Commit Graph

21 Commits

Author SHA1 Message Date
a2a2b09d33 more progress 2021-04-28 23:58:13 +10:00
324d3afa5b Update CacheMember.cs 2021-04-28 21:52:42 +10:00
b0d54b1d80 Progress on ReflectionInspector, framework mostly done 2021-04-28 20:47:48 +10:00
a2ff37e36d Some progress on inspector rewrites, most of the framework figured out now. 2021-04-27 21:22:48 +10:00
9f8d53f55a Rewriting everything from scratch, developed generic ObjectPool system 2021-04-26 19:56:21 +10:00
f3cd84804d Some UI cleanups, improving caching and reduce image allocation 2021-04-25 21:20:50 +10:00
6d4cc66079 Adding back rest of the menu, ported most of Reflection Inspector for new UI 2021-04-25 00:21:12 +10:00
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
a5a07a0a23 Add RuntimeProvider method for setting Selectable.colors 2021-04-10 18:25:13 +10:00
2cc403ad17 Cleanup runtime-specific 2021-04-07 17:20:09 +10:00
113f2fd922 3.3.5 - fix Il2Cpp Hashtable, boxed strings 2021-04-04 03:41:36 +10:00
508ca27ec2 some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far 2020-10-23 01:50:33 +11:00
3c964cfef9 2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
2020-10-18 21:41:04 +11:00
cc29dbda30 Update ReflectionInspector.cs 2020-10-16 20:20:36 +11:00
bc0ad5eab6 refactored icalls using icall helper 2020-10-16 19:40:01 +11:00
968546d43c 2.0.6
* Unstrip fixes and cleanups
2020-10-14 20:47:19 +11:00
f490203b10 2.0.5
* Added Max Results option to Search (default 5000)
* Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members
* Fixed an issue which could prevent Input support from initializating
* Improved and fixed the display of TextAsset objects
* A few other minor fixes
2020-10-12 20:15:41 +11:00
39d9585f1d 2.0.4
* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible).
* Fixed an issue related to the recently-added clickthrough prevention and resize drag
* Fixed write-only properties in the inspector
* A few other minor fixes
2020-10-11 22:57:46 +11:00
b41f7211e5 2.0.3
* Fixed a few issues related to the Texture2D support/export.
2020-10-11 20:07:23 +11:00
ad54d2c76b 2.0.2
* Added support for viewing Texture2D (and Sprite) from the Inspector, and exporting them to PNG
* Fixed an issue with generic methods not showing their return value type
* Fixed an issue where destroyed UnityEngine.Objects would cause issues in the inspector
* Fixed an issue when caching a ValueCollection of a Dictionary (the generic argument for the Entry Type is the last arg, not the first as with other Enumerables)
2020-10-10 20:19:56 +11:00
f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00