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12 Commits

Author SHA1 Message Date
1b81251a11 fix: annotation lock 2021-07-14 12:38:30 +02:00
77bf269fb5 Merge branch '221-optimize-user-selection-draw-code' into 'develop'
Resolve "Optimize user selection draw code"

See merge request slumber/multi-user!142
2021-07-13 14:37:09 +00:00
1e675132d4 fix: collection instances index offset 2021-07-13 16:33:46 +02:00
781287c390 refactor: use one drawcall for all selection bbox 2021-07-13 15:45:08 +02:00
d4476baa1b Merge branch '220-batch-right-selection-update' into 'develop'
Resolve "Batch right selection update"

See merge request slumber/multi-user!141
2021-07-12 10:20:23 +00:00
467e98906e feat: Batch right selection update
Related to https://gitlab.com/slumber/multi-user/-/issues/220
2021-07-12 12:06:45 +02:00
64a25f94a3 fix: gpencil material loading error
Now loading gpencil materials from uuid
2021-07-09 16:59:59 +02:00
e6996316be Merge branch '215-annotations-doesn-t-sync-correctly' into 'develop'
Resolve "Annotations doesn't sync correctly"

See merge request slumber/multi-user!138
2021-07-07 08:18:49 +00:00
cf4cd94096 refactor: remove gpencil dump stroke legacy
Related to #166 and #215
2021-07-07 10:15:23 +02:00
e9ab633aac fix: annotations updates
Related to #215
2021-07-06 16:06:14 +02:00
297639e80f fix: crash on changing workspace change 2021-07-06 15:39:19 +02:00
f0cc63b6f0 Merge branch '214-animated-object-transform-not-correctly-sync' into 'develop'
Resolve "Animated object transform not correctly sync"

See merge request slumber/multi-user!137
2021-07-06 12:32:39 +00:00
7 changed files with 163 additions and 165 deletions

View File

@ -28,7 +28,8 @@ from replication.protocol import ReplicatedDatablock
from .bl_datablock import resolve_datablock_from_uuid
from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
from ..utils import get_preferences
from ..timers import is_annotating
from .bl_material import load_materials_slots, dump_materials_slots
STROKE_POINT = [
'co',
@ -65,36 +66,9 @@ def dump_stroke(stroke):
:param stroke: target grease pencil stroke
:type stroke: bpy.types.GPencilStroke
:return: dict
:return: (p_count, p_data)
"""
assert(stroke)
dumper = Dumper()
dumper.include_filter = [
"aspect",
"display_mode",
"draw_cyclic",
"end_cap_mode",
"hardeness",
"line_width",
"material_index",
"start_cap_mode",
"uv_rotation",
"uv_scale",
"uv_translation",
"vertex_color_fill",
]
dumped_stroke = dumper.dump(stroke)
# Stoke points
p_count = len(stroke.points)
dumped_stroke['p_count'] = p_count
dumped_stroke['points'] = np_dump_collection(stroke.points, STROKE_POINT)
# TODO: uv_factor, uv_rotation
return dumped_stroke
return (len(stroke.points), np_dump_collection(stroke.points, STROKE_POINT))
def load_stroke(stroke_data, stroke):
@ -107,12 +81,12 @@ def load_stroke(stroke_data, stroke):
"""
assert(stroke and stroke_data)
stroke.points.add(stroke_data["p_count"])
np_load_collection(stroke_data['points'], stroke.points, STROKE_POINT)
stroke.points.add(stroke_data[0])
np_load_collection(stroke_data[1], stroke.points, STROKE_POINT)
# HACK: Temporary fix to trigger a BKE_gpencil_stroke_geometry_update to
# fix fill issues
stroke.uv_scale = stroke_data["uv_scale"]
stroke.uv_scale = 1.0
def dump_frame(frame):
@ -147,10 +121,12 @@ def load_frame(frame_data, frame):
assert(frame and frame_data)
# Load stroke points
for stroke_data in frame_data['strokes_points']:
target_stroke = frame.strokes.new()
load_stroke(stroke_data, target_stroke)
# Load stroke metadata
np_load_collection(frame_data['strokes'], frame.strokes, STROKE)
@ -170,7 +146,6 @@ def dump_layer(layer):
'opacity',
'channel_color',
'color',
# 'thickness', #TODO: enabling only for annotation
'tint_color',
'tint_factor',
'vertex_paint_opacity',
@ -187,7 +162,7 @@ def dump_layer(layer):
'hide',
'annotation_hide',
'lock',
# 'lock_frame',
'lock_frame',
# 'lock_material',
# 'use_mask_layer',
'use_lights',
@ -195,12 +170,13 @@ def dump_layer(layer):
'select',
'show_points',
'show_in_front',
# 'thickness'
# 'parent',
# 'parent_type',
# 'parent_bone',
# 'matrix_inverse',
]
if layer.id_data.is_annotation:
if layer.thickness != 0:
dumper.include_filter.append('thickness')
dumped_layer = dumper.dump(layer)
@ -255,10 +231,10 @@ class BlGpencil(ReplicatedDatablock):
@staticmethod
def load(data: dict, datablock: object):
datablock.materials.clear()
if "materials" in data.keys():
for mat in data['materials']:
datablock.materials.append(bpy.data.materials[mat])
# MATERIAL SLOTS
src_materials = data.get('materials', None)
if src_materials:
load_materials_slots(src_materials, datablock.materials)
loader = Loader()
loader.load(datablock, data)
@ -286,7 +262,6 @@ class BlGpencil(ReplicatedDatablock):
dumper = Dumper()
dumper.depth = 2
dumper.include_filter = [
'materials',
'name',
'zdepth_offset',
'stroke_thickness_space',
@ -294,7 +269,7 @@ class BlGpencil(ReplicatedDatablock):
'stroke_depth_order'
]
data = dumper.dump(datablock)
data['materials'] = dump_materials_slots(datablock.materials)
data['layers'] = {}
for layer in datablock.layers:
@ -323,7 +298,8 @@ class BlGpencil(ReplicatedDatablock):
return bpy.context.mode == 'OBJECT' \
or layer_changed(datablock, data) \
or frame_changed(data) \
or get_preferences().sync_flags.sync_during_editmode
or get_preferences().sync_flags.sync_during_editmode \
or is_annotating(bpy.context)
_type = bpy.types.GreasePencil
_class = BlGpencil

View File

@ -387,11 +387,10 @@ def load_materials_slots(src_materials: list, dst_materials: bpy.types.bpy_prop_
for mat_uuid, mat_name in src_materials:
mat_ref = None
if mat_uuid is not None:
if mat_uuid:
mat_ref = get_datablock_from_uuid(mat_uuid, None)
else:
mat_ref = bpy.data.materials[mat_name]
dst_materials.append(mat_ref)

View File

@ -403,8 +403,9 @@ class BlScene(ReplicatedDatablock):
datablock.world = bpy.data.worlds[data['world']]
# Annotation
if 'grease_pencil' in data.keys():
datablock.grease_pencil = bpy.data.grease_pencils[data['grease_pencil']]
gpencil_uid = data.get('grease_pencil')
if gpencil_uid:
datablock.grease_pencil = resolve_datablock_from_uuid(gpencil_uid, bpy.data.grease_pencils)
if get_preferences().sync_flags.sync_render_settings:
if 'eevee' in data.keys():
@ -470,7 +471,6 @@ class BlScene(ReplicatedDatablock):
'name',
'world',
'id',
'grease_pencil',
'frame_start',
'frame_end',
'frame_step',
@ -530,6 +530,9 @@ class BlScene(ReplicatedDatablock):
if datablock.timeline_markers:
data['timeline_markers'] = [(m.name, m.frame, getattr(m.camera, 'uuid', None)) for m in datablock.timeline_markers]
if datablock.grease_pencil:
data['grease_pencil'] = datablock.grease_pencil.uuid
return data
@staticmethod

View File

@ -285,6 +285,7 @@ class SessionStartOperator(bpy.types.Operator):
deleyables.append(session_update)
deleyables.append(session_user_sync)
deleyables.append(session_listen)
deleyables.append(timers.AnnotationUpdates())
return {"FINISHED"}

View File

@ -94,18 +94,21 @@ def project_to_viewport(region: bpy.types.Region, rv3d: bpy.types.RegionView3D,
return [target.x, target.y, target.z]
def bbox_from_obj(obj: bpy.types.Object) -> list:
def bbox_from_obj(obj: bpy.types.Object, index: int = 1) -> list:
""" Generate a bounding box for a given object by using its world matrix
:param obj: target object
:type obj: bpy.types.Object
:param index: indice offset
:type index: int
:return: list of 8 points [(x,y,z),...], list of 12 link between these points [(1,2),...]
"""
radius = 1.0 # Radius of the bounding box
index = 8*index
vertex_indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
(0+index, 1+index), (0+index, 2+index), (1+index, 3+index), (2+index, 3+index),
(4+index, 5+index), (4+index, 6+index), (5+index, 7+index), (6+index, 7+index),
(0+index, 4+index), (1+index, 5+index), (2+index, 6+index), (3+index, 7+index))
if obj.type == 'EMPTY':
radius = obj.empty_display_size
@ -117,9 +120,12 @@ def bbox_from_obj(obj: bpy.types.Object) -> list:
radius = obj.data.display_size
elif hasattr(obj, 'bound_box'):
vertex_indices = (
(0, 1), (1, 2), (2, 3), (0, 3),
(4, 5), (5, 6), (6, 7), (4, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
(0+index, 1+index), (1+index, 2+index),
(2+index, 3+index), (0+index, 3+index),
(4+index, 5+index), (5+index, 6+index),
(6+index, 7+index), (4+index, 7+index),
(0+index, 4+index), (1+index, 5+index),
(2+index, 6+index), (3+index, 7+index))
vertex_pos = get_bb_coords_from_obj(obj)
return vertex_pos, vertex_indices
@ -136,26 +142,21 @@ def bbox_from_obj(obj: bpy.types.Object) -> list:
return vertex_pos, vertex_indices
def bbox_from_instance_collection(ic: bpy.types.Object) -> list:
def bbox_from_instance_collection(ic: bpy.types.Object, index: int = 0) -> list:
""" Generate a bounding box for a given instance collection by using its objects
:param ic: target instance collection
:type ic: bpy.types.Object
:param radius: bounding box radius
:type radius: float
:param index: indice offset
:type index: int
:return: list of 8*objs points [(x,y,z),...], tuple of 12*objs link between these points [(1,2),...]
"""
vertex_pos = []
vertex_indices = ()
for obj_index, obj in enumerate(ic.instance_collection.objects):
vertex_pos_temp, vertex_indices_temp = bbox_from_obj(obj)
vertex_pos_temp, vertex_indices_temp = bbox_from_obj(obj, index=index+obj_index)
vertex_pos += vertex_pos_temp
vertex_indices_list_temp = list(list(indice) for indice in vertex_indices_temp)
for indice in vertex_indices_list_temp:
indice[0] += 8*obj_index
indice[1] += 8*obj_index
vertex_indices_temp = tuple(tuple(indice) for indice in vertex_indices_list_temp)
vertex_indices += vertex_indices_temp
bbox_corners = [ic.matrix_world @ mathutils.Vector(vertex) for vertex in vertex_pos]
@ -223,7 +224,7 @@ def get_bb_coords_from_obj(object: bpy.types.Object, instance: bpy.types.Object
bbox_corners = [base @ mathutils.Vector(
corner) for corner in object.bound_box]
return [(point.x, point.y, point.z) for point in bbox_corners]
@ -322,6 +323,8 @@ class UserSelectionWidget(Widget):
username):
self.username = username
self.settings = bpy.context.window_manager.session
self.current_selection_ids = []
self.current_selected_objects = []
@property
def data(self):
@ -331,6 +334,15 @@ class UserSelectionWidget(Widget):
else:
return None
@property
def selected_objects(self):
user_selection = self.data.get('selected_objects')
if self.current_selection_ids != user_selection:
self.current_selected_objects = [find_from_attr("uuid", uid, bpy.data.objects) for uid in user_selection]
self.current_selection_ids = user_selection
return self.current_selected_objects
def poll(self):
if self.data is None:
return False
@ -344,27 +356,32 @@ class UserSelectionWidget(Widget):
self.settings.presence_show_selected and \
self.settings.enable_presence
def draw(self):
user_selection = self.data.get('selected_objects')
for select_obj in user_selection:
obj = find_from_attr("uuid", select_obj, bpy.data.objects)
if not obj:
return
if obj.instance_collection:
vertex_pos, vertex_indices = bbox_from_instance_collection(obj)
def draw(self):
vertex_pos = []
vertex_ind = []
collection_offset = 0
for obj_index, obj in enumerate(self.selected_objects):
if obj is None:
continue
obj_index+=collection_offset
if hasattr(obj, 'instance_collection') and obj.instance_collection:
bbox_pos, bbox_ind = bbox_from_instance_collection(obj, index=obj_index)
collection_offset+=len(obj.instance_collection.objects)-1
else :
vertex_pos, vertex_indices = bbox_from_obj(obj)
bbox_pos, bbox_ind = bbox_from_obj(obj, index=obj_index)
vertex_pos += bbox_pos
vertex_ind += bbox_ind
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(
shader,
'LINES',
{"pos": vertex_pos},
indices=vertex_indices)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(
shader,
'LINES',
{"pos": vertex_pos},
indices=vertex_ind)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
batch.draw(shader)
shader.bind()
shader.uniform_float("color", self.data.get('color'))
batch.draw(shader)
class UserNameWidget(Widget):
draw_type = 'POST_PIXEL'

View File

@ -41,7 +41,8 @@ this.registry = dict()
def is_annotating(context: bpy.types.Context):
""" Check if the annotate mode is enabled
"""
return bpy.context.workspace.tools.from_space_view3d_mode('OBJECT', create=False).idname == 'builtin.annotate'
active_tool = bpy.context.workspace.tools.from_space_view3d_mode('OBJECT', create=False)
return (active_tool and active_tool.idname == 'builtin.annotate')
class Timer(object):
@ -136,12 +137,51 @@ class ApplyTimer(Timer):
force=True)
class AnnotationUpdates(Timer):
def __init__(self, timeout=1):
self._annotating = False
self._settings = utils.get_preferences()
super().__init__(timeout)
def execute(self):
if session and session.state == STATE_ACTIVE:
ctx = bpy.context
annotation_gp = ctx.scene.grease_pencil
if annotation_gp and not annotation_gp.uuid:
ctx.scene.update_tag()
# if an annotation exist and is tracked
if annotation_gp and annotation_gp.uuid:
registered_gp = session.repository.graph.get(annotation_gp.uuid)
if is_annotating(bpy.context):
# try to get the right on it
if registered_gp.owner == RP_COMMON:
self._annotating = True
logging.debug(
"Getting the right on the annotation GP")
porcelain.lock(session.repository,
[registered_gp.uuid],
ignore_warnings=True,
affect_dependencies=False)
if registered_gp.owner == self._settings.username:
porcelain.commit(session.repository, annotation_gp.uuid)
porcelain.push(session.repository, 'origin', annotation_gp.uuid)
elif self._annotating:
porcelain.unlock(session.repository,
[registered_gp.uuid],
ignore_warnings=True,
affect_dependencies=False)
self._annotating = False
class DynamicRightSelectTimer(Timer):
def __init__(self, timeout=.1):
super().__init__(timeout)
self._last_selection = []
self._last_selection = set()
self._user = None
self._annotating = False
def execute(self):
settings = utils.get_preferences()
@ -152,83 +192,46 @@ class DynamicRightSelectTimer(Timer):
self._user = session.online_users.get(settings.username)
if self._user:
ctx = bpy.context
annotation_gp = ctx.scene.grease_pencil
if annotation_gp and not annotation_gp.uuid:
ctx.scene.update_tag()
# if an annotation exist and is tracked
if annotation_gp and annotation_gp.uuid:
registered_gp = session.repository.graph.get(annotation_gp.uuid)
if is_annotating(bpy.context):
# try to get the right on it
if registered_gp.owner == RP_COMMON:
self._annotating = True
logging.debug(
"Getting the right on the annotation GP")
porcelain.lock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
if registered_gp.owner == settings.username:
gp_node = session.repository.graph.get(annotation_gp.uuid)
porcelain.commit(session.repository, gp_node.uuid)
porcelain.push(session.repository, 'origin', gp_node.uuid)
elif self._annotating:
porcelain.unlock(session.repository,
registered_gp.uuid,
ignore_warnings=True,
affect_dependencies=False)
current_selection = utils.get_selected_objects(
current_selection = set(utils.get_selected_objects(
bpy.context.scene,
bpy.data.window_managers['WinMan'].windows[0].view_layer
)
))
if current_selection != self._last_selection:
obj_common = [
o for o in self._last_selection if o not in current_selection]
obj_ours = [
o for o in current_selection if o not in self._last_selection]
to_lock = list(current_selection.difference(self._last_selection))
to_release = list(self._last_selection.difference(current_selection))
instances_to_lock = list()
# change old selection right to common
for obj in obj_common:
node = session.repository.graph.get(obj)
for node_id in to_lock:
node = session.repository.graph.get(node_id)
instance_mode = node.data.get('instance_type')
if instance_mode and instance_mode == 'COLLECTION':
to_lock.remove(node_id)
instances_to_lock.append(node_id)
if instances_to_lock:
try:
porcelain.lock(session.repository,
instances_to_lock,
ignore_warnings=True,
affect_dependencies=False)
except NonAuthorizedOperationError as e:
logging.warning(e)
if node and (node.owner == settings.username or node.owner == RP_COMMON):
recursive = True
if node.data and 'instance_type' in node.data.keys():
recursive = node.data['instance_type'] != 'COLLECTION'
try:
porcelain.unlock(session.repository,
node.uuid,
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {node} owner")
# change new selection to our
for obj in obj_ours:
node = session.repository.graph.get(obj)
if node and node.owner == RP_COMMON:
recursive = True
if node.data and 'instance_type' in node.data.keys():
recursive = node.data['instance_type'] != 'COLLECTION'
try:
porcelain.lock(session.repository,
node.uuid,
ignore_warnings=True,
affect_dependencies=recursive)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {node} owner")
else:
return
if to_release:
try:
porcelain.unlock(session.repository,
to_release,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError as e:
logging.warning(e)
if to_lock:
try:
porcelain.lock(session.repository,
to_lock,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError as e:
logging.warning(e)
self._last_selection = current_selection
@ -242,17 +245,16 @@ class DynamicRightSelectTimer(Timer):
# Fix deselection until right managment refactoring (with Roles concepts)
if len(current_selection) == 0 :
owned_keys = [k for k, v in session.repository.graph.items() if v.owner==settings.username]
for key in owned_keys:
node = session.repository.graph.get(key)
if owned_keys:
try:
porcelain.unlock(session.repository,
key,
owned_keys,
ignore_warnings=True,
affect_dependencies=True)
except NonAuthorizedOperationError:
logging.warning(
f"Not authorized to change {key} owner")
except NonAuthorizedOperationError as e:
logging.warning(e)
# Objects selectability
for obj in bpy.data.objects:
object_uuid = getattr(obj, 'uuid', None)
if object_uuid: