mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-23 00:52:31 +08:00
Compare commits
29 Commits
Author | SHA1 | Date | |
---|---|---|---|
4263cef26a | |||
626e680510 | |||
7c85969085 | |||
1fce3465c2 | |||
8949e3dc7d | |||
4280a071f6 | |||
48ed78ec36 | |||
3c964cfef9 | |||
184b037523 | |||
a49a918790 | |||
e3a58bf675 | |||
cc29dbda30 | |||
bc0ad5eab6 | |||
bdf86a7448 | |||
968546d43c | |||
680556d74e | |||
f490203b10 | |||
39d9585f1d | |||
2d414e544b | |||
513fcaa534 | |||
b41f7211e5 | |||
dd6cce1df1 | |||
ad54d2c76b | |||
867370ccee | |||
35eb78ca5d | |||
f1c3771c24 | |||
b012e2305c | |||
e309821743 | |||
56bedc9c6b |
128
README.md
128
README.md
@ -12,117 +12,82 @@
|
||||
<img src="https://img.shields.io/github/downloads/sinai-dev/Explorer/total.svg" />
|
||||
</p>
|
||||
|
||||
- [Releases](#releases)
|
||||
- [Features](#features)
|
||||
- [How to install](#how-to-install)
|
||||
- [Mod Config](#mod-config)
|
||||
- [Mouse Control](#mouse-control)
|
||||
- [Building](#building)
|
||||
- [Credits](#credits)
|
||||
|
||||
## Releases
|
||||
|
||||
| Mod Loader | Il2Cpp | Mono |
|
||||
| ----------- | ------ | ---- |
|
||||
| [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) |
|
||||
| [BepInEx](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) |
|
||||
|
||||
<b>Il2Cpp Issues:</b>
|
||||
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full debug log please).
|
||||
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
|
||||
* Scrolling with mouse wheel in the Explorer menu may not work on all games at the moment.
|
||||
|
||||
## Features
|
||||
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/sinai-dev/Explorer/master/overview.png">
|
||||
</p>
|
||||
|
||||
- [Current status](#current-status)
|
||||
- [How to install](#how-to-install)
|
||||
- [How to use](#how-to-use)
|
||||
- [Mod Config](#mod-config)
|
||||
- [Features](#features)
|
||||
- [Mouse Control](#mouse-control)
|
||||
- [Building](#building)
|
||||
- [Credits](#credits)
|
||||
|
||||
## Current status
|
||||
|
||||
| Mod Loader | Il2Cpp | Mono | Mono (.NET 3.5) |
|
||||
| ----------- | ------ | ---- | ----|
|
||||
| [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.NET35.zip) |
|
||||
| [BepInEx](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.NET35.zip) |
|
||||
|
||||
<b>IL2CPP Issues:</b>
|
||||
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
|
||||
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full MelonLoader log please).
|
||||
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
|
||||
* Scrolling with mouse wheel in the Explorer menu may not work on all games at the moment.
|
||||
* <b>Scene Explorer</b>: Simple menu to traverse the Transform heirarchy of the scene.
|
||||
* <b>GameObject Inspector</b>: Various helpful tools to see and manipulate the GameObject, similar to what you can do in the Editor.
|
||||
* <b>Reflection Inspector</b>: Inspect Properties and Fields. Can also set primitive values and evaluate primitive methods.
|
||||
* <b>Search</b>: Search for UnityEngine.Objects with various filters, or use the helpers for static Instances and Classes.
|
||||
* <b>C# Console</b>: Interactive console for evaluating C# methods on the fly, with some basic helpers.
|
||||
* <b>Inspect-under-mouse</b>: Hover over an object with a collider and inspect it by clicking on it.
|
||||
|
||||
## How to install
|
||||
|
||||
### MelonLoader
|
||||
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
|
||||
|
||||
1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from above.
|
||||
1. Download the relevant release from above.
|
||||
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` should be directly in the `Mods\` folder.
|
||||
|
||||
### BepInEx
|
||||
Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
|
||||
|
||||
1. Download the relevant <b>Explorer_BepInEx_.zip</b> from above.
|
||||
1. Download the relevant release from above.
|
||||
2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx.
|
||||
3. Make sure it's not in a sub-folder, `Explorer.dll` should be directly in the `plugins\` folder.
|
||||
|
||||
## How to use
|
||||
|
||||
* Press F7 to show or hide the menu.
|
||||
* Use the Scene Explorer or the Object Search to start Exploring, or the C# Console to test some code.
|
||||
* See below for more specific details.
|
||||
|
||||
### Mod Config
|
||||
## Mod Config
|
||||
|
||||
There is a simple Mod Config for the Explorer. You can access the settings via the "Options" page of the main menu.
|
||||
|
||||
`Main Menu Toggle` (KeyCode)
|
||||
* Sets the keybinding for the Main Menu toggle (show/hide all Explorer windows)
|
||||
`Main Menu Toggle` (KeyCode) | Default: `F7`
|
||||
* See [this article](https://docs.unity3d.com/ScriptReference/KeyCode.html) for a full list of all accepted KeyCodes.
|
||||
* Default: `F7`
|
||||
|
||||
`Default Window Size` (Vector2)
|
||||
`Default Window Size` (Vector2) | Default: `x: 550, y: 700`
|
||||
* Sets the default width and height for all Explorer windows when created.
|
||||
* `x` is width, `y` is height.
|
||||
* Default: `<x>550</x> <y>700</y>`
|
||||
|
||||
`Default Items per Page` (Int)
|
||||
`Default Items per Page` (int) | Default: `20`
|
||||
* Sets the default items per page when viewing lists or search results.
|
||||
* Default: `20`
|
||||
|
||||
## Features
|
||||
`Enable Bitwise Editing` (bool) | Default: `false`
|
||||
* Whether or not to show the Bitwise Editing helper when inspecting integers
|
||||
|
||||
### Scene Explorer
|
||||
`Enable Tab View` (bool) | Default: `true`
|
||||
* Whether or not all inspector windows a grouped into a single window with tabs.
|
||||
|
||||
* A simple menu which allows you to traverse the Transform heirarchy of the scene.
|
||||
* Click on a GameObject to set it as the current path, or <b>Inspect</b> it to send it to an Inspector Window.
|
||||
`Default Output Path` (string) | Default: `Mods\Explorer`
|
||||
* Where output is generated to, by default (for Texture PNG saving, etc).
|
||||
|
||||
### Inspectors
|
||||
## Mouse Control
|
||||
|
||||
Explorer has two main inspector modes: <b>GameObject Inspector</b>, and <b>Reflection Inspector</b>.
|
||||
Explorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). Explorer also attempts to prevent clicking-through onto the game behind the Explorer menu.
|
||||
|
||||
<b>Tips:</b>
|
||||
* When in Tab View, GameObjects are denoted by a [G] prefix, and Reflection objects are denoted by a [R] prefix.
|
||||
* Hold <b>Left Shift</b> when you click the Inspect button to force Reflection mode for GameObjects and Transforms.
|
||||
|
||||
### GameObject Inspector
|
||||
|
||||
* Allows you to see the children and components on a GameObject.
|
||||
* Can use some basic GameObject Controls such as translating and rotating the object, destroy it, clone it, etc.
|
||||
|
||||
### Reflection Inspector
|
||||
|
||||
* The Reflection Inspector is used for all other supported objects.
|
||||
* Allows you to inspect Properties, Fields and basic Methods, as well as set primitive values and evaluate primitive methods.
|
||||
* Can search and filter members for the ones you are interested in.
|
||||
|
||||
### Object Search
|
||||
|
||||
* You can search for an `UnityEngine.Object` with the Object Search feature.
|
||||
* Filter by name, type, etc.
|
||||
* For GameObjects and Transforms you can filter which scene they are found in too.
|
||||
|
||||
### C# console
|
||||
|
||||
* A simple C# console, allows you to execute a method body on the fly.
|
||||
|
||||
### Inspect-under-mouse
|
||||
|
||||
* Press Shift+RMB (Right Mouse Button) while the Explorer menu is open to begin Inspect-Under-Mouse.
|
||||
* Hover over your desired object, if you see the name appear then you can click on it to inspect it.
|
||||
* Only objects with Colliders are supported.
|
||||
|
||||
### Mouse Control
|
||||
|
||||
Explorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). However, you may also want to prevent the mouse clicking-through onto the game behind Explorer, this is possible but it requires specific patches for that game.
|
||||
If you need more mouse control:
|
||||
|
||||
* For VRChat, use [VRCExplorerMouseControl](https://github.com/sinai-dev/VRCExplorerMouseControl)
|
||||
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
|
||||
@ -133,8 +98,9 @@ For example:
|
||||
using Explorer;
|
||||
using Harmony; // or 'using HarmonyLib;' for BepInEx
|
||||
// ...
|
||||
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
|
||||
public class MenuClass_CursorUpdate
|
||||
// You will need to figure out the relevant Class and Method for your game using dnSpy.
|
||||
[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update))]
|
||||
public class InputManager_Update
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
public static bool Prefix()
|
||||
@ -147,7 +113,7 @@ public class MenuClass_CursorUpdate
|
||||
|
||||
## Building
|
||||
|
||||
If you'd like to build this yourself, you will need to have installed BepInEx and/or MelonLoader for at least one Unity game. If you want to build all 6 versions, you will need at least one Il2Cpp and one Mono game, with BepInEx and MelonLoader installed for both.
|
||||
If you'd like to build this yourself, you will need to have installed BepInEx and/or MelonLoader for at least one Unity game. If you want to build all 4 versions, you will need at least one Il2Cpp and one Mono game, with BepInEx and MelonLoader installed for both.
|
||||
|
||||
1. Install MelonLoader or BepInEx for your game.
|
||||
2. Open the `src\Explorer.csproj` file in a text editor.
|
||||
|
Binary file not shown.
BIN
lib/mcs.dll
BIN
lib/mcs.dll
Binary file not shown.
BIN
overview.png
BIN
overview.png
Binary file not shown.
Before Width: | Height: | Size: 479 KiB After Width: | Height: | Size: 392 KiB |
26
src/CacheObject/CacheEnumerated.cs
Normal file
26
src/CacheObject/CacheEnumerated.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.UI;
|
||||
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheEnumerated : CacheObjectBase
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public IList RefIList { get; set; }
|
||||
public InteractiveEnumerable ParentEnumeration { get; set; }
|
||||
|
||||
public override bool CanWrite => RefIList != null && ParentEnumeration.OwnerCacheObject.CanWrite;
|
||||
|
||||
public override void SetValue()
|
||||
{
|
||||
RefIList[Index] = IValue.Value;
|
||||
ParentEnumeration.Value = RefIList;
|
||||
|
||||
ParentEnumeration.OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
76
src/CacheObject/CacheFactory.cs
Normal file
76
src/CacheObject/CacheFactory.cs
Normal file
@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using Explorer.CacheObject;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public static class CacheFactory
|
||||
{
|
||||
public static CacheObjectBase GetCacheObject(object obj)
|
||||
{
|
||||
if (obj == null) return null;
|
||||
|
||||
return GetCacheObject(obj, ReflectionHelpers.GetActualType(obj));
|
||||
}
|
||||
|
||||
public static CacheObjectBase GetCacheObject(object obj, Type type)
|
||||
{
|
||||
var ret = new CacheObjectBase();
|
||||
ret.Init(obj, type);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static CacheMember GetCacheObject(MemberInfo member, object declaringInstance)
|
||||
{
|
||||
CacheMember ret;
|
||||
|
||||
if (member is MethodInfo mi && CanProcessArgs(mi.GetParameters()))
|
||||
{
|
||||
ret = new CacheMethod();
|
||||
ret.InitMember(mi, declaringInstance);
|
||||
}
|
||||
else if (member is PropertyInfo pi && CanProcessArgs(pi.GetIndexParameters()))
|
||||
{
|
||||
ret = new CacheProperty();
|
||||
ret.InitMember(pi, declaringInstance);
|
||||
}
|
||||
else if (member is FieldInfo fi)
|
||||
{
|
||||
ret = new CacheField();
|
||||
ret.InitMember(fi, declaringInstance);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static bool CanProcessArgs(ParameterInfo[] parameters)
|
||||
{
|
||||
foreach (var param in parameters)
|
||||
{
|
||||
var pType = param.ParameterType;
|
||||
|
||||
if (pType.IsByRef && pType.HasElementType)
|
||||
{
|
||||
pType = pType.GetElementType();
|
||||
}
|
||||
|
||||
if (pType.IsPrimitive || pType == typeof(string))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
54
src/CacheObject/CacheField.cs
Normal file
54
src/CacheObject/CacheField.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using Explorer.UI;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheField : CacheMember
|
||||
{
|
||||
public override bool IsStatic => (MemInfo as FieldInfo).IsStatic;
|
||||
|
||||
public override void InitMember(MemberInfo member, object declaringInstance)
|
||||
{
|
||||
base.InitMember(member, declaringInstance);
|
||||
|
||||
base.Init(null, (member as FieldInfo).FieldType);
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
if (IValue is InteractiveDictionary iDict)
|
||||
{
|
||||
if (!iDict.EnsureDictionaryIsSupported())
|
||||
{
|
||||
ReflectionException = "Not supported due to TypeInitializationException";
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var fi = MemInfo as FieldInfo;
|
||||
IValue.Value = fi.GetValue(fi.IsStatic ? null : DeclaringInstance);
|
||||
|
||||
base.UpdateValue();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ReflectionException = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetValue()
|
||||
{
|
||||
var fi = MemInfo as FieldInfo;
|
||||
fi.SetValue(fi.IsStatic ? null : DeclaringInstance, IValue.Value);
|
||||
}
|
||||
}
|
||||
}
|
226
src/CacheObject/CacheMember.cs
Normal file
226
src/CacheObject/CacheMember.cs
Normal file
@ -0,0 +1,226 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI;
|
||||
using Explorer.UI.Shared;
|
||||
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheMember : CacheObjectBase
|
||||
{
|
||||
public MemberInfo MemInfo { get; set; }
|
||||
public Type DeclaringType { get; set; }
|
||||
public object DeclaringInstance { get; set; }
|
||||
|
||||
public virtual bool IsStatic { get; private set; }
|
||||
|
||||
public override bool HasParameters => m_arguments != null && m_arguments.Length > 0;
|
||||
public override bool IsMember => true;
|
||||
|
||||
public string RichTextName => m_richTextName ?? GetRichTextName();
|
||||
private string m_richTextName;
|
||||
|
||||
public override bool CanWrite => m_canWrite ?? GetCanWrite();
|
||||
private bool? m_canWrite;
|
||||
|
||||
public string ReflectionException { get; set; }
|
||||
|
||||
public bool m_evaluated = false;
|
||||
public bool m_isEvaluating;
|
||||
public ParameterInfo[] m_arguments = new ParameterInfo[0];
|
||||
public string[] m_argumentInput = new string[0];
|
||||
|
||||
public virtual void InitMember(MemberInfo member, object declaringInstance)
|
||||
{
|
||||
MemInfo = member;
|
||||
DeclaringInstance = declaringInstance;
|
||||
DeclaringType = member.DeclaringType;
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
}
|
||||
|
||||
public override void SetValue()
|
||||
{
|
||||
// ...
|
||||
}
|
||||
|
||||
public object[] ParseArguments()
|
||||
{
|
||||
if (m_arguments.Length < 1)
|
||||
{
|
||||
return new object[0];
|
||||
}
|
||||
|
||||
var parsedArgs = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type.IsByRef)
|
||||
{
|
||||
type = type.GetElementType();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
var arg = type.GetMethod("Parse", new Type[] { typeof(string) })
|
||||
.Invoke(null, new object[] { input });
|
||||
|
||||
parsedArgs.Add(arg);
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No input, see if there is a default value.
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try add a null arg I guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
return parsedArgs.ToArray();
|
||||
}
|
||||
|
||||
public static bool HasDefaultValue(ParameterInfo arg) => arg.DefaultValue != DBNull.Value;
|
||||
|
||||
public void DrawArgsInput()
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
for (int i = 0; i < this.m_arguments.Length; i++)
|
||||
{
|
||||
var name = this.m_arguments[i].Name;
|
||||
var input = this.m_argumentInput[i];
|
||||
var type = this.m_arguments[i].ParameterType.Name;
|
||||
|
||||
var label = $"<color={Syntax.Class_Instance}>{type}</color> ";
|
||||
label += $"<color={Syntax.Local}>{name}</color>";
|
||||
if (HasDefaultValue(this.m_arguments[i]))
|
||||
{
|
||||
label = $"<i>[{label} = {this.m_arguments[i].DefaultValue ?? "null"}]</i>";
|
||||
}
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
GUILayout.Label(label, new GUILayoutOption[] { GUIHelper.ExpandWidth(false) });
|
||||
this.m_argumentInput[i] = GUIHelper.TextField(input, new GUILayoutOption[] { GUIHelper.ExpandWidth(true) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
private bool GetCanWrite()
|
||||
{
|
||||
if (MemInfo is FieldInfo fi)
|
||||
m_canWrite = !(fi.IsLiteral && !fi.IsInitOnly);
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
m_canWrite = pi.CanWrite;
|
||||
else
|
||||
m_canWrite = false;
|
||||
|
||||
return (bool)m_canWrite;
|
||||
}
|
||||
|
||||
private string GetRichTextName()
|
||||
{
|
||||
string memberColor = "";
|
||||
bool isStatic = false;
|
||||
|
||||
if (MemInfo is FieldInfo fi)
|
||||
{
|
||||
if (fi.IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = Syntax.Field_Static;
|
||||
}
|
||||
else
|
||||
memberColor = Syntax.Field_Instance;
|
||||
}
|
||||
else if (MemInfo is MethodInfo mi)
|
||||
{
|
||||
if (mi.IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = Syntax.Method_Static;
|
||||
}
|
||||
else
|
||||
memberColor = Syntax.Method_Instance;
|
||||
}
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
{
|
||||
if (pi.GetAccessors()[0].IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = Syntax.Prop_Static;
|
||||
}
|
||||
else
|
||||
memberColor = Syntax.Prop_Instance;
|
||||
}
|
||||
|
||||
string classColor;
|
||||
if (MemInfo.DeclaringType.IsValueType)
|
||||
{
|
||||
classColor = Syntax.StructGreen;
|
||||
}
|
||||
else if (MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed)
|
||||
{
|
||||
classColor = Syntax.Class_Static;
|
||||
}
|
||||
else
|
||||
{
|
||||
classColor = Syntax.Class_Instance;
|
||||
}
|
||||
|
||||
m_richTextName = $"<color={classColor}>{MemInfo.DeclaringType.Name}</color>.";
|
||||
if (isStatic) m_richTextName += "<i>";
|
||||
m_richTextName += $"<color={memberColor}>{MemInfo.Name}</color>";
|
||||
if (isStatic) m_richTextName += "</i>";
|
||||
|
||||
// generic method args
|
||||
if (this is CacheMethod cm && cm.GenericArgs.Length > 0)
|
||||
{
|
||||
m_richTextName += "<";
|
||||
|
||||
var args = "";
|
||||
for (int i = 0; i < cm.GenericArgs.Length; i++)
|
||||
{
|
||||
if (args != "") args += ", ";
|
||||
args += $"<color={Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>";
|
||||
}
|
||||
m_richTextName += args;
|
||||
|
||||
m_richTextName += ">";
|
||||
}
|
||||
|
||||
return m_richTextName;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,23 +3,29 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheMethod : CacheObjectBase
|
||||
public class CacheMethod : CacheMember
|
||||
{
|
||||
private CacheObjectBase m_cachedReturnValue;
|
||||
|
||||
public override bool HasParameters => base.HasParameters || GenericArgs.Length > 0;
|
||||
|
||||
public override bool IsStatic => (MemInfo as MethodInfo).IsStatic;
|
||||
|
||||
public Type[] GenericArgs { get; private set; }
|
||||
public Type[][] GenericConstraints { get; private set; }
|
||||
|
||||
public string[] GenericArgInput = new string[0];
|
||||
|
||||
public override void Init()
|
||||
public override void InitMember(MemberInfo member, object declaringInstance)
|
||||
{
|
||||
var mi = (MemInfo as MethodInfo);
|
||||
base.InitMember(member, declaringInstance);
|
||||
|
||||
var mi = MemInfo as MethodInfo;
|
||||
GenericArgs = mi.GetGenericArguments();
|
||||
|
||||
GenericConstraints = GenericArgs.Select(x => x.GetGenericParameterConstraints())
|
||||
@ -27,12 +33,15 @@ namespace Explorer
|
||||
|
||||
GenericArgInput = new string[GenericArgs.Length];
|
||||
|
||||
ValueType = mi.ReturnType;
|
||||
m_arguments = mi.GetParameters();
|
||||
m_argumentInput = new string[m_arguments.Length];
|
||||
|
||||
base.Init(null, mi.ReturnType);
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
//base.UpdateValue();
|
||||
// CacheMethod cannot UpdateValue directly. Need to Evaluate.
|
||||
}
|
||||
|
||||
public void Evaluate()
|
||||
@ -64,7 +73,8 @@ namespace Explorer
|
||||
|
||||
if (ret != null)
|
||||
{
|
||||
m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
||||
//m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
||||
m_cachedReturnValue = CacheFactory.GetCacheObject(ret);
|
||||
m_cachedReturnValue.UpdateValue();
|
||||
}
|
||||
else
|
||||
@ -91,11 +101,11 @@ namespace Explorer
|
||||
{
|
||||
foreach (var constraint in GenericConstraints[i].Where(x => x != null))
|
||||
{
|
||||
if (!constraint.IsAssignableFrom(t))
|
||||
{
|
||||
if (!constraint.IsAssignableFrom(t))
|
||||
{
|
||||
ExplorerCore.LogWarning($"Generic argument #{i}, '{input}' is not assignable from the constraint '{constraint}'!");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
list.Add(t);
|
||||
@ -117,15 +127,20 @@ namespace Explorer
|
||||
|
||||
// ==== GUI DRAW ====
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
//public override void Draw(Rect window, float width)
|
||||
//{
|
||||
// base.Draw(window, width);
|
||||
//}
|
||||
|
||||
public void DrawValue(Rect window, float width)
|
||||
{
|
||||
string typeLabel = $"<color={UIStyles.Syntax.Class_Instance}>{ValueType.FullName}</color>";
|
||||
string typeLabel = $"<color={Syntax.Class_Instance}>{IValue.ValueType.FullName}</color>";
|
||||
|
||||
if (m_evaluated)
|
||||
{
|
||||
if (m_cachedReturnValue != null)
|
||||
{
|
||||
m_cachedReturnValue.DrawValue(window, width);
|
||||
m_cachedReturnValue.IValue.DrawValue(window, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -137,5 +152,49 @@ namespace Explorer
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeLabel})", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawGenericArgsInput()
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Generic Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
|
||||
for (int i = 0; i < this.GenericArgs.Length; i++)
|
||||
{
|
||||
string types = "";
|
||||
if (this.GenericConstraints[i].Length > 0)
|
||||
{
|
||||
foreach (var constraint in this.GenericConstraints[i])
|
||||
{
|
||||
if (types != "") types += ", ";
|
||||
|
||||
string type;
|
||||
|
||||
if (constraint == null)
|
||||
type = "Any";
|
||||
else
|
||||
type = constraint.ToString();
|
||||
|
||||
types += $"<color={Syntax.Class_Instance}>{type}</color>";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
types = $"<color={Syntax.Class_Instance}>Any</color>";
|
||||
}
|
||||
var input = this.GenericArgInput[i];
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label(
|
||||
$"<color={Syntax.StructGreen}>{this.GenericArgs[i].Name}</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(15) }
|
||||
);
|
||||
this.GenericArgInput[i] = GUIHelper.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(types, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
src/CacheObject/CacheObjectBase.cs
Normal file
117
src/CacheObject/CacheObjectBase.cs
Normal file
@ -0,0 +1,117 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheObjectBase
|
||||
{
|
||||
public InteractiveValue IValue;
|
||||
|
||||
public virtual bool CanWrite => false;
|
||||
public virtual bool HasParameters => false;
|
||||
public virtual bool IsMember => false;
|
||||
|
||||
public bool IsStaticClassSearchResult { get; set; }
|
||||
|
||||
public virtual void Init(object obj, Type valueType)
|
||||
{
|
||||
if (valueType == null && obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//ExplorerCore.Log("Initializing InteractiveValue of type " + valueType.FullName);
|
||||
|
||||
InteractiveValue interactive;
|
||||
|
||||
if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
||||
{
|
||||
interactive = new InteractiveGameObject();
|
||||
}
|
||||
else if (valueType == typeof(Texture2D))
|
||||
{
|
||||
interactive = new InteractiveTexture2D();
|
||||
}
|
||||
else if (valueType == typeof(Texture))
|
||||
{
|
||||
interactive = new InteractiveTexture();
|
||||
}
|
||||
else if (valueType == typeof(Sprite))
|
||||
{
|
||||
interactive = new InteractiveSprite();
|
||||
}
|
||||
else if (valueType.IsPrimitive || valueType == typeof(string))
|
||||
{
|
||||
interactive = new InteractivePrimitive();
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
{
|
||||
if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
|
||||
{
|
||||
interactive = new InteractiveFlags();
|
||||
}
|
||||
else
|
||||
{
|
||||
interactive = new InteractiveEnum();
|
||||
}
|
||||
}
|
||||
else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
|
||||
{
|
||||
interactive = new InteractiveVector();
|
||||
}
|
||||
else if (valueType == typeof(Quaternion))
|
||||
{
|
||||
interactive = new InteractiveQuaternion();
|
||||
}
|
||||
else if (valueType == typeof(Color))
|
||||
{
|
||||
interactive = new InteractiveColor();
|
||||
}
|
||||
else if (valueType == typeof(Rect))
|
||||
{
|
||||
interactive = new InteractiveRect();
|
||||
}
|
||||
// must check this before IsEnumerable
|
||||
else if (ReflectionHelpers.IsDictionary(valueType))
|
||||
{
|
||||
interactive = new InteractiveDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType))
|
||||
{
|
||||
interactive = new InteractiveEnumerable();
|
||||
}
|
||||
else
|
||||
{
|
||||
interactive = new InteractiveValue();
|
||||
}
|
||||
|
||||
interactive.Value = obj;
|
||||
interactive.ValueType = valueType;
|
||||
|
||||
this.IValue = interactive;
|
||||
this.IValue.OwnerCacheObject = this;
|
||||
|
||||
UpdateValue();
|
||||
|
||||
this.IValue.Init();
|
||||
}
|
||||
|
||||
public virtual void Draw(Rect window, float width)
|
||||
{
|
||||
IValue.Draw(window, width);
|
||||
}
|
||||
|
||||
public virtual void UpdateValue()
|
||||
{
|
||||
IValue.UpdateValue();
|
||||
}
|
||||
|
||||
public virtual void SetValue() => throw new NotImplementedException();
|
||||
}
|
||||
}
|
84
src/CacheObject/CacheProperty.cs
Normal file
84
src/CacheObject/CacheProperty.cs
Normal file
@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using Explorer.UI;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.CacheObject
|
||||
{
|
||||
public class CacheProperty : CacheMember
|
||||
{
|
||||
public override bool IsStatic => (MemInfo as PropertyInfo).GetAccessors()[0].IsStatic;
|
||||
|
||||
public override void InitMember(MemberInfo member, object declaringInstance)
|
||||
{
|
||||
base.InitMember(member, declaringInstance);
|
||||
|
||||
var pi = member as PropertyInfo;
|
||||
|
||||
this.m_arguments = pi.GetIndexParameters();
|
||||
this.m_argumentInput = new string[m_arguments.Length];
|
||||
|
||||
base.Init(null, pi.PropertyType);
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
if (HasParameters && !m_isEvaluating)
|
||||
{
|
||||
// Need to enter parameters first.
|
||||
return;
|
||||
}
|
||||
|
||||
if (IValue is InteractiveDictionary iDict)
|
||||
{
|
||||
if (!iDict.EnsureDictionaryIsSupported())
|
||||
{
|
||||
ReflectionException = "Not supported due to TypeInitializationException";
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
|
||||
if (pi.CanRead)
|
||||
{
|
||||
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
||||
|
||||
IValue.Value = pi.GetValue(target, ParseArguments());
|
||||
|
||||
base.UpdateValue();
|
||||
}
|
||||
else // create a dummy value for Write-Only properties.
|
||||
{
|
||||
if (IValue.ValueType == typeof(string))
|
||||
{
|
||||
IValue.Value = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
IValue.Value = Activator.CreateInstance(IValue.ValueType);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ReflectionException = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetValue()
|
||||
{
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
||||
|
||||
pi.SetValue(target, IValue.Value, ParseArguments());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,169 +0,0 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public static class CacheFactory
|
||||
{
|
||||
public static CacheObjectBase GetTypeAndCacheObject(object obj)
|
||||
=> GetTypeAndCacheObject(obj, null, null);
|
||||
|
||||
public static CacheObjectBase GetTypeAndCacheObject(MemberInfo memberInfo, object declarer)
|
||||
=> GetTypeAndCacheObject(null, memberInfo, declarer);
|
||||
|
||||
public static CacheObjectBase GetTypeAndCacheObject(object obj, MemberInfo memberInfo, object declarer)
|
||||
{
|
||||
Type type = null;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
if (memberInfo is FieldInfo fi)
|
||||
{
|
||||
type = fi.FieldType;
|
||||
}
|
||||
else if (memberInfo is PropertyInfo pi)
|
||||
{
|
||||
type = pi.PropertyType;
|
||||
}
|
||||
else if (memberInfo is MethodInfo mi)
|
||||
{
|
||||
type = mi.ReturnType;
|
||||
}
|
||||
}
|
||||
else if (obj != null)
|
||||
{
|
||||
type = ReflectionHelpers.GetActualType(obj);
|
||||
}
|
||||
|
||||
if (type == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return GetCacheObject(obj, memberInfo, declarer, type);
|
||||
}
|
||||
|
||||
public static CacheObjectBase GetCacheObject(object obj, Type valueType)
|
||||
=> GetCacheObject(obj, null, null, valueType);
|
||||
|
||||
private static CacheObjectBase GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
|
||||
{
|
||||
CacheObjectBase cached;
|
||||
|
||||
var pi = memberInfo as PropertyInfo;
|
||||
var mi = memberInfo as MethodInfo;
|
||||
|
||||
// Check if can process args
|
||||
if ((pi != null && !CanProcessArgs(pi.GetIndexParameters()))
|
||||
|| (mi != null && !CanProcessArgs(mi.GetParameters())))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
cached = new CacheMethod();
|
||||
}
|
||||
else if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
||||
{
|
||||
cached = new CacheGameObject();
|
||||
}
|
||||
else if (valueType.IsPrimitive || valueType == typeof(string))
|
||||
{
|
||||
cached = new CachePrimitive();
|
||||
}
|
||||
else if (valueType.IsEnum)
|
||||
{
|
||||
if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
|
||||
{
|
||||
cached = new CacheEnumFlags();
|
||||
}
|
||||
else
|
||||
{
|
||||
cached = new CacheEnum();
|
||||
}
|
||||
}
|
||||
else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
|
||||
{
|
||||
cached = new CacheVector();
|
||||
}
|
||||
else if (valueType == typeof(Quaternion))
|
||||
{
|
||||
cached = new CacheQuaternion();
|
||||
}
|
||||
else if (valueType == typeof(Color))
|
||||
{
|
||||
cached = new CacheColor();
|
||||
}
|
||||
else if (valueType == typeof(Rect))
|
||||
{
|
||||
cached = new CacheRect();
|
||||
}
|
||||
// must check this before IsEnumerable
|
||||
else if (ReflectionHelpers.IsDictionary(valueType))
|
||||
{
|
||||
cached = new CacheDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType))
|
||||
{
|
||||
cached = new CacheList();
|
||||
}
|
||||
else
|
||||
{
|
||||
cached = new CacheOther();
|
||||
}
|
||||
|
||||
cached.Value = obj;
|
||||
cached.ValueType = valueType;
|
||||
|
||||
if (memberInfo != null)
|
||||
{
|
||||
cached.MemInfo = memberInfo;
|
||||
cached.DeclaringType = memberInfo.DeclaringType;
|
||||
cached.DeclaringInstance = declaringInstance;
|
||||
}
|
||||
|
||||
if (pi != null)
|
||||
{
|
||||
cached.m_arguments = pi.GetIndexParameters();
|
||||
}
|
||||
else if (mi != null)
|
||||
{
|
||||
cached.m_arguments = mi.GetParameters();
|
||||
}
|
||||
|
||||
cached.m_argumentInput = new string[cached.m_arguments.Length];
|
||||
|
||||
cached.UpdateValue();
|
||||
|
||||
cached.Init();
|
||||
|
||||
return cached;
|
||||
}
|
||||
|
||||
public static bool CanProcessArgs(ParameterInfo[] parameters)
|
||||
{
|
||||
foreach (var param in parameters)
|
||||
{
|
||||
var pType = param.ParameterType;
|
||||
|
||||
if (pType.IsByRef && pType.HasElementType)
|
||||
{
|
||||
pType = pType.GetElementType();
|
||||
}
|
||||
|
||||
if (pType.IsPrimitive || pType == typeof(string))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,430 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public abstract class CacheObjectBase
|
||||
{
|
||||
public object Value;
|
||||
public Type ValueType;
|
||||
|
||||
public MemberInfo MemInfo { get; set; }
|
||||
public Type DeclaringType { get; set; }
|
||||
public object DeclaringInstance { get; set; }
|
||||
|
||||
public virtual bool HasParameters => m_arguments != null && m_arguments.Length > 0;
|
||||
|
||||
public bool m_evaluated = false;
|
||||
public bool m_isEvaluating;
|
||||
public ParameterInfo[] m_arguments = new ParameterInfo[0];
|
||||
public string[] m_argumentInput = new string[0];
|
||||
|
||||
public string ReflectionException { get; set; }
|
||||
|
||||
public string RichTextName => m_richTextName ?? GetRichTextName();
|
||||
private string m_richTextName;
|
||||
|
||||
public bool CanWrite => m_canWrite ?? GetCanWrite();
|
||||
private bool? m_canWrite;
|
||||
|
||||
public virtual void Init() { }
|
||||
|
||||
public abstract void DrawValue(Rect window, float width);
|
||||
|
||||
public virtual void UpdateValue()
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (HasParameters && !m_isEvaluating)
|
||||
{
|
||||
// Need to enter parameters first
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (MemInfo.MemberType == MemberTypes.Field)
|
||||
{
|
||||
var fi = MemInfo as FieldInfo;
|
||||
Value = fi.GetValue(fi.IsStatic ? null : DeclaringInstance);
|
||||
}
|
||||
else if (MemInfo.MemberType == MemberTypes.Property)
|
||||
{
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
||||
|
||||
Value = pi.GetValue(target, ParseArguments());
|
||||
}
|
||||
|
||||
ReflectionException = null;
|
||||
m_evaluated = true;
|
||||
m_isEvaluating = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ReflectionException = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetValue()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (MemInfo.MemberType == MemberTypes.Field)
|
||||
{
|
||||
var fi = MemInfo as FieldInfo;
|
||||
fi.SetValue(fi.IsStatic ? null : DeclaringInstance, Value);
|
||||
}
|
||||
else if (MemInfo.MemberType == MemberTypes.Property)
|
||||
{
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
|
||||
if (HasParameters)
|
||||
{
|
||||
pi.SetValue(pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance, Value, ParseArguments());
|
||||
}
|
||||
else
|
||||
{
|
||||
pi.SetValue(pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance, Value, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Error setting value: {e.GetType()}, {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public object[] ParseArguments()
|
||||
{
|
||||
var parsedArgs = new List<object>();
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type.IsByRef)
|
||||
{
|
||||
type = type.GetElementType();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
var arg = type.GetMethod("Parse", new Type[] { typeof(string) })
|
||||
.Invoke(null, new object[] { input });
|
||||
|
||||
parsedArgs.Add(arg);
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No input, see if there is a default value.
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try add a null arg I guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
return parsedArgs.ToArray();
|
||||
}
|
||||
|
||||
public static bool HasDefaultValue(ParameterInfo arg) => arg.DefaultValue != DBNull.Value;
|
||||
|
||||
// ========= Gui Draw ==========
|
||||
|
||||
public const float MAX_LABEL_WIDTH = 400f;
|
||||
public const string EVALUATE_LABEL = "<color=lime>Evaluate</color>";
|
||||
|
||||
public float CalcWhitespace(Rect window)
|
||||
{
|
||||
if (!(this is IExpandHeight)) return 0f;
|
||||
|
||||
float whitespace = (this as IExpandHeight).WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
return whitespace;
|
||||
}
|
||||
|
||||
public static void ClampLabelWidth(Rect window, ref float labelWidth)
|
||||
{
|
||||
float min = window.width * 0.37f;
|
||||
if (min > MAX_LABEL_WIDTH) min = MAX_LABEL_WIDTH;
|
||||
|
||||
labelWidth = Mathf.Clamp(labelWidth, min, MAX_LABEL_WIDTH);
|
||||
}
|
||||
|
||||
public void Draw(Rect window, float labelWidth = 215f)
|
||||
{
|
||||
if (labelWidth > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref labelWidth);
|
||||
}
|
||||
|
||||
if (MemInfo != null)
|
||||
{
|
||||
GUILayout.Label(RichTextName, new GUILayoutOption[] { GUILayout.Width(labelWidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
|
||||
var cm = this as CacheMethod;
|
||||
|
||||
if (HasParameters)
|
||||
{
|
||||
GUILayout.BeginVertical(new GUILayoutOption[0]);
|
||||
|
||||
if (m_isEvaluating)
|
||||
{
|
||||
if (cm != null && cm.GenericArgs.Length > 0)
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Generic Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
|
||||
for (int i = 0; i < cm.GenericArgs.Length; i++)
|
||||
{
|
||||
string types = "";
|
||||
if (cm.GenericConstraints[i].Length > 0)
|
||||
{
|
||||
foreach (var constraint in cm.GenericConstraints[i])
|
||||
{
|
||||
if (types != "") types += ", ";
|
||||
|
||||
string type;
|
||||
|
||||
if (constraint == null)
|
||||
type = "Any";
|
||||
else
|
||||
type = constraint.ToString();
|
||||
|
||||
types += $"<color={UIStyles.Syntax.Class_Instance}>{type}</color>";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
types = $"<color={UIStyles.Syntax.Class_Instance}>Any</color>";
|
||||
}
|
||||
var input = cm.GenericArgInput[i];
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label(
|
||||
$"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(15) }
|
||||
);
|
||||
cm.GenericArgInput[i] = GUIUnstrip.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(types, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_arguments.Length > 0)
|
||||
{
|
||||
GUILayout.Label($"<b><color=orange>Arguments:</color></b>", new GUILayoutOption[0]);
|
||||
for (int i = 0; i < m_arguments.Length; i++)
|
||||
{
|
||||
var name = m_arguments[i].Name;
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType.Name;
|
||||
|
||||
var label = $"<color={UIStyles.Syntax.Class_Instance}>{type}</color> ";
|
||||
label += $"<color={UIStyles.Syntax.Local}>{name}</color>";
|
||||
if (HasDefaultValue(m_arguments[i]))
|
||||
{
|
||||
label = $"<i>[{label} = {m_arguments[i].DefaultValue ?? "null"}]</i>";
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
||||
m_argumentInput[i] = GUIUnstrip.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (cm != null)
|
||||
cm.Evaluate();
|
||||
else
|
||||
UpdateValue();
|
||||
}
|
||||
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
m_isEvaluating = false;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
else
|
||||
{
|
||||
var lbl = $"Evaluate (";
|
||||
int len = m_arguments.Length;
|
||||
if (cm != null) len += cm.GenericArgs.Length;
|
||||
lbl += len + " params)";
|
||||
|
||||
if (GUILayout.Button(lbl, new GUILayoutOption[] { GUILayout.Width(150) }))
|
||||
{
|
||||
m_isEvaluating = true;
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
else if (cm != null)
|
||||
{
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
cm.Evaluate();
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
|
||||
string typeName = $"<color={UIStyles.Syntax.Class_Instance}>{ValueType.FullName}</color>";
|
||||
|
||||
if (!string.IsNullOrEmpty(ReflectionException))
|
||||
{
|
||||
GUILayout.Label("<color=red>Reflection failed!</color> (" + ReflectionException + ")", new GUILayoutOption[0]);
|
||||
}
|
||||
else if ((HasParameters || this is CacheMethod) && !m_evaluated)
|
||||
{
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", new GUILayoutOption[0]);
|
||||
}
|
||||
else if (Value == null && !(this is CacheMethod))
|
||||
{
|
||||
GUILayout.Label($"<i>null ({typeName})</i>", new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawValue(window, window.width - labelWidth - 90);
|
||||
}
|
||||
}
|
||||
|
||||
private bool GetCanWrite()
|
||||
{
|
||||
if (MemInfo is FieldInfo fi)
|
||||
m_canWrite = !(fi.IsLiteral && !fi.IsInitOnly);
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
m_canWrite = pi.CanWrite;
|
||||
else
|
||||
m_canWrite = false;
|
||||
|
||||
return (bool)m_canWrite;
|
||||
}
|
||||
|
||||
private string GetRichTextName()
|
||||
{
|
||||
string memberColor = "";
|
||||
bool isStatic = false;
|
||||
|
||||
if (MemInfo is FieldInfo fi)
|
||||
{
|
||||
if (fi.IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = UIStyles.Syntax.Field_Static;
|
||||
}
|
||||
else
|
||||
memberColor = UIStyles.Syntax.Field_Instance;
|
||||
}
|
||||
else if (MemInfo is MethodInfo mi)
|
||||
{
|
||||
if (mi.IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = UIStyles.Syntax.Method_Static;
|
||||
}
|
||||
else
|
||||
memberColor = UIStyles.Syntax.Method_Instance;
|
||||
}
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
{
|
||||
if (pi.GetAccessors()[0].IsStatic)
|
||||
{
|
||||
isStatic = true;
|
||||
memberColor = UIStyles.Syntax.Prop_Static;
|
||||
}
|
||||
else
|
||||
memberColor = UIStyles.Syntax.Prop_Instance;
|
||||
}
|
||||
|
||||
string classColor;
|
||||
if (MemInfo.DeclaringType.IsValueType)
|
||||
{
|
||||
classColor = UIStyles.Syntax.StructGreen;
|
||||
}
|
||||
else if (MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed)
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Static;
|
||||
}
|
||||
else
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Instance;
|
||||
}
|
||||
|
||||
m_richTextName = $"<color={classColor}>{MemInfo.DeclaringType.Name}</color>.";
|
||||
if (isStatic) m_richTextName += "<i>";
|
||||
m_richTextName += $"<color={memberColor}>{MemInfo.Name}</color>";
|
||||
if (isStatic) m_richTextName += "</i>";
|
||||
|
||||
// generic method args
|
||||
if (this is CacheMethod cm && cm.GenericArgs.Length > 0)
|
||||
{
|
||||
m_richTextName += "<";
|
||||
|
||||
var args = "";
|
||||
for (int i = 0; i < cm.GenericArgs.Length; i++)
|
||||
{
|
||||
if (args != "") args += ", ";
|
||||
args += $"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>";
|
||||
}
|
||||
m_richTextName += args;
|
||||
|
||||
m_richTextName += ">";
|
||||
}
|
||||
|
||||
return m_richTextName;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheGameObject : CacheObjectBase
|
||||
{
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
UIHelpers.GOButton(Value, null, false, width);
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,80 +0,0 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheOther : CacheObjectBase
|
||||
{
|
||||
public string ButtonLabel => m_btnLabel ?? GetButtonLabel();
|
||||
private string m_btnLabel;
|
||||
|
||||
public MethodInfo ToStringMethod => m_toStringMethod ?? GetToStringMethod();
|
||||
private MethodInfo m_toStringMethod;
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
GetButtonLabel();
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
if (GUILayout.Button(ButtonLabel, new GUILayoutOption[] { GUILayout.Width(width - 15) }))
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
}
|
||||
|
||||
private MethodInfo GetToStringMethod()
|
||||
{
|
||||
try
|
||||
{
|
||||
m_toStringMethod = ReflectionHelpers.GetActualType(Value).GetMethod("ToString", new Type[0])
|
||||
?? typeof(object).GetMethod("ToString", new Type[0]);
|
||||
|
||||
// test invoke
|
||||
m_toStringMethod.Invoke(Value, null);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_toStringMethod = typeof(object).GetMethod("ToString", new Type[0]);
|
||||
}
|
||||
return m_toStringMethod;
|
||||
}
|
||||
|
||||
private string GetButtonLabel()
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
string label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
|
||||
|
||||
var classColor = ValueType.IsAbstract && ValueType.IsSealed
|
||||
? UIStyles.Syntax.Class_Static
|
||||
: UIStyles.Syntax.Class_Instance;
|
||||
|
||||
string typeLabel = $"<color={classColor}>{ValueType.FullName}</color>";
|
||||
|
||||
if (Value is UnityEngine.Object)
|
||||
{
|
||||
label = label.Replace($"({ValueType.FullName})", $"({typeLabel})");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!label.Contains(ValueType.FullName))
|
||||
{
|
||||
label += $" ({typeLabel})";
|
||||
}
|
||||
else
|
||||
{
|
||||
label = label.Replace(ValueType.FullName, typeLabel);
|
||||
}
|
||||
}
|
||||
|
||||
return m_btnLabel = label;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
using System.Xml.Serialization;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.Config
|
||||
{
|
||||
public class ModConfig
|
||||
{
|
||||
@ -13,9 +13,13 @@ namespace Explorer
|
||||
|
||||
[XmlIgnore] public static ModConfig Instance;
|
||||
|
||||
public KeyCode Main_Menu_Toggle = KeyCode.F7;
|
||||
// Actual configs
|
||||
public KeyCode Main_Menu_Toggle = KeyCode.F7;
|
||||
public Vector2 Default_Window_Size = new Vector2(550, 700);
|
||||
public int Default_Page_Limit = 20;
|
||||
public int Default_Page_Limit = 20;
|
||||
public bool Bitwise_Support = false;
|
||||
public bool Tab_View = true;
|
||||
public string Default_Output_Path = @"Mods\Explorer";
|
||||
|
||||
public static void OnLoad()
|
||||
{
|
||||
@ -43,7 +47,7 @@ namespace Explorer
|
||||
Instance = (ModConfig)Serializer.Deserialize(file);
|
||||
}
|
||||
}
|
||||
catch
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -15,7 +15,6 @@
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
@ -26,7 +25,7 @@
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\VRChat</MLCppGameFolder>
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
@ -42,24 +41,16 @@
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,ML</DefineConstants>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,ML,NET35</DefineConstants>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
@ -67,23 +58,15 @@
|
||||
<DefineConstants>CPP,BIE</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,BIE</DefineConstants>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,BIE,NET35</DefineConstants>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
@ -93,14 +76,10 @@
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<!-- MCS ref -->
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='false'">
|
||||
<Reference Include="mcs">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='true'">
|
||||
<HintPath>..\lib\mcs.NET35.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- Universal Mono UnityEngine.dll ref (v5.3) -->
|
||||
<ItemGroup Condition="'$(IsCpp)'=='false'">
|
||||
@ -222,65 +201,86 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CachedObjects\CacheFactory.cs" />
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheGameObject.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheList.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnumFlags.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CachePrimitive.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheOther.cs" />
|
||||
<Compile Include="CachedObjects\Other\CacheMethod.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheQuaternion.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheVector.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="CacheObject\CacheEnumerated.cs" />
|
||||
<Compile Include="CacheObject\CacheFactory.cs" />
|
||||
<Compile Include="CacheObject\CacheField.cs" />
|
||||
<Compile Include="CacheObject\CacheMember.cs" />
|
||||
<Compile Include="CacheObject\CacheMethod.cs" />
|
||||
<Compile Include="CacheObject\CacheProperty.cs" />
|
||||
<Compile Include="CacheObject\CacheObjectBase.cs" />
|
||||
<Compile Include="Helpers\Texture2DHelpers.cs" />
|
||||
<Compile Include="UI\InteractiveValue\InteractiveValue.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveDictionary.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveEnumerable.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveGameObject.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveSprite.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveTexture.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Object\InteractiveTexture2D.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveQuaternion.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveRect.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveVector.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveColor.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveEnum.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveFlags.cs" />
|
||||
<Compile Include="UI\InteractiveValue\Struct\InteractivePrimitive.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="ExplorerCore.cs" />
|
||||
<Compile Include="ExplorerBepInPlugin.cs" />
|
||||
<Compile Include="ExplorerMelonMod.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Input\AbstractInput.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="Input\IAbstractInput.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UI\ForceUnlockCursor.cs" />
|
||||
<Compile Include="Input\InputManager.cs" />
|
||||
<Compile Include="Input\InputSystem.cs" />
|
||||
<Compile Include="Input\LegacyInput.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\OptionsPage.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UnstripFixes\GUIUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_LayoutUtility.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\PageHelper.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
<Compile Include="Menu\UIHelpers.cs" />
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="Menu\InspectUnderMouse.cs" />
|
||||
<Compile Include="CachedObjects\CacheObjectBase.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_ScrollViewState.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_SliderHandler.cs" />
|
||||
<Compile Include="Menu\ResizeDrag.cs" />
|
||||
<Compile Include="Menu\Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Menu\Windows\UIWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPL.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPLHelper.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\WindowPage.cs" />
|
||||
<Compile Include="Menu\Windows\WindowManager.cs" />
|
||||
<Compile Include="Menu\MainMenu\MainMenu.cs" />
|
||||
<Compile Include="Menu\Windows\GameObjectWindow.cs" />
|
||||
<Compile Include="Menu\Windows\ReflectionWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ScenePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Menu\UIStyles.cs" />
|
||||
<Compile Include="Input\NoInput.cs" />
|
||||
<Compile Include="UI\Inspectors\InspectUnderMouse.cs" />
|
||||
<Compile Include="UI\Inspectors\Reflection\InstanceInspector.cs" />
|
||||
<Compile Include="UI\Inspectors\ReflectionInspector.cs" />
|
||||
<Compile Include="UI\Inspectors\Reflection\StaticInspector.cs" />
|
||||
<Compile Include="UI\MainMenu.cs" />
|
||||
<Compile Include="UI\Main\ConsolePage.cs" />
|
||||
<Compile Include="UI\Main\Console\AutoComplete.cs" />
|
||||
<Compile Include="UI\Main\Console\ScriptInteraction.cs" />
|
||||
<Compile Include="UI\Main\Console\ScriptEvaluator.cs" />
|
||||
<Compile Include="UI\Main\OptionsPage.cs" />
|
||||
<Compile Include="UI\Main\ScenePage.cs" />
|
||||
<Compile Include="UI\Main\SearchPage.cs" />
|
||||
<Compile Include="UI\Main\BaseMainMenuPage.cs" />
|
||||
<Compile Include="UI\Shared\Buttons.cs" />
|
||||
<Compile Include="UI\Shared\IExpandHeight.cs" />
|
||||
<Compile Include="UI\Shared\PageHelper.cs" />
|
||||
<Compile Include="UI\Shared\ResizeDrag.cs" />
|
||||
<Compile Include="UI\Shared\Syntax.cs" />
|
||||
<Compile Include="UI\Shared\UIStyles.cs" />
|
||||
<Compile Include="UI\Inspectors\GameObjectInspector.cs" />
|
||||
<Compile Include="UI\TabViewWindow.cs" />
|
||||
<Compile Include="UI\WindowBase.cs" />
|
||||
<Compile Include="UI\WindowManager.cs" />
|
||||
<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\GUIUtilityUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\TextEditorUnstrip.cs" />
|
||||
<Compile Include="Helpers\ICallHelper.cs" />
|
||||
<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />
|
||||
<Compile Include="Unstrip\Resources\ResourcesUnstrip.cs" />
|
||||
<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\GUIHelper.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\LayoutUtilityUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\ScrollViewStateUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\SliderHandlerUnstrip.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UnstripFixes\Internal.cs" />
|
||||
<Compile Include="UnstripFixes\Internal_SliderState.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\GUIUnstrip.cs" />
|
||||
<Compile Include="Unstrip\IMGUI\SliderStateUnstrip.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ILRepack.targets" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="packages\ILRepack.Lib.MSBuild.Task.2.0.18.1\build\ILRepack.Lib.MSBuild.Task.targets" Condition="Exists('packages\ILRepack.Lib.MSBuild.Task.2.0.18.1\build\ILRepack.Lib.MSBuild.Task.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
|
@ -8,23 +8,17 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Release_BIE_Cpp|Any CPU = Release_BIE_Cpp|Any CPU
|
||||
Release_BIE_Mono_NET35|Any CPU = Release_BIE_Mono_NET35|Any CPU
|
||||
Release_BIE_Mono|Any CPU = Release_BIE_Mono|Any CPU
|
||||
Release_ML_Cpp|Any CPU = Release_ML_Cpp|Any CPU
|
||||
Release_ML_Mono_NET35|Any CPU = Release_ML_Mono_NET35|Any CPU
|
||||
Release_ML_Mono|Any CPU = Release_ML_Mono|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.ActiveCfg = Release_BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.Build.0 = Release_BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono_NET35|Any CPU.ActiveCfg = Release_BIE_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono_NET35|Any CPU.Build.0 = Release_BIE_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono|Any CPU.ActiveCfg = Release_BIE_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Mono|Any CPU.Build.0 = Release_BIE_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Cpp|Any CPU.ActiveCfg = Release_ML_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Cpp|Any CPU.Build.0 = Release_ML_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono_NET35|Any CPU.ActiveCfg = Release_ML_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono_NET35|Any CPU.Build.0 = Release_ML_Mono_NET35|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono|Any CPU.ActiveCfg = Release_ML_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_ML_Mono|Any CPU.Build.0 = Release_ML_Mono|Any CPU
|
||||
EndGlobalSection
|
||||
|
@ -14,7 +14,7 @@ using BepInEx.IL2CPP;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
[BepInPlugin(ExplorerCore.GUID, ExplorerCore.NAME, ExplorerCore.VERSION)]
|
||||
[BepInPlugin(ExplorerCore.GUID, "Explorer", ExplorerCore.VERSION)]
|
||||
#if CPP
|
||||
public class ExplorerBepInPlugin : BasePlugin
|
||||
#else
|
||||
|
@ -1,11 +1,18 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using Explorer.Config;
|
||||
using Explorer.UI;
|
||||
using Explorer.UI.Inspectors;
|
||||
using Explorer.UI.Main;
|
||||
using Explorer.UI.Shared;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ExplorerCore
|
||||
{
|
||||
public const string NAME = "Explorer (" + PLATFORM + ", " + MODLOADER + ")";
|
||||
public const string VERSION = "1.8.3.1";
|
||||
public const string NAME = "Explorer " + VERSION + " (" + PLATFORM + ", " + MODLOADER + ")";
|
||||
public const string VERSION = "2.0.9";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.explorer";
|
||||
|
||||
@ -26,6 +33,12 @@ namespace Explorer
|
||||
|
||||
public ExplorerCore()
|
||||
{
|
||||
if (Instance != null)
|
||||
{
|
||||
Log("An instance of Explorer is already active!");
|
||||
return;
|
||||
}
|
||||
|
||||
Instance = this;
|
||||
|
||||
ModConfig.OnLoad();
|
||||
@ -34,9 +47,11 @@ namespace Explorer
|
||||
new WindowManager();
|
||||
|
||||
InputManager.Init();
|
||||
CursorControl.Init();
|
||||
ForceUnlockCursor.Init();
|
||||
|
||||
Log($"{NAME} {VERSION} initialized.");
|
||||
ShowMenu = true;
|
||||
|
||||
Log($"{NAME} initialized.");
|
||||
}
|
||||
|
||||
public static bool ShowMenu
|
||||
@ -49,7 +64,7 @@ namespace Explorer
|
||||
private static void SetShowMenu(bool show)
|
||||
{
|
||||
m_showMenu = show;
|
||||
CursorControl.UpdateCursorControl();
|
||||
ForceUnlockCursor.UpdateCursorControl();
|
||||
}
|
||||
|
||||
public static void Update()
|
||||
@ -61,7 +76,7 @@ namespace Explorer
|
||||
|
||||
if (ShowMenu)
|
||||
{
|
||||
CursorControl.Update();
|
||||
ForceUnlockCursor.Update();
|
||||
InspectUnderMouse.Update();
|
||||
|
||||
MainMenu.Instance.Update();
|
||||
@ -80,6 +95,11 @@ namespace Explorer
|
||||
WindowManager.Instance.OnGUI();
|
||||
InspectUnderMouse.OnGUI();
|
||||
|
||||
if (!ResizeDrag.IsMouseInResizeArea && WindowManager.IsMouseInWindow)
|
||||
{
|
||||
InputManager.ResetInputAxes();
|
||||
}
|
||||
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
|
||||
@ -89,30 +109,30 @@ namespace Explorer
|
||||
SearchPage.Instance?.OnSceneChange();
|
||||
}
|
||||
|
||||
public static void Log(string message)
|
||||
public static void Log(object message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.Log(message);
|
||||
MelonLoader.MelonLogger.Log(message?.ToString());
|
||||
#else
|
||||
ExplorerBepInPlugin.Logging?.LogMessage(message);
|
||||
ExplorerBepInPlugin.Logging?.LogMessage(message?.ToString());
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogWarning(string message)
|
||||
public static void LogWarning(object message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogWarning(message);
|
||||
MelonLoader.MelonLogger.LogWarning(message?.ToString());
|
||||
#else
|
||||
ExplorerBepInPlugin.Logging?.LogWarning(message);
|
||||
ExplorerBepInPlugin.Logging?.LogWarning(message?.ToString());
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogError(string message)
|
||||
public static void LogError(object message)
|
||||
{
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogError(message);
|
||||
MelonLoader.MelonLogger.LogError(message?.ToString());
|
||||
#else
|
||||
ExplorerBepInPlugin.Logging?.LogError(message);
|
||||
ExplorerBepInPlugin.Logging?.LogError(message?.ToString());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
|
41
src/Helpers/ICallHelper.cs
Normal file
41
src/Helpers/ICallHelper.cs
Normal file
@ -0,0 +1,41 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Explorer.Helpers
|
||||
{
|
||||
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "External methods")]
|
||||
public static class ICallHelper
|
||||
{
|
||||
private static readonly Dictionary<string, Delegate> iCallCache = new Dictionary<string, Delegate>();
|
||||
|
||||
public static T GetICall<T>(string iCallName) where T : Delegate
|
||||
{
|
||||
if (iCallCache.ContainsKey(iCallName))
|
||||
{
|
||||
return (T)iCallCache[iCallName];
|
||||
}
|
||||
|
||||
var ptr = il2cpp_resolve_icall(iCallName);
|
||||
|
||||
if (ptr == IntPtr.Zero)
|
||||
{
|
||||
throw new MissingMethodException($"Could not resolve internal call by name '{iCallName}'!");
|
||||
}
|
||||
|
||||
var iCall = Marshal.GetDelegateForFunctionPointer(ptr, typeof(T));
|
||||
iCallCache.Add(iCallName, iCall);
|
||||
|
||||
return (T)iCall;
|
||||
}
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern IntPtr il2cpp_resolve_icall([MarshalAs(UnmanagedType.LPStr)] string name);
|
||||
}
|
||||
}
|
||||
#endif
|
@ -5,48 +5,159 @@ using System.IO;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
#if CPP
|
||||
using ILType = Il2CppSystem.Type;
|
||||
using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
using System.Runtime.InteropServices;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.Helpers
|
||||
{
|
||||
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "External methods")]
|
||||
public class ReflectionHelpers
|
||||
{
|
||||
public static BF CommonFlags = BF.Public | BF.Instance | BF.NonPublic | BF.Static;
|
||||
|
||||
#if CPP
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
#else
|
||||
public static Type GameObjectType => typeof(GameObject);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
#endif
|
||||
|
||||
private static readonly MethodInfo tryCastMethodInfo = typeof(Il2CppObjectBase).GetMethod("TryCast");
|
||||
private static readonly Dictionary<Type, MethodInfo> cachedTryCastMethods = new Dictionary<Type, MethodInfo>();
|
||||
#if CPP
|
||||
private static readonly Dictionary<Type, IntPtr> ClassPointers = new Dictionary<Type, IntPtr>();
|
||||
|
||||
public static object Il2CppCast(object obj, Type castTo)
|
||||
{
|
||||
if (!typeof(Il2CppSystem.Object).IsAssignableFrom(castTo)) return obj;
|
||||
if (!(obj is Il2CppSystem.Object ilObj))
|
||||
return obj;
|
||||
|
||||
if (!cachedTryCastMethods.ContainsKey(castTo))
|
||||
if (!typeof(Il2CppSystem.Object).IsAssignableFrom(castTo))
|
||||
return obj;
|
||||
|
||||
IntPtr castToPtr;
|
||||
if (!ClassPointers.ContainsKey(castTo))
|
||||
{
|
||||
cachedTryCastMethods.Add(castTo, tryCastMethodInfo.MakeGenericMethod(castTo));
|
||||
castToPtr = (IntPtr)typeof(Il2CppClassPointerStore<>)
|
||||
.MakeGenericType(new Type[] { castTo })
|
||||
.GetField("NativeClassPtr", BF.Public | BF.Static)
|
||||
.GetValue(null);
|
||||
|
||||
ClassPointers.Add(castTo, castToPtr);
|
||||
}
|
||||
else
|
||||
{
|
||||
castToPtr = ClassPointers[castTo];
|
||||
}
|
||||
|
||||
return cachedTryCastMethods[castTo].Invoke(obj, null);
|
||||
if (castToPtr == IntPtr.Zero)
|
||||
return obj;
|
||||
|
||||
var classPtr = il2cpp_object_get_class(ilObj.Pointer);
|
||||
|
||||
if (!il2cpp_class_is_assignable_from(castToPtr, classPtr))
|
||||
return obj;
|
||||
|
||||
if (RuntimeSpecificsStore.IsInjected(castToPtr))
|
||||
return UnhollowerBaseLib.Runtime.ClassInjectorBase.GetMonoObjectFromIl2CppPointer(ilObj.Pointer);
|
||||
|
||||
return Activator.CreateInstance(castTo, ilObj.Pointer);
|
||||
}
|
||||
#else
|
||||
public static Type GameObjectType => typeof(GameObject);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern bool il2cpp_class_is_assignable_from(IntPtr klass, IntPtr oklass);
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern IntPtr il2cpp_object_get_class(IntPtr obj);
|
||||
|
||||
#endif
|
||||
|
||||
public static Type GetTypeByName(string fullName)
|
||||
{
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (var type in asm.TryGetTypes())
|
||||
{
|
||||
if (type.FullName == fullName)
|
||||
{
|
||||
return type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static Type GetActualType(object obj)
|
||||
{
|
||||
if (obj == null) return null;
|
||||
|
||||
#if CPP
|
||||
// Need to use GetIl2CppType for Il2CppSystem Objects
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
// Prevent weird behaviour when inspecting an Il2CppSystem.Type object.
|
||||
if (ilObject is ILType)
|
||||
{
|
||||
return typeof(ILType);
|
||||
}
|
||||
|
||||
return Type.GetType(ilObject.GetIl2CppType().AssemblyQualifiedName) ?? obj.GetType();
|
||||
}
|
||||
#endif
|
||||
|
||||
// It's a normal object, this is fine
|
||||
return obj.GetType();
|
||||
}
|
||||
|
||||
public static Type[] GetAllBaseTypes(object obj) => GetAllBaseTypes(GetActualType(obj));
|
||||
|
||||
public static Type[] GetAllBaseTypes(Type type)
|
||||
{
|
||||
var list = new List<Type>();
|
||||
|
||||
while (type != null)
|
||||
{
|
||||
list.Add(type);
|
||||
type = type.BaseType;
|
||||
}
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public static bool LoadModule(string module)
|
||||
{
|
||||
#if CPP
|
||||
#if ML
|
||||
var path = $@"MelonLoader\Managed\{module}.dll";
|
||||
#else
|
||||
var path = $@"BepInEx\unhollowed\{module}.dll";
|
||||
#endif
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
{
|
||||
Assembly.Load(File.ReadAllBytes(path));
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log(e.GetType() + ", " + e.Message);
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsEnumerable(Type t)
|
||||
{
|
||||
if (typeof(IEnumerable).IsAssignableFrom(t))
|
||||
@ -93,124 +204,9 @@ namespace Explorer
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Type GetTypeByName(string fullName)
|
||||
{
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (var type in asm.TryGetTypes())
|
||||
{
|
||||
if (type.FullName == fullName)
|
||||
{
|
||||
return type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static Type GetActualType(object obj)
|
||||
{
|
||||
if (obj == null) return null;
|
||||
|
||||
#if CPP
|
||||
// Need to use GetIl2CppType for Il2CppSystem Objects
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
// Prevent weird behaviour when inspecting an Il2CppSystem.Type object.
|
||||
if (ilObject is ILType)
|
||||
{
|
||||
return typeof(ILType);
|
||||
}
|
||||
|
||||
return Type.GetType(ilObject.GetIl2CppType().AssemblyQualifiedName) ?? obj.GetType();
|
||||
}
|
||||
#endif
|
||||
|
||||
// It's a normal object, this is fine
|
||||
return obj.GetType();
|
||||
}
|
||||
|
||||
public static Type[] GetAllBaseTypes(object obj)
|
||||
{
|
||||
var list = new List<Type>();
|
||||
|
||||
var type = GetActualType(obj);
|
||||
|
||||
while (type != null)
|
||||
{
|
||||
list.Add(type);
|
||||
type = type.BaseType;
|
||||
}
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public static bool LoadModule(string module)
|
||||
{
|
||||
#if CPP
|
||||
#if ML
|
||||
var path = $@"MelonLoader\Managed\{module}.dll";
|
||||
#else
|
||||
var path = $@"BepInEx\unhollowed\{module}.dll";
|
||||
#endif
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
{
|
||||
Assembly.Load(File.ReadAllBytes(path));
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log(e.GetType() + ", " + e.Message);
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string ExceptionToString(Exception e)
|
||||
{
|
||||
#if CPP
|
||||
if (IsFailedGeneric(e))
|
||||
{
|
||||
return "Unable to initialize this type.";
|
||||
}
|
||||
else if (IsObjectCollected(e))
|
||||
{
|
||||
return "Garbage collected in Il2Cpp.";
|
||||
}
|
||||
#endif
|
||||
return e.GetType() + ", " + e.Message;
|
||||
}
|
||||
|
||||
#if CPP
|
||||
public static bool IsFailedGeneric(Exception e)
|
||||
{
|
||||
return IsExceptionOfType(e, typeof(TargetInvocationException)) && IsExceptionOfType(e, typeof(TypeLoadException));
|
||||
}
|
||||
|
||||
public static bool IsObjectCollected(Exception e)
|
||||
{
|
||||
return IsExceptionOfType(e, typeof(ObjectCollectedException));
|
||||
}
|
||||
|
||||
public static bool IsExceptionOfType(Exception e, Type t, bool strict = true, bool checkInner = true)
|
||||
{
|
||||
bool isType;
|
||||
|
||||
if (strict)
|
||||
isType = e.GetType() == t;
|
||||
else
|
||||
isType = t.IsAssignableFrom(e.GetType());
|
||||
|
||||
if (isType) return true;
|
||||
|
||||
if (e.InnerException != null && checkInner)
|
||||
return IsExceptionOfType(e.InnerException, t, strict);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
178
src/Helpers/Texture2DHelpers.cs
Normal file
178
src/Helpers/Texture2DHelpers.cs
Normal file
@ -0,0 +1,178 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
#if CPP
|
||||
using Explorer.Unstrip.ImageConversion;
|
||||
#endif
|
||||
|
||||
namespace Explorer.Helpers
|
||||
{
|
||||
public static class Texture2DHelpers
|
||||
{
|
||||
#if CPP // If Mono
|
||||
#else
|
||||
private static bool isNewEncodeMethod = false;
|
||||
private static MethodInfo EncodeToPNGMethod => m_encodeToPNGMethod ?? GetEncodeToPNGMethod();
|
||||
private static MethodInfo m_encodeToPNGMethod;
|
||||
|
||||
private static MethodInfo GetEncodeToPNGMethod()
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName("UnityEngine.ImageConversion") is Type imageConversion)
|
||||
{
|
||||
isNewEncodeMethod = true;
|
||||
return m_encodeToPNGMethod = imageConversion.GetMethod("EncodeToPNG", ReflectionHelpers.CommonFlags);
|
||||
}
|
||||
|
||||
var method = typeof(Texture2D).GetMethod("EncodeToPNG", ReflectionHelpers.CommonFlags);
|
||||
if (method != null)
|
||||
{
|
||||
return m_encodeToPNGMethod = method;
|
||||
}
|
||||
|
||||
ExplorerCore.Log("ERROR: Cannot get any EncodeToPNG method!");
|
||||
return null;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
public static bool IsReadable(this Texture2D tex)
|
||||
{
|
||||
try
|
||||
{
|
||||
// This will cause an exception if it's not readable.
|
||||
// Reason for doing it this way is not all Unity versions
|
||||
// ship with the 'Texture.isReadable' property.
|
||||
|
||||
tex.GetPixel(0, 0);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static Texture2D Copy(Texture2D orig, Rect rect, bool isDTXnmNormal = false)
|
||||
{
|
||||
Color[] pixels;
|
||||
|
||||
if (!orig.IsReadable())
|
||||
{
|
||||
orig = ForceReadTexture(orig);
|
||||
}
|
||||
|
||||
pixels = orig.GetPixels((int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height);
|
||||
|
||||
var _newTex = new Texture2D((int)rect.width, (int)rect.height);
|
||||
_newTex.SetPixels(pixels);
|
||||
|
||||
return _newTex;
|
||||
}
|
||||
|
||||
public static Texture2D ForceReadTexture(Texture2D tex)
|
||||
{
|
||||
try
|
||||
{
|
||||
var origFilter = tex.filterMode;
|
||||
tex.filterMode = FilterMode.Point;
|
||||
|
||||
var rt = RenderTexture.GetTemporary(tex.width, tex.height, 0, RenderTextureFormat.ARGB32);
|
||||
rt.filterMode = FilterMode.Point;
|
||||
RenderTexture.active = rt;
|
||||
Graphics.Blit(tex, rt);
|
||||
|
||||
var _newTex = new Texture2D(tex.width, tex.height, TextureFormat.ARGB32, false);
|
||||
|
||||
_newTex.ReadPixels(new Rect(0, 0, tex.width, tex.height), 0, 0);
|
||||
_newTex.Apply(false, false);
|
||||
|
||||
RenderTexture.active = null;
|
||||
tex.filterMode = origFilter;
|
||||
|
||||
return _newTex;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception on ForceReadTexture: " + e.ToString());
|
||||
return default;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveTextureAsPNG(Texture2D tex, string dir, string name, bool isDTXnmNormal = false)
|
||||
{
|
||||
if (!Directory.Exists(dir))
|
||||
{
|
||||
Directory.CreateDirectory(dir);
|
||||
}
|
||||
|
||||
byte[] data;
|
||||
var savepath = dir + @"\" + name + ".png";
|
||||
|
||||
// Make sure we can EncodeToPNG it.
|
||||
if (tex.format != TextureFormat.ARGB32 || !tex.IsReadable())
|
||||
{
|
||||
tex = ForceReadTexture(tex);
|
||||
}
|
||||
|
||||
if (isDTXnmNormal)
|
||||
{
|
||||
tex = DTXnmToRGBA(tex);
|
||||
tex.Apply(false, false);
|
||||
}
|
||||
|
||||
#if CPP
|
||||
data = tex.EncodeToPNG();
|
||||
#else
|
||||
if (isNewEncodeMethod)
|
||||
{
|
||||
data = (byte[])EncodeToPNGMethod.Invoke(null, new object[] { tex });
|
||||
}
|
||||
else
|
||||
{
|
||||
data = (byte[])EncodeToPNGMethod.Invoke(tex, new object[0]);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (data == null || data.Length < 1)
|
||||
{
|
||||
ExplorerCore.LogWarning("Couldn't get any data for the texture!");
|
||||
}
|
||||
else
|
||||
{
|
||||
File.WriteAllBytes(savepath, data);
|
||||
}
|
||||
}
|
||||
|
||||
// Converts DTXnm-format Normal Map to RGBA-format Normal Map.
|
||||
public static Texture2D DTXnmToRGBA(Texture2D tex)
|
||||
{
|
||||
Color[] colors = tex.GetPixels();
|
||||
|
||||
for (int i = 0; i < colors.Length; i++)
|
||||
{
|
||||
Color c = colors[i];
|
||||
|
||||
c.r = c.a * 2 - 1; // red <- alpha
|
||||
c.g = c.g * 2 - 1; // green is always the same
|
||||
|
||||
Vector2 rg = new Vector2(c.r, c.g); //this is the red-green vector
|
||||
c.b = Mathf.Sqrt(1 - Mathf.Clamp01(Vector2.Dot(rg, rg))); //recalculate the blue channel
|
||||
|
||||
colors[i] = new Color(
|
||||
(c.r * 0.5f) + 0.5f,
|
||||
(c.g * 0.5f) + 0.25f,
|
||||
(c.b * 0.5f) + 0.5f
|
||||
);
|
||||
}
|
||||
|
||||
var newtex = new Texture2D(tex.width, tex.height, TextureFormat.ARGB32, false);
|
||||
newtex.SetPixels(colors);
|
||||
|
||||
return newtex;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.Helpers
|
||||
{
|
||||
public class UnityHelpers
|
||||
{
|
||||
|
@ -2,16 +2,10 @@
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Target Name="ILRepacker" AfterTargets="Build">
|
||||
|
||||
<!-- Merging DLLs -->
|
||||
<ItemGroup>
|
||||
<InputAssemblies Include="$(OutputPath)$(AssemblyName).dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(IsNet35)'=='false'">
|
||||
<InputAssemblies Include="..\lib\mcs.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(IsNet35)'=='true'">
|
||||
<InputAssemblies Include="..\lib\mcs.NET35.dll" />
|
||||
</ItemGroup>
|
||||
|
||||
<ILRepack
|
||||
Parallel="true"
|
||||
|
@ -1,21 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.Input
|
||||
{
|
||||
public abstract class AbstractInput
|
||||
{
|
||||
public abstract void Init();
|
||||
|
||||
public abstract Vector2 MousePosition { get; }
|
||||
|
||||
public abstract bool GetKeyDown(KeyCode key);
|
||||
public abstract bool GetKey(KeyCode key);
|
||||
|
||||
public abstract bool GetMouseButtonDown(int btn);
|
||||
public abstract bool GetMouseButton(int btn);
|
||||
}
|
||||
}
|
21
src/Input/IAbstractInput.cs
Normal file
21
src/Input/IAbstractInput.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.Input
|
||||
{
|
||||
public interface IAbstractInput
|
||||
{
|
||||
void Init();
|
||||
|
||||
Vector2 MousePosition { get; }
|
||||
|
||||
bool GetKeyDown(KeyCode key);
|
||||
bool GetKey(KeyCode key);
|
||||
|
||||
bool GetMouseButtonDown(int btn);
|
||||
bool GetMouseButton(int btn);
|
||||
}
|
||||
}
|
@ -2,54 +2,87 @@
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.Input;
|
||||
using Explorer.Helpers;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "Unity style")]
|
||||
public static class InputManager
|
||||
{
|
||||
// If no Input modules loaded at all
|
||||
public static bool NO_INPUT { get; private set; }
|
||||
|
||||
// If using new InputSystem module
|
||||
public static bool USING_NEW_INPUT { get; private set; }
|
||||
|
||||
private static AbstractInput inputModule;
|
||||
private static IAbstractInput m_inputModule;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
if (InputSystem.TKeyboard != null || TryLoadModule("Unity.InputSystem", InputSystem.TKeyboard))
|
||||
if (InputSystem.TKeyboard != null || (ReflectionHelpers.LoadModule("Unity.InputSystem") && InputSystem.TKeyboard != null))
|
||||
{
|
||||
USING_NEW_INPUT = true;
|
||||
inputModule = new InputSystem();
|
||||
m_inputModule = new InputSystem();
|
||||
}
|
||||
else if (LegacyInput.TInput != null || TryLoadModule("UnityEngine.Input", LegacyInput.TInput))
|
||||
else if (LegacyInput.TInput != null || (ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule") && LegacyInput.TInput != null))
|
||||
{
|
||||
inputModule = new LegacyInput();
|
||||
m_inputModule = new LegacyInput();
|
||||
}
|
||||
|
||||
if (inputModule == null)
|
||||
|
||||
if (m_inputModule == null)
|
||||
{
|
||||
ExplorerCore.LogWarning("Could not find any Input module!");
|
||||
NO_INPUT = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
inputModule.Init();
|
||||
m_inputModule = new NoInput();
|
||||
}
|
||||
|
||||
bool TryLoadModule(string dll, Type check) => ReflectionHelpers.LoadModule(dll) && check != null;
|
||||
m_inputModule.Init();
|
||||
}
|
||||
|
||||
public static Vector3 MousePosition => inputModule?.MousePosition ?? Vector3.zero;
|
||||
public static Vector3 MousePosition => m_inputModule.MousePosition;
|
||||
|
||||
public static bool GetKeyDown(KeyCode key) => inputModule?.GetKeyDown(key) ?? false;
|
||||
public static bool GetKeyDown(KeyCode key) => m_inputModule.GetKeyDown(key);
|
||||
public static bool GetKey(KeyCode key) => m_inputModule.GetKey(key);
|
||||
|
||||
public static bool GetKey(KeyCode key) => inputModule?.GetKey(key) ?? false;
|
||||
public static bool GetMouseButtonDown(int btn) => m_inputModule.GetMouseButtonDown(btn);
|
||||
public static bool GetMouseButton(int btn) => m_inputModule.GetMouseButton(btn);
|
||||
|
||||
/// <param name="btn">0 = left, 1 = right, 2 = middle.</param>
|
||||
public static bool GetMouseButtonDown(int btn) => inputModule?.GetMouseButtonDown(btn) ?? false;
|
||||
#if CPP
|
||||
internal delegate void d_ResetInputAxes();
|
||||
public static void ResetInputAxes() => ICallHelper.GetICall<d_ResetInputAxes>("UnityEngine.Input::ResetInputAxes").Invoke();
|
||||
#else
|
||||
public static void ResetInputAxes() => UnityEngine.Input.ResetInputAxes();
|
||||
#endif
|
||||
|
||||
/// <param name="btn">0 = left, 1 = right, 2 = middle.</param>
|
||||
public static bool GetMouseButton(int btn) => inputModule?.GetMouseButton(btn) ?? false;
|
||||
#if CPP
|
||||
// public extern static string compositionString { get; }
|
||||
|
||||
internal delegate IntPtr d_get_compositionString();
|
||||
|
||||
public static string compositionString
|
||||
{
|
||||
get
|
||||
{
|
||||
var iCall = ICallHelper.GetICall<d_get_compositionString>("UnityEngine.Input::get_compositionString");
|
||||
return IL2CPP.Il2CppStringToManaged(iCall.Invoke());
|
||||
}
|
||||
}
|
||||
|
||||
// public extern static Vector2 compositionCursorPos { get; set; }
|
||||
|
||||
internal delegate void d_get_compositionCursorPos(out Vector2 ret);
|
||||
internal delegate void d_set_compositionCursorPos(ref Vector2 value);
|
||||
|
||||
public static Vector2 compositionCursorPos
|
||||
{
|
||||
get
|
||||
{
|
||||
var iCall = ICallHelper.GetICall<d_get_compositionCursorPos>("UnityEngine.Input::get_compositionCursorPos_Injected");
|
||||
iCall.Invoke(out Vector2 ret);
|
||||
return ret;
|
||||
}
|
||||
set
|
||||
{
|
||||
var iCall = ICallHelper.GetICall<d_set_compositionCursorPos>("UnityEngine.Input::set_compositionCursorPos_Injected");
|
||||
iCall.Invoke(ref value);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@ -4,104 +4,105 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.Input
|
||||
{
|
||||
public class InputSystem : AbstractInput
|
||||
public class InputSystem : IAbstractInput
|
||||
{
|
||||
public static Type TKeyboard => _keyboard ?? (_keyboard = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Keyboard"));
|
||||
private static Type _keyboard;
|
||||
public static Type TKeyboard => m_tKeyboard ?? (m_tKeyboard = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Keyboard"));
|
||||
private static Type m_tKeyboard;
|
||||
|
||||
public static Type TMouse => _mouse ?? (_mouse = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Mouse"));
|
||||
private static Type _mouse;
|
||||
public static Type TMouse => m_tMouse ?? (m_tMouse = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Mouse"));
|
||||
private static Type m_tMouse;
|
||||
|
||||
public static Type TKey => _key ?? (_key = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Key"));
|
||||
private static Type _key;
|
||||
public static Type TKey => m_tKey ?? (m_tKey = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Key"));
|
||||
private static Type m_tKey;
|
||||
|
||||
private static PropertyInfo _btnIsPressedProp;
|
||||
private static PropertyInfo _btnWasPressedProp;
|
||||
private static PropertyInfo m_btnIsPressedProp;
|
||||
private static PropertyInfo m_btnWasPressedProp;
|
||||
|
||||
private static object CurrentKeyboard => _currentKeyboard ?? (_currentKeyboard = _kbCurrentProp.GetValue(null, null));
|
||||
private static object _currentKeyboard;
|
||||
private static PropertyInfo _kbCurrentProp;
|
||||
private static PropertyInfo _kbIndexer;
|
||||
private static object CurrentKeyboard => m_currentKeyboard ?? (m_currentKeyboard = m_kbCurrentProp.GetValue(null, null));
|
||||
private static object m_currentKeyboard;
|
||||
private static PropertyInfo m_kbCurrentProp;
|
||||
private static PropertyInfo m_kbIndexer;
|
||||
|
||||
private static object CurrentMouse => _currentMouse ?? (_currentMouse = _mouseCurrentProp.GetValue(null, null));
|
||||
private static object _currentMouse;
|
||||
private static PropertyInfo _mouseCurrentProp;
|
||||
private static object CurrentMouse => m_currentMouse ?? (m_currentMouse = m_mouseCurrentProp.GetValue(null, null));
|
||||
private static object m_currentMouse;
|
||||
private static PropertyInfo m_mouseCurrentProp;
|
||||
|
||||
private static object LeftMouseButton => _lmb ?? (_lmb = _leftButtonProp.GetValue(CurrentMouse, null));
|
||||
private static object _lmb;
|
||||
private static PropertyInfo _leftButtonProp;
|
||||
private static object LeftMouseButton => m_lmb ?? (m_lmb = m_leftButtonProp.GetValue(CurrentMouse, null));
|
||||
private static object m_lmb;
|
||||
private static PropertyInfo m_leftButtonProp;
|
||||
|
||||
private static object RightMouseButton => _rmb ?? (_rmb = _rightButtonProp.GetValue(CurrentMouse, null));
|
||||
private static object _rmb;
|
||||
private static PropertyInfo _rightButtonProp;
|
||||
private static object RightMouseButton => m_rmb ?? (m_rmb = m_rightButtonProp.GetValue(CurrentMouse, null));
|
||||
private static object m_rmb;
|
||||
private static PropertyInfo m_rightButtonProp;
|
||||
|
||||
private static object MousePositionInfo => _pos ?? (_pos = _positionProp.GetValue(CurrentMouse, null));
|
||||
private static object _pos;
|
||||
private static PropertyInfo _positionProp;
|
||||
private static MethodInfo _readVector2InputMethod;
|
||||
private static object MousePositionInfo => m_pos ?? (m_pos = m_positionProp.GetValue(CurrentMouse, null));
|
||||
private static object m_pos;
|
||||
private static PropertyInfo m_positionProp;
|
||||
private static MethodInfo m_readVector2InputMethod;
|
||||
|
||||
public override Vector2 MousePosition => (Vector2)_readVector2InputMethod.Invoke(MousePositionInfo, new object[0]);
|
||||
public Vector2 MousePosition => (Vector2)m_readVector2InputMethod.Invoke(MousePositionInfo, new object[0]);
|
||||
|
||||
public override bool GetKeyDown(KeyCode key)
|
||||
public bool GetKeyDown(KeyCode key)
|
||||
{
|
||||
var parsedKey = Enum.Parse(TKey, key.ToString());
|
||||
var actualKey = _kbIndexer.GetValue(CurrentKeyboard, new object[] { parsedKey });
|
||||
var actualKey = m_kbIndexer.GetValue(CurrentKeyboard, new object[] { parsedKey });
|
||||
|
||||
return (bool)_btnWasPressedProp.GetValue(actualKey, null);
|
||||
return (bool)m_btnWasPressedProp.GetValue(actualKey, null);
|
||||
}
|
||||
|
||||
public override bool GetKey(KeyCode key)
|
||||
public bool GetKey(KeyCode key)
|
||||
{
|
||||
var parsed = Enum.Parse(TKey, key.ToString());
|
||||
var actualKey = _kbIndexer.GetValue(CurrentKeyboard, new object[] { parsed });
|
||||
var actualKey = m_kbIndexer.GetValue(CurrentKeyboard, new object[] { parsed });
|
||||
|
||||
return (bool)_btnIsPressedProp.GetValue(actualKey, null);
|
||||
return (bool)m_btnIsPressedProp.GetValue(actualKey, null);
|
||||
}
|
||||
|
||||
public override bool GetMouseButtonDown(int btn)
|
||||
public bool GetMouseButtonDown(int btn)
|
||||
{
|
||||
switch (btn)
|
||||
{
|
||||
case 0: return (bool)_btnWasPressedProp.GetValue(LeftMouseButton, null);
|
||||
case 1: return (bool)_btnWasPressedProp.GetValue(RightMouseButton, null);
|
||||
case 0: return (bool)m_btnWasPressedProp.GetValue(LeftMouseButton, null);
|
||||
case 1: return (bool)m_btnWasPressedProp.GetValue(RightMouseButton, null);
|
||||
// case 2: return (bool)_btnWasPressedProp.GetValue(MiddleMouseButton, null);
|
||||
default: throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool GetMouseButton(int btn)
|
||||
public bool GetMouseButton(int btn)
|
||||
{
|
||||
switch (btn)
|
||||
{
|
||||
case 0: return (bool)_btnIsPressedProp.GetValue(LeftMouseButton, null);
|
||||
case 1: return (bool)_btnIsPressedProp.GetValue(RightMouseButton, null);
|
||||
case 0: return (bool)m_btnIsPressedProp.GetValue(LeftMouseButton, null);
|
||||
case 1: return (bool)m_btnIsPressedProp.GetValue(RightMouseButton, null);
|
||||
// case 2: return (bool)_btnIsPressedProp.GetValue(MiddleMouseButton, null);
|
||||
default: throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
public void Init()
|
||||
{
|
||||
ExplorerCore.Log("Initializing new InputSystem support...");
|
||||
|
||||
_kbCurrentProp = TKeyboard.GetProperty("current");
|
||||
_kbIndexer = TKeyboard.GetProperty("Item", new Type[] { TKey });
|
||||
m_kbCurrentProp = TKeyboard.GetProperty("current");
|
||||
m_kbIndexer = TKeyboard.GetProperty("Item", new Type[] { TKey });
|
||||
|
||||
var btnControl = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Controls.ButtonControl");
|
||||
_btnIsPressedProp = btnControl.GetProperty("isPressed");
|
||||
_btnWasPressedProp = btnControl.GetProperty("wasPressedThisFrame");
|
||||
m_btnIsPressedProp = btnControl.GetProperty("isPressed");
|
||||
m_btnWasPressedProp = btnControl.GetProperty("wasPressedThisFrame");
|
||||
|
||||
_mouseCurrentProp = TMouse.GetProperty("current");
|
||||
_leftButtonProp = TMouse.GetProperty("leftButton");
|
||||
_rightButtonProp = TMouse.GetProperty("rightButton");
|
||||
m_mouseCurrentProp = TMouse.GetProperty("current");
|
||||
m_leftButtonProp = TMouse.GetProperty("leftButton");
|
||||
m_rightButtonProp = TMouse.GetProperty("rightButton");
|
||||
|
||||
_positionProp = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Pointer")
|
||||
m_positionProp = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.Pointer")
|
||||
.GetProperty("position");
|
||||
|
||||
_readVector2InputMethod = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.InputControl`1")
|
||||
m_readVector2InputMethod = ReflectionHelpers.GetTypeByName("UnityEngine.InputSystem.InputControl`1")
|
||||
.MakeGenericType(typeof(Vector2))
|
||||
.GetMethod("ReadValue");
|
||||
}
|
||||
|
@ -4,39 +4,40 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.Input
|
||||
{
|
||||
public class LegacyInput : AbstractInput
|
||||
public class LegacyInput : IAbstractInput
|
||||
{
|
||||
public static Type TInput => _input ?? (_input = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
|
||||
private static Type _input;
|
||||
public static Type TInput => m_tInput ?? (m_tInput = ReflectionHelpers.GetTypeByName("UnityEngine.Input"));
|
||||
private static Type m_tInput;
|
||||
|
||||
private static PropertyInfo _mousePositionProp;
|
||||
private static MethodInfo _getKeyMethod;
|
||||
private static MethodInfo _getKeyDownMethod;
|
||||
private static MethodInfo _getMouseButtonMethod;
|
||||
private static MethodInfo _getMouseButtonDownMethod;
|
||||
private static PropertyInfo m_mousePositionProp;
|
||||
private static MethodInfo m_getKeyMethod;
|
||||
private static MethodInfo m_getKeyDownMethod;
|
||||
private static MethodInfo m_getMouseButtonMethod;
|
||||
private static MethodInfo m_getMouseButtonDownMethod;
|
||||
|
||||
public override Vector2 MousePosition => (Vector3)_mousePositionProp.GetValue(null, null);
|
||||
public Vector2 MousePosition => (Vector3)m_mousePositionProp.GetValue(null, null);
|
||||
|
||||
public override bool GetKey(KeyCode key) => (bool)_getKeyMethod.Invoke(null, new object[] { key });
|
||||
public bool GetKey(KeyCode key) => (bool)m_getKeyMethod.Invoke(null, new object[] { key });
|
||||
|
||||
public override bool GetKeyDown(KeyCode key) => (bool)_getKeyDownMethod.Invoke(null, new object[] { key });
|
||||
public bool GetKeyDown(KeyCode key) => (bool)m_getKeyDownMethod.Invoke(null, new object[] { key });
|
||||
|
||||
public override bool GetMouseButton(int btn) => (bool)_getMouseButtonMethod.Invoke(null, new object[] { btn });
|
||||
public bool GetMouseButton(int btn) => (bool)m_getMouseButtonMethod.Invoke(null, new object[] { btn });
|
||||
|
||||
public override bool GetMouseButtonDown(int btn) => (bool)_getMouseButtonDownMethod.Invoke(null, new object[] { btn });
|
||||
public bool GetMouseButtonDown(int btn) => (bool)m_getMouseButtonDownMethod.Invoke(null, new object[] { btn });
|
||||
|
||||
public override void Init()
|
||||
public void Init()
|
||||
{
|
||||
ExplorerCore.Log("Initializing Legacy Input support...");
|
||||
|
||||
_mousePositionProp = TInput.GetProperty("mousePosition");
|
||||
_getKeyMethod = TInput.GetMethod("GetKey", new Type[] { typeof(KeyCode) });
|
||||
_getKeyDownMethod = TInput.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) });
|
||||
_getMouseButtonMethod = TInput.GetMethod("GetMouseButton", new Type[] { typeof(int) });
|
||||
_getMouseButtonDownMethod = TInput.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) });
|
||||
m_mousePositionProp = TInput.GetProperty("mousePosition");
|
||||
m_getKeyMethod = TInput.GetMethod("GetKey", new Type[] { typeof(KeyCode) });
|
||||
m_getKeyDownMethod = TInput.GetMethod("GetKeyDown", new Type[] { typeof(KeyCode) });
|
||||
m_getMouseButtonMethod = TInput.GetMethod("GetMouseButton", new Type[] { typeof(int) });
|
||||
m_getMouseButtonDownMethod = TInput.GetMethod("GetMouseButtonDown", new Type[] { typeof(int) });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
23
src/Input/NoInput.cs
Normal file
23
src/Input/NoInput.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.Input
|
||||
{
|
||||
// Just a stub for games where no Input module was able to load at all.
|
||||
|
||||
public class NoInput : IAbstractInput
|
||||
{
|
||||
public Vector2 MousePosition => Vector2.zero;
|
||||
|
||||
public bool GetKey(KeyCode key) => false;
|
||||
public bool GetKeyDown(KeyCode key) => false;
|
||||
|
||||
public bool GetMouseButton(int btn) => false;
|
||||
public bool GetMouseButtonDown(int btn) => false;
|
||||
|
||||
public void Init() { }
|
||||
}
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
using System;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine;
|
||||
using Attribute = System.Attribute;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class REPL : InteractiveBase
|
||||
{
|
||||
static REPL()
|
||||
{
|
||||
var go = new GameObject("UnityREPL");
|
||||
GameObject.DontDestroyOnLoad(go);
|
||||
//go.transform.parent = HPExplorer.Instance.transform;
|
||||
MB = go.AddComponent<ReplHelper>();
|
||||
}
|
||||
|
||||
[Documentation("MB - A dummy MonoBehaviour for accessing Unity.")]
|
||||
public static ReplHelper MB { get; }
|
||||
|
||||
[Documentation("find<T>() - find a UnityEngine.Object of type T.")]
|
||||
public static T find<T>() where T : Object
|
||||
{
|
||||
return MB.Find<T>();
|
||||
}
|
||||
|
||||
[Documentation("findAll<T>() - find all UnityEngine.Object of type T.")]
|
||||
public static T[] findAll<T>() where T : Object
|
||||
{
|
||||
return MB.FindAll<T>();
|
||||
}
|
||||
|
||||
//[Documentation("runCoroutine(enumerator) - runs an IEnumerator as a Unity coroutine.")]
|
||||
//public static object runCoroutine(IEnumerator i)
|
||||
//{
|
||||
// return MB.RunCoroutine(i);
|
||||
//}
|
||||
|
||||
//[Documentation("endCoroutine(co) - ends a Unity coroutine.")]
|
||||
//public static void endCoroutine(Coroutine c)
|
||||
//{
|
||||
// MB.EndCoroutine(c);
|
||||
//}
|
||||
|
||||
////[Documentation("type<T>() - obtain type info about a type T. Provides some Reflection helpers.")]
|
||||
////public static TypeHelper type<T>()
|
||||
////{
|
||||
//// return new TypeHelper(typeof(T));
|
||||
////}
|
||||
|
||||
////[Documentation("type(obj) - obtain type info about object obj. Provides some Reflection helpers.")]
|
||||
////public static TypeHelper type(object instance)
|
||||
////{
|
||||
//// return new TypeHelper(instance);
|
||||
////}
|
||||
|
||||
//[Documentation("dir(obj) - lists all available methods and fiels of a given obj.")]
|
||||
//public static string dir(object instance)
|
||||
//{
|
||||
// return type(instance).info();
|
||||
//}
|
||||
|
||||
//[Documentation("dir<T>() - lists all available methods and fields of type T.")]
|
||||
//public static string dir<T>()
|
||||
//{
|
||||
// return type<T>().info();
|
||||
//}
|
||||
|
||||
//[Documentation("findrefs(obj) - find references to the object in currently loaded components.")]
|
||||
//public static Component[] findrefs(object obj)
|
||||
//{
|
||||
// if (obj == null) throw new ArgumentNullException(nameof(obj));
|
||||
|
||||
// var results = new List<Component>();
|
||||
// foreach (var component in Object.FindObjectsOfType<Component>())
|
||||
// {
|
||||
// var type = component.GetType();
|
||||
|
||||
// var nameBlacklist = new[] { "parent", "parentInternal", "root", "transform", "gameObject" };
|
||||
// var typeBlacklist = new[] { typeof(bool) };
|
||||
|
||||
// foreach (var prop in type.GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
||||
// .Where(x => x.CanRead && !nameBlacklist.Contains(x.Name) && !typeBlacklist.Contains(x.PropertyType)))
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// if (Equals(prop.GetValue(component, null), obj))
|
||||
// {
|
||||
// results.Add(component);
|
||||
// goto finish;
|
||||
// }
|
||||
// }
|
||||
// catch { }
|
||||
// }
|
||||
// foreach (var field in type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
||||
// .Where(x => !nameBlacklist.Contains(x.Name) && !typeBlacklist.Contains(x.FieldType)))
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// if (Equals(field.GetValue(component), obj))
|
||||
// {
|
||||
// results.Add(component);
|
||||
// goto finish;
|
||||
// }
|
||||
// }
|
||||
// catch { }
|
||||
// }
|
||||
// finish:;
|
||||
// }
|
||||
|
||||
// return results.ToArray();
|
||||
//}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)]
|
||||
private class DocumentationAttribute : Attribute
|
||||
{
|
||||
public DocumentationAttribute(string doc)
|
||||
{
|
||||
Docs = doc;
|
||||
}
|
||||
|
||||
public string Docs { get; }
|
||||
}
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ReplHelper : MonoBehaviour
|
||||
{
|
||||
#if CPP
|
||||
public ReplHelper(IntPtr intPtr) : base(intPtr) { }
|
||||
#endif
|
||||
|
||||
public T Find<T>() where T : Object
|
||||
{
|
||||
return FindObjectOfType<T>();
|
||||
}
|
||||
|
||||
public T[] FindAll<T>() where T : Object
|
||||
{
|
||||
return FindObjectsOfType<T>();
|
||||
}
|
||||
|
||||
//public object RunCoroutine(IEnumerator enumerator)
|
||||
//{
|
||||
// return MelonCoroutines.Start(enumerator);
|
||||
//}
|
||||
|
||||
//public void EndCoroutine(Coroutine c)
|
||||
//{
|
||||
// StopCoroutine(c);
|
||||
//}
|
||||
}
|
||||
}
|
@ -1,253 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ConsolePage : WindowPage
|
||||
{
|
||||
public override string Name { get => "C# Console"; }
|
||||
|
||||
private ScriptEvaluator _evaluator;
|
||||
private readonly StringBuilder _sb = new StringBuilder();
|
||||
|
||||
private Vector2 inputAreaScroll;
|
||||
|
||||
private string MethodInput = "";
|
||||
private string UsingInput = "";
|
||||
|
||||
public static List<string> UsingDirectives;
|
||||
|
||||
private static readonly string[] m_defaultUsing = new string[]
|
||||
{
|
||||
"System",
|
||||
"UnityEngine",
|
||||
"System.Linq",
|
||||
"System.Collections",
|
||||
"System.Collections.Generic",
|
||||
"System.Reflection",
|
||||
#if ML
|
||||
"MelonLoader"
|
||||
#endif
|
||||
};
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
#if CPP
|
||||
UnhollowerRuntimeLib.ClassInjector.RegisterTypeInIl2Cpp<ReplHelper>();
|
||||
#endif
|
||||
try
|
||||
{
|
||||
MethodInput = @"// This is a basic C# console.
|
||||
// Some common using directives are added by default, you can add more below.
|
||||
// If you want to return some output, Debug.Log() or MelonLogger.Log() it.
|
||||
|
||||
"
|
||||
#if ML
|
||||
+ @"MelonLogger.Log(""hello world"");";
|
||||
#else
|
||||
+ @"Debug.Log(""hello world"");";
|
||||
#endif
|
||||
;
|
||||
|
||||
ResetConsole();
|
||||
|
||||
foreach (var use in m_defaultUsing)
|
||||
{
|
||||
AddUsing(use);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log($"Error setting up console!\r\nMessage: {e.Message}");
|
||||
MainMenu.SetCurrentPage(0);
|
||||
MainMenu.Pages.Remove(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetConsole()
|
||||
{
|
||||
if (_evaluator != null)
|
||||
{
|
||||
_evaluator.Dispose();
|
||||
}
|
||||
|
||||
_evaluator = new ScriptEvaluator(new StringWriter(_sb)) { InteractiveBaseClass = typeof(REPL) };
|
||||
|
||||
UsingDirectives = new List<string>();
|
||||
}
|
||||
|
||||
public string AsmToUsing(string asm, bool richtext = false)
|
||||
{
|
||||
if (richtext)
|
||||
{
|
||||
return $"<color=#569cd6>using</color> {asm};";
|
||||
}
|
||||
return $"using {asm};";
|
||||
}
|
||||
|
||||
public void AddUsing(string asm)
|
||||
{
|
||||
if (!UsingDirectives.Contains(asm))
|
||||
{
|
||||
UsingDirectives.Add(asm);
|
||||
Evaluate(AsmToUsing(asm), true);
|
||||
}
|
||||
}
|
||||
|
||||
public object Evaluate(string str, bool suppressWarning = false)
|
||||
{
|
||||
object ret = VoidType.Value;
|
||||
|
||||
_evaluator.Compile(str, out var compiled);
|
||||
|
||||
try
|
||||
{
|
||||
if (compiled == null)
|
||||
{
|
||||
throw new Exception("Mono.Csharp Service was unable to compile the code provided.");
|
||||
}
|
||||
|
||||
compiled.Invoke(ref ret);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (!suppressWarning)
|
||||
{
|
||||
ExplorerCore.LogWarning(e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUILayout.Label("<b><size=15><color=cyan>C# Console</color></size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.Label("Enter code here as though it is a method body:", new GUILayoutOption[0]);
|
||||
|
||||
inputAreaScroll = GUIUnstrip.BeginScrollView(inputAreaScroll, new GUILayoutOption[] { GUILayout.Height(250) });
|
||||
|
||||
MethodInput = GUIUnstrip.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.ExpandHeight(true) });
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
|
||||
if (GUILayout.Button("<color=cyan><b>Execute</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
try
|
||||
{
|
||||
MethodInput = MethodInput.Trim();
|
||||
|
||||
if (!string.IsNullOrEmpty(MethodInput))
|
||||
{
|
||||
var result = Evaluate(MethodInput);
|
||||
|
||||
if (result != null && !Equals(result, VoidType.Value))
|
||||
{
|
||||
ExplorerCore.Log("[Console Output]\r\n" + result.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogError("Exception compiling!\r\nMessage: " + e.Message + "\r\nStack: " + e.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label("<b>Using directives:</b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
|
||||
UsingInput = GUIUnstrip.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
if (GUILayout.Button("<b><color=lime>Add</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
AddUsing(UsingInput);
|
||||
}
|
||||
if (GUILayout.Button("<b><color=red>Clear All</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
ResetConsole();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
foreach (var asm in UsingDirectives)
|
||||
{
|
||||
GUILayout.Label(AsmToUsing(asm, true), new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update() { }
|
||||
|
||||
private class VoidType
|
||||
{
|
||||
public static readonly VoidType Value = new VoidType();
|
||||
private VoidType() { }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
internal class ScriptEvaluator : Evaluator, IDisposable
|
||||
{
|
||||
private static readonly HashSet<string> StdLib =
|
||||
new HashSet<string>(StringComparer.InvariantCultureIgnoreCase) { "mscorlib", "System.Core", "System", "System.Xml" };
|
||||
|
||||
private readonly TextWriter _logger;
|
||||
|
||||
public ScriptEvaluator(TextWriter logger) : base(BuildContext(logger))
|
||||
{
|
||||
_logger = logger;
|
||||
|
||||
ImportAppdomainAssemblies(ReferenceAssembly);
|
||||
AppDomain.CurrentDomain.AssemblyLoad += OnAssemblyLoad;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
AppDomain.CurrentDomain.AssemblyLoad -= OnAssemblyLoad;
|
||||
_logger.Dispose();
|
||||
}
|
||||
|
||||
private void OnAssemblyLoad(object sender, AssemblyLoadEventArgs args)
|
||||
{
|
||||
string name = args.LoadedAssembly.GetName().Name;
|
||||
if (StdLib.Contains(name))
|
||||
return;
|
||||
ReferenceAssembly(args.LoadedAssembly);
|
||||
}
|
||||
|
||||
private static CompilerContext BuildContext(TextWriter tw)
|
||||
{
|
||||
var reporter = new StreamReportPrinter(tw);
|
||||
|
||||
var settings = new CompilerSettings
|
||||
{
|
||||
Version = LanguageVersion.Experimental,
|
||||
GenerateDebugInfo = false,
|
||||
StdLib = true,
|
||||
Target = Target.Library,
|
||||
WarningLevel = 0,
|
||||
EnhancedWarnings = false
|
||||
};
|
||||
|
||||
return new CompilerContext(settings, reporter);
|
||||
}
|
||||
|
||||
private static void ImportAppdomainAssemblies(Action<Assembly> import)
|
||||
{
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
string name = assembly.GetName().Name;
|
||||
if (StdLib.Contains(name))
|
||||
continue;
|
||||
import(assembly);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.Tests;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class OptionsPage : WindowPage
|
||||
{
|
||||
public override string Name => "Options";
|
||||
|
||||
public string toggleKeyInputString = "";
|
||||
public Vector2 defaultSizeInputVector;
|
||||
public int defaultPageLimit;
|
||||
|
||||
private CacheObjectBase toggleKeyInput;
|
||||
private CacheObjectBase defaultSizeInput;
|
||||
private CacheObjectBase defaultPageLimitInput;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
toggleKeyInputString = ModConfig.Instance.Main_Menu_Toggle.ToString();
|
||||
toggleKeyInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("toggleKeyInputString"), this);
|
||||
|
||||
defaultSizeInputVector = ModConfig.Instance.Default_Window_Size;
|
||||
defaultSizeInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("defaultSizeInputVector"), this);
|
||||
|
||||
defaultPageLimit = ModConfig.Instance.Default_Page_Limit;
|
||||
defaultPageLimitInput = CacheFactory.GetTypeAndCacheObject(typeof(OptionsPage).GetField("defaultPageLimit"), this);
|
||||
}
|
||||
|
||||
public override void Update() { }
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<color=orange><size=16><b>Settings</b></size></color>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Menu Toggle Key:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
toggleKeyInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Window Size:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultSizeInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Items per Page:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultPageLimitInput.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<color=lime><b>Apply and Save</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
ApplyAndSave();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
//GUIUnstrip.Space(10f);
|
||||
|
||||
//GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
//GUILayout.Label("<color=orange><size=16><b>Other</b></size></color>", new GUILayoutOption[0]);
|
||||
//GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
//GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
//if (GUILayout.Button("Inspect Test Class", new GUILayoutOption[0]))
|
||||
//{
|
||||
// WindowManager.InspectObject(TestClass.Instance, out bool _);
|
||||
//}
|
||||
|
||||
//GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ApplyAndSave()
|
||||
{
|
||||
if (Enum.Parse(typeof(KeyCode), toggleKeyInputString) is KeyCode key)
|
||||
{
|
||||
ModConfig.Instance.Main_Menu_Toggle = key;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExplorerCore.LogWarning($"Could not parse '{toggleKeyInputString}' to KeyCode!");
|
||||
}
|
||||
|
||||
ModConfig.Instance.Default_Window_Size = defaultSizeInputVector;
|
||||
ModConfig.Instance.Default_Page_Limit = defaultPageLimit;
|
||||
|
||||
ModConfig.SaveSettings();
|
||||
}
|
||||
}
|
||||
}
|
@ -3,46 +3,50 @@ using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using System.Reflection;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
// used to test multiple generic constraints
|
||||
public class TestGeneric : IComparable<string>
|
||||
{
|
||||
public TestGeneric() { }
|
||||
|
||||
public int CompareTo(string other) => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum TestFlags
|
||||
{
|
||||
Red,
|
||||
Green,
|
||||
Blue
|
||||
}
|
||||
|
||||
// test non-flags weird enum
|
||||
public enum WeirdEnum
|
||||
{
|
||||
First = 1,
|
||||
Second,
|
||||
Third = 2,
|
||||
Fourth,
|
||||
Fifth
|
||||
}
|
||||
using System.Runtime.InteropServices;
|
||||
using Explorer.UI.Shared;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Explorer.Unstrip.ImageConversion;
|
||||
#endif
|
||||
|
||||
namespace Explorer.Tests
|
||||
{
|
||||
public static class StaticTestClass
|
||||
{
|
||||
public static int StaticProperty => 5;
|
||||
public static int StaticField = 69;
|
||||
public static List<string> StaticList = new List<string>
|
||||
{
|
||||
"one",
|
||||
"two",
|
||||
"three",
|
||||
};
|
||||
public static void StaticMethod() { }
|
||||
|
||||
}
|
||||
|
||||
public class TestClass
|
||||
{
|
||||
public static TestFlags testFlags = TestFlags.Blue | TestFlags.Green;
|
||||
public static WeirdEnum testWeird = WeirdEnum.First;
|
||||
|
||||
public static int testBitmask;
|
||||
|
||||
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
|
||||
private static TestClass m_instance;
|
||||
|
||||
public static bool ReadSetOnlyProperty => m_setOnlyProperty;
|
||||
|
||||
public static bool SetOnlyProperty
|
||||
{
|
||||
set => m_setOnlyProperty = value;
|
||||
}
|
||||
private static bool m_setOnlyProperty;
|
||||
|
||||
public Texture2D TestTexture = UIStyles.MakeTex(200, 200, Color.white);
|
||||
public static Sprite TestSprite;
|
||||
|
||||
public static int StaticProperty => 5;
|
||||
public static int StaticField = 5;
|
||||
public int NonStaticField;
|
||||
|
||||
#if CPP
|
||||
public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
|
||||
#endif
|
||||
@ -50,22 +54,25 @@ namespace Explorer.Tests
|
||||
public TestClass()
|
||||
{
|
||||
#if CPP
|
||||
TestTexture.name = "TestTexture";
|
||||
|
||||
var r = new Rect(0, 0, TestTexture.width, TestTexture.height);
|
||||
var v2 = Vector2.zero;
|
||||
var v4 = Vector4.zero;
|
||||
TestSprite = Sprite.CreateSprite_Injected(TestTexture, ref r, ref v2, 100f, 0u, SpriteMeshType.Tight, ref v4, false);
|
||||
|
||||
GameObject.DontDestroyOnLoad(TestTexture);
|
||||
GameObject.DontDestroyOnLoad(TestSprite);
|
||||
|
||||
//// test loading a tex from file
|
||||
//var dataToLoad = System.IO.File.ReadAllBytes(@"Mods\Explorer\Tex_Nemundis_Nebula.png");
|
||||
//ExplorerCore.Log($"Tex load success: {TestTexture.LoadImage(dataToLoad, false)}");
|
||||
|
||||
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
|
||||
ILHashSetTest.Add("1");
|
||||
ILHashSetTest.Add("2");
|
||||
ILHashSetTest.Add("3");
|
||||
#endif
|
||||
|
||||
testBitmask = 1 | 2;
|
||||
}
|
||||
|
||||
public static int StaticProperty => 5;
|
||||
public static int StaticField = 5;
|
||||
public int NonStaticField;
|
||||
|
||||
public static string TestGeneric<C, T>(string arg0) where C : Component where T : TestGeneric, IComparable<string>
|
||||
{
|
||||
return $"C: '{typeof(C).FullName}', T: '{typeof(T).FullName}', arg0: '{arg0}'";
|
||||
}
|
||||
|
||||
public static string TestRefInOutGeneric<T>(ref string arg0, in int arg1, out string arg2)
|
||||
@ -75,12 +82,6 @@ namespace Explorer.Tests
|
||||
return $"T: '{typeof(T).FullName}', ref arg0: '{arg0}', in arg1: '{arg1}', out arg2: '{arg2}'";
|
||||
}
|
||||
|
||||
//// this type of generic is not supported, due to requiring a non-primitive argument.
|
||||
//public static T TestDifferentGeneric<T>(T obj) where T : Component
|
||||
//{
|
||||
// return obj;
|
||||
//}
|
||||
|
||||
// test a non-generic dictionary
|
||||
|
||||
public Hashtable TestNonGenericDict()
|
||||
@ -93,18 +94,6 @@ namespace Explorer.Tests
|
||||
};
|
||||
}
|
||||
|
||||
// IL2CPP HASHTABLE NOT SUPPORTED! Cannot assign Il2CppSystem.Object from primitive struct / string.
|
||||
// Technically they are "supported" but if they contain System types they will not work.
|
||||
|
||||
//public Il2CppSystem.Collections.Hashtable TestIl2CppNonGenericDict()
|
||||
//{
|
||||
// var table = new Il2CppSystem.Collections.Hashtable();
|
||||
// table.Add("One", 1);
|
||||
// table.Add("One", 2);
|
||||
// table.Add("One", 3);
|
||||
// return table;
|
||||
//}
|
||||
|
||||
// test HashSets
|
||||
|
||||
public static HashSet<string> HashSetTest = new HashSet<string>
|
||||
|
@ -1,77 +1,76 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
#if ML
|
||||
using Harmony;
|
||||
#else
|
||||
using HarmonyLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CursorControl
|
||||
public class ForceUnlockCursor
|
||||
{
|
||||
public static bool ForceUnlockMouse
|
||||
public static bool Unlock
|
||||
{
|
||||
get => m_forceUnlock;
|
||||
set => SetForceUnlock(value);
|
||||
}
|
||||
private static bool m_forceUnlock;
|
||||
|
||||
public static bool ShouldForceMouse => ExplorerCore.ShowMenu && Unlock;
|
||||
|
||||
private static CursorLockMode m_lastLockMode;
|
||||
private static bool m_lastVisibleState;
|
||||
|
||||
private static bool m_currentlySettingCursor = false;
|
||||
|
||||
public static bool ShouldForceMouse => ExplorerCore.ShowMenu && ForceUnlockMouse;
|
||||
|
||||
private static Type CursorType => m_cursorType ?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
||||
private static Type CursorType
|
||||
=> m_cursorType
|
||||
?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
||||
private static Type m_cursorType;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Check if Cursor class is loaded
|
||||
if (CursorType == null)
|
||||
{
|
||||
ExplorerCore.Log("Trying to manually load Cursor module...");
|
||||
|
||||
if (ReflectionHelpers.LoadModule("UnityEngine.CoreModule") && CursorType != null)
|
||||
{
|
||||
ExplorerCore.Log("Ok!");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Could not load UnityEngine.Cursor module!");
|
||||
}
|
||||
throw new Exception("Could not find Type 'UnityEngine.Cursor'!");
|
||||
}
|
||||
|
||||
// Get current cursor state and enable cursor
|
||||
m_lastLockMode = Cursor.lockState;
|
||||
m_lastVisibleState = Cursor.visible;
|
||||
try
|
||||
{
|
||||
m_lastLockMode = (CursorLockMode)typeof(Cursor).GetProperty("lockState", BF.Public | BF.Static).GetValue(null, null);
|
||||
m_lastVisibleState = (bool)typeof(Cursor).GetProperty("visible", BF.Public | BF.Static).GetValue(null, null);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_lastLockMode = CursorLockMode.None;
|
||||
m_lastVisibleState = true;
|
||||
}
|
||||
|
||||
// Setup Harmony Patches
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_lockState))), true);
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_lockState))), false);
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(ForceUnlockCursor).GetMethod(nameof(Prefix_set_lockState))), true);
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(ForceUnlockCursor).GetMethod(nameof(Postfix_get_lockState))), false);
|
||||
|
||||
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_visible))), true);
|
||||
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_visible))), false);
|
||||
TryPatch("visible", new HarmonyMethod(typeof(ForceUnlockCursor).GetMethod(nameof(Prefix_set_visible))), true);
|
||||
TryPatch("visible", new HarmonyMethod(typeof(ForceUnlockCursor).GetMethod(nameof(Postfix_get_visible))), false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log($"Exception on CursorControl.Init! {e.GetType()}, {e.Message}");
|
||||
}
|
||||
|
||||
// Enable ShowMenu and ForceUnlockMouse
|
||||
// (set m_showMenu directly to not call UpdateCursorState twice)
|
||||
ExplorerCore.m_showMenu = true;
|
||||
ForceUnlockMouse = true;
|
||||
Unlock = true;
|
||||
}
|
||||
|
||||
private static void TryPatch(string property, HarmonyMethod patch, bool setter)
|
||||
{
|
||||
try
|
||||
{
|
||||
// var harmony = ExplorerCore.Instance.harmonyInstance;
|
||||
|
||||
var harmony =
|
||||
#if ML
|
||||
ExplorerMelonMod.Instance.harmonyInstance;
|
||||
@ -85,17 +84,18 @@ namespace Explorer
|
||||
if (setter)
|
||||
{
|
||||
// setter is prefix
|
||||
harmony.Patch(prop.GetSetMethod(), patch);
|
||||
harmony.Patch(prop.GetSetMethod(), prefix: patch);
|
||||
}
|
||||
else
|
||||
{
|
||||
// getter is postfix
|
||||
harmony.Patch(prop.GetGetMethod(), null, patch);
|
||||
harmony.Patch(prop.GetGetMethod(), postfix: patch);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
|
||||
string s = setter ? "set_" : "get_" ;
|
||||
ExplorerCore.Log($"Unable to patch Cursor.{s}{property}: {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,7 +110,7 @@ namespace Explorer
|
||||
// Check Force-Unlock input
|
||||
if (InputManager.GetKeyDown(KeyCode.LeftAlt))
|
||||
{
|
||||
ForceUnlockMouse = !ForceUnlockMouse;
|
||||
Unlock = !Unlock;
|
||||
}
|
||||
}
|
||||
|
@ -1,21 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.UI.Main;
|
||||
using Explorer.Unstrip.LayerMasks;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Inspectors
|
||||
{
|
||||
public class GameObjectWindow : UIWindow
|
||||
public class GameObjectInspector : WindowBase
|
||||
{
|
||||
public override string Title => WindowManager.TabView
|
||||
? $"<color=cyan>[G]</color> {TargetGO.name}"
|
||||
: $"GameObject Inspector ({TargetGO.name})";
|
||||
? $"<color=cyan>[G]</color> {TargetGO.name}"
|
||||
: $"GameObject Inspector ({TargetGO.name})";
|
||||
|
||||
public GameObject TargetGO;
|
||||
|
||||
public bool pendingDestroy;
|
||||
|
||||
private static bool m_hideControls;
|
||||
|
||||
// gui element holders
|
||||
@ -42,6 +47,8 @@ namespace Explorer
|
||||
private bool m_autoUpdateTransform;
|
||||
private bool m_localContext;
|
||||
|
||||
private int m_layer;
|
||||
|
||||
private readonly List<Component> m_cachedDestroyList = new List<Component>();
|
||||
private string m_addComponentInput = "";
|
||||
|
||||
@ -49,7 +56,7 @@ namespace Explorer
|
||||
|
||||
public bool GetObjectAsGameObject()
|
||||
{
|
||||
var targetType = Target.GetType();
|
||||
var targetType = Target?.GetType();
|
||||
|
||||
if (targetType == typeof(GameObject))
|
||||
{
|
||||
@ -75,8 +82,8 @@ namespace Explorer
|
||||
}
|
||||
|
||||
m_name = TargetGO.name;
|
||||
m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
|
||||
? "None (Asset/Resource)"
|
||||
m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
|
||||
? "None (Asset/Resource)"
|
||||
: TargetGO.scene.name;
|
||||
|
||||
CacheTransformValues();
|
||||
@ -103,25 +110,17 @@ namespace Explorer
|
||||
{
|
||||
try
|
||||
{
|
||||
if (pendingDestroy) return;
|
||||
|
||||
if (Target == null)
|
||||
{
|
||||
ExplorerCore.Log("Target is null!");
|
||||
DestroyWindow();
|
||||
DestroyOnException(new Exception("Target was destroyed."));
|
||||
return;
|
||||
}
|
||||
if (Target is UnityEngine.Object uObj)
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
ExplorerCore.Log("Target was destroyed!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!TargetGO && !GetObjectAsGameObject())
|
||||
{
|
||||
throw new Exception("Object is null!");
|
||||
DestroyOnException(new Exception("Target was destroyed."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_freeze)
|
||||
@ -139,6 +138,8 @@ namespace Explorer
|
||||
TargetGO.transform.localScale = m_frozenScale;
|
||||
}
|
||||
|
||||
m_layer = TargetGO.layer;
|
||||
|
||||
// update child objects
|
||||
var childList = new List<Transform>();
|
||||
for (int i = 0; i < TargetGO.transform.childCount; i++)
|
||||
@ -169,14 +170,17 @@ namespace Explorer
|
||||
|
||||
private void DestroyOnException(Exception e)
|
||||
{
|
||||
if (pendingDestroy) return;
|
||||
|
||||
ExplorerCore.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
|
||||
pendingDestroy = true;
|
||||
DestroyWindow();
|
||||
}
|
||||
|
||||
private void InspectGameObject(Transform obj)
|
||||
{
|
||||
var window = WindowManager.InspectObject(obj, out bool created);
|
||||
|
||||
|
||||
if (created)
|
||||
{
|
||||
window.m_rect = new Rect(this.m_rect.x, this.m_rect.y, this.m_rect.width, this.m_rect.height);
|
||||
@ -189,7 +193,7 @@ namespace Explorer
|
||||
#else
|
||||
private void ReflectObject(object obj)
|
||||
#endif
|
||||
{
|
||||
{
|
||||
var window = WindowManager.InspectObject(obj, out bool created, true);
|
||||
|
||||
if (created)
|
||||
@ -211,6 +215,8 @@ namespace Explorer
|
||||
|
||||
public override void WindowFunction(int windowID)
|
||||
{
|
||||
if (pendingDestroy) return;
|
||||
|
||||
try
|
||||
{
|
||||
var rect = WindowManager.TabView ? TabViewWindow.Instance.m_rect : this.m_rect;
|
||||
@ -218,12 +224,12 @@ namespace Explorer
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
Header();
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
GUIHelper.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
}
|
||||
|
||||
scroll = GUIUnstrip.BeginScrollView(scroll);
|
||||
scroll = GUIHelper.BeginScrollView(scroll);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", new GUILayoutOption[0]);
|
||||
if (m_scene == UnityHelpers.ActiveSceneName)
|
||||
{
|
||||
@ -239,7 +245,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
string pathlabel = TargetGO.transform.GetGameObjectPath();
|
||||
if (TargetGO.transform.parent != null)
|
||||
@ -249,22 +255,24 @@ namespace Explorer
|
||||
InspectGameObject(TargetGO.transform.parent);
|
||||
}
|
||||
}
|
||||
GUIUnstrip.TextArea(pathlabel, new GUILayoutOption[0]);
|
||||
GUIHelper.TextArea(pathlabel, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Name:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
GUIUnstrip.TextArea(m_name, new GUILayoutOption[0]);
|
||||
GUIHelper.TextArea(m_name, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
LayerControls();
|
||||
|
||||
// --- Horizontal Columns section ---
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
|
||||
GUIHelper.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
|
||||
TransformList(rect);
|
||||
GUILayout.EndVertical();
|
||||
|
||||
GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
|
||||
GUIHelper.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
|
||||
ComponentList(rect);
|
||||
GUILayout.EndVertical();
|
||||
|
||||
@ -272,13 +280,13 @@ namespace Explorer
|
||||
|
||||
GameObjectControls();
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUIHelper.EndScrollView();
|
||||
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
|
||||
|
||||
GUIUnstrip.EndArea();
|
||||
GUIHelper.EndArea();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@ -287,14 +295,42 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private void LayerControls()
|
||||
{
|
||||
GUIHelper.BeginHorizontal();
|
||||
GUILayout.Label("Layer:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
if (GUILayout.Button("<", new GUILayoutOption[] { GUILayout.Width(30) }))
|
||||
{
|
||||
if (m_layer > 0)
|
||||
{
|
||||
m_layer--;
|
||||
if (TargetGO) TargetGO.layer = m_layer;
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">", new GUILayoutOption[] { GUILayout.Width(30) }))
|
||||
{
|
||||
if (m_layer < 32)
|
||||
{
|
||||
m_layer++;
|
||||
if (TargetGO) TargetGO.layer = m_layer;
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label($"{m_layer} (<color=cyan>{LayerMaskUnstrip.LayerToName(m_layer)}</color>)",
|
||||
new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
private void TransformList(Rect m_rect)
|
||||
{
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_transformScroll = GUIUnstrip.BeginScrollView(m_transformScroll);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_transformScroll = GUIHelper.BeginScrollView(m_transformScroll);
|
||||
|
||||
GUILayout.Label("<b><size=15>Children</size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
ChildPages.DrawLimitInputArea();
|
||||
|
||||
if (ChildPages.ItemCount > ChildPages.ItemsPerPage)
|
||||
@ -302,7 +338,7 @@ namespace Explorer
|
||||
ChildPages.CurrentPageLabel();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -329,7 +365,7 @@ namespace Explorer
|
||||
continue;
|
||||
}
|
||||
|
||||
UIHelpers.GOButton(obj.gameObject, InspectGameObject, false, m_rect.width / 2 - 80);
|
||||
Buttons.GameObjectButton(obj.gameObject, InspectGameObject, false, m_rect.width / 2 - 80);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -337,17 +373,17 @@ namespace Explorer
|
||||
GUILayout.Label("<i>None</i>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUIHelper.EndScrollView();
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ComponentList(Rect m_rect)
|
||||
{
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_compScroll = GUIUnstrip.BeginScrollView(m_compScroll);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
m_compScroll = GUIHelper.BeginScrollView(m_compScroll);
|
||||
GUILayout.Label("<b><size=15>Components</size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
CompPages.DrawLimitInputArea();
|
||||
|
||||
if (CompPages.ItemCount > CompPages.ItemsPerPage)
|
||||
@ -355,7 +391,7 @@ namespace Explorer
|
||||
CompPages.CurrentPageLabel();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -368,9 +404,9 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
var width = m_rect.width / 2 - 135f;
|
||||
m_addComponentInput = GUIUnstrip.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
m_addComponentInput = GUIHelper.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
if (GUILayout.Button("Add Comp", new GUILayoutOption[0]))
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
|
||||
@ -417,7 +453,7 @@ namespace Explorer
|
||||
#else
|
||||
component.GetType();
|
||||
#endif
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (ReflectionHelpers.BehaviourType.IsAssignableFrom(type))
|
||||
{
|
||||
#if CPP
|
||||
@ -428,7 +464,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUnstrip.Space(26);
|
||||
GUIHelper.Space(26);
|
||||
}
|
||||
if (GUILayout.Button("<color=cyan>" + type.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
|
||||
{
|
||||
@ -452,7 +488,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUIHelper.EndScrollView();
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
@ -484,7 +520,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_hideControls)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
@ -495,9 +531,9 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
@ -505,13 +541,13 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
bool m_active = TargetGO.activeSelf;
|
||||
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
if (TargetGO.activeSelf != m_active) { TargetGO.SetActive(m_active); }
|
||||
|
||||
UIHelpers.InstantiateButton(TargetGO, 100);
|
||||
Buttons.InstantiateButton(TargetGO, 100);
|
||||
|
||||
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
|
||||
{
|
||||
@ -530,9 +566,9 @@ namespace Explorer
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
m_setParentInput = GUIUnstrip.TextField(m_setParentInput, new GUILayoutOption[0]);
|
||||
m_setParentInput = GUIHelper.TextField(m_setParentInput, new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("Set Parent", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
if (GameObject.Find(m_setParentInput) is GameObject newparent)
|
||||
@ -551,13 +587,13 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
m_cachedInput[0] = TranslateControl(TranslateType.Position, ref m_translateAmount, false);
|
||||
m_cachedInput[1] = TranslateControl(TranslateType.Rotation, ref m_rotateAmount, true);
|
||||
m_cachedInput[2] = TranslateControl(TranslateType.Scale, ref m_scaleAmount, false);
|
||||
m_cachedInput[0] = TranslateControl(TranslateType.Position, ref m_translateAmount, false);
|
||||
m_cachedInput[1] = TranslateControl(TranslateType.Rotation, ref m_rotateAmount, true);
|
||||
m_cachedInput[2] = TranslateControl(TranslateType.Scale, ref m_scaleAmount, false);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("<color=lime>Apply to Transform</color>", new GUILayoutOption[0]) || m_autoApplyTransform)
|
||||
{
|
||||
if (m_localContext)
|
||||
@ -583,7 +619,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
BoolToggle(ref m_autoApplyTransform, "Auto-apply to Transform?");
|
||||
BoolToggle(ref m_autoUpdateTransform, "Auto-update from transform?");
|
||||
GUILayout.EndHorizontal();
|
||||
@ -645,8 +681,8 @@ namespace Explorer
|
||||
|
||||
private Vector3 TranslateControl(TranslateType mode, ref float amount, bool multByTime)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
|
||||
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
|
||||
|
||||
var transform = TargetGO.transform;
|
||||
@ -668,7 +704,7 @@ namespace Explorer
|
||||
|
||||
Vector3 input = m_cachedInput[(int)mode];
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
|
||||
GUILayout.Label("<color=cyan>X:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
|
||||
@ -678,11 +714,11 @@ namespace Explorer
|
||||
PlusMinusFloat(ref input.y, amount, multByTime);
|
||||
|
||||
GUILayout.Label("<color=cyan>Z:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
|
||||
PlusMinusFloat(ref input.z, amount, multByTime);
|
||||
PlusMinusFloat(ref input.z, amount, multByTime);
|
||||
|
||||
GUILayout.Label("+/-:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
var amountInput = amount.ToString("F3");
|
||||
amountInput = GUIUnstrip.TextField(amountInput, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
amountInput = GUIHelper.TextField(amountInput, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (float.TryParse(amountInput, out float f))
|
||||
{
|
||||
amount = f;
|
||||
@ -697,16 +733,16 @@ namespace Explorer
|
||||
private void PlusMinusFloat(ref float f, float amount, bool multByTime)
|
||||
{
|
||||
string s = f.ToString("F3");
|
||||
s = GUIUnstrip.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
s = GUIHelper.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (float.TryParse(s, out float f2))
|
||||
{
|
||||
f = f2;
|
||||
}
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
f -= multByTime ? amount * Time.deltaTime : amount;
|
||||
}
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
f += multByTime ? amount * Time.deltaTime : amount;
|
||||
}
|
@ -1,12 +1,13 @@
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Inspectors
|
||||
{
|
||||
public class InspectUnderMouse
|
||||
{
|
||||
public static bool EnableInspect { get; set; } = false;
|
||||
|
||||
private static string m_objUnderMouseName = "";
|
||||
private static string m_objUnderMouseName = "";
|
||||
|
||||
public static void Update()
|
||||
{
|
107
src/UI/Inspectors/Reflection/InstanceInspector.cs
Normal file
107
src/UI/Inspectors/Reflection/InstanceInspector.cs
Normal file
@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer.UI.Inspectors
|
||||
{
|
||||
public class InstanceInspector : ReflectionInspector
|
||||
{
|
||||
public override bool IsStaticInspector => false;
|
||||
|
||||
// some extra cast-caching
|
||||
public UnityEngine.Object m_uObj;
|
||||
private Component m_component;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
// cache the extra cast-caching
|
||||
#if CPP
|
||||
if (!IsStaticInspector && Target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
var unityObj = ilObject.TryCast<UnityEngine.Object>();
|
||||
if (unityObj)
|
||||
{
|
||||
m_uObj = unityObj;
|
||||
|
||||
var component = ilObject.TryCast<Component>();
|
||||
if (component)
|
||||
{
|
||||
m_component = component;
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (!IsStaticInspector)
|
||||
{
|
||||
m_uObj = Target as UnityEngine.Object;
|
||||
m_component = Target as Component;
|
||||
}
|
||||
#endif
|
||||
|
||||
base.Init();
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
if (Target == null)
|
||||
{
|
||||
ExplorerCore.Log("Target is null!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
if (Target is UnityEngine.Object uObj)
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
ExplorerCore.Log("Target was destroyed!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
base.Update();
|
||||
}
|
||||
|
||||
public void DrawInstanceControls(Rect rect)
|
||||
{
|
||||
//if (m_uObj)
|
||||
//{
|
||||
// GUILayout.Label("Name: " + m_uObj.name, new GUILayoutOption[0]);
|
||||
//}
|
||||
//GUILayout.EndHorizontal();
|
||||
|
||||
if (m_uObj)
|
||||
{
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
Buttons.InstantiateButton(m_uObj);
|
||||
if (m_component && m_component.gameObject is GameObject obj)
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("GameObject:", new GUILayoutOption[] { GUILayout.Width(135) });
|
||||
var charWidth = obj.name.Length * 15;
|
||||
var maxWidth = rect.width - 350;
|
||||
var btnWidth = charWidth < maxWidth ? charWidth : maxWidth;
|
||||
if (GUILayout.Button("<color=#00FF00>" + obj.name + "</color>", new GUILayoutOption[] { GUILayout.Width(btnWidth) }))
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("Name: " + m_uObj.name, new GUILayoutOption[0]);
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
28
src/UI/Inspectors/Reflection/StaticInspector.cs
Normal file
28
src/UI/Inspectors/Reflection/StaticInspector.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer.UI.Inspectors
|
||||
{
|
||||
public class StaticInspector : ReflectionInspector
|
||||
{
|
||||
public override bool IsStaticInspector => true;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
}
|
||||
|
||||
public override bool ShouldProcessMember(CacheMember holder)
|
||||
{
|
||||
return base.ShouldProcessMember(holder);
|
||||
}
|
||||
|
||||
public override void WindowFunction(int windowID)
|
||||
{
|
||||
base.WindowFunction(windowID);
|
||||
}
|
||||
}
|
||||
}
|
@ -3,33 +3,44 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.UI.Inspectors;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Inspectors
|
||||
{
|
||||
public class ReflectionWindow : UIWindow
|
||||
public abstract class ReflectionInspector : WindowBase
|
||||
{
|
||||
public override string Title => WindowManager.TabView
|
||||
? $"<color=cyan>[R]</color> {TargetType.Name}"
|
||||
? $"<color=cyan>[R]</color> {TargetType.Name}"
|
||||
: $"Reflection Inspector ({TargetType.Name})";
|
||||
|
||||
public virtual bool IsStaticInspector { get; }
|
||||
|
||||
public Type TargetType;
|
||||
|
||||
private CacheObjectBase[] m_allCachedMembers;
|
||||
private CacheObjectBase[] m_cachedMembersFiltered;
|
||||
private CacheMember[] m_allCachedMembers;
|
||||
private CacheMember[] m_cachedMembersFiltered;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
private bool m_autoUpdate = false;
|
||||
private string m_search = "";
|
||||
public MemberTypes m_filter = MemberTypes.Property;
|
||||
public MemberTypes m_typeFilter = MemberTypes.Property;
|
||||
private bool m_hideFailedReflection = false;
|
||||
|
||||
// some extra cast-caching
|
||||
private UnityEngine.Object m_uObj;
|
||||
private Component m_component;
|
||||
private MemberScopes m_scopeFilter;
|
||||
private enum MemberScopes
|
||||
{
|
||||
Both,
|
||||
Instance,
|
||||
Static
|
||||
}
|
||||
|
||||
private static readonly HashSet<string> _typeAndMemberBlacklist = new HashSet<string>
|
||||
{
|
||||
@ -48,49 +59,23 @@ namespace Explorer
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
TargetType = ReflectionHelpers.GetActualType(Target);
|
||||
|
||||
CacheMembers(ReflectionHelpers.GetAllBaseTypes(Target));
|
||||
|
||||
// cache the extra cast-caching
|
||||
#if CPP
|
||||
if (Target is Il2CppSystem.Object ilObject)
|
||||
if (!IsStaticInspector)
|
||||
{
|
||||
var unityObj = ilObject.TryCast<UnityEngine.Object>();
|
||||
if (unityObj)
|
||||
{
|
||||
m_uObj = unityObj;
|
||||
|
||||
var component = ilObject.TryCast<Component>();
|
||||
if (component)
|
||||
{
|
||||
m_component = component;
|
||||
}
|
||||
}
|
||||
TargetType = ReflectionHelpers.GetActualType(Target);
|
||||
CacheMembers(ReflectionHelpers.GetAllBaseTypes(Target));
|
||||
}
|
||||
else
|
||||
{
|
||||
CacheMembers(new Type[] { TargetType });
|
||||
}
|
||||
#else
|
||||
m_uObj = Target as UnityEngine.Object;
|
||||
m_component = Target as Component;
|
||||
#endif
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
if (Target == null)
|
||||
if (m_allCachedMembers == null)
|
||||
{
|
||||
ExplorerCore.Log("Target is null!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
if (Target is UnityEngine.Object uObj)
|
||||
{
|
||||
if (!uObj)
|
||||
{
|
||||
ExplorerCore.Log("Target was destroyed!");
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_cachedMembersFiltered = m_allCachedMembers.Where(x => ShouldProcessMember(x)).ToArray();
|
||||
|
||||
@ -108,18 +93,28 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private bool ShouldProcessMember(CacheObjectBase holder)
|
||||
public virtual bool ShouldProcessMember(CacheMember holder)
|
||||
{
|
||||
// check MemberTypes filter
|
||||
if (m_filter != MemberTypes.All && m_filter != holder.MemInfo?.MemberType)
|
||||
if (m_typeFilter != MemberTypes.All && m_typeFilter != holder.MemInfo?.MemberType)
|
||||
return false;
|
||||
|
||||
// hide failed reflection
|
||||
if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection)
|
||||
if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection)
|
||||
return false;
|
||||
|
||||
// check scope filter
|
||||
if (m_scopeFilter == MemberScopes.Instance && holder.IsStatic)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (m_scopeFilter == MemberScopes.Static && !holder.IsStatic)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// see if we should do name search
|
||||
if (m_search == "" || holder.MemInfo == null)
|
||||
if (m_search == "" || holder.MemInfo == null)
|
||||
return true;
|
||||
|
||||
// ok do name search
|
||||
@ -130,8 +125,8 @@ namespace Explorer
|
||||
|
||||
private void CacheMembers(Type[] types)
|
||||
{
|
||||
var list = new List<CacheObjectBase>();
|
||||
var cachedSigs = new List<string>();
|
||||
var list = new List<CacheMember>();
|
||||
var cachedSigs = new HashSet<string>();
|
||||
|
||||
foreach (var declaringType in types)
|
||||
{
|
||||
@ -140,83 +135,84 @@ namespace Explorer
|
||||
{
|
||||
infos = declaringType.GetMembers(ReflectionHelpers.CommonFlags);
|
||||
}
|
||||
catch
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log($"Exception getting members for type: {declaringType.FullName}");
|
||||
continue;
|
||||
}
|
||||
|
||||
object target = Target;
|
||||
string exception = null;
|
||||
|
||||
#if CPP
|
||||
if (target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
target = ilObject.Il2CppCast(declaringType);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
exception = ReflectionHelpers.ExceptionToString(e);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
foreach (var member in infos)
|
||||
{
|
||||
// make sure member type is Field, Method of Property (4 / 8 / 16)
|
||||
int m = (int)member.MemberType;
|
||||
if (m < 4 || m > 16)
|
||||
continue;
|
||||
|
||||
// check blacklisted members
|
||||
var sig = $"{member.DeclaringType.Name}.{member.Name}";
|
||||
if (_typeAndMemberBlacklist.Any(it => it == sig))
|
||||
continue;
|
||||
|
||||
if (_methodStartsWithBlacklist.Any(it => member.Name.StartsWith(it)))
|
||||
continue;
|
||||
|
||||
if (member is MethodInfo mi)
|
||||
{
|
||||
AppendParams(mi.GetParameters());
|
||||
}
|
||||
else if (member is PropertyInfo pi)
|
||||
{
|
||||
AppendParams(pi.GetIndexParameters());
|
||||
}
|
||||
|
||||
void AppendParams(ParameterInfo[] _args)
|
||||
{
|
||||
sig += " (";
|
||||
foreach (var param in _args)
|
||||
{
|
||||
sig += $"{param.ParameterType.Name} {param.Name}, ";
|
||||
}
|
||||
sig += ")";
|
||||
}
|
||||
|
||||
if (cachedSigs.Contains(sig))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//ExplorerCore.Log($"Trying to cache member {sig}...");
|
||||
|
||||
try
|
||||
{
|
||||
var cached = CacheFactory.GetTypeAndCacheObject(member, target);
|
||||
if (cached != null)
|
||||
// make sure member type is Field, Method or Property (4 / 8 / 16)
|
||||
int m = (int)member.MemberType;
|
||||
if (m < 4 || m > 16)
|
||||
continue;
|
||||
|
||||
var pi = member as PropertyInfo;
|
||||
var mi = member as MethodInfo;
|
||||
|
||||
if (IsStaticInspector)
|
||||
{
|
||||
cachedSigs.Add(sig);
|
||||
list.Add(cached);
|
||||
cached.ReflectionException = exception;
|
||||
if (member is FieldInfo fi && !fi.IsStatic) continue;
|
||||
else if (pi != null && !pi.GetAccessors()[0].IsStatic) continue;
|
||||
else if (mi != null && !mi.IsStatic) continue;
|
||||
}
|
||||
}
|
||||
|
||||
// check blacklisted members
|
||||
var sig = $"{member.DeclaringType.Name}.{member.Name}";
|
||||
if (_typeAndMemberBlacklist.Any(it => it == sig))
|
||||
continue;
|
||||
|
||||
if (_methodStartsWithBlacklist.Any(it => member.Name.StartsWith(it)))
|
||||
continue;
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
AppendParams(mi.GetParameters());
|
||||
}
|
||||
else if (pi != null)
|
||||
{
|
||||
AppendParams(pi.GetIndexParameters());
|
||||
}
|
||||
|
||||
void AppendParams(ParameterInfo[] _args)
|
||||
{
|
||||
sig += " (";
|
||||
foreach (var param in _args)
|
||||
{
|
||||
sig += $"{param.ParameterType.Name} {param.Name}, ";
|
||||
}
|
||||
sig += ")";
|
||||
}
|
||||
|
||||
if (cachedSigs.Contains(sig))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// ExplorerCore.Log($"Trying to cache member {sig}...");
|
||||
|
||||
var cached = CacheFactory.GetCacheObject(member, Target);
|
||||
|
||||
if (cached != null)
|
||||
{
|
||||
cachedSigs.Add(sig);
|
||||
list.Add(cached);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Exception caching member {sig}!");
|
||||
ExplorerCore.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Exception caching member {sig}!");
|
||||
ExplorerCore.LogWarning($"Exception caching member {member.DeclaringType.FullName}.{member.Name}!");
|
||||
ExplorerCore.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
@ -238,54 +234,49 @@ namespace Explorer
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
Header();
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
GUIHelper.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Type:</b> <color=cyan>" + TargetType.FullName + "</color>", new GUILayoutOption[] { GUILayout.Width(245f) });
|
||||
if (m_uObj)
|
||||
{
|
||||
GUILayout.Label("Name: " + m_uObj.name, new GUILayoutOption[0]);
|
||||
}
|
||||
var asInstance = this as InstanceInspector;
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
var labelWidth = (asInstance != null && asInstance.m_uObj)
|
||||
? new GUILayoutOption[] { GUILayout.Width(245f) }
|
||||
: new GUILayoutOption[0];
|
||||
GUILayout.Label("<b>Type:</b> <color=cyan>" + TargetType.FullName + "</color>", labelWidth);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (m_uObj)
|
||||
if (asInstance != null)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
UIHelpers.InstantiateButton(m_uObj);
|
||||
if (m_component && m_component.gameObject is GameObject obj)
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("GameObject:", new GUILayoutOption[] { GUILayout.Width(135) });
|
||||
var charWidth = obj.name.Length * 15;
|
||||
var maxWidth = rect.width - 350;
|
||||
var labelWidth = charWidth < maxWidth ? charWidth : maxWidth;
|
||||
if (GUILayout.Button("<color=#00FF00>" + obj.name + "</color>", new GUILayoutOption[] { GUILayout.Width(labelWidth) }))
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
asInstance.DrawInstanceControls(rect);
|
||||
}
|
||||
|
||||
UIStyles.HorizontalLine(Color.grey);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Search:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
m_search = GUIUnstrip.TextField(m_search, new GUILayoutOption[0]);
|
||||
m_search = GUIHelper.TextField(m_search, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Filter:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
FilterToggle(MemberTypes.All, "All");
|
||||
FilterToggle(MemberTypes.Property, "Properties");
|
||||
FilterToggle(MemberTypes.Field, "Fields");
|
||||
FilterToggle(MemberTypes.Method, "Methods");
|
||||
FilterTypeToggle(MemberTypes.All, "All");
|
||||
FilterTypeToggle(MemberTypes.Property, "Properties");
|
||||
FilterTypeToggle(MemberTypes.Field, "Fields");
|
||||
FilterTypeToggle(MemberTypes.Method, "Methods");
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (this is InstanceInspector)
|
||||
{
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Scope:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
FilterScopeToggle(MemberScopes.Both, "Both");
|
||||
FilterScopeToggle(MemberScopes.Instance, "Instance");
|
||||
FilterScopeToggle(MemberScopes.Static, "Static");
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("<b>Values:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
|
||||
if (GUILayout.Button("Update", new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
@ -298,12 +289,12 @@ namespace Explorer
|
||||
GUI.color = Color.white;
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
GUIHelper.Space(10);
|
||||
|
||||
Pages.ItemCount = m_cachedMembersFiltered.Length;
|
||||
|
||||
// prev/next page buttons
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
@ -325,13 +316,13 @@ namespace Explorer
|
||||
|
||||
// ====== BODY ======
|
||||
|
||||
scroll = GUIUnstrip.BeginScrollView(scroll);
|
||||
scroll = GUIHelper.BeginScrollView(scroll);
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
GUIHelper.Space(10);
|
||||
|
||||
UIStyles.HorizontalLine(Color.grey);
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
var members = this.m_cachedMembersFiltered;
|
||||
int start = Pages.CalculateOffsetIndex();
|
||||
@ -340,12 +331,12 @@ namespace Explorer
|
||||
{
|
||||
var holder = members[j];
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[] { GUILayout.Height(25) });
|
||||
try
|
||||
{
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[] { GUILayout.Height(25) });
|
||||
try
|
||||
{
|
||||
holder.Draw(rect, 180f);
|
||||
}
|
||||
catch
|
||||
}
|
||||
catch
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
continue;
|
||||
@ -358,13 +349,13 @@ namespace Explorer
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUIHelper.EndScrollView();
|
||||
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
|
||||
|
||||
GUIUnstrip.EndArea();
|
||||
GUIHelper.EndArea();
|
||||
}
|
||||
}
|
||||
catch (Exception e) when (e.Message.Contains("in a group with only"))
|
||||
@ -379,9 +370,9 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private void FilterToggle(MemberTypes mode, string label)
|
||||
private void FilterTypeToggle(MemberTypes mode, string label)
|
||||
{
|
||||
if (m_filter == mode)
|
||||
if (m_typeFilter == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
@ -391,7 +382,26 @@ namespace Explorer
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
m_filter = mode;
|
||||
m_typeFilter = mode;
|
||||
Pages.PageOffset = 0;
|
||||
scroll = Vector2.zero;
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
|
||||
private void FilterScopeToggle(MemberScopes mode, string label)
|
||||
{
|
||||
if (m_scopeFilter == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
m_scopeFilter = mode;
|
||||
Pages.PageOffset = 0;
|
||||
scroll = Vector2.zero;
|
||||
}
|
258
src/UI/InteractiveValue/InteractiveValue.cs
Normal file
258
src/UI/InteractiveValue/InteractiveValue.cs
Normal file
@ -0,0 +1,258 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class InteractiveValue
|
||||
{
|
||||
public const float MAX_LABEL_WIDTH = 400f;
|
||||
public const string EVALUATE_LABEL = "<color=lime>Evaluate</color>";
|
||||
|
||||
public CacheObjectBase OwnerCacheObject;
|
||||
|
||||
public object Value { get; set; }
|
||||
public Type ValueType;
|
||||
|
||||
public string ButtonLabel => m_btnLabel ?? GetButtonLabel();
|
||||
private string m_btnLabel;
|
||||
|
||||
public MethodInfo ToStringMethod => m_toStringMethod ?? GetToStringMethod();
|
||||
private MethodInfo m_toStringMethod;
|
||||
|
||||
public virtual void Init()
|
||||
{
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public virtual void UpdateValue()
|
||||
{
|
||||
GetButtonLabel();
|
||||
}
|
||||
|
||||
public float CalcWhitespace(Rect window)
|
||||
{
|
||||
if (!(this is IExpandHeight)) return 0f;
|
||||
|
||||
float whitespace = (this as IExpandHeight).WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
return whitespace;
|
||||
}
|
||||
|
||||
public static void ClampLabelWidth(Rect window, ref float labelWidth)
|
||||
{
|
||||
float min = window.width * 0.37f;
|
||||
if (min > MAX_LABEL_WIDTH) min = MAX_LABEL_WIDTH;
|
||||
|
||||
labelWidth = Mathf.Clamp(labelWidth, min, MAX_LABEL_WIDTH);
|
||||
}
|
||||
|
||||
public void Draw(Rect window, float labelWidth = 215f)
|
||||
{
|
||||
if (labelWidth > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref labelWidth);
|
||||
}
|
||||
|
||||
var cacheMember = OwnerCacheObject as CacheMember;
|
||||
|
||||
if (cacheMember != null && cacheMember.MemInfo != null)
|
||||
{
|
||||
GUILayout.Label(cacheMember.RichTextName, new GUILayoutOption[] { GUILayout.Width(labelWidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIHelper.Space(labelWidth);
|
||||
}
|
||||
|
||||
var cacheMethod = OwnerCacheObject as CacheMethod;
|
||||
|
||||
if (cacheMember != null && cacheMember.HasParameters)
|
||||
{
|
||||
GUIHelper.BeginVertical(new GUILayoutOption[] { GUILayout.ExpandHeight(true) } );
|
||||
|
||||
if (cacheMember.m_isEvaluating)
|
||||
{
|
||||
if (cacheMethod != null && cacheMethod.GenericArgs.Length > 0)
|
||||
{
|
||||
cacheMethod.DrawGenericArgsInput();
|
||||
}
|
||||
|
||||
if (cacheMember.m_arguments.Length > 0)
|
||||
{
|
||||
cacheMember.DrawArgsInput();
|
||||
}
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (cacheMethod != null)
|
||||
cacheMethod.Evaluate();
|
||||
else
|
||||
cacheMember.UpdateValue();
|
||||
}
|
||||
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
cacheMember.m_isEvaluating = false;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
else
|
||||
{
|
||||
var lbl = $"Evaluate (";
|
||||
int len = cacheMember.m_arguments.Length;
|
||||
if (cacheMethod != null) len += cacheMethod.GenericArgs.Length;
|
||||
lbl += len + " params)";
|
||||
|
||||
if (GUILayout.Button(lbl, new GUILayoutOption[] { GUILayout.Width(150) }))
|
||||
{
|
||||
cacheMember.m_isEvaluating = true;
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(labelWidth);
|
||||
}
|
||||
else if (cacheMethod != null)
|
||||
{
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
cacheMethod.Evaluate();
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(labelWidth);
|
||||
}
|
||||
|
||||
string typeName = $"<color={Syntax.Class_Instance}>{ValueType.FullName}</color>";
|
||||
|
||||
if (cacheMember != null && !string.IsNullOrEmpty(cacheMember.ReflectionException))
|
||||
{
|
||||
GUILayout.Label("<color=red>Reflection failed!</color> (" + cacheMember.ReflectionException + ")", new GUILayoutOption[0]);
|
||||
}
|
||||
else if (cacheMember != null && (cacheMember.HasParameters || cacheMember is CacheMethod) && !cacheMember.m_evaluated)
|
||||
{
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", new GUILayoutOption[0]);
|
||||
}
|
||||
else if ((Value == null || Value is UnityEngine.Object uObj && !uObj) && !(cacheMember is CacheMethod))
|
||||
{
|
||||
GUILayout.Label($"<i>null ({typeName})</i>", new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
float _width = window.width - labelWidth - 90;
|
||||
if (OwnerCacheObject is CacheMethod cm)
|
||||
{
|
||||
cm.DrawValue(window, _width);
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawValue(window, _width);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawValue(Rect window, float width)
|
||||
{
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
if (GUILayout.Button(ButtonLabel, new GUILayoutOption[] { GUILayout.Width(width - 15) }))
|
||||
{
|
||||
if (OwnerCacheObject.IsStaticClassSearchResult)
|
||||
{
|
||||
WindowManager.InspectStaticReflection(Value as Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
}
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
}
|
||||
|
||||
private MethodInfo GetToStringMethod()
|
||||
{
|
||||
try
|
||||
{
|
||||
m_toStringMethod = ReflectionHelpers.GetActualType(Value).GetMethod("ToString", new Type[0])
|
||||
?? typeof(object).GetMethod("ToString", new Type[0]);
|
||||
|
||||
// test invoke
|
||||
m_toStringMethod.Invoke(Value, null);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_toStringMethod = typeof(object).GetMethod("ToString", new Type[0]);
|
||||
}
|
||||
return m_toStringMethod;
|
||||
}
|
||||
|
||||
public string GetButtonLabel()
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
var valueType = ReflectionHelpers.GetActualType(Value);
|
||||
|
||||
string label;
|
||||
|
||||
if (valueType == typeof(TextAsset))
|
||||
{
|
||||
var textAsset = Value as TextAsset;
|
||||
|
||||
label = textAsset.text;
|
||||
|
||||
if (label.Length > 10)
|
||||
{
|
||||
label = $"{label.Substring(0, 10)}...";
|
||||
}
|
||||
|
||||
label = $"\"{label}\" {textAsset.name} (<color={Syntax.Class_Instance}>UnityEngine.TextAsset</color>)";
|
||||
}
|
||||
else
|
||||
{
|
||||
label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
|
||||
|
||||
if (label.Length > 100)
|
||||
{
|
||||
label = label.Substring(0, 99);
|
||||
}
|
||||
|
||||
var classColor = valueType.IsAbstract && valueType.IsSealed
|
||||
? Syntax.Class_Static
|
||||
: Syntax.Class_Instance;
|
||||
|
||||
string typeLabel = $"<color={classColor}>{valueType.FullName}</color>";
|
||||
|
||||
if (Value is UnityEngine.Object)
|
||||
{
|
||||
label = label.Replace($"({valueType.FullName})", $"({typeLabel})");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!label.Contains(valueType.FullName))
|
||||
{
|
||||
label += $" ({typeLabel})";
|
||||
}
|
||||
else
|
||||
{
|
||||
label = label.Replace(valueType.FullName, typeLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return m_btnLabel = label;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +1,20 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheDictionary : CacheObjectBase, IExpandHeight
|
||||
// TODO: Re-work class using InteractiveEnumerable or maybe InteractiveCollection for the Keys/Value lists.
|
||||
// Make the keys and values editable.
|
||||
|
||||
public class InteractiveDictionary : InteractiveValue, IExpandHeight
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
@ -54,11 +59,11 @@ namespace Explorer
|
||||
// note: "ValueType" is the Dictionary itself, TypeOfValues is the 'Dictionary.Values' type.
|
||||
|
||||
// get keys and values
|
||||
var keys = ValueType.GetProperty("Keys") .GetValue(Value, null);
|
||||
var keys = ValueType.GetProperty("Keys").GetValue(Value, null);
|
||||
var values = ValueType.GetProperty("Values").GetValue(Value, null);
|
||||
|
||||
// create lists to hold them
|
||||
var keyList = new List<object>();
|
||||
var keyList = new List<object>();
|
||||
var valueList = new List<object>();
|
||||
|
||||
// store entries with reflection
|
||||
@ -98,8 +103,9 @@ namespace Explorer
|
||||
{
|
||||
if (ValueType.IsGenericType)
|
||||
{
|
||||
m_keysType = ValueType.GetGenericArguments()[0];
|
||||
m_valuesType = ValueType.GetGenericArguments()[1];
|
||||
var generics = ValueType.GetGenericArguments();
|
||||
m_keysType = generics[0];
|
||||
m_valuesType = generics[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -114,7 +120,10 @@ namespace Explorer
|
||||
// first make sure we won't run into a TypeInitializationException.
|
||||
if (!EnsureDictionaryIsSupported())
|
||||
{
|
||||
ReflectionException = "Dictionary Type not supported with Reflection!";
|
||||
if (OwnerCacheObject is CacheMember cacheMember)
|
||||
{
|
||||
cacheMember.ReflectionException = "Dictionary Type not supported with Reflection!";
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -153,7 +162,7 @@ namespace Explorer
|
||||
m_cachedValues = values.ToArray();
|
||||
}
|
||||
|
||||
private bool EnsureDictionaryIsSupported()
|
||||
public bool EnsureDictionaryIsSupported()
|
||||
{
|
||||
if (typeof(IDictionary).IsAssignableFrom(ValueType))
|
||||
{
|
||||
@ -172,12 +181,17 @@ namespace Explorer
|
||||
.GetField("NativeClassPtr")
|
||||
.GetValue(null);
|
||||
|
||||
if (ptr == IntPtr.Zero)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Il2CppSystem.Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(ptr)) is Il2CppSystem.Type;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return false;
|
||||
@ -223,7 +237,7 @@ namespace Explorer
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUIUnstrip.Space(5);
|
||||
GUIHelper.Space(5);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
@ -232,9 +246,9 @@ namespace Explorer
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.Space(whitespace);
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
@ -250,7 +264,7 @@ namespace Explorer
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
GUIUnstrip.Space(5);
|
||||
GUIHelper.Space(5);
|
||||
}
|
||||
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
@ -262,7 +276,7 @@ namespace Explorer
|
||||
|
||||
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
//GUIUnstrip.Space(whitespace);
|
||||
|
||||
@ -278,13 +292,13 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
if (key != null)
|
||||
key.DrawValue(window, (window.width / 2) - 80f);
|
||||
key.IValue.DrawValue(window, (window.width / 2) - 80f);
|
||||
else
|
||||
GUILayout.Label("<i>null</i>", new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
if (Value != null)
|
||||
val.DrawValue(window, (window.width / 2) - 80f);
|
||||
if (val != null)
|
||||
val.IValue.DrawValue(window, (window.width / 2) - 80f);
|
||||
else
|
||||
GUILayout.Label("<i>null</i>", new GUILayoutOption[0]);
|
||||
}
|
@ -4,20 +4,27 @@ using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using System.Linq;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheList : CacheObjectBase, IExpandHeight
|
||||
public class InteractiveEnumerable : InteractiveValue, IExpandHeight
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
private CacheObjectBase[] m_cachedEntries = new CacheObjectBase[0];
|
||||
private CacheEnumerated[] m_cachedEntries = new CacheEnumerated[0];
|
||||
|
||||
// Type of Entries in the Array
|
||||
public Type EntryType
|
||||
public Type EntryType
|
||||
{
|
||||
get => GetEntryType();
|
||||
set => m_entryType = value;
|
||||
@ -171,38 +178,20 @@ namespace Explorer
|
||||
|
||||
private Type GetEntryType()
|
||||
{
|
||||
if (m_entryType == null)
|
||||
if (ValueType.IsGenericType)
|
||||
{
|
||||
if (this.MemInfo != null)
|
||||
{
|
||||
Type memberType = null;
|
||||
switch (this.MemInfo.MemberType)
|
||||
{
|
||||
case MemberTypes.Field:
|
||||
memberType = (MemInfo as FieldInfo).FieldType;
|
||||
break;
|
||||
case MemberTypes.Property:
|
||||
memberType = (MemInfo as PropertyInfo).PropertyType;
|
||||
break;
|
||||
}
|
||||
var gArgs = ValueType.GetGenericArguments();
|
||||
|
||||
if (memberType != null && memberType.IsGenericType)
|
||||
{
|
||||
m_entryType = memberType.GetGenericArguments()[0];
|
||||
}
|
||||
}
|
||||
else if (Value != null)
|
||||
if (ValueType.FullName.Contains("ValueCollection"))
|
||||
{
|
||||
var type = Value.GetType();
|
||||
if (type.IsGenericType)
|
||||
{
|
||||
m_entryType = type.GetGenericArguments()[0];
|
||||
}
|
||||
m_entryType = gArgs[gArgs.Length - 1];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_entryType = gArgs[0];
|
||||
}
|
||||
}
|
||||
|
||||
// IList probably won't be able to get any EntryType.
|
||||
if (m_entryType == null)
|
||||
else
|
||||
{
|
||||
m_entryType = typeof(object);
|
||||
}
|
||||
@ -230,7 +219,8 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
var list = new List<CacheObjectBase>();
|
||||
var list = new List<CacheEnumerated>();
|
||||
int index = 0;
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
var obj = enumerator.Current;
|
||||
@ -252,19 +242,18 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
if (CacheFactory.GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
{
|
||||
list.Add(cached);
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add(null);
|
||||
}
|
||||
//ExplorerCore.Log("Caching enumeration entry " + obj.ToString() + " as " + EntryType.FullName);
|
||||
|
||||
var cached = new CacheEnumerated() { Index = index, RefIList = Value as IList, ParentEnumeration = this };
|
||||
cached.Init(obj, EntryType);
|
||||
list.Add(cached);
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add(null);
|
||||
}
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
m_cachedEntries = list.ToArray();
|
||||
@ -309,7 +298,7 @@ namespace Explorer
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUIUnstrip.Space(5);
|
||||
GUIHelper.Space(5);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
@ -318,10 +307,10 @@ namespace Explorer
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIHelper.Space(whitespace);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
// prev/next page buttons
|
||||
@ -336,7 +325,7 @@ namespace Explorer
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
GUIUnstrip.Space(5);
|
||||
GUIHelper.Space(5);
|
||||
}
|
||||
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
@ -347,11 +336,11 @@ namespace Explorer
|
||||
|
||||
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.Space(whitespace);
|
||||
|
||||
if (entry == null || entry.Value == null)
|
||||
if (entry == null || entry.IValue == null)
|
||||
{
|
||||
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", new GUILayoutOption[0]);
|
||||
}
|
||||
@ -361,9 +350,9 @@ namespace Explorer
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
entry.DrawValue(window, window.width - (whitespace + 85));
|
||||
entry.IValue.DrawValue(window, window.width - (whitespace + 85));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
25
src/UI/InteractiveValue/Object/InteractiveGameObject.cs
Normal file
25
src/UI/InteractiveValue/Object/InteractiveGameObject.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class InteractiveGameObject : InteractiveValue
|
||||
{
|
||||
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
Buttons.GameObjectButton(Value, null, false, width);
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
}
|
||||
}
|
||||
}
|
56
src/UI/InteractiveValue/Object/InteractiveSprite.cs
Normal file
56
src/UI/InteractiveValue/Object/InteractiveSprite.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.Helpers;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class InteractiveSprite : InteractiveTexture2D
|
||||
{
|
||||
private Sprite refSprite;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
#if CPP
|
||||
if (Value != null && Value.Il2CppCast(typeof(Sprite)) is Sprite sprite)
|
||||
{
|
||||
refSprite = sprite;
|
||||
}
|
||||
#else
|
||||
if (Value is Sprite sprite)
|
||||
{
|
||||
refSprite = sprite;
|
||||
}
|
||||
#endif
|
||||
|
||||
base.UpdateValue();
|
||||
}
|
||||
|
||||
public override void GetTexture2D()
|
||||
{
|
||||
if (refSprite && refSprite.texture)
|
||||
{
|
||||
currentTex = refSprite.texture;
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetGUIContent()
|
||||
{
|
||||
// Check if the Sprite.textureRect is just the entire texture
|
||||
if (refSprite.textureRect != new Rect(0, 0, currentTex.width, currentTex.height))
|
||||
{
|
||||
// It's not, do a sub-copy.
|
||||
currentTex = Texture2DHelpers.Copy(refSprite.texture, refSprite.textureRect);
|
||||
}
|
||||
|
||||
base.GetGUIContent();
|
||||
}
|
||||
}
|
||||
}
|
30
src/UI/InteractiveValue/Object/InteractiveTexture.cs
Normal file
30
src/UI/InteractiveValue/Object/InteractiveTexture.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.UI
|
||||
{
|
||||
// This class is possibly unnecessary.
|
||||
// It's just for CacheMembers that have 'Texture' as the value type, but is actually a Texture2D.
|
||||
|
||||
public class InteractiveTexture : InteractiveTexture2D
|
||||
{
|
||||
public override void GetTexture2D()
|
||||
{
|
||||
#if CPP
|
||||
if (Value != null && Value.Il2CppCast(typeof(Texture2D)) is Texture2D tex)
|
||||
#else
|
||||
if (Value is Texture2D tex)
|
||||
#endif
|
||||
{
|
||||
currentTex = tex;
|
||||
texContent = new GUIContent
|
||||
{
|
||||
image = currentTex
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
149
src/UI/InteractiveValue/Object/InteractiveTexture2D.cs
Normal file
149
src/UI/InteractiveValue/Object/InteractiveTexture2D.cs
Normal file
@ -0,0 +1,149 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Config;
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using Explorer.Unstrip.ImageConversion;
|
||||
#endif
|
||||
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class InteractiveTexture2D : InteractiveValue, IExpandHeight
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
|
||||
public Texture2D currentTex;
|
||||
public GUIContent texContent;
|
||||
|
||||
private string saveFolder = ModConfig.Instance.Default_Output_Path;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
base.UpdateValue();
|
||||
|
||||
GetTexture2D();
|
||||
}
|
||||
|
||||
public virtual void GetTexture2D()
|
||||
{
|
||||
#if CPP
|
||||
if (Value != null && Value.Il2CppCast(typeof(Texture2D)) is Texture2D tex)
|
||||
#else
|
||||
if (Value is Texture2D tex)
|
||||
#endif
|
||||
{
|
||||
currentTex = tex;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void GetGUIContent()
|
||||
{
|
||||
texContent = new GUIContent
|
||||
{
|
||||
image = currentTex
|
||||
};
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
GUIHelper.BeginVertical();
|
||||
|
||||
GUIHelper.BeginHorizontal();
|
||||
|
||||
if (currentTex && !IsExpanded)
|
||||
{
|
||||
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = true;
|
||||
GetGUIContent();
|
||||
}
|
||||
}
|
||||
else if (currentTex)
|
||||
{
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
IsExpanded = false;
|
||||
}
|
||||
}
|
||||
|
||||
base.DrawValue(window, width);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (currentTex && IsExpanded)
|
||||
{
|
||||
DrawTextureControls();
|
||||
DrawTexture();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
// Temporarily disabled in BepInEx IL2CPP.
|
||||
private void DrawTexture()
|
||||
{
|
||||
#if CPP
|
||||
#if BIE
|
||||
#else
|
||||
GUILayout.Label(texContent, new GUILayoutOption[0]);
|
||||
#endif
|
||||
#else
|
||||
GUILayout.Label(texContent, new GUILayoutOption[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
private void DrawTextureControls()
|
||||
{
|
||||
GUIHelper.BeginHorizontal();
|
||||
|
||||
GUILayout.Label("Save folder:", new GUILayoutOption[] { GUILayout.Width(80f) });
|
||||
saveFolder = GUIHelper.TextField(saveFolder, new GUILayoutOption[0]);
|
||||
GUIHelper.Space(10f);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("Save to PNG", new GUILayoutOption[] { GUILayout.Width(100f) }))
|
||||
{
|
||||
var name = RemoveInvalidFilenameChars(currentTex.name ?? "");
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
if (OwnerCacheObject is CacheMember cacheMember)
|
||||
{
|
||||
name = cacheMember.MemInfo.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
name = "UNTITLED";
|
||||
}
|
||||
}
|
||||
|
||||
Texture2DHelpers.SaveTextureAsPNG(currentTex, saveFolder, name, false);
|
||||
|
||||
ExplorerCore.Log($@"Saved to {saveFolder}\{name}.png!");
|
||||
}
|
||||
}
|
||||
|
||||
private string RemoveInvalidFilenameChars(string s)
|
||||
{
|
||||
var invalid = System.IO.Path.GetInvalidFileNameChars();
|
||||
foreach (var c in invalid)
|
||||
{
|
||||
s = s.Replace(c.ToString(), "");
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -3,10 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheColor : CacheObjectBase, IExpandHeight
|
||||
public class InteractiveColor : InteractiveValue, IExpandHeight
|
||||
{
|
||||
private string r = "0";
|
||||
private string g = "0";
|
||||
@ -32,7 +34,7 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
@ -55,46 +57,46 @@ namespace Explorer
|
||||
GUILayout.Label($"<color=#2df7b2>Color:</color> {((Color)Value).ToString()}", new GUILayoutOption[0]);
|
||||
//GUI.color = Color.white;
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
if (OwnerCacheObject.CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
r = GUIUnstrip.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
r = GUIHelper.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
g = GUIUnstrip.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
g = GUIHelper.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
b = GUIUnstrip.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
b = GUIHelper.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
a = GUIUnstrip.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
a = GUIHelper.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -106,7 +108,7 @@ namespace Explorer
|
||||
&& float.TryParse(a, out float fA))
|
||||
{
|
||||
Value = new Color(fR, fG, fB, fA);
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -4,10 +4,12 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheEnum : CacheObjectBase
|
||||
public class InteractiveEnum : InteractiveValue
|
||||
{
|
||||
internal static Dictionary<Type, string[]> EnumNamesInternalCache = new Dictionary<Type, string[]>();
|
||||
|
||||
@ -27,7 +29,10 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
ReflectionException = "Unknown, could not get Enum names.";
|
||||
if (OwnerCacheObject is CacheMember cacheMember)
|
||||
{
|
||||
cacheMember.ReflectionException = "Unknown, could not get Enum names.";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -54,21 +59,21 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
SetEnum(-1);
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
if (GUILayout.Button(">", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
SetEnum(1);
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString() + $"<color={UIStyles.Syntax.StructGreen}><i> ({ValueType})</i></color>", new GUILayoutOption[0]);
|
||||
GUILayout.Label(Value.ToString() + $"<color={Syntax.StructGreen}><i> ({ValueType})</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
public void SetEnum(int change)
|
@ -3,10 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheEnumFlags : CacheEnum, IExpandHeight
|
||||
public class InteractiveFlags : InteractiveEnum, IExpandHeight
|
||||
{
|
||||
public bool[] m_enabledFlags = new bool[0];
|
||||
|
||||
@ -45,7 +47,7 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
@ -73,23 +75,23 @@ namespace Explorer
|
||||
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
|
||||
m_enabledFlags[i] = GUILayout.Toggle(m_enabledFlags[i], EnumNames[i], new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetFlagsFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -105,7 +107,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -6,10 +6,13 @@ using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Config;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CachePrimitive : CacheObjectBase
|
||||
public class InteractivePrimitive : InteractiveValue
|
||||
{
|
||||
private string m_valueToString;
|
||||
private bool m_isBool;
|
||||
@ -61,7 +64,7 @@ namespace Explorer
|
||||
{
|
||||
m_valueToString = Value?.ToString();
|
||||
|
||||
if (m_canBitwiseOperate)
|
||||
if (m_canBitwiseOperate && Value != null)
|
||||
{
|
||||
var _int = (int)Value;
|
||||
m_binaryInput = Convert.ToString(_int, toBase: 2);
|
||||
@ -75,14 +78,15 @@ namespace Explorer
|
||||
var b = (bool)Value;
|
||||
var label = $"<color={(b ? "lime" : "red")}>{b}</color>";
|
||||
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
b = GUILayout.Toggle(b, label, new GUILayoutOption[0]);
|
||||
if (b != (bool)Value)
|
||||
{
|
||||
Value = b;
|
||||
SetValue();
|
||||
}
|
||||
Value = GUILayout.Toggle(b, label, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
DrawApplyButton();
|
||||
//if (b != (bool)Value)
|
||||
//{
|
||||
// Value = b;
|
||||
// OwnerCacheObject.SetValue();
|
||||
//}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -94,31 +98,26 @@ namespace Explorer
|
||||
|
||||
// all other non-bool values use TextField
|
||||
|
||||
GUILayout.BeginVertical(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginVertical(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
}
|
||||
m_valueToString = GUIHelper.TextArea(m_valueToString, new GUILayoutOption[] { GUIHelper.ExpandWidth(true) });
|
||||
|
||||
if (m_canBitwiseOperate)
|
||||
DrawApplyButton();
|
||||
|
||||
if (ModConfig.Instance.Bitwise_Support && m_canBitwiseOperate)
|
||||
{
|
||||
m_inBitwiseMode = GUILayout.Toggle(m_inBitwiseMode, "Bitwise?", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
GUIHelper.Space(10);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
if (ModConfig.Instance.Bitwise_Support && m_inBitwiseMode)
|
||||
{
|
||||
DrawBitwise();
|
||||
}
|
||||
@ -126,11 +125,29 @@ namespace Explorer
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void DrawApplyButton()
|
||||
{
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
if (m_isBool)
|
||||
{
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawBitwise()
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
@ -186,15 +203,15 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUIUnstrip.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
m_bitwiseOperatorInput = GUIHelper.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
m_binaryInput = GUIUnstrip.TextField(m_binaryInput, new GUILayoutOption[0]);
|
||||
if (CanWrite)
|
||||
m_binaryInput = GUIHelper.TextField(m_binaryInput, new GUILayoutOption[0]);
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("Apply", new GUILayoutOption[0]))
|
||||
{
|
||||
@ -206,12 +223,6 @@ namespace Explorer
|
||||
|
||||
public void SetValueFromInput()
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
ExplorerCore.Log("Trying to SetValue but the MemberInfo is null!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_isString)
|
||||
{
|
||||
Value = m_valueToString;
|
||||
@ -228,7 +239,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
@ -239,7 +250,7 @@ namespace Explorer
|
||||
var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
Value = method.Invoke(null, new object[] { m_binaryInput, 2 });
|
||||
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
catch (Exception e)
|
@ -3,10 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheQuaternion : CacheObjectBase, IExpandHeight
|
||||
public class InteractiveQuaternion : InteractiveValue, IExpandHeight
|
||||
{
|
||||
private string x = "0";
|
||||
private string y = "0";
|
||||
@ -30,7 +32,7 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
@ -50,40 +52,40 @@ namespace Explorer
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Quaternion</color>: {((Quaternion)Value).eulerAngles.ToString()}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
if (OwnerCacheObject.CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIHelper.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIHelper.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUIUnstrip.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
z = GUIHelper.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -94,7 +96,7 @@ namespace Explorer
|
||||
&& float.TryParse(z, out float fZ))
|
||||
{
|
||||
Value = Quaternion.Euler(new Vector3(fX, fY, fZ));
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -3,10 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheRect : CacheObjectBase, IExpandHeight
|
||||
public class InteractiveRect : InteractiveValue, IExpandHeight
|
||||
{
|
||||
private string x = "0";
|
||||
private string y = "0";
|
||||
@ -32,7 +34,7 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
@ -52,46 +54,46 @@ namespace Explorer
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Rect</color>: {((Rect)Value).ToString()}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
if (OwnerCacheObject.CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIHelper.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIHelper.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUIUnstrip.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
w = GUIHelper.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
h = GUIUnstrip.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
h = GUIHelper.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -103,7 +105,7 @@ namespace Explorer
|
||||
&& float.TryParse(h, out float fH))
|
||||
{
|
||||
Value = new Rect(fX, fY, fW, fH);
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -5,9 +5,9 @@ using System.Text;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class CacheVector : CacheObjectBase, IExpandHeight
|
||||
public class InteractiveVector : InteractiveValue, IExpandHeight
|
||||
{
|
||||
public int VectorSize = 2;
|
||||
|
||||
@ -16,7 +16,7 @@ namespace Explorer
|
||||
private string z = "0";
|
||||
private string w = "0";
|
||||
|
||||
private MethodInfo m_toStringMethod;
|
||||
//private MethodInfo m_toStringMethod;
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
@ -31,18 +31,20 @@ namespace Explorer
|
||||
if (ValueType == typeof(Vector2))
|
||||
{
|
||||
VectorSize = 2;
|
||||
m_toStringMethod = typeof(Vector2).GetMethod("ToString", new Type[0]);
|
||||
//m_toStringMethod = typeof(Vector2).GetMethod("ToString", new Type[0]);
|
||||
}
|
||||
else if (ValueType == typeof(Vector3))
|
||||
{
|
||||
VectorSize = 3;
|
||||
m_toStringMethod = typeof(Vector3).GetMethod("ToString", new Type[0]);
|
||||
//m_toStringMethod = typeof(Vector3).GetMethod("ToString", new Type[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
VectorSize = 4;
|
||||
m_toStringMethod = typeof(Vector4).GetMethod("ToString", new Type[0]);
|
||||
//m_toStringMethod = typeof(Vector4).GetMethod("ToString", new Type[0]);
|
||||
}
|
||||
|
||||
base.Init();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
@ -71,7 +73,7 @@ namespace Explorer
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
if (OwnerCacheObject.CanWrite)
|
||||
{
|
||||
if (!IsExpanded)
|
||||
{
|
||||
@ -89,56 +91,56 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label($"<color=#2df7b2>Vector{VectorSize}</color>: {(string)m_toStringMethod.Invoke(Value, new object[0])}", new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=#2df7b2>Vector{VectorSize}</color>: {(string)ToStringMethod.Invoke(Value, new object[0])}", new GUILayoutOption[0]);
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
if (OwnerCacheObject.CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
// always draw x and y
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUIUnstrip.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
x = GUIHelper.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUIUnstrip.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
y = GUIHelper.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (VectorSize > 2)
|
||||
{
|
||||
// draw z
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUIUnstrip.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
z = GUIHelper.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
if (VectorSize > 3)
|
||||
{
|
||||
// draw w
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUIUnstrip.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
w = GUIHelper.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -161,7 +163,7 @@ namespace Explorer
|
||||
if (vector != null)
|
||||
{
|
||||
Value = vector;
|
||||
SetValue();
|
||||
OwnerCacheObject.SetValue();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public abstract class WindowPage
|
||||
public abstract class BaseMainMenuPage
|
||||
{
|
||||
public virtual string Name { get; }
|
||||
|
56
src/UI/Main/Console/AutoComplete.cs
Normal file
56
src/UI/Main/Console/AutoComplete.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
// Thanks to ManlyMarco for this
|
||||
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public struct AutoComplete
|
||||
{
|
||||
public string Full => Prefix + Addition;
|
||||
|
||||
public readonly string Prefix;
|
||||
public readonly string Addition;
|
||||
public readonly Contexts Context;
|
||||
|
||||
public Color TextColor => Context == Contexts.Namespace
|
||||
? Color.gray
|
||||
: Color.white;
|
||||
|
||||
public AutoComplete(string addition, string prefix, Contexts type)
|
||||
{
|
||||
Addition = addition;
|
||||
Prefix = prefix;
|
||||
Context = type;
|
||||
}
|
||||
|
||||
public enum Contexts
|
||||
{
|
||||
Namespace,
|
||||
Other
|
||||
}
|
||||
}
|
||||
|
||||
public static class AutoCompleteHelpers
|
||||
{
|
||||
public static HashSet<string> Namespaces => _namespaces ?? GetNamespaces();
|
||||
private static HashSet<string> _namespaces;
|
||||
|
||||
private static HashSet<string> GetNamespaces()
|
||||
{
|
||||
var set = new HashSet<string>(
|
||||
AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(GetTypes)
|
||||
.Where(x => x.IsPublic && !string.IsNullOrEmpty(x.Namespace))
|
||||
.Select(x => x.Namespace));
|
||||
|
||||
return _namespaces = set;
|
||||
|
||||
IEnumerable<Type> GetTypes(Assembly asm) => asm.TryGetTypes();
|
||||
}
|
||||
}
|
||||
}
|
70
src/UI/Main/Console/ScriptEvaluator.cs
Normal file
70
src/UI/Main/Console/ScriptEvaluator.cs
Normal file
@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using Mono.CSharp;
|
||||
|
||||
// Thanks to ManlyMarco for this
|
||||
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
internal class ScriptEvaluator : Evaluator, IDisposable
|
||||
{
|
||||
private static readonly HashSet<string> StdLib = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase)
|
||||
{
|
||||
"mscorlib", "System.Core", "System", "System.Xml"
|
||||
};
|
||||
|
||||
private readonly TextWriter _logger;
|
||||
|
||||
public ScriptEvaluator(TextWriter logger) : base(BuildContext(logger))
|
||||
{
|
||||
_logger = logger;
|
||||
|
||||
ImportAppdomainAssemblies(ReferenceAssembly);
|
||||
AppDomain.CurrentDomain.AssemblyLoad += OnAssemblyLoad;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
AppDomain.CurrentDomain.AssemblyLoad -= OnAssemblyLoad;
|
||||
_logger.Dispose();
|
||||
}
|
||||
|
||||
private void OnAssemblyLoad(object sender, AssemblyLoadEventArgs args)
|
||||
{
|
||||
string name = args.LoadedAssembly.GetName().Name;
|
||||
if (StdLib.Contains(name))
|
||||
return;
|
||||
ReferenceAssembly(args.LoadedAssembly);
|
||||
}
|
||||
|
||||
private static CompilerContext BuildContext(TextWriter tw)
|
||||
{
|
||||
var reporter = new StreamReportPrinter(tw);
|
||||
|
||||
var settings = new CompilerSettings
|
||||
{
|
||||
Version = LanguageVersion.Experimental,
|
||||
GenerateDebugInfo = false,
|
||||
StdLib = true,
|
||||
Target = Target.Library,
|
||||
WarningLevel = 0,
|
||||
EnhancedWarnings = false
|
||||
};
|
||||
|
||||
return new CompilerContext(settings, reporter);
|
||||
}
|
||||
|
||||
private static void ImportAppdomainAssemblies(Action<Assembly> import)
|
||||
{
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
string name = assembly.GetName().Name;
|
||||
if (StdLib.Contains(name))
|
||||
continue;
|
||||
import(assembly);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
79
src/UI/Main/Console/ScriptInteraction.cs
Normal file
79
src/UI/Main/Console/ScriptInteraction.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Explorer.UI.Inspectors;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public class ScriptInteraction : InteractiveBase
|
||||
{
|
||||
public static void Log(object message)
|
||||
{
|
||||
ExplorerCore.Log(message);
|
||||
}
|
||||
|
||||
public static object CurrentTarget()
|
||||
{
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
ExplorerCore.Log("CurrentTarget() is only a valid method when in Tab View mode!");
|
||||
return null;
|
||||
}
|
||||
|
||||
return WindowManager.Windows.ElementAt(TabViewWindow.Instance.TargetTabID).Target;
|
||||
}
|
||||
|
||||
public static object[] AllTargets()
|
||||
{
|
||||
var list = new List<object>();
|
||||
foreach (var window in WindowManager.Windows)
|
||||
{
|
||||
if (window.Target != null)
|
||||
{
|
||||
list.Add(window.Target);
|
||||
}
|
||||
}
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public static void Inspect(object obj)
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
|
||||
public static void Inspect(Type type)
|
||||
{
|
||||
WindowManager.InspectStaticReflection(type);
|
||||
}
|
||||
|
||||
public static void Help()
|
||||
{
|
||||
ExplorerCore.Log("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
|
||||
ExplorerCore.Log(" C# Console Help ");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("The following helper methods are available:");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("void Log(object message)");
|
||||
ExplorerCore.Log(" prints a message to the console window and debug log");
|
||||
ExplorerCore.Log(" usage: Log(\"hello world\");");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("object CurrentTarget()");
|
||||
ExplorerCore.Log(" returns the target object of the current tab (in tab view mode only)");
|
||||
ExplorerCore.Log(" usage: var target = CurrentTarget();");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("object[] AllTargets()");
|
||||
ExplorerCore.Log(" returns an object[] array containing all currently inspected objects");
|
||||
ExplorerCore.Log(" usage: var targets = AllTargets();");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("void Inspect(object obj)");
|
||||
ExplorerCore.Log(" inspects the provided object in a new window.");
|
||||
ExplorerCore.Log(" usage: Inspect(Camera.main);");
|
||||
ExplorerCore.Log("");
|
||||
ExplorerCore.Log("void Inspect(Type type)");
|
||||
ExplorerCore.Log(" attempts to inspect the provided type with static-only reflection.");
|
||||
ExplorerCore.Log(" usage: Inspect(typeof(Camera));");
|
||||
}
|
||||
}
|
||||
}
|
371
src/UI/Main/ConsolePage.cs
Normal file
371
src/UI/Main/ConsolePage.cs
Normal file
@ -0,0 +1,371 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Mono.CSharp;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
using TextEditor = Explorer.Unstrip.IMGUI.TextEditorUnstrip;
|
||||
using Explorer.Unstrip.IMGUI;
|
||||
#endif
|
||||
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public class ConsolePage : BaseMainMenuPage
|
||||
{
|
||||
public static ConsolePage Instance { get; private set; }
|
||||
|
||||
public override string Name { get => "C# Console"; }
|
||||
|
||||
private ScriptEvaluator m_evaluator;
|
||||
|
||||
public const string INPUT_CONTROL_NAME = "consoleInput";
|
||||
private string m_input = "";
|
||||
private string m_prevInput = "";
|
||||
private string m_usingInput = "";
|
||||
|
||||
public static List<AutoComplete> AutoCompletes = new List<AutoComplete>();
|
||||
public static List<string> UsingDirectives;
|
||||
|
||||
private Vector2 inputAreaScroll;
|
||||
private Vector2 autocompleteScroll;
|
||||
public static TextEditor textEditor;
|
||||
private bool shouldRefocus;
|
||||
|
||||
public static GUIStyle AutocompleteStyle => autocompleteStyle ?? GetAutocompleteStyle();
|
||||
private static GUIStyle autocompleteStyle;
|
||||
|
||||
public static readonly string[] DefaultUsing = new string[]
|
||||
{
|
||||
"System",
|
||||
"UnityEngine",
|
||||
"System.Linq",
|
||||
"System.Collections",
|
||||
"System.Collections.Generic",
|
||||
"System.Reflection"
|
||||
};
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
try
|
||||
{
|
||||
m_input = @"// For a list of helper methods, execute the 'Help();' method.
|
||||
// Enable the Console Window with your Mod Loader to see log output.
|
||||
|
||||
Help();";
|
||||
ResetConsole();
|
||||
|
||||
foreach (var use in DefaultUsing)
|
||||
{
|
||||
AddUsing(use);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Error setting up console!\r\nMessage: {e.Message}");
|
||||
MainMenu.SetCurrentPage(0);
|
||||
MainMenu.Pages.Remove(this);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update() { }
|
||||
|
||||
public string AsmToUsing(string asm, bool richtext = false)
|
||||
{
|
||||
if (richtext)
|
||||
{
|
||||
return $"<color=#569cd6>using</color> {asm};";
|
||||
}
|
||||
return $"using {asm};";
|
||||
}
|
||||
|
||||
public void AddUsing(string asm)
|
||||
{
|
||||
if (!UsingDirectives.Contains(asm))
|
||||
{
|
||||
UsingDirectives.Add(asm);
|
||||
Evaluate(AsmToUsing(asm), true);
|
||||
}
|
||||
}
|
||||
|
||||
public object Evaluate(string str, bool suppressWarning = false)
|
||||
{
|
||||
object ret = VoidType.Value;
|
||||
|
||||
m_evaluator.Compile(str, out var compiled);
|
||||
|
||||
try
|
||||
{
|
||||
if (compiled == null)
|
||||
{
|
||||
throw new Exception("Mono.Csharp Service was unable to compile the code provided.");
|
||||
}
|
||||
|
||||
compiled.Invoke(ref ret);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (!suppressWarning)
|
||||
{
|
||||
ExplorerCore.LogWarning(e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void ResetConsole()
|
||||
{
|
||||
if (m_evaluator != null)
|
||||
{
|
||||
m_evaluator.Dispose();
|
||||
}
|
||||
|
||||
m_evaluator = new ScriptEvaluator(new StringWriter(new StringBuilder())) { InteractiveBaseClass = typeof(ScriptInteraction) };
|
||||
|
||||
UsingDirectives = new List<string>();
|
||||
}
|
||||
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUILayout.Label("<b><size=15><color=cyan>C# Console</color></size></b>", new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
// SCRIPT INPUT
|
||||
|
||||
GUILayout.Label("Enter code here as though it is a method body:", new GUILayoutOption[0]);
|
||||
|
||||
inputAreaScroll = GUIHelper.BeginScrollView(
|
||||
inputAreaScroll,
|
||||
new GUILayoutOption[] { GUILayout.Height(250), GUIHelper.ExpandHeight(true) }
|
||||
);
|
||||
|
||||
GUI.SetNextControlName(INPUT_CONTROL_NAME);
|
||||
m_input = GUIHelper.TextArea(m_input, new GUILayoutOption[] { GUIHelper.ExpandHeight(true) });
|
||||
|
||||
GUIHelper.EndScrollView();
|
||||
|
||||
// EXECUTE BUTTON
|
||||
|
||||
if (GUILayout.Button("<color=cyan><b>Execute</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
try
|
||||
{
|
||||
m_input = m_input.Trim();
|
||||
|
||||
if (!string.IsNullOrEmpty(m_input))
|
||||
{
|
||||
Evaluate(m_input);
|
||||
|
||||
//var result = Evaluate(m_input);
|
||||
|
||||
//if (result != null && !Equals(result, VoidType.Value))
|
||||
//{
|
||||
// ExplorerCore.Log("[Console Output]\r\n" + result.ToString());
|
||||
//}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.LogError("Exception compiling!\r\nMessage: " + e.Message + "\r\nStack: " + e.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
// SUGGESTIONS
|
||||
if (AutoCompletes.Count > 0)
|
||||
{
|
||||
autocompleteScroll = GUIHelper.BeginScrollView(autocompleteScroll, new GUILayoutOption[] { GUILayout.Height(150) });
|
||||
|
||||
var origSkin = GUI.skin.button;
|
||||
GUI.skin.button = AutocompleteStyle;
|
||||
|
||||
foreach (var autocomplete in AutoCompletes)
|
||||
{
|
||||
AutocompleteStyle.normal.textColor = autocomplete.TextColor;
|
||||
if (GUILayout.Button(autocomplete.Full, new GUILayoutOption[] { GUILayout.Width(MainMenu.MainRect.width - 50) }))
|
||||
{
|
||||
UseAutocomplete(autocomplete.Addition);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GUI.skin.button = origSkin;
|
||||
|
||||
GUIHelper.EndScrollView();
|
||||
}
|
||||
|
||||
if (shouldRefocus)
|
||||
{
|
||||
GUI.FocusControl(INPUT_CONTROL_NAME);
|
||||
shouldRefocus = false;
|
||||
}
|
||||
|
||||
// USING DIRECTIVES
|
||||
|
||||
GUILayout.Label("<b>Using directives:</b>", new GUILayoutOption[0]);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
|
||||
m_usingInput = GUIHelper.TextField(m_usingInput, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
if (GUILayout.Button("<b><color=lime>Add</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
AddUsing(m_usingInput);
|
||||
}
|
||||
if (GUILayout.Button("<b><color=red>Clear All</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
ResetConsole();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
foreach (var asm in UsingDirectives)
|
||||
{
|
||||
GUILayout.Label(AsmToUsing(asm, true), new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
CheckAutocomplete();
|
||||
}
|
||||
|
||||
private void CheckAutocomplete()
|
||||
{
|
||||
// Temporary disabling this check in BepInEx Il2Cpp.
|
||||
#if BIE
|
||||
#if CPP
|
||||
#else
|
||||
if (GUI.GetNameOfFocusedControl() != INPUT_CONTROL_NAME)
|
||||
return;
|
||||
#endif
|
||||
#else
|
||||
if (GUI.GetNameOfFocusedControl() != INPUT_CONTROL_NAME)
|
||||
return;
|
||||
#endif
|
||||
|
||||
#if CPP
|
||||
//textEditor = GUIUtility.GetStateObject(Il2CppType.Of<TextEditor>(), GUIUtility.keyboardControl).TryCast<TextEditor>();
|
||||
textEditor = (TextEditor)GUIUtilityUnstrip.GetMonoStateObject(typeof(TextEditor), GUIUtility.keyboardControl);
|
||||
#else
|
||||
textEditor = (TextEditor)GUIUtility.GetStateObject(typeof(TextEditor), GUIUtility.keyboardControl);
|
||||
#endif
|
||||
|
||||
var input = m_input;
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
try
|
||||
{
|
||||
var splitChars = new[] { ',', ';', '<', '>', '(', ')', '[', ']', '=', '|', '&' };
|
||||
|
||||
// Credit ManlyMarco
|
||||
// Separate input into parts, grab only the part with cursor in it
|
||||
var cursorIndex = textEditor.cursorIndex;
|
||||
var start = cursorIndex <= 0 ? 0 : input.LastIndexOfAny(splitChars, cursorIndex - 1) + 1;
|
||||
var end = cursorIndex <= 0 ? input.Length : input.IndexOfAny(splitChars, cursorIndex - 1);
|
||||
if (end < 0 || end < start) end = input.Length;
|
||||
input = input.Substring(start, end - start);
|
||||
}
|
||||
catch (ArgumentException) { }
|
||||
|
||||
if (!string.IsNullOrEmpty(input) && input != m_prevInput)
|
||||
{
|
||||
GetAutocompletes(input);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearAutocompletes();
|
||||
}
|
||||
|
||||
m_prevInput = input;
|
||||
}
|
||||
|
||||
private void ClearAutocompletes()
|
||||
{
|
||||
if (AutoCompletes.Any())
|
||||
{
|
||||
AutoCompletes.Clear();
|
||||
shouldRefocus = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void UseAutocomplete(string suggestion)
|
||||
{
|
||||
int cursorIndex = textEditor.cursorIndex;
|
||||
m_input = m_input.Insert(cursorIndex, suggestion);
|
||||
|
||||
ClearAutocompletes();
|
||||
shouldRefocus = true;
|
||||
}
|
||||
|
||||
private void GetAutocompletes(string input)
|
||||
{
|
||||
try
|
||||
{
|
||||
//ExplorerCore.Log("Fetching suggestions for input " + input);
|
||||
|
||||
// Credit ManylMarco
|
||||
AutoCompletes.Clear();
|
||||
var completions = m_evaluator.GetCompletions(input, out string prefix);
|
||||
if (completions != null)
|
||||
{
|
||||
if (prefix == null)
|
||||
prefix = input;
|
||||
|
||||
AutoCompletes.AddRange(completions
|
||||
.Where(x => !string.IsNullOrEmpty(x))
|
||||
.Select(x => new AutoComplete(x, prefix, AutoComplete.Contexts.Other))
|
||||
);
|
||||
}
|
||||
|
||||
var trimmed = input.Trim();
|
||||
if (trimmed.StartsWith("using"))
|
||||
trimmed = trimmed.Remove(0, 5).Trim();
|
||||
|
||||
var namespaces = AutoCompleteHelpers.Namespaces
|
||||
.Where(x => x.StartsWith(trimmed) && x.Length > trimmed.Length)
|
||||
.Select(x => new AutoComplete(
|
||||
x.Substring(trimmed.Length),
|
||||
x.Substring(0, trimmed.Length),
|
||||
AutoComplete.Contexts.Namespace));
|
||||
|
||||
AutoCompletes.AddRange(namespaces);
|
||||
|
||||
shouldRefocus = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ExplorerCore.Log("C# Console error:\r\n" + ex);
|
||||
ClearAutocompletes();
|
||||
}
|
||||
}
|
||||
|
||||
// Credit ManlyMarco
|
||||
private static GUIStyle GetAutocompleteStyle()
|
||||
{
|
||||
var style = new GUIStyle
|
||||
{
|
||||
border = new RectOffset(),
|
||||
margin = new RectOffset(),
|
||||
padding = new RectOffset(),
|
||||
hover = { background = Texture2D.whiteTexture, textColor = Color.black },
|
||||
normal = { background = null },
|
||||
focused = { background = Texture2D.whiteTexture, textColor = Color.black },
|
||||
active = { background = Texture2D.whiteTexture, textColor = Color.black },
|
||||
alignment = TextAnchor.MiddleLeft
|
||||
};
|
||||
|
||||
return autocompleteStyle = style;
|
||||
}
|
||||
|
||||
private class VoidType
|
||||
{
|
||||
public static readonly VoidType Value = new VoidType();
|
||||
private VoidType() { }
|
||||
}
|
||||
}
|
||||
}
|
145
src/UI/Main/OptionsPage.cs
Normal file
145
src/UI/Main/OptionsPage.cs
Normal file
@ -0,0 +1,145 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.Config;
|
||||
using Explorer.CacheObject;
|
||||
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public class OptionsPage : BaseMainMenuPage
|
||||
{
|
||||
public override string Name => "Options";
|
||||
|
||||
public string toggleKeyInputString = "";
|
||||
public Vector2 defaultSizeInputVector;
|
||||
public int defaultPageLimit;
|
||||
public bool bitwiseSupport;
|
||||
public bool tabView;
|
||||
public string defaultOutputPath;
|
||||
|
||||
private CacheObjectBase toggleKeyInput;
|
||||
private CacheObjectBase defaultSizeInput;
|
||||
private CacheObjectBase defaultPageLimitInput;
|
||||
private CacheObjectBase bitwiseSupportInput;
|
||||
private CacheObjectBase tabViewInput;
|
||||
private CacheObjectBase defaultOutputPathInput;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
toggleKeyInputString = ModConfig.Instance.Main_Menu_Toggle.ToString();
|
||||
toggleKeyInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("toggleKeyInputString"), this);
|
||||
|
||||
defaultSizeInputVector = ModConfig.Instance.Default_Window_Size;
|
||||
defaultSizeInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("defaultSizeInputVector"), this);
|
||||
|
||||
defaultPageLimit = ModConfig.Instance.Default_Page_Limit;
|
||||
defaultPageLimitInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("defaultPageLimit"), this);
|
||||
|
||||
bitwiseSupport = ModConfig.Instance.Bitwise_Support;
|
||||
bitwiseSupportInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("bitwiseSupport"), this);
|
||||
|
||||
tabView = ModConfig.Instance.Tab_View;
|
||||
tabViewInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("tabView"), this);
|
||||
|
||||
defaultOutputPath = ModConfig.Instance.Default_Output_Path;
|
||||
defaultOutputPathInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("defaultOutputPath"), this);
|
||||
}
|
||||
|
||||
public override void Update() { }
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<color=orange><size=16><b>Options</b></size></color>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Menu Toggle Key:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
toggleKeyInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
UIStyles.HorizontalLine(Color.black, true);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Window Size:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultSizeInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
UIStyles.HorizontalLine(Color.black, true);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Items per Page:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultPageLimitInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
UIStyles.HorizontalLine(Color.black, true);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Enable Bitwise Editing:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
bitwiseSupportInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
UIStyles.HorizontalLine(Color.black, true);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Enable Tab View:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
tabViewInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
UIStyles.HorizontalLine(Color.black, true);
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"Default Output Path:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||
defaultOutputPathInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<color=lime><b>Apply and Save</b></color>", new GUILayoutOption[0]))
|
||||
{
|
||||
ApplyAndSave();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
GUIHelper.Space(10f);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<color=orange><size=16><b>Other</b></size></color>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("Inspect Test Class", new GUILayoutOption[0]))
|
||||
{
|
||||
WindowManager.InspectObject(Tests.TestClass.Instance, out bool _);
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ApplyAndSave()
|
||||
{
|
||||
if (Enum.Parse(typeof(KeyCode), toggleKeyInputString) is KeyCode key)
|
||||
{
|
||||
ModConfig.Instance.Main_Menu_Toggle = key;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExplorerCore.LogWarning($"Could not parse '{toggleKeyInputString}' to KeyCode!");
|
||||
}
|
||||
|
||||
ModConfig.Instance.Default_Window_Size = defaultSizeInputVector;
|
||||
ModConfig.Instance.Default_Page_Limit = defaultPageLimit;
|
||||
ModConfig.Instance.Bitwise_Support = bitwiseSupport;
|
||||
|
||||
ModConfig.Instance.Tab_View = tabView;
|
||||
WindowManager.TabView = tabView;
|
||||
|
||||
ModConfig.SaveSettings();
|
||||
}
|
||||
}
|
||||
}
|
@ -3,10 +3,14 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Helpers;
|
||||
using Explorer.Unstrip.Resources;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public class ScenePage : WindowPage
|
||||
public class ScenePage : BaseMainMenuPage
|
||||
{
|
||||
public static ScenePage Instance;
|
||||
|
||||
@ -17,22 +21,21 @@ namespace Explorer
|
||||
private float m_timeOfLastUpdate = -1f;
|
||||
private const int PASSIVE_UPDATE_INTERVAL = 1;
|
||||
|
||||
private static bool m_getRootObjectsFailed;
|
||||
|
||||
private static string m_currentScene = "";
|
||||
|
||||
// gameobject list
|
||||
private Transform m_currentTransform;
|
||||
private readonly List<GameObjectCache> m_objectList = new List<GameObjectCache>();
|
||||
private readonly List<CacheObjectBase> m_objectList = new List<CacheObjectBase>();
|
||||
|
||||
// search bar
|
||||
private bool m_searching = false;
|
||||
private string m_searchInput = "";
|
||||
private List<GameObjectCache> m_searchResults = new List<GameObjectCache>();
|
||||
private List<CacheObjectBase> m_searchResults = new List<CacheObjectBase>();
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
Instance = this;
|
||||
m_currentScene = UnityHelpers.ActiveSceneName;
|
||||
}
|
||||
|
||||
public void OnSceneChange()
|
||||
@ -48,7 +51,7 @@ namespace Explorer
|
||||
if (m_searching)
|
||||
CancelSearch();
|
||||
|
||||
Update_Impl(true);
|
||||
Update_Impl();
|
||||
}
|
||||
|
||||
public void TraverseUp()
|
||||
@ -73,18 +76,13 @@ namespace Explorer
|
||||
public void CancelSearch()
|
||||
{
|
||||
m_searching = false;
|
||||
|
||||
if (m_getRootObjectsFailed && !m_currentTransform)
|
||||
{
|
||||
GetRootObjectsManual_Impl();
|
||||
}
|
||||
}
|
||||
|
||||
public List<GameObjectCache> SearchSceneObjects(string _search)
|
||||
public List<CacheObjectBase> SearchSceneObjects(string _search)
|
||||
{
|
||||
var matches = new List<GameObjectCache>();
|
||||
var matches = new List<CacheObjectBase>();
|
||||
|
||||
foreach (var obj in Resources.FindObjectsOfTypeAll(ReflectionHelpers.GameObjectType))
|
||||
foreach (var obj in ResourcesUnstrip.FindObjectsOfTypeAll(ReflectionHelpers.GameObjectType))
|
||||
{
|
||||
#if CPP
|
||||
var go = obj.TryCast<GameObject>();
|
||||
@ -93,7 +91,7 @@ namespace Explorer
|
||||
#endif
|
||||
if (go.name.ToLower().Contains(_search.ToLower()) && go.scene.name == m_currentScene)
|
||||
{
|
||||
matches.Add(new GameObjectCache(go));
|
||||
matches.Add(CacheFactory.GetCacheObject(go));
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,7 +108,7 @@ namespace Explorer
|
||||
Update_Impl();
|
||||
}
|
||||
|
||||
private void Update_Impl(bool manual = false)
|
||||
private void Update_Impl()
|
||||
{
|
||||
List<Transform> allTransforms = new List<Transform>();
|
||||
|
||||
@ -124,39 +122,23 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!m_getRootObjectsFailed)
|
||||
for (int i = 0; i < SceneManager.sceneCount; i++)
|
||||
{
|
||||
try
|
||||
var scene = SceneManager.GetSceneAt(i);
|
||||
|
||||
if (scene.name == m_currentScene)
|
||||
{
|
||||
for (int i = 0; i < SceneManager.sceneCount; i++)
|
||||
{
|
||||
var scene = SceneManager.GetSceneAt(i);
|
||||
var rootObjects =
|
||||
#if CPP
|
||||
Unstrip.Scenes.SceneUnstrip.GetRootGameObjects(scene)
|
||||
.Select(it => it.transform);
|
||||
#else
|
||||
scene.GetRootGameObjects().Select(it => it.transform);
|
||||
#endif
|
||||
allTransforms.AddRange(rootObjects);
|
||||
|
||||
if (scene.name == m_currentScene)
|
||||
{
|
||||
allTransforms.AddRange(scene.GetRootGameObjects()
|
||||
.Select(it => it.transform));
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.Log("Exception getting root scene objects, falling back to backup method...");
|
||||
|
||||
m_getRootObjectsFailed = true;
|
||||
allTransforms.AddRange(GetRootObjectsManual_Impl());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!manual)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
allTransforms.AddRange(GetRootObjectsManual_Impl());
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,37 +154,7 @@ namespace Explorer
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < Pages.ItemCount; i++)
|
||||
{
|
||||
var child = allTransforms[i];
|
||||
m_objectList.Add(new GameObjectCache(child.gameObject));
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<Transform> GetRootObjectsManual_Impl()
|
||||
{
|
||||
try
|
||||
{
|
||||
var array = Resources.FindObjectsOfTypeAll(ReflectionHelpers.TransformType);
|
||||
|
||||
var list = new List<Transform>();
|
||||
foreach (var obj in array)
|
||||
{
|
||||
#if CPP
|
||||
var transform = obj.TryCast<Transform>();
|
||||
#else
|
||||
var transform = obj as Transform;
|
||||
#endif
|
||||
if (transform.parent == null && transform.gameObject.scene.name == m_currentScene)
|
||||
{
|
||||
list.Add(transform);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception getting root scene objects (manual): "
|
||||
+ e.GetType() + ", " + e.Message + "\r\n"
|
||||
+ e.StackTrace);
|
||||
return new Transform[0];
|
||||
m_objectList.Add(CacheFactory.GetCacheObject(child));
|
||||
}
|
||||
}
|
||||
|
||||
@ -214,7 +166,7 @@ namespace Explorer
|
||||
{
|
||||
DrawHeaderArea();
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
DrawPageButtons();
|
||||
|
||||
@ -240,7 +192,7 @@ namespace Explorer
|
||||
|
||||
private void DrawHeaderArea()
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
// Current Scene label
|
||||
GUILayout.Label("Current Scene:", new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
@ -250,10 +202,10 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// ----- GameObject Search -----
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b>Search Scene:</b>", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
|
||||
m_searchInput = GUIUnstrip.TextField(m_searchInput, new GUILayoutOption[0]);
|
||||
m_searchInput = GUIHelper.TextField(m_searchInput, new GUILayoutOption[0]);
|
||||
|
||||
if (GUILayout.Button("Search", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
@ -261,7 +213,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUIUnstrip.Space(5);
|
||||
GUIHelper.Space(5);
|
||||
}
|
||||
|
||||
private void SceneChangeButtons()
|
||||
@ -290,22 +242,19 @@ namespace Explorer
|
||||
{
|
||||
int index = names.IndexOf(m_currentScene);
|
||||
index += changeWanted;
|
||||
if (index > scenes.Count - 1)
|
||||
|
||||
if (index >= 0 && index < SceneManager.sceneCount)
|
||||
{
|
||||
index = 0;
|
||||
m_currentScene = scenes[index].name;
|
||||
Update_Impl();
|
||||
}
|
||||
else if (index < 0)
|
||||
{
|
||||
index = scenes.Count - 1;
|
||||
}
|
||||
m_currentScene = scenes[index].name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawPageButtons()
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
@ -315,7 +264,7 @@ namespace Explorer
|
||||
{
|
||||
Pages.TurnPage(Turn.Left, ref this.scroll);
|
||||
|
||||
Update_Impl(true);
|
||||
Update_Impl();
|
||||
}
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
@ -324,7 +273,7 @@ namespace Explorer
|
||||
{
|
||||
Pages.TurnPage(Turn.Right, ref this.scroll);
|
||||
|
||||
Update_Impl(true);
|
||||
Update_Impl();
|
||||
}
|
||||
}
|
||||
|
||||
@ -336,7 +285,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_currentTransform != null)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
|
||||
{
|
||||
TraverseUp();
|
||||
@ -347,21 +296,13 @@ namespace Explorer
|
||||
new GUILayoutOption[] { GUILayout.Width(MainMenu.MainRect.width - 187f) });
|
||||
}
|
||||
|
||||
UIHelpers.SmallInspectButton(m_currentTransform);
|
||||
|
||||
Buttons.InspectButton(m_currentTransform);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("Scene Root GameObjects:", new GUILayoutOption[0]);
|
||||
|
||||
if (m_getRootObjectsFailed)
|
||||
{
|
||||
if (GUILayout.Button("Update Root Object List (auto-update failed!)", new GUILayoutOption[0]))
|
||||
{
|
||||
Update_Impl(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_objectList.Count > 0)
|
||||
@ -372,28 +313,28 @@ namespace Explorer
|
||||
|
||||
if (obj == null) continue;
|
||||
|
||||
if (!obj.RefGameObject)
|
||||
try
|
||||
{
|
||||
string label = "<color=red><i>null";
|
||||
var go = obj.IValue.Value as GameObject ?? (obj.IValue.Value as Transform)?.gameObject;
|
||||
|
||||
if (obj.RefGameObject != null)
|
||||
if (!go)
|
||||
{
|
||||
label += " (Destroyed)";
|
||||
}
|
||||
string label = "<color=red><i>null";
|
||||
|
||||
label += "</i></color>";
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
UIHelpers.GOButton_Impl(obj.RefGameObject,
|
||||
obj.EnabledColor,
|
||||
obj.Label,
|
||||
obj.RefGameObject.activeSelf,
|
||||
SetTransformTarget,
|
||||
true,
|
||||
MainMenu.MainRect.width - 170);
|
||||
if (go != null)
|
||||
{
|
||||
label += " (Destroyed)";
|
||||
}
|
||||
|
||||
label += "</i></color>";
|
||||
GUILayout.Label(label, new GUILayoutOption[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
Buttons.GameObjectButton(go, SetTransformTarget, true, MainMenu.MainRect.width - 170f);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -413,17 +354,11 @@ namespace Explorer
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < m_searchResults.Count; i++)
|
||||
{
|
||||
var obj = m_searchResults[i];
|
||||
var obj = m_searchResults[i].IValue.Value as GameObject;
|
||||
|
||||
if (obj.RefGameObject)
|
||||
if (obj)
|
||||
{
|
||||
UIHelpers.GOButton_Impl(obj.RefGameObject,
|
||||
obj.EnabledColor,
|
||||
obj.Label,
|
||||
obj.RefGameObject.activeSelf,
|
||||
SetTransformTarget,
|
||||
true,
|
||||
MainMenu.MainRect.width - 170);
|
||||
Buttons.GameObjectButton(obj, SetTransformTarget, true, MainMenu.MainRect.width - 170);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -436,42 +371,5 @@ namespace Explorer
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
// -------- Mini GameObjectCache class ---------- //
|
||||
|
||||
public class GameObjectCache
|
||||
{
|
||||
public GameObject RefGameObject;
|
||||
public string Label;
|
||||
public Color EnabledColor;
|
||||
public int ChildCount;
|
||||
|
||||
public GameObjectCache(GameObject obj)
|
||||
{
|
||||
RefGameObject = obj;
|
||||
ChildCount = obj.transform.childCount;
|
||||
|
||||
Label = (ChildCount > 0) ? "[" + obj.transform.childCount + " children] " : "";
|
||||
Label += obj.name;
|
||||
|
||||
bool enabled = obj.activeSelf;
|
||||
int childCount = obj.transform.childCount;
|
||||
if (enabled)
|
||||
{
|
||||
if (childCount > 0)
|
||||
{
|
||||
EnabledColor = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
EnabledColor = UIStyles.LightGreen;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
EnabledColor = Color.red;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -4,18 +4,26 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.CacheObject;
|
||||
using Explorer.Helpers;
|
||||
using Explorer.Unstrip.Resources;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Main
|
||||
{
|
||||
public class SearchPage : WindowPage
|
||||
public class SearchPage : BaseMainMenuPage
|
||||
{
|
||||
public static SearchPage Instance;
|
||||
|
||||
public override string Name { get => "Object Search"; }
|
||||
public override string Name { get => "Search"; }
|
||||
|
||||
private int MaxSearchResults = 5000;
|
||||
|
||||
private string m_searchInput = "";
|
||||
private string m_typeInput = "";
|
||||
|
||||
//private bool m_cachingResults;
|
||||
|
||||
private Vector2 resultsScroll = Vector2.zero;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
@ -41,7 +49,7 @@ namespace Explorer
|
||||
Custom
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
public override void Init()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
@ -52,12 +60,12 @@ namespace Explorer
|
||||
Pages.PageOffset = 0;
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
}
|
||||
public override void Update() { }
|
||||
|
||||
private void CacheResults(IEnumerable results)
|
||||
private void CacheResults(IEnumerable results, bool isStaticClasses = false)
|
||||
{
|
||||
//m_cachingResults = true;
|
||||
|
||||
m_searchResults = new List<CacheObjectBase>();
|
||||
|
||||
foreach (var obj in results)
|
||||
@ -67,6 +75,9 @@ namespace Explorer
|
||||
#if CPP
|
||||
if (toCache is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
var type = ReflectionHelpers.GetActualType(ilObject);
|
||||
ilObject = (Il2CppSystem.Object)ilObject.Il2CppCast(type);
|
||||
|
||||
toCache = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Transform>()?.gameObject ?? ilObject;
|
||||
}
|
||||
#else
|
||||
@ -76,190 +87,37 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
var cache = CacheFactory.GetTypeAndCacheObject(toCache);
|
||||
if (toCache is TextAsset textAsset)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textAsset.text))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
var cache = CacheFactory.GetCacheObject(toCache);
|
||||
cache.IsStaticClassSearchResult = isStaticClasses;
|
||||
m_searchResults.Add(cache);
|
||||
}
|
||||
|
||||
Pages.ItemCount = m_searchResults.Count;
|
||||
Pages.ItemCount = m_searchResults.Count;
|
||||
Pages.PageOffset = 0;
|
||||
|
||||
results = null;
|
||||
|
||||
//m_cachingResults = false;
|
||||
}
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
try
|
||||
{
|
||||
// helpers
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b><color=orange>Helpers</color></b>", new GUILayoutOption[] { GUILayout.Width(70) });
|
||||
if (GUILayout.Button("Find Static Instances", new GUILayoutOption[] { GUILayout.Width(180) }))
|
||||
{
|
||||
//m_searchResults = GetInstanceClassScanner().ToList();
|
||||
CacheResults(GetInstanceClassScanner());
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// search box
|
||||
SearchBox();
|
||||
|
||||
// results
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Results </color></b>" + " (" + m_searchResults.Count + ")", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
int count = m_searchResults.Count;
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
// prev/next page buttons
|
||||
|
||||
if (Pages.ItemCount > Pages.ItemsPerPage)
|
||||
{
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Left, ref this.resultsScroll);
|
||||
}
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Right, ref this.resultsScroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
resultsScroll = GUIUnstrip.BeginScrollView(resultsScroll);
|
||||
|
||||
var _temprect = new Rect(MainMenu.MainRect.x, MainMenu.MainRect.y, MainMenu.MainRect.width + 160, MainMenu.MainRect.height);
|
||||
|
||||
if (m_searchResults.Count > 0)
|
||||
{
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
|
||||
{
|
||||
m_searchResults[i].Draw(MainMenu.MainRect, 0f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_searchResults.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox()
|
||||
{
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
// ----- GameObject Search -----
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Search</color></b>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
m_searchInput = GUIUnstrip.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Class Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
ClassFilterToggle(TypeFilter.Object, "Object");
|
||||
ClassFilterToggle(TypeFilter.GameObject, "GameObject");
|
||||
ClassFilterToggle(TypeFilter.Component, "Component");
|
||||
ClassFilterToggle(TypeFilter.Custom, "Custom");
|
||||
GUILayout.EndHorizontal();
|
||||
if (TypeMode == TypeFilter.Custom)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("Custom Class:", new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
m_typeInput = GUIUnstrip.TextField(m_typeInput, new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Scene Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
SceneFilterToggle(SceneFilter.Any, "Any", 60);
|
||||
SceneFilterToggle(SceneFilter.This, "This Scene", 100);
|
||||
SceneFilterToggle(SceneFilter.DontDestroy, "DontDestroyOnLoad", 140);
|
||||
SceneFilterToggle(SceneFilter.None, "No Scene", 80);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<b><color=cyan>Search</color></b>", new GUILayoutOption[0]))
|
||||
{
|
||||
Search();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ClassFilterToggle(TypeFilter mode, string label)
|
||||
{
|
||||
if (TypeMode == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
TypeMode = mode;
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
|
||||
private void SceneFilterToggle(SceneFilter mode, string label, float width)
|
||||
{
|
||||
if (SceneMode == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(width) }))
|
||||
{
|
||||
SceneMode = mode;
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
|
||||
|
||||
// -------------- ACTUAL METHODS (not Gui draw) ----------------- //
|
||||
|
||||
// ======= search functions =======
|
||||
|
||||
private void Search()
|
||||
{
|
||||
Pages.PageOffset = 0;
|
||||
CacheResults(FindAllObjectsOfType(m_searchInput, m_typeInput));
|
||||
}
|
||||
//if (m_cachingResults)
|
||||
//{
|
||||
// ExplorerCore.Log("Cannot search now, we are already caching results...");
|
||||
// return;
|
||||
//}
|
||||
|
||||
Pages.PageOffset = 0;
|
||||
|
||||
private List<object> FindAllObjectsOfType(string searchQuery, string typeName)
|
||||
{
|
||||
#if CPP
|
||||
Il2CppSystem.Type searchType = null;
|
||||
|
||||
@ -268,24 +126,18 @@ namespace Explorer
|
||||
#endif
|
||||
if (TypeMode == TypeFilter.Custom)
|
||||
{
|
||||
try
|
||||
if (ReflectionHelpers.GetTypeByName(m_typeInput) is Type t)
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(typeName) is Type t)
|
||||
{
|
||||
#if CPP
|
||||
searchType = Il2CppSystem.Type.GetType(t.AssemblyQualifiedName);
|
||||
searchType = Il2CppSystem.Type.GetType(t.AssemblyQualifiedName);
|
||||
#else
|
||||
searchType = t;
|
||||
searchType = t;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Could not find a Type by the name of '{typeName}'!");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
else
|
||||
{
|
||||
ExplorerCore.Log("Exception getting Search Type: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log($"Could not find a Type by the name of '{m_typeInput}'!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (TypeMode == TypeFilter.Object)
|
||||
@ -307,21 +159,21 @@ namespace Explorer
|
||||
{
|
||||
ExplorerCore.LogWarning("Your Custom Class Type must inherit from UnityEngine.Object!");
|
||||
}
|
||||
return new List<object>();
|
||||
return;
|
||||
}
|
||||
|
||||
var matches = new List<object>();
|
||||
|
||||
var allObjectsOfType = Resources.FindObjectsOfTypeAll(searchType);
|
||||
var allObjectsOfType = ResourcesUnstrip.FindObjectsOfTypeAll(searchType);
|
||||
|
||||
//ExplorerCore.Log("Found count: " + allObjectsOfType.Length);
|
||||
|
||||
int i = 0;
|
||||
foreach (var obj in allObjectsOfType)
|
||||
{
|
||||
if (i >= 2000) break;
|
||||
if (i >= MaxSearchResults) break;
|
||||
|
||||
if (searchQuery != "" && !obj.name.ToLower().Contains(searchQuery.ToLower()))
|
||||
if (m_searchInput != "" && !obj.name.ToLower().Contains(m_searchInput.ToLower()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -351,7 +203,7 @@ namespace Explorer
|
||||
i++;
|
||||
}
|
||||
|
||||
return matches;
|
||||
CacheResults(matches);
|
||||
}
|
||||
|
||||
public static bool FilterScene(object obj, SceneFilter filter)
|
||||
@ -360,7 +212,7 @@ namespace Explorer
|
||||
#if CPP
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
go = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Component>().gameObject;
|
||||
go = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Component>().gameObject;
|
||||
}
|
||||
#else
|
||||
if (obj is GameObject || obj is Component)
|
||||
@ -390,19 +242,17 @@ namespace Explorer
|
||||
return false;
|
||||
}
|
||||
|
||||
// ====== other ========
|
||||
|
||||
private static bool FilterName(string name)
|
||||
{
|
||||
// Don't really want these instances.
|
||||
return !name.StartsWith("Mono")
|
||||
&& !name.StartsWith("System")
|
||||
&& !name.StartsWith("Il2CppSystem")
|
||||
return !name.StartsWith("Mono")
|
||||
&& !name.StartsWith("System")
|
||||
&& !name.StartsWith("Il2CppSystem")
|
||||
&& !name.StartsWith("Iced");
|
||||
}
|
||||
|
||||
// credit: ManlyMarco (RuntimeUnityEditor)
|
||||
public static IEnumerable<object> GetInstanceClassScanner()
|
||||
public static IEnumerable<object> GetStaticInstances()
|
||||
{
|
||||
var query = AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(t => t.TryGetTypes())
|
||||
@ -457,5 +307,238 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable GetStaticClasses()
|
||||
{
|
||||
var list = new List<Type>();
|
||||
|
||||
var input = m_searchInput?.ToLower() ?? "";
|
||||
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var type in asm.TryGetTypes())
|
||||
{
|
||||
if (!type.IsAbstract || !type.IsSealed)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
var typename = type.FullName.ToLower();
|
||||
|
||||
if (!typename.Contains(input))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
list.Add(type);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
// =========== GUI DRAW ============= //
|
||||
|
||||
public override void DrawWindow()
|
||||
{
|
||||
try
|
||||
{
|
||||
// helpers
|
||||
GUIHelper.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.Label("<b><color=orange>Helpers</color></b>", new GUILayoutOption[] { GUILayout.Width(70) });
|
||||
if (GUILayout.Button("Find Static Instances", new GUILayoutOption[] { GUILayout.Width(180) }))
|
||||
{
|
||||
CacheResults(GetStaticInstances());
|
||||
}
|
||||
if (GUILayout.Button("Find Static Classes", new GUILayoutOption[] { GUILayout.Width(180) }))
|
||||
{
|
||||
CacheResults(GetStaticClasses(), true);
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// search box
|
||||
SearchBox();
|
||||
|
||||
// results
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Results </color></b>" + " (" + m_searchResults.Count + ")", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
int count = m_searchResults.Count;
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
if (count > Pages.ItemsPerPage)
|
||||
{
|
||||
// prev/next page buttons
|
||||
|
||||
if (Pages.ItemCount > Pages.ItemsPerPage)
|
||||
{
|
||||
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Left, ref this.resultsScroll);
|
||||
}
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
Pages.TurnPage(Turn.Right, ref this.resultsScroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
resultsScroll = GUIHelper.BeginScrollView(resultsScroll);
|
||||
|
||||
var _temprect = new Rect(MainMenu.MainRect.x, MainMenu.MainRect.y, MainMenu.MainRect.width + 160, MainMenu.MainRect.height);
|
||||
|
||||
if (m_searchResults.Count > 0)
|
||||
{
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
|
||||
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
|
||||
{
|
||||
if (i >= m_searchResults.Count) break;
|
||||
|
||||
m_searchResults[i].Draw(MainMenu.MainRect, 0f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Label("<color=red><i>No results found!</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
GUIHelper.EndScrollView();
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (!e.Message.Contains("in a group with only"))
|
||||
{
|
||||
ExplorerCore.Log("Exception drawing search results!");
|
||||
while (e != null)
|
||||
{
|
||||
ExplorerCore.Log(e);
|
||||
e = e.InnerException;
|
||||
}
|
||||
m_searchResults.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SearchBox()
|
||||
{
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
// ----- GameObject Search -----
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label("<b><color=orange>Search</color></b>", new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
m_searchInput = GUIHelper.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
|
||||
GUILayout.Label("Max Results:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
var s = MaxSearchResults.ToString();
|
||||
s = GUIHelper.TextField(s, new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
if (int.TryParse(s, out int i))
|
||||
{
|
||||
MaxSearchResults = i;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Class Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
ClassFilterToggle(TypeFilter.Object, "Object");
|
||||
ClassFilterToggle(TypeFilter.GameObject, "GameObject");
|
||||
ClassFilterToggle(TypeFilter.Component, "Component");
|
||||
ClassFilterToggle(TypeFilter.Custom, "Custom");
|
||||
GUILayout.EndHorizontal();
|
||||
if (TypeMode == TypeFilter.Custom)
|
||||
{
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("Custom Class:", new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
m_typeInput = GUIHelper.TextField(m_typeInput, new GUILayoutOption[] { GUILayout.Width(250) });
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label("Scene Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
SceneFilterToggle(SceneFilter.Any, "Any", 60);
|
||||
SceneFilterToggle(SceneFilter.This, "This Scene", 100);
|
||||
SceneFilterToggle(SceneFilter.DontDestroy, "DontDestroyOnLoad", 140);
|
||||
SceneFilterToggle(SceneFilter.None, "No Scene", 80);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("<b><color=cyan>Search</color></b>", new GUILayoutOption[0]))
|
||||
{
|
||||
Search();
|
||||
}
|
||||
//if (m_cachingResults)
|
||||
//{
|
||||
// GUILayout.Label("Searching...", new GUILayoutOption[0]);
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// if (GUILayout.Button("<b><color=cyan>Search</color></b>", new GUILayoutOption[0]))
|
||||
// {
|
||||
// Search();
|
||||
// }
|
||||
//}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void ClassFilterToggle(TypeFilter mode, string label)
|
||||
{
|
||||
if (TypeMode == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
|
||||
{
|
||||
TypeMode = mode;
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
|
||||
private void SceneFilterToggle(SceneFilter mode, string label, float width)
|
||||
{
|
||||
if (SceneMode == mode)
|
||||
{
|
||||
GUI.color = Color.green;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(width) }))
|
||||
{
|
||||
SceneMode = mode;
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,8 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.Config;
|
||||
using Explorer.UI.Main;
|
||||
using Explorer.UI.Shared;
|
||||
using Explorer.UI.Inspectors;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class MainMenu
|
||||
{
|
||||
@ -32,7 +36,7 @@ namespace Explorer
|
||||
public const int MainWindowID = 5000;
|
||||
public static Rect MainRect = new Rect(5, 5, ModConfig.Instance.Default_Window_Size.x, ModConfig.Instance.Default_Window_Size.y);
|
||||
|
||||
public static readonly List<WindowPage> Pages = new List<WindowPage>();
|
||||
public static readonly List<BaseMainMenuPage> Pages = new List<BaseMainMenuPage>();
|
||||
private static int m_currentPage = 0;
|
||||
|
||||
public static void SetCurrentPage(int index)
|
||||
@ -43,7 +47,7 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
m_currentPage = index;
|
||||
GUIUnstrip.BringWindowToFront(MainWindowID);
|
||||
GUIHelper.BringWindowToFront(MainWindowID);
|
||||
GUI.FocusWindow(MainWindowID);
|
||||
}
|
||||
|
||||
@ -54,39 +58,39 @@ namespace Explorer
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
MainRect = GUIUnstrip.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, ExplorerCore.NAME);
|
||||
MainRect = GUIHelper.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, ExplorerCore.NAME);
|
||||
}
|
||||
|
||||
private void MainWindow(int id)
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, MainRect.width - 90, 20));
|
||||
|
||||
if (GUIUnstrip.Button(new Rect(MainRect.width - 90, 2, 80, 20), $"Hide ({ModConfig.Instance.Main_Menu_Toggle})"))
|
||||
if (GUIHelper.Button(new Rect(MainRect.width - 90, 2, 80, 20), $"Hide ({ModConfig.Instance.Main_Menu_Toggle})"))
|
||||
{
|
||||
ExplorerCore.ShowMenu = false;
|
||||
return;
|
||||
}
|
||||
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box);
|
||||
GUIHelper.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box);
|
||||
|
||||
MainHeader();
|
||||
|
||||
var page = Pages[m_currentPage];
|
||||
|
||||
page.scroll = GUIUnstrip.BeginScrollView(page.scroll);
|
||||
page.scroll = GUIHelper.BeginScrollView(page.scroll);
|
||||
|
||||
page.DrawWindow();
|
||||
|
||||
GUIUnstrip.EndScrollView();
|
||||
GUIHelper.EndScrollView();
|
||||
|
||||
MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
|
||||
|
||||
GUIUnstrip.EndArea();
|
||||
GUIHelper.EndArea();
|
||||
}
|
||||
|
||||
private void MainHeader()
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
for (int i = 0; i < Pages.Count; i++)
|
||||
{
|
||||
if (m_currentPage == i)
|
||||
@ -101,19 +105,19 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.color = Color.white;
|
||||
InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", new GUILayoutOption[0]);
|
||||
|
||||
bool mouseState = CursorControl.ForceUnlockMouse;
|
||||
bool mouseState = ForceUnlockCursor.Unlock;
|
||||
bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", new GUILayoutOption[0]);
|
||||
if (setMouse != mouseState) CursorControl.ForceUnlockMouse = setMouse;
|
||||
if (setMouse != mouseState) ForceUnlockCursor.Unlock = setMouse;
|
||||
|
||||
WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", new GUILayoutOption[0]);
|
||||
//WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
//GUIUnstrip.Space(10);
|
||||
GUIUnstrip.Space(10);
|
||||
GUIHelper.Space(10);
|
||||
|
||||
GUI.color = Color.white;
|
||||
}
|
@ -1,34 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Shared
|
||||
{
|
||||
public class UIHelpers
|
||||
public class Buttons
|
||||
{
|
||||
// helper for "Instantiate" button on UnityEngine.Objects
|
||||
public static void InstantiateButton(Object obj, float width = 100)
|
||||
{
|
||||
if (GUILayout.Button("Instantiate", new GUILayoutOption[] { GUILayout.Width(width) }))
|
||||
{
|
||||
var newobj = Object.Instantiate(obj);
|
||||
|
||||
WindowManager.InspectObject(newobj, out _);
|
||||
}
|
||||
}
|
||||
|
||||
// helper for drawing a styled button for a GameObject or Transform
|
||||
public static void GOButton(object _obj, Action<Transform> specialInspectMethod = null, bool showSmallInspectBtn = true, float width = 380)
|
||||
public static void InspectButton(object obj)
|
||||
{
|
||||
var obj = (_obj as GameObject) ?? (_obj as Transform).gameObject;
|
||||
if (GUILayout.Button("Inspect", new GUILayoutOption[0]))
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
}
|
||||
|
||||
bool hasChild = obj.transform.childCount > 0;
|
||||
public static void GameObjectButton(object _obj, Action<Transform> inspectOverride = null, bool showSmallInspect = true, float width = 380)
|
||||
{
|
||||
var go = (_obj as GameObject) ?? (_obj as Transform).gameObject;
|
||||
|
||||
string label = hasChild ? $"[{obj.transform.childCount} children] " : "";
|
||||
label += obj.name;
|
||||
if (!go) return;
|
||||
|
||||
bool enabled = obj.activeSelf;
|
||||
int childCount = obj.transform.childCount;
|
||||
bool hasChild = go.transform.childCount > 0;
|
||||
|
||||
string label = hasChild ? $"[{go.transform.childCount} children] " : "";
|
||||
label += go.name;
|
||||
|
||||
bool enabled = go.activeSelf;
|
||||
int childCount = go.transform.childCount;
|
||||
Color color;
|
||||
|
||||
if (enabled)
|
||||
@ -47,39 +57,26 @@ namespace Explorer
|
||||
color = Color.red;
|
||||
}
|
||||
|
||||
GOButton_Impl(_obj, color, label, obj.activeSelf, specialInspectMethod, showSmallInspectBtn, width);
|
||||
}
|
||||
|
||||
public static void GOButton_Impl(object _obj, Color activeColor, string label, bool enabled, Action<Transform> specialInspectMethod = null, bool showSmallInspectBtn = true, float width = 380)
|
||||
{
|
||||
var obj = _obj as GameObject ?? (_obj as Transform).gameObject;
|
||||
|
||||
if (!obj)
|
||||
{
|
||||
GUILayout.Label("<i><color=red>null</color></i>", new GUILayoutOption[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
// ------ toggle active button ------
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.button.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
GUI.color = activeColor;
|
||||
GUI.color = color;
|
||||
|
||||
enabled = GUILayout.Toggle(enabled, "", new GUILayoutOption[] { GUILayout.Width(18) });
|
||||
if (obj.activeSelf != enabled)
|
||||
if (go.activeSelf != enabled)
|
||||
{
|
||||
obj.SetActive(enabled);
|
||||
go.SetActive(enabled);
|
||||
}
|
||||
|
||||
// ------- actual button ---------
|
||||
|
||||
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Height(22), GUILayout.Width(width) }))
|
||||
{
|
||||
if (specialInspectMethod != null)
|
||||
if (inspectOverride != null)
|
||||
{
|
||||
specialInspectMethod(obj.transform);
|
||||
inspectOverride(go.transform);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -92,20 +89,12 @@ namespace Explorer
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
GUI.color = Color.white;
|
||||
|
||||
if (showSmallInspectBtn)
|
||||
if (showSmallInspect)
|
||||
{
|
||||
SmallInspectButton(_obj);
|
||||
InspectButton(_obj);
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public static void SmallInspectButton(object obj)
|
||||
{
|
||||
if (GUILayout.Button("Inspect", new GUILayoutOption[0]))
|
||||
{
|
||||
WindowManager.InspectObject(obj, out bool _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,6 @@
|
||||
interface IExpandHeight
|
||||
{
|
||||
bool IsExpanded { get; set; }
|
||||
float WhiteSpace { get; set; }
|
||||
float WhiteSpace { get; set; }
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Shared
|
||||
{
|
||||
public enum Turn
|
||||
{
|
||||
@ -21,9 +22,9 @@ namespace Explorer
|
||||
CalculateMaxOffset();
|
||||
}
|
||||
}
|
||||
private int m_itemsPerPage = ModConfig.Instance.Default_Page_Limit;
|
||||
private int m_itemsPerPage = Config.ModConfig.Instance.Default_Page_Limit;
|
||||
|
||||
public int ItemCount
|
||||
public int ItemCount
|
||||
{
|
||||
get => m_count;
|
||||
set
|
||||
@ -38,7 +39,7 @@ namespace Explorer
|
||||
|
||||
private int CalculateMaxOffset()
|
||||
{
|
||||
return MaxPageOffset = (int)Mathf.Ceil((float)(ItemCount / (decimal)ItemsPerPage)) - 1;
|
||||
return MaxPageOffset = (int)Math.Ceiling((float)(ItemCount / (decimal)ItemsPerPage)) - 1;
|
||||
}
|
||||
|
||||
public void CurrentPageLabel()
|
||||
@ -61,7 +62,7 @@ namespace Explorer
|
||||
{
|
||||
if (direction == Turn.Left)
|
||||
{
|
||||
if (PageOffset > 0)
|
||||
if (PageOffset > 0)
|
||||
{
|
||||
PageOffset--;
|
||||
scroll = Vector2.zero;
|
||||
@ -94,7 +95,7 @@ namespace Explorer
|
||||
{
|
||||
GUILayout.Label("Limit: ", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
var limit = this.ItemsPerPage.ToString();
|
||||
limit = GUIUnstrip.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
limit = GUIHelper.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
if (limit != ItemsPerPage.ToString() && int.TryParse(limit, out int i))
|
||||
{
|
||||
ItemsPerPage = i;
|
@ -4,57 +4,64 @@ using UnhollowerBaseLib;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Shared
|
||||
{
|
||||
public class ResizeDrag
|
||||
{
|
||||
#if CPP
|
||||
private static bool RESIZE_FAILED = false;
|
||||
#endif
|
||||
|
||||
public static bool IsResizing = false;
|
||||
public static bool IsMouseInResizeArea = false;
|
||||
|
||||
private static readonly GUIContent gcDrag = new GUIContent("<-- Drag to resize -->");
|
||||
private static bool isResizing = false;
|
||||
private static Rect m_currentResize;
|
||||
private static int m_currentWindow;
|
||||
|
||||
public static Rect ResizeWindow(Rect _rect, int ID)
|
||||
{
|
||||
#if CPP
|
||||
if (!RESIZE_FAILED)
|
||||
{
|
||||
var origRect = _rect;
|
||||
|
||||
try
|
||||
{
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
#if ML
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#if BIE
|
||||
#if CPP // Temporary for BepInEx IL2CPP
|
||||
GUILayout.Button("<-- Drag to resize -->", new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#else
|
||||
GUILayout.Button("<-- Drag to resize -->", new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
#else
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
#endif
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = Internal_LayoutUtility.GetLastRect();
|
||||
|
||||
var resizeDragArea = GUIHelper.GetLastRect();
|
||||
var mousePos = InputManager.MousePosition;
|
||||
|
||||
try
|
||||
{
|
||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
|
||||
var mouse = GUIHelper.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (resizeDragArea.Contains(mouse))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
IsMouseInResizeArea = true;
|
||||
|
||||
if (InputManager.GetMouseButtonDown(0))
|
||||
{
|
||||
IsResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
}
|
||||
else if (!InputManager.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
IsMouseInResizeArea = false;
|
||||
IsResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
if (IsResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
@ -62,7 +69,7 @@ namespace Explorer
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
}
|
||||
catch
|
||||
catch
|
||||
{
|
||||
// throw safe Managed exception
|
||||
throw new Exception("");
|
||||
@ -82,74 +89,36 @@ namespace Explorer
|
||||
//ExplorerCore.Log(e.StackTrace);
|
||||
return origRect;
|
||||
}
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUILayout.Label("Resize window:", new GUILayoutOption[] { GUILayout.Width(100) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.width -= 5f;
|
||||
}
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.width += 5f;
|
||||
}
|
||||
GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.height -= 5f;
|
||||
}
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIHelper.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.height += 5f;
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
}
|
||||
|
||||
#else // mono
|
||||
|
||||
GUILayout.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = GUILayoutUtility.GetLastRect();
|
||||
|
||||
var mousePos = InputManager.MousePosition;
|
||||
|
||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
else if (!InputManager.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
#endif
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
|
||||
return _rect;
|
26
src/UI/Shared/Syntax.cs
Normal file
26
src/UI/Shared/Syntax.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Explorer.UI.Shared
|
||||
{
|
||||
public class Syntax
|
||||
{
|
||||
public const string Field_Static = "#8d8dc6";
|
||||
public const string Field_Instance = "#c266ff";
|
||||
|
||||
public const string Method_Static = "#b55b02";
|
||||
public const string Method_Instance = "#ff8000";
|
||||
|
||||
public const string Prop_Static = "#588075";
|
||||
public const string Prop_Instance = "#55a38e";
|
||||
|
||||
public const string Class_Static = "#3a8d71";
|
||||
public const string Class_Instance = "#2df7b2";
|
||||
|
||||
public const string Local = "#a6e9e9";
|
||||
|
||||
public const string StructGreen = "#92c470";
|
||||
}
|
||||
}
|
@ -1,29 +1,10 @@
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI.Shared
|
||||
{
|
||||
public class UIStyles
|
||||
{
|
||||
public class Syntax
|
||||
{
|
||||
public const string Field_Static = "#8d8dc6";
|
||||
public const string Field_Instance = "#c266ff";
|
||||
|
||||
public const string Method_Static = "#b55b02";
|
||||
public const string Method_Instance = "#ff8000";
|
||||
|
||||
public const string Prop_Static = "#588075";
|
||||
public const string Prop_Instance = "#55a38e";
|
||||
|
||||
public const string Class_Static = "#3a8d71";
|
||||
public const string Class_Instance = "#2df7b2";
|
||||
|
||||
public const string Local = "#a6e9e9";
|
||||
|
||||
public const string StructGreen = "#92c470";
|
||||
}
|
||||
|
||||
public static Color LightGreen = new Color(Color.green.r - 0.3f, Color.green.g - 0.3f, Color.green.b - 0.3f);
|
||||
|
||||
public static GUISkin WindowSkin
|
@ -1,15 +1,17 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Shared;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class TabViewWindow : UIWindow
|
||||
public class TabViewWindow : WindowBase
|
||||
{
|
||||
public override string Title => $"Tabs ({WindowManager.Windows.Count})";
|
||||
|
||||
public static TabViewWindow Instance => m_instance ?? (m_instance = new TabViewWindow());
|
||||
private static TabViewWindow m_instance;
|
||||
|
||||
private UIWindow m_targetWindow;
|
||||
private WindowBase m_targetWindow;
|
||||
public int TargetTabID = 0;
|
||||
|
||||
public override bool IsTabViewWindow => true;
|
||||
@ -21,7 +23,7 @@ namespace Explorer
|
||||
|
||||
public override void Init() { }
|
||||
|
||||
public override void Update()
|
||||
public override void Update()
|
||||
{
|
||||
while (TargetTabID >= WindowManager.Windows.Count)
|
||||
{
|
||||
@ -35,7 +37,7 @@ namespace Explorer
|
||||
|
||||
if (TargetTabID >= 0)
|
||||
{
|
||||
m_targetWindow = WindowManager.Windows[TargetTabID];
|
||||
m_targetWindow = WindowManager.Windows[TargetTabID];
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -50,7 +52,7 @@ namespace Explorer
|
||||
try
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, m_rect.width - 90, 20));
|
||||
if (GUIUnstrip.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red>Close All</color>"))
|
||||
if (GUIHelper.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red>Close All</color>"))
|
||||
{
|
||||
foreach (var window in WindowManager.Windows)
|
||||
{
|
||||
@ -59,20 +61,29 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
|
||||
GUIHelper.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
|
||||
|
||||
GUILayout.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
int tabPerRow = Mathf.FloorToInt((float)((decimal)m_rect.width / 238));
|
||||
int tabPerRow = (int)Math.Floor(m_rect.width / 238);
|
||||
int rowCount = 0;
|
||||
for (int i = 0; i < WindowManager.Windows.Count; i++)
|
||||
{
|
||||
var window = WindowManager.Windows[i];
|
||||
|
||||
// Prevent trying to draw destroyed UnityEngine.Objects
|
||||
// before the WindowManager removes them.
|
||||
if (window.Target is UnityEngine.Object uObj && !uObj)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (rowCount >= tabPerRow)
|
||||
{
|
||||
rowCount = 0;
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
rowCount++;
|
||||
|
||||
@ -80,7 +91,6 @@ namespace Explorer
|
||||
string color = focused ? "<color=lime>" : "<color=orange>";
|
||||
GUI.color = focused ? Color.green : Color.white;
|
||||
|
||||
var window = WindowManager.Windows[i];
|
||||
if (GUILayout.Button(color + window.Title + "</color>", new GUILayoutOption[] { GUILayout.Width(200) }))
|
||||
{
|
||||
TargetTabID = i;
|
||||
@ -97,15 +107,18 @@ namespace Explorer
|
||||
|
||||
m_targetWindow.WindowFunction(m_targetWindow.windowID);
|
||||
|
||||
try
|
||||
{
|
||||
m_rect = ResizeDrag.ResizeWindow(m_rect, windowID);
|
||||
}
|
||||
catch { }
|
||||
m_rect = ResizeDrag.ResizeWindow(m_rect, windowID);
|
||||
|
||||
GUIUnstrip.EndArea();
|
||||
GUIHelper.EndArea();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (!e.Message.Contains("in a group with only"))
|
||||
{
|
||||
ExplorerCore.Log("Exception drawing Tab View window: " + e.GetType() + ", " + e.Message);
|
||||
ExplorerCore.Log(e.StackTrace);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,19 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Explorer.Config;
|
||||
using Explorer.UI.Inspectors;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public abstract class UIWindow
|
||||
public abstract class WindowBase
|
||||
{
|
||||
public abstract string Title { get; }
|
||||
|
||||
public object Target;
|
||||
|
||||
public int windowID;
|
||||
public Rect m_rect = new Rect(0,0, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
|
||||
public Rect m_rect = new Rect(0, 0, ModConfig.Instance.Default_Window_Size.x, ModConfig.Instance.Default_Window_Size.y);
|
||||
|
||||
public Vector2 scroll = Vector2.zero;
|
||||
|
||||
@ -20,11 +23,19 @@ namespace Explorer
|
||||
public abstract void WindowFunction(int windowID);
|
||||
public abstract void Update();
|
||||
|
||||
public static UIWindow CreateWindow<T>(object target) where T : UIWindow
|
||||
public static WindowBase CreateWindow<T>(object target) where T : WindowBase
|
||||
{
|
||||
var window = Activator.CreateInstance<T>();
|
||||
|
||||
#if CPP
|
||||
if (target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
target = ilObject.Il2CppCast(ReflectionHelpers.GetActualType(ilObject));
|
||||
}
|
||||
#endif
|
||||
|
||||
window.Target = target;
|
||||
|
||||
window.windowID = WindowManager.NextWindowID();
|
||||
window.m_rect = WindowManager.GetNewWindowRect();
|
||||
|
||||
@ -35,6 +46,22 @@ namespace Explorer
|
||||
return window;
|
||||
}
|
||||
|
||||
public static StaticInspector CreateWindowStatic(Type type)
|
||||
{
|
||||
var window = new StaticInspector
|
||||
{
|
||||
TargetType = type,
|
||||
windowID = WindowManager.NextWindowID(),
|
||||
m_rect = WindowManager.GetNewWindowRect()
|
||||
};
|
||||
|
||||
WindowManager.Windows.Add(window);
|
||||
|
||||
window.Init();
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
public void DestroyWindow()
|
||||
{
|
||||
WindowManager.DestroyWindow(this);
|
@ -1,90 +1,60 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Explorer.UI.Inspectors;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.UI
|
||||
{
|
||||
public class WindowManager
|
||||
{
|
||||
public static WindowManager Instance;
|
||||
|
||||
public static bool TabView = true;
|
||||
public static bool TabView = Config.ModConfig.Instance.Tab_View;
|
||||
|
||||
public static List<UIWindow> Windows = new List<UIWindow>();
|
||||
public static bool IsMouseInWindow
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!ExplorerCore.ShowMenu)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var window in Windows)
|
||||
{
|
||||
if (RectContainsMouse(window.m_rect))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return RectContainsMouse(MainMenu.MainRect);
|
||||
}
|
||||
}
|
||||
|
||||
public static List<WindowBase> Windows = new List<WindowBase>();
|
||||
public static int CurrentWindowID { get; set; } = 500000;
|
||||
private static Rect m_lastWindowRect;
|
||||
|
||||
private static readonly List<UIWindow> m_windowsToDestroy = new List<UIWindow>();
|
||||
private static readonly List<WindowBase> m_windowsToDestroy = new List<WindowBase>();
|
||||
|
||||
public WindowManager()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
public static void DestroyWindow(UIWindow window)
|
||||
public static void DestroyWindow(WindowBase window)
|
||||
{
|
||||
m_windowsToDestroy.Add(window);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (m_windowsToDestroy.Count > 0)
|
||||
{
|
||||
foreach (var window in m_windowsToDestroy)
|
||||
{
|
||||
if (Windows.Contains(window))
|
||||
{
|
||||
Windows.Remove(window);
|
||||
}
|
||||
}
|
||||
|
||||
m_windowsToDestroy.Clear();
|
||||
}
|
||||
|
||||
if (TabView)
|
||||
{
|
||||
TabViewWindow.Instance.Update();
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Windows.Count; i++)
|
||||
{
|
||||
var window = Windows[i];
|
||||
if (window != null)
|
||||
{
|
||||
window.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
if (TabView)
|
||||
{
|
||||
if (Windows.Count > 0)
|
||||
{
|
||||
TabViewWindow.Instance.OnGUI();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var window in Windows)
|
||||
{
|
||||
window.OnGUI();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ========= Public Helpers =========
|
||||
|
||||
public static UIWindow InspectObject(object obj, out bool createdNew, bool forceReflection = false)
|
||||
public static WindowBase InspectObject(object obj, out bool createdNew, bool forceReflection = false)
|
||||
{
|
||||
createdNew = false;
|
||||
|
||||
if (InputManager.GetKey(KeyCode.LeftShift))
|
||||
{
|
||||
forceReflection = true;
|
||||
}
|
||||
//if (InputManager.GetKey(KeyCode.LeftShift))
|
||||
//{
|
||||
// forceReflection = true;
|
||||
//}
|
||||
|
||||
#if CPP
|
||||
Il2CppSystem.Object iObj = null;
|
||||
@ -136,11 +106,11 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private static void FocusWindow(UIWindow window)
|
||||
private static void FocusWindow(WindowBase window)
|
||||
{
|
||||
if (!TabView)
|
||||
{
|
||||
GUIUnstrip.BringWindowToFront(window.windowID);
|
||||
GUIHelper.BringWindowToFront(window.windowID);
|
||||
GUI.FocusWindow(window.windowID);
|
||||
}
|
||||
else
|
||||
@ -149,42 +119,28 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private static UIWindow InspectGameObject(GameObject obj)
|
||||
private static WindowBase InspectGameObject(GameObject obj)
|
||||
{
|
||||
var new_window = UIWindow.CreateWindow<GameObjectWindow>(obj);
|
||||
var new_window = WindowBase.CreateWindow<GameObjectInspector>(obj);
|
||||
FocusWindow(new_window);
|
||||
|
||||
return new_window;
|
||||
}
|
||||
|
||||
private static UIWindow InspectReflection(object obj)
|
||||
private static WindowBase InspectReflection(object obj)
|
||||
{
|
||||
var new_window = UIWindow.CreateWindow<ReflectionWindow>(obj);
|
||||
var new_window = WindowBase.CreateWindow<InstanceInspector>(obj);
|
||||
FocusWindow(new_window);
|
||||
|
||||
return new_window;
|
||||
}
|
||||
|
||||
// === Misc Helpers ===
|
||||
|
||||
public static bool IsMouseInWindow
|
||||
public static StaticInspector InspectStaticReflection(Type type)
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!ExplorerCore.ShowMenu)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
var new_window = WindowBase.CreateWindowStatic(type);
|
||||
FocusWindow(new_window);
|
||||
|
||||
foreach (var window in Windows)
|
||||
{
|
||||
if (RectContainsMouse(window.m_rect))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return RectContainsMouse(MainMenu.MainRect);
|
||||
}
|
||||
return new_window;
|
||||
}
|
||||
|
||||
private static bool RectContainsMouse(Rect rect)
|
||||
@ -222,5 +178,57 @@ namespace Explorer
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
// ============= instance methods ===============
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (m_windowsToDestroy.Count > 0)
|
||||
{
|
||||
foreach (var window in m_windowsToDestroy)
|
||||
{
|
||||
if (Windows.Contains(window))
|
||||
{
|
||||
Windows.Remove(window);
|
||||
}
|
||||
}
|
||||
|
||||
m_windowsToDestroy.Clear();
|
||||
}
|
||||
|
||||
if (TabView)
|
||||
{
|
||||
TabViewWindow.Instance.Update();
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Windows.Count; i++)
|
||||
{
|
||||
var window = Windows[i];
|
||||
if (window != null)
|
||||
{
|
||||
window.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
if (TabView)
|
||||
{
|
||||
if (Windows.Count > 0)
|
||||
{
|
||||
TabViewWindow.Instance.OnGUI();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var window in Windows)
|
||||
{
|
||||
window.OnGUI();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
183
src/Unstrip/IMGUI/GUIHelper.cs
Normal file
183
src/Unstrip/IMGUI/GUIHelper.cs
Normal file
@ -0,0 +1,183 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using Explorer.Unstrip.IMGUI;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
// All the pre-processor directive stuff is in this class to keep it separate.
|
||||
// This is so Mono build can use this class and not have to worry.
|
||||
|
||||
public class GUIHelper
|
||||
{
|
||||
internal static GUILayoutOption ExpandWidth(bool expand)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.ExpandWidth(expand);
|
||||
#else
|
||||
return GUILayout.ExpandWidth(expand);
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static GUILayoutOption ExpandHeight(bool expand)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.ExpandHeight(expand);
|
||||
#else
|
||||
return GUILayout.ExpandHeight(expand);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BeginHorizontal(params GUILayoutOption[] options)
|
||||
=> BeginHorizontal(GUIContent.none, GUIStyle.none, options);
|
||||
|
||||
public static void BeginHorizontal(GUIStyle style, params GUILayoutOption[] options)
|
||||
=> BeginHorizontal(GUIContent.none, style, options);
|
||||
|
||||
public static void BeginHorizontal(GUIContent content, GUIStyle style, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.BeginLayoutDirection(false, content, style, options);
|
||||
#else
|
||||
GUILayout.BeginHorizontal(content, style, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BeginVertical(params GUILayoutOption[] options)
|
||||
=> BeginVertical(GUIContent.none, GUIStyle.none, options);
|
||||
|
||||
public static void BeginVertical(GUIStyle style, params GUILayoutOption[] options)
|
||||
=> BeginVertical(GUIContent.none, style, options);
|
||||
|
||||
public static void BeginVertical(GUIContent content, GUIStyle style, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.BeginLayoutDirection(true, content, style, options);
|
||||
#else
|
||||
GUILayout.BeginVertical(content, style, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
public static Rect GetLastRect()
|
||||
{
|
||||
#if CPP
|
||||
return LayoutUtilityUnstrip.GetLastRect();
|
||||
#else
|
||||
return GUILayoutUtility.GetLastRect();
|
||||
#endif
|
||||
}
|
||||
|
||||
public static string TextField(string text, GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.TextField(text, options, false);
|
||||
#else
|
||||
return GUILayout.TextField(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static string TextArea(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.TextField(text, options, true);
|
||||
#else
|
||||
return GUILayout.TextArea(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Rect Window(int id, Rect rect, GUI.WindowFunction windowFunc, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Window(id, rect, windowFunc, GUIContent.Temp(title), GUI.skin.window);
|
||||
#else
|
||||
return GUI.Window(id, rect, windowFunc, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool Button(Rect rect, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Button(rect, GUIContent.Temp(title), GUI.skin.button);
|
||||
#else
|
||||
return GUI.Button(rect, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BringWindowToFront(int id)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.BringWindowToFront(id);
|
||||
#else
|
||||
GUI.BringWindowToFront(id);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.ScreenToGUIPoint(screenPoint);
|
||||
#else
|
||||
return GUIUtility.ScreenToGUIPoint(screenPoint);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.Space(pixels);
|
||||
#else
|
||||
GUILayout.Space(pixels);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool RepeatButton(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options);
|
||||
#else
|
||||
return GUILayout.RepeatButton(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BeginArea(Rect screenRect, GUIStyle style)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.BeginArea(screenRect, GUIContent.none, style);
|
||||
#else
|
||||
GUILayout.BeginArea(screenRect, style);
|
||||
#endif
|
||||
}
|
||||
|
||||
static public void EndArea()
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.EndArea();
|
||||
#else
|
||||
GUILayout.EndArea();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUIUnstrip.BeginScrollView(scroll, options);
|
||||
#else
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void EndScrollView(bool handleScrollWheel = true)
|
||||
{
|
||||
#if CPP
|
||||
GUIUnstrip.EndScrollView(handleScrollWheel);
|
||||
#else
|
||||
GUILayout.EndScrollView();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@ -6,22 +6,19 @@ using UnityEngine;
|
||||
using UnityEngineInternal;
|
||||
using UnhollowerRuntimeLib;
|
||||
|
||||
namespace Explorer.UnstripInternals
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public class Internal
|
||||
public class GUIUnstrip
|
||||
{
|
||||
#region Properties
|
||||
public static int s_ScrollControlId;
|
||||
|
||||
public static bool ScrollFailed = false;
|
||||
public static bool ManualUnstripFailed = false;
|
||||
public static bool ManualUnstripFailed = false;
|
||||
|
||||
public static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();
|
||||
public static PropertyInfo m_scrollViewStatesInfo;
|
||||
public static GenericStack m_scrollStack;
|
||||
|
||||
public static Dictionary<int, Il2CppSystem.Object> StateCache => m_stateCacheDict ?? GetStateCacheDict();
|
||||
public static Dictionary<int, Il2CppSystem.Object> m_stateCacheDict;
|
||||
public static Stack<object> ScrollStack => m_scrollStack ?? GetScrollStack();
|
||||
public static Stack<object> m_scrollStack;
|
||||
//public static PropertyInfo m_scrollViewStatesInfo;
|
||||
|
||||
public static GUIStyle SpaceStyle => m_spaceStyle ?? GetSpaceStyle();
|
||||
public static GUIStyle m_spaceStyle;
|
||||
@ -34,53 +31,13 @@ namespace Explorer.UnstripInternals
|
||||
public static MethodInfo m_bringWindowToFrontMethod;
|
||||
public static bool m_bringWindowFrontAttempted;
|
||||
|
||||
private static GenericStack GetScrollStack()
|
||||
private static Stack<object> GetScrollStack()
|
||||
{
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = scrollStatesInfo;
|
||||
}
|
||||
else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = s_scrollStatesInfo;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack)
|
||||
{
|
||||
m_scrollStack = stack;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scrollStack = new GenericStack();
|
||||
}
|
||||
m_scrollStack = new Stack<object>();
|
||||
|
||||
return m_scrollStack;
|
||||
}
|
||||
|
||||
private static Dictionary<int, Il2CppSystem.Object> GetStateCacheDict()
|
||||
{
|
||||
if (m_stateCacheDict == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
var type = ReflectionHelpers.GetTypeByName("UnityEngine.GUIStateObjects");
|
||||
m_stateCacheDict = type.GetProperty("s_StateCache")
|
||||
.GetValue(null, null)
|
||||
as Dictionary<int, Il2CppSystem.Object>;
|
||||
|
||||
if (m_stateCacheDict == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_stateCacheDict = new Dictionary<int, Il2CppSystem.Object>();
|
||||
}
|
||||
}
|
||||
return m_stateCacheDict;
|
||||
}
|
||||
|
||||
private static GUIStyle GetSpaceStyle()
|
||||
{
|
||||
try
|
||||
@ -107,9 +64,72 @@ namespace Explorer.UnstripInternals
|
||||
|
||||
#region GUILayout Methods
|
||||
|
||||
public static string TextField(string text, GUILayoutOption[] options)
|
||||
public static GUILayoutOption ExpandWidth(bool expand)
|
||||
{
|
||||
text = text ?? "";
|
||||
var ilValue = new Il2CppSystem.Int32
|
||||
{
|
||||
m_value = (!expand) ? 0 : 1
|
||||
};
|
||||
|
||||
var option = new GUILayoutOption(GUILayoutOption.Type.stretchWidth, ilValue.BoxIl2CppObject());
|
||||
|
||||
return option;
|
||||
}
|
||||
|
||||
public static GUILayoutOption ExpandHeight(bool expand)
|
||||
{
|
||||
var ilValue = new Il2CppSystem.Int32
|
||||
{
|
||||
m_value = (!expand) ? 0 : 1
|
||||
};
|
||||
|
||||
var option = new GUILayoutOption(GUILayoutOption.Type.stretchHeight, ilValue.BoxIl2CppObject());
|
||||
|
||||
return option;
|
||||
}
|
||||
|
||||
public static void BeginLayoutDirection(bool vertical, GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
var g = BeginLayoutGroup(style, options, Il2CppType.Of<GUILayoutGroup>());
|
||||
g.isVertical = vertical;
|
||||
if (style != GUIStyle.none || content != GUIContent.none)
|
||||
GUI.Box(g.rect, content, style);
|
||||
}
|
||||
|
||||
public static GUILayoutGroup BeginLayoutGroup(GUIStyle style, GUILayoutOption[] options, Il2CppSystem.Type layoutType)
|
||||
{
|
||||
EventType type = Event.current.type;
|
||||
GUILayoutGroup guilayoutGroup;
|
||||
if (type != EventType.Used && type != EventType.Layout)
|
||||
{
|
||||
guilayoutGroup = GUILayoutUtility.current.topLevel.GetNext().TryCast<GUILayoutGroup>();
|
||||
|
||||
if (guilayoutGroup == null)
|
||||
{
|
||||
throw new ArgumentException("GUILayout: Mismatched LayoutGroup." + Event.current.type);
|
||||
}
|
||||
guilayoutGroup.ResetCursor();
|
||||
}
|
||||
else
|
||||
{
|
||||
guilayoutGroup = GUILayoutUtility.CreateGUILayoutGroupInstanceOfType(layoutType);
|
||||
guilayoutGroup.style = style;
|
||||
if (options != null)
|
||||
{
|
||||
guilayoutGroup.ApplyOptions(options);
|
||||
}
|
||||
GUILayoutUtility.current.topLevel.entries.Add(guilayoutGroup);
|
||||
}
|
||||
GUILayoutUtility.current.layoutGroups.Push(guilayoutGroup);
|
||||
GUILayoutUtility.current.topLevel = guilayoutGroup;
|
||||
return guilayoutGroup;
|
||||
}
|
||||
|
||||
public static string TextField(string text, GUILayoutOption[] options, bool multiLine)
|
||||
{
|
||||
text = text ?? string.Empty;
|
||||
|
||||
var skin = multiLine ? GUI.skin.textArea : GUI.skin.textField;
|
||||
|
||||
int controlID = GUIUtility.GetControlID(FocusType.Keyboard);
|
||||
GUIContent guicontent = GUIContent.Temp(text);
|
||||
@ -123,19 +143,19 @@ namespace Explorer.UnstripInternals
|
||||
guicontent = GUIContent.Temp(text);
|
||||
// guicontent = GUIContent.Temp(text + GUIUtility.compositionString);
|
||||
}
|
||||
Rect rect = Internal_LayoutUtility.GetRect(guicontent, GUI.skin.textField, options);
|
||||
Rect rect = LayoutUtilityUnstrip.GetRect(guicontent, skin, options);
|
||||
bool flag2 = GUIUtility.keyboardControl == controlID;
|
||||
if (flag2)
|
||||
{
|
||||
guicontent = GUIContent.Temp(text);
|
||||
}
|
||||
DoTextField(rect, controlID, guicontent, false, -1, GUI.skin.textField);
|
||||
DoTextField(rect, controlID, guicontent, multiLine, -1, skin);
|
||||
return guicontent.text;
|
||||
}
|
||||
|
||||
internal static void DoTextField(Rect position, int id, GUIContent content, bool multiline, int maxLength, GUIStyle style)
|
||||
{
|
||||
if (GetStateObject(Il2CppType.Of<TextEditor>(), id).TryCast<TextEditor>() is TextEditor textEditor)
|
||||
if (GUIUtilityUnstrip.GetMonoStateObject(typeof(TextEditorUnstrip), id) is TextEditorUnstrip textEditor)
|
||||
{
|
||||
if (maxLength >= 0 && content.text.Length > maxLength)
|
||||
{
|
||||
@ -148,22 +168,149 @@ namespace Explorer.UnstripInternals
|
||||
textEditor.multiline = multiline;
|
||||
textEditor.controlID = id;
|
||||
textEditor.DetectFocusChange();
|
||||
GUI.HandleTextFieldEventForDesktop(position, id, content, multiline, maxLength, style, textEditor);
|
||||
HandleTextFieldEventForDesktop(position, id, content, multiline, maxLength, style, textEditor);
|
||||
textEditor.UpdateScrollOffsetIfNeeded(Event.current);
|
||||
}
|
||||
}
|
||||
|
||||
private static void HandleTextFieldEventForDesktop(Rect position, int id, GUIContent content, bool multiline, int maxLength,
|
||||
GUIStyle style, TextEditorUnstrip editor)
|
||||
{
|
||||
var evt = Event.current;
|
||||
|
||||
bool change = false;
|
||||
switch (evt.type)
|
||||
{
|
||||
case EventType.MouseDown:
|
||||
if (position.Contains(evt.mousePosition))
|
||||
{
|
||||
GUIUtility.hotControl = id;
|
||||
GUIUtility.keyboardControl = id;
|
||||
editor.m_HasFocus = true;
|
||||
editor.MoveCursorToPosition(Event.current.mousePosition);
|
||||
if (Event.current.clickCount == 2 && GUI.skin.settings.doubleClickSelectsWord)
|
||||
{
|
||||
editor.SelectCurrentWord();
|
||||
editor.DblClickSnap(TextEditorUnstrip.DblClickSnapping.WORDS);
|
||||
editor.MouseDragSelectsWholeWords(true);
|
||||
}
|
||||
if (Event.current.clickCount == 3 && GUI.skin.settings.tripleClickSelectsLine)
|
||||
{
|
||||
editor.SelectCurrentParagraph();
|
||||
editor.MouseDragSelectsWholeWords(true);
|
||||
editor.DblClickSnap(TextEditorUnstrip.DblClickSnapping.PARAGRAPHS);
|
||||
}
|
||||
evt.Use();
|
||||
}
|
||||
break;
|
||||
case EventType.MouseDrag:
|
||||
if (GUIUtility.hotControl == id)
|
||||
{
|
||||
if (evt.shift)
|
||||
editor.MoveCursorToPosition(Event.current.mousePosition);
|
||||
else
|
||||
editor.SelectToPosition(Event.current.mousePosition);
|
||||
evt.Use();
|
||||
}
|
||||
break;
|
||||
case EventType.MouseUp:
|
||||
if (GUIUtility.hotControl == id)
|
||||
{
|
||||
editor.MouseDragSelectsWholeWords(false);
|
||||
GUIUtility.hotControl = 0;
|
||||
evt.Use();
|
||||
}
|
||||
break;
|
||||
case EventType.KeyDown:
|
||||
if (GUIUtility.keyboardControl != id)
|
||||
return;
|
||||
|
||||
if (editor.HandleKeyEvent(evt))
|
||||
{
|
||||
evt.Use();
|
||||
change = true;
|
||||
content.text = editor.text;
|
||||
break;
|
||||
}
|
||||
|
||||
// Ignore tab & shift-tab in textfields
|
||||
if (evt.keyCode == KeyCode.Tab || evt.character == '\t')
|
||||
return;
|
||||
|
||||
char c = evt.character;
|
||||
|
||||
if (c == '\n' && !multiline && !evt.alt)
|
||||
return;
|
||||
|
||||
|
||||
// Simplest test: only allow the character if the display font supports it.
|
||||
Font font = style.font;
|
||||
if (!font)
|
||||
font = GUI.skin.font;
|
||||
|
||||
if (font.HasCharacter(c) || c == '\n')
|
||||
{
|
||||
editor.Insert(c);
|
||||
change = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// On windows, keypresses also send events with keycode but no character. Eat them up here.
|
||||
if (c == 0)
|
||||
{
|
||||
// if we have a composition string, make sure we clear the previous selection.
|
||||
if (InputManager.compositionString.Length > 0)
|
||||
{
|
||||
editor.ReplaceSelection("");
|
||||
change = true;
|
||||
}
|
||||
|
||||
evt.Use();
|
||||
}
|
||||
// else {
|
||||
// REALLY USEFUL:
|
||||
// Debug.Log ("unhandled " +evt);
|
||||
// evt.Use ();
|
||||
// }
|
||||
break;
|
||||
case EventType.Repaint:
|
||||
// If we have keyboard focus, draw the cursor
|
||||
// TODO: check if this OpenGL view has keyboard focus
|
||||
if (GUIUtility.keyboardControl != id)
|
||||
{
|
||||
style.Draw(position, content, id, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
editor.DrawCursor(content.text);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (GUIUtility.keyboardControl == id)
|
||||
GUIUtility.textFieldInput = true;
|
||||
|
||||
if (change)
|
||||
{
|
||||
GUI.changed = true;
|
||||
content.text = editor.text;
|
||||
if (maxLength >= 0 && content.text.Length > maxLength)
|
||||
content.text = content.text.Substring(0, maxLength);
|
||||
evt.Use();
|
||||
}
|
||||
}
|
||||
|
||||
public static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
return GUI.DoRepeatButton(Internal_LayoutUtility.GetRect(content, style, options), content, style, FocusType.Passive);
|
||||
return GUI.DoRepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style, FocusType.Passive);
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
if (GUILayoutUtility.current.topLevel.isVertical)
|
||||
Internal_LayoutUtility.GetRect(0, pixels, SpaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
LayoutUtilityUnstrip.GetRect(0, pixels, SpaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
else
|
||||
Internal_LayoutUtility.GetRect(pixels, 0, SpaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
|
||||
LayoutUtilityUnstrip.GetRect(pixels, 0, SpaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
|
||||
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
@ -226,7 +373,7 @@ namespace Explorer.UnstripInternals
|
||||
{
|
||||
guilayoutGroup = (GUILayoutGroup)Activator.CreateInstance(layoutType);
|
||||
guilayoutGroup.style = style;
|
||||
GUILayoutUtility.current.windows.Add(guilayoutGroup);
|
||||
GUILayoutUtility.current.windows.entries.Add(guilayoutGroup);
|
||||
}
|
||||
GUILayoutUtility.current.layoutGroups.Push(guilayoutGroup);
|
||||
GUILayoutUtility.current.topLevel = guilayoutGroup;
|
||||
@ -267,26 +414,10 @@ namespace Explorer.UnstripInternals
|
||||
GUI.EndGroup();
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Scrolling
|
||||
|
||||
private static Il2CppSystem.Object GetStateObject(Il2CppSystem.Type type, int controlID)
|
||||
{
|
||||
Il2CppSystem.Object obj;
|
||||
if (StateCache.ContainsKey(controlID))
|
||||
{
|
||||
obj = StateCache[controlID];
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = Il2CppSystem.Activator.CreateInstance(type);
|
||||
StateCache.Add(controlID, obj);
|
||||
}
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
// First, just try normal way, may not have been stripped or was unstripped successfully.
|
||||
@ -340,10 +471,12 @@ namespace Explorer.UnstripInternals
|
||||
|
||||
if (ScrollStack.Count <= 0) return;
|
||||
|
||||
var state = ScrollStack.Peek().TryCast<ScrollViewState>();
|
||||
var scrollExt = Internal_ScrollViewState.FromPointer(state.Pointer);
|
||||
var scrollExt = ScrollStack.Peek() as ScrollViewStateUnstrip;
|
||||
|
||||
if (scrollExt == null) throw new Exception("Could not get scrollExt!");
|
||||
//var state = ScrollStack.Peek().TryCast<ScrollViewState>();
|
||||
//var scrollExt = Internal_ScrollViewState.FromPointer(state.Pointer);
|
||||
|
||||
//if (scrollExt == null) throw new Exception("Could not get scrollExt!");
|
||||
|
||||
GUIClip.Pop();
|
||||
|
||||
@ -411,16 +544,15 @@ namespace Explorer.UnstripInternals
|
||||
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive);
|
||||
|
||||
var scrollViewState = GetStateObject(Il2CppType.Of<ScrollViewState>(), controlID)
|
||||
.TryCast<ScrollViewState>();
|
||||
|
||||
if (scrollViewState == null)
|
||||
return scrollPosition;
|
||||
|
||||
var scrollExt = Internal_ScrollViewState.FromPointer(scrollViewState.Pointer);
|
||||
|
||||
if (scrollExt == null)
|
||||
return scrollPosition;
|
||||
ScrollViewStateUnstrip scrollExt;
|
||||
try
|
||||
{
|
||||
scrollExt = (ScrollViewStateUnstrip)GUIUtilityUnstrip.GetMonoStateObject(typeof(ScrollViewStateUnstrip), controlID);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Vector2.zero;
|
||||
}
|
||||
|
||||
bool apply = scrollExt.apply;
|
||||
if (apply)
|
||||
@ -438,7 +570,7 @@ namespace Explorer.UnstripInternals
|
||||
rect.width = position.width;
|
||||
rect.height = position.height;
|
||||
|
||||
ScrollStack.Push(scrollViewState);
|
||||
ScrollStack.Push(scrollExt);
|
||||
|
||||
Rect screenRect = new Rect(position.x, position.y, position.width, position.height);
|
||||
EventType type = Event.current.type;
|
||||
@ -622,7 +754,7 @@ namespace Explorer.UnstripInternals
|
||||
{
|
||||
id = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position);
|
||||
}
|
||||
var sliderHandler = new Internal_SliderHandler(position, value, size, start, end, slider, thumb, horiz, id);
|
||||
var sliderHandler = new SliderHandlerUnstrip(position, value, size, start, end, slider, thumb, horiz, id);
|
||||
return sliderHandler.Handle();
|
||||
}
|
||||
|
||||
@ -652,7 +784,7 @@ namespace Explorer.UnstripInternals
|
||||
return result;
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region Extensions
|
67
src/Unstrip/IMGUI/GUIUtilityUnstrip.cs
Normal file
67
src/Unstrip/IMGUI/GUIUtilityUnstrip.cs
Normal file
@ -0,0 +1,67 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public class GUIUtilityUnstrip
|
||||
{
|
||||
public static Dictionary<int, object> MonoStateCache = new Dictionary<int, object>();
|
||||
|
||||
public static object GetMonoStateObject(Type type, int controlID)
|
||||
{
|
||||
if (!MonoStateCache.ContainsKey(controlID))
|
||||
{
|
||||
MonoStateCache.Add(controlID, Activator.CreateInstance(type));
|
||||
}
|
||||
|
||||
return MonoStateCache[controlID];
|
||||
}
|
||||
|
||||
public static Dictionary<int, Il2CppSystem.Object> StateCache => m_stateCacheDict ?? GetStateCacheDict();
|
||||
public static Dictionary<int, Il2CppSystem.Object> m_stateCacheDict;
|
||||
|
||||
public static Il2CppSystem.Object GetStateObject(Il2CppSystem.Type type, int controlID)
|
||||
{
|
||||
Il2CppSystem.Object obj;
|
||||
if (StateCache.ContainsKey(controlID))
|
||||
{
|
||||
obj = StateCache[controlID];
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = Il2CppSystem.Activator.CreateInstance(type);
|
||||
StateCache.Add(controlID, obj);
|
||||
}
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
private static Dictionary<int, Il2CppSystem.Object> GetStateCacheDict()
|
||||
{
|
||||
if (m_stateCacheDict == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_stateCacheDict = ReflectionHelpers.GetTypeByName("UnityEngine.GUIStateObjects")
|
||||
.GetProperty("s_StateCache")
|
||||
.GetValue(null, null)
|
||||
as Dictionary<int, Il2CppSystem.Object>;
|
||||
|
||||
if (m_stateCacheDict == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_stateCacheDict = new Dictionary<int, Il2CppSystem.Object>();
|
||||
}
|
||||
}
|
||||
return m_stateCacheDict;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -1,10 +1,9 @@
|
||||
#if CPP
|
||||
using UnityEngine;
|
||||
using Explorer.UnstripInternals;
|
||||
|
||||
namespace Explorer
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public class Internal_LayoutUtility
|
||||
public class LayoutUtilityUnstrip
|
||||
{
|
||||
public static Rect GetRect(float width, float height, GUIStyle style, params GUILayoutOption[] options)
|
||||
{
|
||||
@ -86,7 +85,7 @@ namespace Explorer
|
||||
last = GUILayoutUtility.kDummyRect;
|
||||
}
|
||||
return last;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
89
src/Unstrip/IMGUI/ScrollViewStateUnstrip.cs
Normal file
89
src/Unstrip/IMGUI/ScrollViewStateUnstrip.cs
Normal file
@ -0,0 +1,89 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public class ScrollViewStateUnstrip
|
||||
{
|
||||
public Rect position;
|
||||
public Rect visibleRect;
|
||||
public Rect viewRect;
|
||||
public Vector2 scrollPosition;
|
||||
public bool apply;
|
||||
|
||||
public void ScrollTo(Rect pos)
|
||||
{
|
||||
this.ScrollTowards(pos, float.PositiveInfinity);
|
||||
}
|
||||
|
||||
public bool ScrollTowards(Rect pos, float maxDelta)
|
||||
{
|
||||
Vector2 b = this.ScrollNeeded(pos);
|
||||
bool result;
|
||||
if (b.sqrMagnitude < 0.0001f)
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
else if (maxDelta == 0f)
|
||||
{
|
||||
result = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (b.magnitude > maxDelta)
|
||||
{
|
||||
b = b.normalized * maxDelta;
|
||||
}
|
||||
this.scrollPosition += b;
|
||||
this.apply = true;
|
||||
result = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private Vector2 ScrollNeeded(Rect pos)
|
||||
{
|
||||
Rect rect = this.visibleRect;
|
||||
rect.x += this.scrollPosition.x;
|
||||
rect.y += this.scrollPosition.y;
|
||||
float num = pos.width - this.visibleRect.width;
|
||||
if (num > 0f)
|
||||
{
|
||||
pos.width -= num;
|
||||
pos.x += num * 0.5f;
|
||||
}
|
||||
num = pos.height - this.visibleRect.height;
|
||||
if (num > 0f)
|
||||
{
|
||||
pos.height -= num;
|
||||
pos.y += num * 0.5f;
|
||||
}
|
||||
Vector2 zero = Vector2.zero;
|
||||
if (pos.xMax > rect.xMax)
|
||||
{
|
||||
zero.x += pos.xMax - rect.xMax;
|
||||
}
|
||||
else if (pos.xMin < rect.xMin)
|
||||
{
|
||||
zero.x -= rect.xMin - pos.xMin;
|
||||
}
|
||||
if (pos.yMax > rect.yMax)
|
||||
{
|
||||
zero.y += pos.yMax - rect.yMax;
|
||||
}
|
||||
else if (pos.yMin < rect.yMin)
|
||||
{
|
||||
zero.y -= rect.yMin - pos.yMin;
|
||||
}
|
||||
Rect rect2 = this.viewRect;
|
||||
rect2.width = Mathf.Max(rect2.width, this.visibleRect.width);
|
||||
rect2.height = Mathf.Max(rect2.height, this.visibleRect.height);
|
||||
zero.x = Mathf.Clamp(zero.x, rect2.xMin - this.scrollPosition.x, rect2.xMax - this.visibleRect.width - this.scrollPosition.x);
|
||||
zero.y = Mathf.Clamp(zero.y, rect2.yMin - this.scrollPosition.y, rect2.yMax - this.visibleRect.height - this.scrollPosition.y);
|
||||
return zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
411
src/Unstrip/IMGUI/SliderHandlerUnstrip.cs
Normal file
411
src/Unstrip/IMGUI/SliderHandlerUnstrip.cs
Normal file
@ -0,0 +1,411 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public struct SliderHandlerUnstrip
|
||||
{
|
||||
public static int ScrollTroughSide
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!m_getScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GUI.scrollTroughSide;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_getScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return m_manualScrollTrough;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!m_setScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
GUI.scrollTroughSide = value;
|
||||
return;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_setScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
m_manualScrollTrough = value;
|
||||
}
|
||||
}
|
||||
private static bool m_getScrollTroughSideFailed;
|
||||
private static bool m_setScrollTroughSideFailed;
|
||||
private static int m_manualScrollTrough;
|
||||
|
||||
|
||||
private readonly Rect position;
|
||||
private readonly float currentValue;
|
||||
private readonly float size;
|
||||
private readonly float start;
|
||||
private readonly float end;
|
||||
private readonly GUIStyle slider;
|
||||
private readonly GUIStyle thumb;
|
||||
private readonly bool horiz;
|
||||
private readonly int id;
|
||||
|
||||
public SliderHandlerUnstrip(Rect position, float currentValue, float size, float start,
|
||||
float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
this.position = position;
|
||||
this.currentValue = currentValue;
|
||||
this.size = size;
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
this.slider = slider;
|
||||
this.thumb = thumb;
|
||||
this.horiz = horiz;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public float Handle()
|
||||
{
|
||||
float result;
|
||||
if (this.slider == null || this.thumb == null)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (this.CurrentEventType())
|
||||
{
|
||||
case EventType.MouseDown:
|
||||
return this.OnMouseDown();
|
||||
case EventType.MouseUp:
|
||||
return this.OnMouseUp();
|
||||
case EventType.MouseDrag:
|
||||
return this.OnMouseDrag();
|
||||
case EventType.Repaint:
|
||||
return this.OnRepaint();
|
||||
}
|
||||
result = this.currentValue;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseDown()
|
||||
{
|
||||
float result;
|
||||
if (!this.position.Contains(this.CurrentEvent().mousePosition) || this.IsEmptySlider())
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScrollTroughSide = 0;
|
||||
GUIUtility.hotControl = this.id;
|
||||
this.CurrentEvent().Use();
|
||||
if (this.ThumbSelectionRect().Contains(this.CurrentEvent().mousePosition))
|
||||
{
|
||||
this.StartDraggingWithValue(this.ClampedCurrentValue());
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.changed = true;
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
var state = GetSliderState();
|
||||
state.isDragging = false;
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
ScrollTroughSide = this.CurrentScrollTroughSide();
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
float num = this.ValueForCurrentMousePosition();
|
||||
this.StartDraggingWithValue(num);
|
||||
result = this.Clamp(num);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseDrag()
|
||||
{
|
||||
float result;
|
||||
if (GUIUtility.hotControl != this.id)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
var state = GetSliderState();
|
||||
if (!state.isDragging)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.changed = true;
|
||||
this.CurrentEvent().Use();
|
||||
float num = this.MousePosition() - state.dragStartPos;
|
||||
float value = state.dragStartValue + num / this.ValuesPerPixel();
|
||||
result = this.Clamp(value);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseUp()
|
||||
{
|
||||
if (GUIUtility.hotControl == this.id)
|
||||
{
|
||||
this.CurrentEvent().Use();
|
||||
GUIUtility.hotControl = 0;
|
||||
}
|
||||
return this.currentValue;
|
||||
}
|
||||
|
||||
private float OnRepaint()
|
||||
{
|
||||
this.slider.Draw(this.position, GUIContent.none, this.id);
|
||||
if (!this.IsEmptySlider() && this.currentValue >= this.MinValue() && this.currentValue <= this.MaxValue())
|
||||
{
|
||||
this.thumb.Draw(this.ThumbRect(), GUIContent.none, this.id);
|
||||
}
|
||||
float result;
|
||||
if (GUIUtility.hotControl != this.id || !this.position.Contains(this.CurrentEvent().mousePosition) || this.IsEmptySlider())
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else if (this.ThumbRect().Contains(this.CurrentEvent().mousePosition))
|
||||
{
|
||||
if (ScrollTroughSide != 0)
|
||||
{
|
||||
GUIUtility.hotControl = 0;
|
||||
}
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
if (DateTime.Now < GUIUnstrip.nextScrollStepTime)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else if (this.CurrentScrollTroughSide() != ScrollTroughSide)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
GetSliderState().isDragging = false;
|
||||
GUI.changed = true;
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.ClampedCurrentValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private EventType CurrentEventType()
|
||||
{
|
||||
return this.CurrentEvent().GetTypeForControl(this.id);
|
||||
}
|
||||
|
||||
|
||||
private int CurrentScrollTroughSide()
|
||||
{
|
||||
float num = (!this.horiz) ? this.CurrentEvent().mousePosition.y : this.CurrentEvent().mousePosition.x;
|
||||
float num2 = (!this.horiz) ? this.ThumbRect().y : this.ThumbRect().x;
|
||||
return (num <= num2) ? -1 : 1;
|
||||
}
|
||||
|
||||
private bool IsEmptySlider()
|
||||
{
|
||||
return this.start == this.end;
|
||||
}
|
||||
|
||||
private bool SupportsPageMovements()
|
||||
{
|
||||
return this.size != 0f && GUI.usePageScrollbars;
|
||||
}
|
||||
|
||||
private float PageMovementValue()
|
||||
{
|
||||
float num = this.currentValue;
|
||||
int num2 = (this.start <= this.end) ? 1 : -1;
|
||||
if (this.MousePosition() > this.PageUpMovementBound())
|
||||
{
|
||||
num += this.size * (float)num2 * 0.9f;
|
||||
}
|
||||
else
|
||||
{
|
||||
num -= this.size * (float)num2 * 0.9f;
|
||||
}
|
||||
return this.Clamp(num);
|
||||
}
|
||||
|
||||
private float PageUpMovementBound()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = this.ThumbRect().xMax - this.position.x;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.ThumbRect().yMax - this.position.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private Event CurrentEvent()
|
||||
{
|
||||
return Event.current;
|
||||
}
|
||||
|
||||
private float ValueForCurrentMousePosition()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = (this.MousePosition() - this.ThumbRect().width * 0.5f) / this.ValuesPerPixel() + this.start - this.size * 0.5f;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = (this.MousePosition() - this.ThumbRect().height * 0.5f) / this.ValuesPerPixel() + this.start - this.size * 0.5f;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float Clamp(float value)
|
||||
{
|
||||
return Mathf.Clamp(value, this.MinValue(), this.MaxValue());
|
||||
}
|
||||
|
||||
private Rect ThumbSelectionRect()
|
||||
{
|
||||
return this.ThumbRect();
|
||||
}
|
||||
|
||||
private void StartDraggingWithValue(float dragStartValue)
|
||||
{
|
||||
var state = GetSliderState();
|
||||
state.dragStartPos = this.MousePosition();
|
||||
state.dragStartValue = dragStartValue;
|
||||
state.isDragging = true;
|
||||
}
|
||||
|
||||
private SliderStateUnstrip GetSliderState()
|
||||
{
|
||||
return (SliderStateUnstrip)GUIUtilityUnstrip.GetMonoStateObject(typeof(SliderStateUnstrip), this.id);
|
||||
}
|
||||
|
||||
private Rect ThumbRect()
|
||||
{
|
||||
return (!this.horiz) ? this.VerticalThumbRect() : this.HorizontalThumbRect();
|
||||
}
|
||||
|
||||
private Rect VerticalThumbRect()
|
||||
{
|
||||
float num = this.ValuesPerPixel();
|
||||
Rect result;
|
||||
if (this.start < this.end)
|
||||
{
|
||||
result = new Rect(this.position.x + (float)this.slider.padding.left, (this.ClampedCurrentValue() - this.start) * num + this.position.y + (float)this.slider.padding.top, this.position.width - (float)this.slider.padding.horizontal, this.size * num + this.ThumbSize());
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new Rect(this.position.x + (float)this.slider.padding.left, (this.ClampedCurrentValue() + this.size - this.start) * num + this.position.y + (float)this.slider.padding.top, this.position.width - (float)this.slider.padding.horizontal, this.size * -num + this.ThumbSize());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private Rect HorizontalThumbRect()
|
||||
{
|
||||
float num = this.ValuesPerPixel();
|
||||
Rect result;
|
||||
if (this.start < this.end)
|
||||
{
|
||||
result = new Rect((this.ClampedCurrentValue() - this.start) * num + this.position.x + (float)this.slider.padding.left, this.position.y + (float)this.slider.padding.top, this.size * num + this.ThumbSize(), this.position.height - (float)this.slider.padding.vertical);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new Rect((this.ClampedCurrentValue() + this.size - this.start) * num + this.position.x + (float)this.slider.padding.left, this.position.y, this.size * -num + this.ThumbSize(), this.position.height);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ClampedCurrentValue()
|
||||
{
|
||||
return this.Clamp(this.currentValue);
|
||||
}
|
||||
|
||||
private float MousePosition()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = this.CurrentEvent().mousePosition.x - this.position.x;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.CurrentEvent().mousePosition.y - this.position.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ValuesPerPixel()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = (this.position.width - (float)this.slider.padding.horizontal - this.ThumbSize()) / (this.end - this.start);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = (this.position.height - (float)this.slider.padding.vertical - this.ThumbSize()) / (this.end - this.start);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ThumbSize()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = ((this.thumb.fixedWidth == 0f) ? ((float)this.thumb.padding.horizontal) : this.thumb.fixedWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = ((this.thumb.fixedHeight == 0f) ? ((float)this.thumb.padding.vertical) : this.thumb.fixedHeight);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float MaxValue()
|
||||
{
|
||||
return Mathf.Max(this.start, this.end) - this.size;
|
||||
}
|
||||
|
||||
private float MinValue()
|
||||
{
|
||||
return Mathf.Min(this.start, this.end);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
14
src/Unstrip/IMGUI/SliderStateUnstrip.cs
Normal file
14
src/Unstrip/IMGUI/SliderStateUnstrip.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Explorer.Unstrip.IMGUI
|
||||
{
|
||||
public class SliderStateUnstrip
|
||||
{
|
||||
public float dragStartPos;
|
||||
public float dragStartValue;
|
||||
public bool isDragging;
|
||||
}
|
||||
}
|
1557
src/Unstrip/IMGUI/TextEditorUnstrip.cs
Normal file
1557
src/Unstrip/IMGUI/TextEditorUnstrip.cs
Normal file
File diff suppressed because it is too large
Load Diff
73
src/Unstrip/ImageConversion/ImageConversionUnstrip.cs
Normal file
73
src/Unstrip/ImageConversion/ImageConversionUnstrip.cs
Normal file
@ -0,0 +1,73 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnhollowerBaseLib;
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
using Explorer.Helpers;
|
||||
using System.Runtime.InteropServices;
|
||||
using Unity.Collections;
|
||||
using Unity.Collections.LowLevel.Unsafe;
|
||||
|
||||
namespace Explorer.Unstrip.ImageConversion
|
||||
{
|
||||
public static class ImageConversionUnstrip
|
||||
{
|
||||
// byte[] ImageConversion.EncodeToPNG(this Texture2D image);
|
||||
|
||||
internal delegate byte[] d_EncodeToPNG(IntPtr tex);
|
||||
|
||||
public static byte[] EncodeToPNG(this Texture2D tex)
|
||||
{
|
||||
var data = ICallHelper.GetICall<d_EncodeToPNG>("UnityEngine.ImageConversion::EncodeToPNG")
|
||||
.Invoke(tex.Pointer);
|
||||
|
||||
// The Il2Cpp EncodeToPNG() method does return System.Byte[],
|
||||
// but for some reason it is not recognized or valid.
|
||||
// Simple fix is iterating into a new array manually.
|
||||
|
||||
byte[] safeData = new byte[data.Length];
|
||||
for (int i = 0; i < data.Length; i++)
|
||||
{
|
||||
safeData[i] = (byte)data[i];
|
||||
}
|
||||
|
||||
return safeData;
|
||||
}
|
||||
|
||||
// bool ImageConversion.LoadImage(this Texture2D tex, byte[] data, bool markNonReadable);
|
||||
|
||||
internal delegate bool d_LoadImage(IntPtr tex, IntPtr data, bool markNonReadable);
|
||||
|
||||
public static bool LoadImage(this Texture2D tex, byte[] data, bool markNonReadable)
|
||||
{
|
||||
var il2cppArray = new Il2CppStructArray<byte>(data.Length);
|
||||
for (int i = 0; i < data.Length; i++)
|
||||
{
|
||||
il2cppArray[i] = data[i];
|
||||
}
|
||||
|
||||
var ret = ICallHelper.GetICall<d_LoadImage>("UnityEngine.ImageConversion::LoadImage")
|
||||
.Invoke(tex.Pointer, il2cppArray.Pointer, markNonReadable);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Helper for LoadImage from filepath
|
||||
|
||||
public static bool LoadImage(Texture2D tex, string filePath, bool markNonReadable)
|
||||
{
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var data = File.ReadAllBytes(filePath);
|
||||
return tex.LoadImage(data, markNonReadable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
27
src/Unstrip/LayerMask/LayerMaskUnstrip.cs
Normal file
27
src/Unstrip/LayerMask/LayerMaskUnstrip.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Explorer.Helpers;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer.Unstrip.LayerMasks
|
||||
{
|
||||
public static class LayerMaskUnstrip
|
||||
{
|
||||
#if CPP
|
||||
internal delegate IntPtr d_LayerToName(int layer);
|
||||
|
||||
public static string LayerToName(int layer)
|
||||
{
|
||||
var iCall = ICallHelper.GetICall<d_LayerToName>("UnityEngine.LayerMask::LayerToName");
|
||||
return IL2CPP.Il2CppStringToManaged(iCall.Invoke(layer));
|
||||
}
|
||||
#else
|
||||
public static string LayerToName(int layer) => LayerMask.LayerToName(layer);
|
||||
#endif
|
||||
}
|
||||
}
|
39
src/Unstrip/Resources/ResourcesUnstrip.cs
Normal file
39
src/Unstrip/Resources/ResourcesUnstrip.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.Helpers;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer.Unstrip.Resources
|
||||
{
|
||||
public class ResourcesUnstrip
|
||||
{
|
||||
#if CPP
|
||||
internal delegate IntPtr d_FindObjectsOfTypeAll(IntPtr type);
|
||||
|
||||
public static UnityEngine.Object[] FindObjectsOfTypeAll(Il2CppSystem.Type type)
|
||||
{
|
||||
var arrayPtr = ICallHelper.GetICall<d_FindObjectsOfTypeAll>("UnityEngine.Resources::FindObjectsOfTypeAll")
|
||||
.Invoke(type.Pointer);
|
||||
|
||||
var array = new Il2CppReferenceArray<UnityEngine.Object>(arrayPtr);
|
||||
|
||||
var ret = new UnityEngine.Object[array.Length];
|
||||
|
||||
for (int i = 0; i < array.Length; i++)
|
||||
{
|
||||
ret[i] = array[i];
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
#else
|
||||
public static UnityEngine.Object[] FindObjectsOfTypeAll(Type type) => UnityEngine.Resources.FindObjectsOfTypeAll(type);
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
41
src/Unstrip/Scene/SceneUnstrip.cs
Normal file
41
src/Unstrip/Scene/SceneUnstrip.cs
Normal file
@ -0,0 +1,41 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Explorer.Helpers;
|
||||
using UnhollowerBaseLib;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Explorer.Unstrip.Scenes
|
||||
{
|
||||
public class SceneUnstrip
|
||||
{
|
||||
//Scene.GetRootGameObjects();
|
||||
|
||||
internal delegate void d_GetRootGameObjects(int handle, IntPtr list);
|
||||
|
||||
public static GameObject[] GetRootGameObjects(Scene scene)
|
||||
{
|
||||
var list = new Il2CppSystem.Collections.Generic.List<GameObject>(GetRootCount(scene));
|
||||
|
||||
var iCall = ICallHelper.GetICall<d_GetRootGameObjects>("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal");
|
||||
|
||||
iCall.Invoke(scene.handle, list.Pointer);
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
//Scene.rootCount;
|
||||
|
||||
internal delegate int GetRootCountInternal_delegate(int handle);
|
||||
|
||||
public static int GetRootCount(Scene scene)
|
||||
{
|
||||
var iCall = ICallHelper.GetICall<GetRootCountInternal_delegate>("UnityEngine.SceneManagement.Scene::GetRootCountInternal");
|
||||
return iCall.Invoke(scene.handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,124 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using Explorer.UnstripInternals;
|
||||
using UnityEngineInternal;
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class GUIUnstrip
|
||||
{
|
||||
public static string TextField(string text, GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return Internal.TextField(text, options);
|
||||
#else
|
||||
return GUILayout.TextField(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Rect Window(int id, Rect rect, GUI.WindowFunction windowFunc, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Window(id, rect, windowFunc, GUIContent.Temp(title), GUI.skin.window);
|
||||
#else
|
||||
return GUI.Window(id, rect, windowFunc, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool Button(Rect rect, string title)
|
||||
{
|
||||
#if CPP
|
||||
return GUI.Button(rect, GUIContent.Temp(title), GUI.skin.button);
|
||||
#else
|
||||
return GUI.Button(rect, title);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static string TextArea(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return GUILayout.DoTextField(text, -1, true, GUI.skin.textArea, options);
|
||||
#else
|
||||
return GUILayout.TextArea(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BringWindowToFront(int id)
|
||||
{
|
||||
#if CPP
|
||||
Internal.BringWindowToFront(id);
|
||||
#else
|
||||
GUI.BringWindowToFront(id);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)
|
||||
{
|
||||
#if CPP
|
||||
return Internal.ScreenToGUIPoint(screenPoint);
|
||||
#else
|
||||
return GUIUtility.ScreenToGUIPoint(screenPoint);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
#if CPP
|
||||
Internal.Space(pixels);
|
||||
#else
|
||||
GUILayout.Space(pixels);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool RepeatButton(string text, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return Internal.DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options);
|
||||
#else
|
||||
return GUILayout.RepeatButton(text, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void BeginArea(Rect screenRect, GUIStyle style)
|
||||
{
|
||||
#if CPP
|
||||
Internal.BeginArea(screenRect, GUIContent.none, style);
|
||||
#else
|
||||
GUILayout.BeginArea(screenRect, style);
|
||||
#endif
|
||||
}
|
||||
|
||||
static public void EndArea()
|
||||
{
|
||||
#if CPP
|
||||
Internal.EndArea();
|
||||
#else
|
||||
GUILayout.EndArea();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options)
|
||||
{
|
||||
#if CPP
|
||||
return Internal.BeginScrollView(scroll, options);
|
||||
#else
|
||||
return GUILayout.BeginScrollView(scroll, options);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void EndScrollView(bool handleScrollWheel = true)
|
||||
{
|
||||
#if CPP
|
||||
Internal.EndScrollView(handleScrollWheel);
|
||||
#else
|
||||
GUILayout.EndScrollView();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Internal_ScrollViewState
|
||||
{
|
||||
public Rect position;
|
||||
public Rect visibleRect;
|
||||
public Rect viewRect;
|
||||
public Vector2 scrollPosition;
|
||||
public bool apply;
|
||||
|
||||
public static Dictionary<IntPtr, Internal_ScrollViewState> Dict = new Dictionary<IntPtr, Internal_ScrollViewState>();
|
||||
|
||||
public static Internal_ScrollViewState FromPointer(IntPtr ptr)
|
||||
{
|
||||
if (!Dict.ContainsKey(ptr))
|
||||
{
|
||||
Dict.Add(ptr, new Internal_ScrollViewState());
|
||||
}
|
||||
|
||||
return Dict[ptr];
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,413 +0,0 @@
|
||||
#if CPP
|
||||
using System;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using Explorer.UnstripInternals;
|
||||
using Il2CppSystem.Reflection;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public struct Internal_SliderHandler
|
||||
{
|
||||
public static int ScrollTroughSide
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!m_getScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GUI.scrollTroughSide;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_getScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return m_manualScrollTrough;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!m_setScrollTroughSideFailed)
|
||||
{
|
||||
try
|
||||
{
|
||||
GUI.scrollTroughSide = value;
|
||||
return;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_setScrollTroughSideFailed = true;
|
||||
}
|
||||
}
|
||||
m_manualScrollTrough = value;
|
||||
}
|
||||
}
|
||||
private static bool m_getScrollTroughSideFailed;
|
||||
private static bool m_setScrollTroughSideFailed;
|
||||
private static int m_manualScrollTrough;
|
||||
|
||||
|
||||
private readonly Rect position;
|
||||
private readonly float currentValue;
|
||||
private readonly float size;
|
||||
private readonly float start;
|
||||
private readonly float end;
|
||||
private readonly GUIStyle slider;
|
||||
private readonly GUIStyle thumb;
|
||||
private readonly bool horiz;
|
||||
private readonly int id;
|
||||
|
||||
public Internal_SliderHandler(Rect position, float currentValue, float size, float start,
|
||||
float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id)
|
||||
{
|
||||
this.position = position;
|
||||
this.currentValue = currentValue;
|
||||
this.size = size;
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
this.slider = slider;
|
||||
this.thumb = thumb;
|
||||
this.horiz = horiz;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public float Handle()
|
||||
{
|
||||
float result;
|
||||
if (this.slider == null || this.thumb == null)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (this.CurrentEventType())
|
||||
{
|
||||
case EventType.MouseDown:
|
||||
return this.OnMouseDown();
|
||||
case EventType.MouseUp:
|
||||
return this.OnMouseUp();
|
||||
case EventType.MouseDrag:
|
||||
return this.OnMouseDrag();
|
||||
case EventType.Repaint:
|
||||
return this.OnRepaint();
|
||||
}
|
||||
result = this.currentValue;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseDown()
|
||||
{
|
||||
float result;
|
||||
if (!this.position.Contains(this.CurrentEvent().mousePosition) || this.IsEmptySlider())
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScrollTroughSide = 0;
|
||||
GUIUtility.hotControl = this.id;
|
||||
this.CurrentEvent().Use();
|
||||
if (this.ThumbSelectionRect().Contains(this.CurrentEvent().mousePosition))
|
||||
{
|
||||
this.StartDraggingWithValue(this.ClampedCurrentValue());
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.changed = true;
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
ext.isDragging = false;
|
||||
Internal.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
ScrollTroughSide = this.CurrentScrollTroughSide();
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
float num = this.ValueForCurrentMousePosition();
|
||||
this.StartDraggingWithValue(num);
|
||||
result = this.Clamp(num);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseDrag()
|
||||
{
|
||||
float result;
|
||||
if (GUIUtility.hotControl != this.id)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
if (!ext.isDragging)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.changed = true;
|
||||
this.CurrentEvent().Use();
|
||||
float num = this.MousePosition() - ext.dragStartPos;
|
||||
float value = ext.dragStartValue + num / this.ValuesPerPixel();
|
||||
result = this.Clamp(value);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float OnMouseUp()
|
||||
{
|
||||
if (GUIUtility.hotControl == this.id)
|
||||
{
|
||||
this.CurrentEvent().Use();
|
||||
GUIUtility.hotControl = 0;
|
||||
}
|
||||
return this.currentValue;
|
||||
}
|
||||
|
||||
private float OnRepaint()
|
||||
{
|
||||
this.slider.Draw(this.position, GUIContent.none, this.id);
|
||||
if (!this.IsEmptySlider() && this.currentValue >= this.MinValue() && this.currentValue <= this.MaxValue())
|
||||
{
|
||||
this.thumb.Draw(this.ThumbRect(), GUIContent.none, this.id);
|
||||
}
|
||||
float result;
|
||||
if (GUIUtility.hotControl != this.id || !this.position.Contains(this.CurrentEvent().mousePosition) || this.IsEmptySlider())
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else if (this.ThumbRect().Contains(this.CurrentEvent().mousePosition))
|
||||
{
|
||||
if (ScrollTroughSide != 0)
|
||||
{
|
||||
GUIUtility.hotControl = 0;
|
||||
}
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
if (DateTime.Now < Internal.nextScrollStepTime)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else if (this.CurrentScrollTroughSide() != ScrollTroughSide)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
Internal.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
Internal_SliderState.FromPointer(GetSliderState().Pointer).isDragging = false;
|
||||
GUI.changed = true;
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.ClampedCurrentValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private EventType CurrentEventType()
|
||||
{
|
||||
return this.CurrentEvent().GetTypeForControl(this.id);
|
||||
}
|
||||
|
||||
|
||||
private int CurrentScrollTroughSide()
|
||||
{
|
||||
float num = (!this.horiz) ? this.CurrentEvent().mousePosition.y : this.CurrentEvent().mousePosition.x;
|
||||
float num2 = (!this.horiz) ? this.ThumbRect().y : this.ThumbRect().x;
|
||||
return (num <= num2) ? -1 : 1;
|
||||
}
|
||||
|
||||
private bool IsEmptySlider()
|
||||
{
|
||||
return this.start == this.end;
|
||||
}
|
||||
|
||||
private bool SupportsPageMovements()
|
||||
{
|
||||
return this.size != 0f && GUI.usePageScrollbars;
|
||||
}
|
||||
|
||||
private float PageMovementValue()
|
||||
{
|
||||
float num = this.currentValue;
|
||||
int num2 = (this.start <= this.end) ? 1 : -1;
|
||||
if (this.MousePosition() > this.PageUpMovementBound())
|
||||
{
|
||||
num += this.size * (float)num2 * 0.9f;
|
||||
}
|
||||
else
|
||||
{
|
||||
num -= this.size * (float)num2 * 0.9f;
|
||||
}
|
||||
return this.Clamp(num);
|
||||
}
|
||||
|
||||
private float PageUpMovementBound()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = this.ThumbRect().xMax - this.position.x;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.ThumbRect().yMax - this.position.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private Event CurrentEvent()
|
||||
{
|
||||
return Event.current;
|
||||
}
|
||||
|
||||
private float ValueForCurrentMousePosition()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = (this.MousePosition() - this.ThumbRect().width * 0.5f) / this.ValuesPerPixel() + this.start - this.size * 0.5f;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = (this.MousePosition() - this.ThumbRect().height * 0.5f) / this.ValuesPerPixel() + this.start - this.size * 0.5f;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float Clamp(float value)
|
||||
{
|
||||
return Mathf.Clamp(value, this.MinValue(), this.MaxValue());
|
||||
}
|
||||
|
||||
private Rect ThumbSelectionRect()
|
||||
{
|
||||
return this.ThumbRect();
|
||||
}
|
||||
|
||||
private void StartDraggingWithValue(float dragStartValue)
|
||||
{
|
||||
var ext = Internal_SliderState.FromPointer(GetSliderState().Pointer);
|
||||
ext.dragStartPos = this.MousePosition();
|
||||
ext.dragStartValue = dragStartValue;
|
||||
ext.isDragging = true;
|
||||
}
|
||||
|
||||
private SliderState GetSliderState()
|
||||
{
|
||||
return GUIUtility.GetStateObject(Il2CppType.Of<SliderState>(), this.id).TryCast<SliderState>();
|
||||
}
|
||||
|
||||
private Rect ThumbRect()
|
||||
{
|
||||
return (!this.horiz) ? this.VerticalThumbRect() : this.HorizontalThumbRect();
|
||||
}
|
||||
|
||||
private Rect VerticalThumbRect()
|
||||
{
|
||||
float num = this.ValuesPerPixel();
|
||||
Rect result;
|
||||
if (this.start < this.end)
|
||||
{
|
||||
result = new Rect(this.position.x + (float)this.slider.padding.left, (this.ClampedCurrentValue() - this.start) * num + this.position.y + (float)this.slider.padding.top, this.position.width - (float)this.slider.padding.horizontal, this.size * num + this.ThumbSize());
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new Rect(this.position.x + (float)this.slider.padding.left, (this.ClampedCurrentValue() + this.size - this.start) * num + this.position.y + (float)this.slider.padding.top, this.position.width - (float)this.slider.padding.horizontal, this.size * -num + this.ThumbSize());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private Rect HorizontalThumbRect()
|
||||
{
|
||||
float num = this.ValuesPerPixel();
|
||||
Rect result;
|
||||
if (this.start < this.end)
|
||||
{
|
||||
result = new Rect((this.ClampedCurrentValue() - this.start) * num + this.position.x + (float)this.slider.padding.left, this.position.y + (float)this.slider.padding.top, this.size * num + this.ThumbSize(), this.position.height - (float)this.slider.padding.vertical);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new Rect((this.ClampedCurrentValue() + this.size - this.start) * num + this.position.x + (float)this.slider.padding.left, this.position.y, this.size * -num + this.ThumbSize(), this.position.height);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ClampedCurrentValue()
|
||||
{
|
||||
return this.Clamp(this.currentValue);
|
||||
}
|
||||
|
||||
private float MousePosition()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = this.CurrentEvent().mousePosition.x - this.position.x;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = this.CurrentEvent().mousePosition.y - this.position.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ValuesPerPixel()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = (this.position.width - (float)this.slider.padding.horizontal - this.ThumbSize()) / (this.end - this.start);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = (this.position.height - (float)this.slider.padding.vertical - this.ThumbSize()) / (this.end - this.start);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float ThumbSize()
|
||||
{
|
||||
float result;
|
||||
if (this.horiz)
|
||||
{
|
||||
result = ((this.thumb.fixedWidth == 0f) ? ((float)this.thumb.padding.horizontal) : this.thumb.fixedWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = ((this.thumb.fixedHeight == 0f) ? ((float)this.thumb.padding.vertical) : this.thumb.fixedHeight);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private float MaxValue()
|
||||
{
|
||||
return Mathf.Max(this.start, this.end) - this.size;
|
||||
}
|
||||
|
||||
private float MinValue()
|
||||
{
|
||||
return Mathf.Min(this.start, this.end);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,26 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Internal_SliderState
|
||||
{
|
||||
public float dragStartPos;
|
||||
public float dragStartValue;
|
||||
public bool isDragging;
|
||||
|
||||
public static Dictionary<IntPtr, Internal_SliderState> Dict = new Dictionary<IntPtr, Internal_SliderState>();
|
||||
|
||||
public static Internal_SliderState FromPointer(IntPtr ptr)
|
||||
{
|
||||
if (!Dict.ContainsKey(ptr))
|
||||
{
|
||||
Dict.Add(ptr, new Internal_SliderState());
|
||||
}
|
||||
|
||||
return Dict[ptr];
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user