Files
UnityExplorer_Fix/src/Input/NoInput.cs
sinaioutlander b012e2305c Cleanups
2020-10-07 16:20:34 +11:00

26 lines
628 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Explorer.Input
{
// Just a stub for games where no Input module was able to load at all.
public class NoInput : AbstractInput
{
public override Vector2 MousePosition => Vector2.zero;
public override bool GetKey(KeyCode key) => false;
public override bool GetKeyDown(KeyCode key) => false;
public override bool GetMouseButton(int btn) => false;
public override bool GetMouseButtonDown(int btn) => false;
public override void Init() { }
}
}