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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 03:56:10 +08:00
Commit Graph

219 Commits

Author SHA1 Message Date
eb7de479fc Fix git-blame-ignore-revs 2025-05-17 16:19:16 -04:00
69fb6d2d20 Add .git-blame-ignore-revs 2025-05-17 14:16:58 -04:00
33759fc561 Fix file encoding 2025-05-17 14:16:58 -04:00
77f41faac5 Fix variant_t initialization order 2024-05-05 11:05:09 -04:00
c4f54cf908 Rename mathlib clamp to V_clamp. 2023-10-13 21:13:34 -07:00
d5895beb43 Add missing win64 libprotobuf 2023-09-24 22:03:45 -04:00
1a1416f97f Fix 64-bit build 2023-09-24 21:09:47 -04:00
6513985eff Re-rebuild interfaces and tier1 with older bintools 2023-09-24 20:58:45 -04:00
e30cd9938d Rebuild mathlib 2023-09-24 20:58:27 -04:00
4643697dee (Re)build interfaces lib 2023-09-24 14:53:27 -04:00
191ff66bec Add/update win64/linux64 tier0+1, vstdlib 2023-09-24 13:30:27 -04:00
6ef5dfa3f5 Add some missing ICVar func names. 2023-01-29 14:56:57 -05:00
2120089e3a Update ICVar.
(cherry picked from commit 69290867d5)
2023-01-29 14:55:50 -05:00
b1e4eb06d8 Update IServerGameDLL 2022-12-18 23:02:56 -05:00
5756c2e3ac Add protos, update helpers, and regen. 2022-12-18 23:02:41 -05:00
685a7bff83 Add libc++ versions of libprotobuf. 2020-05-25 22:01:57 -07:00
18f01659e9 Fix min/max defines conflicting with STL. 2020-05-20 22:00:20 -07:00
acf932ae06 Update and regenerate protobuf files (#69) 2020-03-18 16:02:58 +00:00
8a7b2081ad Merge pull request #68 from MoeMod/csgo
Fix a compilation error
2020-02-23 11:35:57 -08:00
2d9eca51b7 Fix dependent name looking-up 2020-02-21 19:07:49 +08:00
802ae03f3f csgo: Update ICvar interface (#61)
* csgo: Update ICvar interface

GetCommandLineValue was replaced by HasCommandLineValue.
Update RegisterConCommand param name.

* Restore ICvar::GetCommandLineValue

* Make ICvar::GetCommandLineValue non-static
2019-10-09 19:05:47 -04:00
2f58b9d492 Recompile tier1 for recent changes. 2019-09-03 16:51:23 -04:00
8f9e0fa602 Update ICvar::RegisterConCommand params (#60) 2019-09-02 19:23:38 +01:00
13c39a01e2 Add missing default value to IEngineTrace::GetBrushesInAABB 2019-07-21 17:22:58 +01:00
dc5a336249 Update IEngineTrace 2019-07-20 14:36:55 +01:00
9509414371 Update IShaderDevice and IShaderAPI interfaces. 2019-05-28 01:30:21 -05:00
6142bb4f2d Add new CheckBoxPartiallyInPVS func to IVEngineServer. 2019-03-24 10:14:55 -04:00
dcb91d06b8 Update and regenerate protobuf files (#48) 2019-01-06 19:32:13 -05:00
3db18b7b76 Revert "Remove depricated register declaration"
This reverts commit e862441f61.
2018-07-19 19:10:18 -07:00
e862441f61 Remove depricated register declaration 2018-07-19 18:26:10 -07:00
4586783bc3 Update IEngineSound. 2018-07-07 08:42:30 -04:00
6f67535513 Partial revert.
WE WENT TOO FAR
2018-07-06 20:53:03 -04:00
19c6fe10f4 Update INetChannel, INetChannelInfo. 2018-07-06 19:03:30 -04:00
00d0a73ad1 Revert "Update IClient."
This reverts commit 74020d688c.
2018-07-06 18:45:10 -04:00
74020d688c Update IClient. 2018-07-06 18:43:53 -04:00
cdb21c5293 Fixed classes for latest csgo update 30/03/2018 (#41)
* Fixed classes for latest csgo update 30/03/2018

Valve added static prop scaling and therefore they added new virtual functiongs to get the VCollide with a scale.

* Revert "Fixed classes for latest csgo update 30/03/2018"

This reverts commit 1bd7589916.

* New functions from csgo update

Added new functions from csgo update. This time in the right order.
2018-04-01 20:25:25 -04:00
1bea3d3b1e Rebuild 64-bit protobuf for Linux with -Wa,-mrelax-relocations=no 2017-12-20 04:07:22 -06:00
d5480b033f Rebuild 64-bit profobuf for Linux with -fPIC. 2017-10-08 19:21:50 -05:00
43eb11440a Added 64-bit libprotobuf binaries. 2017-10-08 03:52:17 -05:00
ecfdb625fb Ugh. Rebuild 64-bit Linux libs with -fPIC. 2017-09-15 04:13:25 -05:00
f25a6ecfd5 Added 64-bit libs for Linux. 2017-09-15 03:58:17 -05:00
b8ef1b5393 Build 64-bit Linux libraries with clang. 2017-09-15 03:55:22 -05:00
7a988dce0b Update IServerTools. 2017-09-08 07:17:08 -04:00
58e3e568f9 Recompile tier1 for ConVar int-from-string handling changes. 2017-08-06 10:30:26 -04:00
0b94b21a91 Update setting ConVar int values from string to more closely match game logic.
( https://github.com/alliedmodders/sourcemod/issues/648 )

They use a double as a go-between to gain precision, rather than casting the float value to an int,
2017-08-06 10:22:00 -04:00
884ba15d3c Updated ILauncherMgr and shaderapiempty. 2017-07-11 04:13:01 -05:00
6fd68f3835 Various fixes for 64-builds and added 64-bit libs for macOS. 2017-06-02 08:31:37 -05:00
06c1c90b4e Add missing Linux steam_api lib. 2017-05-27 09:46:43 -04:00
e9dd47a8c2 Revert "Recompiled tier1 with v120_xp toolset, updating vcxproj accordingly."
This reverts commit 7c9104d7c0.
2017-05-17 19:06:47 -04:00
7c9104d7c0 Recompiled tier1 with v120_xp toolset, updating vcxproj accordingly. 2017-05-08 19:57:10 -04:00