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Update ISource2Server iface and ISource2GameClients iface string.

(No idea yet what changed in ISource2GameClients.
With cursory look, all functions appear to still be there.)
This commit is contained in:
Nicholas Hastings
2016-08-24 15:31:02 -04:00
parent 987870d4db
commit 2af6e9a590

View File

@ -398,7 +398,6 @@ public:
virtual void ClearInstancedBaselineFromServerClasses( void ) = 0;
virtual void GetLevelsFromSaveFile( const char *pszFileName, CUtlVector<CCreateGameServerLoadInfo> &out, bool ) = 0;
virtual void ClearSaveDirectory( void ) = 0;
virtual void *GetEntityInfo() = 0;
@ -552,7 +551,7 @@ public:
virtual void GetConVarPrefixesToResetToDefaults( CUtlString &prefixes ) const = 0;
};
#define INTERFACEVERSION_SERVERGAMECLIENTS "Source2GameClients001"
#define INTERFACEVERSION_SERVERGAMECLIENTS "Source2GameClients002"
//-----------------------------------------------------------------------------
// Purpose: Player / Client related functions