Compare commits

...

41 Commits

Author SHA1 Message Date
1e675132d4 fix: collection instances index offset 2021-07-13 16:33:46 +02:00
781287c390 refactor: use one drawcall for all selection bbox 2021-07-13 15:45:08 +02:00
d4476baa1b Merge branch '220-batch-right-selection-update' into 'develop'
Resolve "Batch right selection update"

See merge request slumber/multi-user!141
2021-07-12 10:20:23 +00:00
467e98906e feat: Batch right selection update
Related to https://gitlab.com/slumber/multi-user/-/issues/220
2021-07-12 12:06:45 +02:00
64a25f94a3 fix: gpencil material loading error
Now loading gpencil materials from uuid
2021-07-09 16:59:59 +02:00
e6996316be Merge branch '215-annotations-doesn-t-sync-correctly' into 'develop'
Resolve "Annotations doesn't sync correctly"

See merge request slumber/multi-user!138
2021-07-07 08:18:49 +00:00
cf4cd94096 refactor: remove gpencil dump stroke legacy
Related to #166 and #215
2021-07-07 10:15:23 +02:00
e9ab633aac fix: annotations updates
Related to #215
2021-07-06 16:06:14 +02:00
297639e80f fix: crash on changing workspace change 2021-07-06 15:39:19 +02:00
f0cc63b6f0 Merge branch '214-animated-object-transform-not-correctly-sync' into 'develop'
Resolve "Animated object transform not correctly sync"

See merge request slumber/multi-user!137
2021-07-06 12:32:39 +00:00
d433e8f241 fix: transform offset for object animated with a curve constraint
Related to #214
2021-07-06 14:29:20 +02:00
963a551a1e Merge branch '206-draw-active-mode-in-the-object-presence-overlay-2' into 'develop'
Draw active mode in the object presence overlay

See merge request slumber/multi-user!131
2021-07-01 12:57:01 +00:00
d01a434fb7 fix: Review 2021-07-01 14:53:14 +02:00
3a5a5fc633 fix : draw active mode UI side pannel 2021-07-01 11:58:52 +02:00
8926ab44e1 Merge branch '201-improved-image-support' into 'develop'
Resolve "Improved image support"

See merge request slumber/multi-user!136
2021-07-01 09:55:47 +00:00
a8f96581c5 fix: new mode display 2021-06-30 15:34:03 +02:00
440a4cc1cd feat: add mode visibily 2021-06-29 17:10:59 +02:00
a207c51973 fix: image renamin support
fix: sync Color Space Settings

related to #201
2021-06-29 15:59:26 +02:00
e706c8e0bf Merge branch '209-adding-a-scene-create-node-duplicates' into 'develop'
Resolve "Adding a scene create node duplicates"

See merge request slumber/multi-user!135
2021-06-28 08:30:22 +00:00
e590e896da fix: scene duplicates by using data instead of the update id
Related to #209
2021-06-28 10:27:04 +02:00
4140b62a8e Merge branch '119-add-timeline-marker-sync' into 'develop'
Resolve "Add timeline marker sync"

See merge request slumber/multi-user!133
2021-06-24 15:52:12 +00:00
6d9c9c4532 fix: timeline marker selection
feat: basic test
2021-06-24 17:45:34 +02:00
e9e1911840 Merge branch '208-late-update-logging-error' into 'develop'
Resolve "Late update logging error"

See merge request slumber/multi-user!134
2021-06-24 15:28:56 +00:00
ab350ca7bc fix: late update logging error
Related to #208
2021-06-24 17:24:08 +02:00
0a8f0b5f88 feat: add mode overlay 2021-06-24 16:01:14 +02:00
2238a15c11 feat: initial markers support 2021-06-24 15:51:01 +02:00
de73f022e6 merge 2021-06-24 14:52:07 +02:00
f517205647 fix: doc authors 2021-06-24 14:51:00 +02:00
f33c3d8481 fix: doc version 2021-06-24 14:50:12 +02:00
71c69000ec Merge branch '207-repository-panel-filtering-is-boken' into 'develop'
Resolve "Repository panel filtering is boken"

See merge request slumber/multi-user!132
2021-06-24 12:49:06 +00:00
de1e684b3c fix: name filtering 2021-06-24 14:35:59 +02:00
d87730cffb Merge branch '197-user-selection-bounding-box-glitches-for-non-mesh-objects' into 'develop'
User selection bounding box glitches for non-mesh objects

See merge request slumber/multi-user!129
2021-06-23 16:02:50 +00:00
3f005b86ab fix : add enumerate / remove nb_object 2021-06-23 17:45:01 +02:00
5098e5135d fix: bbox work for non-mesh objects+ins.collection 2021-06-23 17:00:05 +02:00
37cfed489c Merge branch '204-animation-doesn-t-sync-for-gpencil-materials' into 'develop'
Resolve "Animation doesn't sync for materials"

See merge request slumber/multi-user!128
2021-06-22 12:10:23 +00:00
9003abcd18 feat: notes for furtur improvements 2021-06-22 14:06:19 +02:00
a199e0df00 feat: apply bl_apply_child member to force dependencies reloading
fix: node_tree animation dependencies
2021-06-22 11:36:51 +02:00
3774419b7e fix: force push is now pushing the whole node data instead of delta 2021-06-22 10:41:36 +02:00
3e552cb406 feat: gpencil materials animation support 2021-06-22 10:39:40 +02:00
9f381b44c8 fix: material animation support 2021-06-21 18:58:16 +02:00
ad795caed5 fix: only apply repository heads on connection 2021-06-21 18:38:43 +02:00
16 changed files with 428 additions and 254 deletions

View File

@ -19,10 +19,10 @@ import sys
project = 'multi-user'
copyright = '2020, Swann Martinez'
author = 'Swann Martinez, with contributions from Poochy'
author = 'Swann Martinez, Poochy, Fabian'
# The full version, including alpha/beta/rc tags
release = '0.2.0'
release = '0.5.0-develop'
# -- General configuration ---------------------------------------------------

View File

@ -219,7 +219,7 @@ def load_fcurve(fcurve_data, fcurve):
def dump_animation_data(datablock):
animation_data = {}
if has_action(datablock):
animation_data['action'] = datablock.animation_data.action.name
animation_data['action'] = datablock.animation_data.action.uuid
if has_driver(datablock):
animation_data['drivers'] = []
for driver in datablock.animation_data.drivers:
@ -241,8 +241,10 @@ def load_animation_data(animation_data, datablock):
for driver in animation_data['drivers']:
load_driver(datablock, driver)
if 'action' in animation_data:
datablock.animation_data.action = bpy.data.actions[animation_data['action']]
action = animation_data.get('action')
if action:
action = resolve_datablock_from_uuid(action, bpy.data.actions)
datablock.animation_data.action = action
elif datablock.animation_data.action:
datablock.animation_data.action = None

View File

@ -56,7 +56,7 @@ class BlCamera(ReplicatedDatablock):
background_images = data.get('background_images')
datablock.background_images.clear()
# TODO: Use image uuid
if background_images:
for img_name, img_data in background_images.items():
img_id = img_data.get('image')

View File

@ -28,7 +28,8 @@ from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
from ..utils import get_preferences
from ..timers import is_annotating
from .bl_material import load_materials_slots, dump_materials_slots
STROKE_POINT = [
'co',
@ -65,36 +66,9 @@ def dump_stroke(stroke):
:param stroke: target grease pencil stroke
:type stroke: bpy.types.GPencilStroke
:return: dict
:return: (p_count, p_data)
"""
assert(stroke)
dumper = Dumper()
dumper.include_filter = [
"aspect",
"display_mode",
"draw_cyclic",
"end_cap_mode",
"hardeness",
"line_width",
"material_index",
"start_cap_mode",
"uv_rotation",
"uv_scale",
"uv_translation",
"vertex_color_fill",
]
dumped_stroke = dumper.dump(stroke)
# Stoke points
p_count = len(stroke.points)
dumped_stroke['p_count'] = p_count
dumped_stroke['points'] = np_dump_collection(stroke.points, STROKE_POINT)
# TODO: uv_factor, uv_rotation
return dumped_stroke
return (len(stroke.points), np_dump_collection(stroke.points, STROKE_POINT))
def load_stroke(stroke_data, stroke):
@ -107,12 +81,12 @@ def load_stroke(stroke_data, stroke):
"""
assert(stroke and stroke_data)
stroke.points.add(stroke_data["p_count"])
np_load_collection(stroke_data['points'], stroke.points, STROKE_POINT)
stroke.points.add(stroke_data[0])
np_load_collection(stroke_data[1], stroke.points, STROKE_POINT)
# HACK: Temporary fix to trigger a BKE_gpencil_stroke_geometry_update to
# fix fill issues
stroke.uv_scale = stroke_data["uv_scale"]
stroke.uv_scale = 1.0
def dump_frame(frame):
@ -147,10 +121,12 @@ def load_frame(frame_data, frame):
assert(frame and frame_data)
# Load stroke points
for stroke_data in frame_data['strokes_points']:
target_stroke = frame.strokes.new()
load_stroke(stroke_data, target_stroke)
# Load stroke metadata
np_load_collection(frame_data['strokes'], frame.strokes, STROKE)
@ -170,7 +146,6 @@ def dump_layer(layer):
'opacity',
'channel_color',
'color',
# 'thickness', #TODO: enabling only for annotation
'tint_color',
'tint_factor',
'vertex_paint_opacity',
@ -255,10 +230,10 @@ class BlGpencil(ReplicatedDatablock):
@staticmethod
def load(data: dict, datablock: object):
datablock.materials.clear()
if "materials" in data.keys():
for mat in data['materials']:
datablock.materials.append(bpy.data.materials[mat])
# MATERIAL SLOTS
src_materials = data.get('materials', None)
if src_materials:
load_materials_slots(src_materials, datablock.materials)
loader = Loader()
loader.load(datablock, data)
@ -286,7 +261,6 @@ class BlGpencil(ReplicatedDatablock):
dumper = Dumper()
dumper.depth = 2
dumper.include_filter = [
'materials',
'name',
'zdepth_offset',
'stroke_thickness_space',
@ -294,7 +268,7 @@ class BlGpencil(ReplicatedDatablock):
'stroke_depth_order'
]
data = dumper.dump(datablock)
data['materials'] = dump_materials_slots(datablock.materials)
data['layers'] = {}
for layer in datablock.layers:
@ -323,7 +297,8 @@ class BlGpencil(ReplicatedDatablock):
return bpy.context.mode == 'OBJECT' \
or layer_changed(datablock, data) \
or frame_changed(data) \
or get_preferences().sync_flags.sync_during_editmode
or get_preferences().sync_flags.sync_during_editmode \
or is_annotating(bpy.context)
_type = bpy.types.GreasePencil
_class = BlGpencil

View File

@ -69,11 +69,12 @@ class BlImage(ReplicatedDatablock):
@staticmethod
def load(data: dict, datablock: object):
loader = Loader()
loader.load(data, datablock)
loader.load(datablock, data)
# datablock.name = data.get('name')
datablock.source = 'FILE'
datablock.filepath_raw = get_filepath(data['filename'])
color_space_name = data["colorspace_settings"]["name"]
color_space_name = data.get("colorspace")
if color_space_name:
datablock.colorspace_settings.name = color_space_name
@ -92,12 +93,10 @@ class BlImage(ReplicatedDatablock):
"name",
# 'source',
'size',
'height',
'alpha',
'float_buffer',
'alpha_mode',
'colorspace_settings']
'alpha_mode']
data.update(dumper.dump(datablock))
data['colorspace'] = datablock.colorspace_settings.name
return data
@staticmethod
@ -132,10 +131,7 @@ class BlImage(ReplicatedDatablock):
if datablock.is_dirty:
datablock.save()
if not data or (datablock and (datablock.name != data.get('name'))):
return True
else:
return False
return True
_type = bpy.types.Image
_class = BlImage

View File

@ -124,8 +124,7 @@ def dump_node(node: bpy.types.ShaderNode) -> dict:
"show_preview",
"show_texture",
"outputs",
"width_hidden",
"image"
"width_hidden"
]
dumped_node = node_dumper.dump(node)
@ -388,11 +387,10 @@ def load_materials_slots(src_materials: list, dst_materials: bpy.types.bpy_prop_
for mat_uuid, mat_name in src_materials:
mat_ref = None
if mat_uuid is not None:
if mat_uuid:
mat_ref = get_datablock_from_uuid(mat_uuid, None)
else:
mat_ref = bpy.data.materials[mat_name]
dst_materials.append(mat_ref)
@ -404,6 +402,7 @@ class BlMaterial(ReplicatedDatablock):
bl_check_common = False
bl_icon = 'MATERIAL_DATA'
bl_reload_parent = False
bl_reload_child = True
@staticmethod
def construct(data: dict) -> object:
@ -411,8 +410,6 @@ class BlMaterial(ReplicatedDatablock):
@staticmethod
def load(data: dict, datablock: object):
load_animation_data(data.get('animation_data'), datablock)
loader = Loader()
is_grease_pencil = data.get('is_grease_pencil')
@ -429,6 +426,8 @@ class BlMaterial(ReplicatedDatablock):
datablock.use_nodes = True
load_node_tree(data['node_tree'], datablock.node_tree)
load_animation_data(data.get('nodes_animation_data'), datablock.node_tree)
load_animation_data(data.get('animation_data'), datablock)
@staticmethod
def dump(datablock: object) -> dict:
@ -496,8 +495,10 @@ class BlMaterial(ReplicatedDatablock):
data['grease_pencil'] = gp_mat_dumper.dump(datablock.grease_pencil)
elif datablock.use_nodes:
data['node_tree'] = dump_node_tree(datablock.node_tree)
data['nodes_animation_data'] = dump_animation_data(datablock.node_tree)
data['animation_data'] = dump_animation_data(datablock)
return data
@staticmethod
@ -511,7 +512,7 @@ class BlMaterial(ReplicatedDatablock):
if datablock.use_nodes:
deps.extend(get_node_tree_dependencies(datablock.node_tree))
deps.extend(resolve_animation_dependencies(datablock.node_tree))
deps.extend(resolve_animation_dependencies(datablock))
return deps

View File

@ -620,10 +620,8 @@ class BlObject(ReplicatedDatablock):
transform = data.get('transforms', None)
if transform:
datablock.matrix_parent_inverse = mathutils.Matrix(
transform['matrix_parent_inverse'])
datablock.matrix_parent_inverse = mathutils.Matrix(transform['matrix_parent_inverse'])
datablock.matrix_basis = mathutils.Matrix(transform['matrix_basis'])
datablock.matrix_local = mathutils.Matrix(transform['matrix_local'])
@staticmethod

View File

@ -403,8 +403,9 @@ class BlScene(ReplicatedDatablock):
datablock.world = bpy.data.worlds[data['world']]
# Annotation
if 'grease_pencil' in data.keys():
datablock.grease_pencil = bpy.data.grease_pencils[data['grease_pencil']]
gpencil_uid = data.get('grease_pencil')
if gpencil_uid:
datablock.grease_pencil = resolve_datablock_from_uuid(gpencil_uid, bpy.data.grease_pencils)
if get_preferences().sync_flags.sync_render_settings:
if 'eevee' in data.keys():
@ -445,6 +446,15 @@ class BlScene(ReplicatedDatablock):
elif datablock.sequence_editor and not sequences:
datablock.sequence_editor_clear()
# Timeline markers
markers = data.get('timeline_markers')
if markers:
datablock.timeline_markers.clear()
for name, frame, camera in markers:
marker = datablock.timeline_markers.new(name, frame=frame)
if camera:
marker.camera = resolve_datablock_from_uuid(camera, bpy.data.objects)
marker.select = False
# FIXME: Find a better way after the replication big refacotoring
# Keep other user from deleting collection object by flushing their history
flush_history()
@ -461,7 +471,6 @@ class BlScene(ReplicatedDatablock):
'name',
'world',
'id',
'grease_pencil',
'frame_start',
'frame_end',
'frame_step',
@ -517,6 +526,13 @@ class BlScene(ReplicatedDatablock):
dumped_sequences[seq.name] = dump_sequence(seq)
data['sequences'] = dumped_sequences
# Timeline markers
if datablock.timeline_markers:
data['timeline_markers'] = [(m.name, m.frame, getattr(m.camera, 'uuid', None)) for m in datablock.timeline_markers]
if datablock.grease_pencil:
data['grease_pencil'] = datablock.grease_pencil.uuid
return data
@staticmethod

View File

@ -52,7 +52,8 @@ def sanitize_deps_graph(remove_nodes: bool = False):
def update_external_dependencies():
"""Force external dependencies(files such as images) evaluation
"""
nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in ['WindowsPath', 'PosixPath']]
external_types = ['WindowsPath', 'PosixPath', 'Image']
nodes_ids = [n.uuid for n in session.repository.graph.values() if n.data['type_id'] in external_types]
for node_id in nodes_ids:
node = session.repository.graph.get(node_id)
if node and node.owner in [session.repository.username, RP_COMMON]:
@ -103,7 +104,8 @@ def on_scene_update(scene):
else:
continue
elif isinstance(update.id, bpy.types.Scene):
scn_uuid = porcelain.add(session.repository, update.id)
scene = bpy.data.scenes.get(update.id.name)
scn_uuid = porcelain.add(session.repository, scene)
porcelain.commit(session.repository, scn_uuid)
porcelain.push(session.repository, 'origin', scn_uuid)

View File

@ -100,7 +100,7 @@ def initialize_session():
# Step 2: Load nodes
logging.info("Applying nodes")
for node in session.repository.index_sorted:
for node in session.repository.heads:
porcelain.apply(session.repository, node)
logging.info("Registering timers")
@ -273,8 +273,7 @@ class SessionStartOperator(bpy.types.Operator):
session_update = timers.SessionStatusUpdate()
session_user_sync = timers.SessionUserSync()
session_background_executor = timers.MainThreadExecutor(
execution_queue=background_execution_queue)
session_background_executor = timers.MainThreadExecutor(execution_queue=background_execution_queue)
session_listen = timers.SessionListenTimer(timeout=0.001)
session_listen.register()
@ -286,6 +285,7 @@ class SessionStartOperator(bpy.types.Operator):
deleyables.append(session_update)
deleyables.append(session_user_sync)
deleyables.append(session_listen)
deleyables.append(timers.AnnotationUpdates())
return {"FINISHED"}
@ -604,9 +604,9 @@ class SessionApply(bpy.types.Operator):
node_ref = session.repository.graph.get(self.target)
porcelain.apply(session.repository,
self.target,
force=True,
force_dependencies=self.reset_dependencies)
force=True)
impl = session.repository.rdp.get_implementation(node_ref.instance)
# NOTE: find another way to handle child and parent automatic reloading
if impl.bl_reload_parent:
for parent in session.repository.graph.get_parents(self.target):
logging.debug(f"Refresh parent {parent}")
@ -614,6 +614,11 @@ class SessionApply(bpy.types.Operator):
porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
except Exception as e:
self.report({'ERROR'}, repr(e))
traceback.print_exc()
@ -637,7 +642,7 @@ class SessionCommit(bpy.types.Operator):
def execute(self, context):
try:
porcelain.commit(session.repository, self.target)
porcelain.push(session.repository, 'origin', self.target)
porcelain.push(session.repository, 'origin', self.target, force=True)
return {"FINISHED"}
except Exception as e:
self.report({'ERROR'}, repr(e))

View File

@ -273,6 +273,13 @@ class SessionPrefs(bpy.types.AddonPreferences):
step=1,
subtype='PERCENTAGE',
)
presence_mode_distance: bpy.props.FloatProperty(
name="Distance mode visibilty",
description="Adjust the distance visibilty of user's mode",
min=0.1,
max=1000,
default=100,
)
conf_session_identity_expanded: bpy.props.BoolProperty(
name="Identity",
description="Identity",
@ -446,10 +453,11 @@ class SessionPrefs(bpy.types.AddonPreferences):
col = box.column(align=True)
col.prop(self, "presence_hud_scale", expand=True)
col.prop(self, "presence_hud_hpos", expand=True)
col.prop(self, "presence_hud_vpos", expand=True)
col.prop(self, "presence_mode_distance", expand=True)
if self.category == 'UPDATE':
from . import addon_updater_ops
addon_updater_ops.update_settings_ui(self, context)
@ -538,6 +546,11 @@ class SessionProps(bpy.types.PropertyGroup):
description='Enable user overlay ',
default=True,
)
presence_show_mode: bpy.props.BoolProperty(
name="Show users current mode",
description='Enable user mode overlay ',
default=False,
)
presence_show_far_user: bpy.props.BoolProperty(
name="Show users on different scenes",
description="Show user on different scenes",

View File

@ -94,15 +94,41 @@ def project_to_viewport(region: bpy.types.Region, rv3d: bpy.types.RegionView3D,
return [target.x, target.y, target.z]
def bbox_from_obj(obj: bpy.types.Object, radius: float) -> list:
def bbox_from_obj(obj: bpy.types.Object, index: int = 1) -> list:
""" Generate a bounding box for a given object by using its world matrix
:param obj: target object
:type obj: bpy.types.Object
:param radius: bounding box radius
:type radius: float
:return: list of 8 points [(x,y,z),...]
:param index: indice offset
:type index: int
:return: list of 8 points [(x,y,z),...], list of 12 link between these points [(1,2),...]
"""
radius = 1.0 # Radius of the bounding box
index = 8*index
vertex_indices = (
(0+index, 1+index), (0+index, 2+index), (1+index, 3+index), (2+index, 3+index),
(4+index, 5+index), (4+index, 6+index), (5+index, 7+index), (6+index, 7+index),
(0+index, 4+index), (1+index, 5+index), (2+index, 6+index), (3+index, 7+index))
if obj.type == 'EMPTY':
radius = obj.empty_display_size
elif obj.type == 'LIGHT':
radius = obj.data.shadow_soft_size
elif obj.type == 'LIGHT_PROBE':
radius = obj.data.influence_distance
elif obj.type == 'CAMERA':
radius = obj.data.display_size
elif hasattr(obj, 'bound_box'):
vertex_indices = (
(0+index, 1+index), (1+index, 2+index),
(2+index, 3+index), (0+index, 3+index),
(4+index, 5+index), (5+index, 6+index),
(6+index, 7+index), (4+index, 7+index),
(0+index, 4+index), (1+index, 5+index),
(2+index, 6+index), (3+index, 7+index))
vertex_pos = get_bb_coords_from_obj(obj)
return vertex_pos, vertex_indices
coords = [
(-radius, -radius, -radius), (+radius, -radius, -radius),
(-radius, +radius, -radius), (+radius, +radius, -radius),
@ -112,9 +138,32 @@ def bbox_from_obj(obj: bpy.types.Object, radius: float) -> list:
base = obj.matrix_world
bbox_corners = [base @ mathutils.Vector(corner) for corner in coords]
return [(point.x, point.y, point.z)
for point in bbox_corners]
vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
return vertex_pos, vertex_indices
def bbox_from_instance_collection(ic: bpy.types.Object, index: int = 0) -> list:
""" Generate a bounding box for a given instance collection by using its objects
:param ic: target instance collection
:type ic: bpy.types.Object
:param index: indice offset
:type index: int
:return: list of 8*objs points [(x,y,z),...], tuple of 12*objs link between these points [(1,2),...]
"""
vertex_pos = []
vertex_indices = ()
for obj_index, obj in enumerate(ic.instance_collection.objects):
vertex_pos_temp, vertex_indices_temp = bbox_from_obj(obj, index=index+obj_index)
vertex_pos += vertex_pos_temp
vertex_indices += vertex_indices_temp
bbox_corners = [ic.matrix_world @ mathutils.Vector(vertex) for vertex in vertex_pos]
vertex_pos = [(point.x, point.y, point.z) for point in bbox_corners]
return vertex_pos, vertex_indices
def generate_user_camera() -> list:
""" Generate a basic camera represention of the user point of view
@ -175,7 +224,7 @@ def get_bb_coords_from_obj(object: bpy.types.Object, instance: bpy.types.Object
bbox_corners = [base @ mathutils.Vector(
corner) for corner in object.bound_box]
return [(point.x, point.y, point.z) for point in bbox_corners]
@ -203,6 +252,13 @@ class Widget(object):
"""
return True
def configure_bgl(self):
bgl.glLineWidth(2.)
bgl.glEnable(bgl.GL_DEPTH_TEST)
bgl.glEnable(bgl.GL_BLEND)
bgl.glEnable(bgl.GL_LINE_SMOOTH)
def draw(self):
"""How to draw the widget
"""
@ -256,11 +312,6 @@ class UserFrustumWidget(Widget):
{"pos": positions},
indices=self.indices)
bgl.glLineWidth(2.)
bgl.glEnable(bgl.GL_DEPTH_TEST)
bgl.glEnable(bgl.GL_BLEND)
bgl.glEnable(bgl.GL_LINE_SMOOTH)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
batch.draw(shader)
@ -272,6 +323,8 @@ class UserSelectionWidget(Widget):
username):
self.username = username
self.settings = bpy.context.window_manager.session
self.current_selection_ids = []
self.current_selected_objects = []
@property
def data(self):
@ -281,6 +334,15 @@ class UserSelectionWidget(Widget):
else:
return None
@property
def selected_objects(self):
user_selection = self.data.get('selected_objects')
if self.current_selection_ids != user_selection:
self.current_selected_objects = [find_from_attr("uuid", uid, bpy.data.objects) for uid in user_selection]
self.current_selection_ids = user_selection
return self.current_selected_objects
def poll(self):
if self.data is None:
return False
@ -295,49 +357,31 @@ class UserSelectionWidget(Widget):
self.settings.enable_presence
def draw(self):
user_selection = self.data.get('selected_objects')
for select_ob in user_selection:
ob = find_from_attr("uuid", select_ob, bpy.data.objects)
if not ob:
return
vertex_pos = []
vertex_ind = []
collection_offset = 0
for obj_index, obj in enumerate(self.selected_objects):
if obj is None:
continue
obj_index+=collection_offset
if hasattr(obj, 'instance_collection') and obj.instance_collection:
bbox_pos, bbox_ind = bbox_from_instance_collection(obj, index=obj_index)
collection_offset+=len(obj.instance_collection.objects)-1
else :
bbox_pos, bbox_ind = bbox_from_obj(obj, index=obj_index)
vertex_pos += bbox_pos
vertex_ind += bbox_ind
vertex_pos = bbox_from_obj(ob, 1.0)
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
if ob.instance_collection:
for obj in ob.instance_collection.objects:
if obj.type == 'MESH' and hasattr(obj, 'bound_box'):
vertex_pos = get_bb_coords_from_obj(obj, instance=ob)
break
elif ob.type == 'EMPTY':
vertex_pos = bbox_from_obj(ob, ob.empty_display_size)
elif ob.type == 'LIGHT':
vertex_pos = bbox_from_obj(ob, ob.data.shadow_soft_size)
elif ob.type == 'LIGHT_PROBE':
vertex_pos = bbox_from_obj(ob, ob.data.influence_distance)
elif ob.type == 'CAMERA':
vertex_pos = bbox_from_obj(ob, ob.data.display_size)
elif hasattr(ob, 'bound_box'):
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
vertex_pos = get_bb_coords_from_obj(ob)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(
shader,
'LINES',
{"pos": vertex_pos},
indices=vertex_indices)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
batch.draw(shader)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(
shader,
'LINES',
{"pos": vertex_pos},
indices=vertex_ind)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
batch.draw(shader)
class UserNameWidget(Widget):
draw_type = 'POST_PIXEL'
@ -381,6 +425,62 @@ class UserNameWidget(Widget):
blf.color(0, color[0], color[1], color[2], color[3])
blf.draw(0, self.username)
class UserModeWidget(Widget):
draw_type = 'POST_PIXEL'
def __init__(
self,
username):
self.username = username
self.settings = bpy.context.window_manager.session
self.preferences = get_preferences()
@property
def data(self):
user = session.online_users.get(self.username)
if user:
return user.get('metadata')
else:
return None
def poll(self):
if self.data is None:
return False
scene_current = self.data.get('scene_current')
mode_current = self.data.get('mode_current')
user_selection = self.data.get('selected_objects')
return (scene_current == bpy.context.scene.name or
mode_current == bpy.context.mode or
self.settings.presence_show_far_user) and \
user_selection and \
self.settings.presence_show_mode and \
self.settings.enable_presence
def draw(self):
user_selection = self.data.get('selected_objects')
area, region, rv3d = view3d_find()
viewport_coord = project_to_viewport(region, rv3d, (0, 0))
obj = find_from_attr("uuid", user_selection[0], bpy.data.objects)
if not obj:
return
mode_current = self.data.get('mode_current')
color = self.data.get('color')
origin_coord = project_to_screen(obj.location)
distance_viewport_object = math.sqrt((viewport_coord[0]-obj.location[0])**2+(viewport_coord[1]-obj.location[1])**2+(viewport_coord[2]-obj.location[2])**2)
if distance_viewport_object > self.preferences.presence_mode_distance :
return
if origin_coord :
blf.position(0, origin_coord[0]+8, origin_coord[1]-15, 0)
blf.size(0, 16, 72)
blf.color(0, color[0], color[1], color[2], color[3])
blf.draw(0, mode_current)
class SessionStatusWidget(Widget):
draw_type = 'POST_PIXEL'
@ -463,6 +563,7 @@ class DrawFactory(object):
try:
for widget in self.widgets.values():
if widget.draw_type == 'POST_VIEW' and widget.poll():
widget.configure_bgl()
widget.draw()
except Exception as e:
logging.error(
@ -472,6 +573,7 @@ class DrawFactory(object):
try:
for widget in self.widgets.values():
if widget.draw_type == 'POST_PIXEL' and widget.poll():
widget.configure_bgl()
widget.draw()
except Exception as e:
logging.error(
@ -484,6 +586,7 @@ this.renderer = DrawFactory()
def register():
this.renderer.register_handlers()
this.renderer.add_widget("session_status", SessionStatusWidget())

View File

@ -27,7 +27,7 @@ from replication.interface import session
from replication import porcelain
from . import operators, utils
from .presence import (UserFrustumWidget, UserNameWidget, UserSelectionWidget,
from .presence import (UserFrustumWidget, UserNameWidget, UserModeWidget, UserSelectionWidget,
generate_user_camera, get_view_matrix, refresh_3d_view,
refresh_sidebar_view, renderer)
@ -41,7 +41,8 @@ this.registry = dict()
def is_annotating(context: bpy.types.Context):
""" Check if the annotate mode is enabled
"""
return bpy.context.workspace.tools.from_space_view3d_mode('OBJECT', create=False).idname == 'builtin.annotate'
active_tool = bpy.context.workspace.tools.from_space_view3d_mode('OBJECT', create=False)
return (active_tool and active_tool.idname == 'builtin.annotate')
class Timer(object):
@ -129,14 +130,57 @@ class ApplyTimer(Timer):
porcelain.apply(session.repository,
parent.uuid,
force=True)
if hasattr(impl, 'bl_reload_child') and impl.bl_reload_child:
for dep in node_ref.dependencies:
porcelain.apply(session.repository,
dep,
force=True)
class AnnotationUpdates(Timer):
def __init__(self, timeout=1):
self._annotating = False
self._settings = utils.get_preferences()
super().__init__(timeout)
def execute(self):
if session and session.state == STATE_ACTIVE:
ctx = bpy.context
annotation_gp = ctx.scene.grease_pencil
if annotation_gp and not annotation_gp.uuid:
ctx.scene.update_tag()
# if an annotation exist and is tracked
if annotation_gp and annotation_gp.uuid:
registered_gp = session.repository.graph.get(annotation_gp.uuid)
if is_annotating(bpy.context):
# try to get the right on it
if registered_gp.owner == RP_COMMON:
self._annotating = True
logging.debug(
"Getting the right on the annotation GP")
porcelain.lock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
if registered_gp.owner == self._settings.username:
porcelain.commit(session.repository, annotation_gp.uuid)
porcelain.push(session.repository, 'origin', annotation_gp.uuid)
elif self._annotating:
porcelain.unlock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
class DynamicRightSelectTimer(Timer):
def __init__(self, timeout=.1):
super().__init__(timeout)
self._last_selection = []
self._last_selection = set()
self._user = None
self._annotating = False
def execute(self):
settings = utils.get_preferences()
@ -147,83 +191,46 @@ class DynamicRightSelectTimer(Timer):
self._user = session.online_users.get(settings.username)
if self._user:
ctx = bpy.context
annotation_gp = ctx.scene.grease_pencil
if annotation_gp and not annotation_gp.uuid:
ctx.scene.update_tag()
# if an annotation exist and is tracked
if annotation_gp and annotation_gp.uuid:
registered_gp = session.repository.graph.get(annotation_gp.uuid)
if is_annotating(bpy.context):
# try to get the right on it
if registered_gp.owner == RP_COMMON:
self._annotating = True
logging.debug(
"Getting the right on the annotation GP")
porcelain.lock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
if registered_gp.owner == settings.username:
gp_node = session.repository.graph.get(annotation_gp.uuid)
porcelain.commit(session.repository, gp_node.uuid)
porcelain.push(session.repository, 'origin', gp_node.uuid)
elif self._annotating:
porcelain.unlock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
current_selection = utils.get_selected_objects(
current_selection = set(utils.get_selected_objects(
bpy.context.scene,
bpy.data.window_managers['WinMan'].windows[0].view_layer
)
))
if current_selection != self._last_selection:
obj_common = [
o for o in self._last_selection if o not in current_selection]
obj_ours = [
o for o in current_selection if o not in self._last_selection]
to_lock = list(current_selection.difference(self._last_selection))
to_release = list(self._last_selection.difference(current_selection))
instances_to_lock = list()
# change old selection right to common
for obj in obj_common:
node = session.repository.graph.get(obj)
for node_id in to_lock:
node = session.repository.graph.get(node_id)
instance_mode = node.data.get('instance_type')
if instance_mode and instance_mode == 'COLLECTION':
to_lock.remove(node_id)
instances_to_lock.append(node_id)
if instances_to_lock:
try:
porcelain.lock(session.repository,
instances_to_lock,
ignore_warnings=True,
affect_dependencies=False)
except NonAuthorizedOperationError as e:
logging.warning(e)
if node and (node.owner == settings.username or node.owner == RP_COMMON):
recursive = True
if node.data and 'instance_type' in node.data.keys():
recursive = node.data['instance_type'] != 'COLLECTION'
try:
porcelain.unlock(session.repository,
node.uuid,
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {node} owner")
# change new selection to our
for obj in obj_ours:
node = session.repository.graph.get(obj)
if node and node.owner == RP_COMMON:
recursive = True
if node.data and 'instance_type' in node.data.keys():
recursive = node.data['instance_type'] != 'COLLECTION'
try:
porcelain.lock(session.repository,
node.uuid,
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {node} owner")
else:
return
if to_release:
try:
porcelain.unlock(session.repository,
to_release,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError as e:
logging.warning(e)
if to_lock:
try:
porcelain.lock(session.repository,
to_lock,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError as e:
logging.warning(e)
self._last_selection = current_selection
@ -237,17 +244,16 @@ class DynamicRightSelectTimer(Timer):
# Fix deselection until right managment refactoring (with Roles concepts)
if len(current_selection) == 0 :
owned_keys = [k for k, v in session.repository.graph.items() if v.owner==settings.username]
for key in owned_keys:
node = session.repository.graph.get(key)
if owned_keys:
try:
porcelain.unlock(session.repository,
key,
owned_keys,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {key} owner")
except NonAuthorizedOperationError as e:
logging.warning(e)
# Objects selectability
for obj in bpy.data.objects:
object_uuid = getattr(obj, 'uuid', None)
if object_uuid:
@ -304,7 +310,8 @@ class ClientUpdate(Timer):
settings.client_color.b,
1),
'frame_current': bpy.context.scene.frame_current,
'scene_current': scene_current
'scene_current': scene_current,
'mode_current': bpy.context.mode
}
porcelain.update_user_metadata(session.repository, metadata)
@ -318,6 +325,9 @@ class ClientUpdate(Timer):
local_user_metadata['view_matrix'] = get_view_matrix(
)
porcelain.update_user_metadata(session.repository, local_user_metadata)
elif bpy.context.mode != local_user_metadata['mode_current']:
local_user_metadata['mode_current'] = bpy.context.mode
porcelain.update_user_metadata(session.repository, local_user_metadata)
class SessionStatusUpdate(Timer):
@ -345,6 +355,7 @@ class SessionUserSync(Timer):
renderer.remove_widget(f"{user.username}_cam")
renderer.remove_widget(f"{user.username}_select")
renderer.remove_widget(f"{user.username}_name")
renderer.remove_widget(f"{user.username}_mode")
ui_users.remove(index)
break
@ -360,6 +371,8 @@ class SessionUserSync(Timer):
f"{user}_select", UserSelectionWidget(user))
renderer.add_widget(
f"{user}_name", UserNameWidget(user))
renderer.add_widget(
f"{user}_mode", UserModeWidget(user))
class MainThreadExecutor(Timer):

View File

@ -107,7 +107,7 @@ class SESSION_PT_settings(bpy.types.Panel):
row = row.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
row.prop(settings.sync_flags, "sync_render_settings",text="",icon_only=True, icon='SCENE')
row.prop(settings.sync_flags, "sync_during_editmode", text="",icon_only=True, icon='EDITMODE_HLT')
row.prop(settings.sync_flags, "sync_active_camera", text="",icon_only=True, icon='OBJECT_DATAMODE')
row.prop(settings.sync_flags, "sync_active_camera", text="",icon_only=True, icon='VIEW_CAMERA')
row= layout.row()
@ -343,9 +343,10 @@ class SESSION_PT_user(bpy.types.Panel):
box = row.box()
split = box.split(factor=0.35)
split.label(text="user")
split = split.split(factor=0.5)
split.label(text="location")
split = split.split(factor=0.3)
split.label(text="mode")
split.label(text="frame")
split.label(text="location")
split.label(text="ping")
row = layout.row()
@ -383,6 +384,8 @@ class SESSION_UL_users(bpy.types.UIList):
ping = '-'
frame_current = '-'
scene_current = '-'
mode_current = '-'
mode_icon = 'BLANK1'
status_icon = 'BLANK1'
if session:
user = session.online_users.get(item.username)
@ -392,13 +395,45 @@ class SESSION_UL_users(bpy.types.UIList):
if metadata and 'frame_current' in metadata:
frame_current = str(metadata.get('frame_current','-'))
scene_current = metadata.get('scene_current','-')
mode_current = metadata.get('mode_current','-')
if mode_current == "OBJECT" :
mode_icon = "OBJECT_DATAMODE"
elif mode_current == "EDIT_MESH" :
mode_icon = "EDITMODE_HLT"
elif mode_current == 'EDIT_CURVE':
mode_icon = "CURVE_DATA"
elif mode_current == 'EDIT_SURFACE':
mode_icon = "SURFACE_DATA"
elif mode_current == 'EDIT_TEXT':
mode_icon = "FILE_FONT"
elif mode_current == 'EDIT_ARMATURE':
mode_icon = "ARMATURE_DATA"
elif mode_current == 'EDIT_METABALL':
mode_icon = "META_BALL"
elif mode_current == 'EDIT_LATTICE':
mode_icon = "LATTICE_DATA"
elif mode_current == 'POSE':
mode_icon = "POSE_HLT"
elif mode_current == 'SCULPT':
mode_icon = "SCULPTMODE_HLT"
elif mode_current == 'PAINT_WEIGHT':
mode_icon = "WPAINT_HLT"
elif mode_current == 'PAINT_VERTEX':
mode_icon = "VPAINT_HLT"
elif mode_current == 'PAINT_TEXTURE':
mode_icon = "TPAINT_HLT"
elif mode_current == 'PARTICLE':
mode_icon = "PARTICLES"
elif mode_current == 'PAINT_GPENCIL' or mode_current =='EDIT_GPENCIL' or mode_current =='SCULPT_GPENCIL' or mode_current =='WEIGHT_GPENCIL' or mode_current =='VERTEX_GPENCIL':
mode_icon = "GREASEPENCIL"
if user['admin']:
status_icon = 'FAKE_USER_ON'
split = layout.split(factor=0.35)
split.label(text=item.username, icon=status_icon)
split = split.split(factor=0.5)
split.label(text=scene_current)
split = split.split(factor=0.3)
split.label(icon=mode_icon)
split.label(text=frame_current)
split.label(text=scene_current)
split.label(text=ping)
@ -425,20 +460,29 @@ class SESSION_PT_presence(bpy.types.Panel):
settings = context.window_manager.session
pref = get_preferences()
layout.active = settings.enable_presence
row = layout.row()
row = row.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
row.prop(settings, "presence_show_selected",text="",icon_only=True, icon='CUBE')
row.prop(settings, "presence_show_user", text="",icon_only=True, icon='CAMERA_DATA')
row.prop(settings, "presence_show_mode", text="",icon_only=True, icon='OBJECT_DATAMODE')
row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
col = layout.column()
if settings.presence_show_mode :
row = col.column()
row.prop(pref, "presence_mode_distance", expand=True)
col.prop(settings, "presence_show_session_status")
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
col.prop(settings, "presence_show_selected")
col.prop(settings, "presence_show_user")
row = layout.column()
row.active = settings.presence_show_user
row.prop(settings, "presence_show_far_user")
if settings.presence_show_session_status :
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
def draw_property(context, parent, property_uuid, level=0):
settings = get_preferences()
@ -555,20 +599,15 @@ class SESSION_PT_repository(bpy.types.Panel):
# Properties
owned_nodes = [k for k, v in session.repository.graph.items() if v.owner==settings.username]
filtered_node = owned_nodes if runtime_settings.filter_owned else session.repository.graph.keys()
filtered_node = owned_nodes if runtime_settings.filter_owned else list(session.repository.graph.keys())
if runtime_settings.filter_name:
for node_id in filtered_node:
node_instance = session.repository.graph.get(node_id)
name = node_instance.data.get('name')
if runtime_settings.filter_name not in name:
filtered_node.remove(node_id)
filtered_node = [n for n in filtered_node if runtime_settings.filter_name.lower() in session.repository.graph.get(n).data.get('name').lower()]
if filtered_node:
col = layout.column(align=True)
for key in filtered_node:
draw_property(context, col, key)
else:
layout.row().label(text="Empty")
@ -590,23 +629,32 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
def draw(self, context):
layout = self.layout
view = context.space_data
overlay = view.overlay
display_all = overlay.show_overlays
col = layout.column()
row = col.row(align=True)
settings = context.window_manager.session
pref = get_preferences()
layout.active = settings.enable_presence
row = layout.row()
row = row.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
row.prop(settings, "presence_show_selected",text="",icon_only=True, icon='CUBE')
row.prop(settings, "presence_show_user", text="",icon_only=True, icon='CAMERA_DATA')
row.prop(settings, "presence_show_mode", text="",icon_only=True, icon='OBJECT_DATAMODE')
row.prop(settings, "presence_show_far_user", text="",icon_only=True, icon='SCENE_DATA')
col = layout.column()
if settings.presence_show_mode :
row = col.column()
row.prop(pref, "presence_mode_distance", expand=True)
col.prop(settings, "presence_show_session_status")
col.prop(settings, "presence_show_selected")
col.prop(settings, "presence_show_user")
row = layout.column()
row.active = settings.presence_show_user
row.prop(settings, "presence_show_far_user")
if settings.presence_show_session_status :
row = col.column()
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_scale", expand=True)
row = col.column(align=True)
row.active = settings.presence_show_session_status
row.prop(pref, "presence_hud_hpos", expand=True)
row.prop(pref, "presence_hud_vpos", expand=True)
classes = (
SESSION_UL_users,

View File

@ -12,6 +12,8 @@ def test_scene(clear_blend):
get_preferences().sync_flags.sync_render_settings = True
datablock = bpy.data.scenes.new("toto")
datablock.timeline_markers.new('toto', frame=10)
datablock.timeline_markers.new('tata', frame=1)
datablock.view_settings.use_curve_mapping = True
# Test
implementation = BlScene()