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Fix LayerMask Parsing
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@ -412,7 +412,7 @@ namespace UnityExplorer
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if (!(obj is LayerMask mask))
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if (!(obj is LayerMask mask))
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return null;
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return null;
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return mask.ToString();
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return mask.value.ToString();
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}
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}
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#endregion
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#endregion
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