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Updated IAppSystem.

This commit is contained in:
Nicholas Hastings
2013-03-21 22:01:34 -04:00
parent c0d4f54a2a
commit 54a632f7ed
2 changed files with 4 additions and 0 deletions

View File

@ -76,6 +76,9 @@ public:
// Reconnect to a particular interface
virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) = 0;
// New in Dota. Seems to do nothing but return true in most or all cases.
virtual bool UnknownFunc1() = 0;
};

View File

@ -95,6 +95,7 @@ public:
virtual const AppSystemInfo_t* GetDependencies() { return m_pFileSystemPassThru->GetDependencies(); }
virtual AppSystemTier_t GetTier() { return m_pFileSystemPassThru->GetTier(); }
virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) { m_pFileSystemPassThru->Reconnect( factory, pInterfaceName ); }
virtual bool UnknownFunc1() { return m_pFileSystemPassThru->UnknownFunc1(); }
virtual void RemoveAllSearchPaths( void ) { m_pFileSystemPassThru->RemoveAllSearchPaths(); }
virtual void AddSearchPath( const char *pPath, const char *pathID, SearchPathAdd_t addType ) { m_pFileSystemPassThru->AddSearchPath( pPath, pathID, addType ); }