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152 Commits

Author SHA1 Message Date
ab350ca7bc fix: late update logging error
Related to #208
2021-06-24 17:24:08 +02:00
de73f022e6 merge 2021-06-24 14:52:07 +02:00
f517205647 fix: doc authors 2021-06-24 14:51:00 +02:00
f33c3d8481 fix: doc version 2021-06-24 14:50:12 +02:00
71c69000ec Merge branch '207-repository-panel-filtering-is-boken' into 'develop'
Resolve "Repository panel filtering is boken"

See merge request slumber/multi-user!132
2021-06-24 12:49:06 +00:00
de1e684b3c fix: name filtering 2021-06-24 14:35:59 +02:00
d87730cffb Merge branch '197-user-selection-bounding-box-glitches-for-non-mesh-objects' into 'develop'
User selection bounding box glitches for non-mesh objects

See merge request slumber/multi-user!129
2021-06-23 16:02:50 +00:00
3f005b86ab fix : add enumerate / remove nb_object 2021-06-23 17:45:01 +02:00
5098e5135d fix: bbox work for non-mesh objects+ins.collection 2021-06-23 17:00:05 +02:00
37cfed489c Merge branch '204-animation-doesn-t-sync-for-gpencil-materials' into 'develop'
Resolve "Animation doesn't sync for materials"

See merge request slumber/multi-user!128
2021-06-22 12:10:23 +00:00
9003abcd18 feat: notes for furtur improvements 2021-06-22 14:06:19 +02:00
a199e0df00 feat: apply bl_apply_child member to force dependencies reloading
fix: node_tree animation dependencies
2021-06-22 11:36:51 +02:00
3774419b7e fix: force push is now pushing the whole node data instead of delta 2021-06-22 10:41:36 +02:00
3e552cb406 feat: gpencil materials animation support 2021-06-22 10:39:40 +02:00
9f381b44c8 fix: material animation support 2021-06-21 18:58:16 +02:00
ad795caed5 fix: only apply repository heads on connection 2021-06-21 18:38:43 +02:00
504dd77405 fix: scene cleaning 2021-06-21 17:10:05 +02:00
82022c9e4d clean: only log ignored update in debug logging level 2021-06-18 15:45:51 +02:00
d81b4dc014 feat: enable delta back for all datablocks execpt gpencil, files and images 2021-06-18 15:30:39 +02:00
63affa079f Merge branch '199-filter-correctly-distant-updates-in-the-depsgraph-handler' into 'develop'
Resolve "Filter correctly distant updates in the depsgraph handler"

See merge request slumber/multi-user!126
2021-06-18 13:12:15 +00:00
fcf5a12dd0 fix: log verbosity level 2021-06-18 15:03:14 +02:00
b0529e4444 refactor: move handlers to hendlers.py 2021-06-18 14:59:56 +02:00
bdfd89c085 feat: temporary store applied update to ignore them. 2021-06-18 14:34:11 +02:00
ff1630f9cc Merge branch '194-smooth-brush-size-reset' into 'develop'
Resolve "Brush deleted on join"

See merge request slumber/multi-user!124
2021-06-16 12:30:31 +00:00
5830fe1abb fix: add items_to_remove 2021-06-16 14:28:26 +02:00
c609f72080 fix: All brushes 2021-06-16 12:29:56 +02:00
a28a6f91bd feat: move testing to blender 2.93 2021-06-15 16:27:49 +02:00
a996f39d3b Merge branch '195-auto-updater-install-a-broken-version-of-the-addon' into 'develop'
Resolve "Auto updater install a broken version of the addon"

See merge request slumber/multi-user!123
2021-06-15 12:54:49 +00:00
7790a16034 fix: download the build artifact instead of the repository default zip
Related to #195
2021-06-15 14:51:37 +02:00
836fdd02b8 Merge branch '192-parent-type-isn-t-synced' into 'develop'
Resolve "Parent type isn't synced"

See merge request slumber/multi-user!122
2021-06-15 09:22:13 +00:00
7cb3482353 fix: parent type and parent bone 2021-06-15 11:20:31 +02:00
041022056c Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-06-14 17:32:50 +02:00
05f3eb1445 fix: update readme 2021-06-14 17:32:05 +02:00
17193bde3a fix: doc server .png names 2021-06-14 14:29:45 +00:00
a14b4313f5 feat: update to develop 2021-06-14 16:12:47 +02:00
b203d9dffd Merge branch '188-intgrate-replication-as-a-submodule' into develop 2021-06-14 16:10:15 +02:00
f64db2155e Merge branch '49-connection-preset-system' into 'develop'
Connection-preset-system

See merge request slumber/multi-user!121
2021-06-14 13:50:58 +00:00
e07ebdeff5 fix: remove ui overwrite class 2021-06-14 15:46:57 +02:00
3d6453f7a2 feat: doc 2021-06-14 15:17:30 +02:00
7421511079 fix: override operator 2021-06-14 15:17:07 +02:00
bc24525cec fix: new UI/UX 2021-06-11 16:57:02 +02:00
699cf578e2 feat: prevent updates in sclupt mode 2021-06-11 16:42:23 +02:00
e9b4afb440 refactor: enable partial delta based replication 2021-06-11 15:28:37 +02:00
0c6491590e fix: admin password root 2021-06-11 12:18:51 +02:00
b87e733ddc fix: name conflict + responsive enum 2021-06-11 12:13:23 +02:00
cb0962b484 feat: server preset working with bad ui/ux 2021-06-10 15:39:12 +02:00
1fc25412ac fix: constraint differential update support 2021-06-10 15:21:25 +02:00
b5405553dc refactor: install replication dependencies in libs 2021-06-09 18:16:43 +02:00
a1b6fb0533 feat: server preset 2021-06-08 17:03:43 +02:00
b6a8a2ec01 Revert "doc: comment ui draw()"
This reverts commit f7c4f5d1fe.
2021-06-08 15:02:53 +02:00
3e41b18af1 Merge branch '49-connection-preset-system' of https://gitlab.com/slumber/multi-user into 49-connection-preset-system 2021-06-08 15:00:50 +02:00
f7c4f5d1fe doc: comment ui draw() 2021-06-08 14:58:57 +02:00
c616054878 tour du python blender 2021-06-07 17:06:41 +02:00
5c08493774 fix 'GraphObjectStore' object has no attribute 'object_store' 2021-06-04 18:30:54 +02:00
af8a138b4f fix: modifier order 2021-06-04 17:17:30 +02:00
6d9216f14a refactor: cleanup repository 2021-06-04 16:07:02 +02:00
fc4fb088bb refactor: repository api clean 2021-06-04 14:02:09 +02:00
98553ba00c refactor: remove get_nodes 2021-06-04 12:13:53 +02:00
1e15a12b10 refactor: remove list 2021-06-04 12:07:54 +02:00
569543650f feat: skip external updates 2021-06-03 15:43:47 +02:00
07358802f7 refactor: fix scene item removal 2021-06-03 15:03:09 +02:00
a059fafe12 feat: add mutate to scene delta 2021-06-03 11:43:24 +02:00
297f68ccfe refactor: only apply node when it is necessary (skip for host) 2021-06-03 11:41:25 +02:00
c9c70d1e08 refactor: stamp datablock during apply 2021-06-03 11:20:54 +02:00
a34f58ef3f fix: cherrypick TCP idle bug 2021-06-02 23:10:13 +02:00
e7b7f38991 fix: change rights 2021-06-02 17:49:22 +02:00
392e0aaaa3 refactor: remove missing parameter 2021-06-02 15:45:11 +02:00
4c774d5d53 refactor: move update user metadata to porcelain 2021-06-02 12:59:53 +02:00
4c4cf8a970 refactor: move rm to porcelain 2021-06-02 11:47:41 +02:00
211d0848c2 fix: replication version 2021-06-02 11:39:37 +02:00
c9665c4719 refactor: move unlock/lock/kick to porcelain 2021-06-02 11:31:23 +02:00
431fe0d840 refactor: move lock/unock to porcelain 2021-06-02 10:22:37 +02:00
df7ca66ad8 fix: repo dumps api 2021-06-02 09:35:55 +02:00
c2d2db78e6 refactor: temporary remove name resolution 2021-06-01 15:47:05 +02:00
ad89a4e389 fix: disable mutable delta for scene 2021-06-01 14:53:17 +02:00
6ca6d4443d refactor: move load/dumps to repository 2021-05-31 11:39:54 +02:00
81c9b5fc06 fix: animation loading 2021-05-21 23:02:42 +02:00
9fddfe084c fix: annotation 2021-05-21 17:29:22 +02:00
ca40523393 fix: apply and resolve 2021-05-21 17:14:28 +02:00
76e28ced21 refactor: remove legacy data 2021-05-21 15:40:45 +02:00
55c6002b28 feat: update version 2021-05-20 17:22:00 +02:00
8d5c8aded3 refacor: code formating 2021-05-20 09:57:44 +02:00
8ebba80b97 refactor: add diff back 2021-05-19 17:44:42 +02:00
50d6c6b3c8 fix: filter 2021-05-19 15:59:36 +02:00
f0b03c50f2 refactor: fix tests 2021-05-19 15:12:11 +02:00
28e83a38e6 refactor: add back armature lightprobes, sound and speaker 2021-05-19 15:05:54 +02:00
2e261cd66b refactor: add particle and lattive back 2021-05-19 14:40:13 +02:00
3f6e4f7333 refactor: add texts back 2021-05-19 14:23:56 +02:00
49fadf084a refactor: add gpencil back 2021-05-19 13:56:42 +02:00
e2e0dc31c1 refactor: add volume and world support 2021-05-19 13:42:34 +02:00
389bbd97d5 refactor: add image and file back 2021-05-19 13:31:57 +02:00
19602691d3 feat: texture 2021-05-19 11:43:01 +02:00
2e2ff5d4bf refactor: add material nodegroup back 2021-05-19 11:25:56 +02:00
fef6559ce0 refactor: add light and camera support back 2021-05-19 10:52:04 +02:00
5f669fd49a refactor: add camera back 2021-05-19 09:55:07 +02:00
330ff08fd3 refactor: add collection back 2021-05-19 09:47:01 +02:00
f3be8f9623 feat: bring back icons 2021-05-19 09:37:50 +02:00
ffb70ab74c refactor: protocol refactoring part 1 (mesh, object, action, scene) 2021-05-18 23:14:09 +02:00
26140eefb2 refactor: clear replicated datablock init states 2021-05-18 18:23:28 +02:00
cdf0433e8a refactor: move fetch to repository 2021-05-18 17:17:10 +02:00
acd70f73bf refactor: add remote
refactor: move push to porcelain
2021-05-18 16:54:07 +02:00
36c3a9ab0b refactor: remove sanitize 2021-05-18 11:01:55 +02:00
cfb1afdd72 Revert "feat: node sanitize on collection and scene update"
This reverts commit fb1c985f31.
2021-05-18 11:00:05 +02:00
4eeb80350e fix: layer info missing 2021-05-18 10:54:13 +02:00
fb1c985f31 feat: node sanitize on collection and scene update 2021-05-17 17:35:34 +02:00
689c2473d6 fix: commit 2021-05-17 17:18:17 +02:00
41620fce90 fix: commit 2021-05-17 17:04:43 +02:00
249bcf827b fix: collection instance bounding box selection 2021-05-17 16:03:01 +02:00
d47eab4f26 refactor: move commit to porcelain 2021-05-17 11:12:18 +02:00
f011089d82 refactor: removed apply from replicated datablock 2021-05-17 10:52:28 +02:00
acc58a1c9f fix: tcp keepalive IDLE time 2021-05-16 22:26:53 +02:00
24d850de9f refactor: get metadata updates optimization back 2021-05-11 11:41:43 +02:00
b045911a59 refactor: get diff back for testing 2021-05-10 12:04:45 +02:00
a67be76422 feat: delta commit 2021-05-09 17:42:56 +02:00
32033c743c feat: update repllication version 2021-05-07 17:10:23 +02:00
5da8650611 fix: get replication version 2021-05-07 16:56:00 +02:00
aec5096f87 feat: update submodule url 2021-05-07 16:12:04 +02:00
fba39b9980 fix: ci with submodules 2021-05-07 15:47:53 +02:00
6af3e4b777 refactor: add threaded data handling back on server side 2021-05-04 16:25:36 +02:00
58d639e9d8 feat: add replication as a submoduke 2021-05-04 14:56:50 +02:00
0efe5d5a10 Merge branch 'remove-services' into 'develop'
refactor: differential revision Stage 1

See merge request slumber/multi-user!119
2021-05-04 12:24:05 +00:00
2ad93cf304 Merge branch 'develop' into remove-services 2021-04-30 16:53:02 +02:00
771d76a98b fix: missing shapekeys attr 2021-04-30 16:51:11 +02:00
1e83241494 feat: remove pull socket 2021-04-30 16:26:20 +02:00
1bcbff3ed4 Merge branch 'develop' into remove-services 2021-04-29 14:41:55 +02:00
9a45fe7125 fix: shapekey animation data 2021-04-29 14:41:11 +02:00
207901afdd Merge branch '184-uv-project-modifier-target-object-doesn-t-sync' into 'develop'
Resolve "UV project modifier target object doesn't sync"

See merge request slumber/multi-user!118
2021-04-29 09:11:47 +00:00
c6eb1ba22f fix: shapekey performances
Related to #187
2021-04-29 11:06:46 +02:00
ba4168d0fd Merge branch 'develop' into remove-services 2021-04-28 16:56:20 +02:00
00e7adf022 fix: Image Empty is not loading.
Related to #186
2021-04-28 10:01:04 +02:00
d9d8ca7ca0 revert: image source replication until a proper fix is done 2021-04-23 15:35:19 +02:00
e8cd271bd8 fix: renable gitlab-ci file 2021-04-23 11:48:01 +02:00
e71af6402c feat: increment addon version 2021-04-23 11:46:29 +02:00
dd1c6a4fc7 feat: enable back ci 2021-04-23 11:45:47 +02:00
7fe1ae83b1 feat: update replication version to the right one 2021-04-23 11:25:15 +02:00
a7ad9d30c3 Merge branch 'develop' into remove-services 2021-04-23 11:21:16 +02:00
14779be1ed feat: support video file as camera background images 2021-04-22 15:52:06 +02:00
a36c3740cc fix: load driver variable without id 2021-04-22 15:00:08 +02:00
d2108facab feat: fcurve modifiers support 2021-04-22 14:52:43 +02:00
e5651151d9 fix: having both animation and drivers on the same object 2021-04-22 14:00:26 +02:00
fb61b380b6 fix: uv_projector modifier
refactor: move modifier related code to dump_modifiers and load_modifier_custom_data
2021-04-22 11:05:34 +02:00
3a02711baa feat: faster root management 2021-03-14 20:58:25 +01:00
c7e8002fed fix: apply api
clean: ipc port propertie
2021-03-14 18:32:04 +01:00
f4e7ec6be8 Merge branch 'develop' into 173-differential-revision-milestone-2-replication-refactoring 2021-03-14 17:46:23 +01:00
235db712fd fix: api 2021-03-11 15:45:48 +01:00
647ac46c01 feat: move apply to porcelain
feat: move data access to repository
feat: object_store layer to repository (with GraphObjectStore)
revert: missing network services
2021-03-09 14:07:59 +01:00
8e3c86561f refactor: move add to porcelain 2021-03-09 10:19:51 +01:00
dba19e831d Merge branch 'develop' into 173-differential-revision-milestone-2-replication-refactoring 2021-03-08 22:16:14 +01:00
93df5ca5fa fix: disconnect callback 2021-03-06 10:20:57 +01:00
b17104c67e fix: naming 2021-03-05 10:35:35 +01:00
875b9ce934 feat: temporary disable CI jobs for this branch because of breaking changes 2021-03-04 14:24:03 +01:00
2d638ef76f refactor: interface api changes 2021-03-04 14:22:54 +01:00
74 changed files with 2343 additions and 1613 deletions

1
.gitignore vendored
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@ -14,3 +14,4 @@ _build
# ignore generated zip generated from blender_addon_tester # ignore generated zip generated from blender_addon_tester
*.zip *.zip
libs

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@ -8,3 +8,5 @@ build:
name: multi_user name: multi_user
paths: paths:
- multi_user - multi_user
variables:
GIT_SUBMODULE_STRATEGY: recursive

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@ -5,6 +5,7 @@ deploy:
variables: variables:
DOCKER_DRIVER: overlay2 DOCKER_DRIVER: overlay2
DOCKER_TLS_CERTDIR: "/certs" DOCKER_TLS_CERTDIR: "/certs"
GIT_SUBMODULE_STRATEGY: recursive
services: services:
- docker:19.03.12-dind - docker:19.03.12-dind

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@ -3,3 +3,5 @@ test:
image: slumber/blender-addon-testing:latest image: slumber/blender-addon-testing:latest
script: script:
- python3 scripts/test_addon.py - python3 scripts/test_addon.py
variables:
GIT_SUBMODULE_STRATEGY: recursive

3
.gitmodules vendored
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@ -0,0 +1,3 @@
[submodule "multi_user/libs/replication"]
path = multi_user/libs/replication
url = https://gitlab.com/slumber/replication.git

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@ -32,32 +32,32 @@ Currently, not all data-block are supported for replication over the wire. The f
| Name | Status | Comment | | Name | Status | Comment |
| -------------- | :----: | :----------------------------------------------------------: | | -------------- | :----: | :----------------------------------------------------------: |
| action | ✔️ | | | action | ✔️ | |
| armature | ❗ | Not stable |
| camera | ✔️ | | | camera | ✔️ | |
| collection | ✔️ | | | collection | ✔️ | |
| curve | ❗ | Nurbs surfaces not supported |
| gpencil | ✔️ | | | gpencil | ✔️ | |
| image | ✔️ | | | image | ✔️ | |
| mesh | ✔️ | | | mesh | ✔️ | |
| material | ✔️ | | | material | ✔️ | |
| node_groups | | Material & Geometry only | | node_groups | ✔️ | Material & Geometry only |
| geometry nodes | ✔️ | | | geometry nodes | ✔️ | |
| metaball | ✔️ | | | metaball | ✔️ | |
| object | ✔️ | | | object | ✔️ | |
| textures | ❗ | Supported for modifiers/materials/geo nodes only |
| texts | ✔️ | | | texts | ✔️ | |
| scene | ✔️ | | | scene | ✔️ | |
| world | ✔️ | | | world | ✔️ | |
| lightprobes | ✔️ | |
| compositing | ❌ | [Planned](https://gitlab.com/slumber/multi-user/-/issues/46) |
| texts | ❌ | [Planned](https://gitlab.com/slumber/multi-user/-/issues/81) |
| nla | ❌ | |
| volumes | ✔️ | | | volumes | ✔️ | |
| lightprobes | ✔️ | |
| physics | ✔️ | |
| curve | ❗ | Nurbs surfaces not supported |
| textures | ❗ | Supported for modifiers/materials/geo nodes only |
| armature | ❗ | Not stable |
| particles | ❗ | The cache isn't syncing. | | particles | ❗ | The cache isn't syncing. |
| speakers | ❗ | [Partial](https://gitlab.com/slumber/multi-user/-/issues/65) | | speakers | ❗ | [Partial](https://gitlab.com/slumber/multi-user/-/issues/65) |
| vse | ❗ | Mask and Clip not supported yet | | vse | ❗ | Mask and Clip not supported yet |
| physics | ❌ | [Planned](https://gitlab.com/slumber/multi-user/-/issues/45) |
| libraries | ❗ | Partial | | libraries | ❗ | Partial |
| nla | ❌ | |
| texts | ❌ | [Planned](https://gitlab.com/slumber/multi-user/-/issues/81) |
| compositing | ❌ | [Planned](https://gitlab.com/slumber/multi-user/-/issues/46) |

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@ -19,10 +19,10 @@ import sys
project = 'multi-user' project = 'multi-user'
copyright = '2020, Swann Martinez' copyright = '2020, Swann Martinez'
author = 'Swann Martinez, with contributions from Poochy' author = 'Swann Martinez, Poochy, Fabian'
# The full version, including alpha/beta/rc tags # The full version, including alpha/beta/rc tags
release = '0.2.0' release = '0.5.0-develop'
# -- General configuration --------------------------------------------------- # -- General configuration ---------------------------------------------------

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@ -108,36 +108,69 @@ Before starting make sure that you have access to the session IP address and por
1. Fill in your user information 1. Fill in your user information
-------------------------------- --------------------------------
Follow the user-info_ section for this step. Joining a server
=======================
---------------- --------------
2. Network setup Network setup
---------------- --------------
In the network panel, select **JOIN**. In the network panel, select **JOIN**.
The **join sub-panel** (see image below) allows you to configure your client to join a The **join sub-panel** (see image below) allows you to configure your client to join a
collaborative session which is already hosted. collaborative session which is already hosted.
.. figure:: img/quickstart_join.png .. figure:: img/server_preset_image_normal_server.png
:align: center :align: center
:alt: Connect menu :width: 200px
Connection panel Connection pannel
Fill in the fields with your information: Fill in the fields with your information:
- **IP**: the host's IP address. - **IP**: the host's IP address.
- **Port**: the host's port number. - **Port**: the host's port number.
- **Connect as admin**: connect yourself with **admin rights** (see :ref:`admin` ) to the session.
.. Maybe something more explicit here
.. note::
Additional configuration settings can be found in the :ref:`advanced` section.
Once you've configured every field, hit the button **CONNECT** to join the session ! Once you've configured every field, hit the button **CONNECT** to join the session !
When the :ref:`session-status` is **ONLINE** you are online and ready to start co-creating. When the :ref:`session-status` is **ONLINE** you are online and ready to start co-creating.
.. note::
If you want to have **administrator rights** (see :ref:`admin` ) on the server, just enter the password created by the host in the **Connect as admin** section
.. figure:: img/server_preset_image_admin.png
:align: center
:width: 200px
Admin password
---------------
Server presets
---------------
You can save your server presets in a preset list below the 'JOIN' and 'HOST' buttons. This allows you to quickly access and manage your servers.
To add a server, first enter the ip address and the port (plus the password if needed), then click on the + icon to add a name to your preset. To remove a server from the list, select it and click on the - icon.
.. figure:: img/server_preset_exemple.gif
:align: center
:width: 200px
.. warning:: Be careful, if you don't rename your new preset, or if it has the same name as an existing preset, the old preset will be overwritten.
.. figure:: img/server_preset_image_report.png
:align: center
:width: 200px
.. note::
Two presets are already present when the addon is launched:
- The 'localhost' preset, to host and join a local session quickly
- The 'public session' preset, to join the public sessions of the multi-user server (official discord to participate : https://discord.gg/aBPvGws)
.. note::
Additional configuration settings can be found in the :ref:`advanced` section.
.. note:: .. note::
When starting a **dedicated server**, the session status screen will take you to the **LOBBY**, awaiting an admin to start the session. When starting a **dedicated server**, the session status screen will take you to the **LOBBY**, awaiting an admin to start the session.
@ -374,15 +407,6 @@ Network
Advanced network settings Advanced network settings
**IPC Port** is the port used for Inter Process Communication. This port is used
by the multi-user subprocesses to communicate with each other. If different instances
of multi-user are using the same IPC port, this will create conflict !
.. note::
You only need to modify this setting if you need to launch multiple clients from the same
computer (or if you try to host and join from the same computer). To resolve this, you simply need to enter a different
**IPC port** for each blender instance.
**Timeout (in milliseconds)** is the maximum ping authorized before auto-disconnecting. **Timeout (in milliseconds)** is the maximum ping authorized before auto-disconnecting.
You should only increase it if you have a bad connection. You should only increase it if you have a bad connection.

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@ -76,7 +76,7 @@ Hit 'Create a network'(see image below) and go to the network settings.
:align: center :align: center
:width: 450px :width: 450px
Network page Admin password
Now that the network is created, let's configure it. Now that the network is created, let's configure it.

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@ -19,7 +19,7 @@
bl_info = { bl_info = {
"name": "Multi-User", "name": "Multi-User",
"author": "Swann Martinez", "author": "Swann Martinez",
"version": (0, 3, 0), "version": (0, 5, 0),
"description": "Enable real-time collaborative workflow inside blender", "description": "Enable real-time collaborative workflow inside blender",
"blender": (2, 82, 0), "blender": (2, 82, 0),
"location": "3D View > Sidebar > Multi-User tab", "location": "3D View > Sidebar > Multi-User tab",
@ -43,13 +43,10 @@ from bpy.app.handlers import persistent
from . import environment from . import environment
DEPENDENCIES = {
("replication", '0.1.26'),
}
module_error_msg = "Insufficient rights to install the multi-user \ module_error_msg = "Insufficient rights to install the multi-user \
dependencies, aunch blender with administrator rights." dependencies, aunch blender with administrator rights."
def register(): def register():
# Setup logging policy # Setup logging policy
logging.basicConfig( logging.basicConfig(
@ -58,15 +55,11 @@ def register():
level=logging.INFO) level=logging.INFO)
try: try:
if bpy.app.version[1] >= 91: environment.register()
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
environment.setup(DEPENDENCIES, python_binary_path)
from . import presence from . import presence
from . import operators from . import operators
from . import handlers
from . import ui from . import ui
from . import preferences from . import preferences
from . import addon_updater_ops from . import addon_updater_ops
@ -75,6 +68,7 @@ def register():
addon_updater_ops.register(bl_info) addon_updater_ops.register(bl_info)
presence.register() presence.register()
operators.register() operators.register()
handlers.register()
ui.register() ui.register()
except ModuleNotFoundError as e: except ModuleNotFoundError as e:
raise Exception(module_error_msg) raise Exception(module_error_msg)
@ -95,6 +89,7 @@ def register():
def unregister(): def unregister():
from . import presence from . import presence
from . import operators from . import operators
from . import handlers
from . import ui from . import ui
from . import preferences from . import preferences
from . import addon_updater_ops from . import addon_updater_ops
@ -104,6 +99,7 @@ def unregister():
presence.unregister() presence.unregister()
addon_updater_ops.unregister() addon_updater_ops.unregister()
ui.unregister() ui.unregister()
handlers.unregister()
operators.unregister() operators.unregister()
preferences.unregister() preferences.unregister()
@ -111,3 +107,5 @@ def unregister():
del bpy.types.ID.uuid del bpy.types.ID.uuid
del bpy.types.WindowManager.online_users del bpy.types.WindowManager.online_users
del bpy.types.WindowManager.user_index del bpy.types.WindowManager.user_index
environment.unregister()

View File

@ -1688,10 +1688,7 @@ class GitlabEngine(object):
# Could clash with tag names and if it does, it will # Could clash with tag names and if it does, it will
# download TAG zip instead of branch zip to get # download TAG zip instead of branch zip to get
# direct path, would need. # direct path, would need.
return "{}{}{}".format( return f"https://gitlab.com/slumber/multi-user/-/jobs/artifacts/{branch}/download?job=build"
self.form_repo_url(updater),
"/repository/archive.zip?sha=",
branch)
def get_zip_url(self, sha, updater): def get_zip_url(self, sha, updater):
return "{base}/repository/archive.zip?sha={sha}".format( return "{base}/repository/archive.zip?sha={sha}".format(

View File

@ -28,7 +28,6 @@ __all__ = [
'bl_light', 'bl_light',
'bl_scene', 'bl_scene',
'bl_material', 'bl_material',
'bl_library',
'bl_armature', 'bl_armature',
'bl_action', 'bl_action',
'bl_world', 'bl_world',
@ -39,7 +38,6 @@ __all__ = [
'bl_font', 'bl_font',
'bl_sound', 'bl_sound',
'bl_file', 'bl_file',
# 'bl_sequencer',
'bl_node_group', 'bl_node_group',
'bl_texture', 'bl_texture',
"bl_particle", "bl_particle",
@ -49,8 +47,18 @@ if bpy.app.version[1] >= 91:
__all__.append('bl_volume') __all__.append('bl_volume')
from . import * from . import *
from replication.data import ReplicatedDataFactory
def types_to_register(): def types_to_register():
return __all__ return __all__
from replication.protocol import DataTranslationProtocol
def get_data_translation_protocol()-> DataTranslationProtocol:
""" Return a data translation protocol from implemented bpy types
"""
bpy_protocol = DataTranslationProtocol()
for module_name in __all__:
impl = globals().get(module_name)
if impl and hasattr(impl, "_type") and hasattr(impl, "_type"):
bpy_protocol.register_implementation(impl._type, impl._class)
return bpy_protocol

View File

@ -25,8 +25,8 @@ from enum import Enum
from .. import utils from .. import utils
from .dump_anything import ( from .dump_anything import (
Dumper, Loader, np_dump_collection, np_load_collection, remove_items_from_dict) Dumper, Loader, np_dump_collection, np_load_collection, remove_items_from_dict)
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
KEYFRAME = [ KEYFRAME = [
'amplitude', 'amplitude',
@ -41,6 +41,66 @@ KEYFRAME = [
'interpolation', 'interpolation',
] ]
def has_action(datablock):
""" Check if the datablock datablock has actions
"""
return (hasattr(datablock, 'animation_data')
and datablock.animation_data
and datablock.animation_data.action)
def has_driver(datablock):
""" Check if the datablock datablock is driven
"""
return (hasattr(datablock, 'animation_data')
and datablock.animation_data
and datablock.animation_data.drivers)
def dump_driver(driver):
dumper = Dumper()
dumper.depth = 6
data = dumper.dump(driver)
return data
def load_driver(target_datablock, src_driver):
loader = Loader()
drivers = target_datablock.animation_data.drivers
src_driver_data = src_driver['driver']
new_driver = drivers.new(src_driver['data_path'], index=src_driver['array_index'])
# Settings
new_driver.driver.type = src_driver_data['type']
new_driver.driver.expression = src_driver_data['expression']
loader.load(new_driver, src_driver)
# Variables
for src_variable in src_driver_data['variables']:
src_var_data = src_driver_data['variables'][src_variable]
new_var = new_driver.driver.variables.new()
new_var.name = src_var_data['name']
new_var.type = src_var_data['type']
for src_target in src_var_data['targets']:
src_target_data = src_var_data['targets'][src_target]
src_id = src_target_data.get('id')
if src_id:
new_var.targets[src_target].id = utils.resolve_from_id(src_target_data['id'], src_target_data['id_type'])
loader.load(new_var.targets[src_target], src_target_data)
# Fcurve
new_fcurve = new_driver.keyframe_points
for p in reversed(new_fcurve):
new_fcurve.remove(p, fast=True)
new_fcurve.add(len(src_driver['keyframe_points']))
for index, src_point in enumerate(src_driver['keyframe_points']):
new_point = new_fcurve[index]
loader.load(new_point, src_driver['keyframe_points'][src_point])
def dump_fcurve(fcurve: bpy.types.FCurve, use_numpy: bool = True) -> dict: def dump_fcurve(fcurve: bpy.types.FCurve, use_numpy: bool = True) -> dict:
""" Dump a sigle curve to a dict """ Dump a sigle curve to a dict
@ -61,7 +121,6 @@ def dump_fcurve(fcurve: bpy.types.FCurve, use_numpy: bool = True) -> dict:
points = fcurve.keyframe_points points = fcurve.keyframe_points
fcurve_data['keyframes_count'] = len(fcurve.keyframe_points) fcurve_data['keyframes_count'] = len(fcurve.keyframe_points)
fcurve_data['keyframe_points'] = np_dump_collection(points, KEYFRAME) fcurve_data['keyframe_points'] = np_dump_collection(points, KEYFRAME)
else: # Legacy method else: # Legacy method
dumper = Dumper() dumper = Dumper()
fcurve_data["keyframe_points"] = [] fcurve_data["keyframe_points"] = []
@ -71,6 +130,18 @@ def dump_fcurve(fcurve: bpy.types.FCurve, use_numpy: bool = True) -> dict:
dumper.dump(k) dumper.dump(k)
) )
if fcurve.modifiers:
dumper = Dumper()
dumper.exclude_filter = [
'is_valid',
'active'
]
dumped_modifiers = []
for modfifier in fcurve.modifiers:
dumped_modifiers.append(dumper.dump(modfifier))
fcurve_data['modifiers'] = dumped_modifiers
return fcurve_data return fcurve_data
@ -83,7 +154,7 @@ def load_fcurve(fcurve_data, fcurve):
:type fcurve: bpy.types.FCurve :type fcurve: bpy.types.FCurve
""" """
use_numpy = fcurve_data.get('use_numpy') use_numpy = fcurve_data.get('use_numpy')
loader = Loader()
keyframe_points = fcurve.keyframe_points keyframe_points = fcurve.keyframe_points
# Remove all keyframe points # Remove all keyframe points
@ -128,27 +199,91 @@ def load_fcurve(fcurve_data, fcurve):
fcurve.update() fcurve.update()
dumped_fcurve_modifiers = fcurve_data.get('modifiers', None)
if dumped_fcurve_modifiers:
# clear modifiers
for fmod in fcurve.modifiers:
fcurve.modifiers.remove(fmod)
# Load each modifiers in order
for modifier_data in dumped_fcurve_modifiers:
modifier = fcurve.modifiers.new(modifier_data['type'])
loader.load(modifier, modifier_data)
elif fcurve.modifiers:
for fmod in fcurve.modifiers:
fcurve.modifiers.remove(fmod)
def dump_animation_data(datablock):
animation_data = {}
if has_action(datablock):
animation_data['action'] = datablock.animation_data.action.uuid
if has_driver(datablock):
animation_data['drivers'] = []
for driver in datablock.animation_data.drivers:
animation_data['drivers'].append(dump_driver(driver))
return animation_data
def load_animation_data(animation_data, datablock):
# Load animation data
if animation_data:
if datablock.animation_data is None:
datablock.animation_data_create()
for d in datablock.animation_data.drivers:
datablock.animation_data.drivers.remove(d)
if 'drivers' in animation_data:
for driver in animation_data['drivers']:
load_driver(datablock, driver)
action = animation_data.get('action')
if action:
action = resolve_datablock_from_uuid(action, bpy.data.actions)
datablock.animation_data.action = action
elif datablock.animation_data.action:
datablock.animation_data.action = None
# Remove existing animation data if there is not more to load
elif hasattr(datablock, 'animation_data') and datablock.animation_data:
datablock.animation_data_clear()
def resolve_animation_dependencies(datablock):
if has_action(datablock):
return [datablock.animation_data.action]
else:
return []
class BlAction(ReplicatedDatablock):
use_delta = True
class BlAction(BlDatablock):
bl_id = "actions" bl_id = "actions"
bl_class = bpy.types.Action bl_class = bpy.types.Action
bl_check_common = False bl_check_common = False
bl_icon = 'ACTION_TWEAK' bl_icon = 'ACTION_TWEAK'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.actions.new(data["name"]) return bpy.data.actions.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
for dumped_fcurve in data["fcurves"]: for dumped_fcurve in data["fcurves"]:
dumped_data_path = dumped_fcurve["data_path"] dumped_data_path = dumped_fcurve["data_path"]
dumped_array_index = dumped_fcurve["dumped_array_index"] dumped_array_index = dumped_fcurve["dumped_array_index"]
# create fcurve if needed # create fcurve if needed
fcurve = target.fcurves.find( fcurve = datablock.fcurves.find(
dumped_data_path, index=dumped_array_index) dumped_data_path, index=dumped_array_index)
if fcurve is None: if fcurve is None:
fcurve = target.fcurves.new( fcurve = datablock.fcurves.new(
dumped_data_path, index=dumped_array_index) dumped_data_path, index=dumped_array_index)
load_fcurve(dumped_fcurve, fcurve) load_fcurve(dumped_fcurve, fcurve)
@ -156,9 +291,10 @@ class BlAction(BlDatablock):
id_root = data.get('id_root') id_root = data.get('id_root')
if id_root: if id_root:
target.id_root = id_root datablock.id_root = id_root
def _dump_implementation(self, data, instance=None): @staticmethod
def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.exclude_filter = [ dumper.exclude_filter = [
'name_full', 'name_full',
@ -173,11 +309,23 @@ class BlAction(BlDatablock):
'users' 'users'
] ]
dumper.depth = 1 dumper.depth = 1
data = dumper.dump(instance) data = dumper.dump(datablock)
data["fcurves"] = [] data["fcurves"] = []
for fcurve in instance.fcurves: for fcurve in datablock.fcurves:
data["fcurves"].append(dump_fcurve(fcurve, use_numpy=True)) data["fcurves"].append(dump_fcurve(fcurve, use_numpy=True))
return data return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.actions)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
return []
_type = bpy.types.Action
_class = BlAction

View File

@ -22,8 +22,9 @@ import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .. import presence, operators, utils from .. import presence, operators, utils
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
def get_roll(bone: bpy.types.Bone) -> float: def get_roll(bone: bpy.types.Bone) -> float:
""" Compute the actuall roll of a pose bone """ Compute the actuall roll of a pose bone
@ -35,17 +36,21 @@ def get_roll(bone: bpy.types.Bone) -> float:
return bone.AxisRollFromMatrix(bone.matrix_local.to_3x3())[1] return bone.AxisRollFromMatrix(bone.matrix_local.to_3x3())[1]
class BlArmature(BlDatablock): class BlArmature(ReplicatedDatablock):
use_delta = True
bl_id = "armatures" bl_id = "armatures"
bl_class = bpy.types.Armature bl_class = bpy.types.Armature
bl_check_common = False bl_check_common = False
bl_icon = 'ARMATURE_DATA' bl_icon = 'ARMATURE_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.armatures.new(data["name"]) return bpy.data.armatures.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
# Load parent object # Load parent object
parent_object = utils.find_from_attr( parent_object = utils.find_from_attr(
'uuid', 'uuid',
@ -55,7 +60,7 @@ class BlArmature(BlDatablock):
if parent_object is None: if parent_object is None:
parent_object = bpy.data.objects.new( parent_object = bpy.data.objects.new(
data['user_name'], target) data['user_name'], datablock)
parent_object.uuid = data['user'] parent_object.uuid = data['user']
is_object_in_master = ( is_object_in_master = (
@ -90,10 +95,10 @@ class BlArmature(BlDatablock):
bpy.ops.object.mode_set(mode='EDIT') bpy.ops.object.mode_set(mode='EDIT')
for bone in data['bones']: for bone in data['bones']:
if bone not in target.edit_bones: if bone not in datablock.edit_bones:
new_bone = target.edit_bones.new(bone) new_bone = datablock.edit_bones.new(bone)
else: else:
new_bone = target.edit_bones[bone] new_bone = datablock.edit_bones[bone]
bone_data = data['bones'].get(bone) bone_data = data['bones'].get(bone)
@ -104,7 +109,7 @@ class BlArmature(BlDatablock):
new_bone.roll = bone_data['roll'] new_bone.roll = bone_data['roll']
if 'parent' in bone_data: if 'parent' in bone_data:
new_bone.parent = target.edit_bones[data['bones'] new_bone.parent = datablock.edit_bones[data['bones']
[bone]['parent']] [bone]['parent']]
new_bone.use_connect = bone_data['use_connect'] new_bone.use_connect = bone_data['use_connect']
@ -119,9 +124,10 @@ class BlArmature(BlDatablock):
if 'EDIT' in current_mode: if 'EDIT' in current_mode:
bpy.ops.object.mode_set(mode='EDIT') bpy.ops.object.mode_set(mode='EDIT')
def _dump_implementation(self, data, instance=None): load_animation_data(data.get('animation_data'), datablock)
assert(instance)
@staticmethod
def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 4 dumper.depth = 4
dumper.include_filter = [ dumper.include_filter = [
@ -135,14 +141,14 @@ class BlArmature(BlDatablock):
'name', 'name',
'layers', 'layers',
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
for bone in instance.bones: for bone in datablock.bones:
if bone.parent: if bone.parent:
data['bones'][bone.name]['parent'] = bone.parent.name data['bones'][bone.name]['parent'] = bone.parent.name
# get the parent Object # get the parent Object
# TODO: Use id_data instead # TODO: Use id_data instead
object_users = utils.get_datablock_users(instance)[0] object_users = utils.get_datablock_users(datablock)[0]
data['user'] = object_users.uuid data['user'] = object_users.uuid
data['user_name'] = object_users.name data['user_name'] = object_users.name
@ -153,7 +159,25 @@ class BlArmature(BlDatablock):
data['user_scene'] = [ data['user_scene'] = [
item.name for item in container_users if isinstance(item, bpy.types.Scene)] item.name for item in container_users if isinstance(item, bpy.types.Scene)]
for bone in instance.bones: for bone in datablock.bones:
data['bones'][bone.name]['roll'] = get_roll(bone) data['bones'][bone.name]['roll'] = get_roll(bone)
data['animation_data'] = dump_animation_data(datablock)
return data return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
name = data.get('name')
datablock = resolve_datablock_from_uuid(uuid, bpy.data.armatures)
if datablock is None:
datablock = bpy.data.armatures.get(name)
return datablock
@staticmethod
def resolve_deps(datablock: object) -> [object]:
return resolve_animation_dependencies(datablock)
_type = bpy.types.Armature
_class = BlArmature

View File

@ -20,47 +20,58 @@ import bpy
import mathutils import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlCamera(BlDatablock): class BlCamera(ReplicatedDatablock):
use_delta = True
bl_id = "cameras" bl_id = "cameras"
bl_class = bpy.types.Camera bl_class = bpy.types.Camera
bl_check_common = False bl_check_common = False
bl_icon = 'CAMERA_DATA' bl_icon = 'CAMERA_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data):
@staticmethod
def construct(data: dict) -> object:
return bpy.data.cameras.new(data["name"]) return bpy.data.cameras.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
dof_settings = data.get('dof') dof_settings = data.get('dof')
load_animation_data(data.get('animation_data'), datablock)
# DOF settings # DOF settings
if dof_settings: if dof_settings:
loader.load(target.dof, dof_settings) loader.load(datablock.dof, dof_settings)
background_images = data.get('background_images') background_images = data.get('background_images')
target.background_images.clear() datablock.background_images.clear()
if background_images: if background_images:
for img_name, img_data in background_images.items(): for img_name, img_data in background_images.items():
img_id = img_data.get('image') img_id = img_data.get('image')
if img_id: if img_id:
target_img = target.background_images.new() target_img = datablock.background_images.new()
target_img.image = bpy.data.images[img_id] target_img.image = bpy.data.images[img_id]
loader.load(target_img, img_data) loader.load(target_img, img_data)
def _dump_implementation(self, data, instance=None): img_user = img_data.get('image_user')
assert(instance) if img_user:
loader.load(target_img.image_user, img_user)
# TODO: background image support
@staticmethod
def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 3 dumper.depth = 3
dumper.include_filter = [ dumper.include_filter = [
@ -101,14 +112,37 @@ class BlCamera(BlDatablock):
'scale', 'scale',
'use_flip_x', 'use_flip_x',
'use_flip_y', 'use_flip_y',
'image' 'image_user',
'image',
'frame_duration',
'frame_start',
'frame_offset',
'use_cyclic',
'use_auto_refresh'
] ]
return dumper.dump(instance) data = dumper.dump(datablock)
data['animation_data'] = dump_animation_data(datablock)
def _resolve_deps_implementation(self): for index, image in enumerate(datablock.background_images):
if image.image_user:
data['background_images'][index]['image_user'] = dumper.dump(image.image_user)
return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.cameras)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
for background in self.instance.background_images: for background in datablock.background_images:
if background.image: if background.image:
deps.append(background.image) deps.append(background.image)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = bpy.types.Camera
_class = BlCamera

View File

@ -19,10 +19,12 @@
import bpy import bpy
import mathutils import mathutils
from .. import utils from deepdiff import DeepDiff, Delta
from .bl_datablock import BlDatablock
from .dump_anything import Loader, Dumper
from .. import utils
from replication.protocol import ReplicatedDatablock
from .dump_anything import Loader, Dumper
from .bl_datablock import resolve_datablock_from_uuid
def dump_collection_children(collection): def dump_collection_children(collection):
collection_children = [] collection_children = []
@ -81,58 +83,82 @@ def resolve_collection_dependencies(collection):
return deps return deps
class BlCollection(BlDatablock): class BlCollection(ReplicatedDatablock):
bl_id = "collections" bl_id = "collections"
bl_icon = 'FILE_FOLDER' bl_icon = 'FILE_FOLDER'
bl_class = bpy.types.Collection bl_class = bpy.types.Collection
bl_check_common = True bl_check_common = True
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): use_delta = True
if self.is_library:
with bpy.data.libraries.load(filepath=bpy.data.libraries[self.data['library']].filepath, link=True) as (sourceData, targetData):
targetData.collections = [
name for name in sourceData.collections if name == self.data['name']]
instance = bpy.data.collections[self.data['name']]
return instance
@staticmethod
def construct(data: dict) -> object:
instance = bpy.data.collections.new(data["name"]) instance = bpy.data.collections.new(data["name"])
return instance return instance
def _load_implementation(self, data, target):
@staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
# Objects # Objects
load_collection_objects(data['objects'], target) load_collection_objects(data['objects'], datablock)
# Link childrens # Link childrens
load_collection_childrens(data['children'], target) load_collection_childrens(data['children'], datablock)
# FIXME: Find a better way after the replication big refacotoring # FIXME: Find a better way after the replication big refacotoring
# Keep other user from deleting collection object by flushing their history # Keep other user from deleting collection object by flushing their history
utils.flush_history() utils.flush_history()
def _dump_implementation(self, data, instance=None):
assert(instance)
@staticmethod
def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
dumper.include_filter = [ dumper.include_filter = [
"name", "name",
"instance_offset" "instance_offset"
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
# dump objects # dump objects
data['objects'] = dump_collection_objects(instance) data['objects'] = dump_collection_objects(datablock)
# dump children collections # dump children collections
data['children'] = dump_collection_children(instance) data['children'] = dump_collection_children(datablock)
return data return data
def _resolve_deps_implementation(self):
return resolve_collection_dependencies(self.instance) @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.collections)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
return resolve_collection_dependencies(datablock)
@staticmethod
def compute_delta(last_data: dict, current_data: dict) -> Delta:
diff_params = {
'ignore_order': True,
'report_repetition': True
}
delta_params = {
# 'mutate': True
}
return Delta(
DeepDiff(last_data,
current_data,
cache_size=5000,
**diff_params),
**delta_params)
_type = bpy.types.Collection
_class = BlCollection

View File

@ -21,13 +21,15 @@ import bpy.types as T
import mathutils import mathutils
import logging import logging
from .. import utils from ..utils import get_preferences
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .dump_anything import (Dumper, Loader, from .dump_anything import (Dumper, Loader,
np_load_collection, np_load_collection,
np_dump_collection) np_dump_collection)
from .bl_datablock import get_datablock_from_uuid
from .bl_material import dump_materials_slots, load_materials_slots from .bl_material import dump_materials_slots, load_materials_slots
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
SPLINE_BEZIER_POINT = [ SPLINE_BEZIER_POINT = [
# "handle_left_type", # "handle_left_type",
@ -134,25 +136,31 @@ SPLINE_METADATA = [
] ]
class BlCurve(BlDatablock): class BlCurve(ReplicatedDatablock):
use_delta = True
bl_id = "curves" bl_id = "curves"
bl_class = bpy.types.Curve bl_class = bpy.types.Curve
bl_check_common = False bl_check_common = False
bl_icon = 'CURVE_DATA' bl_icon = 'CURVE_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.curves.new(data["name"], data["type"]) return bpy.data.curves.new(data["name"], data["type"])
def _load_implementation(self, data, target): @staticmethod
loader = Loader() def load(data: dict, datablock: object):
loader.load(target, data) load_animation_data(data.get('animation_data'), datablock)
target.splines.clear() loader = Loader()
loader.load(datablock, data)
datablock.splines.clear()
# load splines # load splines
for spline in data['splines'].values(): for spline in data['splines'].values():
new_spline = target.splines.new(spline['type']) new_spline = datablock.splines.new(spline['type'])
# Load curve geometry data # Load curve geometry data
if new_spline.type == 'BEZIER': if new_spline.type == 'BEZIER':
@ -173,15 +181,14 @@ class BlCurve(BlDatablock):
# MATERIAL SLOTS # MATERIAL SLOTS
src_materials = data.get('materials', None) src_materials = data.get('materials', None)
if src_materials: if src_materials:
load_materials_slots(src_materials, target.materials) load_materials_slots(src_materials, datablock.materials)
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
# Conflicting attributes # Conflicting attributes
# TODO: remove them with the NURBS support # TODO: remove them with the NURBS support
dumper.include_filter = CURVE_METADATA dumper.include_filter = CURVE_METADATA
dumper.exclude_filter = [ dumper.exclude_filter = [
'users', 'users',
'order_u', 'order_u',
@ -190,14 +197,16 @@ class BlCurve(BlDatablock):
'point_count_u', 'point_count_u',
'active_textbox' 'active_textbox'
] ]
if instance.use_auto_texspace: if datablock.use_auto_texspace:
dumper.exclude_filter.extend([ dumper.exclude_filter.extend([
'texspace_location', 'texspace_location',
'texspace_size']) 'texspace_size'])
data = dumper.dump(instance) data = dumper.dump(datablock)
data['animation_data'] = dump_animation_data(datablock)
data['splines'] = {} data['splines'] = {}
for index, spline in enumerate(instance.splines): for index, spline in enumerate(datablock.splines):
dumper.depth = 2 dumper.depth = 2
dumper.include_filter = SPLINE_METADATA dumper.include_filter = SPLINE_METADATA
spline_data = dumper.dump(spline) spline_data = dumper.dump(spline)
@ -211,21 +220,27 @@ class BlCurve(BlDatablock):
spline.bezier_points, SPLINE_BEZIER_POINT) spline.bezier_points, SPLINE_BEZIER_POINT)
data['splines'][index] = spline_data data['splines'][index] = spline_data
if isinstance(instance, T.SurfaceCurve): if isinstance(datablock, T.SurfaceCurve):
data['type'] = 'SURFACE' data['type'] = 'SURFACE'
elif isinstance(instance, T.TextCurve): elif isinstance(datablock, T.TextCurve):
data['type'] = 'FONT' data['type'] = 'FONT'
elif isinstance(instance, T.Curve): elif isinstance(datablock, T.Curve):
data['type'] = 'CURVE' data['type'] = 'CURVE'
data['materials'] = dump_materials_slots(instance.materials) data['materials'] = dump_materials_slots(datablock.materials)
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.curves)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
# TODO: resolve material # TODO: resolve material
deps = [] deps = []
curve = self.instance curve = datablock
if isinstance(curve, T.TextCurve): if isinstance(curve, T.TextCurve):
deps.extend([ deps.extend([
@ -234,15 +249,19 @@ class BlCurve(BlDatablock):
curve.font_bold_italic, curve.font_bold_italic,
curve.font_italic]) curve.font_italic])
for material in self.instance.materials: for material in datablock.materials:
if material: if material:
deps.append(material) deps.append(material)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
def diff(self): @staticmethod
if 'EDIT' in bpy.context.mode \ def needs_update(datablock: object, data: dict) -> bool:
and not self.preferences.sync_flags.sync_during_editmode: return 'EDIT' not in bpy.context.mode \
return False or get_preferences().sync_flags.sync_during_editmode
else:
return super().diff()
_type = [bpy.types.Curve, bpy.types.TextCurve]
_class = BlCurve

View File

@ -22,73 +22,11 @@ from collections.abc import Iterable
import bpy import bpy
import mathutils import mathutils
from replication.constants import DIFF_BINARY, DIFF_JSON, UP from replication.constants import DIFF_BINARY, DIFF_JSON, UP
from replication.data import ReplicatedDatablock from replication.protocol import ReplicatedDatablock
from .. import utils from .. import utils
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
def has_action(target):
""" Check if the target datablock has actions
"""
return (hasattr(target, 'animation_data')
and target.animation_data
and target.animation_data.action)
def has_driver(target):
""" Check if the target datablock is driven
"""
return (hasattr(target, 'animation_data')
and target.animation_data
and target.animation_data.drivers)
def dump_driver(driver):
dumper = Dumper()
dumper.depth = 6
data = dumper.dump(driver)
return data
def load_driver(target_datablock, src_driver):
loader = Loader()
drivers = target_datablock.animation_data.drivers
src_driver_data = src_driver['driver']
new_driver = drivers.new(src_driver['data_path'], index=src_driver['array_index'])
# Settings
new_driver.driver.type = src_driver_data['type']
new_driver.driver.expression = src_driver_data['expression']
loader.load(new_driver, src_driver)
# Variables
for src_variable in src_driver_data['variables']:
src_var_data = src_driver_data['variables'][src_variable]
new_var = new_driver.driver.variables.new()
new_var.name = src_var_data['name']
new_var.type = src_var_data['type']
for src_target in src_var_data['targets']:
src_target_data = src_var_data['targets'][src_target]
new_var.targets[src_target].id = utils.resolve_from_id(
src_target_data['id'], src_target_data['id_type'])
loader.load(
new_var.targets[src_target], src_target_data)
# Fcurve
new_fcurve = new_driver.keyframe_points
for p in reversed(new_fcurve):
new_fcurve.remove(p, fast=True)
new_fcurve.add(len(src_driver['keyframe_points']))
for index, src_point in enumerate(src_driver['keyframe_points']):
new_point = new_fcurve[index]
loader.load(new_point, src_driver['keyframe_points'][src_point])
def get_datablock_from_uuid(uuid, default, ignore=[]): def get_datablock_from_uuid(uuid, default, ignore=[]):
if not uuid: if not uuid:
return default return default
@ -100,132 +38,8 @@ def get_datablock_from_uuid(uuid, default, ignore=[]):
return item return item
return default return default
def resolve_datablock_from_uuid(uuid, bpy_collection):
class BlDatablock(ReplicatedDatablock): for item in bpy_collection:
"""BlDatablock if getattr(item, 'uuid', None) == uuid:
return item
bl_id : blender internal storage identifier return None
bl_class : blender internal type
bl_icon : type icon (blender icon name)
bl_check_common: enable check even in common rights
bl_reload_parent: reload parent
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
instance = kwargs.get('instance', None)
self.preferences = utils.get_preferences()
# TODO: use is_library_indirect
self.is_library = (instance and hasattr(instance, 'library') and
instance.library) or \
(hasattr(self,'data') and self.data and 'library' in self.data)
if instance and hasattr(instance, 'uuid'):
instance.uuid = self.uuid
def resolve(self, construct = True):
datablock_root = getattr(bpy.data, self.bl_id)
datablock_ref = utils.find_from_attr('uuid', self.uuid, datablock_root)
if not datablock_ref:
try:
datablock_ref = datablock_root[self.data['name']]
except Exception:
pass
if construct and not datablock_ref:
name = self.data.get('name')
logging.debug(f"Constructing {name}")
datablock_ref = self._construct(data=self.data)
if datablock_ref is not None:
setattr(datablock_ref, 'uuid', self.uuid)
self.instance = datablock_ref
return True
else:
return False
def remove_instance(self):
"""
Remove instance from blender data
"""
assert(self.instance)
datablock_root = getattr(bpy.data, self.bl_id)
datablock_root.remove(self.instance)
def _dump(self, instance=None):
dumper = Dumper()
data = {}
# Dump animation data
if has_action(instance):
dumper = Dumper()
dumper.include_filter = ['action']
data['animation_data'] = dumper.dump(instance.animation_data)
if has_driver(instance):
dumped_drivers = {'animation_data': {'drivers': []}}
for driver in instance.animation_data.drivers:
dumped_drivers['animation_data']['drivers'].append(
dump_driver(driver))
data.update(dumped_drivers)
if self.is_library:
data.update(dumper.dump(instance))
else:
data.update(self._dump_implementation(data, instance=instance))
return data
def _dump_implementation(self, data, target):
raise NotImplementedError
def _load(self, data, target):
# Load animation data
if 'animation_data' in data.keys():
if target.animation_data is None:
target.animation_data_create()
for d in target.animation_data.drivers:
target.animation_data.drivers.remove(d)
if 'drivers' in data['animation_data']:
for driver in data['animation_data']['drivers']:
load_driver(target, driver)
if 'action' in data['animation_data']:
target.animation_data.action = bpy.data.actions[data['animation_data']['action']]
# Remove existing animation data if there is not more to load
elif hasattr(target, 'animation_data') and target.animation_data:
target.animation_data_clear()
if self.is_library:
return
else:
self._load_implementation(data, target)
def _load_implementation(self, data, target):
raise NotImplementedError
def resolve_deps(self):
dependencies = []
if has_action(self.instance):
dependencies.append(self.instance.animation_data.action)
if not self.is_library:
dependencies.extend(self._resolve_deps_implementation())
logging.debug(f"{self.instance} dependencies: {dependencies}")
return dependencies
def _resolve_deps_implementation(self):
return []
def is_valid(self):
return getattr(bpy.data, self.bl_id).get(self.data['name'])

View File

@ -19,14 +19,15 @@
import logging import logging
import os import os
import sys import sys
from pathlib import Path from pathlib import Path, WindowsPath, PosixPath
import bpy import bpy
import mathutils import mathutils
from replication.constants import DIFF_BINARY, UP from replication.constants import DIFF_BINARY, UP
from replication.data import ReplicatedDatablock from replication.protocol import ReplicatedDatablock
from .. import utils from .. import utils
from ..utils import get_preferences
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
@ -58,33 +59,16 @@ class BlFile(ReplicatedDatablock):
bl_icon = 'FILE' bl_icon = 'FILE'
bl_reload_parent = True bl_reload_parent = True
def __init__(self, *args, **kwargs): @staticmethod
super().__init__(*args, **kwargs) def construct(data: dict) -> object:
self.instance = kwargs.get('instance', None) return Path(get_filepath(data['name']))
if self.instance and not self.instance.exists(): @staticmethod
raise FileNotFoundError(str(self.instance)) def resolve(data: dict) -> object:
return Path(get_filepath(data['name']))
self.preferences = utils.get_preferences() @staticmethod
def dump(datablock: object) -> dict:
def resolve(self, construct = True):
self.instance = Path(get_filepath(self.data['name']))
file_exists = self.instance.exists()
if not file_exists:
logging.debug("File don't exist, loading it.")
self._load(self.data, self.instance)
return file_exists
def push(self, socket, identity=None, check_data=False):
super().push(socket, identity=None, check_data=False)
if self.preferences.clear_memory_filecache:
del self.data['file']
def _dump(self, instance=None):
""" """
Read the file and return a dict as: Read the file and return a dict as:
{ {
@ -96,44 +80,62 @@ class BlFile(ReplicatedDatablock):
logging.info(f"Extracting file metadata") logging.info(f"Extracting file metadata")
data = { data = {
'name': self.instance.name, 'name': datablock.name,
} }
logging.info( logging.info(f"Reading {datablock.name} content: {datablock.stat().st_size} bytes")
f"Reading {self.instance.name} content: {self.instance.stat().st_size} bytes")
try: try:
file = open(self.instance, "rb") file = open(datablock, "rb")
data['file'] = file.read() data['file'] = file.read()
file.close() file.close()
except IOError: except IOError:
logging.warning(f"{self.instance} doesn't exist, skipping") logging.warning(f"{datablock} doesn't exist, skipping")
else: else:
file.close() file.close()
return data return data
def _load(self, data, target): @staticmethod
def load(data: dict, datablock: object):
""" """
Writing the file Writing the file
""" """
try: try:
file = open(target, "wb") file = open(datablock, "wb")
file.write(data['file']) file.write(data['file'])
if self.preferences.clear_memory_filecache: if get_preferences().clear_memory_filecache:
del self.data['file'] del data['file']
except IOError: except IOError:
logging.warning(f"{target} doesn't exist, skipping") logging.warning(f"{datablock} doesn't exist, skipping")
else: else:
file.close() file.close()
def diff(self): @staticmethod
if self.preferences.clear_memory_filecache: def resolve_deps(datablock: object) -> [object]:
return []
@staticmethod
def needs_update(datablock: object, data:dict)-> bool:
if get_preferences().clear_memory_filecache:
return False return False
else: else:
memory_size = sys.getsizeof(self.data['file'])-33 if not datablock:
disk_size = self.instance.stat().st_size return None
return memory_size != disk_size
if not data:
return True
memory_size = sys.getsizeof(data['file'])-33
disk_size = datablock.stat().st_size
if memory_size != disk_size:
return True
else:
return False
_type = [WindowsPath, PosixPath]
_class = BlFile

View File

@ -22,19 +22,20 @@ from pathlib import Path
import bpy import bpy
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_file import get_filepath, ensure_unpacked from .bl_file import get_filepath, ensure_unpacked
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
from .bl_datablock import resolve_datablock_from_uuid
class BlFont(ReplicatedDatablock):
class BlFont(BlDatablock):
bl_id = "fonts" bl_id = "fonts"
bl_class = bpy.types.VectorFont bl_class = bpy.types.VectorFont
bl_check_common = False bl_check_common = False
bl_icon = 'FILE_FONT' bl_icon = 'FILE_FONT'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
filename = data.get('filename') filename = data.get('filename')
if filename == '<builtin>': if filename == '<builtin>':
@ -42,31 +43,43 @@ class BlFont(BlDatablock):
else: else:
return bpy.data.fonts.load(get_filepath(filename)) return bpy.data.fonts.load(get_filepath(filename))
def _load(self, data, target): @staticmethod
def load(data: dict, datablock: object):
pass pass
def _dump(self, instance=None): @staticmethod
if instance.filepath == '<builtin>': def dump(datablock: object) -> dict:
if datablock.filepath == '<builtin>':
filename = '<builtin>' filename = '<builtin>'
else: else:
filename = Path(instance.filepath).name filename = Path(datablock.filepath).name
if not filename: if not filename:
raise FileExistsError(instance.filepath) raise FileExistsError(datablock.filepath)
return { return {
'filename': filename, 'filename': filename,
'name': instance.name 'name': datablock.name
} }
def diff(self): @staticmethod
return False def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.fonts)
def _resolve_deps_implementation(self): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
if self.instance.filepath and self.instance.filepath != '<builtin>': if datablock.filepath and datablock.filepath != '<builtin>':
ensure_unpacked(self.instance) ensure_unpacked(datablock)
deps.append(Path(bpy.path.abspath(self.instance.filepath))) deps.append(Path(bpy.path.abspath(datablock.filepath)))
return deps return deps
@staticmethod
def needs_update(datablock: object, data:dict)-> bool:
return False
_type = bpy.types.VectorFont
_class = BlFont

View File

@ -24,10 +24,11 @@ from .dump_anything import (Dumper,
Loader, Loader,
np_dump_collection, np_dump_collection,
np_load_collection) np_load_collection)
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
from ..utils import get_preferences
# GPencil data api is structured as it follow:
# GP-Object --> GP-Layers --> GP-Frames --> GP-Strokes --> GP-Stroke-Points
STROKE_POINT = [ STROKE_POINT = [
'co', 'co',
@ -113,6 +114,7 @@ def load_stroke(stroke_data, stroke):
# fix fill issues # fix fill issues
stroke.uv_scale = stroke_data["uv_scale"] stroke.uv_scale = stroke_data["uv_scale"]
def dump_frame(frame): def dump_frame(frame):
""" Dump a grease pencil frame to a dict """ Dump a grease pencil frame to a dict
@ -151,6 +153,7 @@ def load_frame(frame_data, frame):
np_load_collection(frame_data['strokes'], frame.strokes, STROKE) np_load_collection(frame_data['strokes'], frame.strokes, STROKE)
def dump_layer(layer): def dump_layer(layer):
""" Dump a grease pencil layer """ Dump a grease pencil layer
@ -228,47 +231,58 @@ def load_layer(layer_data, layer):
load_frame(frame_data, target_frame) load_frame(frame_data, target_frame)
class BlGpencil(BlDatablock): def layer_changed(datablock: object, data: dict) -> bool:
if datablock.layers.active and \
datablock.layers.active.info != data["active_layers"]:
return True
else:
return False
def frame_changed(data: dict) -> bool:
return bpy.context.scene.frame_current != data["eval_frame"]
class BlGpencil(ReplicatedDatablock):
bl_id = "grease_pencils" bl_id = "grease_pencils"
bl_class = bpy.types.GreasePencil bl_class = bpy.types.GreasePencil
bl_check_common = False bl_check_common = False
bl_icon = 'GREASEPENCIL' bl_icon = 'GREASEPENCIL'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.grease_pencils.new(data["name"]) return bpy.data.grease_pencils.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
target.materials.clear() def load(data: dict, datablock: object):
datablock.materials.clear()
if "materials" in data.keys(): if "materials" in data.keys():
for mat in data['materials']: for mat in data['materials']:
target.materials.append(bpy.data.materials[mat]) datablock.materials.append(bpy.data.materials[mat])
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
# TODO: reuse existing layer # TODO: reuse existing layer
for layer in target.layers: for layer in datablock.layers:
target.layers.remove(layer) datablock.layers.remove(layer)
if "layers" in data.keys(): if "layers" in data.keys():
for layer in data["layers"]: for layer in data["layers"]:
layer_data = data["layers"].get(layer) layer_data = data["layers"].get(layer)
# if layer not in target.layers.keys(): # if layer not in datablock.layers.keys():
target_layer = target.layers.new(data["layers"][layer]["info"]) target_layer = datablock.layers.new(data["layers"][layer]["info"])
# else: # else:
# target_layer = target.layers[layer] # target_layer = target.layers[layer]
# target_layer.clear() # target_layer.clear()
load_layer(layer_data, target_layer) load_layer(layer_data, target_layer)
target.layers.update() datablock.layers.update()
@staticmethod
def dump(datablock: object) -> dict:
def _dump_implementation(self, data, instance=None):
assert(instance)
dumper = Dumper() dumper = Dumper()
dumper.depth = 2 dumper.depth = 2
dumper.include_filter = [ dumper.include_filter = [
@ -279,36 +293,37 @@ class BlGpencil(BlDatablock):
'pixel_factor', 'pixel_factor',
'stroke_depth_order' 'stroke_depth_order'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['layers'] = {} data['layers'] = {}
for layer in instance.layers: for layer in datablock.layers:
data['layers'][layer.info] = dump_layer(layer) data['layers'][layer.info] = dump_layer(layer)
data["active_layers"] = instance.layers.active.info data["active_layers"] = datablock.layers.active.info if datablock.layers.active else "None"
data["eval_frame"] = bpy.context.scene.frame_current data["eval_frame"] = bpy.context.scene.frame_current
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.grease_pencils)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
for material in self.instance.materials: for material in datablock.materials:
deps.append(material) deps.append(material)
return deps return deps
def layer_changed(self): @staticmethod
return self.instance.layers.active.info != self.data["active_layers"] def needs_update(datablock: object, data: dict) -> bool:
return bpy.context.mode == 'OBJECT' \
or layer_changed(datablock, data) \
or frame_changed(data) \
or get_preferences().sync_flags.sync_during_editmode
def frame_changed(self): _type = bpy.types.GreasePencil
return bpy.context.scene.frame_current != self.data["eval_frame"] _class = BlGpencil
def diff(self):
if self.layer_changed() \
or self.frame_changed() \
or bpy.context.mode == 'OBJECT' \
or self.preferences.sync_flags.sync_during_editmode:
return super().diff()
else:
return False

View File

@ -24,9 +24,12 @@ import bpy
import mathutils import mathutils
from .. import utils from .. import utils
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
from .bl_file import get_filepath, ensure_unpacked from .bl_file import get_filepath, ensure_unpacked
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
format_to_ext = { format_to_ext = {
'BMP': 'bmp', 'BMP': 'bmp',
@ -48,32 +51,36 @@ format_to_ext = {
} }
class BlImage(BlDatablock): class BlImage(ReplicatedDatablock):
bl_id = "images" bl_id = "images"
bl_class = bpy.types.Image bl_class = bpy.types.Image
bl_check_common = False bl_check_common = False
bl_icon = 'IMAGE_DATA' bl_icon = 'IMAGE_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.images.new( return bpy.data.images.new(
name=data['name'], name=data['name'],
width=data['size'][0], width=data['size'][0],
height=data['size'][1] height=data['size'][1]
) )
def _load(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(data, target) loader.load(data, datablock)
target.source = 'FILE' datablock.source = 'FILE'
target.filepath_raw = get_filepath(data['filename']) datablock.filepath_raw = get_filepath(data['filename'])
target.colorspace_settings.name = data["colorspace_settings"]["name"] color_space_name = data["colorspace_settings"]["name"]
def _dump(self, instance=None): if color_space_name:
assert(instance) datablock.colorspace_settings.name = color_space_name
filename = Path(instance.filepath).name @staticmethod
def dump(datablock: object) -> dict:
filename = Path(datablock.filepath).name
data = { data = {
"filename": filename "filename": filename
@ -83,41 +90,52 @@ class BlImage(BlDatablock):
dumper.depth = 2 dumper.depth = 2
dumper.include_filter = [ dumper.include_filter = [
"name", "name",
# 'source',
'size', 'size',
'height', 'height',
'alpha', 'alpha',
'float_buffer', 'float_buffer',
'alpha_mode', 'alpha_mode',
'colorspace_settings'] 'colorspace_settings']
data.update(dumper.dump(instance)) data.update(dumper.dump(datablock))
return data return data
def diff(self): @staticmethod
if self.instance.is_dirty: def resolve(data: dict) -> object:
self.instance.save() uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.images)
if self.instance and (self.instance.name != self.data['name']): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = []
if datablock.packed_file:
filename = Path(bpy.path.abspath(datablock.filepath)).name
datablock.filepath_raw = get_filepath(filename)
datablock.save()
# An image can't be unpacked to the modified path
# TODO: make a bug report
datablock.unpack(method="REMOVE")
elif datablock.source == "GENERATED":
filename = f"{datablock.name}.png"
datablock.filepath = get_filepath(filename)
datablock.save()
if datablock.filepath:
deps.append(Path(bpy.path.abspath(datablock.filepath)))
return deps
@staticmethod
def needs_update(datablock: object, data:dict)-> bool:
if datablock.is_dirty:
datablock.save()
if not data or (datablock and (datablock.name != data.get('name'))):
return True return True
else: else:
return False return False
def _resolve_deps_implementation(self): _type = bpy.types.Image
deps = [] _class = BlImage
if self.instance.packed_file:
filename = Path(bpy.path.abspath(self.instance.filepath)).name
self.instance.filepath_raw = get_filepath(filename)
self.instance.save()
# An image can't be unpacked to the modified path
# TODO: make a bug report
self.instance.unpack(method="REMOVE")
elif self.instance.source == "GENERATED":
filename = f"{self.instance.name}.png"
self.instance.filepath = get_filepath(filename)
self.instance.save()
if self.instance.filepath:
deps.append(Path(bpy.path.abspath(self.instance.filepath)))
return deps

View File

@ -20,33 +20,41 @@ import bpy
import mathutils import mathutils
from .dump_anything import Dumper, Loader, np_dump_collection, np_load_collection from .dump_anything import Dumper, Loader, np_dump_collection, np_load_collection
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from replication.exception import ContextError from replication.exception import ContextError
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
POINT = ['co', 'weight_softbody', 'co_deform'] POINT = ['co', 'weight_softbody', 'co_deform']
class BlLattice(BlDatablock): class BlLattice(ReplicatedDatablock):
use_delta = True
bl_id = "lattices" bl_id = "lattices"
bl_class = bpy.types.Lattice bl_class = bpy.types.Lattice
bl_check_common = False bl_check_common = False
bl_icon = 'LATTICE_DATA' bl_icon = 'LATTICE_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.lattices.new(data["name"]) return bpy.data.lattices.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
if target.is_editmode: def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
if datablock.is_editmode:
raise ContextError("lattice is in edit mode") raise ContextError("lattice is in edit mode")
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
np_load_collection(data['points'], target.points, POINT) np_load_collection(data['points'], datablock.points, POINT)
def _dump_implementation(self, data, instance=None): @staticmethod
if instance.is_editmode: def dump(datablock: object) -> dict:
if datablock.is_editmode:
raise ContextError("lattice is in edit mode") raise ContextError("lattice is in edit mode")
dumper = Dumper() dumper = Dumper()
@ -62,9 +70,20 @@ class BlLattice(BlDatablock):
'interpolation_type_w', 'interpolation_type_w',
'use_outside' 'use_outside'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['points'] = np_dump_collection(instance.points, POINT)
data['points'] = np_dump_collection(datablock.points, POINT)
data['animation_data'] = dump_animation_data(datablock)
return data return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.lattices)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
return resolve_animation_dependencies(datablock)
_type = bpy.types.Lattice
_class = BlLattice

View File

@ -1,45 +0,0 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
import mathutils
from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock
class BlLibrary(BlDatablock):
bl_id = "libraries"
bl_class = bpy.types.Library
bl_check_common = False
bl_icon = 'LIBRARY_DATA_DIRECT'
bl_reload_parent = False
def _construct(self, data):
with bpy.data.libraries.load(filepath=data["filepath"], link=True) as (sourceData, targetData):
targetData = sourceData
return sourceData
def _load(self, data, target):
pass
def _dump(self, instance=None):
assert(instance)
dumper = Dumper()
return dumper.dump(instance)

View File

@ -20,25 +20,34 @@ import bpy
import mathutils import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlLight(BlDatablock): class BlLight(ReplicatedDatablock):
use_delta = True
bl_id = "lights" bl_id = "lights"
bl_class = bpy.types.Light bl_class = bpy.types.Light
bl_check_common = False bl_check_common = False
bl_icon = 'LIGHT_DATA' bl_icon = 'LIGHT_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
return bpy.data.lights.new(data["name"], data["type"]) def construct(data: dict) -> object:
instance = bpy.data.lights.new(data["name"], data["type"])
instance.uuid = data.get("uuid")
return instance
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
load_animation_data(data.get('animation_data'), datablock)
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 3 dumper.depth = 3
dumper.include_filter = [ dumper.include_filter = [
@ -67,9 +76,23 @@ class BlLight(BlDatablock):
'spot_size', 'spot_size',
'spot_blend' 'spot_blend'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['animation_data'] = dump_animation_data(datablock)
return data return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.lights)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = []
deps.extend(resolve_animation_dependencies(datablock))
return deps
_type = [bpy.types.SpotLight, bpy.types.PointLight, bpy.types.AreaLight, bpy.types.SunLight]
_class = BlLight

View File

@ -21,17 +21,20 @@ import mathutils
import logging import logging
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
class BlLightprobe(ReplicatedDatablock):
use_delta = True
class BlLightprobe(BlDatablock):
bl_id = "lightprobes" bl_id = "lightprobes"
bl_class = bpy.types.LightProbe bl_class = bpy.types.LightProbe
bl_check_common = False bl_check_common = False
bl_icon = 'LIGHTPROBE_GRID' bl_icon = 'LIGHTPROBE_GRID'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
type = 'CUBE' if data['type'] == 'CUBEMAP' else data['type'] type = 'CUBE' if data['type'] == 'CUBEMAP' else data['type']
# See https://developer.blender.org/D6396 # See https://developer.blender.org/D6396
if bpy.app.version[1] >= 83: if bpy.app.version[1] >= 83:
@ -39,12 +42,13 @@ class BlLightprobe(BlDatablock):
else: else:
logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396") logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396")
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
if bpy.app.version[1] < 83: if bpy.app.version[1] < 83:
logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396") logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396")
@ -71,7 +75,16 @@ class BlLightprobe(BlDatablock):
'visibility_blur' 'visibility_blur'
] ]
return dumper.dump(instance) return dumper.dump(datablock)
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.lightprobes)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
return []
_type = bpy.types.LightProbe
_class = BlLightprobe

View File

@ -24,7 +24,10 @@ import re
from uuid import uuid4 from uuid import uuid4
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock, get_datablock_from_uuid from replication.protocol import ReplicatedDatablock
from .bl_datablock import get_datablock_from_uuid, resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
NODE_SOCKET_INDEX = re.compile('\[(\d*)\]') NODE_SOCKET_INDEX = re.compile('\[(\d*)\]')
IGNORED_SOCKETS = ['GEOMETRY', 'SHADER', 'CUSTOM'] IGNORED_SOCKETS = ['GEOMETRY', 'SHADER', 'CUSTOM']
@ -45,7 +48,11 @@ def load_node(node_data: dict, node_tree: bpy.types.ShaderNodeTree):
node_tree_uuid = node_data.get('node_tree_uuid', None) node_tree_uuid = node_data.get('node_tree_uuid', None)
if image_uuid and not target_node.image: if image_uuid and not target_node.image:
target_node.image = get_datablock_from_uuid(image_uuid, None) image = resolve_datablock_from_uuid(image_uuid, bpy.data.images)
if image is None:
logging.error(f"Fail to find material image from uuid {image_uuid}")
else:
target_node.image = image
if node_tree_uuid: if node_tree_uuid:
target_node.node_tree = get_datablock_from_uuid(node_tree_uuid, None) target_node.node_tree = get_datablock_from_uuid(node_tree_uuid, None)
@ -389,36 +396,43 @@ def load_materials_slots(src_materials: list, dst_materials: bpy.types.bpy_prop_
dst_materials.append(mat_ref) dst_materials.append(mat_ref)
class BlMaterial(BlDatablock): class BlMaterial(ReplicatedDatablock):
use_delta = True
bl_id = "materials" bl_id = "materials"
bl_class = bpy.types.Material bl_class = bpy.types.Material
bl_check_common = False bl_check_common = False
bl_icon = 'MATERIAL_DATA' bl_icon = 'MATERIAL_DATA'
bl_reload_parent = False bl_reload_parent = False
bl_reload_child = True
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.materials.new(data["name"]) return bpy.data.materials.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
is_grease_pencil = data.get('is_grease_pencil') is_grease_pencil = data.get('is_grease_pencil')
use_nodes = data.get('use_nodes') use_nodes = data.get('use_nodes')
loader.load(target, data) loader.load(datablock, data)
if is_grease_pencil: if is_grease_pencil:
if not target.is_grease_pencil: if not datablock.is_grease_pencil:
bpy.data.materials.create_gpencil_data(target) bpy.data.materials.create_gpencil_data(datablock)
loader.load(target.grease_pencil, data['grease_pencil']) loader.load(datablock.grease_pencil, data['grease_pencil'])
elif use_nodes: elif use_nodes:
if target.node_tree is None: if datablock.node_tree is None:
target.use_nodes = True datablock.use_nodes = True
load_node_tree(data['node_tree'], target.node_tree) load_node_tree(data['node_tree'], datablock.node_tree)
load_animation_data(data.get('nodes_animation_data'), datablock.node_tree)
load_animation_data(data.get('animation_data'), datablock)
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
mat_dumper = Dumper() mat_dumper = Dumper()
mat_dumper.depth = 2 mat_dumper.depth = 2
mat_dumper.include_filter = [ mat_dumper.include_filter = [
@ -444,9 +458,9 @@ class BlMaterial(BlDatablock):
'line_priority', 'line_priority',
'is_grease_pencil' 'is_grease_pencil'
] ]
data = mat_dumper.dump(instance) data = mat_dumper.dump(datablock)
if instance.is_grease_pencil: if datablock.is_grease_pencil:
gp_mat_dumper = Dumper() gp_mat_dumper = Dumper()
gp_mat_dumper.depth = 3 gp_mat_dumper.depth = 3
@ -480,19 +494,30 @@ class BlMaterial(BlDatablock):
'use_overlap_strokes', 'use_overlap_strokes',
'use_fill_holdout', 'use_fill_holdout',
] ]
data['grease_pencil'] = gp_mat_dumper.dump(instance.grease_pencil) data['grease_pencil'] = gp_mat_dumper.dump(datablock.grease_pencil)
elif instance.use_nodes: elif datablock.use_nodes:
data['node_tree'] = dump_node_tree(instance.node_tree) data['node_tree'] = dump_node_tree(datablock.node_tree)
data['nodes_animation_data'] = dump_animation_data(datablock.node_tree)
data['animation_data'] = dump_animation_data(datablock)
return data return data
def _resolve_deps_implementation(self): @staticmethod
# TODO: resolve node group deps def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.materials)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
if self.instance.use_nodes: if datablock.use_nodes:
deps.extend(get_node_tree_dependencies(self.instance.node_tree)) deps.extend(get_node_tree_dependencies(datablock.node_tree))
if self.is_library: deps.extend(resolve_animation_dependencies(datablock.node_tree))
deps.append(self.instance.library) deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = bpy.types.Material
_class = BlMaterial

View File

@ -25,8 +25,13 @@ import numpy as np
from .dump_anything import Dumper, Loader, np_load_collection_primitives, np_dump_collection_primitive, np_load_collection, np_dump_collection from .dump_anything import Dumper, Loader, np_load_collection_primitives, np_dump_collection_primitive, np_load_collection, np_dump_collection
from replication.constants import DIFF_BINARY from replication.constants import DIFF_BINARY
from replication.exception import ContextError from replication.exception import ContextError
from .bl_datablock import BlDatablock, get_datablock_from_uuid from replication.protocol import ReplicatedDatablock
from .bl_datablock import get_datablock_from_uuid
from .bl_material import dump_materials_slots, load_materials_slots from .bl_material import dump_materials_slots, load_materials_slots
from ..utils import get_preferences
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
VERTICE = ['co'] VERTICE = ['co']
@ -49,76 +54,79 @@ POLYGON = [
'material_index', 'material_index',
] ]
class BlMesh(BlDatablock): class BlMesh(ReplicatedDatablock):
use_delta = True
bl_id = "meshes" bl_id = "meshes"
bl_class = bpy.types.Mesh bl_class = bpy.types.Mesh
bl_check_common = False bl_check_common = False
bl_icon = 'MESH_DATA' bl_icon = 'MESH_DATA'
bl_reload_parent = True bl_reload_parent = True
def _construct(self, data): @staticmethod
instance = bpy.data.meshes.new(data["name"]) def construct(data: dict) -> object:
instance.uuid = self.uuid return bpy.data.meshes.new(data.get("name"))
return instance
def _load_implementation(self, data, target): @staticmethod
if not target or target.is_editmode: def load(data: dict, datablock: object):
if not datablock or datablock.is_editmode:
raise ContextError raise ContextError
else: else:
load_animation_data(data.get('animation_data'), datablock)
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
# MATERIAL SLOTS # MATERIAL SLOTS
src_materials = data.get('materials', None) src_materials = data.get('materials', None)
if src_materials: if src_materials:
load_materials_slots(src_materials, target.materials) load_materials_slots(src_materials, datablock.materials)
# CLEAR GEOMETRY # CLEAR GEOMETRY
if target.vertices: if datablock.vertices:
target.clear_geometry() datablock.clear_geometry()
target.vertices.add(data["vertex_count"]) datablock.vertices.add(data["vertex_count"])
target.edges.add(data["egdes_count"]) datablock.edges.add(data["egdes_count"])
target.loops.add(data["loop_count"]) datablock.loops.add(data["loop_count"])
target.polygons.add(data["poly_count"]) datablock.polygons.add(data["poly_count"])
# LOADING # LOADING
np_load_collection(data['vertices'], target.vertices, VERTICE) np_load_collection(data['vertices'], datablock.vertices, VERTICE)
np_load_collection(data['edges'], target.edges, EDGE) np_load_collection(data['edges'], datablock.edges, EDGE)
np_load_collection(data['loops'], target.loops, LOOP) np_load_collection(data['loops'], datablock.loops, LOOP)
np_load_collection(data["polygons"],target.polygons, POLYGON) np_load_collection(data["polygons"],datablock.polygons, POLYGON)
# UV Layers # UV Layers
if 'uv_layers' in data.keys(): if 'uv_layers' in data.keys():
for layer in data['uv_layers']: for layer in data['uv_layers']:
if layer not in target.uv_layers: if layer not in datablock.uv_layers:
target.uv_layers.new(name=layer) datablock.uv_layers.new(name=layer)
np_load_collection_primitives( np_load_collection_primitives(
target.uv_layers[layer].data, datablock.uv_layers[layer].data,
'uv', 'uv',
data["uv_layers"][layer]['data']) data["uv_layers"][layer]['data'])
# Vertex color # Vertex color
if 'vertex_colors' in data.keys(): if 'vertex_colors' in data.keys():
for color_layer in data['vertex_colors']: for color_layer in data['vertex_colors']:
if color_layer not in target.vertex_colors: if color_layer not in datablock.vertex_colors:
target.vertex_colors.new(name=color_layer) datablock.vertex_colors.new(name=color_layer)
np_load_collection_primitives( np_load_collection_primitives(
target.vertex_colors[color_layer].data, datablock.vertex_colors[color_layer].data,
'color', 'color',
data["vertex_colors"][color_layer]['data']) data["vertex_colors"][color_layer]['data'])
target.validate() datablock.validate()
target.update() datablock.update()
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
if (datablock.is_editmode or bpy.context.mode == "SCULPT") and not get_preferences().sync_flags.sync_during_editmode:
if (instance.is_editmode or bpy.context.mode == "SCULPT") and not self.preferences.sync_flags.sync_during_editmode:
raise ContextError("Mesh is in edit mode") raise ContextError("Mesh is in edit mode")
mesh = instance mesh = datablock
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
@ -132,6 +140,8 @@ class BlMesh(BlDatablock):
data = dumper.dump(mesh) data = dumper.dump(mesh)
data['animation_data'] = dump_animation_data(datablock)
# VERTICES # VERTICES
data["vertex_count"] = len(mesh.vertices) data["vertex_count"] = len(mesh.vertices)
data["vertices"] = np_dump_collection(mesh.vertices, VERTICE) data["vertices"] = np_dump_collection(mesh.vertices, VERTICE)
@ -163,21 +173,30 @@ class BlMesh(BlDatablock):
data['vertex_colors'][color_map.name]['data'] = np_dump_collection_primitive(color_map.data, 'color') data['vertex_colors'][color_map.name]['data'] = np_dump_collection_primitive(color_map.data, 'color')
# Materials # Materials
data['materials'] = dump_materials_slots(instance.materials) data['materials'] = dump_materials_slots(datablock.materials)
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
for material in self.instance.materials: for material in datablock.materials:
if material: if material:
deps.append(material) deps.append(material)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
def diff(self): @staticmethod
if 'EDIT' in bpy.context.mode \ def resolve(data: dict) -> object:
and not self.preferences.sync_flags.sync_during_editmode: uuid = data.get('uuid')
return False return resolve_datablock_from_uuid(uuid, bpy.data.meshes)
else:
return super().diff() @staticmethod
def needs_update(datablock: object, data: dict) -> bool:
return ('EDIT' not in bpy.context.mode and bpy.context.mode != 'SCULPT') \
or get_preferences().sync_flags.sync_during_editmode
_type = bpy.types.Mesh
_class = BlMesh

View File

@ -23,7 +23,9 @@ from .dump_anything import (
Dumper, Loader, np_dump_collection_primitive, np_load_collection_primitives, Dumper, Loader, np_dump_collection_primitive, np_load_collection_primitives,
np_dump_collection, np_load_collection) np_dump_collection, np_load_collection)
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
ELEMENT = [ ELEMENT = [
@ -62,29 +64,35 @@ def load_metaball_elements(elements_data, elements):
np_load_collection(elements_data, elements, ELEMENT) np_load_collection(elements_data, elements, ELEMENT)
class BlMetaball(BlDatablock): class BlMetaball(ReplicatedDatablock):
use_delta = True
bl_id = "metaballs" bl_id = "metaballs"
bl_class = bpy.types.MetaBall bl_class = bpy.types.MetaBall
bl_check_common = False bl_check_common = False
bl_icon = 'META_BALL' bl_icon = 'META_BALL'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.metaballs.new(data["name"]) return bpy.data.metaballs.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
loader = Loader() def load(data: dict, datablock: object):
loader.load(target, data) load_animation_data(data.get('animation_data'), datablock)
target.elements.clear() loader = Loader()
loader.load(datablock, data)
datablock.elements.clear()
for mtype in data["elements"]['type']: for mtype in data["elements"]['type']:
new_element = target.elements.new() new_element = datablock.elements.new()
load_metaball_elements(data['elements'], target.elements) load_metaball_elements(data['elements'], datablock.elements)
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
dumper.include_filter = [ dumper.include_filter = [
@ -98,7 +106,24 @@ class BlMetaball(BlDatablock):
'texspace_size' 'texspace_size'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['elements'] = dump_metaball_elements(instance.elements) data['animation_data'] = dump_animation_data(datablock)
data['elements'] = dump_metaball_elements(datablock.elements)
return data return data
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.metaballs)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = []
deps.extend(resolve_animation_dependencies(datablock))
return deps
_type = bpy.types.MetaBall
_class = BlMetaball

View File

@ -20,26 +20,45 @@ import bpy
import mathutils import mathutils
from .dump_anything import Dumper, Loader, np_dump_collection, np_load_collection from .dump_anything import Dumper, Loader, np_dump_collection, np_load_collection
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_material import (dump_node_tree, from .bl_material import (dump_node_tree,
load_node_tree, load_node_tree,
get_node_tree_dependencies) get_node_tree_dependencies)
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlNodeGroup(ReplicatedDatablock):
use_delta = True
class BlNodeGroup(BlDatablock):
bl_id = "node_groups" bl_id = "node_groups"
bl_class = bpy.types.NodeTree bl_class = bpy.types.NodeTree
bl_check_common = False bl_check_common = False
bl_icon = 'NODETREE' bl_icon = 'NODETREE'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.node_groups.new(data["name"], data["type"]) return bpy.data.node_groups.new(data["name"], data["type"])
def _load_implementation(self, data, target): @staticmethod
load_node_tree(data, target) def load(data: dict, datablock: object):
load_node_tree(data, datablock)
def _dump_implementation(self, data, instance=None): @staticmethod
return dump_node_tree(instance) def dump(datablock: object) -> dict:
return dump_node_tree(datablock)
def _resolve_deps_implementation(self): @staticmethod
return get_node_tree_dependencies(self.instance) def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.node_groups)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = []
deps.extend(get_node_tree_dependencies(datablock))
deps.extend(resolve_animation_dependencies(datablock))
return deps
_type = [bpy.types.ShaderNodeTree, bpy.types.GeometryNodeTree]
_class = BlNodeGroup

View File

@ -22,8 +22,11 @@ import bpy
import mathutils import mathutils
from replication.exception import ContextError from replication.exception import ContextError
from .bl_datablock import BlDatablock, get_datablock_from_uuid from replication.protocol import ReplicatedDatablock
from .bl_datablock import get_datablock_from_uuid, resolve_datablock_from_uuid
from .bl_material import IGNORED_SOCKETS from .bl_material import IGNORED_SOCKETS
from ..utils import get_preferences
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
from .dump_anything import ( from .dump_anything import (
Dumper, Dumper,
Loader, Loader,
@ -37,6 +40,14 @@ SKIN_DATA = [
'use_root' 'use_root'
] ]
SHAPEKEY_BLOCK_ATTR = [
'mute',
'value',
'slider_min',
'slider_max',
]
if bpy.app.version[1] >= 93: if bpy.app.version[1] >= 93:
SUPPORTED_GEOMETRY_NODE_PARAMETERS = (int, str, float) SUPPORTED_GEOMETRY_NODE_PARAMETERS = (int, str, float)
else: else:
@ -44,6 +55,7 @@ else:
logging.warning("Geometry node Float parameter not supported in \ logging.warning("Geometry node Float parameter not supported in \
blender 2.92.") blender 2.92.")
def get_node_group_inputs(node_group): def get_node_group_inputs(node_group):
inputs = [] inputs = []
for inpt in node_group.inputs: for inpt in node_group.inputs:
@ -82,6 +94,7 @@ def dump_physics(target: bpy.types.Object)->dict:
return physics_data return physics_data
def load_physics(dumped_settings: dict, target: bpy.types.Object): def load_physics(dumped_settings: dict, target: bpy.types.Object):
""" Load all physics settings from a given object excluding modifier """ Load all physics settings from a given object excluding modifier
related physics settings (such as softbody, cloth, dynapaint and fluid) related physics settings (such as softbody, cloth, dynapaint and fluid)
@ -108,6 +121,7 @@ def load_physics(dumped_settings: dict, target: bpy.types.Object):
elif target.rigid_body_constraint: elif target.rigid_body_constraint:
bpy.ops.rigidbody.constraint_remove({"object": target}) bpy.ops.rigidbody.constraint_remove({"object": target})
def dump_modifier_geometry_node_inputs(modifier: bpy.types.Modifier) -> list: def dump_modifier_geometry_node_inputs(modifier: bpy.types.Modifier) -> list:
""" Dump geometry node modifier input properties """ Dump geometry node modifier input properties
@ -289,115 +303,282 @@ def load_vertex_groups(dumped_vertex_groups: dict, target_object: bpy.types.Obje
vertex_group.add([index], weight, 'REPLACE') vertex_group.add([index], weight, 'REPLACE')
class BlObject(BlDatablock): def dump_shape_keys(target_key: bpy.types.Key)->dict:
""" Dump the target shape_keys datablock to a dict using numpy
:param dumped_key: target key datablock
:type dumped_key: bpy.types.Key
:return: dict
"""
dumped_key_blocks = []
dumper = Dumper()
dumper.include_filter = [
'name',
'mute',
'value',
'slider_min',
'slider_max',
]
for key in target_key.key_blocks:
dumped_key_block = dumper.dump(key)
dumped_key_block['data'] = np_dump_collection(key.data, ['co'])
dumped_key_block['relative_key'] = key.relative_key.name
dumped_key_blocks.append(dumped_key_block)
return {
'reference_key': target_key.reference_key.name,
'use_relative': target_key.use_relative,
'key_blocks': dumped_key_blocks,
'animation_data': dump_animation_data(target_key)
}
def load_shape_keys(dumped_shape_keys: dict, target_object: bpy.types.Object):
""" Load the target shape_keys datablock to a dict using numpy
:param dumped_key: src key data
:type dumped_key: bpy.types.Key
:param target_object: object used to load the shapekeys data onto
:type target_object: bpy.types.Object
"""
loader = Loader()
# Remove existing ones
target_object.shape_key_clear()
# Create keys and load vertices coords
dumped_key_blocks = dumped_shape_keys.get('key_blocks')
for dumped_key_block in dumped_key_blocks:
key_block = target_object.shape_key_add(name=dumped_key_block['name'])
loader.load(key_block, dumped_key_block)
np_load_collection(dumped_key_block['data'], key_block.data, ['co'])
# Load relative key after all
for dumped_key_block in dumped_key_blocks:
relative_key_name = dumped_key_block.get('relative_key')
key_name = dumped_key_block.get('name')
target_keyblock = target_object.data.shape_keys.key_blocks[key_name]
relative_key = target_object.data.shape_keys.key_blocks[relative_key_name]
target_keyblock.relative_key = relative_key
# Shape keys animation data
anim_data = dumped_shape_keys.get('animation_data')
if anim_data:
load_animation_data(anim_data, target_object.data.shape_keys)
def dump_modifiers(modifiers: bpy.types.bpy_prop_collection)->dict:
""" Dump all modifiers of a modifier collection into a dict
:param modifiers: modifiers
:type modifiers: bpy.types.bpy_prop_collection
:return: dict
"""
dumped_modifiers = []
dumper = Dumper()
dumper.depth = 1
dumper.exclude_filter = ['is_active']
for modifier in modifiers:
dumped_modifier = dumper.dump(modifier)
# hack to dump geometry nodes inputs
if modifier.type == 'NODES':
dumped_inputs = dump_modifier_geometry_node_inputs(
modifier)
dumped_modifier['inputs'] = dumped_inputs
elif modifier.type == 'PARTICLE_SYSTEM':
dumper.exclude_filter = [
"is_edited",
"is_editable",
"is_global_hair"
]
dumped_modifier['particle_system'] = dumper.dump(modifier.particle_system)
dumped_modifier['particle_system']['settings_uuid'] = modifier.particle_system.settings.uuid
elif modifier.type in ['SOFT_BODY', 'CLOTH']:
dumped_modifier['settings'] = dumper.dump(modifier.settings)
elif modifier.type == 'UV_PROJECT':
dumped_modifier['projectors'] =[p.object.name for p in modifier.projectors if p and p.object]
dumped_modifiers.append(dumped_modifier)
return dumped_modifiers
def dump_constraints(constraints: bpy.types.bpy_prop_collection)->list:
"""Dump all constraints to a list
:param constraints: constraints
:type constraints: bpy.types.bpy_prop_collection
:return: dict
"""
dumper = Dumper()
dumper.depth = 2
dumper.include_filter = None
dumped_constraints = []
for constraint in constraints:
dumped_constraints.append(dumper.dump(constraint))
return dumped_constraints
def load_constraints(dumped_constraints: list, constraints: bpy.types.bpy_prop_collection):
""" Load dumped constraints
:param dumped_constraints: list of constraints to load
:type dumped_constraints: list
:param constraints: constraints
:type constraints: bpy.types.bpy_prop_collection
"""
loader = Loader()
constraints.clear()
for dumped_constraint in dumped_constraints:
constraint_type = dumped_constraint.get('type')
new_constraint = constraints.new(constraint_type)
loader.load(new_constraint, dumped_constraint)
def load_modifiers(dumped_modifiers: list, modifiers: bpy.types.bpy_prop_collection):
""" Dump all modifiers of a modifier collection into a dict
:param dumped_modifiers: list of modifiers to load
:type dumped_modifiers: list
:param modifiers: modifiers
:type modifiers: bpy.types.bpy_prop_collection
"""
loader = Loader()
modifiers.clear()
for dumped_modifier in dumped_modifiers:
name = dumped_modifier.get('name')
mtype = dumped_modifier.get('type')
loaded_modifier = modifiers.new(name, mtype)
loader.load(loaded_modifier, dumped_modifier)
if loaded_modifier.type == 'NODES':
load_modifier_geometry_node_inputs(dumped_modifier, loaded_modifier)
elif loaded_modifier.type == 'PARTICLE_SYSTEM':
default = loaded_modifier.particle_system.settings
dumped_particles = dumped_modifier['particle_system']
loader.load(loaded_modifier.particle_system, dumped_particles)
settings = get_datablock_from_uuid(dumped_particles['settings_uuid'], None)
if settings:
loaded_modifier.particle_system.settings = settings
# Hack to remove the default generated particle settings
if not default.uuid:
bpy.data.particles.remove(default)
elif loaded_modifier.type in ['SOFT_BODY', 'CLOTH']:
loader.load(loaded_modifier.settings, dumped_modifier['settings'])
elif loaded_modifier.type == 'UV_PROJECT':
for projector_index, projector_object in enumerate(dumped_modifier['projectors']):
target_object = bpy.data.objects.get(projector_object)
if target_object:
loaded_modifier.projectors[projector_index].object = target_object
else:
logging.error("Could't load projector target object {projector_object}")
def load_modifiers_custom_data(dumped_modifiers: dict, modifiers: bpy.types.bpy_prop_collection):
""" Load modifiers custom data not managed by the dump_anything loader
:param dumped_modifiers: modifiers to load
:type dumped_modifiers: dict
:param modifiers: target modifiers collection
:type modifiers: bpy.types.bpy_prop_collection
"""
loader = Loader()
for modifier in modifiers:
dumped_modifier = dumped_modifiers.get(modifier.name)
class BlObject(ReplicatedDatablock):
use_delta = True
bl_id = "objects" bl_id = "objects"
bl_class = bpy.types.Object bl_class = bpy.types.Object
bl_check_common = False bl_check_common = False
bl_icon = 'OBJECT_DATA' bl_icon = 'OBJECT_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
instance = None instance = None
if self.is_library:
with bpy.data.libraries.load(filepath=bpy.data.libraries[self.data['library']].filepath, link=True) as (sourceData, targetData):
targetData.objects = [
name for name in sourceData.objects if name == self.data['name']]
instance = bpy.data.objects[self.data['name']]
instance.uuid = self.uuid
return instance
# TODO: refactoring # TODO: refactoring
object_name = data.get("name") object_name = data.get("name")
data_uuid = data.get("data_uuid") data_uuid = data.get("data_uuid")
data_id = data.get("data") data_id = data.get("data")
data_type = data.get("type")
object_data = get_datablock_from_uuid( object_data = get_datablock_from_uuid(
data_uuid, data_uuid,
find_data_from_name(data_id), find_data_from_name(data_id),
ignore=['images']) # TODO: use resolve_from_id ignore=['images']) # TODO: use resolve_from_id
if object_data is None and data_uuid: if data_type != 'EMPTY' and object_data is None:
raise Exception(f"Fail to load object {data['name']}({self.uuid})") raise Exception(f"Fail to load object {data['name']})")
instance = bpy.data.objects.new(object_name, object_data) return bpy.data.objects.new(object_name, object_data)
instance.uuid = self.uuid
return instance @staticmethod
def load(data: dict, datablock: object):
def _load_implementation(self, data, target):
loader = Loader() loader = Loader()
load_animation_data(data.get('animation_data'), datablock)
data_uuid = data.get("data_uuid") data_uuid = data.get("data_uuid")
data_id = data.get("data") data_id = data.get("data")
if target.data and (target.data.name != data_id): if datablock.data and (datablock.data.name != data_id):
target.data = get_datablock_from_uuid( datablock.data = get_datablock_from_uuid(
data_uuid, find_data_from_name(data_id), ignore=['images']) data_uuid, find_data_from_name(data_id), ignore=['images'])
# vertex groups # vertex groups
vertex_groups = data.get('vertex_groups', None) vertex_groups = data.get('vertex_groups', None)
if vertex_groups: if vertex_groups:
load_vertex_groups(vertex_groups, target) load_vertex_groups(vertex_groups, datablock)
object_data = target.data object_data = datablock.data
# SHAPE KEYS # SHAPE KEYS
if 'shape_keys' in data: shape_keys = data.get('shape_keys')
target.shape_key_clear() if shape_keys:
load_shape_keys(shape_keys, datablock)
# Create keys and load vertices coords
for key_block in data['shape_keys']['key_blocks']:
key_data = data['shape_keys']['key_blocks'][key_block]
target.shape_key_add(name=key_block)
loader.load(
target.data.shape_keys.key_blocks[key_block], key_data)
for vert in key_data['data']:
target.data.shape_keys.key_blocks[key_block].data[vert].co = key_data['data'][vert]['co']
# Load relative key after all
for key_block in data['shape_keys']['key_blocks']:
reference = data['shape_keys']['key_blocks'][key_block]['relative_key']
target.data.shape_keys.key_blocks[key_block].relative_key = target.data.shape_keys.key_blocks[reference]
# Load transformation data # Load transformation data
loader.load(target, data) loader.load(datablock, data)
# Object display fields # Object display fields
if 'display' in data: if 'display' in data:
loader.load(target.display, data['display']) loader.load(datablock.display, data['display'])
# Parenting # Parenting
parent_id = data.get('parent_uid') parent_id = data.get('parent_uid')
if parent_id: if parent_id:
parent = get_datablock_from_uuid(parent_id[0], bpy.data.objects[parent_id[1]]) parent = get_datablock_from_uuid(parent_id[0], bpy.data.objects[parent_id[1]])
# Avoid reloading # Avoid reloading
if target.parent != parent and parent is not None: if datablock.parent != parent and parent is not None:
target.parent = parent datablock.parent = parent
elif target.parent: elif datablock.parent:
target.parent = None datablock.parent = None
# Pose # Pose
if 'pose' in data: if 'pose' in data:
if not target.pose: if not datablock.pose:
raise Exception('No pose data yet (Fixed in a near futur)') raise Exception('No pose data yet (Fixed in a near futur)')
# Bone groups # Bone groups
for bg_name in data['pose']['bone_groups']: for bg_name in data['pose']['bone_groups']:
bg_data = data['pose']['bone_groups'].get(bg_name) bg_data = data['pose']['bone_groups'].get(bg_name)
bg_target = target.pose.bone_groups.get(bg_name) bg_target = datablock.pose.bone_groups.get(bg_name)
if not bg_target: if not bg_target:
bg_target = target.pose.bone_groups.new(name=bg_name) bg_target = datablock.pose.bone_groups.new(name=bg_name)
loader.load(bg_target, bg_data) loader.load(bg_target, bg_data)
# target.pose.bone_groups.get # datablock.pose.bone_groups.get
# Bones # Bones
for bone in data['pose']['bones']: for bone in data['pose']['bones']:
target_bone = target.pose.bones.get(bone) target_bone = datablock.pose.bones.get(bone)
bone_data = data['pose']['bones'].get(bone) bone_data = data['pose']['bones'].get(bone)
if 'constraints' in bone_data.keys(): if 'constraints' in bone_data.keys():
@ -406,13 +587,13 @@ class BlObject(BlDatablock):
load_pose(target_bone, bone_data) load_pose(target_bone, bone_data)
if 'bone_index' in bone_data.keys(): if 'bone_index' in bone_data.keys():
target_bone.bone_group = target.pose.bone_group[bone_data['bone_group_index']] target_bone.bone_group = datablock.pose.bone_group[bone_data['bone_group_index']]
# TODO: find another way... # TODO: find another way...
if target.empty_display_type == "IMAGE": if datablock.empty_display_type == "IMAGE":
img_uuid = data.get('data_uuid') img_uuid = data.get('data_uuid')
if target.data is None and img_uuid: if datablock.data is None and img_uuid:
target.data = get_datablock_from_uuid(img_uuid, None) datablock.data = get_datablock_from_uuid(img_uuid, None)
if hasattr(object_data, 'skin_vertices') \ if hasattr(object_data, 'skin_vertices') \
and object_data.skin_vertices\ and object_data.skin_vertices\
@ -423,56 +604,33 @@ class BlObject(BlDatablock):
skin_data.data, skin_data.data,
SKIN_DATA) SKIN_DATA)
if hasattr(target, 'cycles_visibility') \ if hasattr(datablock, 'cycles_visibility') \
and 'cycles_visibility' in data: and 'cycles_visibility' in data:
loader.load(target.cycles_visibility, data['cycles_visibility']) loader.load(datablock.cycles_visibility, data['cycles_visibility'])
# TODO: handle geometry nodes input from dump_anything if hasattr(datablock, 'modifiers'):
if hasattr(target, 'modifiers'): load_modifiers(data['modifiers'], datablock.modifiers)
nodes_modifiers = [
mod for mod in target.modifiers if mod.type == 'NODES']
for modifier in nodes_modifiers:
load_modifier_geometry_node_inputs(
data['modifiers'][modifier.name], modifier)
particles_modifiers = [ constraints = data.get('constraints')
mod for mod in target.modifiers if mod.type == 'PARTICLE_SYSTEM'] if constraints:
load_constraints(constraints, datablock.constraints)
for mod in particles_modifiers:
default = mod.particle_system.settings
dumped_particles = data['modifiers'][mod.name]['particle_system']
loader.load(mod.particle_system, dumped_particles)
settings = get_datablock_from_uuid(dumped_particles['settings_uuid'], None)
if settings:
mod.particle_system.settings = settings
# Hack to remove the default generated particle settings
if not default.uuid:
bpy.data.particles.remove(default)
phys_modifiers = [
mod for mod in target.modifiers if mod.type in ['SOFT_BODY', 'CLOTH']]
for mod in phys_modifiers:
loader.load(mod.settings, data['modifiers'][mod.name]['settings'])
# PHYSICS # PHYSICS
load_physics(data, target) load_physics(data, datablock)
transform = data.get('transforms', None) transform = data.get('transforms', None)
if transform: if transform:
target.matrix_parent_inverse = mathutils.Matrix( datablock.matrix_parent_inverse = mathutils.Matrix(
transform['matrix_parent_inverse']) transform['matrix_parent_inverse'])
target.matrix_basis = mathutils.Matrix(transform['matrix_basis']) datablock.matrix_basis = mathutils.Matrix(transform['matrix_basis'])
target.matrix_local = mathutils.Matrix(transform['matrix_local']) datablock.matrix_local = mathutils.Matrix(transform['matrix_local'])
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
if _is_editmode(datablock):
if _is_editmode(instance): if get_preferences().sync_flags.sync_during_editmode:
if self.preferences.sync_flags.sync_during_editmode: datablock.update_from_editmode()
instance.update_from_editmode()
else: else:
raise ContextError("Object is in edit-mode.") raise ContextError("Object is in edit-mode.")
@ -508,60 +666,37 @@ class BlObject(BlDatablock):
'show_all_edges', 'show_all_edges',
'show_texture_space', 'show_texture_space',
'show_in_front', 'show_in_front',
'type' 'type',
'parent_type',
'parent_bone',
'track_axis',
'up_axis',
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['animation_data'] = dump_animation_data(datablock)
dumper.include_filter = [ dumper.include_filter = [
'matrix_parent_inverse', 'matrix_parent_inverse',
'matrix_local', 'matrix_local',
'matrix_basis'] 'matrix_basis']
data['transforms'] = dumper.dump(instance) data['transforms'] = dumper.dump(datablock)
dumper.include_filter = [ dumper.include_filter = [
'show_shadows', 'show_shadows',
] ]
data['display'] = dumper.dump(instance.display) data['display'] = dumper.dump(datablock.display)
data['data_uuid'] = getattr(instance.data, 'uuid', None) data['data_uuid'] = getattr(datablock.data, 'uuid', None)
if self.is_library:
return data
# PARENTING # PARENTING
if instance.parent: if datablock.parent:
data['parent_uid'] = (instance.parent.uuid, instance.parent.name) data['parent_uid'] = (datablock.parent.uuid, datablock.parent.name)
# MODIFIERS # MODIFIERS
if hasattr(instance, 'modifiers'): modifiers = getattr(datablock, 'modifiers', None)
data["modifiers"] = {} if hasattr(datablock, 'modifiers'):
modifiers = getattr(instance, 'modifiers', None) data['modifiers'] = dump_modifiers(modifiers)
if modifiers:
dumper.include_filter = None
dumper.depth = 1
dumper.exclude_filter = ['is_active']
for index, modifier in enumerate(modifiers):
dumped_modifier = dumper.dump(modifier)
# hack to dump geometry nodes inputs
if modifier.type == 'NODES':
dumped_inputs = dump_modifier_geometry_node_inputs(
modifier)
dumped_modifier['inputs'] = dumped_inputs
elif modifier.type == 'PARTICLE_SYSTEM': gp_modifiers = getattr(datablock, 'grease_pencil_modifiers', None)
dumper.exclude_filter = [
"is_edited",
"is_editable",
"is_global_hair"
]
dumped_modifier['particle_system'] = dumper.dump(modifier.particle_system)
dumped_modifier['particle_system']['settings_uuid'] = modifier.particle_system.settings.uuid
elif modifier.type in ['SOFT_BODY', 'CLOTH']:
dumped_modifier['settings'] = dumper.dump(modifier.settings)
data["modifiers"][modifier.name] = dumped_modifier
gp_modifiers = getattr(instance, 'grease_pencil_modifiers', None)
if gp_modifiers: if gp_modifiers:
dumper.include_filter = None dumper.include_filter = None
@ -584,16 +719,14 @@ class BlObject(BlDatablock):
# CONSTRAINTS # CONSTRAINTS
if hasattr(instance, 'constraints'): if hasattr(datablock, 'constraints'):
dumper.include_filter = None data["constraints"] = dump_constraints(datablock.constraints)
dumper.depth = 3
data["constraints"] = dumper.dump(instance.constraints)
# POSE # POSE
if hasattr(instance, 'pose') and instance.pose: if hasattr(datablock, 'pose') and datablock.pose:
# BONES # BONES
bones = {} bones = {}
for bone in instance.pose.bones: for bone in datablock.pose.bones:
bones[bone.name] = {} bones[bone.name] = {}
dumper.depth = 1 dumper.depth = 1
rotation = 'rotation_quaternion' if bone.rotation_mode == 'QUATERNION' else 'rotation_euler' rotation = 'rotation_quaternion' if bone.rotation_mode == 'QUATERNION' else 'rotation_euler'
@ -618,7 +751,7 @@ class BlObject(BlDatablock):
# GROUPS # GROUPS
bone_groups = {} bone_groups = {}
for group in instance.pose.bone_groups: for group in datablock.pose.bone_groups:
dumper.depth = 3 dumper.depth = 3
dumper.include_filter = [ dumper.include_filter = [
'name', 'name',
@ -628,36 +761,13 @@ class BlObject(BlDatablock):
data['pose']['bone_groups'] = bone_groups data['pose']['bone_groups'] = bone_groups
# VERTEx GROUP # VERTEx GROUP
if len(instance.vertex_groups) > 0: if len(datablock.vertex_groups) > 0:
data['vertex_groups'] = dump_vertex_groups(instance) data['vertex_groups'] = dump_vertex_groups(datablock)
# SHAPE KEYS # SHAPE KEYS
object_data = instance.data object_data = datablock.data
if hasattr(object_data, 'shape_keys') and object_data.shape_keys: if hasattr(object_data, 'shape_keys') and object_data.shape_keys:
dumper = Dumper() data['shape_keys'] = dump_shape_keys(object_data.shape_keys)
dumper.depth = 2
dumper.include_filter = [
'reference_key',
'use_relative'
]
data['shape_keys'] = dumper.dump(object_data.shape_keys)
data['shape_keys']['reference_key'] = object_data.shape_keys.reference_key.name
key_blocks = {}
for key in object_data.shape_keys.key_blocks:
dumper.depth = 3
dumper.include_filter = [
'name',
'data',
'mute',
'value',
'slider_min',
'slider_max',
'data',
'co'
]
key_blocks[key.name] = dumper.dump(key)
key_blocks[key.name]['relative_key'] = key.relative_key.name
data['shape_keys']['key_blocks'] = key_blocks
# SKIN VERTICES # SKIN VERTICES
if hasattr(object_data, 'skin_vertices') and object_data.skin_vertices: if hasattr(object_data, 'skin_vertices') and object_data.skin_vertices:
@ -668,7 +778,7 @@ class BlObject(BlDatablock):
data['skin_vertices'] = skin_vertices data['skin_vertices'] = skin_vertices
# CYCLE SETTINGS # CYCLE SETTINGS
if hasattr(instance, 'cycles_visibility'): if hasattr(datablock, 'cycles_visibility'):
dumper.include_filter = [ dumper.include_filter = [
'camera', 'camera',
'diffuse', 'diffuse',
@ -677,36 +787,48 @@ class BlObject(BlDatablock):
'scatter', 'scatter',
'shadow', 'shadow',
] ]
data['cycles_visibility'] = dumper.dump(instance.cycles_visibility) data['cycles_visibility'] = dumper.dump(datablock.cycles_visibility)
# PHYSICS # PHYSICS
data.update(dump_physics(instance)) data.update(dump_physics(datablock))
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
# Avoid Empty case # Avoid Empty case
if self.instance.data: if datablock.data:
deps.append(self.instance.data) deps.append(datablock.data)
# Particle systems # Particle systems
for particle_slot in self.instance.particle_systems: for particle_slot in datablock.particle_systems:
deps.append(particle_slot.settings) deps.append(particle_slot.settings)
if self.is_library: if datablock.parent:
deps.append(self.instance.library) deps.append(datablock.parent)
if self.instance.parent: if datablock.instance_type == 'COLLECTION':
deps.append(self.instance.parent)
if self.instance.instance_type == 'COLLECTION':
# TODO: uuid based # TODO: uuid based
deps.append(self.instance.instance_collection) deps.append(datablock.instance_collection)
if self.instance.modifiers: if datablock.modifiers:
deps.extend(find_textures_dependencies(self.instance.modifiers)) deps.extend(find_textures_dependencies(datablock.modifiers))
deps.extend(find_geometry_nodes_dependencies(self.instance.modifiers)) deps.extend(find_geometry_nodes_dependencies(datablock.modifiers))
if hasattr(datablock.data, 'shape_keys') and datablock.data.shape_keys:
deps.extend(resolve_animation_dependencies(datablock.data.shape_keys))
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.objects)
_type = bpy.types.Object
_class = BlObject

View File

@ -2,7 +2,10 @@ import bpy
import mathutils import mathutils
from . import dump_anything from . import dump_anything
from .bl_datablock import BlDatablock, get_datablock_from_uuid from replication.protocol import ReplicatedDatablock
from .bl_datablock import get_datablock_from_uuid
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
def dump_textures_slots(texture_slots: bpy.types.bpy_prop_collection) -> list: def dump_textures_slots(texture_slots: bpy.types.bpy_prop_collection) -> list:
@ -37,54 +40,67 @@ IGNORED_ATTR = [
"users" "users"
] ]
class BlParticle(BlDatablock): class BlParticle(ReplicatedDatablock):
use_delta = True
bl_id = "particles" bl_id = "particles"
bl_class = bpy.types.ParticleSettings bl_class = bpy.types.ParticleSettings
bl_icon = "PARTICLES" bl_icon = "PARTICLES"
bl_check_common = False bl_check_common = False
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
instance = bpy.data.particles.new(data["name"]) def construct(data: dict) -> object:
instance.uuid = self.uuid return bpy.data.particles.new(data["name"])
return instance
def _load_implementation(self, data, target): @staticmethod
dump_anything.load(target, data) def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
dump_anything.load(datablock, data)
dump_anything.load(target.effector_weights, data["effector_weights"]) dump_anything.load(datablock.effector_weights, data["effector_weights"])
# Force field # Force field
force_field_1 = data.get("force_field_1", None) force_field_1 = data.get("force_field_1", None)
if force_field_1: if force_field_1:
dump_anything.load(target.force_field_1, force_field_1) dump_anything.load(datablock.force_field_1, force_field_1)
force_field_2 = data.get("force_field_2", None) force_field_2 = data.get("force_field_2", None)
if force_field_2: if force_field_2:
dump_anything.load(target.force_field_2, force_field_2) dump_anything.load(datablock.force_field_2, force_field_2)
# Texture slots # Texture slots
load_texture_slots(data["texture_slots"], target.texture_slots) load_texture_slots(data["texture_slots"], datablock.texture_slots)
def _dump_implementation(self, data, instance=None):
assert instance
@staticmethod
def dump(datablock: object) -> dict:
dumper = dump_anything.Dumper() dumper = dump_anything.Dumper()
dumper.depth = 1 dumper.depth = 1
dumper.exclude_filter = IGNORED_ATTR dumper.exclude_filter = IGNORED_ATTR
data = dumper.dump(instance) data = dumper.dump(datablock)
# Particle effectors # Particle effectors
data["effector_weights"] = dumper.dump(instance.effector_weights) data["effector_weights"] = dumper.dump(datablock.effector_weights)
if instance.force_field_1: if datablock.force_field_1:
data["force_field_1"] = dumper.dump(instance.force_field_1) data["force_field_1"] = dumper.dump(datablock.force_field_1)
if instance.force_field_2: if datablock.force_field_2:
data["force_field_2"] = dumper.dump(instance.force_field_2) data["force_field_2"] = dumper.dump(datablock.force_field_2)
# Texture slots # Texture slots
data["texture_slots"] = dump_textures_slots(instance.texture_slots) data["texture_slots"] = dump_textures_slots(datablock.texture_slots)
data['animation_data'] = dump_animation_data(datablock)
return data return data
def _resolve_deps_implementation(self): @staticmethod
return [t.texture for t in self.instance.texture_slots if t and t.texture] def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.particles)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [t.texture for t in datablock.texture_slots if t and t.texture]
deps.extend(resolve_animation_dependencies(datablock))
return deps
_type = bpy.types.ParticleSettings
_class = BlParticle

View File

@ -18,17 +18,21 @@
import logging import logging
from pathlib import Path from pathlib import Path
from uuid import uuid4
import bpy import bpy
import mathutils import mathutils
from deepdiff import DeepDiff from deepdiff import DeepDiff, Delta
from replication.constants import DIFF_JSON, MODIFIED from replication.constants import DIFF_JSON, MODIFIED
from replication.protocol import ReplicatedDatablock
from ..utils import flush_history from ..utils import flush_history, get_preferences
from .bl_action import (dump_animation_data, load_animation_data,
resolve_animation_dependencies)
from .bl_collection import (dump_collection_children, dump_collection_objects, from .bl_collection import (dump_collection_children, dump_collection_objects,
load_collection_childrens, load_collection_objects, load_collection_childrens, load_collection_objects,
resolve_collection_dependencies) resolve_collection_dependencies)
from .bl_datablock import BlDatablock from .bl_datablock import resolve_datablock_from_uuid
from .bl_file import get_filepath from .bl_file import get_filepath
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
@ -286,12 +290,10 @@ def dump_sequence(sequence: bpy.types.Sequence) -> dict:
dumper.depth = 1 dumper.depth = 1
data = dumper.dump(sequence) data = dumper.dump(sequence)
# TODO: Support multiple images # TODO: Support multiple images
if sequence.type == 'IMAGE': if sequence.type == 'IMAGE':
data['filenames'] = [e.filename for e in sequence.elements] data['filenames'] = [e.filename for e in sequence.elements]
# Effect strip inputs # Effect strip inputs
input_count = getattr(sequence, 'input_count', None) input_count = getattr(sequence, 'input_count', None)
if input_count: if input_count:
@ -302,7 +304,8 @@ def dump_sequence(sequence: bpy.types.Sequence) -> dict:
return data return data
def load_sequence(sequence_data: dict, sequence_editor: bpy.types.SequenceEditor): def load_sequence(sequence_data: dict,
sequence_editor: bpy.types.SequenceEditor):
""" Load sequence from dumped data """ Load sequence from dumped data
:arg sequence_data: sequence to dump :arg sequence_data: sequence to dump
@ -351,7 +354,8 @@ def load_sequence(sequence_data: dict, sequence_editor: bpy.types.SequenceEditor
seq = {} seq = {}
for i in range(sequence_data['input_count']): for i in range(sequence_data['input_count']):
seq[f"seq{i+1}"] = sequence_editor.sequences_all.get(sequence_data.get(f"input_{i+1}", None)) seq[f"seq{i+1}"] = sequence_editor.sequences_all.get(
sequence_data.get(f"input_{i+1}", None))
sequence = sequence_editor.sequences.new_effect(name=strip_name, sequence = sequence_editor.sequences.new_effect(name=strip_name,
type=strip_type, type=strip_type,
@ -361,89 +365,94 @@ def load_sequence(sequence_data: dict, sequence_editor: bpy.types.SequenceEditor
**seq) **seq)
loader = Loader() loader = Loader()
# TODO: Support filepath updates
loader.exclure_filter = ['filepath', 'sound', 'filenames', 'fps'] loader.exclure_filter = ['filepath', 'sound', 'filenames', 'fps']
loader.load(sequence, sequence_data) loader.load(sequence, sequence_data)
sequence.select = False sequence.select = False
class BlScene(BlDatablock): class BlScene(ReplicatedDatablock):
is_root = True
use_delta = True
bl_id = "scenes" bl_id = "scenes"
bl_class = bpy.types.Scene bl_class = bpy.types.Scene
bl_check_common = True bl_check_common = True
bl_icon = 'SCENE_DATA' bl_icon = 'SCENE_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
instance = bpy.data.scenes.new(data["name"]) def construct(data: dict) -> object:
instance.uuid = self.uuid return bpy.data.scenes.new(data["name"])
return instance @staticmethod
def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
def _load_implementation(self, data, target):
# Load other meshes metadata # Load other meshes metadata
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
# Load master collection # Load master collection
load_collection_objects( load_collection_objects(
data['collection']['objects'], target.collection) data['collection']['objects'], datablock.collection)
load_collection_childrens( load_collection_childrens(
data['collection']['children'], target.collection) data['collection']['children'], datablock.collection)
if 'world' in data.keys(): if 'world' in data.keys():
target.world = bpy.data.worlds[data['world']] datablock.world = bpy.data.worlds[data['world']]
# Annotation # Annotation
if 'grease_pencil' in data.keys(): if 'grease_pencil' in data.keys():
target.grease_pencil = bpy.data.grease_pencils[data['grease_pencil']] datablock.grease_pencil = bpy.data.grease_pencils[data['grease_pencil']]
if self.preferences.sync_flags.sync_render_settings: if get_preferences().sync_flags.sync_render_settings:
if 'eevee' in data.keys(): if 'eevee' in data.keys():
loader.load(target.eevee, data['eevee']) loader.load(datablock.eevee, data['eevee'])
if 'cycles' in data.keys(): if 'cycles' in data.keys():
loader.load(target.cycles, data['cycles']) loader.load(datablock.cycles, data['cycles'])
if 'render' in data.keys(): if 'render' in data.keys():
loader.load(target.render, data['render']) loader.load(datablock.render, data['render'])
if 'view_settings' in data.keys(): view_settings = data.get('view_settings')
loader.load(target.view_settings, data['view_settings']) if view_settings:
if target.view_settings.use_curve_mapping and \ loader.load(datablock.view_settings, view_settings)
'curve_mapping' in data['view_settings']: if datablock.view_settings.use_curve_mapping and \
'curve_mapping' in view_settings:
# TODO: change this ugly fix # TODO: change this ugly fix
target.view_settings.curve_mapping.white_level = data[ datablock.view_settings.curve_mapping.white_level = view_settings['curve_mapping']['white_level']
'view_settings']['curve_mapping']['white_level'] datablock.view_settings.curve_mapping.black_level = view_settings['curve_mapping']['black_level']
target.view_settings.curve_mapping.black_level = data[ datablock.view_settings.curve_mapping.update()
'view_settings']['curve_mapping']['black_level']
target.view_settings.curve_mapping.update()
# Sequencer # Sequencer
sequences = data.get('sequences') sequences = data.get('sequences')
if sequences: if sequences:
# Create sequencer data # Create sequencer data
target.sequence_editor_create() datablock.sequence_editor_create()
vse = target.sequence_editor vse = datablock.sequence_editor
# Clear removed sequences # Clear removed sequences
for seq in vse.sequences_all: for seq in vse.sequences_all:
if seq.name not in sequences: if seq.name not in sequences:
vse.sequences.remove(seq) vse.sequences.remove(seq)
# Load existing sequences # Load existing sequences
for seq_name, seq_data in sequences.items(): for seq_data in sequences.value():
load_sequence(seq_data, vse) load_sequence(seq_data, vse)
# If the sequence is no longer used, clear it # If the sequence is no longer used, clear it
elif target.sequence_editor and not sequences: elif datablock.sequence_editor and not sequences:
target.sequence_editor_clear() datablock.sequence_editor_clear()
# FIXME: Find a better way after the replication big refacotoring # FIXME: Find a better way after the replication big refacotoring
# Keep other user from deleting collection object by flushing their history # Keep other user from deleting collection object by flushing their history
flush_history() flush_history()
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
data = {}
data['animation_data'] = dump_animation_data(datablock)
# Metadata # Metadata
scene_dumper = Dumper() scene_dumper = Dumper()
@ -457,40 +466,40 @@ class BlScene(BlDatablock):
'frame_end', 'frame_end',
'frame_step', 'frame_step',
] ]
if self.preferences.sync_flags.sync_active_camera: if get_preferences().sync_flags.sync_active_camera:
scene_dumper.include_filter.append('camera') scene_dumper.include_filter.append('camera')
data.update(scene_dumper.dump(instance)) data.update(scene_dumper.dump(datablock))
# Master collection # Master collection
data['collection'] = {} data['collection'] = {}
data['collection']['children'] = dump_collection_children( data['collection']['children'] = dump_collection_children(
instance.collection) datablock.collection)
data['collection']['objects'] = dump_collection_objects( data['collection']['objects'] = dump_collection_objects(
instance.collection) datablock.collection)
scene_dumper.depth = 1 scene_dumper.depth = 1
scene_dumper.include_filter = None scene_dumper.include_filter = None
# Render settings # Render settings
if self.preferences.sync_flags.sync_render_settings: if get_preferences().sync_flags.sync_render_settings:
scene_dumper.include_filter = RENDER_SETTINGS scene_dumper.include_filter = RENDER_SETTINGS
data['render'] = scene_dumper.dump(instance.render) data['render'] = scene_dumper.dump(datablock.render)
if instance.render.engine == 'BLENDER_EEVEE': if datablock.render.engine == 'BLENDER_EEVEE':
scene_dumper.include_filter = EVEE_SETTINGS scene_dumper.include_filter = EVEE_SETTINGS
data['eevee'] = scene_dumper.dump(instance.eevee) data['eevee'] = scene_dumper.dump(datablock.eevee)
elif instance.render.engine == 'CYCLES': elif datablock.render.engine == 'CYCLES':
scene_dumper.include_filter = CYCLES_SETTINGS scene_dumper.include_filter = CYCLES_SETTINGS
data['cycles'] = scene_dumper.dump(instance.cycles) data['cycles'] = scene_dumper.dump(datablock.cycles)
scene_dumper.include_filter = VIEW_SETTINGS scene_dumper.include_filter = VIEW_SETTINGS
data['view_settings'] = scene_dumper.dump(instance.view_settings) data['view_settings'] = scene_dumper.dump(datablock.view_settings)
if instance.view_settings.use_curve_mapping: if datablock.view_settings.use_curve_mapping:
data['view_settings']['curve_mapping'] = scene_dumper.dump( data['view_settings']['curve_mapping'] = scene_dumper.dump(
instance.view_settings.curve_mapping) datablock.view_settings.curve_mapping)
scene_dumper.depth = 5 scene_dumper.depth = 5
scene_dumper.include_filter = [ scene_dumper.include_filter = [
'curves', 'curves',
@ -498,35 +507,37 @@ class BlScene(BlDatablock):
'location', 'location',
] ]
data['view_settings']['curve_mapping']['curves'] = scene_dumper.dump( data['view_settings']['curve_mapping']['curves'] = scene_dumper.dump(
instance.view_settings.curve_mapping.curves) datablock.view_settings.curve_mapping.curves)
# Sequence # Sequence
vse = instance.sequence_editor vse = datablock.sequence_editor
if vse: if vse:
dumped_sequences = {} dumped_sequences = {}
for seq in vse.sequences_all: for seq in vse.sequences_all:
dumped_sequences[seq.name] = dump_sequence(seq) dumped_sequences[seq.name] = dump_sequence(seq)
data['sequences'] = dumped_sequences data['sequences'] = dumped_sequences
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
# Master Collection # Master Collection
deps.extend(resolve_collection_dependencies(self.instance.collection)) deps.extend(resolve_collection_dependencies(datablock.collection))
# world # world
if self.instance.world: if datablock.world:
deps.append(self.instance.world) deps.append(datablock.world)
# annotations # annotations
if self.instance.grease_pencil: if datablock.grease_pencil:
deps.append(self.instance.grease_pencil) deps.append(datablock.grease_pencil)
deps.extend(resolve_animation_dependencies(datablock))
# Sequences # Sequences
vse = self.instance.sequence_editor vse = datablock.sequence_editor
if vse: if vse:
for sequence in vse.sequences_all: for sequence in vse.sequences_all:
if sequence.type == 'MOVIE' and sequence.filepath: if sequence.type == 'MOVIE' and sequence.filepath:
@ -541,16 +552,45 @@ class BlScene(BlDatablock):
return deps return deps
def diff(self): @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
name = data.get('name')
datablock = resolve_datablock_from_uuid(uuid, bpy.data.scenes)
if datablock is None:
datablock = bpy.data.scenes.get(name)
return datablock
@staticmethod
def compute_delta(last_data: dict, current_data: dict) -> Delta:
exclude_path = [] exclude_path = []
if not self.preferences.sync_flags.sync_render_settings: if not get_preferences().sync_flags.sync_render_settings:
exclude_path.append("root['eevee']") exclude_path.append("root['eevee']")
exclude_path.append("root['cycles']") exclude_path.append("root['cycles']")
exclude_path.append("root['view_settings']") exclude_path.append("root['view_settings']")
exclude_path.append("root['render']") exclude_path.append("root['render']")
if not self.preferences.sync_flags.sync_active_camera: if not get_preferences().sync_flags.sync_active_camera:
exclude_path.append("root['camera']") exclude_path.append("root['camera']")
return DeepDiff(self.data, self._dump(instance=self.instance), exclude_paths=exclude_path) diff_params = {
'exclude_paths': exclude_path,
'ignore_order': True,
'report_repetition': True
}
delta_params = {
# 'mutate': True
}
return Delta(
DeepDiff(last_data,
current_data,
cache_size=5000,
**diff_params),
**delta_params)
_type = bpy.types.Scene
_class = BlScene

View File

@ -23,45 +23,59 @@ from pathlib import Path
import bpy import bpy
from .bl_file import get_filepath, ensure_unpacked from .bl_file import get_filepath, ensure_unpacked
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .dump_anything import Dumper, Loader from .dump_anything import Dumper, Loader
from .bl_datablock import resolve_datablock_from_uuid
class BlSound(BlDatablock): class BlSound(ReplicatedDatablock):
bl_id = "sounds" bl_id = "sounds"
bl_class = bpy.types.Sound bl_class = bpy.types.Sound
bl_check_common = False bl_check_common = False
bl_icon = 'SOUND' bl_icon = 'SOUND'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
filename = data.get('filename') filename = data.get('filename')
return bpy.data.sounds.load(get_filepath(filename)) return bpy.data.sounds.load(get_filepath(filename))
def _load(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
def diff(self): @staticmethod
return False def dump(datablock: object) -> dict:
filename = Path(datablock.filepath).name
def _dump(self, instance=None):
filename = Path(instance.filepath).name
if not filename: if not filename:
raise FileExistsError(instance.filepath) raise FileExistsError(datablock.filepath)
return { return {
'filename': filename, 'filename': filename,
'name': instance.name 'name': datablock.name
} }
def _resolve_deps_implementation(self): @staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
if self.instance.filepath and self.instance.filepath != '<builtin>': if datablock.filepath and datablock.filepath != '<builtin>':
ensure_unpacked(self.instance) ensure_unpacked(datablock)
deps.append(Path(bpy.path.abspath(self.instance.filepath))) deps.append(Path(bpy.path.abspath(datablock.filepath)))
return deps return deps
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.sounds)
@staticmethod
def needs_update(datablock: object, data:dict)-> bool:
return False
_type = bpy.types.Sound
_class = BlSound

View File

@ -20,26 +20,31 @@ import bpy
import mathutils import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlSpeaker(ReplicatedDatablock):
use_delta = True
class BlSpeaker(BlDatablock):
bl_id = "speakers" bl_id = "speakers"
bl_class = bpy.types.Speaker bl_class = bpy.types.Speaker
bl_check_common = False bl_check_common = False
bl_icon = 'SPEAKER' bl_icon = 'SPEAKER'
bl_reload_parent = False bl_reload_parent = False
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
load_animation_data(data.get('animation_data'), datablock)
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.speakers.new(data["name"]) return bpy.data.speakers.new(data["name"])
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
dumper.include_filter = [ dumper.include_filter = [
@ -58,17 +63,27 @@ class BlSpeaker(BlDatablock):
'cone_volume_outer' 'cone_volume_outer'
] ]
return dumper.dump(instance) data = dumper.dump(datablock)
data['animation_data'] = dump_animation_data(datablock)
return data
def _resolve_deps_implementation(self): @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.speakers)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
# TODO: resolve material # TODO: resolve material
deps = [] deps = []
sound = self.instance.sound sound = datablock.sound
if sound: if sound:
deps.append(sound) deps.append(sound)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = bpy.types.Speaker
_class = BlSpeaker

View File

@ -20,25 +20,32 @@ import bpy
import mathutils import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
import bpy.types as T
class BlTexture(ReplicatedDatablock):
use_delta = True
class BlTexture(BlDatablock):
bl_id = "textures" bl_id = "textures"
bl_class = bpy.types.Texture bl_class = bpy.types.Texture
bl_check_common = False bl_check_common = False
bl_icon = 'TEXTURE' bl_icon = 'TEXTURE'
bl_reload_parent = False bl_reload_parent = False
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
load_animation_data(data.get('animation_data'), datablock)
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.textures.new(data["name"], data["type"]) return bpy.data.textures.new(data["name"], data["type"])
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
@ -52,24 +59,39 @@ class BlTexture(BlDatablock):
'name_full' 'name_full'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
color_ramp = getattr(instance, 'color_ramp', None)
color_ramp = getattr(datablock, 'color_ramp', None)
if color_ramp: if color_ramp:
dumper.depth = 4 dumper.depth = 4
data['color_ramp'] = dumper.dump(color_ramp) data['color_ramp'] = dumper.dump(color_ramp)
data['animation_data'] = dump_animation_data(datablock)
return data return data
def _resolve_deps_implementation(self): @staticmethod
# TODO: resolve material def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.textures)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
image = getattr(self.instance,"image", None) image = getattr(datablock,"image", None)
if image: if image:
deps.append(image) deps.append(image)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = [T.WoodTexture, T.VoronoiTexture,
T.StucciTexture, T.NoiseTexture,
T.MusgraveTexture, T.MarbleTexture,
T.MagicTexture, T.ImageTexture,
T.DistortedNoiseTexture, T.CloudsTexture,
T.BlendTexture]
_class = BlTexture

View File

@ -21,32 +21,26 @@ import mathutils
from pathlib import Path from pathlib import Path
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock, get_datablock_from_uuid from replication.protocol import ReplicatedDatablock
from .bl_datablock import get_datablock_from_uuid, resolve_datablock_from_uuid
from .bl_material import dump_materials_slots, load_materials_slots from .bl_material import dump_materials_slots, load_materials_slots
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlVolume(ReplicatedDatablock):
use_delta = True
class BlVolume(BlDatablock):
bl_id = "volumes" bl_id = "volumes"
bl_class = bpy.types.Volume bl_class = bpy.types.Volume
bl_check_common = False bl_check_common = False
bl_icon = 'VOLUME_DATA' bl_icon = 'VOLUME_DATA'
bl_reload_parent = False bl_reload_parent = False
def _load_implementation(self, data, target): @staticmethod
loader = Loader() def construct(data: dict) -> object:
loader.load(target, data)
loader.load(target.display, data['display'])
# MATERIAL SLOTS
src_materials = data.get('materials', None)
if src_materials:
load_materials_slots(src_materials, target.materials)
def _construct(self, data):
return bpy.data.volumes.new(data["name"]) return bpy.data.volumes.new(data["name"])
def _dump_implementation(self, data, instance=None): @staticmethod
assert(instance) def dump(datablock: object) -> dict:
dumper = Dumper() dumper = Dumper()
dumper.depth = 1 dumper.depth = 1
dumper.exclude_filter = [ dumper.exclude_filter = [
@ -60,27 +54,48 @@ class BlVolume(BlDatablock):
'use_fake_user' 'use_fake_user'
] ]
data = dumper.dump(instance) data = dumper.dump(datablock)
data['display'] = dumper.dump(instance.display) data['display'] = dumper.dump(datablock.display)
# Fix material index # Fix material index
data['materials'] = dump_materials_slots(instance.materials) data['materials'] = dump_materials_slots(datablock.materials)
data['animation_data'] = dump_animation_data(datablock)
return data return data
def _resolve_deps_implementation(self): @staticmethod
def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
loader = Loader()
loader.load(datablock, data)
loader.load(datablock.display, data['display'])
# MATERIAL SLOTS
src_materials = data.get('materials', None)
if src_materials:
load_materials_slots(src_materials, datablock.materials)
@staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.volumes)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
# TODO: resolve material # TODO: resolve material
deps = [] deps = []
external_vdb = Path(bpy.path.abspath(self.instance.filepath)) external_vdb = Path(bpy.path.abspath(datablock.filepath))
if external_vdb.exists() and not external_vdb.is_dir(): if external_vdb.exists() and not external_vdb.is_dir():
deps.append(external_vdb) deps.append(external_vdb)
for material in self.instance.materials: for material in datablock.materials:
if material: if material:
deps.append(material) deps.append(material)
deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = bpy.types.Volume
_class = BlVolume

View File

@ -20,35 +20,42 @@ import bpy
import mathutils import mathutils
from .dump_anything import Loader, Dumper from .dump_anything import Loader, Dumper
from .bl_datablock import BlDatablock from replication.protocol import ReplicatedDatablock
from .bl_material import (load_node_tree, from .bl_material import (load_node_tree,
dump_node_tree, dump_node_tree,
get_node_tree_dependencies) get_node_tree_dependencies)
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
class BlWorld(ReplicatedDatablock):
use_delta = True
class BlWorld(BlDatablock):
bl_id = "worlds" bl_id = "worlds"
bl_class = bpy.types.World bl_class = bpy.types.World
bl_check_common = True bl_check_common = True
bl_icon = 'WORLD_DATA' bl_icon = 'WORLD_DATA'
bl_reload_parent = False bl_reload_parent = False
def _construct(self, data): @staticmethod
def construct(data: dict) -> object:
return bpy.data.worlds.new(data["name"]) return bpy.data.worlds.new(data["name"])
def _load_implementation(self, data, target): @staticmethod
def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
loader = Loader() loader = Loader()
loader.load(target, data) loader.load(datablock, data)
if data["use_nodes"]: if data["use_nodes"]:
if target.node_tree is None: if datablock.node_tree is None:
target.use_nodes = True datablock.use_nodes = True
load_node_tree(data['node_tree'], target.node_tree) load_node_tree(data['node_tree'], datablock.node_tree)
def _dump_implementation(self, data, instance=None):
assert(instance)
@staticmethod
def dump(datablock: object) -> dict:
world_dumper = Dumper() world_dumper = Dumper()
world_dumper.depth = 1 world_dumper.depth = 1
world_dumper.include_filter = [ world_dumper.include_filter = [
@ -56,17 +63,27 @@ class BlWorld(BlDatablock):
"name", "name",
"color" "color"
] ]
data = world_dumper.dump(instance) data = world_dumper.dump(datablock)
if instance.use_nodes: if datablock.use_nodes:
data['node_tree'] = dump_node_tree(instance.node_tree) data['node_tree'] = dump_node_tree(datablock.node_tree)
data['animation_data'] = dump_animation_data(datablock)
return data return data
def _resolve_deps_implementation(self): @staticmethod
def resolve(data: dict) -> object:
uuid = data.get('uuid')
return resolve_datablock_from_uuid(uuid, bpy.data.worlds)
@staticmethod
def resolve_deps(datablock: object) -> [object]:
deps = [] deps = []
if self.instance.use_nodes: if datablock.use_nodes:
deps.extend(get_node_tree_dependencies(self.instance.node_tree)) deps.extend(get_node_tree_dependencies(datablock.node_tree))
if self.is_library:
deps.append(self.instance.library) deps.extend(resolve_animation_dependencies(datablock))
return deps return deps
_type = bpy.types.World
_class = BlWorld

View File

@ -507,16 +507,12 @@ class Loader:
_constructors = { _constructors = {
T.ColorRampElement: (CONSTRUCTOR_NEW, ["position"]), T.ColorRampElement: (CONSTRUCTOR_NEW, ["position"]),
T.ParticleSettingsTextureSlot: (CONSTRUCTOR_ADD, []), T.ParticleSettingsTextureSlot: (CONSTRUCTOR_ADD, []),
T.Modifier: (CONSTRUCTOR_NEW, ["name", "type"]),
T.GpencilModifier: (CONSTRUCTOR_NEW, ["name", "type"]), T.GpencilModifier: (CONSTRUCTOR_NEW, ["name", "type"]),
T.Constraint: (CONSTRUCTOR_NEW, ["type"]),
} }
destructors = { destructors = {
T.ColorRampElement: DESTRUCTOR_REMOVE, T.ColorRampElement: DESTRUCTOR_REMOVE,
T.Modifier: DESTRUCTOR_CLEAR,
T.GpencilModifier: DESTRUCTOR_CLEAR, T.GpencilModifier: DESTRUCTOR_CLEAR,
T.Constraint: DESTRUCTOR_REMOVE,
} }
element_type = element.bl_rna_property.fixed_type element_type = element.bl_rna_property.fixed_type

View File

@ -24,20 +24,25 @@ import sys
from pathlib import Path from pathlib import Path
import socket import socket
import re import re
import bpy
VERSION_EXPR = re.compile('\d+.\d+.\d+') VERSION_EXPR = re.compile('\d+.\d+.\d+')
THIRD_PARTY = os.path.join(os.path.dirname(os.path.abspath(__file__)), "libs")
DEFAULT_CACHE_DIR = os.path.join( DEFAULT_CACHE_DIR = os.path.join(
os.path.dirname(os.path.abspath(__file__)), "cache") os.path.dirname(os.path.abspath(__file__)), "cache")
REPLICATION_DEPENDENCIES = {
"zmq",
"deepdiff"
}
LIBS = os.path.join(os.path.dirname(os.path.abspath(__file__)), "libs")
REPLICATION = os.path.join(LIBS,"replication")
PYTHON_PATH = None PYTHON_PATH = None
SUBPROCESS_DIR = None SUBPROCESS_DIR = None
rtypes = [] rtypes = []
def module_can_be_imported(name): def module_can_be_imported(name: str) -> bool:
try: try:
__import__(name) __import__(name)
return True return True
@ -50,7 +55,7 @@ def install_pip():
subprocess.run([str(PYTHON_PATH), "-m", "ensurepip"]) subprocess.run([str(PYTHON_PATH), "-m", "ensurepip"])
def install_package(name, version): def install_package(name: str, install_dir: str):
logging.info(f"installing {name} version...") logging.info(f"installing {name} version...")
env = os.environ env = os.environ
if "PIP_REQUIRE_VIRTUALENV" in env: if "PIP_REQUIRE_VIRTUALENV" in env:
@ -60,12 +65,13 @@ def install_package(name, version):
# env var for the subprocess. # env var for the subprocess.
env = os.environ.copy() env = os.environ.copy()
del env["PIP_REQUIRE_VIRTUALENV"] del env["PIP_REQUIRE_VIRTUALENV"]
subprocess.run([str(PYTHON_PATH), "-m", "pip", "install", f"{name}=={version}"], env=env) subprocess.run([str(PYTHON_PATH), "-m", "pip", "install", f"{name}", "-t", install_dir], env=env)
if name in sys.modules: if name in sys.modules:
del sys.modules[name] del sys.modules[name]
def check_package_version(name, required_version):
def check_package_version(name: str, required_version: str):
logging.info(f"Checking {name} version...") logging.info(f"Checking {name} version...")
out = subprocess.run([str(PYTHON_PATH), "-m", "pip", "show", name], capture_output=True) out = subprocess.run([str(PYTHON_PATH), "-m", "pip", "show", name], capture_output=True)
@ -77,6 +83,7 @@ def check_package_version(name, required_version):
logging.info(f"{name} need an update") logging.info(f"{name} need an update")
return False return False
def get_ip(): def get_ip():
""" """
Retrieve the main network interface IP. Retrieve the main network interface IP.
@ -94,7 +101,25 @@ def check_dir(dir):
os.makedirs(dir) os.makedirs(dir)
def setup(dependencies, python_path): def setup_paths(paths: list):
""" Add missing path to sys.path
"""
for path in paths:
if path not in sys.path:
logging.debug(f"Adding {path} dir to the path.")
sys.path.insert(0, path)
def remove_paths(paths: list):
""" Remove list of path from sys.path
"""
for path in paths:
if path in sys.path:
logging.debug(f"Removing {path} dir from the path.")
sys.path.remove(path)
def install_modules(dependencies: list, python_path: str, install_dir: str):
global PYTHON_PATH, SUBPROCESS_DIR global PYTHON_PATH, SUBPROCESS_DIR
PYTHON_PATH = Path(python_path) PYTHON_PATH = Path(python_path)
@ -103,9 +128,23 @@ def setup(dependencies, python_path):
if not module_can_be_imported("pip"): if not module_can_be_imported("pip"):
install_pip() install_pip()
for package_name, package_version in dependencies: for package_name in dependencies:
if not module_can_be_imported(package_name): if not module_can_be_imported(package_name):
install_package(package_name, package_version) install_package(package_name, install_dir=install_dir)
module_can_be_imported(package_name) module_can_be_imported(package_name)
elif not check_package_version(package_name, package_version):
install_package(package_name, package_version) def register():
if bpy.app.version[1] >= 91:
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
for module_name in list(sys.modules.keys()):
if 'replication' in module_name:
del sys.modules[module_name]
setup_paths([LIBS, REPLICATION])
install_modules(REPLICATION_DEPENDENCIES, python_binary_path, install_dir=LIBS)
def unregister():
remove_paths([REPLICATION, LIBS])

150
multi_user/handlers.py Normal file
View File

@ -0,0 +1,150 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import logging
import bpy
from bpy.app.handlers import persistent
from replication import porcelain
from replication.constants import RP_COMMON, STATE_ACTIVE, STATE_SYNCING, UP
from replication.exception import ContextError, NonAuthorizedOperationError
from replication.interface import session
from . import shared_data, utils
def sanitize_deps_graph(remove_nodes: bool = False):
""" Cleanup the replication graph
"""
if session and session.state == STATE_ACTIVE:
start = utils.current_milli_time()
rm_cpt = 0
for node in session.repository.graph.values():
node.instance = session.repository.rdp.resolve(node.data)
if node is None \
or (node.state == UP and not node.instance):
if remove_nodes:
try:
porcelain.rm(session.repository,
node.uuid,
remove_dependencies=False)
logging.info(f"Removing {node.uuid}")
rm_cpt += 1
except NonAuthorizedOperationError:
continue
logging.info(f"Sanitize took { utils.current_milli_time()-start} ms, removed {rm_cpt} nodes")
def update_external_dependencies():
"""Force external dependencies(files such as images) evaluation
"""
nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in ['WindowsPath', 'PosixPath']]
for node_id in nodes_ids:
node = session.repository.graph.get(node_id)
if node and node.owner in [session.repository.username, RP_COMMON]:
porcelain.commit(session.repository, node_id)
porcelain.push(session.repository, 'origin', node_id)
@persistent
def on_scene_update(scene):
"""Forward blender depsgraph update to replication
"""
if session and session.state == STATE_ACTIVE:
context = bpy.context
blender_depsgraph = bpy.context.view_layer.depsgraph
dependency_updates = [u for u in blender_depsgraph.updates]
settings = utils.get_preferences()
incoming_updates = shared_data.session.applied_updates
distant_update = [getattr(u.id, 'uuid', None) for u in dependency_updates if getattr(u.id, 'uuid', None) in incoming_updates]
if distant_update:
for u in distant_update:
shared_data.session.applied_updates.remove(u)
logging.debug(f"Ignoring distant update of {dependency_updates[0].id.name}")
return
update_external_dependencies()
# NOTE: maybe we don't need to check each update but only the first
for update in reversed(dependency_updates):
update_uuid = getattr(update.id, 'uuid', None)
if update_uuid:
node = session.repository.graph.get(update.id.uuid)
check_common = session.repository.rdp.get_implementation(update.id).bl_check_common
if node and (node.owner == session.repository.username or check_common):
logging.debug(f"Evaluate {update.id.name}")
if node.state == UP:
try:
porcelain.commit(session.repository, node.uuid)
porcelain.push(session.repository,
'origin', node.uuid)
except ReferenceError:
logging.debug(f"Reference error {node.uuid}")
except ContextError as e:
logging.debug(e)
except Exception as e:
logging.error(e)
else:
continue
elif isinstance(update.id, bpy.types.Scene):
scn_uuid = porcelain.add(session.repository, update.id)
porcelain.commit(session.repository, scn_uuid)
porcelain.push(session.repository, 'origin', scn_uuid)
@persistent
def resolve_deps_graph(dummy):
"""Resolve deps graph
Temporary solution to resolve each node pointers after a Undo.
A future solution should be to avoid storing dataclock reference...
"""
if session and session.state == STATE_ACTIVE:
sanitize_deps_graph(remove_nodes=True)
@persistent
def load_pre_handler(dummy):
if session and session.state in [STATE_ACTIVE, STATE_SYNCING]:
bpy.ops.session.stop()
@persistent
def update_client_frame(scene):
if session and session.state == STATE_ACTIVE:
porcelain.update_user_metadata(session.repository, {
'frame_current': scene.frame_current
})
def register():
bpy.app.handlers.undo_post.append(resolve_deps_graph)
bpy.app.handlers.redo_post.append(resolve_deps_graph)
bpy.app.handlers.load_pre.append(load_pre_handler)
bpy.app.handlers.frame_change_pre.append(update_client_frame)
def unregister():
bpy.app.handlers.undo_post.remove(resolve_deps_graph)
bpy.app.handlers.redo_post.remove(resolve_deps_graph)
bpy.app.handlers.load_pre.remove(load_pre_handler)
bpy.app.handlers.frame_change_pre.remove(update_client_frame)

View File

@ -27,12 +27,15 @@ import shutil
import string import string
import sys import sys
import time import time
import traceback
from datetime import datetime from datetime import datetime
from operator import itemgetter from operator import itemgetter
from pathlib import Path from pathlib import Path
from queue import Queue from queue import Queue
from time import gmtime, strftime from time import gmtime, strftime
from bpy.props import FloatProperty
try: try:
import _pickle as pickle import _pickle as pickle
except ImportError: except ImportError:
@ -42,13 +45,17 @@ import bpy
import mathutils import mathutils
from bpy.app.handlers import persistent from bpy.app.handlers import persistent
from bpy_extras.io_utils import ExportHelper, ImportHelper from bpy_extras.io_utils import ExportHelper, ImportHelper
from replication import porcelain
from replication.constants import (COMMITED, FETCHED, RP_COMMON, STATE_ACTIVE, from replication.constants import (COMMITED, FETCHED, RP_COMMON, STATE_ACTIVE,
STATE_INITIAL, STATE_SYNCING, UP) STATE_INITIAL, STATE_SYNCING, UP)
from replication.data import ReplicatedDataFactory from replication.exception import ContextError, NonAuthorizedOperationError
from replication.exception import NonAuthorizedOperationError, ContextError
from replication.interface import session from replication.interface import session
from replication.objects import Node
from replication.protocol import DataTranslationProtocol
from replication.repository import Repository
from . import bl_types, environment, timers, ui, utils from . import bl_types, environment, shared_data, timers, ui, utils
from .handlers import on_scene_update, sanitize_deps_graph
from .presence import SessionStatusWidget, renderer, view3d_find from .presence import SessionStatusWidget, renderer, view3d_find
from .timers import registry from .timers import registry
@ -74,41 +81,39 @@ def session_callback(name):
def initialize_session(): def initialize_session():
"""Session connection init hander """Session connection init hander
""" """
logging.info("Intializing the scene")
settings = utils.get_preferences() settings = utils.get_preferences()
runtime_settings = bpy.context.window_manager.session runtime_settings = bpy.context.window_manager.session
if not runtime_settings.is_host:
logging.info("Intializing the scene")
# Step 1: Constrect nodes # Step 1: Constrect nodes
logging.info("Constructing nodes") logging.info("Instantiating nodes")
for node in session._graph.list_ordered(): for node in session.repository.index_sorted:
node_ref = session.get(uuid=node) node_ref = session.repository.graph.get(node)
if node_ref is None: if node_ref is None:
logging.error(f"Can't construct node {node}") logging.error(f"Can't construct node {node}")
elif node_ref.state == FETCHED: elif node_ref.state == FETCHED:
node_ref.resolve() node_ref.instance = session.repository.rdp.resolve(node_ref.data)
if node_ref.instance is None:
node_ref.instance = session.repository.rdp.construct(node_ref.data)
node_ref.instance.uuid = node_ref.uuid
# Step 2: Load nodes # Step 2: Load nodes
logging.info("Loading nodes") logging.info("Applying nodes")
for node in session._graph.list_ordered(): for node in session.repository.heads:
node_ref = session.get(uuid=node) porcelain.apply(session.repository, node)
if node_ref is None:
logging.error(f"Can't load node {node}")
elif node_ref.state == FETCHED:
node_ref.apply()
logging.info("Registering timers") logging.info("Registering timers")
# Step 4: Register blender timers # Step 4: Register blender timers
for d in deleyables: for d in deleyables:
d.register() d.register()
bpy.ops.session.apply_armature_operator('INVOKE_DEFAULT')
# Step 5: Clearing history # Step 5: Clearing history
utils.flush_history() utils.flush_history()
# Step 6: Launch deps graph update handling # Step 6: Launch deps graph update handling
bpy.app.handlers.depsgraph_update_post.append(depsgraph_evaluation) bpy.app.handlers.depsgraph_update_post.append(on_scene_update)
@session_callback('on_exit') @session_callback('on_exit')
@ -128,8 +133,8 @@ def on_connection_end(reason="none"):
stop_modal_executor = True stop_modal_executor = True
if depsgraph_evaluation in bpy.app.handlers.depsgraph_update_post: if on_scene_update in bpy.app.handlers.depsgraph_update_post:
bpy.app.handlers.depsgraph_update_post.remove(depsgraph_evaluation) bpy.app.handlers.depsgraph_update_post.remove(on_scene_update)
# Step 3: remove file handled # Step 3: remove file handled
logger = logging.getLogger() logger = logging.getLogger()
@ -158,7 +163,7 @@ class SessionStartOperator(bpy.types.Operator):
settings = utils.get_preferences() settings = utils.get_preferences()
runtime_settings = context.window_manager.session runtime_settings = context.window_manager.session
users = bpy.data.window_managers['WinMan'].online_users users = bpy.data.window_managers['WinMan'].online_users
admin_pass = runtime_settings.password admin_pass = settings.password
users.clear() users.clear()
deleyables.clear() deleyables.clear()
@ -186,39 +191,25 @@ class SessionStartOperator(bpy.types.Operator):
handler.setFormatter(formatter) handler.setFormatter(formatter)
bpy_factory = ReplicatedDataFactory() bpy_protocol = bl_types.get_data_translation_protocol()
supported_bl_types = []
# init the factory with supported types # Check if supported_datablocks are up to date before starting the
for type in bl_types.types_to_register(): # the session
type_module = getattr(bl_types, type) for dcc_type_id in bpy_protocol.implementations.keys():
name = [e.capitalize() for e in type.split('_')[1:]] if dcc_type_id not in settings.supported_datablocks:
type_impl_name = 'Bl'+''.join(name) logging.info(f"{dcc_type_id} not found, \
type_module_class = getattr(type_module, type_impl_name)
supported_bl_types.append(type_module_class.bl_id)
if type_impl_name not in settings.supported_datablocks:
logging.info(f"{type_impl_name} not found, \
regenerate type settings...") regenerate type settings...")
settings.generate_supported_types() settings.generate_supported_types()
type_local_config = settings.supported_datablocks[type_impl_name]
bpy_factory.register_type(
type_module_class.bl_class,
type_module_class,
check_common=type_module_class.bl_check_common)
if bpy.app.version[1] >= 91: if bpy.app.version[1] >= 91:
python_binary_path = sys.executable python_binary_path = sys.executable
else: else:
python_binary_path = bpy.app.binary_path_python python_binary_path = bpy.app.binary_path_python
session.configure( repo = Repository(
factory=bpy_factory, rdp=bpy_protocol,
python_path=python_binary_path, username=settings.username)
external_update_handling=True)
# Host a session # Host a session
if self.host: if self.host:
@ -229,13 +220,19 @@ class SessionStartOperator(bpy.types.Operator):
runtime_settings.internet_ip = environment.get_ip() runtime_settings.internet_ip = environment.get_ip()
try: try:
# Init repository
for scene in bpy.data.scenes: for scene in bpy.data.scenes:
session.add(scene) porcelain.add(repo, scene)
porcelain.remote_add(
repo,
'origin',
'127.0.0.1',
settings.port,
admin_password=admin_pass)
session.host( session.host(
id=settings.username, repository= repo,
port=settings.port, remote='origin',
ipc_port=settings.ipc_port,
timeout=settings.connection_timeout, timeout=settings.connection_timeout,
password=admin_pass, password=admin_pass,
cache_directory=settings.cache_directory, cache_directory=settings.cache_directory,
@ -245,7 +242,6 @@ class SessionStartOperator(bpy.types.Operator):
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
logging.error(f"Error: {e}") logging.error(f"Error: {e}")
import traceback
traceback.print_exc() traceback.print_exc()
# Join a session # Join a session
else: else:
@ -255,11 +251,14 @@ class SessionStartOperator(bpy.types.Operator):
admin_pass = None admin_pass = None
try: try:
porcelain.remote_add(
repo,
'origin',
settings.ip,
settings.port,
admin_password=admin_pass)
session.connect( session.connect(
id=settings.username, repository= repo,
address=settings.ip,
port=settings.port,
ipc_port=settings.ipc_port,
timeout=settings.connection_timeout, timeout=settings.connection_timeout,
password=admin_pass password=admin_pass
) )
@ -271,15 +270,14 @@ class SessionStartOperator(bpy.types.Operator):
deleyables.append(timers.ClientUpdate()) deleyables.append(timers.ClientUpdate())
deleyables.append(timers.DynamicRightSelectTimer()) deleyables.append(timers.DynamicRightSelectTimer())
deleyables.append(timers.ApplyTimer(timeout=settings.depsgraph_update_rate)) deleyables.append(timers.ApplyTimer(timeout=settings.depsgraph_update_rate))
# deleyables.append(timers.PushTimer(
# queue=stagging,
# timeout=settings.depsgraph_update_rate
# ))
session_update = timers.SessionStatusUpdate() session_update = timers.SessionStatusUpdate()
session_user_sync = timers.SessionUserSync() session_user_sync = timers.SessionUserSync()
session_background_executor = timers.MainThreadExecutor( session_background_executor = timers.MainThreadExecutor(
execution_queue=background_execution_queue) execution_queue=background_execution_queue)
session_listen = timers.SessionListenTimer(timeout=0.001)
session_listen.register()
session_update.register() session_update.register()
session_user_sync.register() session_user_sync.register()
session_background_executor.register() session_background_executor.register()
@ -287,12 +285,8 @@ class SessionStartOperator(bpy.types.Operator):
deleyables.append(session_background_executor) deleyables.append(session_background_executor)
deleyables.append(session_update) deleyables.append(session_update)
deleyables.append(session_user_sync) deleyables.append(session_user_sync)
deleyables.append(session_listen)
self.report(
{'INFO'},
f"connecting to tcp://{settings.ip}:{settings.port}")
return {"FINISHED"} return {"FINISHED"}
@ -328,9 +322,10 @@ class SessionInitOperator(bpy.types.Operator):
utils.clean_scene() utils.clean_scene()
for scene in bpy.data.scenes: for scene in bpy.data.scenes:
session.add(scene) porcelain.add(session.repository, scene)
session.init() session.init()
context.window_manager.session.is_host = True
return {"FINISHED"} return {"FINISHED"}
@ -350,7 +345,7 @@ class SessionStopOperator(bpy.types.Operator):
if session: if session:
try: try:
session.disconnect() session.disconnect(reason='user')
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
@ -377,7 +372,7 @@ class SessionKickOperator(bpy.types.Operator):
assert(session) assert(session)
try: try:
session.kick(self.user) porcelain.kick(session.repository, self.user)
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
@ -406,7 +401,7 @@ class SessionPropertyRemoveOperator(bpy.types.Operator):
def execute(self, context): def execute(self, context):
try: try:
session.remove(self.property_path) porcelain.rm(session.repository, self.property_path)
return {"FINISHED"} return {"FINISHED"}
except: # NonAuthorizedOperationError: except: # NonAuthorizedOperationError:
@ -448,7 +443,14 @@ class SessionPropertyRightOperator(bpy.types.Operator):
runtime_settings = context.window_manager.session runtime_settings = context.window_manager.session
if session: if session:
session.change_owner(self.key, if runtime_settings.clients == RP_COMMON:
porcelain.unlock(session.repository,
self.key,
ignore_warnings=True,
affect_dependencies=self.recursive)
else:
porcelain.lock(session.repository,
self.key,
runtime_settings.clients, runtime_settings.clients,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=self.recursive) affect_dependencies=self.recursive)
@ -566,7 +568,7 @@ class SessionSnapTimeOperator(bpy.types.Operator):
def modal(self, context, event): def modal(self, context, event):
is_running = context.window_manager.session.user_snap_running is_running = context.window_manager.session.user_snap_running
if event.type in {'RIGHTMOUSE', 'ESC'} or not is_running: if not is_running:
self.cancel(context) self.cancel(context)
return {'CANCELLED'} return {'CANCELLED'}
@ -599,17 +601,28 @@ class SessionApply(bpy.types.Operator):
def execute(self, context): def execute(self, context):
logging.debug(f"Running apply on {self.target}") logging.debug(f"Running apply on {self.target}")
try: try:
node_ref = session.get(uuid=self.target) node_ref = session.repository.graph.get(self.target)
session.apply(self.target, porcelain.apply(session.repository,
force=True, self.target,
force_dependencies=self.reset_dependencies) force=True)
if node_ref.bl_reload_parent: impl = session.repository.rdp.get_implementation(node_ref.instance)
for parent in session._graph.find_parents(self.target): # NOTE: find another way to handle child and parent automatic reloading
if impl.bl_reload_parent:
for parent in session.repository.graph.get_parents(self.target):
logging.debug(f"Refresh parent {parent}") logging.debug(f"Refresh parent {parent}")
session.apply(parent, force=True)
porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
return {"CANCELED"} traceback.print_exc()
return {"CANCELLED"}
return {"FINISHED"} return {"FINISHED"}
@ -628,54 +641,12 @@ class SessionCommit(bpy.types.Operator):
def execute(self, context): def execute(self, context):
try: try:
session.commit(uuid=self.target) porcelain.commit(session.repository, self.target)
session.push(self.target) porcelain.push(session.repository, 'origin', self.target, force=True)
return {"FINISHED"} return {"FINISHED"}
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
return {"CANCELED"} return {"CANCELLED"}
class ApplyArmatureOperator(bpy.types.Operator):
"""Operator which runs its self from a timer"""
bl_idname = "session.apply_armature_operator"
bl_label = "Modal Executor Operator"
_timer = None
def modal(self, context, event):
global stop_modal_executor, modal_executor_queue
if stop_modal_executor:
self.cancel(context)
return {'CANCELLED'}
if event.type == 'TIMER':
if session and session.state['STATE'] == STATE_ACTIVE:
nodes = session.list(filter=bl_types.bl_armature.BlArmature)
for node in nodes:
node_ref = session.get(uuid=node)
if node_ref.state == FETCHED:
try:
session.apply(node)
except Exception as e:
logging.error("Fail to apply armature: {e}")
return {'PASS_THROUGH'}
def execute(self, context):
wm = context.window_manager
self._timer = wm.event_timer_add(2, window=context.window)
wm.modal_handler_add(self)
return {'RUNNING_MODAL'}
def cancel(self, context):
global stop_modal_executor
wm = context.window_manager
wm.event_timer_remove(self._timer)
stop_modal_executor = False
class SessionClearCache(bpy.types.Operator): class SessionClearCache(bpy.types.Operator):
@ -706,6 +677,7 @@ class SessionClearCache(bpy.types.Operator):
row = self.layout row = self.layout
row.label(text=f" Do you really want to remove local cache ? ") row.label(text=f" Do you really want to remove local cache ? ")
class SessionPurgeOperator(bpy.types.Operator): class SessionPurgeOperator(bpy.types.Operator):
"Remove node with lost references" "Remove node with lost references"
bl_idname = "session.purge" bl_idname = "session.purge"
@ -718,6 +690,7 @@ class SessionPurgeOperator(bpy.types.Operator):
def execute(self, context): def execute(self, context):
try: try:
sanitize_deps_graph(remove_nodes=True) sanitize_deps_graph(remove_nodes=True)
porcelain.purge_orphan_nodes(session.repository)
except Exception as e: except Exception as e:
self.report({'ERROR'}, repr(e)) self.report({'ERROR'}, repr(e))
@ -750,7 +723,6 @@ class SessionNotifyOperator(bpy.types.Operator):
layout = self.layout layout = self.layout
layout.row().label(text=self.message) layout.row().label(text=self.message)
def invoke(self, context, event): def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self) return context.window_manager.invoke_props_dialog(self)
@ -788,13 +760,14 @@ class SessionSaveBackupOperator(bpy.types.Operator, ExportHelper):
recorder.register() recorder.register()
deleyables.append(recorder) deleyables.append(recorder)
else: else:
session.save(self.filepath) session.repository.dumps(self.filepath)
return {'FINISHED'} return {'FINISHED'}
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return session.state['STATE'] == STATE_ACTIVE return session.state == STATE_ACTIVE
class SessionStopAutoSaveOperator(bpy.types.Operator): class SessionStopAutoSaveOperator(bpy.types.Operator):
bl_idname = "session.cancel_autosave" bl_idname = "session.cancel_autosave"
@ -803,7 +776,7 @@ class SessionStopAutoSaveOperator(bpy.types.Operator):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return (session.state['STATE'] == STATE_ACTIVE and 'SessionBackupTimer' in registry) return (session.state == STATE_ACTIVE and 'SessionBackupTimer' in registry)
def execute(self, context): def execute(self, context):
autosave_timer = registry.get('SessionBackupTimer') autosave_timer = registry.get('SessionBackupTimer')
@ -828,65 +801,26 @@ class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
) )
def execute(self, context): def execute(self, context):
from replication.graph import ReplicationGraph from replication.repository import Repository
# TODO: add filechecks
try:
f = gzip.open(self.filepath, "rb")
db = pickle.load(f)
except OSError as e:
f = open(self.filepath, "rb")
db = pickle.load(f)
if db:
logging.info(f"Reading {self.filepath}")
nodes = db.get("nodes")
logging.info(f"{len(nodes)} Nodes to load")
# init the factory with supported types # init the factory with supported types
bpy_factory = ReplicatedDataFactory() bpy_protocol = bl_types.get_data_translation_protocol()
for type in bl_types.types_to_register(): repo = Repository(bpy_protocol)
type_module = getattr(bl_types, type) repo.loads(self.filepath)
name = [e.capitalize() for e in type.split('_')[1:]]
type_impl_name = 'Bl'+''.join(name)
type_module_class = getattr(type_module, type_impl_name)
bpy_factory.register_type(
type_module_class.bl_class,
type_module_class)
graph = ReplicationGraph()
for node, node_data in nodes:
node_type = node_data.get('str_type')
impl = bpy_factory.get_implementation_from_net(node_type)
if impl:
logging.info(f"Loading {node}")
instance = impl(owner=node_data['owner'],
uuid=node,
dependencies=node_data['dependencies'],
data=node_data['data'])
instance.store(graph)
instance.state = FETCHED
logging.info("Graph succefully loaded")
utils.clean_scene() utils.clean_scene()
nodes = [repo.graph.get(n) for n in repo.index_sorted]
# Step 1: Construct nodes # Step 1: Construct nodes
for node in graph.list_ordered(): for node in nodes:
graph[node].resolve() node.instance = bpy_protocol.resolve(node.data)
if node.instance is None:
node.instance = bpy_protocol.construct(node.data)
node.instance.uuid = node.uuid
# Step 2: Load nodes # Step 2: Load nodes
for node in graph.list_ordered(): for node in nodes:
graph[node].apply() porcelain.apply(repo, node.uuid)
return {'FINISHED'} return {'FINISHED'}
@ -895,6 +829,76 @@ class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
def poll(cls, context): def poll(cls, context):
return True return True
class SessionPresetServerAdd(bpy.types.Operator):
"""Add a server to the server list preset"""
bl_idname = "session.preset_server_add"
bl_label = "add server preset"
bl_description = "add the current server to the server preset list"
bl_options = {"REGISTER"}
name : bpy.props.StringProperty(default="server_preset")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
assert(context)
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
col = layout.column()
settings = utils.get_preferences()
col.prop(settings, "server_name", text="server name")
def execute(self, context):
assert(context)
settings = utils.get_preferences()
existing_preset = settings.server_preset.get(settings.server_name)
new_server = existing_preset if existing_preset else settings.server_preset.add()
new_server.name = settings.server_name
new_server.server_ip = settings.ip
new_server.server_port = settings.port
new_server.server_password = settings.password
settings.server_preset_interface = settings.server_name
if new_server == existing_preset :
self.report({'INFO'}, "Server '" + settings.server_name + "' override")
else :
self.report({'INFO'}, "New '" + settings.server_name + "' server preset")
return {'FINISHED'}
class SessionPresetServerRemove(bpy.types.Operator):
"""Remove a server to the server list preset"""
bl_idname = "session.preset_server_remove"
bl_label = "remove server preset"
bl_description = "remove the current server from the server preset list"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
assert(context)
settings = utils.get_preferences()
settings.server_preset.remove(settings.server_preset.find(settings.server_preset_interface))
return {'FINISHED'}
def menu_func_import(self, context): def menu_func_import(self, context):
self.layout.operator(SessionLoadSaveOperator.bl_idname, text='Multi-user session snapshot (.db)') self.layout.operator(SessionLoadSaveOperator.bl_idname, text='Multi-user session snapshot (.db)')
@ -908,7 +912,6 @@ classes = (
SessionPropertyRightOperator, SessionPropertyRightOperator,
SessionApply, SessionApply,
SessionCommit, SessionCommit,
ApplyArmatureOperator,
SessionKickOperator, SessionKickOperator,
SessionInitOperator, SessionInitOperator,
SessionClearCache, SessionClearCache,
@ -917,108 +920,11 @@ classes = (
SessionLoadSaveOperator, SessionLoadSaveOperator,
SessionStopAutoSaveOperator, SessionStopAutoSaveOperator,
SessionPurgeOperator, SessionPurgeOperator,
SessionPresetServerAdd,
SessionPresetServerRemove,
) )
def update_external_dependencies():
nodes_ids = session.list(filter=bl_types.bl_file.BlFile)
for node_id in nodes_ids:
node = session.get(node_id)
if node and node.owner in [session.id, RP_COMMON] \
and node.has_changed():
session.commit(node_id)
session.push(node_id, check_data=False)
def sanitize_deps_graph(remove_nodes: bool = False):
""" Cleanup the replication graph
"""
if session and session.state['STATE'] == STATE_ACTIVE:
start = utils.current_milli_time()
rm_cpt = 0
for node_key in session.list():
node = session.get(node_key)
if node is None \
or (node.state == UP and not node.resolve(construct=False)):
if remove_nodes:
try:
session.remove(node.uuid, remove_dependencies=False)
logging.info(f"Removing {node.uuid}")
rm_cpt += 1
except NonAuthorizedOperationError:
continue
logging.info(f"Sanitize took { utils.current_milli_time()-start} ms")
@persistent
def resolve_deps_graph(dummy):
"""Resolve deps graph
Temporary solution to resolve each node pointers after a Undo.
A future solution should be to avoid storing dataclock reference...
"""
if session and session.state['STATE'] == STATE_ACTIVE:
sanitize_deps_graph(remove_nodes=True)
@persistent
def load_pre_handler(dummy):
if session and session.state['STATE'] in [STATE_ACTIVE, STATE_SYNCING]:
bpy.ops.session.stop()
@persistent
def update_client_frame(scene):
if session and session.state['STATE'] == STATE_ACTIVE:
session.update_user_metadata({
'frame_current': scene.frame_current
})
@persistent
def depsgraph_evaluation(scene):
if session and session.state['STATE'] == STATE_ACTIVE:
context = bpy.context
blender_depsgraph = bpy.context.view_layer.depsgraph
dependency_updates = [u for u in blender_depsgraph.updates]
settings = utils.get_preferences()
update_external_dependencies()
# NOTE: maybe we don't need to check each update but only the first
for update in reversed(dependency_updates):
# Is the object tracked ?
if update.id.uuid:
# Retrieve local version
node = session.get(uuid=update.id.uuid)
# Check our right on this update:
# - if its ours or ( under common and diff), launch the
# update process
# - if its to someone else, ignore the update
if node and (node.owner == session.id or node.bl_check_common):
if node.state == UP:
try:
if node.has_changed():
session.commit(node.uuid)
session.push(node.uuid, check_data=False)
except ReferenceError:
logging.debug(f"Reference error {node.uuid}")
if not node.is_valid():
session.remove(node.uuid)
except ContextError as e:
logging.debug(e)
except Exception as e:
logging.error(e)
else:
continue
# A new scene is created
elif isinstance(update.id, bpy.types.Scene):
ref = session.get(reference=update.id)
if ref:
ref.resolve()
else:
scn_uuid = session.add(update.id)
session.commit(scn_uuid)
session.push(scn_uuid, check_data=False)
def register(): def register():
from bpy.utils import register_class from bpy.utils import register_class
@ -1026,23 +932,10 @@ def register():
register_class(cls) register_class(cls)
bpy.app.handlers.undo_post.append(resolve_deps_graph)
bpy.app.handlers.redo_post.append(resolve_deps_graph)
bpy.app.handlers.load_pre.append(load_pre_handler)
bpy.app.handlers.frame_change_pre.append(update_client_frame)
def unregister(): def unregister():
if session and session.state['STATE'] == STATE_ACTIVE: if session and session.state == STATE_ACTIVE:
session.disconnect() session.disconnect()
from bpy.utils import unregister_class from bpy.utils import unregister_class
for cls in reversed(classes): for cls in reversed(classes):
unregister_class(cls) unregister_class(cls)
bpy.app.handlers.undo_post.remove(resolve_deps_graph)
bpy.app.handlers.redo_post.remove(resolve_deps_graph)
bpy.app.handlers.load_pre.remove(load_pre_handler)
bpy.app.handlers.frame_change_pre.remove(update_client_frame)

View File

@ -33,6 +33,19 @@ from replication.interface import session
IP_REGEX = re.compile("^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])$") IP_REGEX = re.compile("^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])$")
HOSTNAME_REGEX = re.compile("^(([a-zA-Z0-9]|[a-zA-Z0-9][a-zA-Z0-9\-]*[a-zA-Z0-9])\.)*([A-Za-z0-9]|[A-Za-z0-9][A-Za-z0-9\-]*[A-Za-z0-9])$") HOSTNAME_REGEX = re.compile("^(([a-zA-Z0-9]|[a-zA-Z0-9][a-zA-Z0-9\-]*[a-zA-Z0-9])\.)*([A-Za-z0-9]|[A-Za-z0-9][A-Za-z0-9\-]*[A-Za-z0-9])$")
DEFAULT_PRESETS = {
"localhost" : {
"server_ip": "localhost",
"server_port": 5555,
"server_password": "admin"
},
"public session" : {
"server_ip": "51.75.71.183",
"server_port": 5555,
"server_password": ""
},
}
def randomColor(): def randomColor():
"""Generate a random color """ """Generate a random color """
r = random.random() r = random.random()
@ -65,16 +78,11 @@ def update_ip(self, context):
logging.error("Wrong IP format") logging.error("Wrong IP format")
self['ip'] = "127.0.0.1" self['ip'] = "127.0.0.1"
def update_server_preset_interface(self, context):
def update_port(self, context): self.server_name = self.server_preset.get(self.server_preset_interface).name
max_port = self.port + 3 self.ip = self.server_preset.get(self.server_preset_interface).server_ip
self.port = self.server_preset.get(self.server_preset_interface).server_port
if self.ipc_port < max_port and \ self.password = self.server_preset.get(self.server_preset_interface).server_password
self['ipc_port'] >= self.port:
logging.error(
"IPC Port in conflict with the port, assigning a random value")
self['ipc_port'] = random.randrange(self.port+4, 10000)
def update_directory(self, context): def update_directory(self, context):
new_dir = Path(self.cache_directory) new_dir = Path(self.cache_directory)
@ -101,6 +109,10 @@ class ReplicatedDatablock(bpy.types.PropertyGroup):
auto_push: bpy.props.BoolProperty(default=True) auto_push: bpy.props.BoolProperty(default=True)
icon: bpy.props.StringProperty() icon: bpy.props.StringProperty()
class ServerPreset(bpy.types.PropertyGroup):
server_ip: bpy.props.StringProperty()
server_port: bpy.props.IntProperty(default=5555)
server_password: bpy.props.StringProperty(default="admin", subtype = "PASSWORD")
def set_sync_render_settings(self, value): def set_sync_render_settings(self, value):
self['sync_render_settings'] = value self['sync_render_settings'] = value
@ -153,7 +165,7 @@ class SessionPrefs(bpy.types.AddonPreferences):
ip: bpy.props.StringProperty( ip: bpy.props.StringProperty(
name="ip", name="ip",
description='Distant host ip', description='Distant host ip',
default="127.0.0.1", default="localhost",
update=update_ip) update=update_ip)
username: bpy.props.StringProperty( username: bpy.props.StringProperty(
name="Username", name="Username",
@ -168,18 +180,23 @@ class SessionPrefs(bpy.types.AddonPreferences):
description='Distant host port', description='Distant host port',
default=5555 default=5555
) )
server_name: bpy.props.StringProperty(
name="server_name",
description="Custom name of the server",
default='localhost',
)
password: bpy.props.StringProperty(
name="password",
default=random_string_digits(),
description='Session password',
subtype='PASSWORD'
)
sync_flags: bpy.props.PointerProperty( sync_flags: bpy.props.PointerProperty(
type=ReplicationFlags type=ReplicationFlags
) )
supported_datablocks: bpy.props.CollectionProperty( supported_datablocks: bpy.props.CollectionProperty(
type=ReplicatedDatablock, type=ReplicatedDatablock,
) )
ipc_port: bpy.props.IntProperty(
name="ipc_port",
description='internal ttl port(only useful for multiple local instances)',
default=random.randrange(5570, 70000),
update=update_port,
)
init_method: bpy.props.EnumProperty( init_method: bpy.props.EnumProperty(
name='init_method', name='init_method',
description='Init repo', description='Init repo',
@ -335,6 +352,25 @@ class SessionPrefs(bpy.types.AddonPreferences):
max=59 max=59
) )
# Server preset
def server_list_callback(scene, context):
settings = get_preferences()
enum = []
for i in settings.server_preset:
enum.append((i.name, i.name, ""))
return enum
server_preset: bpy.props.CollectionProperty(
name="server preset",
type=ServerPreset,
)
server_preset_interface: bpy.props.EnumProperty(
name="servers",
description="servers enum",
items=server_list_callback,
update=update_server_preset_interface,
)
# Custom panel # Custom panel
panel_category: bpy.props.StringProperty( panel_category: bpy.props.StringProperty(
description="Choose a name for the category of the panel", description="Choose a name for the category of the panel",
@ -421,18 +457,30 @@ class SessionPrefs(bpy.types.AddonPreferences):
def generate_supported_types(self): def generate_supported_types(self):
self.supported_datablocks.clear() self.supported_datablocks.clear()
for type in bl_types.types_to_register(): bpy_protocol = bl_types.get_data_translation_protocol()
# init the factory with supported types
for dcc_type_id, impl in bpy_protocol.implementations.items():
new_db = self.supported_datablocks.add() new_db = self.supported_datablocks.add()
type_module = getattr(bl_types, type) new_db.name = dcc_type_id
name = [e.capitalize() for e in type.split('_')[1:]] new_db.type_name = dcc_type_id
type_impl_name = 'Bl'+''.join(name)
type_module_class = getattr(type_module, type_impl_name)
new_db.name = type_impl_name
new_db.type_name = type_impl_name
new_db.use_as_filter = True new_db.use_as_filter = True
new_db.icon = type_module_class.bl_icon new_db.icon = impl.bl_icon
new_db.bl_name = type_module_class.bl_id new_db.bl_name = impl.bl_id
# custom at launch server preset
def generate_default_presets(self):
for preset_name, preset_data in DEFAULT_PRESETS.items():
existing_preset = self.server_preset.get(preset_name)
if existing_preset :
continue
new_server = self.server_preset.add()
new_server.name = preset_name
new_server.server_ip = preset_data.get('server_ip')
new_server.server_port = preset_data.get('server_port')
new_server.server_password = preset_data.get('server_password',None)
def client_list_callback(scene, context): def client_list_callback(scene, context):
@ -505,17 +553,16 @@ class SessionProps(bpy.types.PropertyGroup):
description='Show only owned datablocks', description='Show only owned datablocks',
default=True default=True
) )
filter_name: bpy.props.StringProperty(
name="filter_name",
default="",
description='Node name filter',
)
admin: bpy.props.BoolProperty( admin: bpy.props.BoolProperty(
name="admin", name="admin",
description='Connect as admin', description='Connect as admin',
default=False default=False
) )
password: bpy.props.StringProperty(
name="password",
default=random_string_digits(),
description='Session password',
subtype='PASSWORD'
)
internet_ip: bpy.props.StringProperty( internet_ip: bpy.props.StringProperty(
name="internet ip", name="internet ip",
default="no found", default="no found",
@ -537,6 +584,7 @@ classes = (
SessionProps, SessionProps,
ReplicationFlags, ReplicationFlags,
ReplicatedDatablock, ReplicatedDatablock,
ServerPreset,
SessionPrefs, SessionPrefs,
) )
@ -552,6 +600,10 @@ def register():
logging.debug('Generating bl_types preferences') logging.debug('Generating bl_types preferences')
prefs.generate_supported_types() prefs.generate_supported_types()
# at launch server presets
prefs.generate_default_presets()
def unregister(): def unregister():
from bpy.utils import unregister_class from bpy.utils import unregister_class

View File

@ -30,7 +30,7 @@ import mathutils
from bpy_extras import view3d_utils from bpy_extras import view3d_utils
from gpu_extras.batch import batch_for_shader from gpu_extras.batch import batch_for_shader
from replication.constants import (STATE_ACTIVE, STATE_AUTH, STATE_CONFIG, from replication.constants import (STATE_ACTIVE, STATE_AUTH, STATE_CONFIG,
STATE_INITIAL, STATE_LAUNCHING_SERVICES, STATE_INITIAL, CONNECTING,
STATE_LOBBY, STATE_QUITTING, STATE_SRV_SYNC, STATE_LOBBY, STATE_QUITTING, STATE_SRV_SYNC,
STATE_SYNCING, STATE_WAITING) STATE_SYNCING, STATE_WAITING)
from replication.interface import session from replication.interface import session
@ -94,15 +94,35 @@ def project_to_viewport(region: bpy.types.Region, rv3d: bpy.types.RegionView3D,
return [target.x, target.y, target.z] return [target.x, target.y, target.z]
def bbox_from_obj(obj: bpy.types.Object, radius: float) -> list: def bbox_from_obj(obj: bpy.types.Object) -> list:
""" Generate a bounding box for a given object by using its world matrix """ Generate a bounding box for a given object by using its world matrix
:param obj: target object :param obj: target object
:type obj: bpy.types.Object :type obj: bpy.types.Object
:param radius: bounding box radius :return: list of 8 points [(x,y,z),...], list of 12 link between these points [(1,2),...]
:type radius: float
:return: list of 8 points [(x,y,z),...]
""" """
radius = 1.0 # Radius of the bounding box
vertex_indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
if obj.type == 'EMPTY':
radius = obj.empty_display_size
elif obj.type == 'LIGHT':
radius = obj.data.shadow_soft_size
elif obj.type == 'LIGHT_PROBE':
radius = obj.data.influence_distance
elif obj.type == 'CAMERA':
radius = obj.data.display_size
elif hasattr(obj, 'bound_box'):
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
vertex_pos = get_bb_coords_from_obj(obj)
return vertex_pos, vertex_indices
coords = [ coords = [
(-radius, -radius, -radius), (+radius, -radius, -radius), (-radius, -radius, -radius), (+radius, -radius, -radius),
(-radius, +radius, -radius), (+radius, +radius, -radius), (-radius, +radius, -radius), (+radius, +radius, -radius),
@ -112,9 +132,37 @@ def bbox_from_obj(obj: bpy.types.Object, radius: float) -> list:
base = obj.matrix_world base = obj.matrix_world
bbox_corners = [base @ mathutils.Vector(corner) for corner in coords] bbox_corners = [base @ mathutils.Vector(corner) for corner in coords]
return [(point.x, point.y, point.z) vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
for point in bbox_corners]
return vertex_pos, vertex_indices
def bbox_from_instance_collection(ic: bpy.types.Object) -> list:
""" Generate a bounding box for a given instance collection by using its objects
:param ic: target instance collection
:type ic: bpy.types.Object
:param radius: bounding box radius
:type radius: float
:return: list of 8*objs points [(x,y,z),...], tuple of 12*objs link between these points [(1,2),...]
"""
vertex_pos = []
vertex_indices = ()
for obj_index, obj in enumerate(ic.instance_collection.objects):
vertex_pos_temp, vertex_indices_temp = bbox_from_obj(obj)
vertex_pos += vertex_pos_temp
vertex_indices_list_temp = list(list(indice) for indice in vertex_indices_temp)
for indice in vertex_indices_list_temp:
indice[0] += 8*obj_index
indice[1] += 8*obj_index
vertex_indices_temp = tuple(tuple(indice) for indice in vertex_indices_list_temp)
vertex_indices += vertex_indices_temp
bbox_corners = [ic.matrix_world @ mathutils.Vector(vertex) for vertex in vertex_pos]
vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
return vertex_pos, vertex_indices
def generate_user_camera() -> list: def generate_user_camera() -> list:
""" Generate a basic camera represention of the user point of view """ Generate a basic camera represention of the user point of view
@ -296,35 +344,14 @@ class UserSelectionWidget(Widget):
def draw(self): def draw(self):
user_selection = self.data.get('selected_objects') user_selection = self.data.get('selected_objects')
for select_ob in user_selection: for select_obj in user_selection:
ob = find_from_attr("uuid", select_ob, bpy.data.objects) obj = find_from_attr("uuid", select_obj, bpy.data.objects)
if not ob: if not obj:
return return
if obj.instance_collection:
vertex_pos = bbox_from_obj(ob, 1.0) vertex_pos, vertex_indices = bbox_from_instance_collection(obj)
vertex_indices = ((0, 1), (0, 2), (1, 3), (2, 3), else :
(4, 5), (4, 6), (5, 7), (6, 7), vertex_pos, vertex_indices = bbox_from_obj(obj)
(0, 4), (1, 5), (2, 6), (3, 7))
if ob.instance_collection:
for obj in ob.instance_collection.objects:
if obj.type == 'MESH' and hasattr(obj, 'bound_box'):
vertex_pos = get_bb_coords_from_obj(obj, instance=ob)
break
elif ob.type == 'EMPTY':
vertex_pos = bbox_from_obj(ob, ob.empty_display_size)
elif ob.type == 'LIGHT':
vertex_pos = bbox_from_obj(ob, ob.data.shadow_soft_size)
elif ob.type == 'LIGHT_PROBE':
vertex_pos = bbox_from_obj(ob, ob.data.influence_distance)
elif ob.type == 'CAMERA':
vertex_pos = bbox_from_obj(ob, ob.data.display_size)
elif hasattr(ob, 'bound_box'):
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
vertex_pos = get_bb_coords_from_obj(ob)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR') shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader( batch = batch_for_shader(
@ -337,7 +364,6 @@ class UserSelectionWidget(Widget):
shader.uniform_float("color", self.data.get('color')) shader.uniform_float("color", self.data.get('color'))
batch.draw(shader) batch.draw(shader)
class UserNameWidget(Widget): class UserNameWidget(Widget):
draw_type = 'POST_PIXEL' draw_type = 'POST_PIXEL'
@ -399,7 +425,7 @@ class SessionStatusWidget(Widget):
text_scale = self.preferences.presence_hud_scale text_scale = self.preferences.presence_hud_scale
ui_scale = bpy.context.preferences.view.ui_scale ui_scale = bpy.context.preferences.view.ui_scale
color = [1, 1, 0, 1] color = [1, 1, 0, 1]
state = session.state.get('STATE') state = session.state
state_str = f"{get_state_str(state)}" state_str = f"{get_state_str(state)}"
if state == STATE_ACTIVE: if state == STATE_ACTIVE:

48
multi_user/shared_data.py Normal file
View File

@ -0,0 +1,48 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
from replication.constants import STATE_INITIAL
class SessionData():
""" A structure to share easily the current session data across the addon
modules.
This object will completely replace the Singleton lying in replication
interface module.
"""
def __init__(self):
self.repository = None # The current repository
self.remote = None # The active remote
self.server = None
self.applied_updates = []
@property
def state(self):
if self.remote is None:
return STATE_INITIAL
else:
return self.remote.connection_status
def clear(self):
self.remote = None
self.repository = None
self.server = None
self.applied_updates = []
session = SessionData()

View File

@ -24,12 +24,15 @@ from replication.constants import (FETCHED, RP_COMMON, STATE_ACTIVE,
STATE_SRV_SYNC, STATE_SYNCING, UP) STATE_SRV_SYNC, STATE_SYNCING, UP)
from replication.exception import NonAuthorizedOperationError, ContextError from replication.exception import NonAuthorizedOperationError, ContextError
from replication.interface import session from replication.interface import session
from replication import porcelain
from . import operators, utils from . import operators, utils
from .presence import (UserFrustumWidget, UserNameWidget, UserSelectionWidget, from .presence import (UserFrustumWidget, UserNameWidget, UserSelectionWidget,
generate_user_camera, get_view_matrix, refresh_3d_view, generate_user_camera, get_view_matrix, refresh_3d_view,
refresh_sidebar_view, renderer) refresh_sidebar_view, renderer)
from . import shared_data
this = sys.modules[__name__] this = sys.modules[__name__]
# Registered timers # Registered timers
@ -71,7 +74,8 @@ class Timer(object):
except Exception as e: except Exception as e:
logging.error(e) logging.error(e)
self.unregister() self.unregister()
session.disconnect() traceback.print_exc()
session.disconnect(reason=f"Error during timer {self.id} execution")
else: else:
if self.is_running: if self.is_running:
return self._timeout return self._timeout
@ -98,27 +102,38 @@ class SessionBackupTimer(Timer):
def execute(self): def execute(self):
session.save(self._filepath) session.repository.dumps(self._filepath)
class SessionListenTimer(Timer):
def execute(self):
session.listen()
class ApplyTimer(Timer): class ApplyTimer(Timer):
def execute(self): def execute(self):
if session and session.state['STATE'] == STATE_ACTIVE: if session and session.state == STATE_ACTIVE:
nodes = session.list() for node in session.repository.graph.keys():
node_ref = session.repository.graph.get(node)
for node in nodes:
node_ref = session.get(uuid=node)
if node_ref.state == FETCHED: if node_ref.state == FETCHED:
try: try:
session.apply(node) shared_data.session.applied_updates.append(node)
porcelain.apply(session.repository, node)
except Exception as e: except Exception as e:
logging.error(f"Fail to apply {node_ref.uuid}") logging.error(f"Fail to apply {node_ref.uuid}")
traceback.print_exc() traceback.print_exc()
else: else:
if node_ref.bl_reload_parent: impl = session.repository.rdp.get_implementation(node_ref.instance)
for parent in session._graph.find_parents(node): if impl.bl_reload_parent:
for parent in session.repository.graph.get_parents(node):
logging.debug("Refresh parent {node}") logging.debug("Refresh parent {node}")
session.apply(parent, force=True) porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
class DynamicRightSelectTimer(Timer): class DynamicRightSelectTimer(Timer):
@ -131,7 +146,7 @@ class DynamicRightSelectTimer(Timer):
def execute(self): def execute(self):
settings = utils.get_preferences() settings = utils.get_preferences()
if session and session.state['STATE'] == STATE_ACTIVE: if session and session.state == STATE_ACTIVE:
# Find user # Find user
if self._user is None: if self._user is None:
self._user = session.online_users.get(settings.username) self._user = session.online_users.get(settings.username)
@ -145,29 +160,26 @@ class DynamicRightSelectTimer(Timer):
# if an annotation exist and is tracked # if an annotation exist and is tracked
if annotation_gp and annotation_gp.uuid: if annotation_gp and annotation_gp.uuid:
registered_gp = session.get(uuid=annotation_gp.uuid) registered_gp = session.repository.graph.get(annotation_gp.uuid)
if is_annotating(bpy.context): if is_annotating(bpy.context):
# try to get the right on it # try to get the right on it
if registered_gp.owner == RP_COMMON: if registered_gp.owner == RP_COMMON:
self._annotating = True self._annotating = True
logging.debug( logging.debug(
"Getting the right on the annotation GP") "Getting the right on the annotation GP")
session.change_owner( porcelain.lock(session.repository,
registered_gp.uuid, registered_gp.uuid,
settings.username,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=False) affect_dependencies=False)
if registered_gp.owner == settings.username: if registered_gp.owner == settings.username:
gp_node = session.get(uuid=annotation_gp.uuid) gp_node = session.repository.graph.get(annotation_gp.uuid)
if gp_node.has_changed(): porcelain.commit(session.repository, gp_node.uuid)
session.commit(gp_node.uuid) porcelain.push(session.repository, 'origin', gp_node.uuid)
session.push(gp_node.uuid, check_data=False)
elif self._annotating: elif self._annotating:
session.change_owner( porcelain.unlock(session.repository,
registered_gp.uuid, registered_gp.uuid,
RP_COMMON,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=False) affect_dependencies=False)
@ -183,16 +195,15 @@ class DynamicRightSelectTimer(Timer):
# change old selection right to common # change old selection right to common
for obj in obj_common: for obj in obj_common:
node = session.get(uuid=obj) node = session.repository.graph.get(obj)
if node and (node.owner == settings.username or node.owner == RP_COMMON): if node and (node.owner == settings.username or node.owner == RP_COMMON):
recursive = True recursive = True
if node.data and 'instance_type' in node.data.keys(): if node.data and 'instance_type' in node.data.keys():
recursive = node.data['instance_type'] != 'COLLECTION' recursive = node.data['instance_type'] != 'COLLECTION'
try: try:
session.change_owner( porcelain.unlock(session.repository,
node.uuid, node.uuid,
RP_COMMON,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=recursive) affect_dependencies=recursive)
except NonAuthorizedOperationError: except NonAuthorizedOperationError:
@ -201,7 +212,7 @@ class DynamicRightSelectTimer(Timer):
# change new selection to our # change new selection to our
for obj in obj_ours: for obj in obj_ours:
node = session.get(uuid=obj) node = session.repository.graph.get(obj)
if node and node.owner == RP_COMMON: if node and node.owner == RP_COMMON:
recursive = True recursive = True
@ -209,9 +220,8 @@ class DynamicRightSelectTimer(Timer):
recursive = node.data['instance_type'] != 'COLLECTION' recursive = node.data['instance_type'] != 'COLLECTION'
try: try:
session.change_owner( porcelain.lock(session.repository,
node.uuid, node.uuid,
settings.username,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=recursive) affect_dependencies=recursive)
except NonAuthorizedOperationError: except NonAuthorizedOperationError:
@ -226,21 +236,19 @@ class DynamicRightSelectTimer(Timer):
'selected_objects': current_selection 'selected_objects': current_selection
} }
session.update_user_metadata(user_metadata) porcelain.update_user_metadata(session.repository, user_metadata)
logging.debug("Update selection") logging.debug("Update selection")
# Fix deselection until right managment refactoring (with Roles concepts) # Fix deselection until right managment refactoring (with Roles concepts)
if len(current_selection) == 0 : if len(current_selection) == 0 :
owned_keys = session.list( owned_keys = [k for k, v in session.repository.graph.items() if v.owner==settings.username]
filter_owner=settings.username)
for key in owned_keys: for key in owned_keys:
node = session.get(uuid=key) node = session.repository.graph.get(key)
try: try:
session.change_owner( porcelain.unlock(session.repository,
key, key,
RP_COMMON,
ignore_warnings=True, ignore_warnings=True,
affect_dependencies=recursive) affect_dependencies=True)
except NonAuthorizedOperationError: except NonAuthorizedOperationError:
logging.warning( logging.warning(
f"Not authorized to change {key} owner") f"Not authorized to change {key} owner")
@ -248,9 +256,10 @@ class DynamicRightSelectTimer(Timer):
for obj in bpy.data.objects: for obj in bpy.data.objects:
object_uuid = getattr(obj, 'uuid', None) object_uuid = getattr(obj, 'uuid', None)
if object_uuid: if object_uuid:
is_selectable = not session.is_readonly(object_uuid) is_selectable = not session.repository.is_node_readonly(object_uuid)
if obj.hide_select != is_selectable: if obj.hide_select != is_selectable:
obj.hide_select = is_selectable obj.hide_select = is_selectable
shared_data.session.applied_updates.append(object_uuid)
class ClientUpdate(Timer): class ClientUpdate(Timer):
@ -263,7 +272,7 @@ class ClientUpdate(Timer):
settings = utils.get_preferences() settings = utils.get_preferences()
if session and renderer: if session and renderer:
if session.state['STATE'] in [STATE_ACTIVE, STATE_LOBBY]: if session.state in [STATE_ACTIVE, STATE_LOBBY]:
local_user = session.online_users.get( local_user = session.online_users.get(
settings.username) settings.username)
@ -302,18 +311,18 @@ class ClientUpdate(Timer):
'frame_current': bpy.context.scene.frame_current, 'frame_current': bpy.context.scene.frame_current,
'scene_current': scene_current 'scene_current': scene_current
} }
session.update_user_metadata(metadata) porcelain.update_user_metadata(session.repository, metadata)
# Update client representation # Update client representation
# Update client current scene # Update client current scene
elif scene_current != local_user_metadata['scene_current']: elif scene_current != local_user_metadata['scene_current']:
local_user_metadata['scene_current'] = scene_current local_user_metadata['scene_current'] = scene_current
session.update_user_metadata(local_user_metadata) porcelain.update_user_metadata(session.repository, local_user_metadata)
elif 'view_corners' in local_user_metadata and current_view_corners != local_user_metadata['view_corners']: elif 'view_corners' in local_user_metadata and current_view_corners != local_user_metadata['view_corners']:
local_user_metadata['view_corners'] = current_view_corners local_user_metadata['view_corners'] = current_view_corners
local_user_metadata['view_matrix'] = get_view_matrix( local_user_metadata['view_matrix'] = get_view_matrix(
) )
session.update_user_metadata(local_user_metadata) porcelain.update_user_metadata(session.repository, local_user_metadata)
class SessionStatusUpdate(Timer): class SessionStatusUpdate(Timer):

View File

@ -26,7 +26,7 @@ from replication.constants import (ADDED, ERROR, FETCHED,
STATE_INITIAL, STATE_SRV_SYNC, STATE_INITIAL, STATE_SRV_SYNC,
STATE_WAITING, STATE_QUITTING, STATE_WAITING, STATE_QUITTING,
STATE_LOBBY, STATE_LOBBY,
STATE_LAUNCHING_SERVICES) CONNECTING)
from replication import __version__ from replication import __version__
from replication.interface import session from replication.interface import session
from .timers import registry from .timers import registry
@ -71,9 +71,9 @@ class SESSION_PT_settings(bpy.types.Panel):
def draw_header(self, context): def draw_header(self, context):
layout = self.layout layout = self.layout
if session and session.state['STATE'] != STATE_INITIAL: if session and session.state != STATE_INITIAL:
cli_state = session.state cli_state = session.state
state = session.state.get('STATE') state = session.state
connection_icon = "KEYTYPE_MOVING_HOLD_VEC" connection_icon = "KEYTYPE_MOVING_HOLD_VEC"
if state == STATE_ACTIVE: if state == STATE_ACTIVE:
@ -81,7 +81,7 @@ class SESSION_PT_settings(bpy.types.Panel):
else: else:
connection_icon = 'PROP_CON' connection_icon = 'PROP_CON'
layout.label(text=f"Session - {get_state_str(cli_state['STATE'])}", icon=connection_icon) layout.label(text=f"Session - {get_state_str(cli_state)}", icon=connection_icon)
else: else:
layout.label(text=f"Session - v{__version__}",icon="PROP_OFF") layout.label(text=f"Session - v{__version__}",icon="PROP_OFF")
@ -94,13 +94,13 @@ class SESSION_PT_settings(bpy.types.Panel):
if hasattr(context.window_manager, 'session'): if hasattr(context.window_manager, 'session'):
# STATE INITIAL # STATE INITIAL
if not session \ if not session \
or (session and session.state['STATE'] == STATE_INITIAL): or (session and session.state == STATE_INITIAL):
pass pass
else: else:
cli_state = session.state progress = session.state_progress
row = layout.row() row = layout.row()
current_state = cli_state['STATE'] current_state = session.state
info_msg = None info_msg = None
if current_state in [STATE_ACTIVE]: if current_state in [STATE_ACTIVE]:
@ -124,8 +124,8 @@ class SESSION_PT_settings(bpy.types.Panel):
if current_state in [STATE_SYNCING, STATE_SRV_SYNC, STATE_WAITING]: if current_state in [STATE_SYNCING, STATE_SRV_SYNC, STATE_WAITING]:
info_box = row.box() info_box = row.box()
info_box.row().label(text=printProgressBar( info_box.row().label(text=printProgressBar(
cli_state['CURRENT'], progress['current'],
cli_state['TOTAL'], progress['total'],
length=16 length=16
)) ))
@ -141,7 +141,7 @@ class SESSION_PT_settings_network(bpy.types.Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return not session \ return not session \
or (session and session.state['STATE'] == 0) or (session and session.state == 0)
def draw_header(self, context): def draw_header(self, context):
self.layout.label(text="", icon='URL') self.layout.label(text="", icon='URL')
@ -157,6 +157,12 @@ class SESSION_PT_settings_network(bpy.types.Panel):
row.prop(runtime_settings, "session_mode", expand=True) row.prop(runtime_settings, "session_mode", expand=True)
row = layout.row() row = layout.row()
col = row.row(align=True)
col.prop(settings, "server_preset_interface", text="")
col.operator("session.preset_server_add", icon='ADD', text="")
col.operator("session.preset_server_remove", icon='REMOVE', text="")
row = layout.row()
box = row.box() box = row.box()
if runtime_settings.session_mode == 'HOST': if runtime_settings.session_mode == 'HOST':
@ -168,7 +174,7 @@ class SESSION_PT_settings_network(bpy.types.Panel):
row.prop(settings, "init_method", text="") row.prop(settings, "init_method", text="")
row = box.row() row = box.row()
row.label(text="Admin password:") row.label(text="Admin password:")
row.prop(runtime_settings, "password", text="") row.prop(settings, "password", text="")
row = box.row() row = box.row()
row.operator("session.start", text="HOST").host = True row.operator("session.start", text="HOST").host = True
else: else:
@ -184,11 +190,10 @@ class SESSION_PT_settings_network(bpy.types.Panel):
if runtime_settings.admin: if runtime_settings.admin:
row = box.row() row = box.row()
row.label(text="Password:") row.label(text="Password:")
row.prop(runtime_settings, "password", text="") row.prop(settings, "password", text="")
row = box.row() row = box.row()
row.operator("session.start", text="CONNECT").host = False row.operator("session.start", text="CONNECT").host = False
class SESSION_PT_settings_user(bpy.types.Panel): class SESSION_PT_settings_user(bpy.types.Panel):
bl_idname = "MULTIUSER_SETTINGS_USER_PT_panel" bl_idname = "MULTIUSER_SETTINGS_USER_PT_panel"
bl_label = "User info" bl_label = "User info"
@ -199,7 +204,7 @@ class SESSION_PT_settings_user(bpy.types.Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return not session \ return not session \
or (session and session.state['STATE'] == 0) or (session and session.state == 0)
def draw_header(self, context): def draw_header(self, context):
self.layout.label(text="", icon='USER') self.layout.label(text="", icon='USER')
@ -230,7 +235,7 @@ class SESSION_PT_advanced_settings(bpy.types.Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return not session \ return not session \
or (session and session.state['STATE'] == 0) or (session and session.state == 0)
def draw_header(self, context): def draw_header(self, context):
self.layout.label(text="", icon='PREFERENCES') self.layout.label(text="", icon='PREFERENCES')
@ -251,9 +256,6 @@ class SESSION_PT_advanced_settings(bpy.types.Panel):
emboss=False) emboss=False)
if settings.sidebar_advanced_net_expanded: if settings.sidebar_advanced_net_expanded:
net_section_row = net_section.row()
net_section_row.label(text="IPC Port:")
net_section_row.prop(settings, "ipc_port", text="")
net_section_row = net_section.row() net_section_row = net_section.row()
net_section_row.label(text="Timeout (ms):") net_section_row.label(text="Timeout (ms):")
net_section_row.prop(settings, "connection_timeout", text="") net_section_row.prop(settings, "connection_timeout", text="")
@ -322,7 +324,7 @@ class SESSION_PT_user(bpy.types.Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return session and session.state['STATE'] in [STATE_ACTIVE, STATE_LOBBY] return session and session.state in [STATE_ACTIVE, STATE_LOBBY]
def draw_header(self, context): def draw_header(self, context):
self.layout.label(text="", icon='USER') self.layout.label(text="", icon='USER')
@ -353,7 +355,7 @@ class SESSION_PT_user(bpy.types.Panel):
if active_user != 0 and active_user.username != settings.username: if active_user != 0 and active_user.username != settings.username:
row = layout.row() row = layout.row()
user_operations = row.split() user_operations = row.split()
if session.state['STATE'] == STATE_ACTIVE: if session.state == STATE_ACTIVE:
user_operations.alert = context.window_manager.session.time_snap_running user_operations.alert = context.window_manager.session.time_snap_running
user_operations.operator( user_operations.operator(
@ -411,7 +413,7 @@ class SESSION_PT_presence(bpy.types.Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
return not session \ return not session \
or (session and session.state['STATE'] in [STATE_INITIAL, STATE_ACTIVE]) or (session and session.state in [STATE_INITIAL, STATE_ACTIVE])
def draw_header(self, context): def draw_header(self, context):
self.layout.prop(context.window_manager.session, self.layout.prop(context.window_manager.session,
@ -441,8 +443,8 @@ class SESSION_PT_presence(bpy.types.Panel):
def draw_property(context, parent, property_uuid, level=0): def draw_property(context, parent, property_uuid, level=0):
settings = get_preferences() settings = get_preferences()
runtime_settings = context.window_manager.session runtime_settings = context.window_manager.session
item = session.get(uuid=property_uuid) item = session.repository.graph.get(property_uuid)
type_id = item.data.get('type_id')
area_msg = parent.row(align=True) area_msg = parent.row(align=True)
if item.state == ERROR: if item.state == ERROR:
@ -453,11 +455,10 @@ def draw_property(context, parent, property_uuid, level=0):
line = area_msg.box() line = area_msg.box()
name = item.data['name'] if item.data else item.uuid name = item.data['name'] if item.data else item.uuid
icon = settings.supported_datablocks[type_id].icon if type_id else 'ERROR'
detail_item_box = line.row(align=True) detail_item_box = line.row(align=True)
detail_item_box.label(text="", detail_item_box.label(text="", icon=icon)
icon=settings.supported_datablocks[item.str_type].icon)
detail_item_box.label(text=f"{name}") detail_item_box.label(text=f"{name}")
# Operations # Operations
@ -519,8 +520,8 @@ class SESSION_PT_repository(bpy.types.Panel):
admin = usr['admin'] admin = usr['admin']
return hasattr(context.window_manager, 'session') and \ return hasattr(context.window_manager, 'session') and \
session and \ session and \
(session.state['STATE'] == STATE_ACTIVE or \ (session.state == STATE_ACTIVE or \
session.state['STATE'] == STATE_LOBBY and admin) session.state == STATE_LOBBY and admin)
def draw_header(self, context): def draw_header(self, context):
self.layout.label(text="", icon='OUTLINER_OB_GROUP_INSTANCE') self.layout.label(text="", icon='OUTLINER_OB_GROUP_INSTANCE')
@ -536,7 +537,7 @@ class SESSION_PT_repository(bpy.types.Panel):
row = layout.row() row = layout.row()
if session.state['STATE'] == STATE_ACTIVE: if session.state == STATE_ACTIVE:
if 'SessionBackupTimer' in registry: if 'SessionBackupTimer' in registry:
row.alert = True row.alert = True
row.operator('session.cancel_autosave', icon="CANCEL") row.operator('session.cancel_autosave', icon="CANCEL")
@ -544,42 +545,29 @@ class SESSION_PT_repository(bpy.types.Panel):
else: else:
row.operator('session.save', icon="FILE_TICK") row.operator('session.save', icon="FILE_TICK")
flow = layout.grid_flow( box = layout.box()
row_major=True, row = box.row()
columns=0, row.prop(runtime_settings, "filter_owned", text="Show only owned Nodes", icon_only=True, icon="DECORATE_UNLOCKED")
even_columns=True, row = box.row()
even_rows=False, row.prop(runtime_settings, "filter_name", text="Filter")
align=True) row = box.row()
for item in settings.supported_datablocks:
col = flow.column(align=True)
col.prop(item, "use_as_filter", text="", icon=item.icon)
row = layout.row(align=True)
row.prop(runtime_settings, "filter_owned", text="Show only owned")
row = layout.row(align=True)
# Properties # Properties
types_filter = [t.type_name for t in settings.supported_datablocks owned_nodes = [k for k, v in session.repository.graph.items() if v.owner==settings.username]
if t.use_as_filter]
key_to_filter = session.list( filtered_node = owned_nodes if runtime_settings.filter_owned else list(session.repository.graph.keys())
filter_owner=settings.username) if runtime_settings.filter_owned else session.list()
client_keys = [key for key in key_to_filter if runtime_settings.filter_name:
if session.get(uuid=key).str_type filtered_node = [n for n in filtered_node if runtime_settings.filter_name.lower() in session.repository.graph.get(n).data.get('name').lower()]
in types_filter]
if client_keys: if filtered_node:
col = layout.column(align=True) col = layout.column(align=True)
for key in client_keys: for key in filtered_node:
draw_property(context, col, key) draw_property(context, col, key)
else: else:
row.label(text="Empty") layout.row().label(text="Empty")
elif session.state['STATE'] == STATE_LOBBY and usr and usr['admin']: elif session.state == STATE_LOBBY and usr and usr['admin']:
row.operator("session.init", icon='TOOL_SETTINGS', text="Init") row.operator("session.init", icon='TOOL_SETTINGS', text="Init")
else: else:
row.label(text="Waiting to start") row.label(text="Waiting to start")

View File

@ -36,8 +36,16 @@ from replication.constants import (STATE_ACTIVE, STATE_AUTH,
STATE_INITIAL, STATE_SRV_SYNC, STATE_INITIAL, STATE_SRV_SYNC,
STATE_WAITING, STATE_QUITTING, STATE_WAITING, STATE_QUITTING,
STATE_LOBBY, STATE_LOBBY,
STATE_LAUNCHING_SERVICES) CONNECTING)
CLEARED_DATABLOCKS = ['actions', 'armatures', 'cache_files', 'cameras',
'collections', 'curves', 'filepath', 'fonts',
'grease_pencils', 'images', 'lattices', 'libraries',
'lightprobes', 'lights', 'linestyles', 'masks',
'materials', 'meshes', 'metaballs', 'movieclips',
'node_groups', 'objects', 'paint_curves', 'particles',
'scenes', 'shape_keys', 'sounds', 'speakers', 'texts',
'textures', 'volumes', 'worlds']
def find_from_attr(attr_name, attr_value, list): def find_from_attr(attr_name, attr_value, list):
for item in list: for item in list:
@ -92,7 +100,7 @@ def get_state_str(state):
state_str = 'OFFLINE' state_str = 'OFFLINE'
elif state == STATE_QUITTING: elif state == STATE_QUITTING:
state_str = 'QUITTING' state_str = 'QUITTING'
elif state == STATE_LAUNCHING_SERVICES: elif state == CONNECTING:
state_str = 'LAUNCHING SERVICES' state_str = 'LAUNCHING SERVICES'
elif state == STATE_LOBBY: elif state == STATE_LOBBY:
state_str = 'LOBBY' state_str = 'LOBBY'
@ -101,17 +109,25 @@ def get_state_str(state):
def clean_scene(): def clean_scene():
for type_name in dir(bpy.data): for type_name in CLEARED_DATABLOCKS:
try: sub_collection_to_avoid = [
bpy.data.linestyles.get('LineStyle'),
bpy.data.materials.get('Dots Stroke')
]
type_collection = getattr(bpy.data, type_name) type_collection = getattr(bpy.data, type_name)
for item in type_collection: items_to_remove = [i for i in type_collection if i not in sub_collection_to_avoid]
for item in items_to_remove:
try:
type_collection.remove(item) type_collection.remove(item)
logging.info(item.name)
except: except:
continue continue
# Clear sequencer # Clear sequencer
bpy.context.scene.sequence_editor_clear() bpy.context.scene.sequence_editor_clear()
def get_selected_objects(scene, active_view_layer): def get_selected_objects(scene, active_view_layer):
return [obj.uuid for obj in scene.objects if obj.select_get(view_layer=active_view_layer)] return [obj.uuid for obj in scene.objects if obj.select_get(view_layer=active_view_layer)]

View File

@ -1,4 +1,4 @@
import re import re
init_py = open("multi_user/__init__.py").read() init_py = open("multi_user/libs/replication/replication/__init__.py").read()
print(re.search("\d+\.\d+\.\d+\w\d+|\d+\.\d+\.\d+", init_py).group(0)) print(re.search("\d+\.\d+\.\d+\w\d+|\d+\.\d+\.\d+", init_py).group(0))

View File

@ -13,7 +13,7 @@ def main():
if len(sys.argv) > 2: if len(sys.argv) > 2:
blender_rev = sys.argv[2] blender_rev = sys.argv[2]
else: else:
blender_rev = "2.92.0" blender_rev = "2.93.0"
try: try:
exit_val = BAT.test_blender_addon(addon_path=addon, blender_revision=blender_rev) exit_val = BAT.test_blender_addon(addon_path=addon, blender_revision=blender_rev)

View File

@ -8,6 +8,7 @@ import random
from multi_user.bl_types.bl_action import BlAction from multi_user.bl_types.bl_action import BlAction
INTERPOLATION = ['CONSTANT', 'LINEAR', 'BEZIER', 'SINE', 'QUAD', 'CUBIC', 'QUART', 'QUINT', 'EXPO', 'CIRC', 'BACK', 'BOUNCE', 'ELASTIC'] INTERPOLATION = ['CONSTANT', 'LINEAR', 'BEZIER', 'SINE', 'QUAD', 'CUBIC', 'QUART', 'QUINT', 'EXPO', 'CIRC', 'BACK', 'BOUNCE', 'ELASTIC']
FMODIFIERS = ['GENERATOR', 'FNGENERATOR', 'ENVELOPE', 'CYCLES', 'NOISE', 'LIMITS', 'STEPPED']
# @pytest.mark.parametrize('blendname', ['test_action.blend']) # @pytest.mark.parametrize('blendname', ['test_action.blend'])
def test_action(clear_blend): def test_action(clear_blend):
@ -22,17 +23,20 @@ def test_action(clear_blend):
point.co[1] = random.randint(-10,10) point.co[1] = random.randint(-10,10)
point.interpolation = INTERPOLATION[random.randint(0, len(INTERPOLATION)-1)] point.interpolation = INTERPOLATION[random.randint(0, len(INTERPOLATION)-1)]
for mod_type in FMODIFIERS:
fcurve_sample.modifiers.new(mod_type)
bpy.ops.mesh.primitive_plane_add() bpy.ops.mesh.primitive_plane_add()
bpy.data.objects[0].animation_data_create() bpy.data.objects[0].animation_data_create()
bpy.data.objects[0].animation_data.action = datablock bpy.data.objects[0].animation_data.action = datablock
# Test # Test
implementation = BlAction() implementation = BlAction()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.actions.remove(datablock) bpy.data.actions.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -12,11 +12,11 @@ def test_armature(clear_blend):
datablock = bpy.data.armatures[0] datablock = bpy.data.armatures[0]
implementation = BlArmature() implementation = BlArmature()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.armatures.remove(datablock) bpy.data.armatures.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -15,11 +15,11 @@ def test_camera(clear_blend, camera_type):
datablock.type = camera_type datablock.type = camera_type
camera_dumper = BlCamera() camera_dumper = BlCamera()
expected = camera_dumper._dump(datablock) expected = camera_dumper.dump(datablock)
bpy.data.cameras.remove(datablock) bpy.data.cameras.remove(datablock)
test = camera_dumper._construct(expected) test = camera_dumper.construct(expected)
camera_dumper._load(expected, test) camera_dumper.load(expected, test)
result = camera_dumper._dump(test) result = camera_dumper.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -23,11 +23,11 @@ def test_collection(clear_blend):
# Test # Test
implementation = BlCollection() implementation = BlCollection()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.collections.remove(datablock) bpy.data.collections.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -19,11 +19,11 @@ def test_curve(clear_blend, curve_type):
datablock = bpy.data.curves[0] datablock = bpy.data.curves[0]
implementation = BlCurve() implementation = BlCurve()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.curves.remove(datablock) bpy.data.curves.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -13,11 +13,11 @@ def test_gpencil(clear_blend):
datablock = bpy.data.grease_pencils[0] datablock = bpy.data.grease_pencils[0]
implementation = BlGpencil() implementation = BlGpencil()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.grease_pencils.remove(datablock) bpy.data.grease_pencils.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

View File

@ -13,11 +13,11 @@ def test_lattice(clear_blend):
datablock = bpy.data.lattices[0] datablock = bpy.data.lattices[0]
implementation = BlLattice() implementation = BlLattice()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.lattices.remove(datablock) bpy.data.lattices.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -14,11 +14,11 @@ def test_lightprobes(clear_blend, lightprobe_type):
blender_light = bpy.data.lightprobes[0] blender_light = bpy.data.lightprobes[0]
lightprobe_dumper = BlLightprobe() lightprobe_dumper = BlLightprobe()
expected = lightprobe_dumper._dump(blender_light) expected = lightprobe_dumper.dump(blender_light)
bpy.data.lightprobes.remove(blender_light) bpy.data.lightprobes.remove(blender_light)
test = lightprobe_dumper._construct(expected) test = lightprobe_dumper.construct(expected)
lightprobe_dumper._load(expected, test) lightprobe_dumper.load(expected, test)
result = lightprobe_dumper._dump(test) result = lightprobe_dumper.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -13,11 +13,11 @@ def test_light(clear_blend, light_type):
blender_light = bpy.data.lights[0] blender_light = bpy.data.lights[0]
light_dumper = BlLight() light_dumper = BlLight()
expected = light_dumper._dump(blender_light) expected = light_dumper.dump(blender_light)
bpy.data.lights.remove(blender_light) bpy.data.lights.remove(blender_light)
test = light_dumper._construct(expected) test = light_dumper.construct(expected)
light_dumper._load(expected, test) light_dumper.load(expected, test)
result = light_dumper._dump(test) result = light_dumper.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -17,12 +17,12 @@ def test_material_nodes(clear_blend):
datablock.node_tree.nodes.new(ntype) datablock.node_tree.nodes.new(ntype)
implementation = BlMaterial() implementation = BlMaterial()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.materials.remove(datablock) bpy.data.materials.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)
@ -32,11 +32,11 @@ def test_material_gpencil(clear_blend):
bpy.data.materials.create_gpencil_data(datablock) bpy.data.materials.create_gpencil_data(datablock)
implementation = BlMaterial() implementation = BlMaterial()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.materials.remove(datablock) bpy.data.materials.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -18,11 +18,11 @@ def test_mesh(clear_blend, mesh_type):
# Test # Test
implementation = BlMesh() implementation = BlMesh()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.meshes.remove(datablock) bpy.data.meshes.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -13,11 +13,11 @@ def test_metaball(clear_blend, metaballs_type):
datablock = bpy.data.metaballs[0] datablock = bpy.data.metaballs[0]
dumper = BlMetaball() dumper = BlMetaball()
expected = dumper._dump(datablock) expected = dumper.dump(datablock)
bpy.data.metaballs.remove(datablock) bpy.data.metaballs.remove(datablock)
test = dumper._construct(expected) test = dumper.construct(expected)
dumper._load(expected, test) dumper.load(expected, test)
result = dumper._dump(test) result = dumper.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -65,11 +65,11 @@ def test_object(clear_blend):
datablock.shape_key_add(name='shape2') datablock.shape_key_add(name='shape2')
implementation = BlObject() implementation = BlObject()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.objects.remove(datablock) bpy.data.objects.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
print(DeepDiff(expected, result)) print(DeepDiff(expected, result))
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -15,11 +15,11 @@ def test_scene(clear_blend):
datablock.view_settings.use_curve_mapping = True datablock.view_settings.use_curve_mapping = True
# Test # Test
implementation = BlScene() implementation = BlScene()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.scenes.remove(datablock) bpy.data.scenes.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -12,11 +12,11 @@ def test_speaker(clear_blend):
datablock = bpy.data.speakers[0] datablock = bpy.data.speakers[0]
implementation = BlSpeaker() implementation = BlSpeaker()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.speakers.remove(datablock) bpy.data.speakers.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -14,11 +14,11 @@ def test_texture(clear_blend, texture_type):
datablock = bpy.data.textures.new('test', texture_type) datablock = bpy.data.textures.new('test', texture_type)
implementation = BlTexture() implementation = BlTexture()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.textures.remove(datablock) bpy.data.textures.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -11,11 +11,11 @@ def test_volume(clear_blend):
datablock = bpy.data.volumes.new("Test") datablock = bpy.data.volumes.new("Test")
implementation = BlVolume() implementation = BlVolume()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.volumes.remove(datablock) bpy.data.volumes.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)

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@ -12,11 +12,11 @@ def test_world(clear_blend):
datablock.use_nodes = True datablock.use_nodes = True
implementation = BlWorld() implementation = BlWorld()
expected = implementation._dump(datablock) expected = implementation.dump(datablock)
bpy.data.worlds.remove(datablock) bpy.data.worlds.remove(datablock)
test = implementation._construct(expected) test = implementation.construct(expected)
implementation._load(expected, test) implementation.load(expected, test)
result = implementation._dump(test) result = implementation.dump(test)
assert not DeepDiff(expected, result) assert not DeepDiff(expected, result)