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Fixed IServerGameDLL (bug 4865, r=dvander).

This commit is contained in:
Nicholas Hastings
2011-04-14 23:21:35 -04:00
parent edcfe2372f
commit a23c4d8371

View File

@ -383,7 +383,7 @@ public:
};
#define INTERFACEVERSION_SERVERGAMEDLL_VERSION_4 "ServerGameDLL004"
#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005"
#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL006"
//-----------------------------------------------------------------------------
// Purpose: These are the interfaces that the game .dll exposes to the engine
@ -397,7 +397,9 @@ public:
CreateInterfaceFn physicsFactory,
CreateInterfaceFn fileSystemFactory,
CGlobalVars *pGlobals) = 0;
virtual bool ReplayInit( CreateInterfaceFn replayFactory ) = 0;
// This is called when a new game is started. (restart, map)
virtual bool GameInit( void ) = 0;