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UnityExplorer_Fix/src/CachedObjects/CacheGameObject.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnityEngine;
namespace Explorer
{
public class CacheGameObject : CacheObjectBase
{
public override void DrawValue(Rect window, float width)
{
UIHelpers.GameobjButton(Value, null, false, width);
}
public override void UpdateValue()
{
base.UpdateValue();
}
}
}