null)
|
||||
{
|
||||
//GUILayout.BeginHorizontal(null);
|
||||
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
cm.Evaluate();
|
||||
}
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
@ -546,6 +341,18 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private bool GetCanWrite()
|
||||
{
|
||||
if (MemInfo is FieldInfo fi)
|
||||
m_canWrite = !(fi.IsLiteral && !fi.IsInitOnly);
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
m_canWrite = pi.CanWrite;
|
||||
else
|
||||
m_canWrite = false;
|
||||
|
||||
return (bool)m_canWrite;
|
||||
}
|
||||
|
||||
private string GetRichTextName()
|
||||
{
|
||||
string memberColor = "";
|
||||
@ -582,9 +389,19 @@ namespace Explorer
|
||||
memberColor = UIStyles.Syntax.Prop_Instance;
|
||||
}
|
||||
|
||||
string classColor = MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed
|
||||
? UIStyles.Syntax.Class_Static
|
||||
: UIStyles.Syntax.Class_Instance;
|
||||
string classColor;
|
||||
if (MemInfo.DeclaringType.IsValueType)
|
||||
{
|
||||
classColor = UIStyles.Syntax.StructGreen;
|
||||
}
|
||||
else if (MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed)
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Static;
|
||||
}
|
||||
else
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Instance;
|
||||
}
|
||||
|
||||
m_richTextName = $"<color={classColor}>{MemInfo.DeclaringType.Name}</color>.";
|
||||
if (isStatic) m_richTextName += "<i>";
|
||||
@ -607,23 +424,6 @@ namespace Explorer
|
||||
m_richTextName += ">";
|
||||
}
|
||||
|
||||
// Method / Property arguments
|
||||
|
||||
//if (m_arguments.Length > 0 || this is CacheMethod)
|
||||
//{
|
||||
// m_richTextName += "(";
|
||||
// var args = "";
|
||||
// foreach (var param in m_arguments)
|
||||
// {
|
||||
// if (args != "") args += ", ";
|
||||
|
||||
// args += $"<color={classColor}>{param.ParameterType.Name}</color> ";
|
||||
// args += $"<color={UIStyles.Syntax.Local}>{param.Name}</color>";
|
||||
// }
|
||||
// m_richTextName += args;
|
||||
// m_richTextName += ")";
|
||||
//}
|
||||
|
||||
return m_richTextName;
|
||||
}
|
||||
}
|
||||
|
@ -131,7 +131,7 @@ namespace Explorer
|
||||
foreach (var key in IDict.Keys)
|
||||
{
|
||||
Type t = ReflectionHelpers.GetActualType(key) ?? TypeOfKeys;
|
||||
var cache = GetCacheObject(key, t);
|
||||
var cache = CacheFactory.GetCacheObject(key, t);
|
||||
keys.Add(cache);
|
||||
}
|
||||
|
||||
@ -139,7 +139,7 @@ namespace Explorer
|
||||
foreach (var val in IDict.Values)
|
||||
{
|
||||
Type t = ReflectionHelpers.GetActualType(val) ?? TypeOfValues;
|
||||
var cache = GetCacheObject(val, t);
|
||||
var cache = CacheFactory.GetCacheObject(val, t);
|
||||
values.Add(cache);
|
||||
}
|
||||
|
||||
@ -269,6 +269,7 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
key.DrawValue(window, (window.width / 2) - 80f);
|
||||
|
||||
|
@ -246,7 +246,7 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
if (CacheFactory.GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
{
|
||||
list.Add(cached);
|
||||
}
|
||||
@ -354,6 +354,7 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
entry.DrawValue(window, window.width - (whitespace + 85));
|
||||
}
|
||||
|
||||
|
@ -64,7 +64,7 @@ namespace Explorer
|
||||
|
||||
if (ret != null)
|
||||
{
|
||||
m_cachedReturnValue = GetCacheObject(ret);
|
||||
m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
||||
m_cachedReturnValue.UpdateValue();
|
||||
}
|
||||
else
|
||||
|
@ -64,25 +64,25 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
r = GUILayout.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
r = GUIUnstrip.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
g = GUILayout.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
g = GUIUnstrip.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
b = GUILayout.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
b = GUIUnstrip.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
a = GUILayout.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
a = GUIUnstrip.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
|
@ -10,7 +10,7 @@ namespace Explorer
|
||||
public class CacheEnum : CacheObjectBase
|
||||
{
|
||||
// public Type EnumType;
|
||||
public string[] EnumNames;
|
||||
public string[] EnumNames = new string[0];
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
@ -56,7 +56,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString() + "<color=#2df7b2><i> (" + ValueType + ")</i></color>", new GUILayoutOption[0]);
|
||||
GUILayout.Label(Value.ToString() + $"<color={UIStyles.Syntax.StructGreen}><i> ({ValueType})</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
public void SetEnum(int change)
|
||||
|
@ -6,9 +6,8 @@ using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheEnumFlags : CacheObjectBase, IExpandHeight
|
||||
public class CacheEnumFlags : CacheEnum, IExpandHeight
|
||||
{
|
||||
public string[] EnumNames = new string[0];
|
||||
public bool[] m_enabledFlags = new bool[0];
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
@ -18,48 +17,21 @@ namespace Explorer
|
||||
{
|
||||
base.Init();
|
||||
|
||||
if (ValueType == null && Value != null)
|
||||
{
|
||||
ValueType = Value.GetType();
|
||||
}
|
||||
|
||||
if (ValueType != null)
|
||||
{
|
||||
EnumNames = Enum.GetNames(ValueType);
|
||||
|
||||
m_enabledFlags = new bool[EnumNames.Length];
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReflectionException = "Unknown, could not get Enum names.";
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlagsFromInput()
|
||||
{
|
||||
string val = "";
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
if (m_enabledFlags[i])
|
||||
{
|
||||
if (val != "") val += ", ";
|
||||
val += EnumNames[i];
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
if (Value == null) return;
|
||||
|
||||
try
|
||||
{
|
||||
var enabledNames = Value.ToString().Split(',').Select(it => it.Trim());
|
||||
|
||||
m_enabledFlags = new bool[EnumNames.Length];
|
||||
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
m_enabledFlags[i] = enabledNames.Contains(EnumNames[i]);
|
||||
@ -71,7 +43,6 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
@ -121,5 +92,20 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlagsFromInput()
|
||||
{
|
||||
string val = "";
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
if (m_enabledFlags[i])
|
||||
{
|
||||
if (val != "") val += ", ";
|
||||
val += EnumNames[i];
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,28 +2,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CachePrimitive : CacheObjectBase
|
||||
{
|
||||
private string m_valueToString;
|
||||
private bool m_isBool;
|
||||
private bool m_isString;
|
||||
|
||||
private string m_valueToString;
|
||||
|
||||
public MethodInfo ParseMethod => m_parseMethod ?? (m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) }));
|
||||
private MethodInfo m_parseMethod;
|
||||
|
||||
private bool m_canBitwiseOperate;
|
||||
private bool m_inBitwiseMode;
|
||||
private string m_bitwiseOperatorInput = "0";
|
||||
private string m_bitwiseToString;
|
||||
//private BitArray m_bitMask; // not needed I think
|
||||
private string m_binaryInput;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
@ -48,6 +46,8 @@ namespace Explorer
|
||||
}
|
||||
|
||||
m_canBitwiseOperate = typeof(int).IsAssignableFrom(ValueType);
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
@ -57,20 +57,19 @@ namespace Explorer
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
public void RefreshToString()
|
||||
private void RefreshToString()
|
||||
{
|
||||
m_valueToString = Value?.ToString();
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
if (m_canBitwiseOperate)
|
||||
{
|
||||
var _int = (int)Value;
|
||||
m_bitwiseToString = Convert.ToString(_int, toBase: 2);
|
||||
m_binaryInput = Convert.ToString(_int, toBase: 2);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
// bool uses Toggle
|
||||
if (m_isBool)
|
||||
{
|
||||
var b = (bool)Value;
|
||||
@ -81,7 +80,8 @@ namespace Explorer
|
||||
b = GUILayout.Toggle(b, label, new GUILayoutOption[0]);
|
||||
if (b != (bool)Value)
|
||||
{
|
||||
SetValueFromInput(b.ToString());
|
||||
Value = b;
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -98,39 +98,20 @@ namespace Explorer
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
// using ValueType.Name instead of ValueTypeName, because we only want the short name.
|
||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
int dynSize = 25 + (m_valueToString.Length * 15);
|
||||
var maxwidth = window.width - 310f;
|
||||
if (CanWrite) maxwidth -= 60;
|
||||
|
||||
if (dynSize > maxwidth)
|
||||
{
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.Width(maxwidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.Width(dynSize) });
|
||||
}
|
||||
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
SetValueFromInput(m_valueToString);
|
||||
RefreshToString();
|
||||
SetValueFromInput();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_canBitwiseOperate)
|
||||
{
|
||||
bool orig = m_inBitwiseMode;
|
||||
m_inBitwiseMode = GUILayout.Toggle(m_inBitwiseMode, "Bitwise?", new GUILayoutOption[0]);
|
||||
if (orig != m_inBitwiseMode)
|
||||
{
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
@ -139,79 +120,91 @@ namespace Explorer
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
if (GUILayout.Button("~", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = ~bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("<<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value << bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">>", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value >> bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("|", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value | bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("&", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value & bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value ^ bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUILayout.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
GUILayout.TextField(m_bitwiseToString, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
DrawBitwise();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
public void SetValueFromInput(string valueString)
|
||||
private void DrawBitwise()
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
if (GUILayout.Button("~", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = ~bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("<<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value << bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">>", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value >> bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("|", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value | bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("&", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value & bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value ^ bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUIUnstrip.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
m_binaryInput = GUIUnstrip.TextField(m_binaryInput, new GUILayoutOption[0]);
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("Apply", new GUILayoutOption[0]))
|
||||
{
|
||||
SetValueFromBinaryInput();
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public void SetValueFromInput()
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
@ -221,23 +214,13 @@ namespace Explorer
|
||||
|
||||
if (m_isString)
|
||||
{
|
||||
Value = valueString;
|
||||
Value = m_valueToString;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
|
||||
//if (m_inBitwiseMode)
|
||||
//{
|
||||
// var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
// Value = method.Invoke(null, new object[] { valueString, 2 });
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
//}
|
||||
Value = ParseMethod.Invoke(null, new object[] { m_valueToString });
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -246,6 +229,23 @@ namespace Explorer
|
||||
}
|
||||
|
||||
SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
private void SetValueFromBinaryInput()
|
||||
{
|
||||
try
|
||||
{
|
||||
var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
Value = method.Invoke(null, new object[] { m_binaryInput, 2 });
|
||||
|
||||
SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception setting value: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,19 +59,19 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
z = GUIUnstrip.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
|
@ -61,25 +61,25 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
w = GUIUnstrip.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
h = GUILayout.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
h = GUIUnstrip.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
|
@ -101,13 +101,13 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (VectorSize > 2)
|
||||
@ -116,7 +116,7 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
z = GUIUnstrip.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
if (VectorSize > 3)
|
||||
@ -125,7 +125,7 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
w = GUIUnstrip.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
|
@ -15,6 +15,7 @@ namespace Explorer
|
||||
|
||||
public KeyCode Main_Menu_Toggle = KeyCode.F7;
|
||||
public Vector2 Default_Window_Size = new Vector2(550, 700);
|
||||
public int Default_Page_Limit = 20;
|
||||
|
||||
public static void OnLoad()
|
||||
{
|
||||
@ -30,9 +31,9 @@ namespace Explorer
|
||||
}
|
||||
|
||||
// returns true if settings successfully loaded
|
||||
public static bool LoadSettings(bool checkExist = true)
|
||||
public static bool LoadSettings()
|
||||
{
|
||||
if (checkExist && !File.Exists(SETTINGS_PATH))
|
||||
if (!File.Exists(SETTINGS_PATH))
|
||||
return false;
|
||||
|
||||
try
|
||||
@ -50,9 +51,9 @@ namespace Explorer
|
||||
return Instance != null;
|
||||
}
|
||||
|
||||
public static void SaveSettings(bool checkExist = true)
|
||||
public static void SaveSettings()
|
||||
{
|
||||
if (checkExist && File.Exists(SETTINGS_PATH))
|
||||
if (File.Exists(SETTINGS_PATH))
|
||||
File.Delete(SETTINGS_PATH);
|
||||
|
||||
using (var file = File.Create(SETTINGS_PATH))
|
||||
|
@ -2,58 +2,52 @@
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Release_ML_Cpp</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
||||
<BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
||||
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
<!--<MLCppGameFolder>D:\source\Unity Projects\Test\_BUILD</MLCppGameFolder>-->
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
||||
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
||||
<BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
||||
<!-- <BIEMonoGameFolder>D:\source\Unity Projects\! My Unity Games\NewInputSystemTest\_BUILD</BIEMonoGameFolder> -->
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Mono\</OutputPath>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
@ -61,60 +55,32 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\ML_Mono_NET35\</OutputPath>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,ML,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Cpp\</OutputPath>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Mono\</OutputPath>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\BIE_Mono_NET35\</OutputPath>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,BIE,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
@ -126,7 +92,7 @@
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<!-- MCS Ref -->
|
||||
<!-- MCS ref -->
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='false'">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -135,119 +101,128 @@
|
||||
<HintPath>..\lib\mcs.NET35.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Mono core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
|
||||
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Mono core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MONO UnityEngine.dll ref -->
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)'=='false'">
|
||||
</ItemGroup>
|
||||
<!-- Universal Mono UnityEngine.dll ref (v5.3) -->
|
||||
<ItemGroup Condition="'$(IsCpp)'=='false'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\lib\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
</ItemGroup>
|
||||
<!-- MelonLoader Mono ref -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
|
||||
<Reference Include="MelonLoader.ModHandler">
|
||||
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- BepInEx Mono refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- MelonLoader Il2Cpp refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
||||
<Reference Include="MelonLoader.ModHandler">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnhollowerBaseLib">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="Il2Cppmscorlib">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
</ItemGroup>
|
||||
<!-- BepInEx Il2Cpp refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnhollowerBaseLib">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="Il2Cppmscorlib">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CachedObjects\CacheFactory.cs" />
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
@ -263,15 +238,15 @@
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="ExplorerCore.cs" />
|
||||
<Compile Include="Explorer_BepInPlugin.cs" />
|
||||
<Compile Include="Explorer_MelonMod.cs" />
|
||||
<Compile Include="ExplorerBepInPlugin.cs" />
|
||||
<Compile Include="ExplorerMelonMod.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Helpers\InputHelper.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\OptionsPage.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UnstripFixes\GUIUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\LayoutUtilityUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_LayoutUtility.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\PageHelper.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
@ -279,8 +254,8 @@
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="Menu\InspectUnderMouse.cs" />
|
||||
<Compile Include="CachedObjects\CacheObjectBase.cs" />
|
||||
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\UnstripExtensions.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_ScrollViewState.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_SliderHandler.cs" />
|
||||
<Compile Include="Menu\ResizeDrag.cs" />
|
||||
<Compile Include="Menu\Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Menu\Windows\UIWindow.cs" />
|
||||
@ -296,6 +271,8 @@
|
||||
<Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Menu\UIStyles.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UnstripFixes\Internal.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_SliderState.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,17 +1,12 @@
|
||||
#if BIE
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using BepInEx;
|
||||
using BepInEx.Logging;
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
using BepInEx.IL2CPP;
|
||||
@ -21,15 +16,16 @@ namespace Explorer
|
||||
{
|
||||
[BepInPlugin(ExplorerCore.GUID, ExplorerCore.NAME, ExplorerCore.VERSION)]
|
||||
#if CPP
|
||||
public class Explorer_BepInPlugin : BasePlugin
|
||||
public class ExplorerBepInPlugin : BasePlugin
|
||||
#else
|
||||
public class Explorer_BepInPlugin : BaseUnityPlugin
|
||||
public class ExplorerBepInPlugin : BaseUnityPlugin
|
||||
#endif
|
||||
{
|
||||
public static Explorer_BepInPlugin Instance;
|
||||
public static ExplorerBepInPlugin Instance;
|
||||
|
||||
public static ManualLogSource Logging =>
|
||||
#if CPP
|
||||
Instance.Log;
|
||||
Instance?.Log;
|
||||
#else
|
||||
Instance?.Logger;
|
||||
#endif
|
||||
@ -37,8 +33,7 @@ namespace Explorer
|
||||
public static readonly Harmony HarmonyInstance = new Harmony(ExplorerCore.GUID);
|
||||
|
||||
#if CPP
|
||||
// temporary for BIE Il2Cpp
|
||||
private static bool tempSceneChangeCheck;
|
||||
// temporary for Il2Cpp until scene change delegate works
|
||||
private static string lastSceneName;
|
||||
#endif
|
||||
|
||||
@ -53,17 +48,16 @@ namespace Explorer
|
||||
Instance = this;
|
||||
|
||||
#if CPP
|
||||
tempSceneChangeCheck = true;
|
||||
ClassInjector.RegisterTypeInIl2Cpp<DummyMB>();
|
||||
ClassInjector.RegisterTypeInIl2Cpp<ExplorerBehaviour>();
|
||||
|
||||
GameObject.DontDestroyOnLoad(
|
||||
new GameObject(
|
||||
"Explorer_Dummy",
|
||||
new Il2CppSystem.Type[]
|
||||
{
|
||||
Il2CppType.Of<DummyMB>()
|
||||
})
|
||||
var obj = new GameObject(
|
||||
"ExplorerBehaviour",
|
||||
new Il2CppSystem.Type[]
|
||||
{
|
||||
Il2CppType.Of<ExplorerBehaviour>()
|
||||
}
|
||||
);
|
||||
GameObject.DontDestroyOnLoad(obj);
|
||||
#else
|
||||
SceneManager.activeSceneChanged += DoSceneChange;
|
||||
#endif
|
||||
@ -72,7 +66,7 @@ namespace Explorer
|
||||
|
||||
new ExplorerCore();
|
||||
|
||||
HarmonyInstance.PatchAll();
|
||||
//HarmonyInstance.PatchAll();
|
||||
}
|
||||
|
||||
void LoadMCS()
|
||||
@ -91,47 +85,34 @@ namespace Explorer
|
||||
ExplorerCore.OnSceneChange();
|
||||
}
|
||||
|
||||
internal static void DoUpdate()
|
||||
#if CPP // BepInEx Il2Cpp mod class doesn't have monobehaviour methods yet, so wrap them in a dummy.
|
||||
public class ExplorerBehaviour : MonoBehaviour
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
public ExplorerBehaviour(IntPtr ptr) : base(ptr) { }
|
||||
|
||||
internal void Awake()
|
||||
{
|
||||
Logging.LogMessage("ExplorerBehaviour.Awake");
|
||||
}
|
||||
|
||||
#endif
|
||||
internal void Update()
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
|
||||
#if CPP
|
||||
if (tempSceneChangeCheck)
|
||||
{
|
||||
var scene = SceneManager.GetActiveScene();
|
||||
if (scene.name != lastSceneName)
|
||||
{
|
||||
lastSceneName = scene.name;
|
||||
DoSceneChange(scene, scene);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static void DoOnGUI()
|
||||
{
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
|
||||
#if CPP
|
||||
public class DummyMB : MonoBehaviour
|
||||
{
|
||||
public DummyMB(IntPtr ptr) : base(ptr) { }
|
||||
|
||||
internal void Awake()
|
||||
{
|
||||
Logging.LogMessage("DummyMB Awake");
|
||||
}
|
||||
|
||||
#endif
|
||||
internal void Update()
|
||||
{
|
||||
DoUpdate();
|
||||
}
|
||||
|
||||
internal void OnGUI()
|
||||
{
|
||||
DoOnGUI();
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
#if CPP
|
||||
}
|
@ -4,24 +4,24 @@ namespace Explorer
|
||||
{
|
||||
public class ExplorerCore
|
||||
{
|
||||
public const string NAME =
|
||||
#if ML
|
||||
#if CPP
|
||||
"Explorer (Il2Cpp, MelonLoader)";
|
||||
#else
|
||||
"Explorer (Mono, MelonLoader)";
|
||||
#endif
|
||||
#else
|
||||
#if CPP
|
||||
"Explorer (Il2Cpp, BepInEx)";
|
||||
#else
|
||||
"Explorer (Mono, BepInEx)";
|
||||
#endif
|
||||
#endif
|
||||
public const string VERSION = "1.8.0";
|
||||
public const string NAME = "Explorer (" + PLATFORM + ", " + MODLOADER + ")";
|
||||
public const string VERSION = "1.8.21";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.explorer";
|
||||
|
||||
public const string PLATFORM =
|
||||
#if CPP
|
||||
"Il2Cpp";
|
||||
#else
|
||||
"Mono";
|
||||
#endif
|
||||
public const string MODLOADER =
|
||||
#if ML
|
||||
"MelonLoader";
|
||||
#else
|
||||
"BepInEx";
|
||||
#endif
|
||||
|
||||
public static ExplorerCore Instance { get; private set; }
|
||||
|
||||
public ExplorerCore()
|
||||
@ -30,11 +30,10 @@ namespace Explorer
|
||||
|
||||
ModConfig.OnLoad();
|
||||
|
||||
InputHelper.Init();
|
||||
|
||||
new MainMenu();
|
||||
new WindowManager();
|
||||
|
||||
InputHelper.Init();
|
||||
CursorControl.Init();
|
||||
|
||||
Log($"{NAME} {VERSION} initialized.");
|
||||
@ -95,7 +94,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.Log(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogMessage(message);
|
||||
ExplorerBepInPlugin.Logging?.LogMessage(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -104,7 +103,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogWarning(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogWarning(message);
|
||||
ExplorerBepInPlugin.Logging?.LogWarning(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -113,7 +112,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogError(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogError(message);
|
||||
ExplorerBepInPlugin.Logging?.LogError(message);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -7,9 +7,9 @@ using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Explorer_MelonMod : MelonMod
|
||||
public class ExplorerMelonMod : MelonMod
|
||||
{
|
||||
public static Explorer_MelonMod Instance;
|
||||
public static ExplorerMelonMod Instance;
|
||||
|
||||
public override void OnApplicationStart()
|
||||
{
|
@ -8,19 +8,12 @@ namespace Explorer
|
||||
public static class ReflectionExtensions
|
||||
{
|
||||
#if CPP
|
||||
/// <summary>
|
||||
/// Extension to allow for easy, non-generic Il2Cpp casting.
|
||||
/// The extension is on System.Object, but only Il2Cpp objects would be a valid target.
|
||||
/// </summary>
|
||||
public static object Il2CppCast(this object obj, Type castTo)
|
||||
{
|
||||
return ReflectionHelpers.Il2CppCast(obj, castTo);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Extension to safely try to get all Types from an Assembly, with a fallback for ReflectionTypeLoadException.
|
||||
/// </summary>
|
||||
public static IEnumerable<Type> TryGetTypes(this Assembly asm)
|
||||
{
|
||||
try
|
||||
@ -29,7 +22,14 @@ namespace Explorer
|
||||
}
|
||||
catch (ReflectionTypeLoadException e)
|
||||
{
|
||||
return e.Types.Where(t => t != null);
|
||||
try
|
||||
{
|
||||
return asm.GetExportedTypes();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return e.Types.Where(t => t != null);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -5,18 +5,41 @@ using UnityEngine;
|
||||
namespace Explorer
|
||||
{
|
||||
/// <summary>
|
||||
/// Version-agnostic UnityEngine Input module using Reflection.
|
||||
/// Version-agnostic Input module using Reflection.
|
||||
/// </summary>
|
||||
public static class InputHelper
|
||||
{
|
||||
// If Input module failed to load at all
|
||||
public static bool NO_INPUT;
|
||||
|
||||
// Base UnityEngine.Input class
|
||||
private static Type Input => _input ?? (_input = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
|
||||
// If using new InputSystem module
|
||||
public static bool USING_NEW_INPUT;
|
||||
|
||||
// Cached Types
|
||||
private static Type TInput => _input ?? (_input = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
|
||||
private static Type _input;
|
||||
|
||||
// Cached member infos
|
||||
private static Type TKeyboard => _keyboardSys ?? (_keyboardSys = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Keyboard"));
|
||||
private static Type _keyboardSys;
|
||||
|
||||
private static Type TMouse => _mouseSys ?? (_mouseSys = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Mouse"));
|
||||
private static Type _mouseSys;
|
||||
|
||||
private static Type TKey => _key ?? (_key = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Key"));
|
||||
private static Type _key;
|
||||
|
||||
// Cached member infos (new system)
|
||||
private static PropertyInfo _keyboardCurrent;
|
||||
private static PropertyInfo _kbItemProp;
|
||||
private static PropertyInfo _isPressed;
|
||||
private static PropertyInfo _wasPressedThisFrame;
|
||||
private static PropertyInfo _mouseCurrent;
|
||||
private static PropertyInfo _leftButton;
|
||||
private static PropertyInfo _rightButton;
|
||||
private static PropertyInfo _position;
|
||||
private static MethodInfo _readValueMethod;
|
||||
|
||||
// Cached member infos (legacy)
|
||||
private static PropertyInfo _mousePosition;
|
||||
private static MethodInfo _getKey;
|
||||
private static MethodInfo _getKeyDown;
|
||||
@ -25,49 +48,153 @@ namespace Explorer
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
if (Input == null && !TryManuallyLoadInput())
|
||||
if (TKeyboard != null || TryManuallyLoadNewInput())
|
||||
{
|
||||
NO_INPUT = true;
|
||||
InitNewInput();
|
||||
return;
|
||||
}
|
||||
|
||||
// Cache reflection now that we know Input is loaded
|
||||
if (TInput != null || TryManuallyLoadLegacyInput())
|
||||
{
|
||||
InitLegacyInput();
|
||||
return;
|
||||
}
|
||||
|
||||
_mousePosition = Input.GetProperty("mousePosition");
|
||||
|
||||
_getKey = Input.GetMethod("GetKey", new Type[] { typeof(KeyCode) });
|
||||
_getKeyDown = Input.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) });
|
||||
_getMouseButton = Input.GetMethod("GetMouseButton", new Type[] { typeof(int) });
|
||||
_getMouseButtonDown = Input.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) });
|
||||
ExplorerCore.LogWarning("Could not find any Input module!");
|
||||
NO_INPUT = true;
|
||||
}
|
||||
|
||||
#pragma warning disable IDE1006 // Camel-case property (Unity style)
|
||||
public static Vector3 mousePosition
|
||||
private static void InitNewInput()
|
||||
{
|
||||
ExplorerCore.Log("Initializing new InputSystem support...");
|
||||
|
||||
USING_NEW_INPUT = true;
|
||||
|
||||
_keyboardCurrent = TKeyboard.GetProperty("current");
|
||||
_kbItemProp = TKeyboard.GetProperty("Item", new Type[] { TKey });
|
||||
|
||||
var btnControl = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Controls.ButtonControl");
|
||||
_isPressed = btnControl.GetProperty("isPressed");
|
||||
_wasPressedThisFrame = btnControl.GetProperty("wasPressedThisFrame");
|
||||
|
||||
_mouseCurrent = TMouse.GetProperty("current");
|
||||
_leftButton = TMouse.GetProperty("leftButton");
|
||||
_rightButton = TMouse.GetProperty("rightButton");
|
||||
|
||||
_position = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Pointer")
|
||||
.GetProperty("position");
|
||||
|
||||
_readValueMethod = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.InputControl`1")
|
||||
.MakeGenericType(typeof(Vector2))
|
||||
.GetMethod("ReadValue");
|
||||
}
|
||||
|
||||
private static void InitLegacyInput()
|
||||
{
|
||||
ExplorerCore.Log("Initializing Legacy Input support...");
|
||||
|
||||
_mousePosition = TInput.GetProperty("mousePosition");
|
||||
_getKey = TInput.GetMethod("GetKey", new Type[] { typeof(KeyCode) });
|
||||
_getKeyDown = TInput.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) });
|
||||
_getMouseButton = TInput.GetMethod("GetMouseButton", new Type[] { typeof(int) });
|
||||
_getMouseButtonDown = TInput.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) });
|
||||
}
|
||||
|
||||
private static bool TryManuallyLoadNewInput()
|
||||
{
|
||||
if (ReflectionHelpers.LoadModule("Unity.InputSystem") && TKeyboard != null)
|
||||
{
|
||||
ExplorerCore.Log("Loaded new InputSystem module!");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryManuallyLoadLegacyInput()
|
||||
{
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule"))
|
||||
&& TInput != null)
|
||||
{
|
||||
ExplorerCore.Log("Loaded legacy InputModule!");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector3 MousePosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (NO_INPUT) return Vector3.zero;
|
||||
|
||||
if (USING_NEW_INPUT)
|
||||
{
|
||||
var mouse = _mouseCurrent.GetValue(null, null);
|
||||
var pos = _position.GetValue(mouse, null);
|
||||
|
||||
return (Vector2)_readValueMethod.Invoke(pos, new object[0]);
|
||||
}
|
||||
|
||||
return (Vector3)_mousePosition.GetValue(null, null);
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE1006
|
||||
|
||||
public static bool GetKeyDown(KeyCode key)
|
||||
{
|
||||
if (NO_INPUT) return false;
|
||||
|
||||
if (USING_NEW_INPUT)
|
||||
{
|
||||
var parsed = Enum.Parse(TKey, key.ToString());
|
||||
var currentKB = _keyboardCurrent.GetValue(null, null);
|
||||
var actualKey = _kbItemProp.GetValue(currentKB, new object[] { parsed });
|
||||
|
||||
return (bool)_wasPressedThisFrame.GetValue(actualKey, null);
|
||||
}
|
||||
|
||||
return (bool)_getKeyDown.Invoke(null, new object[] { key });
|
||||
}
|
||||
|
||||
public static bool GetKey(KeyCode key)
|
||||
{
|
||||
if (NO_INPUT) return false;
|
||||
|
||||
if (USING_NEW_INPUT)
|
||||
{
|
||||
var parsed = Enum.Parse(TKey, key.ToString());
|
||||
var currentKB = _keyboardCurrent.GetValue(null, null);
|
||||
var actualKey = _kbItemProp.GetValue(currentKB, new object[] { parsed });
|
||||
|
||||
return (bool)_isPressed.GetValue(actualKey, null);
|
||||
}
|
||||
|
||||
return (bool)_getKey.Invoke(null, new object[] { key });
|
||||
}
|
||||
|
||||
/// <param name="btn">1 = left, 2 = middle, 3 = right, etc</param>
|
||||
/// <param name="btn">0/1 = left, 2 = middle, 3 = right, etc</param>
|
||||
public static bool GetMouseButtonDown(int btn)
|
||||
{
|
||||
if (NO_INPUT) return false;
|
||||
|
||||
if (USING_NEW_INPUT)
|
||||
{
|
||||
var mouse = _mouseCurrent.GetValue(null, null);
|
||||
|
||||
PropertyInfo btnProp;
|
||||
if (btn < 2) btnProp = _leftButton;
|
||||
else btnProp = _rightButton;
|
||||
|
||||
var actualBtn = btnProp.GetValue(mouse, null);
|
||||
|
||||
return (bool)_wasPressedThisFrame.GetValue(actualBtn, null);
|
||||
}
|
||||
|
||||
return (bool)_getMouseButtonDown.Invoke(null, new object[] { btn });
|
||||
}
|
||||
|
||||
@ -75,24 +202,21 @@ namespace Explorer
|
||||
public static bool GetMouseButton(int btn)
|
||||
{
|
||||
if (NO_INPUT) return false;
|
||||
|
||||
if (USING_NEW_INPUT)
|
||||
{
|
||||
var mouse = _mouseCurrent.GetValue(null, null);
|
||||
|
||||
PropertyInfo btnProp;
|
||||
if (btn < 2) btnProp = _leftButton;
|
||||
else btnProp = _rightButton;
|
||||
|
||||
var actualBtn = btnProp.GetValue(mouse, null);
|
||||
|
||||
return (bool)_isPressed.GetValue(actualBtn, null);
|
||||
}
|
||||
|
||||
return (bool)_getMouseButton.Invoke(null, new object[] { btn });
|
||||
}
|
||||
|
||||
private static bool TryManuallyLoadInput()
|
||||
{
|
||||
ExplorerCore.Log("UnityEngine.Input is null, trying to load manually....");
|
||||
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule.dll") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule.dll"))
|
||||
&& Input != null)
|
||||
{
|
||||
ExplorerCore.Log("Ok!");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExplorerCore.Log("Could not load Input module!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace Explorer
|
||||
CalculateMaxOffset();
|
||||
}
|
||||
}
|
||||
private int m_itemsPerPage = 20;
|
||||
private int m_itemsPerPage = ModConfig.Instance.Default_Page_Limit;
|
||||
|
||||
public int ItemCount
|
||||
{
|
||||
@ -94,7 +94,7 @@ namespace Explorer
|
||||
{
|
||||
GUILayout.Label("Limit: ", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
var limit = this.ItemsPerPage.ToString();
|
||||
limit = GUILayout.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
limit = GUIUnstrip.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
if (limit != ItemsPerPage.ToString() && int.TryParse(limit, out int i))
|
||||
{
|
||||
ItemsPerPage = i;
|
||||
|
@ -20,10 +20,10 @@ namespace Explorer
|
||||
|
||||
#if CPP
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
|
||||
private static readonly MethodInfo tryCastMethodInfo = typeof(Il2CppObjectBase).GetMethod("TryCast");
|
||||
private static readonly Dictionary<Type, MethodInfo> cachedTryCastMethods = new Dictionary<Type, MethodInfo>();
|
||||
@ -41,10 +41,10 @@ namespace Explorer
|
||||
}
|
||||
#else
|
||||
public static Type GameObjectType => typeof(GameObject);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
#endif
|
||||
|
||||
public static bool IsEnumerable(Type t)
|
||||
@ -148,7 +148,12 @@ namespace Explorer
|
||||
|
||||
public static bool LoadModule(string module)
|
||||
{
|
||||
var path = $@"MelonLoader\Managed\{module}";
|
||||
#if CPP
|
||||
#if ML
|
||||
var path = $@"MelonLoader\Managed\{module}.dll";
|
||||
#else
|
||||
var path = $@"BepInEx\unhollowed\{module}.dll";
|
||||
#endif
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
@ -159,8 +164,9 @@ namespace Explorer
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log(e.GetType() + ", " + e.Message);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string ExceptionToString(Exception e)
|
||||
@ -175,7 +181,6 @@ namespace Explorer
|
||||
return "Garbage collected in Il2Cpp.";
|
||||
}
|
||||
#endif
|
||||
|
||||
return e.GetType() + ", " + e.Message;
|
||||
}
|
||||
|
||||
|
@ -74,9 +74,9 @@ namespace Explorer
|
||||
|
||||
var harmony =
|
||||
#if ML
|
||||
Explorer_MelonMod.Instance.harmonyInstance;
|
||||
ExplorerMelonMod.Instance.harmonyInstance;
|
||||
#else
|
||||
Explorer_BepInPlugin.HarmonyInstance;
|
||||
ExplorerBepInPlugin.HarmonyInstance;
|
||||
#endif
|
||||
;
|
||||
|
||||
|
@ -33,7 +33,7 @@ namespace Explorer
|
||||
if (!UnityHelpers.MainCamera)
|
||||
return;
|
||||
|
||||
var ray = UnityHelpers.MainCamera.ScreenPointToRay(InputHelper.mousePosition);
|
||||
var ray = UnityHelpers.MainCamera.ScreenPointToRay(InputHelper.MousePosition);
|
||||
|
||||
if (Physics.Raycast(ray, out RaycastHit hit, 1000f))
|
||||
{
|
||||
@ -61,7 +61,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_objUnderMouseName != "")
|
||||
{
|
||||
var pos = InputHelper.mousePosition;
|
||||
var pos = InputHelper.MousePosition;
|
||||
var rect = new Rect(
|
||||
pos.x - (Screen.width / 2), // x
|
||||
Screen.height - pos.y - 50, // y
|
||||
|
@ -17,16 +17,20 @@ namespace Explorer
|
||||
Pages.Add(new ScenePage());
|
||||
Pages.Add(new SearchPage());
|
||||
Pages.Add(new ConsolePage());
|
||||
Pages.Add(new OptionsPage());
|
||||
|
||||
for (int i = 0; i < Pages.Count; i++)
|
||||
{
|
||||
var page = Pages[i];
|
||||
page.Init();
|
||||
|
||||
// If page failed to init, it will remove itself from the list. Lower the iterate counter.
|
||||
if (!Pages.Contains(page)) i--;
|
||||
}
|
||||
}
|
||||
|
||||
public const int MainWindowID = 5000;
|
||||
public static Rect MainRect = new Rect(5,5, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
|
||||
public static Rect MainRect = new Rect(5, 5, ModConfig.Instance.Default_Window_Size.x, ModConfig.Instance.Default_Window_Size.y);
|
||||
|
||||
public static readonly List<WindowPage> Pages = new List<WindowPage>();
|
||||
private static int m_currentPage = 0;
|
||||
|
@ -30,7 +30,9 @@ namespace Explorer
|
||||
"System.Collections",
|
||||
"System.Collections.Generic",
|
||||
"System.Reflection",
|
||||
#if ML
|
||||
"MelonLoader"
|
||||
#endif
|
||||
};
|
||||
|
||||
public override void Init()
|
||||
@ -42,9 +44,14 @@ namespace Explorer
|
||||
{
|
||||
MethodInput = @"// This is a basic C# console.
|
||||
// Some common using directives are added by default, you can add more below.
|
||||
// If you want to return some output, Debug.Log() it.
|
||||
|
||||
Debug.Log(""hello world"");";
|
||||
// If you want to return some output, Debug.Log() or MelonLogger.Log() it.
|
||||
"
|
||||
#if ML
|
||||
+ @"MelonLogger.Log(""hello world"");";
|
||||
#else
|
||||
+ @"Debug.Log(""hello world"");";
|
||||
#endif
|
||||
;
|
||||
|
||||
ResetConsole();
|
||||
|
||||
@ -158,7 +165,7 @@ Debug.Log(""hello world"");";
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
|
||||
UsingInput = GUILayout.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
UsingInput = GUIUnstrip.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
if (GUILayout.Button("<b><color=lime>Add</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
AddUsing(UsingInput);
|
||||
|
99
src/Menu/MainMenu/Pages/OptionsPage.cs
Normal file
99
src/Menu/MainMenu/Pages/OptionsPage.cs
Normal file
@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.Tests;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class OptionsPage : WindowPage
|
||||
{
|
||||
public override string Name => "Options";
|
||||
|
||||
public string toggleKeyInputString = "";
|
||||
public Vector2 defaultSizeInputVector;
|
||||
public int defaultPageLimit;
|
||||
|
||||
private CacheObjectBase toggleKeyInput;
|
||||
private CacheObjectBase defaultSizeInput;
|
||||
private CacheObjectBase defaultPageLimitInput;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
toggleKeyInputString = ModConfig.Instance.Main_Menu_Toggle.ToString();
|
||||
toggleKeyInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("toggleKeyInputString"), this);
|
||||
|
||||
defaultSizeInputVector = ModConfig.Instance.Default_Window_Size;
|
||||
defaultSizeInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("defaultSizeInputVector"), this);
|
||||
|
||||
defaultPageLimit = ModConfig.Instance.Default_Page_Limit;
|
||||
defaultPageLimitInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("defaultPageLimit"), this);
|
||||
}
|
||||
|
||||
public override void Update() { }
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<color=orange><size=16><b>Settings</b></size></color>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Menu Toggle Key:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
toggleKeyInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Window Size:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultSizeInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Items per Page:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultPageLimitInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<color=lime><b>Apply and Save</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
ApplyAndSave();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
//GUIUnstrip.Space(10f);
|
||||
|
||||
//GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
//GUILayout.Label("<color=orange><size=16><b>Other</b></size></color>", new GUILayoutOption[0]);
|
||||
//GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
//GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
//if (GUILayout.Button("Inspect Test Class", new GUILayoutOption[0]))
|
||||
//{
|
||||
// WindowManager.InspectObject(TestClass.Instance, out bool _);
|
||||
//}
|
||||
|
||||
//GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ApplyAndSave()
|
||||
{
|
||||
if (Enum.Parse(typeof(KeyCode), toggleKeyInputString) is KeyCode key)
|
||||
{
|
||||
ModConfig.Instance.Main_Menu_Toggle = key;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExplorerCore.LogWarning($"Could not parse '{toggleKeyInputString}' to KeyCode!");
|
||||
}
|
||||
|
||||
ModConfig.Instance.Default_Window_Size = defaultSizeInputVector;
|
||||
ModConfig.Instance.Default_Page_Limit = defaultPageLimit;
|
||||
|
||||
ModConfig.SaveSettings();
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ namespace Explorer
|
||||
{
|
||||
public static ScenePage Instance;
|
||||
|
||||
public override string Name { get => "Scene Explorer"; }
|
||||
public override string Name { get => "Scenes"; }
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
@ -229,9 +229,12 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
// supress
|
||||
if (!e.Message.Contains("in a group with only"))
|
||||
{
|
||||
ExplorerCore.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -250,7 +253,7 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b>Search Scene:</b>", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[0]);
|
||||
m_searchInput = GUIUnstrip.TextField(m_searchInput, new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("Search", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
|
@ -76,7 +76,7 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
var cache = CacheObjectBase.GetCacheObject(toCache);
|
||||
var cache = CacheFactory.GetTypeAndCacheObject(toCache);
|
||||
m_searchResults.Add(cache);
|
||||
}
|
||||
|
||||
@ -175,7 +175,7 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
m_searchInput = GUIUnstrip.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
@ -193,7 +193,7 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("Custom Class:", new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
m_typeInput = GUILayout.TextField(m_typeInput, new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
m_typeInput = GUIUnstrip.TextField(m_typeInput, new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,9 @@ namespace Explorer
|
||||
{
|
||||
public class ResizeDrag
|
||||
{
|
||||
#if CPP
|
||||
private static bool RESIZE_FAILED = false;
|
||||
#endif
|
||||
|
||||
private static readonly GUIContent gcDrag = new GUIContent("<-- Drag to resize -->");
|
||||
private static bool isResizing = false;
|
||||
@ -17,6 +19,7 @@ namespace Explorer
|
||||
|
||||
public static Rect ResizeWindow(Rect _rect, int ID)
|
||||
{
|
||||
#if CPP
|
||||
if (!RESIZE_FAILED)
|
||||
{
|
||||
var origRect = _rect;
|
||||
@ -26,20 +29,16 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
#if CPP
|
||||
#if ML
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#else
|
||||
GUILayout.Button(gcDrag.ToString(), new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
#else
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = LayoutUtilityUnstrip.GetLastRect();
|
||||
var r = Internal_LayoutUtility.GetLastRect();
|
||||
|
||||
var mousePos = InputHelper.mousePosition;
|
||||
var mousePos = InputHelper.MousePosition;
|
||||
|
||||
try
|
||||
{
|
||||
@ -116,6 +115,43 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
|
||||
#else // mono
|
||||
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = GUILayoutUtility.GetLastRect();
|
||||
|
||||
var mousePos = InputHelper.MousePosition;
|
||||
|
||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
else if (!InputHelper.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
#endif
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
return _rect;
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace Explorer
|
||||
|
||||
public const string Local = "#a6e9e9";
|
||||
|
||||
public const string StructGreen = "#b8d7a3";
|
||||
public const string StructGreen = "#92c470";
|
||||
}
|
||||
|
||||
public static Color LightGreen = new Color(Color.green.r - 0.3f, Color.green.g - 0.3f, Color.green.b - 0.3f);
|
||||
|
@ -369,8 +369,8 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
var width = m_rect.width / 2 - 115f;
|
||||
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
var width = m_rect.width / 2 - 135f;
|
||||
m_addComponentInput = GUIUnstrip.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
if (GUILayout.Button("Add Comp", new GUILayoutOption[0]))
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
|
||||
@ -532,7 +532,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
m_setParentInput = GUILayout.TextField(m_setParentInput, new GUILayoutOption[0]);
|
||||
m_setParentInput = GUIUnstrip.TextField(m_setParentInput, new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("Set Parent", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
if (GameObject.Find(m_setParentInput) is GameObject newparent)
|
||||
@ -682,7 +682,7 @@ namespace Explorer
|
||||
|
||||
GUILayout.Label("+/-:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
var amountInput = amount.ToString("F3");
|
||||
amountInput = GUILayout.TextField(amountInput, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
amountInput = GUIUnstrip.TextField(amountInput, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (float.TryParse(amountInput, out float f))
|
||||
{
|
||||
amount = f;
|
||||
@ -697,7 +697,7 @@ namespace Explorer
|
||||
private void PlusMinusFloat(ref float f, float amount, bool multByTime)
|
||||
{
|
||||
string s = f.ToString("F3");
|
||||
s = GUILayout.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
s = GUIUnstrip.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (float.TryParse(s, out float f2))
|
||||
{
|
||||
f = f2;
|
||||
|
@ -204,7 +204,7 @@ namespace Explorer
|
||||
|
||||
try
|
||||
{
|
||||
var cached = CacheObjectBase.GetCacheObject(member, target);
|
||||
var cached = CacheFactory.GetTypeAndCacheObject(member, target);
|
||||
if (cached != null)
|
||||
{
|
||||
cachedSigs.Add(sig);
|
||||
@ -272,7 +272,7 @@ namespace Explorer
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Search:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
m_search = GUILayout.TextField(m_search, new GUILayoutOption[0]);
|
||||
m_search = GUIUnstrip.TextField(m_search, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
@ -189,7 +189,7 @@ namespace Explorer
|
||||
|
||||
private static bool RectContainsMouse(Rect rect)
|
||||
{
|
||||
var mousePos = InputHelper.mousePosition;
|
||||
var mousePos = InputHelper.MousePosition;
|
||||
return rect.Contains(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,7 @@ using Explorer;
|
||||
#if ML
|
||||
using MelonLoader;
|
||||
|
||||
[assembly: MelonInfo(typeof(Explorer_MelonMod), ExplorerCore.NAME, ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
|
||||
[assembly: MelonInfo(typeof(ExplorerMelonMod), "Explorer", ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
|
||||
[assembly: MelonGame(null, null)]
|
||||
#endif
|
||||
|
||||
|
@ -1,7 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using Explorer.UnstripInternals;
|
||||
using UnityEngineInternal;
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
@ -10,50 +12,14 @@ namespace Explorer
|
||||
{
|
||||
public class GUIUnstrip
|
||||
{
|
||||
#if CPP
|
||||
public static int s_ScrollControlId;
|
||||
|
||||
public static bool ScrollFailed = false;
|
||||
public static bool ManualUnstripFailed = false;
|
||||
|
||||
private static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();
|
||||
private static PropertyInfo m_scrollViewStatesInfo;
|
||||
private static GenericStack m_scrollStack;
|
||||
|
||||
public static DateTime nextScrollStepTime;
|
||||
|
||||
private static MethodInfo ScreenToGuiPointMethod;
|
||||
private static bool m_screenToGuiAttemped;
|
||||
|
||||
private static MethodInfo m_bringWindowToFrontMethod;
|
||||
private static bool m_bringWindowFrontAttempted;
|
||||
|
||||
private static GenericStack GetScrollStack()
|
||||
public static string TextField(string text, GUILayoutOption[] options)
|
||||
{
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = scrollStatesInfo;
|
||||
}
|
||||
else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = s_scrollStatesInfo;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack)
|
||||
{
|
||||
m_scrollStack = stack;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scrollStack = new GenericStack();
|
||||
}
|
||||
|
||||
return m_scrollStack;
|
||||
}
|
||||
#if CPP
|
||||
return Internal.TextField(text, options);
|
||||
#else
|
||||
return GUILayout.TextField(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Rect Window(int id, Rect rect, GUI.WindowFunction windowFunc, string title)
|
||||
{
|
||||
@ -85,17 +51,7 @@ namespace Explorer
|
||||
public static void BringWindowToFront(int id)
|
||||
{
|
||||
#if CPP
|
||||
|
||||
if (!m_bringWindowFrontAttempted)
|
||||
{
|
||||
m_bringWindowFrontAttempted = true;
|
||||
m_bringWindowToFrontMethod = typeof(GUI).GetMethod("BringWindowToFront");
|
||||
}
|
||||
if (m_bringWindowToFrontMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.BringWindowToFront'!");
|
||||
}
|
||||
m_bringWindowToFrontMethod.Invoke(null, new object[] { id });
|
||||
Internal.BringWindowToFront(id);
|
||||
#else
|
||||
GUI.BringWindowToFront(id);
|
||||
#endif
|
||||
@ -104,16 +60,7 @@ namespace Explorer
|
||||
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)
|
||||
{
|
||||
#if CPP
|
||||
if (!m_screenToGuiAttemped)
|
||||
{
|
||||
m_screenToGuiAttemped = true;
|
||||
ScreenToGuiPointMethod = typeof(GUIUtility).GetMethod("ScreenToGUIPoint");
|
||||
}
|
||||
if (ScreenToGuiPointMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.ScreenToGUIPoint'!");
|
||||
}
|
||||
return (Vector2)ScreenToGuiPointMethod.Invoke(null, new object[] { screenPoint });
|
||||
return Internal.ScreenToGUIPoint(screenPoint);
|
||||
#else
|
||||
return GUIUtility.ScreenToGUIPoint(screenPoint);
|
||||
#endif
|
||||
@ -122,499 +69,56 @@ namespace Explorer
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
#if CPP
|
||||
if (GUILayoutUtility.current.topLevel.isVertical)
|
||||
LayoutUtilityUnstrip.GetRect(0, pixels, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
else
|
||||
LayoutUtilityUnstrip.GetRect(pixels, 0, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
|
||||
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false;
|
||||
}
|
||||
Internal.Space(pixels);
|
||||
#else
|
||||
GUILayout.Space(pixels);
|
||||
#endif
|
||||
}
|
||||
|
||||
// fix for repeatbutton
|
||||
|
||||
public static bool RepeatButton(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
#if ML
|
||||
static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); }
|
||||
static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); }
|
||||
// Make a repeating button. The button returns true as long as the user holds down the mouse
|
||||
#endif
|
||||
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); }
|
||||
static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
return GUI.DoRepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style, FocusType.Passive);
|
||||
}
|
||||
#else // mono
|
||||
public static bool RepeatButton(string text, params GUILayoutOption[] args)
|
||||
{
|
||||
return GUILayout.RepeatButton(text, args);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginArea
|
||||
|
||||
#if CPP
|
||||
#if ML
|
||||
static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, string text) { BeginArea(screenRect, GUIContent.Temp(text), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, Texture image) { BeginArea(screenRect, GUIContent.Temp(image), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, GUIContent content) { BeginArea(screenRect, content, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, string text, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(text), style); }
|
||||
static public void BeginArea(Rect screenRect, Texture image, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(image), style); }
|
||||
#endif
|
||||
|
||||
static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); }
|
||||
|
||||
static public void BeginArea(Rect screenRect, GUIContent content, GUIStyle style)
|
||||
{
|
||||
GUILayoutGroup g = GUILayoutUtility.BeginLayoutArea(style, Il2CppType.Of<GUILayoutGroup>());
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
g.resetCoords = true;
|
||||
g.minWidth = g.maxWidth = screenRect.width;
|
||||
g.minHeight = g.maxHeight = screenRect.height;
|
||||
g.rect = Rect.MinMaxRect(screenRect.xMin, screenRect.yMin, g.rect.xMax, g.rect.yMax);
|
||||
}
|
||||
|
||||
GUI.BeginGroup(g.rect, content, style);
|
||||
}
|
||||
return Internal.DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options);
|
||||
#else
|
||||
public static void BeginArea(Rect rect, GUIStyle skin)
|
||||
{
|
||||
GUILayout.BeginArea(rect, skin);
|
||||
}
|
||||
return GUILayout.RepeatButton(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Close a GUILayout block started with BeginArea
|
||||
public static void BeginArea(Rect screenRect, GUIStyle style)
|
||||
{
|
||||
#if CPP
|
||||
Internal.BeginArea(screenRect, GUIContent.none, style);
|
||||
#else
|
||||
GUILayout.BeginArea(screenRect, style);
|
||||
#endif
|
||||
}
|
||||
|
||||
static public void EndArea()
|
||||
{
|
||||
if (Event.current.type == EventType.Used)
|
||||
return;
|
||||
GUILayoutUtility.current.layoutGroups.Pop();
|
||||
GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast<GUILayoutGroup>();
|
||||
GUI.EndGroup();
|
||||
}
|
||||
#if CPP
|
||||
Internal.EndArea();
|
||||
#else
|
||||
public static void EndArea()
|
||||
{
|
||||
GUILayout.EndArea();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginGroup
|
||||
|
||||
#if CPP
|
||||
#if ML
|
||||
public static void BeginGroup(Rect position) { BeginGroup(position, GUIContent.none, GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, string text) { BeginGroup(position, GUIContent.Temp(text), GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, Texture image) { BeginGroup(position, GUIContent.Temp(image), GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, GUIContent content) { BeginGroup(position, content, GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, GUIStyle style) { BeginGroup(position, GUIContent.none, style); }
|
||||
public static void BeginGroup(Rect position, string text, GUIStyle style) { BeginGroup(position, GUIContent.Temp(text), style); }
|
||||
public static void BeginGroup(Rect position, Texture image, GUIStyle style) { BeginGroup(position, GUIContent.Temp(image), style); }
|
||||
|
||||
#endif
|
||||
public static void BeginGroup(Rect position, GUIContent content, GUIStyle style) { BeginGroup(position, content, style, Vector2.zero); }
|
||||
|
||||
internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset)
|
||||
{
|
||||
int id = GUIUtility.GetControlID(GUI.s_BeginGroupHash, FocusType.Passive);
|
||||
|
||||
if (content != GUIContent.none || style != GUIStyle.none)
|
||||
{
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Repaint:
|
||||
style.Draw(position, content, id);
|
||||
break;
|
||||
default:
|
||||
if (position.Contains(Event.current.mousePosition))
|
||||
GUIUtility.mouseUsed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
GUIClip.Push(position, scrollOffset, Vector2.zero, false);
|
||||
}
|
||||
#else
|
||||
public static void BeginGroup(Rect rect, GUIStyle style)
|
||||
{
|
||||
GUI.BeginGroup(rect, style);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if CPP
|
||||
public static void EndGroup()
|
||||
{
|
||||
GUIClip.Internal_Pop();
|
||||
}
|
||||
#else
|
||||
public static void EndGroup()
|
||||
{
|
||||
GUI.EndGroup();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fix for BeginScrollView.
|
||||
|
||||
#if CPP
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
// First, just try normal way, may not have been stripped or was unstripped successfully.
|
||||
if (!ScrollFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
}
|
||||
catch
|
||||
{
|
||||
ScrollFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Try manual implementation.
|
||||
if (!ManualUnstripFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return BeginScrollView_ImplLayout(scroll, false, false, GUI.skin.horizontalScrollbar, GUI.skin.verticalScrollbar, GUI.skin.scrollView, options);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception on manual BeginScrollView: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
|
||||
ManualUnstripFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Sorry! No scrolling for you.
|
||||
return scroll;
|
||||
#if CPP
|
||||
return Internal.BeginScrollView(scroll, options);
|
||||
#else
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void EndScrollView(bool handleScrollWheel = true)
|
||||
{
|
||||
// Only end the scroll view for the relevant BeginScrollView option, if any.
|
||||
|
||||
if (!ScrollFailed)
|
||||
{
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
else if (!ManualUnstripFailed)
|
||||
{
|
||||
GUILayoutUtility.EndLayoutGroup();
|
||||
|
||||
EndScrollView_Impl(handleScrollWheel);
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
|
||||
GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options)
|
||||
{
|
||||
var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>())
|
||||
.TryCast<GUIScrollGroup>();
|
||||
|
||||
EventType type = Event.current.type;
|
||||
if (type == EventType.Layout)
|
||||
{
|
||||
guiscrollGroup.resetCoords = true;
|
||||
guiscrollGroup.isVertical = true;
|
||||
guiscrollGroup.stretchWidth = 1;
|
||||
guiscrollGroup.stretchHeight = 1;
|
||||
guiscrollGroup.verticalScrollbar = verticalScrollbar;
|
||||
guiscrollGroup.horizontalScrollbar = horizontalScrollbar;
|
||||
guiscrollGroup.needsVerticalScrollbar = alwaysShowVertical;
|
||||
guiscrollGroup.needsHorizontalScrollbar = alwaysShowHorizontal;
|
||||
guiscrollGroup.ApplyOptions(options);
|
||||
}
|
||||
|
||||
return BeginScrollView_Impl(guiscrollGroup.rect,
|
||||
scrollPosition,
|
||||
new Rect(0f, 0f, guiscrollGroup.clientWidth, guiscrollGroup.clientHeight),
|
||||
alwaysShowHorizontal,
|
||||
alwaysShowVertical,
|
||||
horizontalScrollbar,
|
||||
verticalScrollbar,
|
||||
background
|
||||
);
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
|
||||
bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)
|
||||
{
|
||||
// GUIUtility.CheckOnGUI();
|
||||
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive);
|
||||
|
||||
var scrollViewState = GUIUtility.GetStateObject(Il2CppType.Of<ScrollViewState>(), controlID).TryCast<ScrollViewState>();
|
||||
|
||||
var scrollExt = ScrollViewStateUnstrip.FromPointer(scrollViewState.Pointer);
|
||||
|
||||
if (scrollExt == null) throw new Exception($"Could not get scrollExt for pointer '{scrollViewState.Pointer}'!");
|
||||
|
||||
bool apply = scrollExt.apply;
|
||||
if (apply)
|
||||
{
|
||||
scrollPosition = scrollExt.scrollPosition;
|
||||
scrollExt.apply = false;
|
||||
}
|
||||
|
||||
scrollExt.position = position;
|
||||
|
||||
scrollExt.scrollPosition = scrollPosition;
|
||||
scrollExt.visibleRect = scrollExt.viewRect = viewRect;
|
||||
|
||||
var rect = scrollExt.visibleRect;
|
||||
rect.width = position.width;
|
||||
rect.height = position.height;
|
||||
|
||||
ScrollStack.Push(scrollViewState);
|
||||
|
||||
Rect screenRect = new Rect(position.x, position.y, position.width, position.height);
|
||||
EventType type = Event.current.type;
|
||||
if (type != EventType.Layout)
|
||||
{
|
||||
if (type != EventType.Used)
|
||||
{
|
||||
bool flag = alwaysShowVertical;
|
||||
bool flag2 = alwaysShowHorizontal;
|
||||
if (flag2 || viewRect.width > screenRect.width)
|
||||
{
|
||||
rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
|
||||
screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
flag2 = true;
|
||||
}
|
||||
if (flag || viewRect.height > screenRect.height)
|
||||
{
|
||||
rect.width = position.width - verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left;
|
||||
|
||||
screenRect.width -= verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left;
|
||||
flag = true;
|
||||
if (!flag2 && viewRect.width > screenRect.width)
|
||||
{
|
||||
rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
flag2 = true;
|
||||
}
|
||||
}
|
||||
if (Event.current.type == EventType.Repaint && background != GUIStyle.none)
|
||||
{
|
||||
background.Draw(position, position.Contains(Event.current.mousePosition), false, flag2 && flag, false);
|
||||
}
|
||||
if (flag2 && horizontalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.x = HorizBar_Impl(
|
||||
new Rect(
|
||||
position.x,
|
||||
position.yMax - horizontalScrollbar.fixedHeight,
|
||||
screenRect.width,
|
||||
horizontalScrollbar.fixedHeight),
|
||||
scrollPosition.x,
|
||||
Mathf.Min(screenRect.width, viewRect.width),
|
||||
0f,
|
||||
viewRect.width,
|
||||
horizontalScrollbar
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
scrollPosition.x = ((horizontalScrollbar == GUIStyle.none) ? Mathf.Clamp(scrollPosition.x, 0f, Mathf.Max(viewRect.width - position.width, 0f)) : 0f);
|
||||
}
|
||||
if (flag && verticalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.y = VertBar_Impl(
|
||||
new Rect(
|
||||
screenRect.xMax + (float)verticalScrollbar.margin.left,
|
||||
screenRect.y,
|
||||
verticalScrollbar.fixedWidth,
|
||||
screenRect.height),
|
||||
scrollPosition.y,
|
||||
Mathf.Min(screenRect.height, viewRect.height),
|
||||
0f,
|
||||
viewRect.height,
|
||||
verticalScrollbar
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
scrollPosition.y = ((verticalScrollbar == GUIStyle.none) ? Mathf.Clamp(scrollPosition.y, 0f, Mathf.Max(viewRect.height - position.height, 0f)) : 0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
}
|
||||
GUIClip.Push(screenRect, new Vector2(Mathf.Round(-scrollPosition.x - viewRect.x), Mathf.Round(-scrollPosition.y - viewRect.y)), Vector2.zero, false);
|
||||
|
||||
return scrollPosition;
|
||||
}
|
||||
|
||||
public static float HorizBar_Impl(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, leftValue, rightValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "leftbutton"),
|
||||
GUI.skin.GetStyle(style.name + "rightbutton"),
|
||||
true);
|
||||
}
|
||||
|
||||
public static float VertBar_Impl(Rect position, float value, float size, float topValue, float bottomValue, GUIStyle style)
|
||||
{
|
||||
return Scroller_Impl(position, value, size, topValue, bottomValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "upbutton"),
|
||||
GUI.skin.GetStyle(style.name + "downbutton"),
|
||||
false);
|
||||
}
|
||||
|
||||
private static void EndScrollView_Impl(bool handleScrollWheel)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
if (ScrollStack.Count <= 0) return;
|
||||
|
||||
var state = ScrollStack.Peek().TryCast<ScrollViewState>();
|
||||
var scrollExt = ScrollViewStateUnstrip.FromPointer(state.Pointer);
|
||||
|
||||
if (scrollExt == null) throw new Exception("Could not get scrollExt!");
|
||||
|
||||
GUIClip.Pop();
|
||||
|
||||
ScrollStack.Pop();
|
||||
|
||||
var position = scrollExt.position;
|
||||
|
||||
if (handleScrollWheel && Event.current.type == EventType.ScrollWheel && position.Contains(Event.current.mousePosition))
|
||||
{
|
||||
var pos = scrollExt.scrollPosition;
|
||||
pos.x = Mathf.Clamp(scrollExt.scrollPosition.x + Event.current.delta.x * 20f, 0f, scrollExt.viewRect.width - scrollExt.visibleRect.width);
|
||||
pos.y = Mathf.Clamp(scrollExt.scrollPosition.y + Event.current.delta.y * 20f, 0f, scrollExt.viewRect.height - scrollExt.visibleRect.height);
|
||||
|
||||
if (scrollExt.scrollPosition.x < 0f)
|
||||
{
|
||||
pos.x = 0f;
|
||||
}
|
||||
if (pos.y < 0f)
|
||||
{
|
||||
pos.y = 0f;
|
||||
}
|
||||
|
||||
scrollExt.apply = true;
|
||||
|
||||
Event.current.Use();
|
||||
}
|
||||
}
|
||||
|
||||
private static float Scroller_Impl(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle slider, GUIStyle thumb, GUIStyle leftButton, GUIStyle rightButton, bool horiz)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position);
|
||||
Rect position2;
|
||||
Rect rect;
|
||||
Rect rect2;
|
||||
if (horiz)
|
||||
{
|
||||
position2 = new Rect(position.x + leftButton.fixedWidth, position.y, position.width - leftButton.fixedWidth - rightButton.fixedWidth, position.height);
|
||||
rect = new Rect(position.x, position.y, leftButton.fixedWidth, position.height);
|
||||
rect2 = new Rect(position.xMax - rightButton.fixedWidth, position.y, rightButton.fixedWidth, position.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
position2 = new Rect(position.x, position.y + leftButton.fixedHeight, position.width, position.height - leftButton.fixedHeight - rightButton.fixedHeight);
|
||||
rect = new Rect(position.x, position.y, position.width, leftButton.fixedHeight);
|
||||
rect2 = new Rect(position.x, position.yMax - rightButton.fixedHeight, position.width, rightButton.fixedHeight);
|
||||
}
|
||||
|
||||
value = Slider_Impl(position2, value, size, leftValue, rightValue, slider, thumb, horiz, controlID);
|
||||
|
||||
bool flag = Event.current.type == EventType.MouseUp;
|
||||
if (ScrollerRepeatButton_Impl(controlID, rect, leftButton))
|
||||
{
|
||||
value -= 10f * ((leftValue >= rightValue) ? -1f : 1f);
|
||||
}
|
||||
if (ScrollerRepeatButton_Impl(controlID, rect2, rightButton))
|
||||
{
|
||||
value += 10f * ((leftValue >= rightValue) ? -1f : 1f);
|
||||
}
|
||||
if (flag && Event.current.type == EventType.Used)
|
||||
{
|
||||
s_ScrollControlId = 0;
|
||||
}
|
||||
if (leftValue < rightValue)
|
||||
{
|
||||
value = Mathf.Clamp(value, leftValue, rightValue - size);
|
||||
}
|
||||
else
|
||||
{
|
||||
value = Mathf.Clamp(value, rightValue, leftValue - size);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public static float Slider_Impl(Rect position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
if (id == 0)
|
||||
{
|
||||
id = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position);
|
||||
}
|
||||
var sliderHandler = new SliderHandlerUnstrip(position, value, size, start, end, slider, thumb, horiz, id);
|
||||
return sliderHandler.Handle();
|
||||
}
|
||||
|
||||
private static bool ScrollerRepeatButton_Impl(int scrollerID, Rect rect, GUIStyle style)
|
||||
{
|
||||
bool result = false;
|
||||
if (GUI.DoRepeatButton(rect, GUIContent.none, style, FocusType.Passive))
|
||||
{
|
||||
bool flag = s_ScrollControlId != scrollerID;
|
||||
s_ScrollControlId = scrollerID;
|
||||
|
||||
if (flag)
|
||||
{
|
||||
result = true;
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
}
|
||||
else if (DateTime.Now >= nextScrollStepTime)
|
||||
{
|
||||
result = true;
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
}
|
||||
if (Event.current.type == EventType.Repaint)
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#if CPP
|
||||
Internal.EndScrollView(handleScrollWheel);
|
||||
#else
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
}
|
||||
|
||||
public static void EndScrollView()
|
||||
{
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
680
src/UnstripFixes/Internal.cs
Normal file
680
src/UnstripFixes/Internal.cs
Normal file
@ -0,0 +1,680 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngineInternal;
|
||||
using UnhollowerRuntimeLib;
|
||||
|
||||
namespace Explorer.UnstripInternals
|
||||
{
|
||||
public class Internal
|
||||
{
|
||||
#region Properties
|
||||
public static int s_ScrollControlId;
|
||||
|
||||
public static bool ScrollFailed = false;
|
||||
public static bool ManualUnstripFailed = false;
|
||||
|
||||
public static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();
|
||||
public static PropertyInfo m_scrollViewStatesInfo;
|
||||
public static GenericStack m_scrollStack;
|
||||
|
||||
public static Dictionary<int, Il2CppSystem.Object> StateCache => m_stateCacheDict ?? GetStateCacheDict();
|
||||
public static Dictionary<int, Il2CppSystem.Object> m_stateCacheDict;
|
||||
|
||||
public static GUIStyle SpaceStyle => m_spaceStyle ?? GetSpaceStyle();
|
||||
public static GUIStyle m_spaceStyle;
|
||||
|
||||
public static DateTime nextScrollStepTime;
|
||||
|
||||
public static MethodInfo ScreenToGuiPointMethod;
|
||||
public static bool m_screenToGuiAttemped;
|
||||
|
||||
public static MethodInfo m_bringWindowToFrontMethod;
|
||||
public static bool m_bringWindowFrontAttempted;
|
||||
|
||||
private static GenericStack GetScrollStack()
|
||||
{
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = scrollStatesInfo;
|
||||
}
|
||||
else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = s_scrollStatesInfo;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack)
|
||||
{
|
||||
m_scrollStack = stack;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scrollStack = new GenericStack();
|
||||
}
|
||||
|
||||
return m_scrollStack;
|
||||
}
|
||||
|
||||
private static Dictionary<int, Il2CppSystem.Object> GetStateCacheDict()
|
||||
{
|
||||
if (m_stateCacheDict == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var type = ReflectionHelpers.GetTypeByName("UnityEngine.GUIStateObjects");
|
||||
m_stateCacheDict = type.GetProperty("s_StateCache")
|
||||
.GetValue(null, null)
|
||||
as Dictionary<int, Il2CppSystem.Object>;
|
||||
|
||||
if (m_stateCacheDict == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_stateCacheDict = new Dictionary<int, Il2CppSystem.Object>();
|
||||
}
|
||||
}
|
||||
return m_stateCacheDict;
|
||||
}
|
||||
|
||||
private static GUIStyle GetSpaceStyle()
|
||||
{
|
||||
try
|
||||
{
|
||||
m_spaceStyle = typeof(GUILayoutUtility)
|
||||
.GetProperty("s_SpaceStyle")
|
||||
.GetValue(null, null)
|
||||
.Il2CppCast(typeof(GUIStyle))
|
||||
as GUIStyle;
|
||||
|
||||
if (m_spaceStyle == null) throw new Exception();
|
||||
}
|
||||
catch { }
|
||||
|
||||
if (m_spaceStyle == null)
|
||||
{
|
||||
m_spaceStyle = new GUIStyle();
|
||||
}
|
||||
m_spaceStyle.stretchWidth = false;
|
||||
return m_spaceStyle;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region GUILayout Methods
|
||||
|
||||
public static string TextField(string text, GUILayoutOption[] options)
|
||||
{
|
||||
text = text ?? "";
|
||||
|
||||
int controlID = GUIUtility.GetControlID(FocusType.Keyboard);
|
||||
GUIContent guicontent = GUIContent.Temp(text);
|
||||
bool flag = GUIUtility.keyboardControl != controlID;
|
||||
if (flag)
|
||||
{
|
||||
guicontent = GUIContent.Temp(text);
|
||||
}
|
||||
else
|
||||
{
|
||||
guicontent = GUIContent.Temp(text);
|
||||
// guicontent = GUIContent.Temp(text + GUIUtility.compositionString);
|
||||
}
|
||||
Rect rect = Internal_LayoutUtility.GetRect(guicontent, GUI.skin.textField, options);
|
||||
bool flag2 = GUIUtility.keyboardControl == controlID;
|
||||
if (flag2)
|
||||
{
|
||||
guicontent = GUIContent.Temp(text);
|
||||
}
|
||||
DoTextField(rect, controlID, guicontent, false, -1, GUI.skin.textField);
|
||||
return guicontent.text;
|
||||
}
|
||||
|
||||
internal static void DoTextField(Rect position, int id, GUIContent content, bool multiline, int maxLength, GUIStyle style)
|
||||
{
|
||||
if (GetStateObject(Il2CppType.Of<TextEditor>(), id).TryCast<TextEditor>() is TextEditor textEditor)
|
||||
{
|
||||
if (maxLength >= 0 && content.text.Length > maxLength)
|
||||
{
|
||||
content.text = content.text.Substring(0, maxLength);
|
||||
}
|
||||
textEditor.m_Content.text = content.text;
|
||||
textEditor.SaveBackup();
|
||||
textEditor.position = position;
|
||||
textEditor.style = style;
|
||||
textEditor.multiline = multiline;
|
||||
textEditor.controlID = id;
|
||||
textEditor.DetectFocusChange();
|
||||
GUI.HandleTextFieldEventForDesktop(position, id, content, multiline, maxLength, style, textEditor);
|
||||
textEditor.UpdateScrollOffsetIfNeeded(Event.current);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
return GUI.DoRepeatButton(Internal_LayoutUtility.GetRect(content, style, options), content, style, FocusType.Passive);
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
if (GUILayoutUtility.current.topLevel.isVertical)
|
||||
Internal_LayoutUtility.GetRect(0, pixels, SpaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
else
|
||||
Internal_LayoutUtility.GetRect(pixels, 0, SpaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
|
||||
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false;
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)
|
||||
{
|
||||
if (!m_screenToGuiAttemped)
|
||||
{
|
||||
m_screenToGuiAttemped = true;
|
||||
ScreenToGuiPointMethod = typeof(GUIUtility).GetMethod("ScreenToGUIPoint");
|
||||
}
|
||||
if (ScreenToGuiPointMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.ScreenToGUIPoint'!");
|
||||
}
|
||||
return (Vector2)ScreenToGuiPointMethod.Invoke(null, new object[] { screenPoint });
|
||||
}
|
||||
|
||||
public static void BringWindowToFront(int id)
|
||||
{
|
||||
if (!m_bringWindowFrontAttempted)
|
||||
{
|
||||
m_bringWindowFrontAttempted = true;
|
||||
m_bringWindowToFrontMethod = typeof(GUI).GetMethod("BringWindowToFront");
|
||||
}
|
||||
if (m_bringWindowToFrontMethod == null)
|
||||
{
|
||||
throw new Exception("Couldn't get method 'GUIUtility.BringWindowToFront'!");
|
||||
}
|
||||
m_bringWindowToFrontMethod.Invoke(null, new object[] { id });
|
||||
}
|
||||
|
||||
public static void BeginArea(Rect screenRect, GUIContent content, GUIStyle style)
|
||||
{
|
||||
var g = BeginLayoutArea(style, typeof(GUILayoutGroup));
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
g.resetCoords = true;
|
||||
g.minWidth = g.maxWidth = screenRect.width;
|
||||
g.minHeight = g.maxHeight = screenRect.height;
|
||||
g.rect = Rect.MinMaxRect(screenRect.xMin, screenRect.yMin, g.rect.xMax, g.rect.yMax);
|
||||
}
|
||||
|
||||
BeginGroup(g.rect, content, style);
|
||||
}
|
||||
|
||||
internal static GUILayoutGroup BeginLayoutArea(GUIStyle style, Type layoutType)
|
||||
{
|
||||
EventType type = Event.current.type;
|
||||
GUILayoutGroup guilayoutGroup;
|
||||
if (type != EventType.Used && type != EventType.Layout)
|
||||
{
|
||||
guilayoutGroup = GUILayoutUtility.current.windows.GetNext().TryCast<GUILayoutGroup>();
|
||||
guilayoutGroup.ResetCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
guilayoutGroup = (GUILayoutGroup)Activator.CreateInstance(layoutType);
|
||||
guilayoutGroup.style = style;
|
||||
GUILayoutUtility.current.windows.Add(guilayoutGroup);
|
||||
}
|
||||
GUILayoutUtility.current.layoutGroups.Push(guilayoutGroup);
|
||||
GUILayoutUtility.current.topLevel = guilayoutGroup;
|
||||
return guilayoutGroup;
|
||||
}
|
||||
|
||||
public static void BeginGroup(Rect position, GUIContent content, GUIStyle style)
|
||||
{
|
||||
BeginGroup(position, content, style, Vector2.zero);
|
||||
}
|
||||
|
||||
internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset)
|
||||
{
|
||||
int id = GUIUtility.GetControlID(GUI.s_BeginGroupHash, FocusType.Passive);
|
||||
|
||||
if (content != GUIContent.none || style != GUIStyle.none)
|
||||
{
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Repaint:
|
||||
style.Draw(position, content, id);
|
||||
break;
|
||||
default:
|
||||
if (position.Contains(Event.current.mousePosition))
|
||||
GUIUtility.mouseUsed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
GUIClip.Push(position, scrollOffset, Vector2.zero, false);
|
||||
}
|
||||
|
||||
public static void EndArea()
|
||||
{
|
||||
if (Event.current.type == EventType.Used)
|
||||
return;
|
||||
GUILayoutUtility.current.layoutGroups.Pop();
|
||||
GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast<GUILayoutGroup>();
|
||||
GUI.EndGroup();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Scrolling
|
||||
|
||||
private static Il2CppSystem.Object GetStateObject(Il2CppSystem.Type type, int controlID)
|
||||
{
|
||||
Il2CppSystem.Object obj;
|
||||
if (StateCache.ContainsKey(controlID))
|
||||
{
|
||||
obj = StateCache[controlID];
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = Il2CppSystem.Activator.CreateInstance(type);
|
||||
StateCache.Add(controlID, obj);
|
||||
}
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
// First, just try normal way, may not have been stripped or was unstripped successfully.
|
||||
if (!ScrollFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
}
|
||||
catch
|
||||
{
|
||||
ScrollFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Try manual implementation.
|
||||
if (!ManualUnstripFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return BeginScrollView_ImplLayout(scroll,
|
||||
false,
|
||||
false,
|
||||
GUI.skin.horizontalScrollbar,
|
||||
GUI.skin.verticalScrollbar,
|
||||
GUI.skin.scrollView,
|
||||
options);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception on manual BeginScrollView: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
|
||||
ManualUnstripFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Sorry! No scrolling for you.
|
||||
return scroll;
|
||||
}
|
||||
|
||||
internal static void EndScrollView(bool handleScrollWheel)
|
||||
{
|
||||
// Only end the scroll view for the relevant BeginScrollView option, if any.
|
||||
|
||||
if (!ScrollFailed)
|
||||
{
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
else if (!ManualUnstripFailed)
|
||||
{
|
||||
GUILayoutUtility.EndLayoutGroup();
|
||||
|
||||
if (ScrollStack.Count <= 0) return;
|
||||
|
||||
var state = ScrollStack.Peek().TryCast<ScrollViewState>();
|
||||
var scrollExt = Internal_ScrollViewState.FromPointer(state.Pointer);
|
||||
|
||||
if (scrollExt == null) throw new Exception("Could not get scrollExt!");
|
||||
|
||||
GUIClip.Pop();
|
||||
|
||||
ScrollStack.Pop();
|
||||
|
||||
var position = scrollExt.position;
|
||||
|
||||
if (handleScrollWheel && Event.current.type == EventType.ScrollWheel && position.Contains(Event.current.mousePosition))
|
||||
{
|
||||
var pos = scrollExt.scrollPosition;
|
||||
pos.x = Mathf.Clamp(scrollExt.scrollPosition.x + Event.current.delta.x * 20f, 0f, scrollExt.viewRect.width - scrollExt.visibleRect.width);
|
||||
pos.y = Mathf.Clamp(scrollExt.scrollPosition.y + Event.current.delta.y * 20f, 0f, scrollExt.viewRect.height - scrollExt.visibleRect.height);
|
||||
|
||||
if (scrollExt.scrollPosition.x < 0f)
|
||||
{
|
||||
pos.x = 0f;
|
||||
}
|
||||
if (pos.y < 0f)
|
||||
{
|
||||
pos.y = 0f;
|
||||
}
|
||||
|
||||
scrollExt.apply = true;
|
||||
|
||||
Event.current.Use();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
|
||||
GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options)
|
||||
{
|
||||
var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>())
|
||||
.TryCast<GUIScrollGroup>();
|
||||
|
||||
EventType type = Event.current.type;
|
||||
if (type == EventType.Layout)
|
||||
{
|
||||
guiscrollGroup.resetCoords = true;
|
||||
guiscrollGroup.isVertical = true;
|
||||
guiscrollGroup.stretchWidth = 1;
|
||||
guiscrollGroup.stretchHeight = 1;
|
||||
guiscrollGroup.verticalScrollbar = verticalScrollbar;
|
||||
guiscrollGroup.horizontalScrollbar = horizontalScrollbar;
|
||||
guiscrollGroup.needsVerticalScrollbar = alwaysShowVertical;
|
||||
guiscrollGroup.needsHorizontalScrollbar = alwaysShowHorizontal;
|
||||
guiscrollGroup.ApplyOptions(options);
|
||||
}
|
||||
|
||||
return BeginScrollView_Impl(guiscrollGroup.rect,
|
||||
scrollPosition,
|
||||
new Rect(0f, 0f, guiscrollGroup.clientWidth, guiscrollGroup.clientHeight),
|
||||
alwaysShowHorizontal,
|
||||
alwaysShowVertical,
|
||||
horizontalScrollbar,
|
||||
verticalScrollbar,
|
||||
background
|
||||
);
|
||||
}
|
||||
|
||||
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
|
||||
bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)
|
||||
{
|
||||
// GUIUtility.CheckOnGUI();
|
||||
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive);
|
||||
|
||||
var scrollViewState = GetStateObject(Il2CppType.Of<ScrollViewState>(), controlID)
|
||||
.TryCast<ScrollViewState>();
|
||||
|
||||
if (scrollViewState == null)
|
||||
return scrollPosition;
|
||||
|
||||
var scrollExt = Internal_ScrollViewState.FromPointer(scrollViewState.Pointer);
|
||||
|
||||
if (scrollExt == null)
|
||||
return scrollPosition;
|
||||
|
||||
bool apply = scrollExt.apply;
|
||||
if (apply)
|
||||
{
|
||||
scrollPosition = scrollExt.scrollPosition;
|
||||
scrollExt.apply = false;
|
||||
}
|
||||
|
||||
scrollExt.position = position;
|
||||
|
||||
scrollExt.scrollPosition = scrollPosition;
|
||||
scrollExt.visibleRect = scrollExt.viewRect = viewRect;
|
||||
|
||||
var rect = scrollExt.visibleRect;
|
||||
rect.width = position.width;
|
||||
rect.height = position.height;
|
||||
|
||||
ScrollStack.Push(scrollViewState);
|
||||
|
||||
Rect screenRect = new Rect(position.x, position.y, position.width, position.height);
|
||||
EventType type = Event.current.type;
|
||||
if (type != EventType.Layout)
|
||||
{
|
||||
if (type != EventType.Used)
|
||||
{
|
||||
bool flag = alwaysShowVertical;
|
||||
bool flag2 = alwaysShowHorizontal;
|
||||
if (flag2 || viewRect.width > screenRect.width)
|
||||
{
|
||||
rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
|
||||
screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
flag2 = true;
|
||||
}
|
||||
if (flag || viewRect.height > screenRect.height)
|
||||
{
|
||||
rect.width = position.width - verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left;
|
||||
|
||||
screenRect.width -= verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left;
|
||||
flag = true;
|
||||
if (!flag2 && viewRect.width > screenRect.width)
|
||||
{
|
||||
rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top;
|
||||
flag2 = true;
|
||||
}
|
||||
}
|
||||
if (Event.current.type == EventType.Repaint && background != GUIStyle.none)
|
||||
{
|
||||
background.Draw(position, position.Contains(Event.current.mousePosition), false, flag2 && flag, false);
|
||||
}
|
||||
if (flag2 && horizontalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.x = HorizontalScroll(
|
||||
new Rect(
|
||||
position.x,
|
||||
position.yMax - horizontalScrollbar.fixedHeight,
|
||||
screenRect.width,
|
||||
horizontalScrollbar.fixedHeight),
|
||||
scrollPosition.x,
|
||||
Mathf.Min(screenRect.width, viewRect.width),
|
||||
0f,
|
||||
viewRect.width,
|
||||
horizontalScrollbar
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
scrollPosition.x = ((horizontalScrollbar == GUIStyle.none)
|
||||
? Mathf.Clamp(scrollPosition.x, 0f, Mathf.Max(viewRect.width - position.width, 0f))
|
||||
: 0f);
|
||||
}
|
||||
if (flag && verticalScrollbar != GUIStyle.none)
|
||||
{
|
||||
scrollPosition.y = VerticalScroll(
|
||||
new Rect(
|
||||
screenRect.xMax + (float)verticalScrollbar.margin.left,
|
||||
screenRect.y,
|
||||
verticalScrollbar.fixedWidth,
|
||||
screenRect.height),
|
||||
scrollPosition.y,
|
||||
Mathf.Min(screenRect.height, viewRect.height),
|
||||
0f,
|
||||
viewRect.height,
|
||||
verticalScrollbar
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
scrollPosition.y = ((verticalScrollbar == GUIStyle.none)
|
||||
? Mathf.Clamp(scrollPosition.y, 0f, Mathf.Max(viewRect.height - position.height, 0f))
|
||||
: 0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive);
|
||||
}
|
||||
GUIClip.Push(screenRect,
|
||||
new Vector2(
|
||||
Mathf.Round(-scrollPosition.x - viewRect.x),
|
||||
Mathf.Round(-scrollPosition.y - viewRect.y)),
|
||||
Vector2.zero,
|
||||
false
|
||||
);
|
||||
|
||||
return scrollPosition;
|
||||
}
|
||||
|
||||
public static float HorizontalScroll(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle style)
|
||||
{
|
||||
return Scroller(position, value, size, leftValue, rightValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "leftbutton"),
|
||||
GUI.skin.GetStyle(style.name + "rightbutton"),
|
||||
true);
|
||||
}
|
||||
|
||||
public static float VerticalScroll(Rect position, float value, float size, float topValue, float bottomValue, GUIStyle style)
|
||||
{
|
||||
return Scroller(position, value, size, topValue, bottomValue, style,
|
||||
GUI.skin.GetStyle(style.name + "thumb"),
|
||||
GUI.skin.GetStyle(style.name + "upbutton"),
|
||||
GUI.skin.GetStyle(style.name + "downbutton"),
|
||||
false);
|
||||
}
|
||||
|
||||
private static float Scroller(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle slider,
|
||||
GUIStyle thumb, GUIStyle leftButton, GUIStyle rightButton, bool horiz)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position);
|
||||
Rect position2;
|
||||
Rect rect;
|
||||
Rect rect2;
|
||||
if (horiz)
|
||||
{
|
||||
position2 = new Rect(position.x + leftButton.fixedWidth,
|
||||
position.y,
|
||||
position.width - leftButton.fixedWidth - rightButton.fixedWidth,
|
||||
position.height);
|
||||
|
||||
rect = new Rect(position.x, position.y, leftButton.fixedWidth, position.height);
|
||||
rect2 = new Rect(position.xMax - rightButton.fixedWidth, position.y, rightButton.fixedWidth, position.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
position2 = new Rect(position.x,
|
||||
position.y + leftButton.fixedHeight,
|
||||
position.width,
|
||||
position.height - leftButton.fixedHeight - rightButton.fixedHeight);
|
||||
|
||||
rect = new Rect(position.x, position.y, position.width, leftButton.fixedHeight);
|
||||
rect2 = new Rect(position.x, position.yMax - rightButton.fixedHeight, position.width, rightButton.fixedHeight);
|
||||
}
|
||||
|
||||
value = Slider(position2, value, size, leftValue, rightValue, slider, thumb, horiz, controlID);
|
||||
|
||||
bool flag = Event.current.type == EventType.MouseUp;
|
||||
if (ScrollerRepeatButton(controlID, rect, leftButton))
|
||||
{
|
||||
value -= 10f * ((leftValue >= rightValue) ? -1f : 1f);
|
||||
}
|
||||
if (ScrollerRepeatButton(controlID, rect2, rightButton))
|
||||
{
|
||||
value += 10f * ((leftValue >= rightValue) ? -1f : 1f);
|
||||
}
|
||||
if (flag && Event.current.type == EventType.Used)
|
||||
{
|
||||
s_ScrollControlId = 0;
|
||||
}
|
||||
if (leftValue < rightValue)
|
||||
{
|
||||
value = Mathf.Clamp(value, leftValue, rightValue - size);
|
||||
}
|
||||
else
|
||||
{
|
||||
value = Mathf.Clamp(value, rightValue, leftValue - size);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public static float Slider(Rect position, float value, float size, float start, float end, GUIStyle slider,
|
||||
GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
if (id == 0)
|
||||
{
|
||||
id = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position);
|
||||
}
|
||||
var sliderHandler = new Internal_SliderHandler(position, value, size, start, end, slider, thumb, horiz, id);
|
||||
return sliderHandler.Handle();
|
||||
}
|
||||
|
||||
private static bool ScrollerRepeatButton(int scrollerID, Rect rect, GUIStyle style)
|
||||
{
|
||||
bool result = false;
|
||||
if (GUI.DoRepeatButton(rect, GUIContent.none, style, FocusType.Passive))
|
||||
{
|
||||
bool flag = s_ScrollControlId != scrollerID;
|
||||
s_ScrollControlId = scrollerID;
|
||||
|
||||
if (flag)
|
||||
{
|
||||
result = true;
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
}
|
||||
else if (DateTime.Now >= nextScrollStepTime)
|
||||
{
|
||||
result = true;
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
}
|
||||
if (Event.current.type == EventType.Repaint)
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region Extensions
|
||||
|
||||
public static class Extensions
|
||||
{
|
||||
public static Rect Unstripped_GetLast(this GUILayoutGroup group)
|
||||
{
|
||||
Rect result;
|
||||
if (group.m_Cursor > 0 && group.m_Cursor <= group.entries.Count)
|
||||
{
|
||||
GUILayoutEntry guilayoutEntry = group.entries[group.m_Cursor - 1];
|
||||
result = guilayoutEntry.rect;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = GUILayoutEntry.kDummyRect;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
#endif
|
@ -1,34 +1,17 @@
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnityEngine;
|
||||
using Explorer.UnstripInternals;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class LayoutUtilityUnstrip
|
||||
public class Internal_LayoutUtility
|
||||
{
|
||||
#if CPP
|
||||
public static Rect GetRect(float width, float height) { return DoGetRect(width, width, height, height, GUIStyle.none, null); }
|
||||
public static Rect GetRect(float width, float height, GUIStyle style) { return DoGetRect(width, width, height, height, style, null); }
|
||||
public static Rect GetRect(float width, float height, params GUILayoutOption[] options) { return DoGetRect(width, width, height, height, GUIStyle.none, options); }
|
||||
// Reserve layout space for a rectangle with a fixed content area.
|
||||
public static Rect GetRect(float width, float height, GUIStyle style, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(width, width, height, height, style, options); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, null); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, null); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, options); }
|
||||
// Reserve layout space for a flexible rect.
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, options); }
|
||||
static Rect DoGetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Layout:
|
||||
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(minWidth, maxWidth, minHeight, maxHeight, style, options));
|
||||
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(width, width, height, height, style, options));
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
case EventType.Used:
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
@ -36,14 +19,14 @@ namespace Explorer
|
||||
return GUILayoutUtility.current.topLevel.GetNext().rect;
|
||||
}
|
||||
}
|
||||
public static Rect GetRect(GUIContent content, GUIStyle style) { return DoGetRect(content, style, null); }
|
||||
// Reserve layout space for a rectangle for displaying some contents with a specific style.
|
||||
public static Rect GetRect(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoGetRect(content, style, options); }
|
||||
|
||||
public static Rect GetRect(GUIContent content, GUIStyle style, params GUILayoutOption[] options)
|
||||
{
|
||||
return DoGetRect(content, style, options);
|
||||
}
|
||||
|
||||
static Rect DoGetRect(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Layout:
|
||||
@ -96,7 +79,7 @@ namespace Explorer
|
||||
Rect last;
|
||||
if (type != EventType.Layout && type != EventType.Used)
|
||||
{
|
||||
last = GUILayoutUtility.current.topLevel.GetLastUnstripped();
|
||||
last = GUILayoutUtility.current.topLevel.Unstripped_GetLast();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -104,11 +87,6 @@ namespace Explorer
|
||||
}
|
||||
return last;
|
||||
}
|
||||
#else
|
||||
public static Rect GetLastRect()
|
||||
{
|
||||
return GUILayoutUtility.GetLastRect();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -5,7 +5,7 @@ using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ScrollViewStateUnstrip
|
||||
public class Internal_ScrollViewState
|
||||
{
|
||||
public Rect position;
|
||||
public Rect visibleRect;
|
||||
@ -13,18 +13,17 @@ namespace Explorer
|
||||
public Vector2 scrollPosition;
|
||||
public bool apply;
|
||||
|
||||
public static Dictionary<IntPtr, ScrollViewStateUnstrip> Dict = new Dictionary<IntPtr, ScrollViewStateUnstrip>();
|
||||
public static Dictionary<IntPtr, Internal_ScrollViewState> Dict = new Dictionary<IntPtr, Internal_ScrollViewState>();
|
||||
|
||||
public static ScrollViewStateUnstrip FromPointer(IntPtr ptr)
|
||||
public static Internal_ScrollViewState FromPointer(IntPtr ptr)
|
||||
{
|
||||
if (!Dict.ContainsKey(ptr))
|
||||
{
|
||||
Dict.Add(ptr, new ScrollViewStateUnstrip());
|
||||
Dict.Add(ptr, new Internal_ScrollViewState());
|
||||
}
|
||||
|
||||
return Dict[ptr];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -2,11 +2,53 @@
|
||||
using System;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using Explorer.UnstripInternals;
|
||||
using Il2CppSystem.Reflection;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public struct SliderHandlerUnstrip
|
||||
public struct Internal_SliderHandler
|
||||
{
|
||||
public static int ScrollTroughSide
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!m_getScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GUI.scrollTroughSide;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_getScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return m_manualScrollTrough;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!m_setScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
GUI.scrollTroughSide = value;
|
||||
return;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_setScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
m_manualScrollTrough = value;
|
||||
}
|
||||
}
|
||||
private static bool m_getScrollTroughSideFailed;
|
||||
private static bool m_setScrollTroughSideFailed;
|
||||
private static int m_manualScrollTrough;
|
||||
|
||||
|
||||
private readonly Rect position;
|
||||
private readonly float currentValue;
|
||||
private readonly float size;
|
||||
@ -17,7 +59,8 @@ namespace Explorer
|
||||
private readonly bool horiz;
|
||||
private readonly int id;
|
||||
|
||||
public SliderHandlerUnstrip(Rect position, float currentValue, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
public Internal_SliderHandler(Rect position, float currentValue, float size, float start,
|
||||
float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
this.position = position;
|
||||
this.currentValue = currentValue;
|
||||
@ -64,7 +107,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.scrollTroughSide = 0;
|
||||
ScrollTroughSide = 0;
|
||||
GUIUtility.hotControl = this.id;
|
||||
this.CurrentEvent().Use();
|
||||
if (this.ThumbSelectionRect().Contains(this.CurrentEvent().mousePosition))
|
||||
@ -77,9 +120,10 @@ namespace Explorer
|
||||
GUI.changed = true;
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
this.SliderState().isDragging = false;
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
GUI.scrollTroughSide = this.CurrentScrollTroughSide();
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
ext.isDragging = false;
|
||||
Internal.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
ScrollTroughSide = this.CurrentScrollTroughSide();
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
else
|
||||
@ -102,8 +146,8 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
SliderState sliderState = this.SliderState();
|
||||
if (!sliderState.isDragging)
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
if (!ext.isDragging)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
@ -111,8 +155,8 @@ namespace Explorer
|
||||
{
|
||||
GUI.changed = true;
|
||||
this.CurrentEvent().Use();
|
||||
float num = this.MousePosition() - sliderState.dragStartPos;
|
||||
float value = sliderState.dragStartValue + num / this.ValuesPerPixel();
|
||||
float num = this.MousePosition() - ext.dragStartPos;
|
||||
float value = ext.dragStartValue + num / this.ValuesPerPixel();
|
||||
result = this.Clamp(value);
|
||||
}
|
||||
}
|
||||
@ -143,7 +187,7 @@ namespace Explorer
|
||||
}
|
||||
else if (this.ThumbRect().Contains(this.CurrentEvent().mousePosition))
|
||||
{
|
||||
if (GUI.scrollTroughSide != 0)
|
||||
if (ScrollTroughSide != 0)
|
||||
{
|
||||
GUIUtility.hotControl = 0;
|
||||
}
|
||||
@ -152,20 +196,20 @@ namespace Explorer
|
||||
else
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
if (DateTime.Now < GUIUnstrip.nextScrollStepTime)
|
||||
if (DateTime.Now < Internal.nextScrollStepTime)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else if (this.CurrentScrollTroughSide() != GUI.scrollTroughSide)
|
||||
else if (this.CurrentScrollTroughSide() != ScrollTroughSide)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
Internal.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
this.SliderState().isDragging = false;
|
||||
Internal_SliderState.FromPointer(GetSliderState().Pointer).isDragging = false;
|
||||
GUI.changed = true;
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
@ -261,15 +305,15 @@ namespace Explorer
|
||||
|
||||
private void StartDraggingWithValue(float dragStartValue)
|
||||
{
|
||||
SliderState sliderState = this.SliderState();
|
||||
sliderState.dragStartPos = this.MousePosition();
|
||||
sliderState.dragStartValue = dragStartValue;
|
||||
sliderState.isDragging = true;
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
ext.dragStartPos = this.MousePosition();
|
||||
ext.dragStartValue = dragStartValue;
|
||||
ext.isDragging = true;
|
||||
}
|
||||
|
||||
private SliderState SliderState()
|
||||
private SliderState GetSliderState()
|
||||
{
|
||||
return (SliderState)GUIUtility.GetStateObject(Il2CppType.Of<SliderState>(), this.id).TryCast<SliderState>();
|
||||
return GUIUtility.GetStateObject(Il2CppType.Of<SliderState>(), this.id).TryCast<SliderState>();
|
||||
}
|
||||
|
||||
private Rect ThumbRect()
|
26
src/UnstripFixes/Internal_SliderState.cs
Normal file
26
src/UnstripFixes/Internal_SliderState.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Internal_SliderState
|
||||
{
|
||||
public float dragStartPos;
|
||||
public float dragStartValue;
|
||||
public bool isDragging;
|
||||
|
||||
public static Dictionary<IntPtr, Internal_SliderState> Dict = new Dictionary<IntPtr, Internal_SliderState>();
|
||||
|
||||
public static Internal_SliderState FromPointer(IntPtr ptr)
|
||||
{
|
||||
if (!Dict.ContainsKey(ptr))
|
||||
{
|
||||
Dict.Add(ptr, new Internal_SliderState());
|
||||
}
|
||||
|
||||
return Dict[ptr];
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
#if CPP
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public static class UnstripExtensions
|
||||
{
|
||||
public static Rect GetLastUnstripped(this GUILayoutGroup group)
|
||||
{
|
||||
Rect result;
|
||||
if (group.m_Cursor > 0 && group.m_Cursor <= group.entries.Count)
|
||||
{
|
||||
GUILayoutEntry guilayoutEntry = group.entries[group.m_Cursor - 1];
|
||||
result = guilayoutEntry.rect;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = GUILayoutEntry.kDummyRect;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user