mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-22 16:42:38 +08:00
Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
f4ba14cd13 | |||
4263cef26a | |||
626e680510 | |||
7c85969085 | |||
1fce3465c2 | |||
8949e3dc7d | |||
4280a071f6 | |||
48ed78ec36 |
@ -128,8 +128,8 @@ namespace Explorer.CacheObject
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(15) });
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GUILayout.Label(label, new GUILayoutOption[] { GUILayout.ExpandWidth(false) });
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this.m_argumentInput[i] = GUIHelper.TextField(input, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
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GUILayout.Label(label, new GUILayoutOption[] { GUIHelper.ExpandWidth(false) });
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this.m_argumentInput[i] = GUIHelper.TextField(input, new GUILayoutOption[] { GUIHelper.ExpandWidth(true) });
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GUI.skin.label.alignment = TextAnchor.MiddleLeft;
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@ -25,7 +25,7 @@
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<RootNamespace>Explorer</RootNamespace>
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<AssemblyName>Explorer</AssemblyName>
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<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
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<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
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<MLCppGameFolder>D:\Steam\steamapps\common\VRChat</MLCppGameFolder>
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<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
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<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
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<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
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@ -12,7 +12,7 @@ namespace Explorer
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public class ExplorerCore
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{
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public const string NAME = "Explorer " + VERSION + " (" + PLATFORM + ", " + MODLOADER + ")";
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public const string VERSION = "2.0.7";
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public const string VERSION = "2.1.0";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.explorer";
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@ -43,7 +43,7 @@ namespace Explorer.Helpers
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return obj;
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if (!typeof(Il2CppSystem.Object).IsAssignableFrom(castTo))
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return obj;
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return obj as System.Object;
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IntPtr castToPtr;
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if (!ClassPointers.ContainsKey(castTo))
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@ -49,6 +49,7 @@ namespace Explorer.Tests
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#if CPP
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public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
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public static Il2CppReferenceArray<Il2CppSystem.Object> testRefArray;
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#endif
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public TestClass()
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@ -64,6 +65,12 @@ namespace Explorer.Tests
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GameObject.DontDestroyOnLoad(TestTexture);
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GameObject.DontDestroyOnLoad(TestSprite);
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testRefArray = new Il2CppReferenceArray<Il2CppSystem.Object>(5);
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for (int i = 0; i < 5; i++)
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{
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testRefArray[i] = "hi " + i;
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}
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//// test loading a tex from file
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//var dataToLoad = System.IO.File.ReadAllBytes(@"Mods\Explorer\Tex_Nemundis_Nebula.png");
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//ExplorerCore.Log($"Tex load success: {TestTexture.LoadImage(dataToLoad, false)}");
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@ -1,6 +1,7 @@
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using System;
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using UnityEngine;
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using Explorer.Helpers;
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using BF = System.Reflection.BindingFlags;
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#if ML
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using Harmony;
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#else
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@ -40,8 +41,16 @@ namespace Explorer.UI
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}
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// Get current cursor state and enable cursor
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m_lastLockMode = Cursor.lockState;
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m_lastVisibleState = Cursor.visible;
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try
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{
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m_lastLockMode = (CursorLockMode)typeof(Cursor).GetProperty("lockState", BF.Public | BF.Static).GetValue(null, null);
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m_lastVisibleState = (bool)typeof(Cursor).GetProperty("visible", BF.Public | BF.Static).GetValue(null, null);
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}
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catch
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{
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m_lastLockMode = CursorLockMode.None;
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m_lastVisibleState = true;
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}
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// Setup Harmony Patches
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TryPatch("lockState", new HarmonyMethod(typeof(ForceUnlockCursor).GetMethod(nameof(Prefix_set_lockState))), true);
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@ -10,6 +10,7 @@ using Explorer.UI.Inspectors;
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using Explorer.Helpers;
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#if CPP
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using UnhollowerBaseLib;
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using UnhollowerRuntimeLib;
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#endif
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namespace Explorer.UI.Inspectors
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@ -99,20 +100,20 @@ namespace Explorer.UI.Inspectors
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if (m_typeFilter != MemberTypes.All && m_typeFilter != holder.MemInfo?.MemberType)
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return false;
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// check scope filter
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if (m_scopeFilter == MemberScopes.Instance)
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{
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return !holder.IsStatic;
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}
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else if (m_scopeFilter == MemberScopes.Static)
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{
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return holder.IsStatic;
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}
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// hide failed reflection
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if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection)
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return false;
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// check scope filter
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if (m_scopeFilter == MemberScopes.Instance && holder.IsStatic)
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{
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return false;
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}
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else if (m_scopeFilter == MemberScopes.Static && !holder.IsStatic)
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{
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return false;
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}
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// see if we should do name search
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if (m_search == "" || holder.MemInfo == null)
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return true;
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@ -141,22 +142,18 @@ namespace Explorer.UI.Inspectors
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continue;
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}
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object target = Target;
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string exception = null;
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var target = Target;
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#if CPP
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if (!IsStaticInspector && target is Il2CppSystem.Object ilObject)
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try
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{
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try
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{
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target = ilObject.Il2CppCast(declaringType);
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}
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catch (Exception e)
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{
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exception = ReflectionHelpers.ExceptionToString(e);
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}
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target = target.Il2CppCast(declaringType);
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}
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catch //(Exception e)
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{
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//ExplorerCore.LogWarning("Excepting casting " + target.GetType().FullName + " to " + declaringType.FullName);
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}
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#endif
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foreach (var member in infos)
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{
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try
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@ -166,14 +163,13 @@ namespace Explorer.UI.Inspectors
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if (m < 4 || m > 16)
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continue;
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var fi = member as FieldInfo;
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var pi = member as PropertyInfo;
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var mi = member as MethodInfo;
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if (IsStaticInspector)
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{
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if (fi != null && !fi.IsStatic) continue;
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else if (pi != null && !pi.GetAccessors()[0].IsStatic) continue;
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if (member is FieldInfo fi && !fi.IsStatic) continue;
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else if (pi != null && !pi.GetAccessors(true)[0].IsStatic) continue;
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else if (mi != null && !mi.IsStatic) continue;
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}
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@ -211,17 +207,14 @@ namespace Explorer.UI.Inspectors
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try
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{
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// ExplorerCore.Log($"Trying to cache member {sig}...");
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var cached = CacheFactory.GetCacheObject(member, target);
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if (cached != null)
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{
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cachedSigs.Add(sig);
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list.Add(cached);
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if (string.IsNullOrEmpty(cached.ReflectionException))
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{
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cached.ReflectionException = exception;
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}
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}
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}
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catch (Exception e)
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@ -224,6 +224,11 @@ namespace Explorer.UI
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{
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label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
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if (label.Length > 100)
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{
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label = label.Substring(0, 99);
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}
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var classColor = valueType.IsAbstract && valueType.IsSealed
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? Syntax.Class_Static
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: Syntax.Class_Instance;
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@ -11,6 +11,11 @@ namespace Explorer.UI
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{
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private Sprite refSprite;
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public override void Init()
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{
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base.Init();
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}
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public override void UpdateValue()
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{
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#if CPP
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@ -30,7 +35,7 @@ namespace Explorer.UI
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public override void GetTexture2D()
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{
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if (refSprite)
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if (refSprite && refSprite.texture)
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{
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currentTex = refSprite.texture;
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}
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@ -104,7 +104,7 @@ namespace Explorer.UI
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GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
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m_valueToString = GUIHelper.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
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m_valueToString = GUIHelper.TextArea(m_valueToString, new GUILayoutOption[] { GUIHelper.ExpandWidth(true) });
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DrawApplyButton();
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@ -35,6 +35,7 @@ namespace Explorer.UI.Main
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public override void Init()
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{
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Instance = this;
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m_currentScene = UnityHelpers.ActiveSceneName;
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}
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public void OnSceneChange()
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@ -1,4 +1,5 @@
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using UnityEngine;
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using System;
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using UnityEngine;
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namespace Explorer.UI.Shared
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{
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@ -38,7 +39,7 @@ namespace Explorer.UI.Shared
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private int CalculateMaxOffset()
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{
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return MaxPageOffset = (int)Mathf.Ceil((float)(ItemCount / (decimal)ItemsPerPage)) - 1;
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return MaxPageOffset = (int)Math.Ceiling((float)(ItemCount / (decimal)ItemsPerPage)) - 1;
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}
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public void CurrentPageLabel()
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@ -2,6 +2,7 @@
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using UnityEngine;
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using Explorer.Config;
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using Explorer.UI.Inspectors;
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using Explorer.Helpers;
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namespace Explorer.UI
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{
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@ -26,7 +27,15 @@ namespace Explorer.UI
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{
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var window = Activator.CreateInstance<T>();
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#if CPP
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if (target is Il2CppSystem.Object ilObject)
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{
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target = ilObject.Il2CppCast(ReflectionHelpers.GetActualType(ilObject));
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}
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#endif
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window.Target = target;
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window.windowID = WindowManager.NextWindowID();
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window.m_rect = WindowManager.GetNewWindowRect();
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@ -13,6 +13,14 @@ namespace Explorer
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public class GUIHelper
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{
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internal static GUILayoutOption ExpandWidth(bool expand)
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{
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#if CPP
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return GUIUnstrip.ExpandWidth(expand);
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#else
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return GUILayout.ExpandWidth(expand);
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#endif
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}
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internal static GUILayoutOption ExpandHeight(bool expand)
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{
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@ -8,9 +8,6 @@ using UnhollowerRuntimeLib;
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namespace Explorer.Unstrip.IMGUI
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{
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// Also contains some stuff from GUI.
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// This class was meant to be temporary but who knows.
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public class GUIUnstrip
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{
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#region Properties
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@ -93,12 +90,41 @@ namespace Explorer.Unstrip.IMGUI
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public static void BeginLayoutDirection(bool vertical, GUIContent content, GUIStyle style, GUILayoutOption[] options)
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{
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var g = GUILayoutUtility.BeginLayoutGroup(style, options, Il2CppType.Of<GUILayoutGroup>());
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var g = BeginLayoutGroup(style, options, Il2CppType.Of<GUILayoutGroup>());
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g.isVertical = vertical;
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if (style != GUIStyle.none || content != GUIContent.none)
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GUI.Box(g.rect, content, style);
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}
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public static GUILayoutGroup BeginLayoutGroup(GUIStyle style, GUILayoutOption[] options, Il2CppSystem.Type layoutType)
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{
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EventType type = Event.current.type;
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GUILayoutGroup guilayoutGroup;
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if (type != EventType.Used && type != EventType.Layout)
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{
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guilayoutGroup = GUILayoutUtility.current.topLevel.GetNext().TryCast<GUILayoutGroup>();
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if (guilayoutGroup == null)
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{
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throw new ArgumentException("GUILayout: Mismatched LayoutGroup." + Event.current.type);
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}
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guilayoutGroup.ResetCursor();
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}
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else
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{
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guilayoutGroup = GUILayoutUtility.CreateGUILayoutGroupInstanceOfType(layoutType);
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guilayoutGroup.style = style;
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if (options != null)
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{
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guilayoutGroup.ApplyOptions(options);
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}
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GUILayoutUtility.current.topLevel.entries.Add(guilayoutGroup);
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}
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GUILayoutUtility.current.layoutGroups.Push(guilayoutGroup);
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GUILayoutUtility.current.topLevel = guilayoutGroup;
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return guilayoutGroup;
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}
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public static string TextField(string text, GUILayoutOption[] options, bool multiLine)
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{
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text = text ?? string.Empty;
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@ -347,7 +373,7 @@ namespace Explorer.Unstrip.IMGUI
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{
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guilayoutGroup = (GUILayoutGroup)Activator.CreateInstance(layoutType);
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guilayoutGroup.style = style;
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GUILayoutUtility.current.windows.Add(guilayoutGroup);
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GUILayoutUtility.current.windows.entries.Add(guilayoutGroup);
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}
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GUILayoutUtility.current.layoutGroups.Push(guilayoutGroup);
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GUILayoutUtility.current.topLevel = guilayoutGroup;
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Reference in New Issue
Block a user