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Update README.md
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@ -99,7 +99,7 @@ using Explorer;
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using Harmony; // or 'using HarmonyLib;' for BepInEx
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// ...
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// You will need to figure out the relevant Class and Method for your game using dnSpy.
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[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update)]
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[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update))]
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public class InputManager_Update
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{
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[HarmonyPrefix]
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