mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 12:06:07 +08:00
Update interfaces.lib/.a
This commit is contained in:
@ -1,394 +1,356 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: A higher level link library for general use in the game and tools.
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
/* This is totally reverse-engineered code and may be wrong */
|
||||
|
||||
#include "interfaces/interfaces.h"
|
||||
#include "tier0/dbg.h"
|
||||
|
||||
ICvar *cvar, *g_pCVar;
|
||||
IEventSystem *g_pEventSystem;
|
||||
IProcessUtils *g_pProcessUtils;
|
||||
IVPhysics2 *g_pVPhysics2;
|
||||
IPhysics2ResourceManager *g_pPhysics2ResourceManager;
|
||||
IBaseFileSystem *g_pBaseFileSystem;
|
||||
IFileSystem *g_pFullFileSystem;
|
||||
IAsyncFileSystem *g_pAsyncFileSystem;
|
||||
IResourceSystem *g_pResourceSystem;
|
||||
IResourceSystemTools *g_pResourceSystemTools;
|
||||
IMaterialSystem *g_pMaterialSystem;
|
||||
IInputSystem *g_pInputSystem;
|
||||
IInputStackSystem *g_pInputStackSystem;
|
||||
INetworkSystem *g_pNetworkSystem;
|
||||
INetworkSystemUtils *g_pNetworkSystemUtils;
|
||||
IRenderDeviceMgr *g_pRenderDeviceMgr;
|
||||
IRenderUtils *g_pRenderUtils;
|
||||
ISoundSystem *g_pSoundSystem;
|
||||
IDebugTextureInfo *g_pMaterialSystemDebugTextureInfo;
|
||||
IVBAllocTracker *g_VBAllocTracker;
|
||||
IColorCorrectionSystem *colorcorrection;
|
||||
IP4 *p4;
|
||||
IMdlLib *mdllib;
|
||||
IQueuedLoader *g_pQueuedLoader;
|
||||
vgui::IVGui *g_pVGui;
|
||||
vgui::IInput *g_pVGuiInput;
|
||||
vgui::IPanel *g_pVGuiPanel;
|
||||
vgui::ISurface *g_pVGuiSurface;
|
||||
vgui::ISchemeManager *g_pVGuiSchemeManager;
|
||||
vgui::ISystem *g_pVGuiSystem;
|
||||
ILocalize *g_pLocalize;
|
||||
vgui::ILocalize *g_pVGuiLocalize;
|
||||
IDataCache *g_pDataCache;
|
||||
IAvi *g_pAVI;
|
||||
IBik *g_pBIK;
|
||||
IQuickTime *g_pQuickTime;
|
||||
IDmeMakefileUtils *g_pDmeMakefileUtils;
|
||||
ISoundEmitterSystemBase *g_pSoundEmitterSystem;
|
||||
ISoundEmitterSystemBaseS1 *g_pSoundEmitterSystemS1;
|
||||
IMeshSystem *g_pMeshSystem;
|
||||
IMeshUtils *g_pMeshUtils;
|
||||
IRenderDevice *g_pRenderDevice;
|
||||
IRenderDeviceSetup *g_pRenderDeviceSetup;
|
||||
IRenderHardwareConfig *g_pRenderHardwareConfig;
|
||||
ISceneSystem *g_pSceneSystem;
|
||||
ISceneUtils *g_pSceneUtils;
|
||||
IWorldRendererMgr *g_pWorldRendererMgr;
|
||||
IVGuiRenderSurface *g_pVGuiRenderSurface;
|
||||
IMatchFramework *g_pMatchFramework;
|
||||
IResourceManifestRegistry *g_pResourceManifestRegistry;
|
||||
IResourceHandleUtils *g_pResourceHandleUtils;
|
||||
ISchemaSystem *g_pSchemaSystem;
|
||||
IResourceCompilerSystem *g_pResourceCompilerSystem;
|
||||
IPostProcessingSystem *g_pPostProcessingSystem;
|
||||
ISoundMixGroupSystem *g_pSoundMixGroupSystem;
|
||||
ISoundOpSystemEdit *g_pSoundOpSystemEdit;
|
||||
ISoundOpSystem *g_pSoundOpSystem;
|
||||
IAssetSystem *g_pAssetSystem;
|
||||
IAssetSystemTest *g_pAssetSystemTest;
|
||||
IParticleSystemMgr *g_pParticleSystemMgr;
|
||||
IVScriptManager *g_pVScriptService;
|
||||
IToolScriptManager *g_pToolScriptManager;
|
||||
IPropertyEditorSystem *g_pPropertyEditorSystem;
|
||||
IModelProcessingSystem *g_pModelProcessingSystem;
|
||||
IPanoramaUI *g_pPanoramaUI;
|
||||
IToolFramework2 *g_pToolFramework2;
|
||||
IMapBuilderMgr *g_pWorldRendererBuilderMgr;
|
||||
IMapBuilderMgr *g_pLightingBuilderMgr;
|
||||
IMapBuilderMgr *g_pPhysicsBuilderMgr;
|
||||
IMapBuilderMgr *g_pVisBuilderMgr;
|
||||
IMapBuilderMgr *g_pEnvironmentBuilderMgr;
|
||||
IMapBuilderMgr *g_pBakedLODBuilderMgr;
|
||||
IHelpSystem *g_pHelpSystem;
|
||||
IToolSceneNodeFactory *g_pToolSceneNodeFactory;
|
||||
IToolGameSimulationSystem *g_pToolGameSimulationSystem;
|
||||
IToolGameSimulationDispatcher *g_pToolGameSimulationDispatcher;
|
||||
ISchemaTestExternal_Two *g_pSchemaTestExternal_Two;
|
||||
ISchemaTestExternal_One *g_pSchemaTestExternal_One;
|
||||
IAnimationSystem *g_pAnimationSystem;
|
||||
IAnimationSystemUtils *g_pAnimationSystemUtils;
|
||||
IHammerMapLoader *g_pHammerMapLoader;
|
||||
IMaterialUtils *g_pMaterialUtils;
|
||||
IFontManager *g_pFontManager;
|
||||
ITextLayout *g_pTextLayout;
|
||||
IAssetPreviewSystem *g_pAssetPreviewSystem;
|
||||
IAssetBrowserSystem *g_pAssetBrowserSystem;
|
||||
IVConComm *g_pVConComm;
|
||||
IConfigurationSystem *g_pConfigurationSystem;
|
||||
INetworkMessages *g_pNetworkMessages;
|
||||
IFlattenedSerializers *g_pFlattenedSerializers;
|
||||
ISource2Client *g_pSource2Client;
|
||||
ISource2ClientPrediction *g_pSource2ClientPrediction;
|
||||
ISource2Server *g_pSource2Server;
|
||||
ISource2ServerConfig *g_pSource2ServerConfig;
|
||||
ISource2ServerSerializers *g_pSource2ServerSerializers;
|
||||
ISource2Host *g_pSource2Host;
|
||||
ISource2GameClients *g_pSource2GameClients;
|
||||
ISource2GameEntities *g_pSource2GameEntities;
|
||||
IEngineServiceMgr *g_pEngineServiceMgr;
|
||||
IHostStateMgr *g_pHostStateMgr;
|
||||
INetworkService *g_pNetworkService;
|
||||
INetworkClientService *g_pNetworkClientService;
|
||||
INetworkServerService *g_pNetworkServerService;
|
||||
ITextMessageMgr *g_pTextMessageMgr;
|
||||
IToolService *g_pToolService;
|
||||
IRenderService *g_pRenderService;
|
||||
IStatsService *g_pStatsService;
|
||||
IUserInfoChangeService *g_pUserInfoChangeService;
|
||||
IVProfService *g_pVProfService;
|
||||
IInputService *g_pInputService;
|
||||
IMapListService *g_pMapListService;
|
||||
IGameUIService *g_pGameUIService;
|
||||
ISoundService *g_pSoundService;
|
||||
IBenchmarkService *g_pBenchmarkService;
|
||||
IDebugService *g_pDebugService;
|
||||
IKeyValueCache *g_pKeyValueCache;
|
||||
IGameResourceServiceClient *g_pGameResourceServiceClient;
|
||||
IGameResourceServiceServer *g_pGameResourceServiceServer;
|
||||
ISource2EngineToClient *g_pSource2EngineToClient;
|
||||
ISource2EngineToServer *g_pSource2EngineToServer;
|
||||
ISource2EngineToServerStringTable *g_pSource2EngineToServerStringTable;
|
||||
ISource2EngineToClientStringTable *g_pSource2EngineToClientStringTable;
|
||||
ISource2EngineSoundServer *g_pSource2EngineSoundServer;
|
||||
ISource2EngineSoundClient *g_pSource2EngineSoundClient;
|
||||
|
||||
IServerUploadGameStats *g_pServerUploadGameStats;
|
||||
IScaleformUI *g_pScaleformUI;
|
||||
IVR *vr;
|
||||
|
||||
struct InterfaceGlobals_t
|
||||
{
|
||||
const char *m_pInterfaceName;
|
||||
void *m_ppGlobal;
|
||||
};
|
||||
|
||||
struct ConnectionRegistration_t
|
||||
{
|
||||
void *m_ppGlobalStorage;
|
||||
int m_nConnectionPhase;
|
||||
};
|
||||
|
||||
static const InterfaceGlobals_t g_pInterfaceGlobals[] =
|
||||
{
|
||||
{ CVAR_INTERFACE_VERSION, &cvar },
|
||||
{ CVAR_INTERFACE_VERSION, &g_pCVar },
|
||||
{ EVENTSYSTEM_INTERFACE_VERSION, &g_pEventSystem },
|
||||
{ PROCESS_UTILS_INTERFACE_VERSION, &g_pProcessUtils },
|
||||
{ VPHYSICS2_INTERFACE_VERSION, &g_pVPhysics2 },
|
||||
{ VPHYSICS2_RESOURCE_MGR_INTERFACE_VERSION, &g_pPhysics2ResourceManager },
|
||||
{ BASEFILESYSTEM_INTERFACE_VERSION, &g_pBaseFileSystem },
|
||||
{ FILESYSTEM_INTERFACE_VERSION, &g_pFullFileSystem },
|
||||
{ ASYNCFILESYSTEM_INTERFACE_VERSION, &g_pAsyncFileSystem },
|
||||
{ RESOURCESYSTEM_INTERFACE_VERSION, &g_pResourceSystem },
|
||||
{ RESOURCESYSTEMTOOLS_INTERFACE_VERSION, &g_pResourceSystemTools },
|
||||
{ RESOURCEMANIFESTREGISTRY_INTERFACE_VERSION, &g_pResourceManifestRegistry },
|
||||
{ RESOURCEHANDLEUTILS_INTERFACE_VERSION, &g_pResourceHandleUtils },
|
||||
{ SCHEMASYSTEM_INTERFACE_VERSION, &g_pSchemaSystem },
|
||||
{ RESOURCECOMPILERSYSTEM_INTERFACE_VERSION, &g_pResourceCompilerSystem },
|
||||
{ MATERIAL_SYSTEM2_INTERFACE_VERSION, &g_pMaterialSystem },
|
||||
{ POSTPROCESSINGSYSTEM_INTERFACE_VERSION, &g_pPostProcessingSystem },
|
||||
{ INPUTSYSTEM_INTERFACE_VERSION, &g_pInputSystem },
|
||||
{ INPUTSTACKSYSTEM_INTERFACE_VERSION, &g_pInputStackSystem },
|
||||
{ RENDER_DEVICE_MGR_INTERFACE_VERSION, &g_pRenderDeviceMgr },
|
||||
{ RENDER_UTILS_INTERFACE_VERSION, &g_pRenderUtils },
|
||||
{ SOUNDSYSTEM_INTERFACE_VERSION, &g_pSoundSystem },
|
||||
{ SOUNDMIXGROUPSYSTEM_INTERFACE_VERSION, &g_pSoundMixGroupSystem },
|
||||
{ SOUNDOPSYSTEMEDIT_INTERFACE_VERSION, &g_pSoundOpSystemEdit },
|
||||
{ SOUNDOPSYSTEM_INTERFACE_VERSION, &g_pSoundOpSystem },
|
||||
{ DEBUG_TEXTURE_INFO_VERSION, &g_pMaterialSystemDebugTextureInfo },
|
||||
{ VB_ALLOC_TRACKER_INTERFACE_VERSION, &g_VBAllocTracker },
|
||||
{ COLORCORRECTION_INTERFACE_VERSION, &colorcorrection },
|
||||
{ P4_INTERFACE_VERSION, &p4 },
|
||||
{ MDLLIB_INTERFACE_VERSION, &mdllib },
|
||||
{ QUEUEDLOADER_INTERFACE_VERSION, &g_pQueuedLoader },
|
||||
{ VGUI_IVGUI_INTERFACE_VERSION, &g_pVGui },
|
||||
{ VGUI_INPUT_INTERFACE_VERSION, &g_pVGuiInput },
|
||||
{ VGUI_PANEL_INTERFACE_VERSION, &g_pVGuiPanel },
|
||||
{ VGUI_SURFACE_INTERFACE_VERSION, &g_pVGuiSurface },
|
||||
{ VGUI_SCHEME_INTERFACE_VERSION, &g_pVGuiSchemeManager },
|
||||
{ VGUI_SYSTEM_INTERFACE_VERSION, &g_pVGuiSystem },
|
||||
{ LOCALIZE_INTERFACE_VERSION, &g_pLocalize },
|
||||
{ LOCALIZE_INTERFACE_VERSION, &g_pVGuiLocalize },
|
||||
{ DATACACHE_INTERFACE_VERSION, &g_pDataCache },
|
||||
{ AVI_INTERFACE_VERSION, &g_pAVI },
|
||||
{ BIK_INTERFACE_VERSION, &g_pBIK },
|
||||
{ QUICKTIME_INTERFACE_VERSION, &g_pQuickTime },
|
||||
{ DMEMAKEFILE_UTILS_INTERFACE_VERSION, &g_pDmeMakefileUtils },
|
||||
{ SOUNDEMITTERSYSTEM_INTERFACE_VERSION, &g_pSoundEmitterSystem },
|
||||
{ SOUNDEMITTERSYSTEMS1_INTERFACE_VERSION, &g_pSoundEmitterSystemS1 },
|
||||
{ MESHSYSTEM_INTERFACE_VERSION, &g_pMeshSystem },
|
||||
{ MESHUTILS_INTERFACE_VERSION, &g_pMeshUtils },
|
||||
{ RENDER_DEVICE_INTERFACE_VERSION, &g_pRenderDevice },
|
||||
{ RENDER_DEVICE_SETUP_INTERFACE_VERSION, &g_pRenderDeviceSetup },
|
||||
{ RENDER_HARDWARECONFIG_INTERFACE_VERSION, &g_pRenderHardwareConfig },
|
||||
{ SCENESYSTEM_INTERFACE_VERSION, &g_pSceneSystem },
|
||||
{ SCENEUTILS_INTERFACE_VERSION, &g_pSceneUtils },
|
||||
{ WORLD_RENDERER_MGR_INTERFACE_VERSION, &g_pWorldRendererMgr },
|
||||
{ RENDER_SYSTEM_SURFACE_INTERFACE_VERSION, &g_pVGuiRenderSurface },
|
||||
{ ASSETSYSTEM_INTERFACE_VERSION, &g_pAssetSystem },
|
||||
{ ASSETSYSTEMTEST_INTERFACE_VERSION, &g_pAssetSystemTest },
|
||||
{ PARTICLESYSTEMMGR_INTERFACE_VERSION, &g_pParticleSystemMgr },
|
||||
{ VSCRIPT_INTERFACE_VERSION, &g_pVScriptService },
|
||||
{ TOOLSCRIPTMANAGER_INTERFACE_VERSION, &g_pToolScriptManager },
|
||||
{ PROPERTYEDITORSYSTEM_INTERFACE_VERSION, &g_pPropertyEditorSystem },
|
||||
{ MODELPROCESSINGSYSTEM_INTERFACE_VERSION, &g_pModelProcessingSystem },
|
||||
{ MATCHFRAMEWORK_INTERFACE_VERSION, &g_pMatchFramework },
|
||||
{ PANORAMAUI_INTERFACE_VERSION, &g_pPanoramaUI },
|
||||
{ TOOLFRAMEWORK2_INTERFACE_VERSION, &g_pToolFramework2 },
|
||||
{ WORLDRENDERERBUILDER_INTERFACE_VERSION, &g_pWorldRendererBuilderMgr },
|
||||
{ LIGHTINGBUILDER_INTERFACE_VERSION, &g_pLightingBuilderMgr },
|
||||
{ PHYSICSBUILDER_INTERFACE_VERSION, &g_pPhysicsBuilderMgr },
|
||||
{ VISBUILDER_INTERFACE_VERSION, &g_pVisBuilderMgr },
|
||||
{ ENVIRONMENTBUILDER_INTERFACE_VERSION, &g_pEnvironmentBuilderMgr },
|
||||
{ BAKEDLODBUILDER_INTERFACE_VERSION, &g_pBakedLODBuilderMgr },
|
||||
{ HELPSYSTEM_INTERFACE_VERSION, &g_pHelpSystem },
|
||||
{ TOOLSCENENODEFACTORY_INTERFACE_VERSION, &g_pToolSceneNodeFactory },
|
||||
{ TOOLGAMESIMULATIONSYSTEM_INTERFACE_VERSION, &g_pToolGameSimulationSystem },
|
||||
{ TOOLGAMESIMULATIONDISPATCHER_INTERFACE_VERSION, &g_pToolGameSimulationDispatcher },
|
||||
{ SCHEMATESTEXTERNALTWO_INTERFACE_VERSION, &g_pSchemaTestExternal_Two },
|
||||
{ SCHEMATESTEXTERNALONE_INTERFACE_VERSION, &g_pSchemaTestExternal_One },
|
||||
{ ANIMATIONSYSTEM_INTERFACE_VERSION, &g_pAnimationSystem },
|
||||
{ ANIMATIONSYSTEMUTILS_INTERFACE_VERSION, &g_pAnimationSystemUtils },
|
||||
{ HAMMERMAPLOADER_INTERFACE_VERSION, &g_pHammerMapLoader },
|
||||
{ MATERIALUTILS_INTERFACE_VERSION, &g_pMaterialUtils },
|
||||
{ FONTMANAGER_INTERFACE_VERSION, &g_pFontManager },
|
||||
{ TEXTLAYOUT_INTERFACE_VERSION, &g_pTextLayout },
|
||||
{ ASSETPREVIEWSYSTEM_INTERFACE_VERSION, &g_pAssetPreviewSystem },
|
||||
{ ASSETBROWSERSYSTEM_INTERFACE_VERSION, &g_pAssetBrowserSystem },
|
||||
{ VCONCOMM_INTERFACE_VERSION, &g_pVConComm },
|
||||
{ CONFIGURATIONSYSTEM_INTERFACE_VERSION, &g_pConfigurationSystem },
|
||||
{ NETWORKSYSTEM_INTERFACE_VERSION, &g_pNetworkSystem },
|
||||
{ NETWORKSYSTEMUTILS_INTERFACE_VERSION, &g_pNetworkSystemUtils },
|
||||
{ NETWORKMESSAGES_INTERFACE_VERSION, &g_pNetworkMessages },
|
||||
{ FLATTENEDSERIALIZERS_INTERFACE_VERSION, &g_pFlattenedSerializers },
|
||||
{ SOURCE2CLIENT_INTERFACE_VERSION, &g_pSource2Client },
|
||||
{ SOURCE2CLIENTPREDICTION_INTERFACE_VERSION, &g_pSource2ClientPrediction },
|
||||
{ SOURCE2SERVER_INTERFACE_VERSION, &g_pSource2Server },
|
||||
{ SOURCE2SERVERCONFIG_INTERFACE_VERSION, &g_pSource2ServerConfig },
|
||||
{ SOURCE2SERVERSERIALIZERS_INTERFACE_VERSION, &g_pSource2ServerSerializers },
|
||||
{ SOURCE2HOST_INTERFACE_VERSION, &g_pSource2Host },
|
||||
{ SOURCE2GAMECLIENTS_INTERFACE_VERSION, &g_pSource2GameClients },
|
||||
{ SOURCE2GAMEENTITIES_INTERFACE_VERSION, &g_pSource2GameEntities },
|
||||
{ ENGINESERVICEMGR_INTERFACE_VERSION, &g_pEngineServiceMgr },
|
||||
{ HOSTSTATEMGR_INTERFACE_VERSION, &g_pHostStateMgr },
|
||||
{ NETWORKSERVICE_INTERFACE_VERSION, &g_pNetworkService },
|
||||
{ NETWORKCLIENTSERVICE_INTERFACE_VERSION, &g_pNetworkClientService },
|
||||
{ NETWORKSERVERSERVICE_INTERFACE_VERSION, &g_pNetworkServerService },
|
||||
{ TEXTMESSAGEMGR_INTERFACE_VERSION, &g_pTextMessageMgr },
|
||||
{ TOOLSERVICE_INTERFACE_VERSION, &g_pToolService },
|
||||
{ RENDERSERVICE_INTERFACE_VERSION, &g_pRenderService },
|
||||
{ STATSSERVICE_INTERFACE_VERSION, &g_pStatsService },
|
||||
{ USERINFOCHANGESERVICE_INTERFACE_VERSION, &g_pUserInfoChangeService },
|
||||
{ VPROFSERVICE_INTERFACE_VERSION, &g_pVProfService },
|
||||
{ INPUTSERVICE_INTERFACE_VERSION, &g_pInputService },
|
||||
{ MAPLISTSERVICE_INTERFACE_VERSION, &g_pMapListService },
|
||||
{ GAMEUISERVICE_INTERFACE_VERSION, &g_pGameUIService },
|
||||
{ SOUNDSERVICE_INTERFACE_VERSION, &g_pSoundService },
|
||||
{ BENCHMARKSERVICE_INTERFACE_VERSION, &g_pBenchmarkService },
|
||||
{ DEBUGSERVICE_INTERFACE_VERSION, &g_pDebugService },
|
||||
{ KEYVALUECACHE_INTERFACE_VERSION, &g_pKeyValueCache },
|
||||
{ GAMERESOURCESERVICECLIENT_INTERFACE_VERSION, &g_pGameResourceServiceClient },
|
||||
{ GAMERESOURCESERVICESERVER_INTERFACE_VERSION, &g_pGameResourceServiceServer },
|
||||
{ SOURCE2ENGINETOCLIENT_INTERFACE_VERSION, &g_pSource2EngineToClient },
|
||||
{ SOURCE2ENGINETOSERVER_INTERFACE_VERSION, &g_pSource2EngineToServer },
|
||||
{ SOURCE2ENGINETOSERVERSTRINGTABLE_INTERFACE_VERSION, &g_pSource2EngineToServerStringTable },
|
||||
{ SOURCE2ENGINETOCLIENTSTRINGTABLE_INTERFACE_VERSION, &g_pSource2EngineToClientStringTable },
|
||||
{ SOURCE2ENGINESOUNDSERVER_INTERFACE_VERSION, &g_pSource2EngineSoundServer },
|
||||
{ SOURCE2ENGINESOUNDCLIENT_INTERFACE_VERSION, &g_pSource2EngineSoundClient },
|
||||
/*
|
||||
.data:4C0E39A8 dd offset aVphysics2_inte ; "VPhysics2_Interface_001"
|
||||
.data:4C0E39B0 dd offset aVphysics2_hand ; "VPhysics2_Handle_Interface_001"
|
||||
*/
|
||||
{ SERVERUPLOADGAMESTATS_INTERFACE_VERSION, &g_pServerUploadGameStats },
|
||||
{ SCALEFORMUI_INTERFACE_VERSION, &g_pScaleformUI },
|
||||
{ VR_INTERFACE_VERSION, vr }
|
||||
};
|
||||
|
||||
static const int NUM_INTERFACES = sizeof(g_pInterfaceGlobals) / sizeof(InterfaceGlobals_t);
|
||||
|
||||
static int s_nConnectionCount;
|
||||
static int s_nRegistrationCount;
|
||||
|
||||
static ConnectionRegistration_t s_pConnectionRegistration[NUM_INTERFACES + 1];
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal);
|
||||
|
||||
void ConnectInterfaces(CreateInterfaceFn *pFactoryList, int nFactoryCount)
|
||||
{
|
||||
if (s_nRegistrationCount < 0)
|
||||
{
|
||||
//Error("APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %d!\n", s_nRegistrationCount);
|
||||
Plat_ExitProcess(1);
|
||||
s_nConnectionCount++;
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_nRegistrationCount)
|
||||
{
|
||||
for (int i = 0; i < nFactoryCount; i++)
|
||||
{
|
||||
for (int j = 0; j < NUM_INTERFACES; j++)
|
||||
{
|
||||
ReconnectInterface(pFactoryList[i], g_pInterfaceGlobals[j].m_pInterfaceName, (void **)g_pInterfaceGlobals[j].m_ppGlobal);
|
||||
}
|
||||
}
|
||||
|
||||
s_nConnectionCount++;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < nFactoryCount; i++)
|
||||
{
|
||||
for (int j = 0; j < NUM_INTERFACES; j++)
|
||||
{
|
||||
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[j];
|
||||
|
||||
if (!(*(void **)iface.m_ppGlobal))
|
||||
{
|
||||
void *ptr = pFactoryList[i](iface.m_pInterfaceName, NULL);
|
||||
*(void **)iface.m_ppGlobal = ptr;
|
||||
if (ptr)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
||||
reg.m_ppGlobalStorage = iface.m_ppGlobal;
|
||||
reg.m_nConnectionPhase = s_nConnectionCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s_nConnectionCount++;
|
||||
}
|
||||
|
||||
void DisconnectInterfaces()
|
||||
{
|
||||
if (--s_nConnectionCount >= 0)
|
||||
{
|
||||
for (int i = 0; i < s_nRegistrationCount; i++)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[i];
|
||||
if (reg.m_nConnectionPhase == s_nConnectionCount)
|
||||
reg.m_ppGlobalStorage = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal)
|
||||
{
|
||||
bool got = false;
|
||||
|
||||
*ppGlobal = factory(pInterfaceName, NULL);
|
||||
|
||||
for (int i = 0; i < s_nRegistrationCount; i++)
|
||||
{
|
||||
if (s_pConnectionRegistration[i].m_ppGlobalStorage == ppGlobal)
|
||||
{
|
||||
got = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ((s_nRegistrationCount <= 0 || !got) && *ppGlobal)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
||||
reg.m_ppGlobalStorage = ppGlobal;
|
||||
reg.m_nConnectionPhase = s_nConnectionCount;
|
||||
}
|
||||
}
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, const char *pInterfaceName)
|
||||
{
|
||||
for (int i = 0; i < NUM_INTERFACES; i++)
|
||||
{
|
||||
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[i];
|
||||
|
||||
if (strcmp(iface.m_pInterfaceName, pInterfaceName) == 0)
|
||||
ReconnectInterface(factory, iface.m_pInterfaceName, (void **)iface.m_ppGlobal);
|
||||
}
|
||||
}
|
||||
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: A higher level link library for general use in the game and tools.
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
/* This is totally reverse-engineered code and may be wrong */
|
||||
|
||||
#include "interfaces/interfaces.h"
|
||||
#include "tier0/dbg.h"
|
||||
|
||||
IApplication *g_pApplication;
|
||||
ICvar *cvar, *g_pCVar;
|
||||
IUtlStringTokenSystem *g_pStringTokenSystem;
|
||||
ITestScriptMgr *g_pTestScriptMgr;
|
||||
IProcessUtils *g_pProcessUtils;
|
||||
IFileSystem *g_pFullFileSystem;
|
||||
IAsyncFileSystem *g_pAsyncFileSystem;
|
||||
IResourceSystem *g_pResourceSystem;
|
||||
IResourceManifestRegistry *g_pResourceManifestRegistry;
|
||||
IResourceHandleUtils *g_pResourceHandleUtils;
|
||||
ISchemaSystem *g_pSchemaSystem;
|
||||
IResourceCompilerSystem *g_pResourceCompilerSystem;
|
||||
IMaterialSystem2 *g_pMaterialSystem2;
|
||||
IPostProcessingSystem *g_pPostProcessingSystem;
|
||||
IInputSystem *g_pInputSystem;
|
||||
IInputStackSystem *g_pInputStackSystem;
|
||||
IRenderDeviceMgr *g_pRenderDeviceMgr;
|
||||
IRenderUtils *g_pRenderUtils;
|
||||
ISoundSystem *g_pSoundSystem;
|
||||
ISoundOpSystemEdit *g_pSoundOpSystemEdit;
|
||||
ISoundOpSystem *g_pSoundOpSystem;
|
||||
ISteamAudio *g_pSteamAudio;
|
||||
IP4 *g_pP4;
|
||||
ILocalize *g_pLocalize;
|
||||
IMediaFoundation *g_pMediaFoundation;
|
||||
IAvi *g_pAVI;
|
||||
IBik *g_pBIK;
|
||||
IMeshSystem *g_pMeshSystem;
|
||||
IMeshUtils *g_pMeshUtils;
|
||||
IRenderDevice *g_pRenderDevice;
|
||||
IRenderDeviceSetup *g_pRenderDeviceSetup;
|
||||
IRenderHardwareConfig *g_pRenderHardwareConfig;
|
||||
ISceneSystem *g_pSceneSystem;
|
||||
IPulseSystem *g_pPulseSystem;
|
||||
ISceneUtils *g_pSceneUtils;
|
||||
IWorldRendererMgr *g_pWorldRendererMgr;
|
||||
IAssetSystem *g_pAssetSystem;
|
||||
IAssetSystemTest *g_pAssetSystemTest;
|
||||
IParticleSystemMgr *g_pParticleSystemMgr;
|
||||
IScriptManager *g_pScriptManager;
|
||||
IPropertyEditorSystem *g_pPropertyEditorSystem;
|
||||
IMatchFramework *g_pMatchFramework;
|
||||
ISource2V8System *g_pV8System;
|
||||
IPanoramaUIEngine *g_pPanoramaUIEngine;
|
||||
IPanoramaUIClient *g_pPanoramaUIClient;
|
||||
panorama::IUITextServices *g_IUITextServices;
|
||||
IToolFramework2 *g_pToolFramework2;
|
||||
IMapBuilderMgr *g_pPhysicsBuilderMgr;
|
||||
IMapBuilderMgr *g_pVisBuilderMgr;
|
||||
IMapBuilderMgr *g_pBakedLODBuilderMgr;
|
||||
IHelpSystem *g_pHelpSystem;
|
||||
IToolSceneNodeFactory *g_pToolSceneNodeFactory;
|
||||
IEconItemToolModel *g_pEconItemToolModel;
|
||||
ISchemaTestExternal_Two *g_pSchemaTestExternal_Two;
|
||||
ISchemaTestExternal_One *g_pSchemaTestExternal_One;
|
||||
IAnimationSystem *g_pAnimationSystem;
|
||||
IAnimationSystemUtils *g_pAnimationSystemUtils;
|
||||
IHammerMapLoader *g_pHammerMapLoader;
|
||||
IMaterialSystem2Utils *g_pMaterialSystem2Utils;
|
||||
IFontManager *g_pFontManager;
|
||||
ITextLayout *g_pTextLayout;
|
||||
IAssetPreviewSystem *g_pAssetPreviewSystem;
|
||||
IAssetBrowserSystem *g_pAssetBrowserSystem;
|
||||
IAssetRenameSystem *g_pAssetRenameSystem;
|
||||
IVConComm *g_pVConComm;
|
||||
IModelProcessingServices *g_pModelProcessingServices;
|
||||
INetworkSystem *g_pNetworkSystem;
|
||||
INetworkMessages *g_pNetworkMessages;
|
||||
IFlattenedSerializers *g_pFlattenedSerializers;
|
||||
ISerializedEntities *g_pSerializedEntities;
|
||||
IDemoUpconverter *g_pDemoUpconverter;
|
||||
ISource2Client *g_pSource2Client;
|
||||
IClientUI *g_pIClientUI;
|
||||
IPrediction2 *g_pClientSidePrediction;
|
||||
ISource2Server *g_pSource2Server;
|
||||
ISource2ServerConfig *g_pSource2ServerConfig;
|
||||
ISource2Host *g_pSource2Host;
|
||||
ISource2GameClients *g_pSource2GameClients;
|
||||
ISource2GameEntities *g_pSource2GameEntities;
|
||||
IEngineServiceMgr *g_pEngineServiceMgr;
|
||||
IHostStateMgr *g_pHostStateMgr;
|
||||
INetworkService *g_pNetworkService;
|
||||
INetworkClientService *g_pNetworkClientService;
|
||||
INetworkP2PService *g_pNetworkP2PService;
|
||||
INetworkServerService *g_pNetworkServerService;
|
||||
IToolService *g_pToolService;
|
||||
IRenderService *g_pRenderService;
|
||||
IStatsService *g_pStatsService;
|
||||
IVProfService *g_pVProfService;
|
||||
IInputService *g_pInputService;
|
||||
IMapListService *g_pMapListService;
|
||||
IGameUIService *g_pGameUIService;
|
||||
ISoundService *g_pSoundService;
|
||||
IBenchmarkService *g_pBenchmarkService;
|
||||
IKeyValueCache *g_pKeyValueCache;
|
||||
IGameResourceService *g_pGameResourceServiceClient;
|
||||
IGameResourceService *g_pGameResourceServiceServer;
|
||||
IVEngineClient2 *g_pEngineClient;
|
||||
IVEngineServer2 *g_pEngineServer;
|
||||
INetworkStringTableContainer *g_pNetworkStringTableServer;
|
||||
INetworkStringTableContainer *g_pNetworkStringTableClient;
|
||||
IVPhysics2 *g_pVPhysics2;
|
||||
VPhys2HandleInterface *g_pVPhys2HandleInterface;
|
||||
IModelDocUtils *g_pModelDocUtils;
|
||||
IAnimGraphEditorUtils *g_pAnimGraphEditorUtils;
|
||||
IExportSystem *g_pExportSystem;
|
||||
IServerToolsInfo *g_pServerToolsInfo;
|
||||
IClientToolsInfo *g_pClientToolsInfo;
|
||||
IVRAD3 *g_pVRAD3;
|
||||
INavSystem *g_pNavSystem;
|
||||
INavGameTest *g_pNavGameTest;
|
||||
|
||||
struct InterfaceGlobals_t
|
||||
{
|
||||
const char *m_pInterfaceName;
|
||||
void *m_ppGlobal;
|
||||
};
|
||||
|
||||
struct ConnectionRegistration_t
|
||||
{
|
||||
void *m_ppGlobalStorage;
|
||||
int m_nConnectionPhase;
|
||||
};
|
||||
|
||||
static const InterfaceGlobals_t g_pInterfaceGlobals[] =
|
||||
{
|
||||
{ APPLICATION_INTERFACE_VERSION, &g_pApplication },
|
||||
{ CVAR_INTERFACE_VERSION, &cvar },
|
||||
{ CVAR_INTERFACE_VERSION, &g_pCVar },
|
||||
{ STRINGTOKENSYSTEM_INTERFACE_VERSION, &g_pStringTokenSystem },
|
||||
{ TESTSCRIPTMANAGER_INTERFACE_VERSION, &g_pTestScriptMgr },
|
||||
{ PROCESSUTILS_INTERFACE_VERSION, &g_pProcessUtils },
|
||||
{ FILESYSTEM_INTERFACE_VERSION, &g_pFullFileSystem },
|
||||
{ ASYNCFILESYSTEM_INTERFACE_VERSION, &g_pAsyncFileSystem },
|
||||
{ RESOURCESYSTEM_INTERFACE_VERSION, &g_pResourceSystem },
|
||||
{ RESOURCEMANIFESTREGISTRY_INTERFACE_VERSION, &g_pResourceManifestRegistry },
|
||||
{ RESOURCEHANDLEUTILS_INTERFACE_VERSION, &g_pResourceHandleUtils },
|
||||
{ SCHEMASYSTEM_INTERFACE_VERSION, &g_pSchemaSystem },
|
||||
{ RESOURCECOMPILERSYSTEM_INTERFACE_VERSION, &g_pResourceCompilerSystem },
|
||||
{ MATERIAL_SYSTEM2_INTERFACE_VERSION, &g_pMaterialSystem2 },
|
||||
{ POSTPROCESSINGSYSTEM_INTERFACE_VERSION, &g_pPostProcessingSystem },
|
||||
{ INPUTSYSTEM_INTERFACE_VERSION, &g_pInputSystem },
|
||||
{ INPUTSTACKSYSTEM_INTERFACE_VERSION, &g_pInputStackSystem },
|
||||
{ RENDER_DEVICE_MGR_INTERFACE_VERSION, &g_pRenderDeviceMgr },
|
||||
{ RENDER_UTILS_INTERFACE_VERSION, &g_pRenderUtils },
|
||||
{ SOUNDSYSTEM_INTERFACE_VERSION, &g_pSoundSystem },
|
||||
{ SOUNDOPSYSTEMEDIT_INTERFACE_VERSION, &g_pSoundOpSystemEdit },
|
||||
{ SOUNDOPSYSTEM_INTERFACE_VERSION, &g_pSoundOpSystem },
|
||||
{ STEAMAUDIO_INTERFACE_VERSION, &g_pSteamAudio },
|
||||
{ P4_INTERFACE_VERSION, &g_pP4 },
|
||||
{ LOCALIZE_INTERFACE_VERSION, &g_pLocalize },
|
||||
{ MEDIA_FOUNDATION_INTERFACE_VERSION, &g_pMediaFoundation },
|
||||
{ AVI_INTERFACE_VERSION, &g_pAVI },
|
||||
{ BIK_INTERFACE_VERSION, &g_pBIK },
|
||||
{ MESHSYSTEM_INTERFACE_VERSION, &g_pMeshSystem },
|
||||
{ MESHUTILS_INTERFACE_VERSION, &g_pMeshUtils },
|
||||
{ RENDER_DEVICE_INTERFACE_VERSION, &g_pRenderDevice },
|
||||
{ RENDER_DEVICE_SETUP_INTERFACE_VERSION, &g_pRenderDeviceSetup },
|
||||
{ RENDER_HARDWARECONFIG_INTERFACE_VERSION, &g_pRenderHardwareConfig },
|
||||
{ SCENESYSTEM_INTERFACE_VERSION, &g_pSceneSystem },
|
||||
{ PULSESYSTEM_INTERFACE_VERSION, &g_pPulseSystem },
|
||||
{ SCENEUTILS_INTERFACE_VERSION, &g_pSceneUtils },
|
||||
{ WORLD_RENDERER_MGR_INTERFACE_VERSION, &g_pWorldRendererMgr },
|
||||
{ ASSETSYSTEM_INTERFACE_VERSION, &g_pAssetSystem },
|
||||
{ ASSETSYSTEMTEST_INTERFACE_VERSION, &g_pAssetSystemTest },
|
||||
{ PARTICLESYSTEMMGR_INTERFACE_VERSION, &g_pParticleSystemMgr },
|
||||
{ SCRIPTMANAGER_INTERFACE_VERSION, &g_pScriptManager },
|
||||
{ PROPERTYEDITORSYSTEM_INTERFACE_VERSION, &g_pPropertyEditorSystem },
|
||||
{ MATCHFRAMEWORK_INTERFACE_VERSION, &g_pMatchFramework },
|
||||
{ V8SYSTEM_INTERFACE_VERSION, &g_pV8System },
|
||||
{ PANORAMAUIENGINE_INTERFACE_VERSION, &g_pPanoramaUIEngine },
|
||||
{ PANORAMAUICLIENT_INTERFACE_VERSION, &g_pPanoramaUIClient },
|
||||
{ PANORAMATEXTSERVICES_INTERFACE_VERSION, &g_IUITextServices },
|
||||
{ TOOLFRAMEWORK2_INTERFACE_VERSION, &g_pToolFramework2 },
|
||||
{ PHYSICSBUILDER_INTERFACE_VERSION, &g_pPhysicsBuilderMgr },
|
||||
{ VISBUILDER_INTERFACE_VERSION, &g_pVisBuilderMgr },
|
||||
{ BAKEDLODBUILDER_INTERFACE_VERSION, &g_pBakedLODBuilderMgr },
|
||||
{ HELPSYSTEM_INTERFACE_VERSION, &g_pHelpSystem },
|
||||
{ TOOLSCENENODEFACTORY_INTERFACE_VERSION, &g_pToolSceneNodeFactory },
|
||||
{ ECONITEMTOOLMODEL_INTERFACE_VERSION, &g_pEconItemToolModel },
|
||||
{ SCHEMATESTEXTERNALTWO_INTERFACE_VERSION, &g_pSchemaTestExternal_Two },
|
||||
{ SCHEMATESTEXTERNALONE_INTERFACE_VERSION, &g_pSchemaTestExternal_One },
|
||||
{ ANIMATIONSYSTEM_INTERFACE_VERSION, &g_pAnimationSystem },
|
||||
{ ANIMATIONSYSTEMUTILS_INTERFACE_VERSION, &g_pAnimationSystemUtils },
|
||||
{ HAMMERMAPLOADER_INTERFACE_VERSION, &g_pHammerMapLoader },
|
||||
{ MATERIALUTILS_INTERFACE_VERSION, &g_pMaterialSystem2Utils },
|
||||
{ FONTMANAGER_INTERFACE_VERSION, &g_pFontManager },
|
||||
{ TEXTLAYOUT_INTERFACE_VERSION, &g_pTextLayout },
|
||||
{ ASSETPREVIEWSYSTEM_INTERFACE_VERSION, &g_pAssetPreviewSystem },
|
||||
{ ASSETBROWSERSYSTEM_INTERFACE_VERSION, &g_pAssetBrowserSystem },
|
||||
{ ASSETRENAMESYSTEM_INTERFACE_VERSION, &g_pAssetRenameSystem },
|
||||
{ VCONCOMM_INTERFACE_VERSION, &g_pVConComm },
|
||||
{ MODELPROCESSINGSERVICES_INTERFACE_VERSION, &g_pModelProcessingServices },
|
||||
{ NETWORKSYSTEM_INTERFACE_VERSION, &g_pNetworkSystem },
|
||||
{ NETWORKMESSAGES_INTERFACE_VERSION, &g_pNetworkMessages },
|
||||
{ FLATTENEDSERIALIZERS_INTERFACE_VERSION, &g_pFlattenedSerializers },
|
||||
{ SERIALIZEDENTITIES_INTERFACE_VERSION, &g_pSerializedEntities },
|
||||
{ DEMOUPCONVERTER_INTERFACE_VERSION, &g_pDemoUpconverter },
|
||||
{ SOURCE2CLIENT_INTERFACE_VERSION, &g_pSource2Client },
|
||||
{ SOURCE2CLIENTUI_INTERFACE_VERSION, &g_pIClientUI },
|
||||
{ SOURCE2CLIENTPREDICTION_INTERFACE_VERSION, &g_pClientSidePrediction },
|
||||
{ SOURCE2SERVER_INTERFACE_VERSION, &g_pSource2Server },
|
||||
{ SOURCE2HOST_INTERFACE_VERSION, &g_pSource2Host },
|
||||
{ SOURCE2GAMECLIENTS_INTERFACE_VERSION, &g_pSource2GameClients },
|
||||
{ SOURCE2GAMEENTITIES_INTERFACE_VERSION, &g_pSource2GameEntities },
|
||||
{ ENGINESERVICEMGR_INTERFACE_VERSION, &g_pEngineServiceMgr },
|
||||
{ HOSTSTATEMGR_INTERFACE_VERSION, &g_pHostStateMgr },
|
||||
{ NETWORKSERVICE_INTERFACE_VERSION, &g_pNetworkService },
|
||||
{ NETWORKCLIENTSERVICE_INTERFACE_VERSION, &g_pNetworkClientService },
|
||||
{ NETWORKP2PSERVICE_INTERFACE_VERSION, &g_pNetworkP2PService },
|
||||
{ NETWORKSERVERSERVICE_INTERFACE_VERSION, &g_pNetworkServerService },
|
||||
{ TOOLSERVICE_INTERFACE_VERSION, &g_pToolService },
|
||||
{ RENDERSERVICE_INTERFACE_VERSION, &g_pRenderService },
|
||||
{ STATSSERVICE_INTERFACE_VERSION, &g_pStatsService },
|
||||
{ VPROFSERVICE_INTERFACE_VERSION, &g_pVProfService },
|
||||
{ INPUTSERVICE_INTERFACE_VERSION, &g_pInputService },
|
||||
{ MAPLISTSERVICE_INTERFACE_VERSION, &g_pMapListService },
|
||||
{ GAMEUISERVICE_INTERFACE_VERSION, &g_pGameUIService },
|
||||
{ SOUNDSERVICE_INTERFACE_VERSION, &g_pSoundService },
|
||||
{ BENCHMARKSERVICE_INTERFACE_VERSION, &g_pBenchmarkService },
|
||||
{ KEYVALUECACHE_INTERFACE_VERSION, &g_pKeyValueCache },
|
||||
{ GAMERESOURCESERVICECLIENT_INTERFACE_VERSION, &g_pGameResourceServiceClient },
|
||||
{ GAMERESOURCESERVICESERVER_INTERFACE_VERSION, &g_pGameResourceServiceServer },
|
||||
{ SOURCE2ENGINETOCLIENT_INTERFACE_VERSION, &g_pEngineClient },
|
||||
{ SOURCE2ENGINETOSERVER_INTERFACE_VERSION, &g_pEngineServer },
|
||||
{ SOURCE2ENGINETOSERVERSTRINGTABLE_INTERFACE_VERSION, &g_pNetworkStringTableServer },
|
||||
{ SOURCE2ENGINETOCLIENTSTRINGTABLE_INTERFACE_VERSION, &g_pNetworkStringTableClient },
|
||||
{ VPHYSICS2_INTERFACE_VERSION, &g_pVPhysics2 },
|
||||
{ VPHYSICS2HANDLE_INTERFACE_VERSION, &g_pVPhys2HandleInterface },
|
||||
{ MODELDOCUTILS_INTERFACE_VERSION, &g_pModelDocUtils },
|
||||
{ ANIMGRAPHEDITORUTILS_INTERFACE_VERSION, &g_pAnimGraphEditorUtils },
|
||||
{ EXPORTSYSTEM_INTERFACE_VERSION, &g_pExportSystem },
|
||||
{ SERVERTOOLSINFO_INTERFACE_VERSION, &g_pServerToolsInfo },
|
||||
{ CLIENTTOOLSINFO_INTERFACE_VERSION, &g_pClientToolsInfo },
|
||||
{ VRAD3_INTERFACE_VERSION, &g_pVRAD3 },
|
||||
{ NAVSYSTEM_INTERFACE_VERSION, &g_pNavSystem },
|
||||
{ NAVGAMETEST_INTERFACE_VERSION, &g_pNavGameTest },
|
||||
};
|
||||
|
||||
static const int NUM_INTERFACES = sizeof(g_pInterfaceGlobals) / sizeof(InterfaceGlobals_t);
|
||||
|
||||
static int s_nConnectionCount = 0;
|
||||
static int s_nRegistrationCount = 0;
|
||||
|
||||
static ConnectionRegistration_t s_pConnectionRegistration[NUM_INTERFACES + 1] = {};
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal);
|
||||
|
||||
void ConnectInterfaces(CreateInterfaceFn *pFactoryList, int nFactoryCount)
|
||||
{
|
||||
if (s_nRegistrationCount < 0)
|
||||
{
|
||||
//Error("APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %d!\n", s_nRegistrationCount);
|
||||
Plat_ExitProcess(1);
|
||||
s_nConnectionCount++;
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_nRegistrationCount)
|
||||
{
|
||||
for (int i = 0; i < nFactoryCount; i++)
|
||||
{
|
||||
for (int j = 0; j < NUM_INTERFACES; j++)
|
||||
{
|
||||
ReconnectInterface(pFactoryList[i], g_pInterfaceGlobals[j].m_pInterfaceName, (void **)g_pInterfaceGlobals[j].m_ppGlobal);
|
||||
}
|
||||
}
|
||||
|
||||
s_nConnectionCount++;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < nFactoryCount; i++)
|
||||
{
|
||||
for (int j = 0; j < NUM_INTERFACES; j++)
|
||||
{
|
||||
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[j];
|
||||
|
||||
if (!(*(void **)iface.m_ppGlobal))
|
||||
{
|
||||
void *ptr = pFactoryList[i](iface.m_pInterfaceName, NULL);
|
||||
*(void **)iface.m_ppGlobal = ptr;
|
||||
if (ptr)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
||||
reg.m_ppGlobalStorage = iface.m_ppGlobal;
|
||||
reg.m_nConnectionPhase = s_nConnectionCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s_nConnectionCount++;
|
||||
}
|
||||
|
||||
void DisconnectInterfaces()
|
||||
{
|
||||
if (--s_nConnectionCount >= 0)
|
||||
{
|
||||
for (int i = 0; i < s_nRegistrationCount; i++)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[i];
|
||||
if (reg.m_nConnectionPhase == s_nConnectionCount)
|
||||
reg.m_ppGlobalStorage = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal)
|
||||
{
|
||||
bool got = false;
|
||||
|
||||
*ppGlobal = factory(pInterfaceName, NULL);
|
||||
|
||||
for (int i = 0; i < s_nRegistrationCount; i++)
|
||||
{
|
||||
if (s_pConnectionRegistration[i].m_ppGlobalStorage == ppGlobal)
|
||||
{
|
||||
got = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ((s_nRegistrationCount <= 0 || !got) && *ppGlobal)
|
||||
{
|
||||
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
||||
reg.m_ppGlobalStorage = ppGlobal;
|
||||
reg.m_nConnectionPhase = s_nConnectionCount;
|
||||
}
|
||||
}
|
||||
|
||||
void ReconnectInterface(CreateInterfaceFn factory, const char *pInterfaceName)
|
||||
{
|
||||
for (int i = 0; i < NUM_INTERFACES; i++)
|
||||
{
|
||||
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[i];
|
||||
|
||||
if (strcmp(iface.m_pInterfaceName, pInterfaceName) == 0)
|
||||
ReconnectInterface(factory, iface.m_pInterfaceName, (void **)iface.m_ppGlobal);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------ //
|
||||
// InterfaceReg.
|
||||
// ------------------------------------------------------------------------------------ //
|
||||
@ -428,4 +390,4 @@ void* CreateInterface(const char *pName, int *pReturnCode)
|
||||
*pReturnCode = IFACE_FAILED;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
Binary file not shown.
@ -1,4 +1,4 @@
|
||||
//===== Copyright <20> 2005-2005, Valve Corporation, All rights reserved. ======//
|
||||
//===== Copyright <20> 2005-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose: A higher level link library for general use in the game and tools.
|
||||
//
|
||||
@ -139,93 +139,87 @@ DLL_EXPORT void* CreateInterface(const char *pName, int *pReturnCode);
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward declarations
|
||||
//-----------------------------------------------------------------------------
|
||||
class IApplication;
|
||||
class ICvar;
|
||||
class IUtlStringTokenSystem;
|
||||
class ITestScriptMgr;
|
||||
class IProcessUtils;
|
||||
class ILocalize;
|
||||
class IMediaFoundation;
|
||||
class IVPhysics2;
|
||||
class IPhysics2ResourceManager;
|
||||
class IEventSystem;
|
||||
|
||||
class VPhys2HandleInterface;
|
||||
class IModelDocUtils;
|
||||
class IAnimGraphEditorUtils;
|
||||
class IExportSystem;
|
||||
class IServerToolsInfo;
|
||||
class IClientToolsInfo;
|
||||
class INavSystem;
|
||||
class INavGameTest;
|
||||
class IAsyncFileSystem;
|
||||
class IColorCorrectionSystem;
|
||||
class IDebugTextureInfo;
|
||||
class IBaseFileSystem;
|
||||
class IFileSystem;
|
||||
class IRenderHardwareConfig;
|
||||
class IInputSystem;
|
||||
class IInputStackSystem;
|
||||
class IMaterialSystem;
|
||||
class IMdlLib;
|
||||
class IMaterialSystem2;
|
||||
class INetworkSystem;
|
||||
class INetworkSystemUtils;
|
||||
class IP4;
|
||||
class IQueuedLoader;
|
||||
class IRenderDevice;
|
||||
class IRenderDeviceSetup;
|
||||
class IRenderDeviceMgr;
|
||||
class IRenderUtils;
|
||||
class IResourceSystem;
|
||||
class IResourceSystemTools;
|
||||
class IVBAllocTracker;
|
||||
class IXboxInstaller;
|
||||
class IMatchFramework;
|
||||
class ISource2V8System;
|
||||
class ISoundSystem;
|
||||
class IMatSystemSurface;
|
||||
class IGameUISystemMgr;
|
||||
class IDataCache;
|
||||
class IAvi;
|
||||
class IBik;
|
||||
class IQuickTime;
|
||||
class IDmeMakefileUtils;
|
||||
class ISoundEmitterSystemBase;
|
||||
class ISoundEmitterSystemBaseS1;
|
||||
class IVRAD3;
|
||||
class IMeshSystem;
|
||||
class IMeshUtils;
|
||||
class IWorldRendererMgr;
|
||||
class ISceneSystem;
|
||||
class IPulseSystem;
|
||||
class ISceneUtils;
|
||||
class IVGuiRenderSurface;
|
||||
class IResourceManifestRegistry;
|
||||
class IResourceHandleUtils;
|
||||
class ISchemaSystem;
|
||||
class IResourceCompilerSystem;
|
||||
class IPostProcessingSystem;
|
||||
class ISoundMixGroupSystem;
|
||||
class ISoundOpSystemEdit;
|
||||
class ISoundOpSystem;
|
||||
class ISteamAudio;
|
||||
class IAssetSystem;
|
||||
class IAssetSystemTest;
|
||||
class IParticleSystemMgr;
|
||||
class IVScriptManager;
|
||||
class IToolScriptManager;
|
||||
class IScriptManager;
|
||||
class IPropertyEditorSystem;
|
||||
class IModelProcessingSystem;
|
||||
class IPanoramaUI;
|
||||
class IToolFramework2;
|
||||
class IMapBuilderMgr;
|
||||
class IHelpSystem;
|
||||
class IToolSceneNodeFactory;
|
||||
class IToolGameSimulationSystem;
|
||||
class IToolGameSimulationDispatcher;
|
||||
class IEconItemToolModel;
|
||||
class ISchemaTestExternal_Two;
|
||||
class ISchemaTestExternal_One;
|
||||
class IAnimationSystem;
|
||||
class IAnimationSystemUtils;
|
||||
class IHammerMapLoader;
|
||||
class IMaterialUtils;
|
||||
class IMaterialSystem2Utils;
|
||||
class IFontManager;
|
||||
class ITextLayout;
|
||||
class IAssetPreviewSystem;
|
||||
class IAssetBrowserSystem;
|
||||
class IAssetRenameSystem;
|
||||
class IVConComm;
|
||||
class IConfigurationSystem;
|
||||
class IModelProcessingServices;
|
||||
class INetworkMessages;
|
||||
class IFlattenedSerializers;
|
||||
class ISerializedEntities;
|
||||
class IDemoUpconverter;
|
||||
class ISource2Client;
|
||||
class ISource2ClientPrediction;
|
||||
class IClientUI;
|
||||
class IPrediction2;
|
||||
class ISource2Server;
|
||||
class ISource2ServerConfig;
|
||||
class ISource2ServerSerializers;
|
||||
class ISource2Host;
|
||||
class ISource2GameClients;
|
||||
class ISource2GameEntities;
|
||||
@ -234,89 +228,58 @@ class IHostStateMgr;
|
||||
class INetworkService;
|
||||
class INetworkClientService;
|
||||
class INetworkServerService;
|
||||
class ITextMessageMgr;
|
||||
class INetworkP2PService;
|
||||
class IToolService;
|
||||
class IRenderService;
|
||||
class IStatsService;
|
||||
class IUserInfoChangeService;
|
||||
class IVProfService;
|
||||
class IInputService;
|
||||
class IMapListService;
|
||||
class IGameUIService;
|
||||
class ISoundService;
|
||||
class IBenchmarkService;
|
||||
class IDebugService;
|
||||
class IKeyValueCache;
|
||||
class IGameResourceServiceClient;
|
||||
class IGameResourceServiceServer;
|
||||
class ISource2EngineToClient;
|
||||
class ISource2EngineToServer;
|
||||
class ISource2EngineToServerStringTable;
|
||||
class ISource2EngineToClientStringTable;
|
||||
class ISource2EngineSoundServer;
|
||||
class ISource2EngineSoundClient;
|
||||
class IGameResourceService;
|
||||
class IVEngineClient2;
|
||||
class IVEngineServer2;
|
||||
class INetworkStringTableContainer;
|
||||
|
||||
class IServerUploadGameStats;
|
||||
class IScaleformUI;
|
||||
class IVR;
|
||||
class IPanoramaUIEngine;
|
||||
class IPanoramaUIClient;
|
||||
|
||||
namespace vgui
|
||||
namespace panorama
|
||||
{
|
||||
class ISurface;
|
||||
class IVGui;
|
||||
class IInput;
|
||||
class IPanel;
|
||||
class ILocalize;
|
||||
class ISchemeManager;
|
||||
class ISystem;
|
||||
}
|
||||
|
||||
|
||||
class IUITextServices;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fills out global DLL exported interface pointers
|
||||
//-----------------------------------------------------------------------------
|
||||
#define APPLICATION_INTERFACE_VERSION "VApplication001"
|
||||
DECLARE_TIER1_INTERFACE( IApplication, g_pApplication );
|
||||
|
||||
#define CVAR_INTERFACE_VERSION "VEngineCvar007"
|
||||
DECLARE_TIER1_INTERFACE( ICvar, cvar );
|
||||
DECLARE_TIER1_INTERFACE( ICvar, g_pCVar )
|
||||
DECLARE_TIER1_INTERFACE( ICvar, g_pCVar );
|
||||
|
||||
#define PROCESS_UTILS_INTERFACE_VERSION "VProcessUtils002"
|
||||
#define STRINGTOKENSYSTEM_INTERFACE_VERSION "VStringTokenSystem001"
|
||||
DECLARE_TIER1_INTERFACE( IUtlStringTokenSystem, g_pStringTokenSystem );
|
||||
|
||||
#define TESTSCRIPTMANAGER_INTERFACE_VERSION "TestScriptMgr001"
|
||||
DECLARE_TIER1_INTERFACE( ITestScriptMgr, g_pTestScriptMgr );
|
||||
|
||||
#define PROCESSUTILS_INTERFACE_VERSION "VProcessUtils002"
|
||||
DECLARE_TIER1_INTERFACE( IProcessUtils, g_pProcessUtils );
|
||||
|
||||
#define VPHYSICS2_INTERFACE_VERSION "VPhysics2_Interface_001"
|
||||
DECLARE_TIER1_INTERFACE( IVPhysics2, g_pVPhysics2 );
|
||||
|
||||
#define VPHYSICS2_RESOURCE_MGR_INTERFACE_VERSION "VPhysX Interface ResourceMgr v0.1"
|
||||
DECLARE_TIER1_INTERFACE( IPhysics2ResourceManager, g_pPhysics2ResourceManager );
|
||||
|
||||
#define EVENTSYSTEM_INTERFACE_VERSION "EventSystem001"
|
||||
DECLARE_TIER1_INTERFACE( IEventSystem, g_pEventSystem );
|
||||
|
||||
#define LOCALIZE_INTERFACE_VERSION "Localize_001"
|
||||
DECLARE_TIER2_INTERFACE( ILocalize, g_pLocalize );
|
||||
DECLARE_TIER3_INTERFACE( vgui::ILocalize, g_pVGuiLocalize );
|
||||
|
||||
#define RENDER_DEVICE_MGR_INTERFACE_VERSION "RenderDeviceMgr001"
|
||||
DECLARE_TIER2_INTERFACE( IRenderDeviceMgr, g_pRenderDeviceMgr );
|
||||
|
||||
#define RENDER_UTILS_INTERFACE_VERSION "RenderUtils_001"
|
||||
DECLARE_TIER2_INTERFACE( IRenderUtils, g_pRenderUtils );
|
||||
|
||||
#define BASEFILESYSTEM_INTERFACE_VERSION "VBaseFileSystem011"
|
||||
DECLARE_TIER2_INTERFACE( IBaseFileSystem, g_pBaseFileSystem );
|
||||
|
||||
#define FILESYSTEM_INTERFACE_VERSION "VFileSystem017"
|
||||
DECLARE_TIER2_INTERFACE( IFileSystem, g_pFullFileSystem );
|
||||
|
||||
#define ASYNCFILESYSTEM_INTERFACE_VERSION "VNewAsyncFileSystem001"
|
||||
#define ASYNCFILESYSTEM_INTERFACE_VERSION "VAsyncFileSystem2_001"
|
||||
DECLARE_TIER2_INTERFACE( IAsyncFileSystem, g_pAsyncFileSystem );
|
||||
|
||||
#define RESOURCESYSTEM_INTERFACE_VERSION "ResourceSystem009"
|
||||
#define RESOURCESYSTEM_INTERFACE_VERSION "ResourceSystem013"
|
||||
DECLARE_TIER2_INTERFACE( IResourceSystem, g_pResourceSystem );
|
||||
|
||||
#define RESOURCESYSTEMTOOLS_INTERFACE_VERSION "ResourceSystemTools001"
|
||||
DECLARE_TIER2_INTERFACE( IResourceSystemTools, g_pResourceSystemTools );
|
||||
|
||||
#define RESOURCEMANIFESTREGISTRY_INTERFACE_VERSION "ResourceManifestRegistry001"
|
||||
DECLARE_TIER2_INTERFACE( IResourceManifestRegistry, g_pResourceManifestRegistry );
|
||||
|
||||
@ -329,87 +292,77 @@ DECLARE_TIER2_INTERFACE( ISchemaSystem, g_pSchemaSystem );
|
||||
#define RESOURCECOMPILERSYSTEM_INTERFACE_VERSION "ResourceCompilerSystem001"
|
||||
DECLARE_TIER2_INTERFACE( IResourceCompilerSystem, g_pResourceCompilerSystem );
|
||||
|
||||
#define MATERIAL_SYSTEM2_INTERFACE_VERSION "VMaterialSystem2_001"
|
||||
DECLARE_TIER2_INTERFACE( IMaterialSystem2, g_pMaterialSystem2 );
|
||||
|
||||
#define POSTPROCESSINGSYSTEM_INTERFACE_VERSION "PostProcessingSystem_001"
|
||||
DECLARE_TIER2_INTERFACE( IPostProcessingSystem, g_pPostProcessingSystem );
|
||||
|
||||
#define MATERIAL_SYSTEM2_INTERFACE_VERSION "VMaterialSystem2_001"
|
||||
DECLARE_TIER2_INTERFACE( IMaterialSystem, g_pMaterialSystem );
|
||||
|
||||
#define INPUTSYSTEM_INTERFACE_VERSION "InputSystemVersion001"
|
||||
DECLARE_TIER2_INTERFACE( IInputSystem, g_pInputSystem );
|
||||
|
||||
#define INPUTSTACKSYSTEM_INTERFACE_VERSION "InputStackSystemVersion001"
|
||||
DECLARE_TIER2_INTERFACE( IInputStackSystem, g_pInputStackSystem );
|
||||
|
||||
#define NETWORKSYSTEM_INTERFACE_VERSION "NetworkSystemVersion001"
|
||||
DECLARE_TIER2_INTERFACE( INetworkSystem, g_pNetworkSystem );
|
||||
#define RENDER_DEVICE_MGR_INTERFACE_VERSION "RenderDeviceMgr001"
|
||||
DECLARE_TIER2_INTERFACE( IRenderDeviceMgr, g_pRenderDeviceMgr );
|
||||
|
||||
#define NETWORKSYSTEMUTILS_INTERFACE_VERSION "NetworkSystemUtilsVersion001"
|
||||
DECLARE_TIER2_INTERFACE( INetworkSystemUtils, g_pNetworkSystemUtils );
|
||||
|
||||
#define NETWORKMESSAGES_INTERFACE_VERSION "NetworkMessagesVersion001"
|
||||
DECLARE_TIER2_INTERFACE( INetworkMessages, g_pNetworkMessages );
|
||||
|
||||
#define DEBUG_TEXTURE_INFO_VERSION "DebugTextureInfo001"
|
||||
DECLARE_TIER2_INTERFACE( IDebugTextureInfo, g_pMaterialSystemDebugTextureInfo );
|
||||
|
||||
#define VB_ALLOC_TRACKER_INTERFACE_VERSION "VBAllocTracker001"
|
||||
DECLARE_TIER2_INTERFACE( IVBAllocTracker, g_VBAllocTracker );
|
||||
|
||||
#define COLORCORRECTION_INTERFACE_VERSION "COLORCORRECTION_VERSION_1"
|
||||
DECLARE_TIER2_INTERFACE( IColorCorrectionSystem, colorcorrection );
|
||||
|
||||
#define P4_INTERFACE_VERSION "VP4003"
|
||||
DECLARE_TIER2_INTERFACE( IP4, p4 );
|
||||
|
||||
#define MDLLIB_INTERFACE_VERSION "VMDLLIB001"
|
||||
DECLARE_TIER2_INTERFACE( IMdlLib, mdllib );
|
||||
|
||||
#define QUEUEDLOADER_INTERFACE_VERSION "QueuedLoaderVersion001"
|
||||
DECLARE_TIER2_INTERFACE( IQueuedLoader, g_pQueuedLoader );
|
||||
|
||||
#if defined( _X360 )
|
||||
#define XBOXINSTALLER_INTERFACE_VERSION "XboxInstallerVersion001"
|
||||
DECLARE_TIER2_INTERFACE( IXboxInstaller, g_pXboxInstaller );
|
||||
#endif
|
||||
|
||||
#define MATCHFRAMEWORK_INTERFACE_VERSION "MATCHFRAMEWORK_001"
|
||||
DECLARE_TIER2_INTERFACE( IMatchFramework, g_pMatchFramework );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Not exactly a global, but we're going to keep track of these here anyways
|
||||
// NOTE: Appframework deals with connecting these bad boys. See materialsystem2app.cpp
|
||||
//-----------------------------------------------------------------------------
|
||||
#define RENDER_DEVICE_INTERFACE_VERSION "RenderDevice002"
|
||||
DECLARE_TIER2_INTERFACE(IRenderDevice, g_pRenderDevice);
|
||||
|
||||
#define RENDER_DEVICE_SETUP_INTERFACE_VERSION "VRenderDeviceSetupV001"
|
||||
DECLARE_TIER2_INTERFACE( IRenderDeviceSetup, g_pRenderDeviceSetup );
|
||||
|
||||
#define RENDER_HARDWARECONFIG_INTERFACE_VERSION "RenderHardwareConfig002"
|
||||
DECLARE_TIER2_INTERFACE( IRenderHardwareConfig, g_pRenderHardwareConfig );
|
||||
#define RENDER_UTILS_INTERFACE_VERSION "RenderUtils_001"
|
||||
DECLARE_TIER2_INTERFACE( IRenderUtils, g_pRenderUtils );
|
||||
|
||||
#define SOUNDSYSTEM_INTERFACE_VERSION "SoundSystem001"
|
||||
DECLARE_TIER2_INTERFACE( ISoundSystem, g_pSoundSystem );
|
||||
|
||||
#define SOUNDMIXGROUPSYSTEM_INTERFACE_VERSION "SoundMixGroupSystem001"
|
||||
DECLARE_TIER2_INTERFACE( ISoundMixGroupSystem, g_pSoundMixGroupSystem);
|
||||
|
||||
#define SOUNDOPSYSTEMEDIT_INTERFACE_VERSION "SoundOpSystemEdit001"
|
||||
DECLARE_TIER2_INTERFACE( ISoundOpSystemEdit, g_pSoundOpSystemEdit );
|
||||
|
||||
#define SOUNDOPSYSTEM_INTERFACE_VERSION "SoundOpSystem001"
|
||||
DECLARE_TIER2_INTERFACE( ISoundOpSystem, g_pSoundOpSystem );
|
||||
|
||||
#define STEAMAUDIO_INTERFACE_VERSION "SteamAudio001"
|
||||
DECLARE_TIER2_INTERFACE( ISteamAudio, g_pSteamAudio );
|
||||
|
||||
#define P4_INTERFACE_VERSION "VP4003"
|
||||
DECLARE_TIER2_INTERFACE( IP4, g_pP4 );
|
||||
|
||||
#define LOCALIZE_INTERFACE_VERSION "Localize_001"
|
||||
DECLARE_TIER2_INTERFACE( ILocalize, g_pLocalize );
|
||||
|
||||
#define MEDIA_FOUNDATION_INTERFACE_VERSION "VMediaFoundation001"
|
||||
DECLARE_TIER2_INTERFACE( IMediaFoundation, g_pMediaFoundation );
|
||||
|
||||
#define AVI_INTERFACE_VERSION "VAvi001"
|
||||
DECLARE_TIER3_INTERFACE( IAvi, g_pAVI );
|
||||
|
||||
#define BIK_INTERFACE_VERSION "VBik001"
|
||||
DECLARE_TIER3_INTERFACE( IBik, g_pBIK );
|
||||
|
||||
#define MESHSYSTEM_INTERFACE_VERSION "MeshSystem001"
|
||||
DECLARE_TIER3_INTERFACE( IMeshSystem, g_pMeshSystem );
|
||||
|
||||
#define MESHUTILS_INTERFACE_VERSION "MeshUtils001"
|
||||
DECLARE_TIER3_INTERFACE( IMeshUtils, g_pMeshUtils );
|
||||
|
||||
#define RENDER_SYSTEM_SURFACE_INTERFACE_VERSION "RenderSystemSurface001"
|
||||
DECLARE_TIER3_INTERFACE( IVGuiRenderSurface, g_pVGuiRenderSurface );
|
||||
#define RENDER_DEVICE_INTERFACE_VERSION "RenderDevice003"
|
||||
DECLARE_TIER3_INTERFACE( IRenderDevice, g_pRenderDevice );
|
||||
|
||||
#define RENDER_DEVICE_SETUP_INTERFACE_VERSION "VRenderDeviceSetupV001"
|
||||
DECLARE_TIER3_INTERFACE( IRenderDeviceSetup, g_pRenderDeviceSetup );
|
||||
|
||||
#define RENDER_HARDWARECONFIG_INTERFACE_VERSION "RenderHardwareConfig002"
|
||||
DECLARE_TIER3_INTERFACE( IRenderHardwareConfig, g_pRenderHardwareConfig );
|
||||
|
||||
#define SCENESYSTEM_INTERFACE_VERSION "SceneSystem_002"
|
||||
DECLARE_TIER3_INTERFACE( ISceneSystem, g_pSceneSystem );
|
||||
|
||||
#define PULSESYSTEM_INTERFACE_VERSION "IPulseSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IPulseSystem, g_pPulseSystem );
|
||||
|
||||
#define SCENEUTILS_INTERFACE_VERSION "SceneUtils_001"
|
||||
DECLARE_TIER3_INTERFACE( ISceneUtils, g_pSceneUtils );
|
||||
|
||||
#define WORLD_RENDERER_MGR_INTERFACE_VERSION "WorldRendererMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IWorldRendererMgr, g_pWorldRendererMgr );
|
||||
|
||||
#define ASSETSYSTEM_INTERFACE_VERSION "AssetSystem001"
|
||||
DECLARE_TIER3_INTERFACE( IAssetSystem, g_pAssetSystem );
|
||||
@ -417,42 +370,39 @@ DECLARE_TIER3_INTERFACE( IAssetSystem, g_pAssetSystem );
|
||||
#define ASSETSYSTEMTEST_INTERFACE_VERSION "AssetSystemTest001"
|
||||
DECLARE_TIER3_INTERFACE( IAssetSystemTest, g_pAssetSystemTest );
|
||||
|
||||
#define PARTICLESYSTEMMGR_INTERFACE_VERSION "ParticleSystemMgr002"
|
||||
#define PARTICLESYSTEMMGR_INTERFACE_VERSION "ParticleSystemMgr003"
|
||||
DECLARE_TIER3_INTERFACE( IParticleSystemMgr, g_pParticleSystemMgr );
|
||||
|
||||
#define VSCRIPT_INTERFACE_VERSION "VScriptManager010"
|
||||
DECLARE_TIER3_INTERFACE( IVScriptManager, g_pVScriptService );
|
||||
|
||||
#define TOOLSCRIPTMANAGER_INTERFACE_VERSION "ToolScriptManager001"
|
||||
DECLARE_TIER3_INTERFACE( IToolScriptManager, g_pToolScriptManager );
|
||||
#define SCRIPTMANAGER_INTERFACE_VERSION "VScriptManager010"
|
||||
DECLARE_TIER3_INTERFACE( IScriptManager, g_pScriptManager );
|
||||
|
||||
#define PROPERTYEDITORSYSTEM_INTERFACE_VERSION "PropertyEditorSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IPropertyEditorSystem, g_pPropertyEditorSystem );
|
||||
|
||||
#define MODELPROCESSINGSYSTEM_INTERFACE_VERSION "ModelProcessingSystem001"
|
||||
DECLARE_TIER3_INTERFACE( IModelProcessingSystem, g_pModelProcessingSystem );
|
||||
#define MATCHFRAMEWORK_INTERFACE_VERSION "MATCHFRAMEWORK_001"
|
||||
DECLARE_TIER3_INTERFACE( IMatchFramework, g_pMatchFramework );
|
||||
|
||||
#define PANORAMAUI_INTERFACE_VERSION "PanoramaUI001"
|
||||
DECLARE_TIER3_INTERFACE( IPanoramaUI, g_pPanoramaUI );
|
||||
#define V8SYSTEM_INTERFACE_VERSION "Source2V8System001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2V8System, g_pV8System );
|
||||
|
||||
#define TOOLFRAMEWORK2_INTERFACE_VERSION "ToolFramework2_001"
|
||||
#define PANORAMAUIENGINE_INTERFACE_VERSION "PanoramaUIEngine001"
|
||||
DECLARE_TIER3_INTERFACE( IPanoramaUIEngine, g_pPanoramaUIEngine );
|
||||
|
||||
#define PANORAMAUICLIENT_INTERFACE_VERSION "PanoramaUIClient001"
|
||||
DECLARE_TIER3_INTERFACE( IPanoramaUIClient, g_pPanoramaUIClient );
|
||||
|
||||
#define PANORAMATEXTSERVICES_INTERFACE_VERSION "PanoramaTextServices001"
|
||||
DECLARE_TIER3_INTERFACE( panorama::IUITextServices, g_IUITextServices );
|
||||
|
||||
#define TOOLFRAMEWORK2_INTERFACE_VERSION "ToolFramework2_002"
|
||||
DECLARE_TIER3_INTERFACE( IToolFramework2, g_pToolFramework2 );
|
||||
|
||||
#define WORLDRENDERERBUILDER_INTERFACE_VERSION "WorldRendererBuilderMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pWorldRendererBuilderMgr );
|
||||
|
||||
#define LIGHTINGBUILDER_INTERFACE_VERSION "LightingBuilderMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pLightingBuilderMgr );
|
||||
|
||||
#define PHYSICSBUILDER_INTERFACE_VERSION "PhysicsBuilderMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pPhysicsBuilderMgr );
|
||||
|
||||
#define VISBUILDER_INTERFACE_VERSION "VisBuilder_001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pVisBuilderMgr );
|
||||
|
||||
#define ENVIRONMENTBUILDER_INTERFACE_VERSION "EnvironmentMapBuilder_001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pEnvironmentBuilderMgr );
|
||||
|
||||
#define BAKEDLODBUILDER_INTERFACE_VERSION "BakedLODBuilderMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IMapBuilderMgr, g_pBakedLODBuilderMgr );
|
||||
|
||||
@ -462,11 +412,8 @@ DECLARE_TIER3_INTERFACE( IHelpSystem, g_pHelpSystem );
|
||||
#define TOOLSCENENODEFACTORY_INTERFACE_VERSION "ToolSceneNodeFactory_001"
|
||||
DECLARE_TIER3_INTERFACE( IToolSceneNodeFactory, g_pToolSceneNodeFactory );
|
||||
|
||||
#define TOOLGAMESIMULATIONSYSTEM_INTERFACE_VERSION "ToolGameSimulationSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IToolGameSimulationSystem, g_pToolGameSimulationSystem );
|
||||
|
||||
#define TOOLGAMESIMULATIONDISPATCHER_INTERFACE_VERSION "ToolGameSimulationDispatcher_001"
|
||||
DECLARE_TIER3_INTERFACE( IToolGameSimulationDispatcher, g_pToolGameSimulationDispatcher );
|
||||
#define ECONITEMTOOLMODEL_INTERFACE_VERSION "EconItemToolModel_001"
|
||||
DECLARE_TIER3_INTERFACE( IEconItemToolModel, g_pEconItemToolModel );
|
||||
|
||||
#define SCHEMATESTEXTERNALTWO_INTERFACE_VERSION "SchemaTestExternal_Two_001"
|
||||
DECLARE_TIER3_INTERFACE( ISchemaTestExternal_Two, g_pSchemaTestExternal_Two );
|
||||
@ -484,7 +431,7 @@ DECLARE_TIER3_INTERFACE( IAnimationSystemUtils, g_pAnimationSystemUtils );
|
||||
DECLARE_TIER3_INTERFACE( IHammerMapLoader, g_pHammerMapLoader );
|
||||
|
||||
#define MATERIALUTILS_INTERFACE_VERSION "MaterialUtils_001"
|
||||
DECLARE_TIER3_INTERFACE( IMaterialUtils, g_pMaterialUtils );
|
||||
DECLARE_TIER3_INTERFACE( IMaterialSystem2Utils, g_pMaterialSystem2Utils );
|
||||
|
||||
#define FONTMANAGER_INTERFACE_VERSION "FontManager_001"
|
||||
DECLARE_TIER3_INTERFACE( IFontManager, g_pFontManager );
|
||||
@ -498,20 +445,38 @@ DECLARE_TIER3_INTERFACE( IAssetPreviewSystem, g_pAssetPreviewSystem );
|
||||
#define ASSETBROWSERSYSTEM_INTERFACE_VERSION "AssetBrowserSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IAssetBrowserSystem, g_pAssetBrowserSystem );
|
||||
|
||||
#define ASSETRENAMESYSTEM_INTERFACE_VERSION "AssetRenameSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IAssetRenameSystem, g_pAssetRenameSystem );
|
||||
|
||||
#define VCONCOMM_INTERFACE_VERSION "VConComm001"
|
||||
DECLARE_TIER3_INTERFACE( IVConComm, g_pVConComm );
|
||||
|
||||
#define CONFIGURATIONSYSTEM_INTERFACE_VERSION "ConfigurationSystem_001"
|
||||
DECLARE_TIER3_INTERFACE( IConfigurationSystem, g_pConfigurationSystem );
|
||||
#define MODELPROCESSINGSERVICES_INTERFACE_VERSION "MODEL_PROCESSING_SERVICES_INTERFACE_001"
|
||||
DECLARE_TIER3_INTERFACE( IModelProcessingServices, g_pModelProcessingServices );
|
||||
|
||||
#define NETWORKSYSTEM_INTERFACE_VERSION "NetworkSystemVersion001"
|
||||
DECLARE_TIER3_INTERFACE( INetworkSystem, g_pNetworkSystem );
|
||||
|
||||
#define NETWORKMESSAGES_INTERFACE_VERSION "NetworkMessagesVersion001"
|
||||
DECLARE_TIER3_INTERFACE( INetworkMessages, g_pNetworkMessages );
|
||||
|
||||
#define FLATTENEDSERIALIZERS_INTERFACE_VERSION "FlattenedSerializersVersion001"
|
||||
DECLARE_TIER3_INTERFACE( IFlattenedSerializers, g_pFlattenedSerializers );
|
||||
|
||||
#define SOURCE2CLIENT_INTERFACE_VERSION "Source2Client001"
|
||||
#define SERIALIZEDENTITIES_INTERFACE_VERSION "SerializedEntitiesVersion001"
|
||||
DECLARE_TIER3_INTERFACE( ISerializedEntities, g_pSerializedEntities );
|
||||
|
||||
#define DEMOUPCONVERTER_INTERFACE_VERSION "DemoUpconverterVersion001"
|
||||
DECLARE_TIER3_INTERFACE( IDemoUpconverter, g_pDemoUpconverter );
|
||||
|
||||
#define SOURCE2CLIENT_INTERFACE_VERSION "Source2Client002"
|
||||
DECLARE_TIER3_INTERFACE( ISource2Client, g_pSource2Client );
|
||||
|
||||
#define SOURCE2CLIENTUI_INTERFACE_VERSION "Source2ClientUI001"
|
||||
DECLARE_TIER3_INTERFACE( IClientUI, g_pIClientUI );
|
||||
|
||||
#define SOURCE2CLIENTPREDICTION_INTERFACE_VERSION "Source2ClientPrediction001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2ClientPrediction, g_pSource2ClientPrediction );
|
||||
DECLARE_TIER3_INTERFACE( IPrediction2, g_pClientSidePrediction );
|
||||
|
||||
#define SOURCE2SERVER_INTERFACE_VERSION "Source2Server001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2Server, g_pSource2Server );
|
||||
@ -519,9 +484,6 @@ DECLARE_TIER3_INTERFACE( ISource2Server, g_pSource2Server );
|
||||
#define SOURCE2SERVERCONFIG_INTERFACE_VERSION "Source2ServerConfig001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2ServerConfig, g_pSource2ServerConfig );
|
||||
|
||||
#define SOURCE2SERVERSERIALIZERS_INTERFACE_VERSION "Source2ServerSerializers001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2ServerSerializers, g_pSource2ServerSerializers );
|
||||
|
||||
#define SOURCE2HOST_INTERFACE_VERSION "Source2Host001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2Host, g_pSource2Host );
|
||||
|
||||
@ -543,14 +505,14 @@ DECLARE_TIER3_INTERFACE( INetworkService, g_pNetworkService );
|
||||
#define NETWORKCLIENTSERVICE_INTERFACE_VERSION "NetworkClientService_001"
|
||||
DECLARE_TIER3_INTERFACE( INetworkClientService, g_pNetworkClientService );
|
||||
|
||||
#define NETWORKP2PSERVICE_INTERFACE_VERSION "NetworkP2PService_001"
|
||||
DECLARE_TIER3_INTERFACE( INetworkP2PService, g_pNetworkP2PService );
|
||||
|
||||
#define NETWORKSERVERSERVICE_INTERFACE_VERSION "NetworkServerService_001"
|
||||
DECLARE_TIER3_INTERFACE( INetworkServerService, g_pNetworkServerService );
|
||||
|
||||
#define TEXTMESSAGEMGR_INTERFACE_VERSION "TextMessageMgr_001"
|
||||
DECLARE_TIER3_INTERFACE( ITextMessageMgr, g_pTextMessageMgr );
|
||||
|
||||
#define TOOLSERVICE_INTERFACE_VERSION "ToolService_001"
|
||||
DECLARE_TIER3_INTERFACE(IToolService, g_pToolService);
|
||||
DECLARE_TIER3_INTERFACE( IToolService, g_pToolService );
|
||||
|
||||
#define RENDERSERVICE_INTERFACE_VERSION "RenderService_001"
|
||||
DECLARE_TIER3_INTERFACE( IRenderService, g_pRenderService );
|
||||
@ -558,9 +520,6 @@ DECLARE_TIER3_INTERFACE( IRenderService, g_pRenderService );
|
||||
#define STATSSERVICE_INTERFACE_VERSION "StatsService_001"
|
||||
DECLARE_TIER3_INTERFACE( IStatsService, g_pStatsService );
|
||||
|
||||
#define USERINFOCHANGESERVICE_INTERFACE_VERSION "UserInfoChangeService_001"
|
||||
DECLARE_TIER3_INTERFACE( IUserInfoChangeService, g_pUserInfoChangeService );
|
||||
|
||||
#define VPROFSERVICE_INTERFACE_VERSION "VProfService_001"
|
||||
DECLARE_TIER3_INTERFACE( IVProfService, g_pVProfService );
|
||||
|
||||
@ -579,94 +538,56 @@ DECLARE_TIER3_INTERFACE( ISoundService, g_pSoundService );
|
||||
#define BENCHMARKSERVICE_INTERFACE_VERSION "BenchmarkService001"
|
||||
DECLARE_TIER3_INTERFACE( IBenchmarkService, g_pBenchmarkService );
|
||||
|
||||
#define DEBUGSERVICE_INTERFACE_VERSION "VDebugService_001"
|
||||
DECLARE_TIER3_INTERFACE( IDebugService, g_pDebugService );
|
||||
|
||||
#define KEYVALUECACHE_INTERFACE_VERSION "KeyValueCache001"
|
||||
DECLARE_TIER3_INTERFACE( IKeyValueCache, g_pKeyValueCache );
|
||||
|
||||
#define GAMERESOURCESERVICECLIENT_INTERFACE_VERSION "GameResourceServiceClientV001"
|
||||
DECLARE_TIER3_INTERFACE( IGameResourceServiceClient, g_pGameResourceServiceClient );
|
||||
DECLARE_TIER3_INTERFACE( IGameResourceService, g_pGameResourceServiceClient );
|
||||
|
||||
#define GAMERESOURCESERVICESERVER_INTERFACE_VERSION "GameResourceServiceServerV001"
|
||||
DECLARE_TIER3_INTERFACE( IGameResourceServiceServer, g_pGameResourceServiceServer );
|
||||
DECLARE_TIER3_INTERFACE( IGameResourceService, g_pGameResourceServiceServer );
|
||||
|
||||
#define SOURCE2ENGINETOCLIENT_INTERFACE_VERSION "Source2EngineToClient001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineToClient, g_pSource2EngineToClient );
|
||||
DECLARE_TIER3_INTERFACE( IVEngineClient2, g_pEngineClient );
|
||||
|
||||
#define SOURCE2ENGINETOSERVER_INTERFACE_VERSION "Source2EngineToServer001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineToServer, g_pSource2EngineToServer );
|
||||
DECLARE_TIER3_INTERFACE( IVEngineServer2, g_pEngineServer );
|
||||
|
||||
#define SOURCE2ENGINETOSERVERSTRINGTABLE_INTERFACE_VERSION "Source2EngineToServerStringTable001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineToServerStringTable, g_pSource2EngineToServerStringTable );
|
||||
DECLARE_TIER3_INTERFACE( INetworkStringTableContainer, g_pNetworkStringTableServer );
|
||||
|
||||
#define SOURCE2ENGINETOCLIENTSTRINGTABLE_INTERFACE_VERSION "Source2EngineToClientStringTable001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineToClientStringTable, g_pSource2EngineToClientStringTable );
|
||||
DECLARE_TIER3_INTERFACE( INetworkStringTableContainer, g_pNetworkStringTableClient );
|
||||
|
||||
#define SOURCE2ENGINESOUNDSERVER_INTERFACE_VERSION "Source2EngineSoundServer001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineSoundServer, g_pSource2EngineSoundServer );
|
||||
#define VPHYSICS2_INTERFACE_VERSION "VPhysics2_Interface_001"
|
||||
DECLARE_TIER3_INTERFACE( IVPhysics2, g_pVPhysics2 );
|
||||
|
||||
#define SOURCE2ENGINESOUNDCLIENT_INTERFACE_VERSION "Source2EngineSoundClient001"
|
||||
DECLARE_TIER3_INTERFACE( ISource2EngineSoundClient, g_pSource2EngineSoundClient );
|
||||
#define VPHYSICS2HANDLE_INTERFACE_VERSION "VPhysics2_Handle_Interface_001"
|
||||
DECLARE_TIER3_INTERFACE( VPhys2HandleInterface, g_pVPhys2HandleInterface );
|
||||
|
||||
#define SCALEFORMUI_INTERFACE_VERSION "ScaleformUI001"
|
||||
DECLARE_TIER3_INTERFACE( IScaleformUI, g_pScaleformUI );
|
||||
#define MODELDOCUTILS_INTERFACE_VERSION "ModelDocUtils001"
|
||||
DECLARE_TIER3_INTERFACE( IModelDocUtils, g_pModelDocUtils );
|
||||
|
||||
#define SERVERUPLOADGAMESTATS_INTERFACE_VERSION "ServerUploadGameStats001"
|
||||
DECLARE_TIER3_INTERFACE( IServerUploadGameStats, g_pServerUploadGameStats );
|
||||
#define ANIMGRAPHEDITORUTILS_INTERFACE_VERSION "AnimGraphEditorUtils001"
|
||||
DECLARE_TIER3_INTERFACE( IAnimGraphEditorUtils, g_pAnimGraphEditorUtils );
|
||||
|
||||
#define SCENESYSTEM_INTERFACE_VERSION "SceneSystem_002"
|
||||
DECLARE_TIER3_INTERFACE( ISceneSystem, g_pSceneSystem );
|
||||
#define EXPORTSYSTEM_INTERFACE_VERSION "EXPORTSYSTEM_INTERFACE_VERSION_001"
|
||||
DECLARE_TIER3_INTERFACE( IExportSystem, g_pExportSystem );
|
||||
|
||||
#define SCENEUTILS_INTERFACE_VERSION "SceneUtils_001"
|
||||
DECLARE_TIER3_INTERFACE( ISceneUtils, g_pSceneUtils );
|
||||
#define SERVERTOOLSINFO_INTERFACE_VERSION "ServerToolsInfo_001"
|
||||
DECLARE_TIER3_INTERFACE( IServerToolsInfo, g_pServerToolsInfo );
|
||||
|
||||
#define VGUI_SURFACE_INTERFACE_VERSION "VGUI_Surface032"
|
||||
DECLARE_TIER3_INTERFACE( vgui::ISurface, g_pVGuiSurface );
|
||||
#define CLIENTTOOLSINFO_INTERFACE_VERSION "ClientToolsInfo_001"
|
||||
DECLARE_TIER3_INTERFACE( IClientToolsInfo, g_pClientToolsInfo );
|
||||
|
||||
#define SCHEME_SURFACE_INTERFACE_VERSION "SchemeSurface001"
|
||||
#define VRAD3_INTERFACE_VERSION "Vrad3_001"
|
||||
DECLARE_TIER3_INTERFACE( IVRAD3, g_pVRAD3 );
|
||||
|
||||
#define VGUI_INPUT_INTERFACE_VERSION "VGUI_Input005"
|
||||
DECLARE_TIER3_INTERFACE( vgui::IInput, g_pVGuiInput );
|
||||
#define NAVSYSTEM_INTERFACE_VERSION "NavSystem001"
|
||||
DECLARE_TIER3_INTERFACE( INavSystem, g_pNavSystem );
|
||||
|
||||
#define VGUI_IVGUI_INTERFACE_VERSION "VGUI_ivgui008"
|
||||
DECLARE_TIER3_INTERFACE( vgui::IVGui, g_pVGui );
|
||||
|
||||
#define VGUI_PANEL_INTERFACE_VERSION "VGUI_Panel010"
|
||||
DECLARE_TIER3_INTERFACE( vgui::IPanel, g_pVGuiPanel );
|
||||
|
||||
#define VGUI_SCHEME_INTERFACE_VERSION "VGUI_Scheme010"
|
||||
DECLARE_TIER3_INTERFACE( vgui::ISchemeManager, g_pVGuiSchemeManager );
|
||||
|
||||
#define VGUI_SYSTEM_INTERFACE_VERSION "VGUI_System010"
|
||||
DECLARE_TIER3_INTERFACE( vgui::ISystem, g_pVGuiSystem );
|
||||
|
||||
#define DATACACHE_INTERFACE_VERSION "VDataCache003"
|
||||
DECLARE_TIER3_INTERFACE( IDataCache, g_pDataCache ); // FIXME: Should IDataCache be in tier2?
|
||||
|
||||
#define AVI_INTERFACE_VERSION "VAvi001"
|
||||
DECLARE_TIER3_INTERFACE( IAvi, g_pAVI );
|
||||
|
||||
#define BIK_INTERFACE_VERSION "VBik001"
|
||||
DECLARE_TIER3_INTERFACE( IBik, g_pBIK );
|
||||
|
||||
#define QUICKTIME_INTERFACE_VERSION "IQuickTime001"
|
||||
DECLARE_TIER3_INTERFACE( IQuickTime, g_pQuickTime );
|
||||
|
||||
#define DMEMAKEFILE_UTILS_INTERFACE_VERSION "VDmeMakeFileUtils001"
|
||||
DECLARE_TIER3_INTERFACE( IDmeMakefileUtils, g_pDmeMakefileUtils );
|
||||
|
||||
#define SOUNDEMITTERSYSTEM_INTERFACE_VERSION "VSoundEmitter003"
|
||||
DECLARE_TIER3_INTERFACE( ISoundEmitterSystemBase, g_pSoundEmitterSystem );
|
||||
|
||||
#define SOUNDEMITTERSYSTEMS1_INTERFACE_VERSION "VSoundEmitterS1_001"
|
||||
DECLARE_TIER3_INTERFACE( ISoundEmitterSystemBaseS1, g_pSoundEmitterSystemS1 );
|
||||
|
||||
#define WORLD_RENDERER_MGR_INTERFACE_VERSION "WorldRendererMgr001"
|
||||
DECLARE_TIER3_INTERFACE( IWorldRendererMgr, g_pWorldRendererMgr );
|
||||
|
||||
#define VR_INTERFACE_VERSION "VR_001"
|
||||
DECLARE_TIER3_INTERFACE(IVR, vr);
|
||||
#define NAVGAMETEST_INTERFACE_VERSION "NavGameTest001"
|
||||
DECLARE_TIER3_INTERFACE( INavGameTest, g_pNavGameTest );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Fills out global DLL exported interface pointers
|
||||
|
Reference in New Issue
Block a user