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Fix file encoding
This commit is contained in:

committed by
Nicholas Hastings

parent
4c27c1305c
commit
de72e1ad4d
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//====== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//===== Copyright <EFBFBD> Valve Corporation, All rights reserved. ======//
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//===== Copyright © Valve Corporation, All rights reserved. ======//
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#ifndef ISHADER_DECLARATIONS_HDR
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#define ISHADER_DECLARATIONS_HDR
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//===== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ======//
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Interface for dealing with vgui focus issues across all plugins
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//
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//====== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//======= Copyright <EFBFBD> 1996-2006, Valve Corporation, All rights reserved. ======
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//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ======
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//
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// Purpose: Utility classes for creating, registering & deregistering
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// Maya MPx* derived classes
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//===== Copyright <EFBFBD> 1996-2006, Valve Corporation, All rights reserved. ======//
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//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======//
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//
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// Base class for windows that draw vgui in Maya
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//
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//======= Copyright <EFBFBD> 1996-2006, Valve Corporation, All rights reserved. ======
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//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ======
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//
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// Purpose:
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//
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to app data in Steam
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//
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: Main interface for loading and accessing Steamworks API's from the
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// Steam client.
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//====== Copyright <EFBFBD> 1996-2009, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to http client
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//
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to steam managing game server/client match making
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//
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: public interface to user remote file storage in Steam
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//
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//====== Copyright <EFBFBD> 1996-2009, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to stats, achievements, and leaderboards
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//
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to utility functions in Steam
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//
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//========= Copyright <EFBFBD> 1996-2008, Valve LLC, All rights reserved. ============
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//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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@ -1,4 +1,4 @@
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//====== Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//========= Copyright <EFBFBD> 1996-2008, Valve LLC, All rights reserved. ============
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//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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//====== Copyright <EFBFBD> 1996-2010, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2010, Valve Corporation, All rights reserved. =======
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//
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// Purpose: HTTP related enums, stuff that is shared by both clients and servers, and our
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// UI projects goes here.
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//========= Copyright <EFBFBD> 1996-2008, Valve LLC, All rights reserved. ============
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//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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//========= Copyright <EFBFBD> 1996-2008, Valve LLC, All rights reserved. ============
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//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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//========= Copyright <EFBFBD> 1996-2008, Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Tools for grabbing/dumping the stack at runtime
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//
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//===== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ======//
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// $Header: $
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// $NoKeywords: $
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//====== Copyright <EFBFBD> 1996-2004, Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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