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26 lines
507 B
C#
26 lines
507 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using Explorer.UI.Shared;
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using Explorer.CacheObject;
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namespace Explorer.UI
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{
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public class InteractiveGameObject : InteractiveValue
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{
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public override void DrawValue(Rect window, float width)
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{
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Buttons.GameObjectButton(Value, null, false, width);
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}
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public override void UpdateValue()
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{
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base.UpdateValue();
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}
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}
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}
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