2024-03-25 00:31:37 +03:00
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//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======//
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2010-07-22 01:46:14 -05:00
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//
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// Purpose: A higher level link library for general use in the game and tools.
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//
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//===========================================================================//
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#ifndef INTERFACES_H
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#define INTERFACES_H
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#if defined( COMPILER_MSVC )
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#pragma once
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#endif
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2018-06-30 08:15:58 -04:00
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#include "tier0/interface.h"
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// All interfaces derive from this.
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class IBaseInterface
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{
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public:
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virtual ~IBaseInterface() {}
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};
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typedef void* (*InstantiateInterfaceFn)();
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// Used internally to register classes.
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class InterfaceReg
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{
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public:
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InterfaceReg(InstantiateInterfaceFn fn, const char *pName);
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public:
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InstantiateInterfaceFn m_CreateFn;
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const char *m_pName;
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InterfaceReg *m_pNext; // For the global list.
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};
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// Use this to expose an interface that can have multiple instances.
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// e.g.:
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// EXPOSE_INTERFACE( CInterfaceImp, IInterface, "MyInterface001" )
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// This will expose a class called CInterfaceImp that implements IInterface (a pure class)
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// clients can receive a pointer to this class by calling CreateInterface( "MyInterface001" )
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//
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// In practice, the shared header file defines the interface (IInterface) and version name ("MyInterface001")
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// so that each component can use these names/vtables to communicate
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//
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// A single class can support multiple interfaces through multiple inheritance
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//
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// Use this if you want to write the factory function.
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#if !defined(_STATIC_LINKED) || !defined(_SUBSYSTEM)
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#define EXPOSE_INTERFACE_FN(functionName, interfaceName, versionName) \
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static InterfaceReg __g_Create##interfaceName##_reg(functionName, versionName);
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#else
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#define EXPOSE_INTERFACE_FN(functionName, interfaceName, versionName) \
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namespace _SUBSYSTEM \
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{ \
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static InterfaceReg __g_Create##interfaceName##_reg(functionName, versionName); \
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}
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#endif
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#if !defined(_STATIC_LINKED) || !defined(_SUBSYSTEM)
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#define EXPOSE_INTERFACE(className, interfaceName, versionName) \
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static void* __Create##className##_interface() {return static_cast<interfaceName *>( new className );} \
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static InterfaceReg __g_Create##className##_reg(__Create##className##_interface, versionName );
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#else
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#define EXPOSE_INTERFACE(className, interfaceName, versionName) \
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namespace _SUBSYSTEM \
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{ \
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static void* __Create##className##_interface() {return static_cast<interfaceName *>( new className );} \
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static InterfaceReg __g_Create##className##_reg(__Create##className##_interface, versionName ); \
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}
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#endif
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// Use this to expose a singleton interface with a global variable you've created.
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#if !defined(_STATIC_LINKED) || !defined(_SUBSYSTEM)
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#define EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, globalVarName) \
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static void* __Create##className##interfaceName##_interface() {return static_cast<interfaceName *>( &globalVarName );} \
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static InterfaceReg __g_Create##className##interfaceName##_reg(__Create##className##interfaceName##_interface, versionName);
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#else
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#define EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, globalVarName) \
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namespace _SUBSYSTEM \
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{ \
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static void* __Create##className##interfaceName##_interface() {return static_cast<interfaceName *>( &globalVarName );} \
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static InterfaceReg __g_Create##className##interfaceName##_reg(__Create##className##interfaceName##_interface, versionName); \
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}
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#endif
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// Use this to expose a singleton interface. This creates the global variable for you automatically.
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#if !defined(_STATIC_LINKED) || !defined(_SUBSYSTEM)
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#define EXPOSE_SINGLE_INTERFACE(className, interfaceName, versionName) \
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static className __g_##className##_singleton; \
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, __g_##className##_singleton)
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#else
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#define EXPOSE_SINGLE_INTERFACE(className, interfaceName, versionName) \
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namespace _SUBSYSTEM \
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{ \
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static className __g_##className##_singleton; \
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} \
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, __g_##className##_singleton)
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#endif
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// interface return status
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enum
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{
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IFACE_OK = 0,
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IFACE_FAILED
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};
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2010-07-22 01:46:14 -05:00
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//-----------------------------------------------------------------------------
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// This function is automatically exported and allows you to access any interfaces exposed with the above macros.
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// if pReturnCode is set, it will return one of the following values (IFACE_OK, IFACE_FAILED)
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// extend this for other error conditions/code
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//-----------------------------------------------------------------------------
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DLL_EXPORT void* CreateInterface(const char *pName, int *pReturnCode);
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//-----------------------------------------------------------------------------
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// Macros to declare interfaces appropriate for various tiers
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//-----------------------------------------------------------------------------
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#if 1 || defined( TIER1_LIBRARY ) || defined( TIER2_LIBRARY ) || defined( TIER3_LIBRARY ) || defined( TIER4_LIBRARY ) || defined( APPLICATION )
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#define DECLARE_TIER1_INTERFACE( _Interface, _Global ) extern _Interface * _Global;
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#else
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#define DECLARE_TIER1_INTERFACE( _Interface, _Global )
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#endif
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#if 1 || defined( TIER2_LIBRARY ) || defined( TIER3_LIBRARY ) || defined( TIER4_LIBRARY ) || defined( APPLICATION )
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#define DECLARE_TIER2_INTERFACE( _Interface, _Global ) extern _Interface * _Global;
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#else
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#define DECLARE_TIER2_INTERFACE( _Interface, _Global )
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#endif
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#if 1 || defined( TIER3_LIBRARY ) || defined( TIER4_LIBRARY ) || defined( APPLICATION )
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#define DECLARE_TIER3_INTERFACE( _Interface, _Global ) extern _Interface * _Global;
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#else
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#define DECLARE_TIER3_INTERFACE( _Interface, _Global )
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#endif
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class IApplication;
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class ICvar;
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class IUtlStringTokenSystem;
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class ITestScriptMgr;
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class IProcessUtils;
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class ILocalize;
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class IMediaFoundation;
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class IVPhysics2;
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class VPhys2HandleInterface;
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class IModelDocUtils;
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class IAnimGraphEditorUtils;
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class IExportSystem;
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class IServerToolsInfo;
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class IClientToolsInfo;
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class INavSystem;
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class INavGameTest;
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class IAsyncFileSystem;
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class IFileSystem;
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class IRenderHardwareConfig;
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class IInputSystem;
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class IInputStackSystem;
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class IMaterialSystem2;
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class INetworkSystem;
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class IP4;
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class IRenderDevice;
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class IRenderDeviceSetup;
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class IRenderDeviceMgr;
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class IRenderUtils;
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class IResourceSystem;
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class IMatchFramework;
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class ISource2V8System;
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class ISoundSystem;
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class IAvi;
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class IWebm;
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class IBik;
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class IVRAD3;
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class IMeshSystem;
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class IMeshUtils;
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class IWorldRendererMgr;
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class ISceneSystem;
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class IPulseSystem;
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class ISceneUtils;
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class IResourceManifestRegistry;
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class IResourceHandleUtils;
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class ISchemaSystem;
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class IResourceCompilerSystem;
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class IPostProcessingSystem;
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class ISoundOpSystemEdit;
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class ISoundOpSystem;
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class ISteamAudio;
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class IAssetSystem;
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class IAssetSystemTest;
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class IParticleSystemMgr;
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class IScriptManager;
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class IPropertyEditorSystem;
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class IToolFramework2;
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class IMapBuilderMgr;
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class IHelpSystem;
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class IToolSceneNodeFactory;
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class IEconItemToolModel;
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class ISchemaTestExternal_Two;
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class ISchemaTestExternal_One;
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class IAnimationSystem;
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class IAnimationSystemUtils;
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class IHammerMapLoader;
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class IMaterialSystem2Utils;
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class IFontManager;
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class ITextLayout;
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class IAssetPreviewSystem;
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class IAssetBrowserSystem;
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class IAssetRenameSystem;
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class IVConComm;
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class IModelProcessingServices;
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class INetworkMessages;
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class IFlattenedSerializers;
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class ISerializedEntities;
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class IDemoUpconverter;
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class ISource2Client;
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class IClientUI;
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class IPrediction2;
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class ISource2Server;
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class ISource2ServerConfig;
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class ISource2Host;
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class ISource2GameClients;
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class ISource2GameEntities;
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class IEngineServiceMgr;
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class IHostStateMgr;
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class INetworkService;
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class INetworkClientService;
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class INetworkServerService;
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class INetworkP2PService;
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class IToolService;
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class IRenderService;
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class IStatsService;
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class IVProfService;
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class IInputService;
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class IMapListService;
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class IGameUIService;
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class ISoundService;
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class IBenchmarkService;
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class IKeyValueCache;
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class IGameResourceService;
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class IVEngineClient2;
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class IVEngineServer2;
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class INetworkStringTableContainer;
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class IGameTypes;
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class IPanoramaUIEngine;
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class IPanoramaUIClient;
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namespace panorama
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{
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class IUITextServices;
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};
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//-----------------------------------------------------------------------------
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// Fills out global DLL exported interface pointers
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//-----------------------------------------------------------------------------
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#define APPLICATION_INTERFACE_VERSION "VApplication001"
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DECLARE_TIER1_INTERFACE( IApplication, g_pApplication );
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#define CVAR_INTERFACE_VERSION "VEngineCvar007"
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DECLARE_TIER1_INTERFACE( ICvar, cvar );
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DECLARE_TIER1_INTERFACE( ICvar, g_pCVar );
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#define STRINGTOKENSYSTEM_INTERFACE_VERSION "VStringTokenSystem001"
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DECLARE_TIER1_INTERFACE( IUtlStringTokenSystem, g_pStringTokenSystem );
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#define TESTSCRIPTMANAGER_INTERFACE_VERSION "TestScriptMgr001"
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DECLARE_TIER1_INTERFACE( ITestScriptMgr, g_pTestScriptMgr );
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#define PROCESSUTILS_INTERFACE_VERSION "VProcessUtils002"
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DECLARE_TIER1_INTERFACE( IProcessUtils, g_pProcessUtils );
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#define FILESYSTEM_INTERFACE_VERSION "VFileSystem017"
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DECLARE_TIER2_INTERFACE( IFileSystem, g_pFullFileSystem );
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#define ASYNCFILESYSTEM_INTERFACE_VERSION "VAsyncFileSystem2_001"
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DECLARE_TIER2_INTERFACE( IAsyncFileSystem, g_pAsyncFileSystem );
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#define RESOURCESYSTEM_INTERFACE_VERSION "ResourceSystem013"
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DECLARE_TIER2_INTERFACE( IResourceSystem, g_pResourceSystem );
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#define RESOURCEMANIFESTREGISTRY_INTERFACE_VERSION "ResourceManifestRegistry001"
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DECLARE_TIER2_INTERFACE( IResourceManifestRegistry, g_pResourceManifestRegistry );
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#define RESOURCEHANDLEUTILS_INTERFACE_VERSION "ResourceHandleUtils001"
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DECLARE_TIER2_INTERFACE( IResourceHandleUtils, g_pResourceHandleUtils );
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#define SCHEMASYSTEM_INTERFACE_VERSION "SchemaSystem_001"
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DECLARE_TIER2_INTERFACE( ISchemaSystem, g_pSchemaSystem );
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#define RESOURCECOMPILERSYSTEM_INTERFACE_VERSION "ResourceCompilerSystem001"
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DECLARE_TIER2_INTERFACE( IResourceCompilerSystem, g_pResourceCompilerSystem );
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#define MATERIAL_SYSTEM2_INTERFACE_VERSION "VMaterialSystem2_001"
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DECLARE_TIER2_INTERFACE( IMaterialSystem2, g_pMaterialSystem2 );
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#define POSTPROCESSINGSYSTEM_INTERFACE_VERSION "PostProcessingSystem_001"
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DECLARE_TIER2_INTERFACE( IPostProcessingSystem, g_pPostProcessingSystem );
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#define INPUTSYSTEM_INTERFACE_VERSION "InputSystemVersion001"
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DECLARE_TIER2_INTERFACE( IInputSystem, g_pInputSystem );
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#define INPUTSTACKSYSTEM_INTERFACE_VERSION "InputStackSystemVersion001"
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DECLARE_TIER2_INTERFACE( IInputStackSystem, g_pInputStackSystem );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define RENDER_DEVICE_MGR_INTERFACE_VERSION "RenderDeviceMgr001"
|
|
|
|
DECLARE_TIER2_INTERFACE( IRenderDeviceMgr, g_pRenderDeviceMgr );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define RENDER_UTILS_INTERFACE_VERSION "RenderUtils_001"
|
|
|
|
DECLARE_TIER2_INTERFACE( IRenderUtils, g_pRenderUtils );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SOUNDSYSTEM_INTERFACE_VERSION "SoundSystem001"
|
|
|
|
DECLARE_TIER2_INTERFACE( ISoundSystem, g_pSoundSystem );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SOUNDOPSYSTEMEDIT_INTERFACE_VERSION "SoundOpSystemEdit001"
|
|
|
|
DECLARE_TIER2_INTERFACE( ISoundOpSystemEdit, g_pSoundOpSystemEdit );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SOUNDOPSYSTEM_INTERFACE_VERSION "SoundOpSystem001"
|
|
|
|
DECLARE_TIER2_INTERFACE( ISoundOpSystem, g_pSoundOpSystem );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define STEAMAUDIO_INTERFACE_VERSION "SteamAudio001"
|
|
|
|
DECLARE_TIER2_INTERFACE( ISteamAudio, g_pSteamAudio );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define P4_INTERFACE_VERSION "VP4003"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER2_INTERFACE( IP4, g_pP4 );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define LOCALIZE_INTERFACE_VERSION "Localize_001"
|
|
|
|
DECLARE_TIER2_INTERFACE( ILocalize, g_pLocalize );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define MEDIA_FOUNDATION_INTERFACE_VERSION "VMediaFoundation001"
|
|
|
|
DECLARE_TIER2_INTERFACE( IMediaFoundation, g_pMediaFoundation );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-04-27 12:28:10 -04:00
|
|
|
#define GAMETYPES_INTERFACE_VERSION "GameTypes001"
|
|
|
|
DECLARE_TIER2_INTERFACE(IGameTypes, g_pGameTypes);
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define AVI_INTERFACE_VERSION "VAvi001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAvi, g_pAVI );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-10-07 22:00:12 +03:00
|
|
|
#define WEBM_INTERFACE_VERSION "VWebm001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IWebm, g_pWebm );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define BIK_INTERFACE_VERSION "VBik001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IBik, g_pBIK );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define MESHSYSTEM_INTERFACE_VERSION "MeshSystem001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMeshSystem, g_pMeshSystem );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define MESHUTILS_INTERFACE_VERSION "MeshUtils001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMeshUtils, g_pMeshUtils );
|
|
|
|
|
|
|
|
#define RENDER_DEVICE_INTERFACE_VERSION "RenderDevice003"
|
|
|
|
DECLARE_TIER3_INTERFACE( IRenderDevice, g_pRenderDevice );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define RENDER_DEVICE_SETUP_INTERFACE_VERSION "VRenderDeviceSetupV001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IRenderDeviceSetup, g_pRenderDeviceSetup );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define RENDER_HARDWARECONFIG_INTERFACE_VERSION "RenderHardwareConfig002"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IRenderHardwareConfig, g_pRenderHardwareConfig );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SCENESYSTEM_INTERFACE_VERSION "SceneSystem_002"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISceneSystem, g_pSceneSystem );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define PULSESYSTEM_INTERFACE_VERSION "IPulseSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IPulseSystem, g_pPulseSystem );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SCENEUTILS_INTERFACE_VERSION "SceneUtils_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISceneUtils, g_pSceneUtils );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define WORLD_RENDERER_MGR_INTERFACE_VERSION "WorldRendererMgr001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IWorldRendererMgr, g_pWorldRendererMgr );
|
2010-07-22 01:46:14 -05:00
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define ASSETSYSTEM_INTERFACE_VERSION "AssetSystem001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAssetSystem, g_pAssetSystem );
|
|
|
|
|
|
|
|
#define ASSETSYSTEMTEST_INTERFACE_VERSION "AssetSystemTest001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAssetSystemTest, g_pAssetSystemTest );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define PARTICLESYSTEMMGR_INTERFACE_VERSION "ParticleSystemMgr003"
|
2015-07-09 13:07:26 -04:00
|
|
|
DECLARE_TIER3_INTERFACE( IParticleSystemMgr, g_pParticleSystemMgr );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SCRIPTMANAGER_INTERFACE_VERSION "VScriptManager010"
|
|
|
|
DECLARE_TIER3_INTERFACE( IScriptManager, g_pScriptManager );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define PROPERTYEDITORSYSTEM_INTERFACE_VERSION "PropertyEditorSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IPropertyEditorSystem, g_pPropertyEditorSystem );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define MATCHFRAMEWORK_INTERFACE_VERSION "MATCHFRAMEWORK_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMatchFramework, g_pMatchFramework );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define V8SYSTEM_INTERFACE_VERSION "Source2V8System001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2V8System, g_pV8System );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define PANORAMAUIENGINE_INTERFACE_VERSION "PanoramaUIEngine001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IPanoramaUIEngine, g_pPanoramaUIEngine );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define PANORAMAUICLIENT_INTERFACE_VERSION "PanoramaUIClient001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IPanoramaUIClient, g_pPanoramaUIClient );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define PANORAMATEXTSERVICES_INTERFACE_VERSION "PanoramaTextServices001"
|
|
|
|
DECLARE_TIER3_INTERFACE( panorama::IUITextServices, g_IUITextServices );
|
|
|
|
|
|
|
|
#define TOOLFRAMEWORK2_INTERFACE_VERSION "ToolFramework2_002"
|
|
|
|
DECLARE_TIER3_INTERFACE( IToolFramework2, g_pToolFramework2 );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define PHYSICSBUILDER_INTERFACE_VERSION "PhysicsBuilderMgr001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pPhysicsBuilderMgr );
|
|
|
|
|
|
|
|
#define VISBUILDER_INTERFACE_VERSION "VisBuilder_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pVisBuilderMgr );
|
|
|
|
|
|
|
|
#define BAKEDLODBUILDER_INTERFACE_VERSION "BakedLODBuilderMgr001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pBakedLODBuilderMgr );
|
|
|
|
|
|
|
|
#define HELPSYSTEM_INTERFACE_VERSION "HelpSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IHelpSystem, g_pHelpSystem );
|
|
|
|
|
|
|
|
#define TOOLSCENENODEFACTORY_INTERFACE_VERSION "ToolSceneNodeFactory_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IToolSceneNodeFactory, g_pToolSceneNodeFactory );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define ECONITEMTOOLMODEL_INTERFACE_VERSION "EconItemToolModel_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IEconItemToolModel, g_pEconItemToolModel );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define SCHEMATESTEXTERNALTWO_INTERFACE_VERSION "SchemaTestExternal_Two_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISchemaTestExternal_Two, g_pSchemaTestExternal_Two );
|
|
|
|
|
|
|
|
#define SCHEMATESTEXTERNALONE_INTERFACE_VERSION "SchemaTestExternal_One_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISchemaTestExternal_One, g_pSchemaTestExternal_One );
|
|
|
|
|
|
|
|
#define ANIMATIONSYSTEM_INTERFACE_VERSION "AnimationSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAnimationSystem, g_pAnimationSystem );
|
|
|
|
|
|
|
|
#define ANIMATIONSYSTEMUTILS_INTERFACE_VERSION "AnimationSystemUtils_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAnimationSystemUtils, g_pAnimationSystemUtils );
|
|
|
|
|
|
|
|
#define HAMMERMAPLOADER_INTERFACE_VERSION "HammerMapLoader001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IHammerMapLoader, g_pHammerMapLoader );
|
|
|
|
|
|
|
|
#define MATERIALUTILS_INTERFACE_VERSION "MaterialUtils_001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IMaterialSystem2Utils, g_pMaterialSystem2Utils );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define FONTMANAGER_INTERFACE_VERSION "FontManager_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IFontManager, g_pFontManager );
|
|
|
|
|
|
|
|
#define TEXTLAYOUT_INTERFACE_VERSION "TextLayout_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ITextLayout, g_pTextLayout );
|
|
|
|
|
|
|
|
#define ASSETPREVIEWSYSTEM_INTERFACE_VERSION "AssetPreviewSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAssetPreviewSystem, g_pAssetPreviewSystem );
|
|
|
|
|
|
|
|
#define ASSETBROWSERSYSTEM_INTERFACE_VERSION "AssetBrowserSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAssetBrowserSystem, g_pAssetBrowserSystem );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define ASSETRENAMESYSTEM_INTERFACE_VERSION "AssetRenameSystem_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IAssetRenameSystem, g_pAssetRenameSystem );
|
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define VCONCOMM_INTERFACE_VERSION "VConComm001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IVConComm, g_pVConComm );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define MODELPROCESSINGSERVICES_INTERFACE_VERSION "MODEL_PROCESSING_SERVICES_INTERFACE_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IModelProcessingServices, g_pModelProcessingServices );
|
|
|
|
|
|
|
|
#define NETWORKSYSTEM_INTERFACE_VERSION "NetworkSystemVersion001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkSystem, g_pNetworkSystem );
|
|
|
|
|
|
|
|
#define NETWORKMESSAGES_INTERFACE_VERSION "NetworkMessagesVersion001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkMessages, g_pNetworkMessages );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define FLATTENEDSERIALIZERS_INTERFACE_VERSION "FlattenedSerializersVersion001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IFlattenedSerializers, g_pFlattenedSerializers );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SERIALIZEDENTITIES_INTERFACE_VERSION "SerializedEntitiesVersion001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISerializedEntities, g_pSerializedEntities );
|
|
|
|
|
|
|
|
#define DEMOUPCONVERTER_INTERFACE_VERSION "DemoUpconverterVersion001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IDemoUpconverter, g_pDemoUpconverter );
|
|
|
|
|
|
|
|
#define SOURCE2CLIENT_INTERFACE_VERSION "Source2Client002"
|
2015-07-09 13:07:26 -04:00
|
|
|
DECLARE_TIER3_INTERFACE( ISource2Client, g_pSource2Client );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define SOURCE2CLIENTUI_INTERFACE_VERSION "Source2ClientUI001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IClientUI, g_pIClientUI );
|
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define SOURCE2CLIENTPREDICTION_INTERFACE_VERSION "Source2ClientPrediction001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IPrediction2, g_pClientSidePrediction );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define SOURCE2SERVER_INTERFACE_VERSION "Source2Server001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2Server, g_pSource2Server );
|
|
|
|
|
2023-09-28 20:50:13 +03:00
|
|
|
#define SOURCE2SERVERCONFIG_INTERFACE_VERSION "Source2ServerConfig001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2ServerConfig, g_pSource2ServerConfig );
|
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define SOURCE2HOST_INTERFACE_VERSION "Source2Host001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2Host, g_pSource2Host );
|
|
|
|
|
|
|
|
#define SOURCE2GAMECLIENTS_INTERFACE_VERSION "Source2GameClients001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2GameClients, g_pSource2GameClients );
|
|
|
|
|
|
|
|
#define SOURCE2GAMEENTITIES_INTERFACE_VERSION "Source2GameEntities001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISource2GameEntities, g_pSource2GameEntities );
|
|
|
|
|
|
|
|
#define ENGINESERVICEMGR_INTERFACE_VERSION "EngineServiceMgr001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IEngineServiceMgr, g_pEngineServiceMgr );
|
|
|
|
|
|
|
|
#define HOSTSTATEMGR_INTERFACE_VERSION "HostStateMgr001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IHostStateMgr, g_pHostStateMgr );
|
|
|
|
|
|
|
|
#define NETWORKSERVICE_INTERFACE_VERSION "NetworkService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkService, g_pNetworkService );
|
|
|
|
|
|
|
|
#define NETWORKCLIENTSERVICE_INTERFACE_VERSION "NetworkClientService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkClientService, g_pNetworkClientService );
|
|
|
|
|
2024-03-25 00:31:37 +03:00
|
|
|
#define NETWORKP2PSERVICE_INTERFACE_VERSION "NetworkP2PService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkP2PService, g_pNetworkP2PService );
|
|
|
|
|
2015-07-09 13:07:26 -04:00
|
|
|
#define NETWORKSERVERSERVICE_INTERFACE_VERSION "NetworkServerService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( INetworkServerService, g_pNetworkServerService );
|
|
|
|
|
|
|
|
#define TOOLSERVICE_INTERFACE_VERSION "ToolService_001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IToolService, g_pToolService );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define RENDERSERVICE_INTERFACE_VERSION "RenderService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IRenderService, g_pRenderService );
|
|
|
|
|
|
|
|
#define STATSSERVICE_INTERFACE_VERSION "StatsService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IStatsService, g_pStatsService );
|
|
|
|
|
|
|
|
#define VPROFSERVICE_INTERFACE_VERSION "VProfService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IVProfService, g_pVProfService );
|
|
|
|
|
|
|
|
#define INPUTSERVICE_INTERFACE_VERSION "InputService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IInputService, g_pInputService );
|
|
|
|
|
|
|
|
#define MAPLISTSERVICE_INTERFACE_VERSION "MapListService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IMapListService, g_pMapListService );
|
|
|
|
|
|
|
|
#define GAMEUISERVICE_INTERFACE_VERSION "GameUIService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IGameUIService, g_pGameUIService );
|
|
|
|
|
|
|
|
#define SOUNDSERVICE_INTERFACE_VERSION "SoundService_001"
|
|
|
|
DECLARE_TIER3_INTERFACE( ISoundService, g_pSoundService );
|
|
|
|
|
|
|
|
#define BENCHMARKSERVICE_INTERFACE_VERSION "BenchmarkService001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IBenchmarkService, g_pBenchmarkService );
|
|
|
|
|
|
|
|
#define KEYVALUECACHE_INTERFACE_VERSION "KeyValueCache001"
|
|
|
|
DECLARE_TIER3_INTERFACE( IKeyValueCache, g_pKeyValueCache );
|
|
|
|
|
|
|
|
#define GAMERESOURCESERVICECLIENT_INTERFACE_VERSION "GameResourceServiceClientV001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IGameResourceService, g_pGameResourceServiceClient );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define GAMERESOURCESERVICESERVER_INTERFACE_VERSION "GameResourceServiceServerV001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IGameResourceService, g_pGameResourceServiceServer );
|
2015-07-09 13:07:26 -04:00
|
|
|
|
|
|
|
#define SOURCE2ENGINETOCLIENT_INTERFACE_VERSION "Source2EngineToClient001"
|
2024-03-25 00:31:37 +03:00
|
|
|
DECLARE_TIER3_INTERFACE( IVEngineClient2, g_pEngineClient );
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2015-07-09 13:07:26 -04:00
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#define SOURCE2ENGINETOSERVER_INTERFACE_VERSION "Source2EngineToServer001"
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2024-03-25 00:31:37 +03:00
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DECLARE_TIER3_INTERFACE( IVEngineServer2, g_pEngineServer );
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2015-07-09 13:07:26 -04:00
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#define SOURCE2ENGINETOSERVERSTRINGTABLE_INTERFACE_VERSION "Source2EngineToServerStringTable001"
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2024-03-25 00:31:37 +03:00
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DECLARE_TIER3_INTERFACE( INetworkStringTableContainer, g_pNetworkStringTableServer );
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2015-07-09 13:07:26 -04:00
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#define SOURCE2ENGINETOCLIENTSTRINGTABLE_INTERFACE_VERSION "Source2EngineToClientStringTable001"
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2024-03-25 00:31:37 +03:00
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DECLARE_TIER3_INTERFACE( INetworkStringTableContainer, g_pNetworkStringTableClient );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define VPHYSICS2_INTERFACE_VERSION "VPhysics2_Interface_001"
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DECLARE_TIER3_INTERFACE( IVPhysics2, g_pVPhysics2 );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define VPHYSICS2HANDLE_INTERFACE_VERSION "VPhysics2_Handle_Interface_001"
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DECLARE_TIER3_INTERFACE( VPhys2HandleInterface, g_pVPhys2HandleInterface );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define MODELDOCUTILS_INTERFACE_VERSION "ModelDocUtils001"
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DECLARE_TIER3_INTERFACE( IModelDocUtils, g_pModelDocUtils );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define ANIMGRAPHEDITORUTILS_INTERFACE_VERSION "AnimGraphEditorUtils001"
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DECLARE_TIER3_INTERFACE( IAnimGraphEditorUtils, g_pAnimGraphEditorUtils );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define EXPORTSYSTEM_INTERFACE_VERSION "EXPORTSYSTEM_INTERFACE_VERSION_001"
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DECLARE_TIER3_INTERFACE( IExportSystem, g_pExportSystem );
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2015-07-09 13:07:26 -04:00
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2024-03-25 00:31:37 +03:00
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#define SERVERTOOLSINFO_INTERFACE_VERSION "ServerToolsInfo_001"
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DECLARE_TIER3_INTERFACE( IServerToolsInfo, g_pServerToolsInfo );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define CLIENTTOOLSINFO_INTERFACE_VERSION "ClientToolsInfo_001"
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DECLARE_TIER3_INTERFACE( IClientToolsInfo, g_pClientToolsInfo );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define VRAD3_INTERFACE_VERSION "Vrad3_001"
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DECLARE_TIER3_INTERFACE( IVRAD3, g_pVRAD3 );
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2015-07-09 13:07:26 -04:00
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2024-03-25 00:31:37 +03:00
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#define NAVSYSTEM_INTERFACE_VERSION "NavSystem001"
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DECLARE_TIER3_INTERFACE( INavSystem, g_pNavSystem );
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2010-07-22 01:46:14 -05:00
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2024-03-25 00:31:37 +03:00
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#define NAVGAMETEST_INTERFACE_VERSION "NavGameTest001"
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DECLARE_TIER3_INTERFACE( INavGameTest, g_pNavGameTest );
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2015-07-09 13:07:26 -04:00
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2010-07-22 01:46:14 -05:00
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//-----------------------------------------------------------------------------
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// Fills out global DLL exported interface pointers
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//-----------------------------------------------------------------------------
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void ConnectInterfaces( CreateInterfaceFn *pFactoryList, int nFactoryCount );
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void DisconnectInterfaces();
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//-----------------------------------------------------------------------------
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// Reconnects an interface
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//-----------------------------------------------------------------------------
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void ReconnectInterface( CreateInterfaceFn factory, const char *pInterfaceName );
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#endif // INTERFACES_H
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