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Misc cleanups and adjustments
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@ -180,8 +180,8 @@ namespace UnityExplorer.UI.IValues
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fieldRows.Add(row);
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var label = UIFactory.CreateLabel(row, "Label", "notset", TextAnchor.MiddleRight);
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UIFactory.SetLayoutElement(label.gameObject, minHeight: 25, minWidth: 175, flexibleWidth: 0);
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var label = UIFactory.CreateLabel(row, "Label", "notset", TextAnchor.MiddleLeft);
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UIFactory.SetLayoutElement(label.gameObject, minHeight: 25, minWidth: 50, flexibleWidth: 0);
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label.horizontalOverflow = HorizontalWrapMode.Wrap;
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labels.Add(label);
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