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https://github.com/sinai-dev/UnityExplorer.git
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39d9585f1d | |||
2d414e544b | |||
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b41f7211e5 | |||
dd6cce1df1 | |||
ad54d2c76b |
12
README.md
12
README.md
@ -80,9 +80,14 @@ There is a simple Mod Config for the Explorer. You can access the settings via t
|
|||||||
`Enable Tab View` (bool) | Default: `true`
|
`Enable Tab View` (bool) | Default: `true`
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||||||
* Whether or not all inspector windows a grouped into a single window with tabs.
|
* Whether or not all inspector windows a grouped into a single window with tabs.
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||||||
|
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||||||
|
`Default Output Path` (string) | Default: `Mods\Explorer`
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||||||
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* Where output is generated to, by default (for Texture PNG saving, etc).
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||||||
|
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||||||
## Mouse Control
|
## Mouse Control
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||||||
|
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||||||
Explorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). However, you may also want to prevent the mouse clicking-through onto the game behind Explorer, this is possible but it requires specific patches for that game.
|
Explorer can force the mouse to be visible and unlocked when the menu is open, if you have enabled "Force Unlock Mouse" (Left-Alt toggle). Explorer also attempts to prevent clicking-through onto the game behind the Explorer menu.
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||||||
|
|
||||||
|
If you need more mouse control:
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||||||
|
|
||||||
* For VRChat, use [VRCExplorerMouseControl](https://github.com/sinai-dev/VRCExplorerMouseControl)
|
* For VRChat, use [VRCExplorerMouseControl](https://github.com/sinai-dev/VRCExplorerMouseControl)
|
||||||
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
|
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
|
||||||
@ -93,8 +98,9 @@ For example:
|
|||||||
using Explorer;
|
using Explorer;
|
||||||
using Harmony; // or 'using HarmonyLib;' for BepInEx
|
using Harmony; // or 'using HarmonyLib;' for BepInEx
|
||||||
// ...
|
// ...
|
||||||
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
|
// You will need to figure out the relevant Class and Method for your game using dnSpy.
|
||||||
public class MenuClass_CursorUpdate
|
[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update)]
|
||||||
|
public class InputManager_Update
|
||||||
{
|
{
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
public static bool Prefix()
|
public static bool Prefix()
|
||||||
|
@ -129,7 +129,7 @@ namespace Explorer.CacheObject
|
|||||||
|
|
||||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
|
||||||
GUILayout.Label(label, new GUILayoutOption[] { GUILayout.ExpandWidth(false) });
|
GUILayout.Label(label, new GUILayoutOption[] { GUILayout.ExpandWidth(false) });
|
||||||
this.m_argumentInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
this.m_argumentInput[i] = GUIUnstrip.TextField(input, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
||||||
|
|
||||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||||
|
|
||||||
|
@ -73,7 +73,7 @@ namespace Explorer.CacheObject
|
|||||||
if (ret != null)
|
if (ret != null)
|
||||||
{
|
{
|
||||||
//m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
//m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
||||||
m_cachedReturnValue = CacheFactory.GetCacheObject(ret, IValue.ValueType);
|
m_cachedReturnValue = CacheFactory.GetCacheObject(ret);
|
||||||
m_cachedReturnValue.UpdateValue();
|
m_cachedReturnValue.UpdateValue();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -25,12 +25,26 @@ namespace Explorer.CacheObject
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//ExplorerCore.Log("Initializing InteractiveValue of type " + valueType.FullName);
|
||||||
|
|
||||||
InteractiveValue interactive;
|
InteractiveValue interactive;
|
||||||
|
|
||||||
if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
if (valueType == typeof(GameObject) || valueType == typeof(Transform))
|
||||||
{
|
{
|
||||||
interactive = new InteractiveGameObject();
|
interactive = new InteractiveGameObject();
|
||||||
}
|
}
|
||||||
|
else if (valueType == typeof(Texture2D))
|
||||||
|
{
|
||||||
|
interactive = new InteractiveTexture2D();
|
||||||
|
}
|
||||||
|
else if (valueType == typeof(Texture))
|
||||||
|
{
|
||||||
|
interactive = new InteractiveTexture();
|
||||||
|
}
|
||||||
|
else if (valueType == typeof(Sprite))
|
||||||
|
{
|
||||||
|
interactive = new InteractiveSprite();
|
||||||
|
}
|
||||||
else if (valueType.IsPrimitive || valueType == typeof(string))
|
else if (valueType.IsPrimitive || valueType == typeof(string))
|
||||||
{
|
{
|
||||||
interactive = new InteractivePrimitive();
|
interactive = new InteractivePrimitive();
|
||||||
|
@ -35,11 +35,26 @@ namespace Explorer.CacheObject
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
var pi = MemInfo as PropertyInfo;
|
var pi = MemInfo as PropertyInfo;
|
||||||
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
|
||||||
|
|
||||||
IValue.Value = pi.GetValue(target, ParseArguments());
|
if (pi.CanRead)
|
||||||
|
{
|
||||||
|
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
||||||
|
|
||||||
base.UpdateValue();
|
IValue.Value = pi.GetValue(target, ParseArguments());
|
||||||
|
|
||||||
|
base.UpdateValue();
|
||||||
|
}
|
||||||
|
else // create a dummy value for Write-Only properties.
|
||||||
|
{
|
||||||
|
if (IValue.ValueType == typeof(string))
|
||||||
|
{
|
||||||
|
IValue.Value = "";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IValue.Value = Activator.CreateInstance(IValue.ValueType);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -19,7 +19,7 @@ namespace Explorer.Config
|
|||||||
public int Default_Page_Limit = 20;
|
public int Default_Page_Limit = 20;
|
||||||
public bool Bitwise_Support = false;
|
public bool Bitwise_Support = false;
|
||||||
public bool Tab_View = true;
|
public bool Tab_View = true;
|
||||||
//public bool Main_Toggle_Global = true;
|
public string Default_Output_Path = @"Mods\Explorer";
|
||||||
|
|
||||||
public static void OnLoad()
|
public static void OnLoad()
|
||||||
{
|
{
|
||||||
|
@ -208,10 +208,14 @@
|
|||||||
<Compile Include="CacheObject\CacheMethod.cs" />
|
<Compile Include="CacheObject\CacheMethod.cs" />
|
||||||
<Compile Include="CacheObject\CacheProperty.cs" />
|
<Compile Include="CacheObject\CacheProperty.cs" />
|
||||||
<Compile Include="CacheObject\CacheObjectBase.cs" />
|
<Compile Include="CacheObject\CacheObjectBase.cs" />
|
||||||
|
<Compile Include="Helpers\Texture2DHelpers.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\InteractiveValue.cs" />
|
<Compile Include="UI\InteractiveValue\InteractiveValue.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Object\InteractiveDictionary.cs" />
|
<Compile Include="UI\InteractiveValue\Object\InteractiveDictionary.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Object\InteractiveEnumerable.cs" />
|
<Compile Include="UI\InteractiveValue\Object\InteractiveEnumerable.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Object\InteractiveGameObject.cs" />
|
<Compile Include="UI\InteractiveValue\Object\InteractiveGameObject.cs" />
|
||||||
|
<Compile Include="UI\InteractiveValue\Object\InteractiveSprite.cs" />
|
||||||
|
<Compile Include="UI\InteractiveValue\Object\InteractiveTexture.cs" />
|
||||||
|
<Compile Include="UI\InteractiveValue\Object\InteractiveTexture2D.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveQuaternion.cs" />
|
<Compile Include="UI\InteractiveValue\Struct\InteractiveQuaternion.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveRect.cs" />
|
<Compile Include="UI\InteractiveValue\Struct\InteractiveRect.cs" />
|
||||||
<Compile Include="UI\InteractiveValue\Struct\InteractiveVector.cs" />
|
<Compile Include="UI\InteractiveValue\Struct\InteractiveVector.cs" />
|
||||||
@ -257,6 +261,8 @@
|
|||||||
<Compile Include="UI\TabViewWindow.cs" />
|
<Compile Include="UI\TabViewWindow.cs" />
|
||||||
<Compile Include="UI\WindowBase.cs" />
|
<Compile Include="UI\WindowBase.cs" />
|
||||||
<Compile Include="UI\WindowManager.cs" />
|
<Compile Include="UI\WindowManager.cs" />
|
||||||
|
<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
|
||||||
|
<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />
|
||||||
<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
|
<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
|
||||||
<Compile Include="Unstrip\IMGUI\GUIUnstrip.cs" />
|
<Compile Include="Unstrip\IMGUI\GUIUnstrip.cs" />
|
||||||
<Compile Include="Unstrip\IMGUI\Internal_LayoutUtility.cs" />
|
<Compile Include="Unstrip\IMGUI\Internal_LayoutUtility.cs" />
|
||||||
|
@ -10,7 +10,7 @@ namespace Explorer
|
|||||||
public class ExplorerCore
|
public class ExplorerCore
|
||||||
{
|
{
|
||||||
public const string NAME = "Explorer " + VERSION + " (" + PLATFORM + ", " + MODLOADER + ")";
|
public const string NAME = "Explorer " + VERSION + " (" + PLATFORM + ", " + MODLOADER + ")";
|
||||||
public const string VERSION = "2.0.1";
|
public const string VERSION = "2.0.4";
|
||||||
public const string AUTHOR = "Sinai";
|
public const string AUTHOR = "Sinai";
|
||||||
public const string GUID = "com.sinai.explorer";
|
public const string GUID = "com.sinai.explorer";
|
||||||
|
|
||||||
@ -31,6 +31,12 @@ namespace Explorer
|
|||||||
|
|
||||||
public ExplorerCore()
|
public ExplorerCore()
|
||||||
{
|
{
|
||||||
|
if (Instance != null)
|
||||||
|
{
|
||||||
|
Log("An instance of Explorer is already active!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Instance = this;
|
Instance = this;
|
||||||
|
|
||||||
ModConfig.OnLoad();
|
ModConfig.OnLoad();
|
||||||
@ -87,6 +93,11 @@ namespace Explorer
|
|||||||
WindowManager.Instance.OnGUI();
|
WindowManager.Instance.OnGUI();
|
||||||
InspectUnderMouse.OnGUI();
|
InspectUnderMouse.OnGUI();
|
||||||
|
|
||||||
|
if (!ResizeDrag.IsMouseInResizeArea && WindowManager.IsMouseInWindow)
|
||||||
|
{
|
||||||
|
InputManager.ResetInputAxes();
|
||||||
|
}
|
||||||
|
|
||||||
GUI.skin = origSkin;
|
GUI.skin = origSkin;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
194
src/Helpers/Texture2DHelpers.cs
Normal file
194
src/Helpers/Texture2DHelpers.cs
Normal file
@ -0,0 +1,194 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
#if CPP
|
||||||
|
using Explorer.Unstrip.ImageConversion;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Explorer.Helpers
|
||||||
|
{
|
||||||
|
public static class Texture2DHelpers
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
#else
|
||||||
|
private static bool isNewEncodeMethod = false;
|
||||||
|
private static MethodInfo EncodeToPNGMethod => m_encodeToPNGMethod ?? GetEncodeToPNGMethod();
|
||||||
|
private static MethodInfo m_encodeToPNGMethod;
|
||||||
|
|
||||||
|
private static MethodInfo GetEncodeToPNGMethod()
|
||||||
|
{
|
||||||
|
if (ReflectionHelpers.GetTypeByName("UnityEngine.ImageConversion") is Type imageConversion)
|
||||||
|
{
|
||||||
|
isNewEncodeMethod = true;
|
||||||
|
return m_encodeToPNGMethod = imageConversion.GetMethod("EncodeToPNG", ReflectionHelpers.CommonFlags);
|
||||||
|
}
|
||||||
|
|
||||||
|
var method = typeof(Texture2D).GetMethod("EncodeToPNG", ReflectionHelpers.CommonFlags);
|
||||||
|
if (method != null)
|
||||||
|
{
|
||||||
|
return m_encodeToPNGMethod = method;
|
||||||
|
}
|
||||||
|
|
||||||
|
ExplorerCore.Log("ERROR: Cannot get any EncodeToPNG method!");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
public static bool IsReadable(this Texture2D tex)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// This will cause an exception if it's not readable.
|
||||||
|
// Reason for doing it this way is not all Unity versions
|
||||||
|
// ship with the 'Texture.isReadable' property.
|
||||||
|
|
||||||
|
tex.GetPixel(0, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Texture2D Copy(Texture2D other, Rect rect, bool isDTXnmNormal = false)
|
||||||
|
{
|
||||||
|
Color[] pixels;
|
||||||
|
|
||||||
|
if (!other.IsReadable())
|
||||||
|
{
|
||||||
|
other = ForceReadTexture(other, isDTXnmNormal);
|
||||||
|
}
|
||||||
|
|
||||||
|
pixels = other.GetPixels((int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height);
|
||||||
|
|
||||||
|
var _newTex = new Texture2D((int)rect.width, (int)rect.height);
|
||||||
|
_newTex.SetPixels(pixels);
|
||||||
|
|
||||||
|
return _newTex;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Texture2D ForceReadTexture(Texture2D tex, bool isDTXnmNormal = false)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var origFilter = tex.filterMode;
|
||||||
|
tex.filterMode = FilterMode.Point;
|
||||||
|
|
||||||
|
RenderTexture rt = RenderTexture.GetTemporary(tex.width, tex.height, 0, RenderTextureFormat.ARGB32);
|
||||||
|
rt.filterMode = FilterMode.Point;
|
||||||
|
RenderTexture.active = rt;
|
||||||
|
Graphics.Blit(tex, rt);
|
||||||
|
|
||||||
|
Texture2D _newTex = new Texture2D(tex.width, tex.height, TextureFormat.RGBA32, false);
|
||||||
|
_newTex.ReadPixels(new Rect(0, 0, tex.width, tex.height), 0, 0);
|
||||||
|
|
||||||
|
if (isDTXnmNormal)
|
||||||
|
{
|
||||||
|
_newTex = DTXnmToRGBA(_newTex);
|
||||||
|
}
|
||||||
|
|
||||||
|
_newTex.Apply(false, false);
|
||||||
|
|
||||||
|
RenderTexture.active = null;
|
||||||
|
tex.filterMode = origFilter;
|
||||||
|
|
||||||
|
return _newTex;
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
ExplorerCore.Log("Exception on ForceReadTexture: " + e.ToString());
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SaveTextureAsPNG(Texture2D tex, string dir, string name, bool isDTXnmNormal = false)
|
||||||
|
{
|
||||||
|
if (!Directory.Exists(dir))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
byte[] data;
|
||||||
|
var savepath = dir + @"\" + name + ".png";
|
||||||
|
|
||||||
|
// Fix for non-Readable or Compressed textures.
|
||||||
|
tex = ForceReadTexture(tex, isDTXnmNormal);
|
||||||
|
|
||||||
|
if (isDTXnmNormal)
|
||||||
|
{
|
||||||
|
tex = DTXnmToRGBA(tex);
|
||||||
|
tex.Apply(false, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if CPP
|
||||||
|
data = tex.EncodeToPNG();
|
||||||
|
#else
|
||||||
|
var method = EncodeToPNGMethod;
|
||||||
|
|
||||||
|
if (isNewEncodeMethod)
|
||||||
|
{
|
||||||
|
data = (byte[])method.Invoke(null, new object[] { tex });
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data = (byte[])method.Invoke(tex, new object[0]);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (data == null || data.Length < 1)
|
||||||
|
{
|
||||||
|
ExplorerCore.LogWarning("Couldn't get any data for the texture!");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
// The IL2CPP method will return invalid byte data.
|
||||||
|
// However, we can just iterate into safe C# byte[] array.
|
||||||
|
byte[] safeData = new byte[data.Length];
|
||||||
|
for (int i = 0; i < data.Length; i++)
|
||||||
|
{
|
||||||
|
safeData[i] = (byte)data[i]; // not sure if cast is needed
|
||||||
|
}
|
||||||
|
|
||||||
|
File.WriteAllBytes(savepath, safeData);
|
||||||
|
#else
|
||||||
|
File.WriteAllBytes(savepath, data);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Converts DTXnm-format Normal Map to RGBA-format Normal Map.
|
||||||
|
public static Texture2D DTXnmToRGBA(Texture2D tex)
|
||||||
|
{
|
||||||
|
Color[] colors = tex.GetPixels();
|
||||||
|
|
||||||
|
for (int i = 0; i < colors.Length; i++)
|
||||||
|
{
|
||||||
|
Color c = colors[i];
|
||||||
|
|
||||||
|
c.r = c.a * 2 - 1; // red <- alpha
|
||||||
|
c.g = c.g * 2 - 1; // green is always the same
|
||||||
|
|
||||||
|
Vector2 rg = new Vector2(c.r, c.g); //this is the red-green vector
|
||||||
|
c.b = Mathf.Sqrt(1 - Mathf.Clamp01(Vector2.Dot(rg, rg))); //recalculate the blue channel
|
||||||
|
|
||||||
|
colors[i] = new Color(
|
||||||
|
(c.r * 0.5f) + 0.5f,
|
||||||
|
(c.g * 0.5f) + 0.25f,
|
||||||
|
(c.b * 0.5f) + 0.5f
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
var newtex = new Texture2D(tex.width, tex.height, TextureFormat.RGBA32, false);
|
||||||
|
newtex.SetPixels(colors);
|
||||||
|
|
||||||
|
return newtex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -42,6 +42,16 @@ namespace Explorer
|
|||||||
public static bool GetMouseButtonDown(int btn) => inputModule.GetMouseButtonDown(btn);
|
public static bool GetMouseButtonDown(int btn) => inputModule.GetMouseButtonDown(btn);
|
||||||
public static bool GetMouseButton(int btn) => inputModule.GetMouseButton(btn);
|
public static bool GetMouseButton(int btn) => inputModule.GetMouseButton(btn);
|
||||||
|
|
||||||
|
#if CPP
|
||||||
|
internal delegate void d_ResetInputAxes();
|
||||||
|
internal static d_ResetInputAxes ResetInputAxes_iCall =
|
||||||
|
IL2CPP.ResolveICall<d_ResetInputAxes>("UnityEngine.Input::ResetInputAxes");
|
||||||
|
|
||||||
|
public static void ResetInputAxes() => ResetInputAxes_iCall();
|
||||||
|
#else
|
||||||
|
public static void ResetInputAxes() => UnityEngine.Input.ResetInputAxes();
|
||||||
|
#endif
|
||||||
|
|
||||||
//#if CPP
|
//#if CPP
|
||||||
//#pragma warning disable IDE1006
|
//#pragma warning disable IDE1006
|
||||||
// // public extern static string compositionString { get; }
|
// // public extern static string compositionString { get; }
|
||||||
|
@ -4,6 +4,7 @@ using System;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
using Explorer.UI.Shared;
|
||||||
#if CPP
|
#if CPP
|
||||||
using UnhollowerBaseLib;
|
using UnhollowerBaseLib;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
@ -14,16 +15,13 @@ namespace Explorer.Tests
|
|||||||
public static class StaticTestClass
|
public static class StaticTestClass
|
||||||
{
|
{
|
||||||
public static int StaticProperty => 5;
|
public static int StaticProperty => 5;
|
||||||
|
|
||||||
public static int StaticField = 69;
|
public static int StaticField = 69;
|
||||||
|
|
||||||
public static List<string> StaticList = new List<string>
|
public static List<string> StaticList = new List<string>
|
||||||
{
|
{
|
||||||
"one",
|
"one",
|
||||||
"two",
|
"two",
|
||||||
"three",
|
"three",
|
||||||
};
|
};
|
||||||
|
|
||||||
public static void StaticMethod() { }
|
public static void StaticMethod() { }
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -33,6 +31,17 @@ namespace Explorer.Tests
|
|||||||
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
|
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
|
||||||
private static TestClass m_instance;
|
private static TestClass m_instance;
|
||||||
|
|
||||||
|
public static bool ReadSetOnlyProperty => m_setOnlyProperty;
|
||||||
|
|
||||||
|
public static bool SetOnlyProperty
|
||||||
|
{
|
||||||
|
set => m_setOnlyProperty = value;
|
||||||
|
}
|
||||||
|
private static bool m_setOnlyProperty;
|
||||||
|
|
||||||
|
public Texture2D TestTexture = UIStyles.MakeTex(200, 200, Color.white);
|
||||||
|
public static Sprite TestSprite;
|
||||||
|
|
||||||
public static int StaticProperty => 5;
|
public static int StaticProperty => 5;
|
||||||
public static int StaticField = 5;
|
public static int StaticField = 5;
|
||||||
public int NonStaticField;
|
public int NonStaticField;
|
||||||
@ -52,6 +61,16 @@ namespace Explorer.Tests
|
|||||||
public TestClass()
|
public TestClass()
|
||||||
{
|
{
|
||||||
#if CPP
|
#if CPP
|
||||||
|
TestTexture.name = "TestTexture";
|
||||||
|
|
||||||
|
var r = new Rect(0, 0, TestTexture.width, TestTexture.height);
|
||||||
|
var v2 = Vector2.zero;
|
||||||
|
var v4 = Vector4.zero;
|
||||||
|
TestSprite = Sprite.CreateSprite_Injected(TestTexture, ref r, ref v2, 100f, 0u, SpriteMeshType.Tight, ref v4, false);
|
||||||
|
|
||||||
|
GameObject.DontDestroyOnLoad(TestTexture);
|
||||||
|
GameObject.DontDestroyOnLoad(TestSprite);
|
||||||
|
|
||||||
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
|
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
|
||||||
ILHashSetTest.Add("1");
|
ILHashSetTest.Add("1");
|
||||||
ILHashSetTest.Add("2");
|
ILHashSetTest.Add("2");
|
||||||
|
@ -17,32 +17,25 @@ namespace Explorer.UI
|
|||||||
}
|
}
|
||||||
private static bool m_forceUnlock;
|
private static bool m_forceUnlock;
|
||||||
|
|
||||||
private static CursorLockMode m_lastLockMode;
|
|
||||||
private static bool m_lastVisibleState;
|
|
||||||
private static bool m_currentlySettingCursor = false;
|
|
||||||
|
|
||||||
public static bool ShouldForceMouse => ExplorerCore.ShowMenu && Unlock;
|
public static bool ShouldForceMouse => ExplorerCore.ShowMenu && Unlock;
|
||||||
|
|
||||||
private static Type CursorType => m_cursorType ?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
private static CursorLockMode m_lastLockMode;
|
||||||
|
private static bool m_lastVisibleState;
|
||||||
|
|
||||||
|
private static bool m_currentlySettingCursor = false;
|
||||||
|
|
||||||
|
private static Type CursorType
|
||||||
|
=> m_cursorType
|
||||||
|
?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
||||||
private static Type m_cursorType;
|
private static Type m_cursorType;
|
||||||
|
|
||||||
public static void Init()
|
public static void Init()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// Check if Cursor class is loaded
|
|
||||||
if (CursorType == null)
|
if (CursorType == null)
|
||||||
{
|
{
|
||||||
ExplorerCore.Log("Trying to manually load Cursor module...");
|
throw new Exception("Could not find Type 'UnityEngine.Cursor'!");
|
||||||
|
|
||||||
if (ReflectionHelpers.LoadModule("UnityEngine.CoreModule") && CursorType != null)
|
|
||||||
{
|
|
||||||
ExplorerCore.Log("Ok!");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new Exception("Could not load UnityEngine.Cursor module!");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get current cursor state and enable cursor
|
// Get current cursor state and enable cursor
|
||||||
@ -91,7 +84,8 @@ namespace Explorer.UI
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
ExplorerCore.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
|
string s = setter ? "set_" : "get_" ;
|
||||||
|
ExplorerCore.Log($"Unable to patch Cursor.{s}{property}: {e.Message}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Explorer.UI.Shared;
|
using Explorer.UI.Shared;
|
||||||
using Explorer.UI.Main;
|
using Explorer.UI.Main;
|
||||||
|
using Explorer.Unstrip.LayerMasks;
|
||||||
#if CPP
|
#if CPP
|
||||||
using UnhollowerRuntimeLib;
|
using UnhollowerRuntimeLib;
|
||||||
#endif
|
#endif
|
||||||
@ -17,6 +18,8 @@ namespace Explorer.UI.Inspectors
|
|||||||
|
|
||||||
public GameObject TargetGO;
|
public GameObject TargetGO;
|
||||||
|
|
||||||
|
public bool pendingDestroy;
|
||||||
|
|
||||||
private static bool m_hideControls;
|
private static bool m_hideControls;
|
||||||
|
|
||||||
// gui element holders
|
// gui element holders
|
||||||
@ -43,6 +46,8 @@ namespace Explorer.UI.Inspectors
|
|||||||
private bool m_autoUpdateTransform;
|
private bool m_autoUpdateTransform;
|
||||||
private bool m_localContext;
|
private bool m_localContext;
|
||||||
|
|
||||||
|
private int m_layer;
|
||||||
|
|
||||||
private readonly List<Component> m_cachedDestroyList = new List<Component>();
|
private readonly List<Component> m_cachedDestroyList = new List<Component>();
|
||||||
private string m_addComponentInput = "";
|
private string m_addComponentInput = "";
|
||||||
|
|
||||||
@ -104,16 +109,16 @@ namespace Explorer.UI.Inspectors
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
if (pendingDestroy) return;
|
||||||
|
|
||||||
if (Target == null)
|
if (Target == null)
|
||||||
{
|
{
|
||||||
ExplorerCore.Log("Target is null!");
|
DestroyOnException(new Exception("Target was destroyed."));
|
||||||
DestroyWindow();
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!TargetGO && !GetObjectAsGameObject())
|
if (!TargetGO && !GetObjectAsGameObject())
|
||||||
{
|
{
|
||||||
ExplorerCore.Log("Target was destroyed!");
|
DestroyOnException(new Exception("Target was destroyed."));
|
||||||
DestroyWindow();
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -132,6 +137,8 @@ namespace Explorer.UI.Inspectors
|
|||||||
TargetGO.transform.localScale = m_frozenScale;
|
TargetGO.transform.localScale = m_frozenScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_layer = TargetGO.layer;
|
||||||
|
|
||||||
// update child objects
|
// update child objects
|
||||||
var childList = new List<Transform>();
|
var childList = new List<Transform>();
|
||||||
for (int i = 0; i < TargetGO.transform.childCount; i++)
|
for (int i = 0; i < TargetGO.transform.childCount; i++)
|
||||||
@ -163,6 +170,7 @@ namespace Explorer.UI.Inspectors
|
|||||||
private void DestroyOnException(Exception e)
|
private void DestroyOnException(Exception e)
|
||||||
{
|
{
|
||||||
ExplorerCore.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
|
ExplorerCore.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
|
||||||
|
pendingDestroy = true;
|
||||||
DestroyWindow();
|
DestroyWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -204,6 +212,8 @@ namespace Explorer.UI.Inspectors
|
|||||||
|
|
||||||
public override void WindowFunction(int windowID)
|
public override void WindowFunction(int windowID)
|
||||||
{
|
{
|
||||||
|
if (pendingDestroy) return;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var rect = WindowManager.TabView ? TabViewWindow.Instance.m_rect : this.m_rect;
|
var rect = WindowManager.TabView ? TabViewWindow.Instance.m_rect : this.m_rect;
|
||||||
@ -250,6 +260,8 @@ namespace Explorer.UI.Inspectors
|
|||||||
GUIUnstrip.TextArea(m_name, new GUILayoutOption[0]);
|
GUIUnstrip.TextArea(m_name, new GUILayoutOption[0]);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
LayerControls();
|
||||||
|
|
||||||
// --- Horizontal Columns section ---
|
// --- Horizontal Columns section ---
|
||||||
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
|
|
||||||
@ -280,6 +292,34 @@ namespace Explorer.UI.Inspectors
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void LayerControls()
|
||||||
|
{
|
||||||
|
GUIUnstrip.BeginHorizontal();
|
||||||
|
GUILayout.Label("Layer:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||||
|
|
||||||
|
if (GUILayout.Button("<", new GUILayoutOption[] { GUILayout.Width(30) }))
|
||||||
|
{
|
||||||
|
if (m_layer > 0)
|
||||||
|
{
|
||||||
|
m_layer--;
|
||||||
|
if (TargetGO) TargetGO.layer = m_layer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (GUILayout.Button(">", new GUILayoutOption[] { GUILayout.Width(30) }))
|
||||||
|
{
|
||||||
|
if (m_layer < 32)
|
||||||
|
{
|
||||||
|
m_layer++;
|
||||||
|
if (TargetGO) TargetGO.layer = m_layer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GUILayout.Label($"{m_layer} (<color=cyan>{LayerMaskUnstrip.LayerToName(m_layer)}</color>)",
|
||||||
|
new GUILayoutOption[] { GUILayout.Width(200) });
|
||||||
|
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
private void TransformList(Rect m_rect)
|
private void TransformList(Rect m_rect)
|
||||||
{
|
{
|
||||||
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
|
||||||
|
@ -160,7 +160,7 @@ namespace Explorer.UI.Inspectors
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// make sure member type is Field, Method of Property (4 / 8 / 16)
|
// make sure member type is Field, Method or Property (4 / 8 / 16)
|
||||||
int m = (int)member.MemberType;
|
int m = (int)member.MemberType;
|
||||||
if (m < 4 || m > 16)
|
if (m < 4 || m > 16)
|
||||||
continue;
|
continue;
|
||||||
@ -213,6 +213,7 @@ namespace Explorer.UI.Inspectors
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
var cached = CacheFactory.GetCacheObject(member, target);
|
var cached = CacheFactory.GetCacheObject(member, target);
|
||||||
|
|
||||||
if (cached != null)
|
if (cached != null)
|
||||||
{
|
{
|
||||||
cachedSigs.Add(sig);
|
cachedSigs.Add(sig);
|
||||||
|
@ -146,7 +146,7 @@ namespace Explorer.UI
|
|||||||
{
|
{
|
||||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", new GUILayoutOption[0]);
|
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> ({typeName})", new GUILayoutOption[0]);
|
||||||
}
|
}
|
||||||
else if (Value == null && !(cacheMember is CacheMethod))
|
else if ((Value == null || Value is UnityEngine.Object uObj && !uObj) && !(cacheMember is CacheMethod))
|
||||||
{
|
{
|
||||||
GUILayout.Label($"<i>null ({typeName})</i>", new GUILayoutOption[0]);
|
GUILayout.Label($"<i>null ({typeName})</i>", new GUILayoutOption[0]);
|
||||||
}
|
}
|
||||||
@ -198,31 +198,33 @@ namespace Explorer.UI
|
|||||||
return m_toStringMethod;
|
return m_toStringMethod;
|
||||||
}
|
}
|
||||||
|
|
||||||
private string GetButtonLabel()
|
public string GetButtonLabel()
|
||||||
{
|
{
|
||||||
if (Value == null) return null;
|
if (Value == null) return null;
|
||||||
|
|
||||||
|
var valueType = ReflectionHelpers.GetActualType(Value);
|
||||||
|
|
||||||
string label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
|
string label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
|
||||||
|
|
||||||
var classColor = ValueType.IsAbstract && ValueType.IsSealed
|
var classColor = valueType.IsAbstract && valueType.IsSealed
|
||||||
? Syntax.Class_Static
|
? Syntax.Class_Static
|
||||||
: Syntax.Class_Instance;
|
: Syntax.Class_Instance;
|
||||||
|
|
||||||
string typeLabel = $"<color={classColor}>{ValueType.FullName}</color>";
|
string typeLabel = $"<color={classColor}>{valueType.FullName}</color>";
|
||||||
|
|
||||||
if (Value is UnityEngine.Object)
|
if (Value is UnityEngine.Object)
|
||||||
{
|
{
|
||||||
label = label.Replace($"({ValueType.FullName})", $"({typeLabel})");
|
label = label.Replace($"({valueType.FullName})", $"({typeLabel})");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!label.Contains(ValueType.FullName))
|
if (!label.Contains(valueType.FullName))
|
||||||
{
|
{
|
||||||
label += $" ({typeLabel})";
|
label += $" ({typeLabel})";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
label = label.Replace(ValueType.FullName, typeLabel);
|
label = label.Replace(valueType.FullName, typeLabel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,6 +10,9 @@ using Explorer.CacheObject;
|
|||||||
|
|
||||||
namespace Explorer.UI
|
namespace Explorer.UI
|
||||||
{
|
{
|
||||||
|
// TODO: Re-work class using InteractiveEnumerable or maybe InteractiveCollection for the Keys/Value lists.
|
||||||
|
// Make the keys and values editable.
|
||||||
|
|
||||||
public class InteractiveDictionary : InteractiveValue, IExpandHeight
|
public class InteractiveDictionary : InteractiveValue, IExpandHeight
|
||||||
{
|
{
|
||||||
public bool IsExpanded { get; set; }
|
public bool IsExpanded { get; set; }
|
||||||
|
@ -173,38 +173,20 @@ namespace Explorer.UI
|
|||||||
|
|
||||||
private Type GetEntryType()
|
private Type GetEntryType()
|
||||||
{
|
{
|
||||||
if (m_entryType == null)
|
if (ValueType.IsGenericType)
|
||||||
{
|
{
|
||||||
if (OwnerCacheObject is CacheMember cacheMember && cacheMember.MemInfo != null)
|
var gArgs = ValueType.GetGenericArguments();
|
||||||
{
|
|
||||||
Type memberType = null;
|
|
||||||
switch (cacheMember.MemInfo.MemberType)
|
|
||||||
{
|
|
||||||
case MemberTypes.Field:
|
|
||||||
memberType = (cacheMember.MemInfo as FieldInfo).FieldType;
|
|
||||||
break;
|
|
||||||
case MemberTypes.Property:
|
|
||||||
memberType = (cacheMember.MemInfo as PropertyInfo).PropertyType;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (memberType != null && memberType.IsGenericType)
|
if (ValueType.FullName.Contains("ValueCollection"))
|
||||||
{
|
|
||||||
m_entryType = memberType.GetGenericArguments()[0];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (Value != null)
|
|
||||||
{
|
{
|
||||||
var type = Value.GetType();
|
m_entryType = gArgs[gArgs.Length - 1];
|
||||||
if (type.IsGenericType)
|
}
|
||||||
{
|
else
|
||||||
m_entryType = type.GetGenericArguments()[0];
|
{
|
||||||
}
|
m_entryType = gArgs[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
// use System.Object for non-generic.
|
|
||||||
if (m_entryType == null)
|
|
||||||
{
|
{
|
||||||
m_entryType = typeof(object);
|
m_entryType = typeof(object);
|
||||||
}
|
}
|
||||||
@ -255,18 +237,11 @@ namespace Explorer.UI
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
//ExplorerCore.Log("Caching enumeration entry " + obj.ToString() + " as " + EntryType.FullName);
|
||||||
|
|
||||||
var cached = new CacheEnumerated() { Index = index, RefIList = Value as IList, ParentEnumeration = this };
|
var cached = new CacheEnumerated() { Index = index, RefIList = Value as IList, ParentEnumeration = this };
|
||||||
cached.Init(obj, EntryType);
|
cached.Init(obj, EntryType);
|
||||||
list.Add(cached);
|
list.Add(cached);
|
||||||
|
|
||||||
//if (CacheFactory.GetCacheObject(obj, t) is CacheObjectBase cached)
|
|
||||||
//{
|
|
||||||
// list.Add(cached);
|
|
||||||
//}
|
|
||||||
//else
|
|
||||||
//{
|
|
||||||
// list.Add(null);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
51
src/UI/InteractiveValue/Object/InteractiveSprite.cs
Normal file
51
src/UI/InteractiveValue/Object/InteractiveSprite.cs
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using Explorer.Helpers;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Explorer.UI
|
||||||
|
{
|
||||||
|
public class InteractiveSprite : InteractiveTexture2D
|
||||||
|
{
|
||||||
|
private Sprite refSprite;
|
||||||
|
|
||||||
|
public override void UpdateValue()
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
if (Value != null && Value.Il2CppCast(typeof(Sprite)) is Sprite sprite)
|
||||||
|
{
|
||||||
|
refSprite = sprite;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
if (Value is Sprite sprite)
|
||||||
|
{
|
||||||
|
refSprite = sprite;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
base.UpdateValue();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GetTexture2D()
|
||||||
|
{
|
||||||
|
if (refSprite)
|
||||||
|
{
|
||||||
|
currentTex = refSprite.texture;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GetGUIContent()
|
||||||
|
{
|
||||||
|
// Check if the Sprite.textureRect is just the entire texture
|
||||||
|
if (refSprite.textureRect != new Rect(0, 0, currentTex.width, currentTex.height))
|
||||||
|
{
|
||||||
|
// It's not, do a sub-copy.
|
||||||
|
currentTex = Texture2DHelpers.Copy(refSprite.texture, refSprite.textureRect);
|
||||||
|
}
|
||||||
|
|
||||||
|
base.GetGUIContent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
src/UI/InteractiveValue/Object/InteractiveTexture.cs
Normal file
30
src/UI/InteractiveValue/Object/InteractiveTexture.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Explorer.UI
|
||||||
|
{
|
||||||
|
// This class is possibly unnecessary.
|
||||||
|
// It's just for CacheMembers that have 'Texture' as the value type, but is actually a Texture2D.
|
||||||
|
|
||||||
|
public class InteractiveTexture : InteractiveTexture2D
|
||||||
|
{
|
||||||
|
public override void GetTexture2D()
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
if (Value != null && Value.Il2CppCast(typeof(Texture2D)) is Texture2D tex)
|
||||||
|
#else
|
||||||
|
if (Value is Texture2D tex)
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
currentTex = tex;
|
||||||
|
texContent = new GUIContent
|
||||||
|
{
|
||||||
|
image = currentTex
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
149
src/UI/InteractiveValue/Object/InteractiveTexture2D.cs
Normal file
149
src/UI/InteractiveValue/Object/InteractiveTexture2D.cs
Normal file
@ -0,0 +1,149 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using Explorer.CacheObject;
|
||||||
|
using Explorer.Config;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.IO;
|
||||||
|
using Explorer.Helpers;
|
||||||
|
#if CPP
|
||||||
|
using Explorer.Unstrip.ImageConversion;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Explorer.UI
|
||||||
|
{
|
||||||
|
public class InteractiveTexture2D : InteractiveValue, IExpandHeight
|
||||||
|
{
|
||||||
|
public bool IsExpanded { get; set; }
|
||||||
|
public float WhiteSpace { get; set; } = 215f;
|
||||||
|
|
||||||
|
public Texture2D currentTex;
|
||||||
|
public GUIContent texContent;
|
||||||
|
|
||||||
|
private string saveFolder = ModConfig.Instance.Default_Output_Path;
|
||||||
|
|
||||||
|
public override void Init()
|
||||||
|
{
|
||||||
|
base.Init();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void UpdateValue()
|
||||||
|
{
|
||||||
|
base.UpdateValue();
|
||||||
|
|
||||||
|
GetTexture2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void GetTexture2D()
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
if (Value != null && Value.Il2CppCast(typeof(Texture2D)) is Texture2D tex)
|
||||||
|
#else
|
||||||
|
if (Value is Texture2D tex)
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
currentTex = tex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void GetGUIContent()
|
||||||
|
{
|
||||||
|
texContent = new GUIContent
|
||||||
|
{
|
||||||
|
image = currentTex
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawValue(Rect window, float width)
|
||||||
|
{
|
||||||
|
GUIUnstrip.BeginVertical();
|
||||||
|
|
||||||
|
GUIUnstrip.BeginHorizontal();
|
||||||
|
|
||||||
|
if (currentTex && !IsExpanded)
|
||||||
|
{
|
||||||
|
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||||
|
{
|
||||||
|
IsExpanded = true;
|
||||||
|
GetGUIContent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (currentTex)
|
||||||
|
{
|
||||||
|
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||||
|
{
|
||||||
|
IsExpanded = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
base.DrawValue(window, width);
|
||||||
|
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
if (currentTex && IsExpanded)
|
||||||
|
{
|
||||||
|
DrawTextureControls();
|
||||||
|
DrawTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
GUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Temporarily disabled in BepInEx IL2CPP.
|
||||||
|
private void DrawTexture()
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
#if BIE
|
||||||
|
#else
|
||||||
|
GUILayout.Label(texContent, new GUILayoutOption[0]);
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
GUILayout.Label(texContent, new GUILayoutOption[0]);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawTextureControls()
|
||||||
|
{
|
||||||
|
GUIUnstrip.BeginHorizontal();
|
||||||
|
|
||||||
|
GUILayout.Label("Save folder:", new GUILayoutOption[] { GUILayout.Width(80f) });
|
||||||
|
saveFolder = GUIUnstrip.TextField(saveFolder, new GUILayoutOption[0]);
|
||||||
|
GUIUnstrip.Space(10f);
|
||||||
|
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
if (GUILayout.Button("Save to PNG", new GUILayoutOption[] { GUILayout.Width(100f) }))
|
||||||
|
{
|
||||||
|
var name = RemoveInvalidFilenameChars(currentTex.name ?? "");
|
||||||
|
if (string.IsNullOrEmpty(name))
|
||||||
|
{
|
||||||
|
if (OwnerCacheObject is CacheMember cacheMember)
|
||||||
|
{
|
||||||
|
name = cacheMember.MemInfo.Name;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
name = "UNTITLED";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Texture2DHelpers.SaveTextureAsPNG(currentTex, saveFolder, name, false);
|
||||||
|
|
||||||
|
ExplorerCore.Log($@"Saved to {saveFolder}\{name}.png!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string RemoveInvalidFilenameChars(string s)
|
||||||
|
{
|
||||||
|
var invalid = System.IO.Path.GetInvalidFileNameChars();
|
||||||
|
foreach (var c in invalid)
|
||||||
|
{
|
||||||
|
s = s.Replace(c.ToString(), "");
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -80,12 +80,13 @@ namespace Explorer.UI
|
|||||||
|
|
||||||
if (OwnerCacheObject.CanWrite)
|
if (OwnerCacheObject.CanWrite)
|
||||||
{
|
{
|
||||||
b = GUILayout.Toggle(b, label, new GUILayoutOption[0]);
|
Value = GUILayout.Toggle(b, label, new GUILayoutOption[] { GUILayout.Width(60) });
|
||||||
if (b != (bool)Value)
|
DrawApplyButton();
|
||||||
{
|
//if (b != (bool)Value)
|
||||||
Value = b;
|
//{
|
||||||
OwnerCacheObject.SetValue();
|
// Value = b;
|
||||||
}
|
// OwnerCacheObject.SetValue();
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -104,13 +105,8 @@ namespace Explorer.UI
|
|||||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||||
|
|
||||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
||||||
if (OwnerCacheObject.CanWrite)
|
|
||||||
{
|
DrawApplyButton();
|
||||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
|
||||||
{
|
|
||||||
SetValueFromInput();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ModConfig.Instance.Bitwise_Support && m_canBitwiseOperate)
|
if (ModConfig.Instance.Bitwise_Support && m_canBitwiseOperate)
|
||||||
{
|
{
|
||||||
@ -129,6 +125,24 @@ namespace Explorer.UI
|
|||||||
GUILayout.EndVertical();
|
GUILayout.EndVertical();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void DrawApplyButton()
|
||||||
|
{
|
||||||
|
if (OwnerCacheObject.CanWrite)
|
||||||
|
{
|
||||||
|
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||||
|
{
|
||||||
|
if (m_isBool)
|
||||||
|
{
|
||||||
|
OwnerCacheObject.SetValue();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetValueFromInput();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void DrawBitwise()
|
private void DrawBitwise()
|
||||||
{
|
{
|
||||||
if (OwnerCacheObject.CanWrite)
|
if (OwnerCacheObject.CanWrite)
|
||||||
|
@ -18,12 +18,14 @@ namespace Explorer.UI.Main
|
|||||||
public int defaultPageLimit;
|
public int defaultPageLimit;
|
||||||
public bool bitwiseSupport;
|
public bool bitwiseSupport;
|
||||||
public bool tabView;
|
public bool tabView;
|
||||||
|
public string defaultOutputPath;
|
||||||
|
|
||||||
private CacheObjectBase toggleKeyInput;
|
private CacheObjectBase toggleKeyInput;
|
||||||
private CacheObjectBase defaultSizeInput;
|
private CacheObjectBase defaultSizeInput;
|
||||||
private CacheObjectBase defaultPageLimitInput;
|
private CacheObjectBase defaultPageLimitInput;
|
||||||
private CacheObjectBase bitwiseSupportInput;
|
private CacheObjectBase bitwiseSupportInput;
|
||||||
private CacheObjectBase tabViewInput;
|
private CacheObjectBase tabViewInput;
|
||||||
|
private CacheObjectBase defaultOutputPathInput;
|
||||||
|
|
||||||
public override void Init()
|
public override void Init()
|
||||||
{
|
{
|
||||||
@ -41,6 +43,9 @@ namespace Explorer.UI.Main
|
|||||||
|
|
||||||
tabView = ModConfig.Instance.Tab_View;
|
tabView = ModConfig.Instance.Tab_View;
|
||||||
tabViewInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("tabView"), this);
|
tabViewInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("tabView"), this);
|
||||||
|
|
||||||
|
defaultOutputPath = ModConfig.Instance.Default_Output_Path;
|
||||||
|
defaultOutputPathInput = CacheFactory.GetCacheObject(typeof(OptionsPage).GetField("defaultOutputPath"), this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Update() { }
|
public override void Update() { }
|
||||||
@ -58,26 +63,41 @@ namespace Explorer.UI.Main
|
|||||||
toggleKeyInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
toggleKeyInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
UIStyles.HorizontalLine(Color.black, true);
|
||||||
|
|
||||||
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
GUILayout.Label($"Default Window Size:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
GUILayout.Label($"Default Window Size:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||||
defaultSizeInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
defaultSizeInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
UIStyles.HorizontalLine(Color.black, true);
|
||||||
|
|
||||||
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
GUILayout.Label($"Default Items per Page:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
GUILayout.Label($"Default Items per Page:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||||
defaultPageLimitInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
defaultPageLimitInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
UIStyles.HorizontalLine(Color.black, true);
|
||||||
|
|
||||||
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
GUILayout.Label($"Enable Bitwise Editing:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
GUILayout.Label($"Enable Bitwise Editing:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||||
bitwiseSupportInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
bitwiseSupportInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
UIStyles.HorizontalLine(Color.black, true);
|
||||||
|
|
||||||
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
GUILayout.Label($"Enable Tab View:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
GUILayout.Label($"Enable Tab View:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||||
tabViewInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
tabViewInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
UIStyles.HorizontalLine(Color.black, true);
|
||||||
|
|
||||||
|
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
|
||||||
|
GUILayout.Label($"Default Output Path:", new GUILayoutOption[] { GUILayout.Width(215f) });
|
||||||
|
defaultOutputPathInput.IValue.DrawValue(MainMenu.MainRect, MainMenu.MainRect.width - 215f);
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
if (GUILayout.Button("<color=lime><b>Apply and Save</b></color>", new GUILayoutOption[0]))
|
if (GUILayout.Button("<color=lime><b>Apply and Save</b></color>", new GUILayoutOption[0]))
|
||||||
{
|
{
|
||||||
ApplyAndSave();
|
ApplyAndSave();
|
||||||
|
@ -161,8 +161,15 @@ namespace Explorer.UI.Main
|
|||||||
GUIUnstrip.EndScrollView();
|
GUIUnstrip.EndScrollView();
|
||||||
GUILayout.EndVertical();
|
GUILayout.EndVertical();
|
||||||
}
|
}
|
||||||
catch
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
ExplorerCore.Log("Exception drawing search results!");
|
||||||
|
while (e != null)
|
||||||
|
{
|
||||||
|
ExplorerCore.Log(e);
|
||||||
|
e = e.InnerException;
|
||||||
|
}
|
||||||
|
|
||||||
m_searchResults.Clear();
|
m_searchResults.Clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,18 +8,17 @@ namespace Explorer.UI.Shared
|
|||||||
{
|
{
|
||||||
public class ResizeDrag
|
public class ResizeDrag
|
||||||
{
|
{
|
||||||
#if CPP
|
|
||||||
private static bool RESIZE_FAILED = false;
|
private static bool RESIZE_FAILED = false;
|
||||||
#endif
|
|
||||||
|
public static bool IsResizing = false;
|
||||||
|
public static bool IsMouseInResizeArea = false;
|
||||||
|
|
||||||
private static readonly GUIContent gcDrag = new GUIContent("<-- Drag to resize -->");
|
private static readonly GUIContent gcDrag = new GUIContent("<-- Drag to resize -->");
|
||||||
private static bool isResizing = false;
|
|
||||||
private static Rect m_currentResize;
|
private static Rect m_currentResize;
|
||||||
private static int m_currentWindow;
|
private static int m_currentWindow;
|
||||||
|
|
||||||
public static Rect ResizeWindow(Rect _rect, int ID)
|
public static Rect ResizeWindow(Rect _rect, int ID)
|
||||||
{
|
{
|
||||||
#if CPP
|
|
||||||
if (!RESIZE_FAILED)
|
if (!RESIZE_FAILED)
|
||||||
{
|
{
|
||||||
var origRect = _rect;
|
var origRect = _rect;
|
||||||
@ -29,31 +28,40 @@ namespace Explorer.UI.Shared
|
|||||||
GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
||||||
|
|
||||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||||
#if ML
|
#if BIE
|
||||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
#if CPP // Temporary for BepInEx IL2CPP
|
||||||
#else
|
|
||||||
GUILayout.Button("<-- Drag to resize -->", new GUILayoutOption[] { GUILayout.Height(15) });
|
GUILayout.Button("<-- Drag to resize -->", new GUILayoutOption[] { GUILayout.Height(15) });
|
||||||
|
#else
|
||||||
|
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
var r = GUIUnstrip.GetLastRect();
|
var resizeDragArea = GUIUnstrip.GetLastRect();
|
||||||
|
|
||||||
var mousePos = InputManager.MousePosition;
|
var mousePos = InputManager.MousePosition;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||||
if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
|
if (resizeDragArea.Contains(mouse))
|
||||||
{
|
{
|
||||||
isResizing = true;
|
IsMouseInResizeArea = true;
|
||||||
m_currentWindow = ID;
|
|
||||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
if (InputManager.GetMouseButton(0))
|
||||||
|
{
|
||||||
|
IsResizing = true;
|
||||||
|
m_currentWindow = ID;
|
||||||
|
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (!InputManager.GetMouseButton(0))
|
else if (!InputManager.GetMouseButton(0))
|
||||||
{
|
{
|
||||||
isResizing = false;
|
IsMouseInResizeArea = false;
|
||||||
|
IsResizing = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isResizing && ID == m_currentWindow)
|
if (IsResizing && ID == m_currentWindow)
|
||||||
{
|
{
|
||||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||||
@ -81,8 +89,6 @@ namespace Explorer.UI.Shared
|
|||||||
//ExplorerCore.Log(e.StackTrace);
|
//ExplorerCore.Log(e.StackTrace);
|
||||||
return origRect;
|
return origRect;
|
||||||
}
|
}
|
||||||
|
|
||||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -111,44 +117,8 @@ namespace Explorer.UI.Shared
|
|||||||
}
|
}
|
||||||
|
|
||||||
GUILayout.EndHorizontal();
|
GUILayout.EndHorizontal();
|
||||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#else // mono
|
|
||||||
|
|
||||||
GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
|
|
||||||
|
|
||||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
|
||||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
|
||||||
|
|
||||||
//var r = GUILayoutUtility.GetLastRect();
|
|
||||||
var r = GUILayoutUtility.GetLastRect();
|
|
||||||
|
|
||||||
var mousePos = InputManager.MousePosition;
|
|
||||||
|
|
||||||
var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
|
||||||
if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
|
|
||||||
{
|
|
||||||
isResizing = true;
|
|
||||||
m_currentWindow = ID;
|
|
||||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
|
||||||
}
|
|
||||||
else if (!InputManager.GetMouseButton(0))
|
|
||||||
{
|
|
||||||
isResizing = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isResizing && ID == m_currentWindow)
|
|
||||||
{
|
|
||||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
|
||||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
|
||||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
|
||||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
|
||||||
}
|
|
||||||
|
|
||||||
GUILayout.EndHorizontal();
|
|
||||||
|
|
||||||
#endif
|
|
||||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||||
|
|
||||||
return _rect;
|
return _rect;
|
||||||
|
@ -70,6 +70,15 @@ namespace Explorer.UI
|
|||||||
int rowCount = 0;
|
int rowCount = 0;
|
||||||
for (int i = 0; i < WindowManager.Windows.Count; i++)
|
for (int i = 0; i < WindowManager.Windows.Count; i++)
|
||||||
{
|
{
|
||||||
|
var window = WindowManager.Windows[i];
|
||||||
|
|
||||||
|
// Prevent trying to draw destroyed UnityEngine.Objects
|
||||||
|
// before the WindowManager removes them.
|
||||||
|
if (window.Target is UnityEngine.Object uObj && !uObj)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (rowCount >= tabPerRow)
|
if (rowCount >= tabPerRow)
|
||||||
{
|
{
|
||||||
rowCount = 0;
|
rowCount = 0;
|
||||||
@ -82,7 +91,6 @@ namespace Explorer.UI
|
|||||||
string color = focused ? "<color=lime>" : "<color=orange>";
|
string color = focused ? "<color=lime>" : "<color=orange>";
|
||||||
GUI.color = focused ? Color.green : Color.white;
|
GUI.color = focused ? Color.green : Color.white;
|
||||||
|
|
||||||
var window = WindowManager.Windows[i];
|
|
||||||
if (GUILayout.Button(color + window.Title + "</color>", new GUILayoutOption[] { GUILayout.Width(200) }))
|
if (GUILayout.Button(color + window.Title + "</color>", new GUILayoutOption[] { GUILayout.Width(200) }))
|
||||||
{
|
{
|
||||||
TargetTabID = i;
|
TargetTabID = i;
|
||||||
|
@ -11,6 +11,26 @@ namespace Explorer.UI
|
|||||||
|
|
||||||
public static bool TabView = Config.ModConfig.Instance.Tab_View;
|
public static bool TabView = Config.ModConfig.Instance.Tab_View;
|
||||||
|
|
||||||
|
public static bool IsMouseInWindow
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!ExplorerCore.ShowMenu)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var window in Windows)
|
||||||
|
{
|
||||||
|
if (RectContainsMouse(window.m_rect))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return RectContainsMouse(MainMenu.MainRect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static List<WindowBase> Windows = new List<WindowBase>();
|
public static List<WindowBase> Windows = new List<WindowBase>();
|
||||||
public static int CurrentWindowID { get; set; } = 500000;
|
public static int CurrentWindowID { get; set; } = 500000;
|
||||||
private static Rect m_lastWindowRect;
|
private static Rect m_lastWindowRect;
|
||||||
@ -123,26 +143,6 @@ namespace Explorer.UI
|
|||||||
return new_window;
|
return new_window;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool IsMouseInWindow
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (!ExplorerCore.ShowMenu)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var window in Windows)
|
|
||||||
{
|
|
||||||
if (RectContainsMouse(window.m_rect))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return RectContainsMouse(MainMenu.MainRect);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool RectContainsMouse(Rect rect)
|
private static bool RectContainsMouse(Rect rect)
|
||||||
{
|
{
|
||||||
var mousePos = InputManager.MousePosition;
|
var mousePos = InputManager.MousePosition;
|
||||||
|
51
src/Unstrip/ImageConversion/ImageConversionUnstrip.cs
Normal file
51
src/Unstrip/ImageConversion/ImageConversionUnstrip.cs
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
#if CPP
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using UnhollowerBaseLib;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Explorer.Unstrip.ImageConversion
|
||||||
|
{
|
||||||
|
public static class ImageConversionUnstrip
|
||||||
|
{
|
||||||
|
// byte[] ImageConversion.EncodeToPNG(this Texture2D image);
|
||||||
|
|
||||||
|
public static byte[] EncodeToPNG(this Texture2D tex)
|
||||||
|
{
|
||||||
|
return EncodeToPNG_iCall(tex.Pointer);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal delegate byte[] EncodeToPNG_delegate(IntPtr tex);
|
||||||
|
internal static EncodeToPNG_delegate EncodeToPNG_iCall =
|
||||||
|
IL2CPP.ResolveICall<EncodeToPNG_delegate>("UnityEngine.ImageConversion::EncodeToPNG");
|
||||||
|
|
||||||
|
// bool ImageConversion.LoadImage(this Texture2D tex, byte[] data, bool markNonReadable);
|
||||||
|
|
||||||
|
public static bool LoadImage(this Texture2D tex, byte[] data, bool markNonReadable)
|
||||||
|
{
|
||||||
|
return LoadImage_iCall(tex.Pointer, data, markNonReadable);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal delegate bool LoadImage_delegate(IntPtr tex, byte[] data, bool markNonReadable);
|
||||||
|
internal static LoadImage_delegate LoadImage_iCall =
|
||||||
|
IL2CPP.ResolveICall<LoadImage_delegate>("UnityEngine.ImageConversion::LoadImage");
|
||||||
|
|
||||||
|
// Helper for LoadImage
|
||||||
|
|
||||||
|
public static bool LoadImage(this Texture2D tex, string filePath, bool markNonReadable)
|
||||||
|
{
|
||||||
|
if (!File.Exists(filePath))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var data = File.ReadAllBytes(filePath);
|
||||||
|
return tex.LoadImage(data, markNonReadable);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
32
src/Unstrip/LayerMask/LayerMaskUnstrip.cs
Normal file
32
src/Unstrip/LayerMask/LayerMaskUnstrip.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using UnityEngine;
|
||||||
|
#if CPP
|
||||||
|
using UnhollowerBaseLib;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Explorer.Unstrip.LayerMasks
|
||||||
|
{
|
||||||
|
public static class LayerMaskUnstrip
|
||||||
|
{
|
||||||
|
#if CPP
|
||||||
|
internal delegate IntPtr d_LayerToName(int layer);
|
||||||
|
internal static d_LayerToName LayerToName_iCall =
|
||||||
|
IL2CPP.ResolveICall<d_LayerToName>("UnityEngine.LayerMask::LayerToName");
|
||||||
|
|
||||||
|
public static string LayerToName(int layer)
|
||||||
|
{
|
||||||
|
var ptr = LayerToName_iCall(layer);
|
||||||
|
|
||||||
|
return IL2CPP.Il2CppStringToManaged(ptr);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
public static string LayerToName(int layer)
|
||||||
|
{
|
||||||
|
return LayerMask.LayerToName(layer);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
@ -5,37 +5,35 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using UnhollowerBaseLib;
|
using UnhollowerBaseLib;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
namespace Explorer.Unstrip.Scene
|
namespace Explorer.Unstrip.Scenes
|
||||||
{
|
{
|
||||||
public class SceneUnstrip
|
public class SceneUnstrip
|
||||||
{
|
{
|
||||||
internal delegate void getRootSceneObjects(int handle, IntPtr list);
|
//Scene.GetRootGameObjects();
|
||||||
internal static getRootSceneObjects getRootSceneObjects_iCall =
|
public static GameObject[] GetRootGameObjects(Scene scene)
|
||||||
IL2CPP.ResolveICall<getRootSceneObjects>("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal");
|
|
||||||
|
|
||||||
public static void GetRootGameObjects_Internal(UnityEngine.SceneManagement.Scene scene, IntPtr list)
|
|
||||||
{
|
|
||||||
getRootSceneObjects_iCall(scene.handle, list);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static GameObject[] GetRootSceneObjects(UnityEngine.SceneManagement.Scene scene)
|
|
||||||
{
|
{
|
||||||
var list = new Il2CppSystem.Collections.Generic.List<GameObject>(GetRootCount_Internal(scene));
|
var list = new Il2CppSystem.Collections.Generic.List<GameObject>(GetRootCount_Internal(scene));
|
||||||
|
|
||||||
GetRootGameObjects_Internal(scene, list.Pointer);
|
GetRootGameObjectsInternal_iCall(scene.handle, list.Pointer);
|
||||||
|
|
||||||
return list.ToArray();
|
return list.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal delegate int getRootCount(int handle);
|
internal delegate void GetRootGameObjectsInternal_delegate(int handle, IntPtr list);
|
||||||
internal static getRootCount getRootCount_iCall =
|
internal static GetRootGameObjectsInternal_delegate GetRootGameObjectsInternal_iCall =
|
||||||
IL2CPP.ResolveICall<getRootCount>("UnityEngine.SceneManagement.Scene::GetRootCountInternal");
|
IL2CPP.ResolveICall<GetRootGameObjectsInternal_delegate>("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal");
|
||||||
|
|
||||||
public static int GetRootCount_Internal(UnityEngine.SceneManagement.Scene scene)
|
//Scene.rootCount;
|
||||||
|
public static int GetRootCount_Internal(Scene scene)
|
||||||
{
|
{
|
||||||
return getRootCount_iCall(scene.handle);
|
return GetRootCountInternal_iCall(scene.handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal delegate int GetRootCountInternal_delegate(int handle);
|
||||||
|
internal static GetRootCountInternal_delegate GetRootCountInternal_iCall =
|
||||||
|
IL2CPP.ResolveICall<GetRootCountInternal_delegate>("UnityEngine.SceneManagement.Scene::GetRootCountInternal");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
Reference in New Issue
Block a user