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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 12:36:05 +08:00

Backed out changeset: 841ebbb46667.

This commit is contained in:
Nicholas Hastings
2012-12-26 17:58:23 -05:00
parent c693432c60
commit 393d5916b4
2 changed files with 2 additions and 8 deletions

View File

@ -18,7 +18,6 @@ class IServer;
class INetMessage;
struct NetMessageCvar_t;
struct USERID_t;
class CMsg_CVars;
enum CrossPlayPlatform_t
{
@ -35,7 +34,7 @@ public:
virtual ~IClient() {}
// connect client
virtual void Connect( const char * szName, int nUserID, INetChannel *pNetChannel, bool bFakePlayer, CrossPlayPlatform_t platform, CMsg_CVars *pCvars = NULL ) = 0;
virtual void Connect( const char * szName, int nUserID, INetChannel *pNetChannel, bool bFakePlayer, CrossPlayPlatform_t platform, CUtlVector< NetMessageCvar_t > *pVecCvars = NULL ) = 0;
// set the client in a pending state waiting for a new game
virtual void Inactivate( void ) = 0;
@ -45,8 +44,6 @@ public:
// disconnects a client with a given reason
virtual void Disconnect( const char *reason, ... ) = 0;
virtual bool ChangeSplitscreenUser( int ) = 0;
virtual int GetPlayerSlot() const = 0; // returns client slot (usually entity number-1)
virtual int GetUserID() const = 0; // unique ID on this server

View File

@ -44,8 +44,7 @@ public:
virtual ~INetChannel( void ) {};
virtual void SetDataRate(float rate) = 0;
virtual bool RegisterMessage(INetMessageBinder *msg) = 0;
virtual bool UnregisterMessage(INetMessageBinder *msg) = 0;
virtual bool RegisterMessage(INetMessage *msg) = 0;
virtual bool StartStreaming( unsigned int challengeNr ) = 0;
virtual void ResetStreaming( void ) = 0;
virtual void SetTimeout(float seconds, bool bForceExact = false) = 0;
@ -108,8 +107,6 @@ public:
virtual void DetachSplitPlayer( int nSplitPlayerSlot ) = 0;
virtual bool IsRemoteDisconnected() const = 0;
virtual bool WasLastMessageReliable() const = 0;
};