1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 12:06:07 +08:00
Commit Graph

17 Commits

Author SHA1 Message Date
b0adb4de61 Update EntityEffects_t (#331) 2025-08-12 15:45:33 +03:00
0b23b5ae28 Update Flags_t (#318) 2025-08-02 17:08:21 +03:00
6fa7b9eebe Correct missing platform int basetypes in const.h 2025-08-01 01:06:06 +03:00
482c6d96a4 Convert FL_* flags to Flags_t enum 2025-07-31 17:26:27 +03:00
3dc26fdbb1 Fix file encoding 2025-05-17 14:11:58 -04:00
7b5226fbd6 Correct few more struct/enum defs 2025-03-05 21:55:52 +03:00
6056e92838 Add CGameTrace, CTraceFilter, Ray_t & trace ray related enums/defines (#254) 2024-06-07 14:29:04 +03:00
cb0c04d8b2 Update CBaseEntity::m_fFlags defines
Co-authored-by: zer0.k <61156310+zer0k-z@users.noreply.github.com>
2024-02-28 08:33:07 +03:00
857a62d90c Update CBaseEntity::m_fFlags defines (#213) 2024-02-26 06:47:41 +03:00
60fb2b6d76 Update MoveType_t after 7/2/24 CS2 update 2024-02-07 13:13:06 +03:00
4669402a4d Update Collision_Group_t (#184)
Found from vphysics2.dll and `phys_debug_draw` concommand output
2023-12-14 14:44:39 +03:00
xen
1c94bbfa4b Update CCheckTransmitInfo (#166) 2023-10-16 22:01:20 +03:00
968099bcb3 Update Collision_Group_t (#157) 2023-10-08 16:22:49 +03:00
7931af02fa Implement CEntityHandle & CEntitySystem (#134)
Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h
2023-09-30 15:49:35 +03:00
c76231da16 Fix compile errors of enum types being uint8_t 2023-09-27 16:54:58 +00:00
c85656da01 Update some const.h enum definitions 2023-09-27 16:54:58 +00:00
c0a96ff1e8 Added original SDK code for Alien Swarm. 2010-07-22 01:46:14 -05:00