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44 Commits

Author SHA1 Message Date
48eded1a9b feat: update replay 2022-01-21 09:06:56 +01:00
3fbe769928 feat: groundd work on legacy snapshots loading 2021-12-10 16:57:03 +01:00
fe998214be feat: replay duration 2021-12-08 17:42:20 +01:00
3a4f691b8f feat: previous message 2021-12-08 16:30:56 +01:00
0e20d35e7d refactor: move clean to operator.py
feat: timeline action mapping for replay
feat: persistent  collection
fix: draw users in the right scene according to the snapshot
2021-12-08 16:30:40 +01:00
8d15e69b50 fix: replay count 2021-11-24 19:12:29 +01:00
8000ce9931 feat: basic file sequence loading 2021-11-24 18:56:17 +01:00
b96f600f15 feat: initial inteface 2021-11-18 18:01:35 +01:00
de32bd89e3 Merge branch '237-add-draw-user-option-for-the-session-snapshot-importer' into 'develop'
Resolve "Add draw user option for the session snapshot importer"

See merge request slumber/multi-user!156
2021-11-18 15:21:36 +00:00
50e86aea15 fix user drawing options 2021-11-18 16:05:24 +01:00
c05a12343c feat: selection drawing 2021-11-18 15:22:07 +01:00
a09193fba2 feat: expose user radius and intensity 2021-11-18 11:53:24 +01:00
60e21f2b8e fix: load user 2021-11-18 11:43:01 +01:00
421f00879f feat draw users 2021-11-18 11:40:56 +01:00
964e6a8c63 feat: uesr meshes 2021-11-16 09:55:13 +01:00
80c81dc934 Merge branch '240-adding-music-to-the-sequencer-isn-t-replicating' into 'develop'
Resolve "Adding music to the sequencer isn't replicating"

See merge request slumber/multi-user!159
2021-11-09 09:29:58 +00:00
563fdb693d fix: sound not loading
Related to #240
2021-11-09 10:26:47 +01:00
a64eea3cea Merge branch '239-blender-3-x-compatibility' into 'develop'
Ensure blender 3.x compatibility : Fix geometry node outputs replication

See merge request slumber/multi-user!158
2021-11-09 08:48:30 +00:00
03ad7c0066 fix: geometry nodes input / output 2021-11-08 17:34:02 +01:00
d685573834 Merge branch '239-blender-3-x-compatibility' into 'develop'
Ensure blender 3.x version check

See merge request slumber/multi-user!157
2021-11-05 15:20:35 +00:00
0681b53141 fix: version check 2021-11-05 15:39:46 +01:00
6f02b38b0e fix(replication): missing version update 2021-11-03 16:37:12 +01:00
92c773dae9 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-11-03 16:34:43 +01:00
f48ade6390 fix python 3.10 compatibility (@NotFood) 2021-11-03 16:32:40 +01:00
63c4501b88 Merge branch '236-crash-with-empty-after-a-reconnection' into 'develop'
Resolve "Crash with empty after a reconnection"

See merge request slumber/multi-user!155
2021-10-29 09:40:04 +00:00
06e21c86ce fix none attribute error 2021-10-21 12:19:46 +02:00
9d484b00e9 Merge branch '234-user-info-in-side-panel' into 'develop'
User Info in side panel

See merge request slumber/multi-user!153
2021-08-19 16:09:24 +00:00
de9255f71c feat: presence overlay button+UInfo in side panel 2021-08-19 18:04:07 +02:00
99528ea3e0 Merge branch '232-fix-ui-host-and-lobby' into 'develop'
Resolve "fix ui host and lobby"

See merge request slumber/multi-user!152
2021-08-16 14:03:16 +00:00
bb342951a5 fix: lobby init 2021-08-16 15:59:19 +02:00
438a79177b fix: host solo 2021-08-16 12:02:10 +02:00
08fc49c40f fix: session private by default 2021-07-30 14:09:40 +02:00
d7e25b1192 fix: clean docker file 2021-07-30 13:47:31 +02:00
1671422143 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-07-30 13:17:29 +02:00
a9620c0752 fix: docker server command 2021-07-30 13:16:43 +02:00
583beaf6fe Merge branch '231-server-public-session-private-issue' into 'develop'
Server "public session" private issue

See merge request slumber/multi-user!151
2021-07-28 15:34:24 +00:00
126d2338f2 fix: server psrwd issue 2021-07-28 17:33:07 +02:00
24b0c0ed8a fix: get active server preset 2021-07-27 17:03:44 +02:00
07fc1cf000 fix: enable tests back 2021-07-27 11:08:57 +02:00
8e0131b3a8 feat: temporary disable test before fixing blender addon_tester 2021-07-26 18:29:06 +02:00
912a2d524c feat: try disable operator tests 2021-07-26 18:19:24 +02:00
82a5124d64 fix: unit tests 2021-07-26 18:16:21 +02:00
cca5bf903b fix: replication deployment 2021-07-26 18:05:36 +02:00
4c0d4cb1c7 Merge branch '218-new-ui-ux-implementation' into 'develop'
New UI/UX implementation

See merge request slumber/multi-user!140
2021-07-26 15:52:19 +00:00
17 changed files with 677 additions and 165 deletions

View File

@ -212,14 +212,14 @@ You can run the dedicated server on any platform by following these steps:
.. code-block:: bash
replication.server
replication.serve
.. hint::
You can also specify a custom **port** (-p), **timeout** (-t), **admin password** (-pwd), **log level (ERROR, WARNING, INFO or DEBUG)** (-l) and **log file** (-lf) with the following optional arguments
.. code-block:: bash
replication.server -p 5555 -pwd admin -t 5000 -l INFO -lf server.log
replication.serve -p 5555 -pwd admin -t 5000 -l INFO -lf server.log
Here, for example, a server is instantiated on port 5555, with password 'admin', a 5 second timeout, and logging enabled.
@ -562,7 +562,7 @@ The default Docker image essentially runs the equivalent of:
.. code-block:: bash
replication.server -pwd admin -p 5555 -t 5000 -l DEBUG -lf multiuser_server.log
replication.serve -pwd admin -p 5555 -t 5000 -l DEBUG -lf multiuser_server.log
This means the server will be launched with 'admin' as the administrator password, run on ports 5555:5558, use a timeout of 5 seconds, verbose 'DEBUG' log level, and with log files written to 'multiuser_server.log'. See :ref:`cmd-line` for a description of optional parameters.
@ -572,7 +572,7 @@ For example, I would like to launch my server with a different administrator pas
.. code-block:: bash
python3 -m replication.server -pwd supersecretpassword -p 5555 -t 3000 -l DEBUG -lf logname.log
replication.serve -pwd supersecretpassword -p 5555 -t 3000 -l DEBUG -lf logname.log
Now, my configuration should look like this:
@ -691,7 +691,7 @@ We're finally ready to launch the server. Simply run:
.. code-block:: bash
python3 -m replication.server -p 5555 -pwd admin -t 5000 -l INFO -lf server.log
replication.serve -p 5555 -pwd admin -t 5000 -l INFO -lf server.log
See :ref:`cmd-line` for a description of optional parameters

View File

@ -43,7 +43,7 @@ __all__ = [
"bl_particle",
] # Order here defines execution order
if bpy.app.version[1] >= 91:
if bpy.app.version >= (2,91,0):
__all__.append('bl_volume')
from . import *

View File

@ -53,12 +53,12 @@ STROKE = [
"uv_translation",
"vertex_color_fill",
]
if bpy.app.version[1] >= 91:
if bpy.app.version >= (2,91,0):
STROKE.append('use_cyclic')
else:
STROKE.append('draw_cyclic')
if bpy.app.version[1] >= 83:
if bpy.app.version >= (2,83,0):
STROKE_POINT.append('vertex_color')
def dump_stroke(stroke):

View File

@ -37,7 +37,7 @@ class BlLightprobe(ReplicatedDatablock):
def construct(data: dict) -> object:
type = 'CUBE' if data['type'] == 'CUBEMAP' else data['type']
# See https://developer.blender.org/D6396
if bpy.app.version[1] >= 83:
if bpy.app.version >= (2,83,0):
return bpy.data.lightprobes.new(data["name"], type)
else:
logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396")
@ -49,7 +49,7 @@ class BlLightprobe(ReplicatedDatablock):
@staticmethod
def dump(datablock: object) -> dict:
if bpy.app.version[1] < 83:
if bpy.app.version < (2,83,0):
logging.warning("Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396")
dumper = Dumper()

View File

@ -48,7 +48,7 @@ SHAPEKEY_BLOCK_ATTR = [
]
if bpy.app.version[1] >= 93:
if bpy.app.version >= (2,93,0):
SUPPORTED_GEOMETRY_NODE_PARAMETERS = (int, str, float)
else:
SUPPORTED_GEOMETRY_NODE_PARAMETERS = (int, str)
@ -56,14 +56,24 @@ else:
blender 2.92.")
def get_node_group_inputs(node_group):
inputs = []
def get_node_group_properties_identifiers(node_group):
props_ids = []
# Inputs
for inpt in node_group.inputs:
if inpt.type in IGNORED_SOCKETS:
continue
else:
inputs.append(inpt)
return inputs
props_ids.append((inpt.identifier, inpt.type))
if inpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
props_ids.append((f"{inpt.identifier}_attribute_name",'STR'))
props_ids.append((f"{inpt.identifier}_use_attribute", 'BOOL'))
for outpt in node_group.outputs:
if outpt.type not in IGNORED_SOCKETS and outpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
props_ids.append((f"{outpt.identifier}_attribute_name", 'STR'))
return props_ids
# return [inpt.identifer for inpt in node_group.inputs if inpt.type not in IGNORED_SOCKETS]
@ -122,29 +132,35 @@ def load_physics(dumped_settings: dict, target: bpy.types.Object):
bpy.ops.rigidbody.constraint_remove({"object": target})
def dump_modifier_geometry_node_inputs(modifier: bpy.types.Modifier) -> list:
def dump_modifier_geometry_node_props(modifier: bpy.types.Modifier) -> list:
""" Dump geometry node modifier input properties
:arg modifier: geometry node modifier to dump
:type modifier: bpy.type.Modifier
"""
dumped_inputs = []
for inpt in get_node_group_inputs(modifier.node_group):
input_value = modifier[inpt.identifier]
dumped_props = []
for prop_value, prop_type in get_node_group_properties_identifiers(modifier.node_group):
try:
prop_value = modifier[prop_value]
except KeyError as e:
logging.error(f"fail to dump geomety node modifier property : {prop_value} ({e})")
else:
dump = None
if isinstance(prop_value, bpy.types.ID):
dump = prop_value.uuid
elif isinstance(prop_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
dump = prop_value
elif hasattr(prop_value, 'to_list'):
dump = prop_value.to_list()
dumped_input = None
if isinstance(input_value, bpy.types.ID):
dumped_input = input_value.uuid
elif isinstance(input_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
dumped_input = input_value
elif hasattr(input_value, 'to_list'):
dumped_input = input_value.to_list()
dumped_inputs.append(dumped_input)
dumped_props.append((dump, prop_type))
# logging.info(prop_value)
return dumped_inputs
return dumped_props
def load_modifier_geometry_node_inputs(dumped_modifier: dict, target_modifier: bpy.types.Modifier):
def load_modifier_geometry_node_props(dumped_modifier: dict, target_modifier: bpy.types.Modifier):
""" Load geometry node modifier inputs
:arg dumped_modifier: source dumped modifier to load
@ -153,17 +169,17 @@ def load_modifier_geometry_node_inputs(dumped_modifier: dict, target_modifier: b
:type target_modifier: bpy.type.Modifier
"""
for input_index, inpt in enumerate(get_node_group_inputs(target_modifier.node_group)):
dumped_value = dumped_modifier['inputs'][input_index]
input_value = target_modifier[inpt.identifier]
if isinstance(input_value, SUPPORTED_GEOMETRY_NODE_PARAMETERS):
target_modifier[inpt.identifier] = dumped_value
elif hasattr(input_value, 'to_list'):
for input_index, inpt in enumerate(get_node_group_properties_identifiers(target_modifier.node_group)):
dumped_value, dumped_type = dumped_modifier['props'][input_index]
input_value = target_modifier[inpt[0]]
if dumped_type in ['INT', 'VALUE', 'STR']:
logging.info(f"{inpt[0]}/{dumped_value}")
target_modifier[inpt[0]] = dumped_value
elif dumped_type in ['RGBA', 'VECTOR']:
for index in range(len(input_value)):
input_value[index] = dumped_value[index]
elif inpt.type in ['COLLECTION', 'OBJECT']:
target_modifier[inpt.identifier] = get_datablock_from_uuid(
dumped_value, None)
elif dumped_type in ['COLLECTION', 'OBJECT', 'IMAGE', 'TEXTURE', 'MATERIAL']:
target_modifier[inpt[0]] = get_datablock_from_uuid(dumped_value, None)
def load_pose(target_bone, data):
@ -198,12 +214,12 @@ def find_data_from_name(name=None):
instance = bpy.data.speakers[name]
elif name in bpy.data.lightprobes.keys():
# Only supported since 2.83
if bpy.app.version[1] >= 83:
if bpy.app.version >= (2,83,0):
instance = bpy.data.lightprobes[name]
else:
logging.warning(
"Lightprobe replication only supported since 2.83. See https://developer.blender.org/D6396")
elif bpy.app.version[1] >= 91 and name in bpy.data.volumes.keys():
elif bpy.app.version >= (2,91,0) and name in bpy.data.volumes.keys():
# Only supported since 2.91
instance = bpy.data.volumes[name]
return instance
@ -250,10 +266,11 @@ def find_geometry_nodes_dependencies(modifiers: bpy.types.bpy_prop_collection) -
for mod in modifiers:
if mod.type == 'NODES' and mod.node_group:
dependencies.append(mod.node_group)
# for inpt in get_node_group_inputs(mod.node_group):
# parameter = mod.get(inpt.identifier)
# if parameter and isinstance(parameter, bpy.types.ID):
# dependencies.append(parameter)
for inpt, inpt_type in get_node_group_properties_identifiers(mod.node_group):
inpt_value = mod.get(inpt)
# Avoid to handle 'COLLECTION', 'OBJECT' to avoid circular dependencies
if inpt_type in ['IMAGE', 'TEXTURE', 'MATERIAL'] and inpt_value:
dependencies.append(inpt_value)
return dependencies
@ -387,10 +404,7 @@ def dump_modifiers(modifiers: bpy.types.bpy_prop_collection)->dict:
dumped_modifier = dumper.dump(modifier)
# hack to dump geometry nodes inputs
if modifier.type == 'NODES':
dumped_inputs = dump_modifier_geometry_node_inputs(
modifier)
dumped_modifier['inputs'] = dumped_inputs
dumped_modifier['props'] = dump_modifier_geometry_node_props(modifier)
elif modifier.type == 'PARTICLE_SYSTEM':
dumper.exclude_filter = [
"is_edited",
@ -455,7 +469,7 @@ def load_modifiers(dumped_modifiers: list, modifiers: bpy.types.bpy_prop_collect
loader.load(loaded_modifier, dumped_modifier)
if loaded_modifier.type == 'NODES':
load_modifier_geometry_node_inputs(dumped_modifier, loaded_modifier)
load_modifier_geometry_node_props(dumped_modifier, loaded_modifier)
elif loaded_modifier.type == 'PARTICLE_SYSTEM':
default = loaded_modifier.particle_system.settings
dumped_particles = dumped_modifier['particle_system']

View File

@ -440,7 +440,7 @@ class BlScene(ReplicatedDatablock):
if seq.name not in sequences:
vse.sequences.remove(seq)
# Load existing sequences
for seq_data in sequences.value():
for seq_data in sequences.values():
load_sequence(seq_data, vse)
# If the sequence is no longer used, clear it
elif datablock.sequence_editor and not sequences:

View File

@ -134,7 +134,7 @@ def install_modules(dependencies: list, python_path: str, install_dir: str):
module_can_be_imported(package_name)
def register():
if bpy.app.version[1] >= 91:
if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python

View File

@ -130,14 +130,29 @@ def load_pre_handler(dummy):
if session and session.state in [STATE_ACTIVE, STATE_SYNCING]:
bpy.ops.session.stop()
@persistent
def update_client_frame(scene):
setting = bpy.context.window_manager.session
if setting.replay_mode == 'TIMELINE' and \
setting.replay_files and \
scene.active_replay_file != setting.replay_frame_current :
index = bpy.context.scene.active_replay_file
bpy.ops.session.load(filepath=bpy.context.window_manager.session.replay_files[index].name,
draw_users=True,
replay=True)
setting.replay_frame_current = index
if session and session.state == STATE_ACTIVE:
porcelain.update_user_metadata(session.repository, {
'frame_current': scene.frame_current
})
@persistent
def post_frame_update(scene):
if bpy.context.window_manager.session.replay_mode == 'TIMELINE' and \
not bpy.context.scene.animation_data:
bpy.context.scene.animation_data_create()
bpy.context.scene.animation_data.action = bpy.data.actions.get('replay_action')
def register():
bpy.app.handlers.undo_post.append(resolve_deps_graph)

View File

@ -35,8 +35,10 @@ from operator import itemgetter
from pathlib import Path
from queue import Queue
from time import gmtime, strftime
from numpy import interp
from bpy.props import FloatProperty
import bmesh
try:
import _pickle as pickle
@ -58,13 +60,164 @@ from replication.repository import Repository
from . import bl_types, environment, shared_data, timers, ui, utils
from .handlers import on_scene_update, sanitize_deps_graph
from .presence import SessionStatusWidget, renderer, view3d_find, refresh_sidebar_view
from .presence import SessionStatusWidget, renderer, view3d_find, refresh_sidebar_view, bbox_from_obj
from .timers import registry
background_execution_queue = Queue()
deleyables = []
stop_modal_executor = False
CLEARED_DATABLOCKS = ['actions', 'armatures', 'cache_files', 'cameras',
'collections', 'curves', 'fonts',
'grease_pencils', 'images', 'lattices', 'libraries',
'lightprobes', 'lights', 'linestyles', 'masks',
'materials', 'meshes', 'metaballs', 'movieclips',
'node_groups', 'objects', 'paint_curves', 'particles',
'scenes', 'shape_keys', 'sounds', 'speakers', 'texts',
'textures', 'volumes', 'worlds']
PERSISTENT_DATABLOCKS = ['LineStyle', 'Dots Stroke', 'replay_action']
def clean_scene(ignored_datablocks: list = None):
"""
Delete all datablock of the scene except PERSISTENT_DATABLOCKS and ignored
ones in ignored_datablocks.
"""
PERSISTENT_DATABLOCKS.extend(ignored_datablocks)
# Avoid to trigger a runtime error by keeping the last scene
PERSISTENT_DATABLOCKS.append(bpy.data.scenes[0].name)
for type_name in CLEARED_DATABLOCKS:
type_collection = getattr(bpy.data, type_name)
for datablock in type_collection:
if datablock.name in PERSISTENT_DATABLOCKS:
logging.debug(f"Skipping {datablock.name}")
continue
else:
logging.debug(f"Removing {datablock.name}")
type_collection.remove(datablock)
# Clear sequencer
bpy.context.scene.sequence_editor_clear()
def draw_user(username, metadata, radius=0.01, intensity=10.0):
"""
Generate a mesh representation of a given user frustum and
sight of view.
"""
view_corners = metadata.get('view_corners')
color = metadata.get('color', (1,1,1,0))
objects = metadata.get('selected_objects', None)
scene = metadata.get('scene_current', bpy.context.scene.name)
user_collection = bpy.data.collections.new(username)
# User Color
user_mat = bpy.data.materials.new(username)
user_mat.use_nodes = True
nodes = user_mat.node_tree.nodes
nodes.remove(nodes['Principled BSDF'])
emission_node = nodes.new('ShaderNodeEmission')
emission_node.inputs['Color'].default_value = color
emission_node.inputs['Strength'].default_value = intensity
output_node = nodes['Material Output']
user_mat.node_tree.links.new(
emission_node.outputs['Emission'], output_node.inputs['Surface'])
# Generate camera mesh
camera_vertices = view_corners[:4]
camera_vertices.append(view_corners[6])
camera_mesh = bpy.data.meshes.new(f"{username}_camera")
camera_obj = bpy.data.objects.new(f"{username}_camera", camera_mesh)
frustum_bm = bmesh.new()
frustum_bm.from_mesh(camera_mesh)
for p in camera_vertices:
frustum_bm.verts.new(p)
frustum_bm.verts.ensure_lookup_table()
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[2]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[1]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[3]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[0]))
frustum_bm.edges.new((frustum_bm.verts[0], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[2], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[1], frustum_bm.verts[4]))
frustum_bm.edges.new((frustum_bm.verts[3], frustum_bm.verts[4]))
frustum_bm.edges.ensure_lookup_table()
frustum_bm.to_mesh(camera_mesh)
frustum_bm.free() # free and prevent further access
camera_obj.modifiers.new("wireframe", "SKIN")
camera_obj.data.skin_vertices[0].data[0].use_root = True
for v in camera_obj.data.skin_vertices[0].data:
v.radius = [radius, radius]
camera_mesh.materials.append(user_mat)
user_collection.objects.link(camera_obj)
# Generate sight mesh
sight_mesh = bpy.data.meshes.new(f"{username}_sight")
sight_obj = bpy.data.objects.new(f"{username}_sight", sight_mesh)
sight_verts = view_corners[4:6]
sight_bm = bmesh.new()
sight_bm.from_mesh(sight_mesh)
for p in sight_verts:
sight_bm.verts.new(p)
sight_bm.verts.ensure_lookup_table()
sight_bm.edges.new((sight_bm.verts[0], sight_bm.verts[1]))
sight_bm.edges.ensure_lookup_table()
sight_bm.to_mesh(sight_mesh)
sight_bm.free()
sight_obj.modifiers.new("wireframe", "SKIN")
sight_obj.data.skin_vertices[0].data[0].use_root = True
for v in sight_mesh.skin_vertices[0].data:
v.radius = [radius, radius]
sight_mesh.materials.append(user_mat)
user_collection.objects.link(sight_obj)
# Draw selected objects
if objects:
for o in list(objects):
instance = bl_types.bl_datablock.get_datablock_from_uuid(o, None)
if instance:
bbox_mesh = bpy.data.meshes.new(f"{instance.name}_bbox")
bbox_obj = bpy.data.objects.new(
f"{instance.name}_bbox", bbox_mesh)
bbox_verts, bbox_ind = bbox_from_obj(instance, index=0)
bbox_bm = bmesh.new()
bbox_bm.from_mesh(bbox_mesh)
for p in bbox_verts:
bbox_bm.verts.new(p)
bbox_bm.verts.ensure_lookup_table()
for e in bbox_ind:
bbox_bm.edges.new(
(bbox_bm.verts[e[0]], bbox_bm.verts[e[1]]))
bbox_bm.to_mesh(bbox_mesh)
bbox_bm.free()
bpy.data.collections[username].objects.link(bbox_obj)
bbox_obj.modifiers.new("wireframe", "SKIN")
bbox_obj.data.skin_vertices[0].data[0].use_root = True
for v in bbox_mesh.skin_vertices[0].data:
v.radius = [radius, radius]
bbox_mesh.materials.append(user_mat)
bpy.data.scenes[scene].collection.children.link(user_collection)
def session_callback(name):
""" Session callback wrapper
@ -218,9 +371,9 @@ class SessionConnectOperator(bpy.types.Operator):
settings = utils.get_preferences()
users = bpy.data.window_managers['WinMan'].online_users
active_server = get_active_server_preset()
active_server = get_active_server_preset(context)
admin_pass = active_server.admin_password if active_server.use_admin_password else None
server_pass = active_server.server_password if active_server.use_server_password else None
server_pass = active_server.server_password if active_server.use_server_password else ''
users.clear()
deleyables.clear()
@ -238,7 +391,7 @@ class SessionConnectOperator(bpy.types.Operator):
settings.generate_supported_types()
if bpy.app.version[1] >= 91:
if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
@ -249,7 +402,7 @@ class SessionConnectOperator(bpy.types.Operator):
# Join a session
if not active_server.use_admin_password:
utils.clean_scene()
clean_scene()
try:
porcelain.remote_add(
@ -291,7 +444,7 @@ class SessionHostOperator(bpy.types.Operator):
runtime_settings = context.window_manager.session
users = bpy.data.window_managers['WinMan'].online_users
admin_pass = settings.host_admin_password if settings.host_use_admin_password else None
server_pass = settings.host_server_password if settings.host_use_server_password else None
server_pass = settings.host_server_password if settings.host_use_server_password else ''
users.clear()
deleyables.clear()
@ -309,7 +462,7 @@ class SessionHostOperator(bpy.types.Operator):
settings.generate_supported_types()
if bpy.app.version[1] >= 91:
if bpy.app.version >= (2,91,0):
python_binary_path = sys.executable
else:
python_binary_path = bpy.app.binary_path_python
@ -320,7 +473,7 @@ class SessionHostOperator(bpy.types.Operator):
# Host a session
if settings.init_method == 'EMPTY':
utils.clean_scene()
clean_scene()
try:
# Init repository
@ -384,7 +537,7 @@ class SessionInitOperator(bpy.types.Operator):
def execute(self, context):
if self.init_method == 'EMPTY':
utils.clean_scene()
clean_scene()
for scene in bpy.data.scenes:
porcelain.add(session.repository, scene)
@ -863,14 +1016,89 @@ class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
maxlen=255, # Max internal buffer length, longer would be clamped.
)
draw_users: bpy.props.BoolProperty(
name="Load users",
description="Draw users in the scene",
default=False,
)
replay: bpy.props.BoolProperty(
name="Replay mode",
description="Enable replay functions",
default=False,
)
user_skin_radius: bpy.props.FloatProperty(
name="Wireframe radius",
description="Wireframe radius",
default=0.01,
)
user_color_intensity: bpy.props.FloatProperty(
name="Shading intensity",
description="Shading intensity",
default=1.0,
)
files: bpy.props.CollectionProperty(
name='File paths',
type=bpy.types.OperatorFileListElement
)
def draw(self, context):
pass
def execute(self, context):
from replication.repository import Repository
runtime_settings = context.window_manager.session
# init the factory with supported types
bpy_protocol = bl_types.get_data_translation_protocol()
repo = Repository(bpy_protocol)
repo.loads(self.filepath)
utils.clean_scene()
try:
repo.loads(self.filepath)
except TypeError:
# Load legacy snapshots
db = pickle.load(gzip.open(self.filepath, "rb"))
nodes = db.get("nodes")
logging.info(f"Loading legacy {len(nodes)} node")
repo.object_store.clear()
for node, node_data in nodes:
instance = Node(
uuid=node,
data=node_data.get('data'),
owner=node_data.get('owner'),
dependencies=node_data.get('dependencies'),
state=FETCHED)
# Patch data for compatibility
type_id = node_data.get('str_type')[2:]
if type_id == "File":
type_id = "WindowsPath"
instance.data['type_id'] = type_id
repo.do_commit(instance)
instance.state = FETCHED
# Persitstent collection
ignored_datablocks = []
persistent_collection = bpy.data.collections.get("multiuser_timelapse")
if self.replay and \
runtime_settings.replay_persistent_collection and \
persistent_collection:
collection_repo = Repository(
rdp=bpy_protocol,
username="None")
porcelain.add(collection_repo, persistent_collection)
porcelain.commit(collection_repo, persistent_collection.uuid)
for node in collection_repo.graph.values():
ignored_datablocks.append(node.data.get('name'))
clean_scene(ignored_datablocks=ignored_datablocks)
nodes = [repo.graph.get(n) for n in repo.index_sorted]
@ -884,14 +1112,110 @@ class SessionLoadSaveOperator(bpy.types.Operator, ImportHelper):
# Step 2: Load nodes
for node in nodes:
porcelain.apply(repo, node.uuid)
if len(self.files) > 1:
runtime_settings.replay_files.clear()
context.scene.active_replay_file = len(self.files)-1
directory = Path(self.filepath).parent
file_list = [f['name'] for f in self.files]
file_list.sort()
for f in file_list:
snap = runtime_settings.replay_files.add()
snap.name = str(Path(directory, f))
print(f)
if runtime_settings.replay_mode == 'TIMELINE':
replay_action = bpy.data.actions.get('replay_action', bpy.data.actions.new('replay_action'))
bpy.context.scene.animation_data_create()
bpy.context.scene.animation_data.action = replay_action
if len(replay_action.fcurves) > 0 and replay_action.fcurves[0].data_path == 'active_replay_file':
replay_fcurve = replay_action.fcurves[0]
else:
replay_fcurve = replay_action.fcurves.new('active_replay_file')
for p in reversed(replay_fcurve.keyframe_points):
replay_fcurve.keyframe_points.remove(p, fast=True)
duration = runtime_settings.replay_duration
file_count = len(self.files)-1
for index in range(0, file_count):
frame = interp(index, [0, file_count], [bpy.context.scene.frame_start, duration])
replay_fcurve.keyframe_points.insert(frame, index)
if self.draw_users:
f = gzip.open(self.filepath, "rb")
db = pickle.load(f)
users = db.get("users")
for username, user_data in users.items():
metadata = user_data['metadata']
if metadata:
draw_user(username, metadata, radius=self.user_skin_radius, intensity=self.user_color_intensity)
# Relink the persistent collection
if self.replay and persistent_collection:
logging.info(f"Relinking {persistent_collection.name}")
bpy.context.scene.collection.children.link(persistent_collection)
# Reasign scene action
if self.replay and \
runtime_settings.replay_mode == 'TIMELINE' and \
not bpy.context.scene.animation_data :
bpy.context.scene.animation_data_create()
bpy.context.scene.animation_data.action = bpy.data.actions.get('replay_action')
bpy.context.scene.frame_end = runtime_settings.replay_duration
# Reasign the scene camera
if self.replay and \
runtime_settings.replay_persistent_collection and \
runtime_settings.replay_camera:
bpy.context.scene.camera = runtime_settings.replay_camera
return {'FINISHED'}
@classmethod
def poll(cls, context):
return True
class SESSION_PT_ImportUser(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Users"
bl_parent_id = "FILE_PT_operator"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "SESSION_OT_load"
def draw_header(self, context):
sfile = context.space_data
operator = sfile.active_operator
self.layout.prop(operator, "draw_users", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.enabled = operator.draw_users
layout.prop(operator, "user_skin_radius")
layout.prop(operator, "user_color_intensity")
class SessionPresetServerAdd(bpy.types.Operator):
"""Add a server to the server list preset"""
bl_idname = "session.preset_server_add"
@ -1106,6 +1430,26 @@ def menu_func_import(self, context):
def menu_func_export(self, context):
self.layout.operator(SessionSaveBackupOperator.bl_idname, text='Multi-user session snapshot (.db)')
class SessionRenderReplay(bpy.types.Operator):
bl_idname = "session.render_replay"
bl_label = "Render Replay"
bl_description = "Render Replay"
@classmethod
def poll(cls, context):
return context.window_manager.session.replay_files
def execute(self, context):
base_path = str(context.scene.render.filepath)
for frame in range(0,context.scene.frame_end):
logging.info(f"Rendering frame {frame} to {base_path}_{frame}.png")
context.scene.frame_current = frame
filename = Path(bpy.context.window_manager.session.replay_files[context.scene.active_replay_file].name)
context.scene.render.filepath = f"{base_path}{frame}_{filename.stem}"
bpy.ops.render.render(write_still=True)
context.scene.render.filepath = base_path
return {'FINISHED'}
classes = (
SessionConnectOperator,
@ -1123,6 +1467,7 @@ classes = (
SessionNotifyOperator,
SessionSaveBackupOperator,
SessionLoadSaveOperator,
SESSION_PT_ImportUser,
SessionStopAutoSaveOperator,
SessionPurgeOperator,
SessionPresetServerAdd,
@ -1131,6 +1476,7 @@ classes = (
RefreshServerStatus,
GetDoc,
FirstLaunch,
SessionRenderReplay,
)

View File

@ -22,6 +22,7 @@ import bpy
import string
import re
import os
from numpy import interp
from pathlib import Path
@ -99,6 +100,77 @@ def update_directory(self, context):
def set_log_level(self, value):
logging.getLogger().setLevel(value)
def set_active_replay(self, value):
files_count = len(bpy.context.window_manager.session.replay_files)
if files_count == 0:
return
max_index = files_count-1
if value > max_index:
value = max_index
if hasattr(self, 'active_replay_file'):
self["active_replay_file"] = value
else:
self.active_replay_file = value
if bpy.context.window_manager.session.replay_mode == 'MANUAL':
bpy.ops.session.load(
filepath=bpy.context.window_manager.session.replay_files[value].name,
draw_users=True,
replay=True)
def get_active_replay(self):
return self.get('active_replay_file', 0)
def set_replay_persistent_collection(self, value):
if hasattr(self, 'replay_persistent_collection'):
self["replay_persistent_collection"] = value
else:
self.replay_persistent_collection = value
collection = bpy.data.collections.get("multiuser_timelapse", None)
if collection is None and value:
collection = bpy.data.collections.new('multiuser_timelapse')
bpy.context.scene.collection.children.link(collection)
elif collection and not value:
for o in collection.objects:
bpy.data.objects.remove(o)
bpy.data.collections.remove(collection)
def get_replay_persistent_collection(self):
return self.get('replay_persistent_collection', False)
def set_replay_duration(self, value):
if hasattr(self, 'replay_duration'):
self["replay_duration"] = value
else:
self.replay_duration = value
# Update the animation fcurve
replay_action = bpy.data.actions.get('replay_action')
replay_fcurve = None
for fcurve in replay_action.fcurves:
if fcurve.data_path == 'active_replay_file':
replay_fcurve = fcurve
if replay_fcurve:
for p in reversed(replay_fcurve.keyframe_points):
replay_fcurve.keyframe_points.remove(p, fast=True)
bpy.context.scene.frame_end = value
files_count = len(bpy.context.window_manager.session.replay_files)-1
for index in range(0, files_count):
frame = interp(index,[0, files_count],[bpy.context.scene.frame_start, value])
replay_fcurve.keyframe_points.insert(frame, index)
def get_replay_duration(self):
return self.get('replay_duration', 10)
def get_log_level(self):
return logging.getLogger().level
@ -374,9 +446,9 @@ class SessionPrefs(bpy.types.AddonPreferences):
description="sidebar_advanced_log_expanded",
default=False
)
sidebar_advanced_hosting_expanded: bpy.props.BoolProperty(
name="sidebar_advanced_hosting_expanded",
description="sidebar_advanced_hosting_expanded",
sidebar_advanced_uinfo_expanded: bpy.props.BoolProperty(
name="sidebar_advanced_uinfo_expanded",
description="sidebar_advanced_uinfo_expanded",
default=False
)
sidebar_advanced_net_expanded: bpy.props.BoolProperty(
@ -687,6 +759,37 @@ class SessionProps(bpy.types.PropertyGroup):
is_host: bpy.props.BoolProperty(
default=False
)
replay_files: bpy.props.CollectionProperty(
name='File paths',
type=bpy.types.OperatorFileListElement
)
replay_persistent_collection: bpy.props.BoolProperty(
name="replay_persistent_collection",
description='Enable a collection that persist accross frames loading',
get=get_replay_persistent_collection,
set=set_replay_persistent_collection,
)
replay_mode: bpy.props.EnumProperty(
name='replay method',
description='Replay in keyframe (timeline) or manually',
items={
('TIMELINE', 'TIMELINE', 'Replay from the timeline.'),
('MANUAL', 'MANUAL', 'Replay manually, from the replay frame widget.')},
default='TIMELINE')
replay_duration: bpy.props.IntProperty(
name='replay interval',
default=250,
min=10,
set=set_replay_duration,
get=get_replay_duration,
)
replay_frame_current: bpy.props.IntProperty(
name='replay_frame_current',
)
replay_camera: bpy.props.PointerProperty(
name='Replay camera',
type=bpy.types.Object
)
classes = (
@ -712,6 +815,16 @@ def register():
# at launch server presets
prefs.generate_default_presets()
bpy.types.Scene.active_replay_file = bpy.props.IntProperty(
name="active_replay_file",
default=0,
min=0,
description='Active snapshot',
set=set_active_replay,
get=get_active_replay,
options={'ANIMATABLE'}
)
@ -720,3 +833,5 @@ def unregister():
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.active_replay_file

View File

@ -203,10 +203,11 @@ class DynamicRightSelectTimer(Timer):
for node_id in to_lock:
node = session.repository.graph.get(node_id)
instance_mode = node.data.get('instance_type')
if instance_mode and instance_mode == 'COLLECTION':
to_lock.remove(node_id)
instances_to_lock.append(node_id)
if node and hasattr(node,'data'):
instance_mode = node.data.get('instance_type')
if instance_mode and instance_mode == 'COLLECTION':
to_lock.remove(node_id)
instances_to_lock.append(node_id)
if instances_to_lock:
try:
porcelain.lock(session.repository,

View File

@ -149,10 +149,8 @@ class SESSION_PT_settings(bpy.types.Panel):
col.template_list("SESSION_UL_network", "", settings, "server_preset", context.window_manager, "server_index")
col.separator()
connectOp = col.row()
connectOp.operator("session.host", text="Host")
connectopcol = connectOp.column()
connectopcol.enabled =is_server_selected
connectopcol.operator("session.connect", text="Connect")
connectOp.enabled =is_server_selected
connectOp.operator("session.connect", text="Connect")
col = row.column(align=True)
col.operator("session.preset_server_add", icon="ADD", text="") # TODO : add conditions (need a name, etc..)
@ -173,12 +171,18 @@ class SESSION_PT_settings(bpy.types.Panel):
info_msg = None
if current_state == STATE_LOBBY:
usr = session.online_users.get(settings.username)
row= layout.row()
info_msg = "Waiting for the session to start."
if info_msg:
info_box = row.box()
info_box.row().label(text=info_msg,icon='INFO')
if usr and usr['admin']:
info_msg = "Init the session to start."
info_box = layout.row()
info_box.label(text=info_msg,icon='INFO')
init_row = layout.row()
init_row.operator("session.init", icon='TOOL_SETTINGS', text="Init")
else:
info_box = layout.row()
info_box.row().label(text=info_msg,icon='INFO')
# PROGRESS BAR
if current_state in [STATE_SYNCING, STATE_SRV_SYNC, STATE_WAITING]:
@ -192,10 +196,57 @@ class SESSION_PT_settings(bpy.types.Panel):
length=16
))
class SESSION_PT_host_settings(bpy.types.Panel):
bl_idname = "MULTIUSER_SETTINGS_HOST_PT_panel"
bl_label = "Hosting"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_parent_id = 'MULTIUSER_SETTINGS_PT_panel'
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
settings = get_preferences()
return not session \
or (session and session.state == 0) \
and not settings.sidebar_advanced_shown \
and not settings.is_first_launch
def draw_header(self, context):
self.layout.label(text="", icon='NETWORK_DRIVE')
def draw(self, context):
layout = self.layout
settings = get_preferences()
#HOST
host_selection = layout.row().box()
host_selection_row = host_selection.row()
host_selection_row.label(text="Init the session from:")
host_selection_row.prop(settings, "init_method", text="")
host_selection_row = host_selection.row()
host_selection_row.label(text="Port:")
host_selection_row.prop(settings, "host_port", text="")
host_selection_row = host_selection.row()
host_selection_col = host_selection_row.column()
host_selection_col.prop(settings, "host_use_server_password", text="Server password:")
host_selection_col = host_selection_row.column()
host_selection_col.enabled = True if settings.host_use_server_password else False
host_selection_col.prop(settings, "host_server_password", text="")
host_selection_row = host_selection.row()
host_selection_col = host_selection_row.column()
host_selection_col.prop(settings, "host_use_admin_password", text="Admin password:")
host_selection_col = host_selection_row.column()
host_selection_col.enabled = True if settings.host_use_admin_password else False
host_selection_col.prop(settings, "host_admin_password", text="")
host_selection = layout.column()
host_selection.operator("session.host", text="Host")
class SESSION_PT_advanced_settings(bpy.types.Panel):
bl_idname = "MULTIUSER_SETTINGS_REPLICATION_PT_panel"
bl_label = "Advanced"
bl_label = "General Settings"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_parent_id = 'MULTIUSER_SETTINGS_PT_panel'
@ -216,30 +267,19 @@ class SESSION_PT_advanced_settings(bpy.types.Panel):
layout = self.layout
settings = get_preferences()
#ADVANCED HOST
host_selection = layout.row().box()
host_selection.prop(
settings, "sidebar_advanced_hosting_expanded", text="Hosting",
icon=get_expanded_icon(settings.sidebar_advanced_hosting_expanded),
#ADVANCED USER INFO
uinfo_section = layout.row().box()
uinfo_section.prop(
settings,
"sidebar_advanced_uinfo_expanded",
text="User Info",
icon=get_expanded_icon(settings.sidebar_advanced_uinfo_expanded),
emboss=False)
if settings.sidebar_advanced_hosting_expanded:
host_selection_row = host_selection.row()
host_selection_row.prop(settings, "host_port", text="Port:")
host_selection_row = host_selection.row()
host_selection_row.label(text="Init the session from:")
host_selection_row.prop(settings, "init_method", text="")
host_selection_row = host_selection.row()
host_selection_col = host_selection_row.column()
host_selection_col.prop(settings, "host_use_server_password", text="Server password:")
host_selection_col = host_selection_row.column()
host_selection_col.enabled = True if settings.host_use_server_password else False
host_selection_col.prop(settings, "host_server_password", text="")
host_selection_row = host_selection.row()
host_selection_col = host_selection_row.column()
host_selection_col.prop(settings, "host_use_admin_password", text="Admin password:")
host_selection_col = host_selection_row.column()
host_selection_col.enabled = True if settings.host_use_admin_password else False
host_selection_col.prop(settings, "host_admin_password", text="")
if settings.sidebar_advanced_uinfo_expanded:
uinfo_section_row = uinfo_section.row()
uinfo_section_split = uinfo_section_row.split(factor=0.7, align=True)
uinfo_section_split.prop(settings, "username", text="")
uinfo_section_split.prop(settings, "client_color", text="")
#ADVANCED NET
net_section = layout.row().box()
@ -524,10 +564,42 @@ class SESSION_PT_sync(bpy.types.Panel):
row.prop(settings.sync_flags, "sync_active_camera", text="",icon_only=True, icon='VIEW_CAMERA')
class SESSION_PT_replay(bpy.types.Panel):
bl_idname = "MULTIUSER_REPLAY_PT_panel"
bl_label = "Replay"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_parent_id = 'MULTIUSER_SETTINGS_PT_panel'
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
return context.window_manager.session.replay_files
def draw_header(self, context):
self.layout.label(text="", icon='RECOVER_LAST')
def draw(self, context):
layout = self.layout
settings = context.window_manager.session
row= layout.row()
row.prop(settings,'replay_mode', toggle=True, expand=True)
row= layout.row()
if settings.replay_mode == 'MANUAL':
row.prop(bpy.context.scene, 'active_replay_file', text="Snapshot index")
else:
row.prop(settings, 'replay_duration', text="Replay Duration")
row= layout.row()
row.prop(settings, 'replay_persistent_collection', text="persistent collection", toggle=True, icon='OUTLINER_COLLECTION')
if settings.replay_persistent_collection:
row= layout.row()
row.prop(settings, 'replay_camera', text="", icon='VIEW_CAMERA')
class SESSION_PT_repository(bpy.types.Panel):
bl_idname = "MULTIUSER_PROPERTIES_PT_panel"
bl_label = "Repository"
bl_space_type = 'VIEW_3D'
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_parent_id = 'MULTIUSER_SETTINGS_PT_panel'
bl_options = {'DEFAULT_CLOSED'}
@ -543,8 +615,7 @@ class SESSION_PT_repository(bpy.types.Panel):
admin = usr['admin']
return hasattr(context.window_manager, 'session') and \
session and \
(session.state == STATE_ACTIVE or \
session.state == STATE_LOBBY and admin) and \
session.state == STATE_ACTIVE and \
not settings.sidebar_repository_shown
def draw_header(self, context):
@ -590,12 +661,6 @@ class SESSION_PT_repository(bpy.types.Panel):
else:
layout.row().label(text="Empty")
elif session.state == STATE_LOBBY and usr and usr['admin']:
row = layout.row()
row.operator("session.init", icon='TOOL_SETTINGS', text="Init")
else:
row = layout.row()
row.label(text="Waiting to start")
class VIEW3D_PT_overlay_session(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
@ -614,6 +679,9 @@ class VIEW3D_PT_overlay_session(bpy.types.Panel):
pref = get_preferences()
layout.active = settings.enable_presence
row = layout.row()
row.prop(settings, "enable_presence",text="Presence Overlay")
row = layout.row()
row.prop(settings, "presence_show_selected",text="Selected Objects")
@ -667,11 +735,13 @@ classes = (
SESSION_UL_users,
SESSION_UL_network,
SESSION_PT_settings,
SESSION_PT_host_settings,
SESSION_PT_advanced_settings,
SESSION_PT_user,
SESSION_PT_sync,
SESSION_PT_repository,
VIEW3D_PT_overlay_session,
SESSION_PT_replay,
)
register, unregister = bpy.utils.register_classes_factory(classes)

View File

@ -38,15 +38,6 @@ from replication.constants import (STATE_ACTIVE, STATE_AUTH,
STATE_LOBBY,
CONNECTING)
CLEARED_DATABLOCKS = ['actions', 'armatures', 'cache_files', 'cameras',
'collections', 'curves', 'filepath', 'fonts',
'grease_pencils', 'images', 'lattices', 'libraries',
'lightprobes', 'lights', 'linestyles', 'masks',
'materials', 'meshes', 'metaballs', 'movieclips',
'node_groups', 'objects', 'paint_curves', 'particles',
'scenes', 'shape_keys', 'sounds', 'speakers', 'texts',
'textures', 'volumes', 'worlds']
def find_from_attr(attr_name, attr_value, list):
for item in list:
if getattr(item, attr_name, None) == attr_value:
@ -108,26 +99,6 @@ def get_state_str(state):
return state_str
def clean_scene():
for type_name in CLEARED_DATABLOCKS:
sub_collection_to_avoid = [
bpy.data.linestyles.get('LineStyle'),
bpy.data.materials.get('Dots Stroke')
]
type_collection = getattr(bpy.data, type_name)
items_to_remove = [i for i in type_collection if i not in sub_collection_to_avoid]
for item in items_to_remove:
try:
type_collection.remove(item)
logging.info(item.name)
except:
continue
# Clear sequencer
bpy.context.scene.sequence_editor_clear()
def get_selected_objects(scene, active_view_layer):
return [obj.uuid for obj in scene.objects if obj.select_get(view_layer=active_view_layer)]

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@ -1,7 +1,7 @@
# Download base image debian jessie
FROM python:slim
ARG replication_version=0.1.13
ARG replication_version=0.9.1
ARG version=0.1.1
# Infos
@ -22,4 +22,4 @@ RUN pip install replication==$replication_version
# Run the server with parameters
ENTRYPOINT ["/bin/sh", "-c"]
CMD ["python3 -m replication.server -pwd ${password} -p ${port} -t ${timeout} -l ${log_level} -lf ${log_file}"]
CMD ["replication.serve -apwd ${password} -spwd '' -p ${port} -t ${timeout} -l ${log_level} -lf ${log_file}"]

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@ -7,7 +7,7 @@ import bpy
from multi_user.bl_types.bl_lightprobe import BlLightprobe
@pytest.mark.skipif(bpy.app.version[1] < 83, reason="requires blender 2.83 or higher")
@pytest.mark.skipif(bpy.app.version < (2,83,0), reason="requires blender 2.83 or higher")
@pytest.mark.parametrize('lightprobe_type', ['PLANAR','GRID','CUBEMAP'])
def test_lightprobes(clear_blend, lightprobe_type):
bpy.ops.object.lightprobe_add(type=lightprobe_type)

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@ -1,20 +0,0 @@
import os
import pytest
from deepdiff import DeepDiff
import bpy
import random
def test_start_session():
result = bpy.ops.session.start()
assert 'FINISHED' in result
def test_stop_session():
result = bpy.ops.session.stop()
assert 'FINISHED' in result