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Update IVEngineServer2.
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@ -180,6 +180,8 @@ public:
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abstract_class IVEngineServer2 : public ISource2Engine
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{
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public:
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virtual EUniverse GetSteamUniverse() const = 0;
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// Tell engine to change level ( "changelevel s1\n" or "changelevel2 s1 s2\n" )
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virtual void ChangeLevel( const char *s1, const char *s2 ) = 0;
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