Compare commits
8 Commits
259-ensure
...
fix-replic
Author | SHA1 | Date | |
---|---|---|---|
e02143c296 | |||
2a8498fe38 | |||
5b60a31fbb | |||
1e620b5f88 | |||
814b1d5044 | |||
ab48357b4a | |||
38e4375689 | |||
c3dcb9fc44 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -14,5 +14,4 @@ _build
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# ignore generated zip generated from blender_addon_tester
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*.zip
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libs
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venv
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libs
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@ -1,8 +1,5 @@
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stages:
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- build
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- doc
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include:
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- local: .gitlab/ci/build.gitlab-ci.yml
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- local: .gitlab/ci/doc.gitlab-ci.yml
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- local: .gitlab/ci/build.gitlab-ci.yml
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@ -7,3 +7,5 @@ build:
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name: multi_user
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paths:
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- multi_user
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variables:
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GIT_SUBMODULE_STRATEGY: recursive
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21
.gitlab/ci/deploy.gitlab-ci.yml
Normal file
21
.gitlab/ci/deploy.gitlab-ci.yml
Normal file
@ -0,0 +1,21 @@
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deploy:
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stage: deploy
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needs: ["build"]
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image: slumber/docker-python
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variables:
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DOCKER_DRIVER: overlay2
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DOCKER_TLS_CERTDIR: "/certs"
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GIT_SUBMODULE_STRATEGY: recursive
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services:
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- docker:19.03.12-dind
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script:
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- RP_VERSION="$(python scripts/get_replication_version.py)"
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- VERSION="$(python scripts/get_addon_version.py)"
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- echo "Building docker image with replication ${RP_VERSION}"
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- docker build --build-arg replication_version=${RP_VERSION} --build-arg version={VERSION} -t registry.gitlab.com/slumber/multi-user/multi-user-server:${VERSION} ./scripts/docker_server
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- echo "Pushing to gitlab registry ${VERSION}"
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- docker login -u $CI_REGISTRY_USER -p $CI_REGISTRY_PASSWORD $CI_REGISTRY
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- docker tag registry.gitlab.com/slumber/multi-user/multi-user-server:${VERSION} registry.gitlab.com/slumber/multi-user/multi-user-server:${CI_COMMIT_REF_NAME}
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- docker push registry.gitlab.com/slumber/multi-user/multi-user-server
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@ -1,5 +1,6 @@
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pages:
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stage: doc
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needs: ["deploy"]
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image: python
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script:
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- pip install -U sphinx sphinx_rtd_theme sphinx-material
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7
.gitlab/ci/test.gitlab-ci.yml
Normal file
7
.gitlab/ci/test.gitlab-ci.yml
Normal file
@ -0,0 +1,7 @@
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test:
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stage: test
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image: slumber/blender-addon-testing:latest
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script:
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- python3 scripts/test_addon.py
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variables:
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GIT_SUBMODULE_STRATEGY: recursive
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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -0,0 +1,3 @@
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[submodule "multi_user/libs/replication"]
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path = multi_user/libs/replication
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url = https://gitlab.com/slumber/replication.git
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@ -19,9 +19,9 @@
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bl_info = {
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"name": "Multi-User",
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"author": "Swann Martinez",
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"version": (0, 6, 0),
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"version": (0, 5, 8),
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"description": "Enable real-time collaborative workflow inside blender",
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"blender": (4, 0, 0),
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"blender": (2, 82, 0),
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"location": "3D View > Sidebar > Multi-User tab",
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"warning": "Unstable addon, use it at your own risks",
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"category": "Collaboration",
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@ -43,8 +43,6 @@ from bpy.app.handlers import persistent
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from . import environment
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environment.preload_modules()
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module_error_msg = "Insufficient rights to install the multi-user \
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dependencies, aunch blender with administrator rights."
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@ -28,14 +28,9 @@ from replication.protocol import ReplicatedDatablock
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from .bl_datablock import get_datablock_from_uuid, resolve_datablock_from_uuid
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from .bl_action import dump_animation_data, load_animation_data, resolve_animation_dependencies
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from bpy.types import (NodeSocketGeometry, NodeSocketShader,
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NodeSocketVirtual, NodeSocketCollection,
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NodeSocketObject, NodeSocketMaterial)
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NODE_SOCKET_INDEX = re.compile('\[(\d*)\]')
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IGNORED_SOCKETS = ['NodeSocketGeometry', 'NodeSocketShader', 'CUSTOM', 'NodeSocketVirtual']
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IGNORED_SOCKETS_TYPES = (NodeSocketGeometry, NodeSocketShader, NodeSocketVirtual)
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ID_NODE_SOCKETS = (NodeSocketObject, NodeSocketCollection, NodeSocketMaterial)
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IGNORED_SOCKETS = ['GEOMETRY', 'SHADER', 'CUSTOM']
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def load_node(node_data: dict, node_tree: bpy.types.ShaderNodeTree):
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""" Load a node into a node_tree from a dict
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@ -62,23 +57,17 @@ def load_node(node_data: dict, node_tree: bpy.types.ShaderNodeTree):
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if node_tree_uuid:
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target_node.node_tree = get_datablock_from_uuid(node_tree_uuid, None)
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if target_node.bl_idname == 'GeometryNodeRepeatOutput':
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target_node.repeat_items.clear()
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for sock_name, sock_type in node_data['repeat_items'].items():
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target_node.repeat_items.new(sock_type, sock_name)
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inputs_data = node_data.get('inputs')
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if inputs_data:
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inputs = [i for i in target_node.inputs if not isinstance(i, IGNORED_SOCKETS_TYPES)]
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inputs = [i for i in target_node.inputs if i.type not in IGNORED_SOCKETS]
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for idx, inpt in enumerate(inputs):
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if idx < len(inputs_data) and hasattr(inpt, "default_value"):
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loaded_input = inputs_data[idx]
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try:
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if isinstance(inpt, ID_NODE_SOCKETS):
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if inpt.type in ['OBJECT', 'COLLECTION']:
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inpt.default_value = get_datablock_from_uuid(loaded_input, None)
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else:
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inpt.default_value = loaded_input
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setattr(inpt, 'default_value', loaded_input)
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except Exception as e:
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logging.warning(f"Node {target_node.name} input {inpt.name} parameter not supported, skipping ({e})")
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else:
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@ -86,12 +75,12 @@ def load_node(node_data: dict, node_tree: bpy.types.ShaderNodeTree):
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outputs_data = node_data.get('outputs')
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if outputs_data:
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outputs = [o for o in target_node.outputs if not isinstance(o, IGNORED_SOCKETS_TYPES)]
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outputs = [o for o in target_node.outputs if o.type not in IGNORED_SOCKETS]
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for idx, output in enumerate(outputs):
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if idx < len(outputs_data) and hasattr(output, "default_value"):
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loaded_output = outputs_data[idx]
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try:
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if isinstance(output, ID_NODE_SOCKETS):
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if output.type in ['OBJECT', 'COLLECTION']:
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output.default_value = get_datablock_from_uuid(loaded_output, None)
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else:
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output.default_value = loaded_output
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@ -152,7 +141,7 @@ def dump_node(node: bpy.types.ShaderNode) -> dict:
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if hasattr(node, 'inputs'):
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dumped_node['inputs'] = []
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inputs = [i for i in node.inputs if not isinstance(i, IGNORED_SOCKETS_TYPES)]
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inputs = [i for i in node.inputs if i.type not in IGNORED_SOCKETS]
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for idx, inpt in enumerate(inputs):
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if hasattr(inpt, 'default_value'):
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if isinstance(inpt.default_value, bpy.types.ID):
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@ -165,7 +154,7 @@ def dump_node(node: bpy.types.ShaderNode) -> dict:
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if hasattr(node, 'outputs'):
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dumped_node['outputs'] = []
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for idx, output in enumerate(node.outputs):
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if not isinstance(output, IGNORED_SOCKETS_TYPES):
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if output.type not in IGNORED_SOCKETS:
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if hasattr(output, 'default_value'):
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dumped_node['outputs'].append(
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io_dumper.dump(output.default_value))
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@ -196,12 +185,6 @@ def dump_node(node: bpy.types.ShaderNode) -> dict:
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dumped_node['image_uuid'] = node.image.uuid
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if hasattr(node, 'node_tree') and getattr(node, 'node_tree'):
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dumped_node['node_tree_uuid'] = node.node_tree.uuid
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if node.bl_idname == 'GeometryNodeRepeatInput':
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dumped_node['paired_output'] = node.paired_output.name
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if node.bl_idname == 'GeometryNodeRepeatOutput':
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dumped_node['repeat_items'] = {item.name: item.socket_type for item in node.repeat_items}
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return dumped_node
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@ -216,8 +199,10 @@ def load_links(links_data, node_tree):
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"""
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for link in links_data:
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input_socket = node_tree.nodes[link['to_node']].inputs[int(link['to_socket'])]
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output_socket = node_tree.nodes[link['from_node']].outputs[int(link['from_socket'])]
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input_socket = node_tree.nodes[link['to_node']
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].inputs[int(link['to_socket'])]
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output_socket = node_tree.nodes[link['from_node']].outputs[int(
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link['from_socket'])]
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node_tree.links.new(input_socket, output_socket)
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@ -250,7 +235,7 @@ def dump_node_tree(node_tree: bpy.types.ShaderNodeTree) -> dict:
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""" Dump a shader node_tree to a dict including links and nodes
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:arg node_tree: dumped shader node tree
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:type node_tree: bpy.types.ShaderNodeTree`
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:type node_tree: bpy.types.ShaderNodeTree
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:return: dict
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"""
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node_tree_data = {
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@ -260,8 +245,9 @@ def dump_node_tree(node_tree: bpy.types.ShaderNodeTree) -> dict:
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'type': type(node_tree).__name__
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}
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sockets = [item for item in node_tree.interface.items_tree if item.item_type == 'SOCKET']
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node_tree_data['interface'] = dump_node_tree_sockets(sockets)
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for socket_id in ['inputs', 'outputs']:
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socket_collection = getattr(node_tree, socket_id)
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node_tree_data[socket_id] = dump_node_tree_sockets(socket_collection)
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return node_tree_data
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@ -277,21 +263,18 @@ def dump_node_tree_sockets(sockets: bpy.types.Collection) -> dict:
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"""
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sockets_data = []
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for socket in sockets:
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if not socket.socket_type:
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logging.error(f"Socket {socket.name} has no type, skipping")
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raise ValueError(f"Socket {socket.name} has no type, skipping")
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sockets_data.append(
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(
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socket.name,
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socket.socket_type,
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socket.in_out
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)
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)
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try:
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socket_uuid = socket['uuid']
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except Exception:
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socket_uuid = str(uuid4())
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socket['uuid'] = socket_uuid
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sockets_data.append((socket.name, socket.bl_socket_idname, socket_uuid))
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return sockets_data
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def load_node_tree_sockets(interface: bpy.types.NodeTreeInterface,
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def load_node_tree_sockets(sockets: bpy.types.Collection,
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sockets_data: dict):
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""" load sockets of a shader_node_tree
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@ -302,20 +285,20 @@ def load_node_tree_sockets(interface: bpy.types.NodeTreeInterface,
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:arg socket_data: dumped socket data
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:type socket_data: dict
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"""
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# Remove old sockets
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interface.clear()
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# Check for removed sockets
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for socket in sockets:
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if not [s for s in sockets_data if 'uuid' in socket and socket['uuid'] == s[2]]:
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sockets.remove(socket)
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# Check for new sockets
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for name, socket_type, in_out in sockets_data:
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if not socket_type:
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logging.error(f"Socket {name} has no type, skipping")
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continue
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socket = interface.new_socket(
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name,
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in_out=in_out,
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socket_type=socket_type
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)
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for idx, socket_data in enumerate(sockets_data):
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try:
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checked_socket = sockets[idx]
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if checked_socket.name != socket_data[0]:
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checked_socket.name = socket_data[0]
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except Exception:
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s = sockets.new(socket_data[1], socket_data[0])
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s['uuid'] = socket_data[2]
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def load_node_tree(node_tree_data: dict, target_node_tree: bpy.types.ShaderNodeTree) -> dict:
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@ -332,8 +315,13 @@ def load_node_tree(node_tree_data: dict, target_node_tree: bpy.types.ShaderNodeT
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if not target_node_tree.is_property_readonly('name'):
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target_node_tree.name = node_tree_data['name']
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if 'interface' in node_tree_data:
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load_node_tree_sockets(target_node_tree.interface, node_tree_data['interface'])
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if 'inputs' in node_tree_data:
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socket_collection = getattr(target_node_tree, 'inputs')
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load_node_tree_sockets(socket_collection, node_tree_data['inputs'])
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if 'outputs' in node_tree_data:
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socket_collection = getattr(target_node_tree, 'outputs')
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load_node_tree_sockets(socket_collection, node_tree_data['outputs'])
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# Load nodes
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for node in node_tree_data["nodes"]:
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@ -347,15 +335,6 @@ def load_node_tree(node_tree_data: dict, target_node_tree: bpy.types.ShaderNodeT
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target_node.parent = target_node_tree.nodes[node_data['parent']]
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else:
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target_node.parent = None
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# Load geo node repeat zones
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zone_input_to_pair = [node_data for node_data in node_tree_data["nodes"].values() if node_data['bl_idname'] == 'GeometryNodeRepeatInput']
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for node_input_data in zone_input_to_pair:
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zone_input = target_node_tree.nodes.get(node_input_data['name'])
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zone_output = target_node_tree.nodes.get(node_input_data['paired_output'])
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zone_input.pair_with_output(zone_output)
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# TODO: load only required nodes links
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# Load nodes links
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target_node_tree.links.clear()
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|
@ -37,6 +37,8 @@ VERTICE = ['co']
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EDGE = [
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'vertices',
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'crease',
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'bevel_weight',
|
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'use_seam',
|
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'use_edge_sharp',
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]
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@ -52,18 +54,6 @@ POLYGON = [
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'material_index',
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]
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|
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GENERIC_ATTRIBUTES =[
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'crease_vert',
|
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'crease_edge',
|
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'bevel_weight_vert',
|
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'bevel_weight_edge'
|
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]
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GENERIC_ATTRIBUTES_ENSURE = {
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'crease_vert': 'vertex_crease_ensure',
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'crease_edge': 'edge_crease_ensure'
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}
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|
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class BlMesh(ReplicatedDatablock):
|
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use_delta = True
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@ -128,17 +118,7 @@ class BlMesh(ReplicatedDatablock):
|
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datablock.vertex_colors[color_layer].data,
|
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'color',
|
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data["vertex_colors"][color_layer]['data'])
|
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|
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# Generic attibutes
|
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for attribute_name, attribute_data_type, attribute_domain, attribute_data in data["attributes"]:
|
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if attribute_name not in datablock.attributes:
|
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datablock.attributes.new(
|
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attribute_name,
|
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attribute_data_type,
|
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attribute_domain
|
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)
|
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np_load_collection(attribute_data, datablock.attributes[attribute_name].data ,['value'])
|
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|
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|
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datablock.validate()
|
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datablock.update()
|
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|
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@ -155,6 +135,7 @@ class BlMesh(ReplicatedDatablock):
|
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'use_auto_smooth',
|
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'auto_smooth_angle',
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'use_customdata_edge_bevel',
|
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'use_customdata_edge_crease'
|
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]
|
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|
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data = dumper.dump(mesh)
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@ -169,21 +150,6 @@ class BlMesh(ReplicatedDatablock):
|
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data["egdes_count"] = len(mesh.edges)
|
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data["edges"] = np_dump_collection(mesh.edges, EDGE)
|
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|
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# ATTIBUTES
|
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data["attributes"] = []
|
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for attribute_name in GENERIC_ATTRIBUTES:
|
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if attribute_name in datablock.attributes:
|
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attribute_data = datablock.attributes.get(attribute_name)
|
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dumped_attr_data = np_dump_collection(attribute_data.data, ['value'])
|
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|
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data["attributes"].append(
|
||||
(
|
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attribute_name,
|
||||
attribute_data.data_type,
|
||||
attribute_data.domain,
|
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dumped_attr_data
|
||||
)
|
||||
)
|
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# POLYGONS
|
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data["poly_count"] = len(mesh.polygons)
|
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data["polygons"] = np_dump_collection(mesh.polygons, POLYGON)
|
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|
@ -58,17 +58,23 @@ else:
|
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|
||||
def get_node_group_properties_identifiers(node_group):
|
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props_ids = []
|
||||
|
||||
for socket in node_group.interface.items_tree:
|
||||
if socket.socket_type in IGNORED_SOCKETS:
|
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# Inputs
|
||||
for inpt in node_group.inputs:
|
||||
if inpt.type in IGNORED_SOCKETS:
|
||||
continue
|
||||
else:
|
||||
props_ids.append((socket.identifier, socket.socket_type))
|
||||
|
||||
props_ids.append((f"{socket.identifier}_attribute_name",'NodeSocketString'))
|
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props_ids.append((f"{socket.identifier}_use_attribute", 'NodeSocketBool'))
|
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props_ids.append((inpt.identifier, inpt.type))
|
||||
|
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if inpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
|
||||
props_ids.append((f"{inpt.identifier}_attribute_name",'STR'))
|
||||
props_ids.append((f"{inpt.identifier}_use_attribute", 'BOOL'))
|
||||
|
||||
for outpt in node_group.outputs:
|
||||
if outpt.type not in IGNORED_SOCKETS and outpt.type in ['INT', 'VALUE', 'BOOLEAN', 'RGBA', 'VECTOR']:
|
||||
props_ids.append((f"{outpt.identifier}_attribute_name", 'STR'))
|
||||
|
||||
return props_ids
|
||||
# return [inpt.identifer for inpt in node_group.inputs if inpt.type not in IGNORED_SOCKETS]
|
||||
|
||||
|
||||
def dump_physics(target: bpy.types.Object)->dict:
|
||||
@ -113,21 +119,17 @@ def load_physics(dumped_settings: dict, target: bpy.types.Object):
|
||||
|
||||
if 'rigid_body' in dumped_settings:
|
||||
if not target.rigid_body:
|
||||
with bpy.context.temp_override(object=target):
|
||||
bpy.ops.rigidbody.object_add()
|
||||
bpy.ops.rigidbody.object_add({"object": target})
|
||||
loader.load(target.rigid_body, dumped_settings['rigid_body'])
|
||||
elif target.rigid_body:
|
||||
with bpy.context.temp_override(object=target):
|
||||
bpy.ops.rigidbody.object_remove()
|
||||
bpy.ops.rigidbody.object_remove({"object": target})
|
||||
|
||||
if 'rigid_body_constraint' in dumped_settings:
|
||||
if not target.rigid_body_constraint:
|
||||
with bpy.context.temp_override(object=target):
|
||||
bpy.ops.rigidbody.constraint_add()
|
||||
bpy.ops.rigidbody.constraint_add({"object": target})
|
||||
loader.load(target.rigid_body_constraint, dumped_settings['rigid_body_constraint'])
|
||||
elif target.rigid_body_constraint:
|
||||
with bpy.context.temp_override(object=target):
|
||||
bpy.ops.rigidbody.constraint_remove()
|
||||
bpy.ops.rigidbody.constraint_remove({"object": target})
|
||||
|
||||
|
||||
def dump_modifier_geometry_node_props(modifier: bpy.types.Modifier) -> list:
|
||||
@ -138,11 +140,11 @@ def dump_modifier_geometry_node_props(modifier: bpy.types.Modifier) -> list:
|
||||
"""
|
||||
dumped_props = []
|
||||
|
||||
for prop_id, prop_type in get_node_group_properties_identifiers(modifier.node_group):
|
||||
for prop_value, prop_type in get_node_group_properties_identifiers(modifier.node_group):
|
||||
try:
|
||||
prop_value = modifier[prop_id]
|
||||
prop_value = modifier[prop_value]
|
||||
except KeyError as e:
|
||||
logging.error(f"fail to dump geomety node modifier property : {prop_id} ({e})")
|
||||
logging.error(f"fail to dump geomety node modifier property : {prop_value} ({e})")
|
||||
else:
|
||||
dump = None
|
||||
if isinstance(prop_value, bpy.types.ID):
|
||||
@ -153,6 +155,7 @@ def dump_modifier_geometry_node_props(modifier: bpy.types.Modifier) -> list:
|
||||
dump = prop_value.to_list()
|
||||
|
||||
dumped_props.append((dump, prop_type))
|
||||
# logging.info(prop_value)
|
||||
|
||||
return dumped_props
|
||||
|
||||
@ -169,12 +172,13 @@ def load_modifier_geometry_node_props(dumped_modifier: dict, target_modifier: bp
|
||||
for input_index, inpt in enumerate(get_node_group_properties_identifiers(target_modifier.node_group)):
|
||||
dumped_value, dumped_type = dumped_modifier['props'][input_index]
|
||||
input_value = target_modifier[inpt[0]]
|
||||
if dumped_type in ['NodeSocketInt', 'NodeSocketFloat', 'NodeSocketString', 'NodeSocketBool']:
|
||||
if dumped_type in ['INT', 'VALUE', 'STR', 'BOOL']:
|
||||
logging.info(f"{inpt[0]}/{dumped_value}")
|
||||
target_modifier[inpt[0]] = dumped_value
|
||||
elif dumped_type in ['NodeSocketColor', 'NodeSocketVector']:
|
||||
elif dumped_type in ['RGBA', 'VECTOR']:
|
||||
for index in range(len(input_value)):
|
||||
input_value[index] = dumped_value[index]
|
||||
elif dumped_type in ['NodeSocketCollection', 'NodeSocketObject', 'NodeSocketImage', 'NodeSocketTexture', 'NodeSocketMaterial']:
|
||||
elif dumped_type in ['COLLECTION', 'OBJECT', 'IMAGE', 'TEXTURE', 'MATERIAL']:
|
||||
target_modifier[inpt[0]] = get_datablock_from_uuid(dumped_value, None)
|
||||
|
||||
|
||||
@ -575,6 +579,16 @@ class BlObject(ReplicatedDatablock):
|
||||
if 'pose' in data:
|
||||
if not datablock.pose:
|
||||
raise Exception('No pose data yet (Fixed in a near futur)')
|
||||
# Bone groups
|
||||
for bg_name in data['pose']['bone_groups']:
|
||||
bg_data = data['pose']['bone_groups'].get(bg_name)
|
||||
bg_target = datablock.pose.bone_groups.get(bg_name)
|
||||
|
||||
if not bg_target:
|
||||
bg_target = datablock.pose.bone_groups.new(name=bg_name)
|
||||
|
||||
loader.load(bg_target, bg_data)
|
||||
# datablock.pose.bone_groups.get
|
||||
|
||||
# Bones
|
||||
for bone in data['pose']['bones']:
|
||||
@ -586,6 +600,9 @@ class BlObject(ReplicatedDatablock):
|
||||
|
||||
load_pose(target_bone, bone_data)
|
||||
|
||||
if 'bone_index' in bone_data.keys():
|
||||
target_bone.bone_group = datablock.pose.bone_group[bone_data['bone_group_index']]
|
||||
|
||||
# TODO: find another way...
|
||||
if datablock.empty_display_type == "IMAGE":
|
||||
img_uuid = data.get('data_uuid')
|
||||
@ -725,6 +742,7 @@ class BlObject(ReplicatedDatablock):
|
||||
bones[bone.name] = {}
|
||||
dumper.depth = 1
|
||||
rotation = 'rotation_quaternion' if bone.rotation_mode == 'QUATERNION' else 'rotation_euler'
|
||||
group_index = 'bone_group_index' if bone.bone_group else None
|
||||
dumper.include_filter = [
|
||||
'rotation_mode',
|
||||
'location',
|
||||
@ -732,6 +750,7 @@ class BlObject(ReplicatedDatablock):
|
||||
'custom_shape',
|
||||
'use_custom_shape_bone_size',
|
||||
'custom_shape_scale',
|
||||
group_index,
|
||||
rotation
|
||||
]
|
||||
bones[bone.name] = dumper.dump(bone)
|
||||
@ -742,6 +761,17 @@ class BlObject(ReplicatedDatablock):
|
||||
|
||||
data['pose'] = {'bones': bones}
|
||||
|
||||
# GROUPS
|
||||
bone_groups = {}
|
||||
for group in datablock.pose.bone_groups:
|
||||
dumper.depth = 3
|
||||
dumper.include_filter = [
|
||||
'name',
|
||||
'color_set'
|
||||
]
|
||||
bone_groups[group.name] = dumper.dump(group)
|
||||
data['pose']['bone_groups'] = bone_groups
|
||||
|
||||
# VERTEx GROUP
|
||||
if len(datablock.vertex_groups) > 0:
|
||||
data['vertex_groups'] = dump_vertex_groups(datablock)
|
||||
|
@ -26,8 +26,8 @@ import numpy as np
|
||||
BPY_TO_NUMPY_TYPES = {
|
||||
'FLOAT': np.float32,
|
||||
'INT': np.int32,
|
||||
'BOOL': bool,
|
||||
'BOOLEAN': bool}
|
||||
'BOOL': np.bool,
|
||||
'BOOLEAN': np.bool}
|
||||
|
||||
PRIMITIVE_TYPES = ['FLOAT', 'INT', 'BOOLEAN']
|
||||
|
||||
|
@ -29,6 +29,15 @@ import bpy
|
||||
VERSION_EXPR = re.compile('\d+.\d+.\d+')
|
||||
DEFAULT_CACHE_DIR = os.path.join(
|
||||
os.path.dirname(os.path.abspath(__file__)), "cache")
|
||||
REPLICATION_DEPENDENCIES = {
|
||||
("pyzmq", "25.0.0"),
|
||||
("deepdiff","5.7.0"),
|
||||
}
|
||||
LIBS = os.path.join(os.path.dirname(os.path.abspath(__file__)), "libs")
|
||||
REPLICATION = os.path.join(LIBS,"replication")
|
||||
|
||||
PYTHON_PATH = None
|
||||
SUBPROCESS_DIR = None
|
||||
|
||||
rtypes = []
|
||||
|
||||
@ -41,20 +50,40 @@ def module_can_be_imported(name: str) -> bool:
|
||||
return False
|
||||
|
||||
|
||||
def install_pip(python_path):
|
||||
def install_pip():
|
||||
# pip can not necessarily be imported into Blender after this
|
||||
subprocess.run([str(python_path), "-m", "ensurepip"])
|
||||
subprocess.run([str(PYTHON_PATH), "-m", "ensurepip"])
|
||||
|
||||
|
||||
def preload_modules():
|
||||
from . import wheels
|
||||
def install_package(name: str, version:str=None, install_dir: str=None):
|
||||
logging.info(f"installing {name} version...")
|
||||
env = os.environ
|
||||
if "PIP_REQUIRE_VIRTUALENV" in env:
|
||||
# PIP_REQUIRE_VIRTUALENV is an env var to ensure pip cannot install packages outside a virtual env
|
||||
# https://docs.python-guide.org/dev/pip-virtualenv/
|
||||
# But since Blender's pip is outside of a virtual env, it can block our packages installation, so we unset the
|
||||
# env var for the subprocess.
|
||||
env = os.environ.copy()
|
||||
del env["PIP_REQUIRE_VIRTUALENV"]
|
||||
module_name = f"{name}" if version is None else f"{name}=={version}"
|
||||
subprocess.run([str(PYTHON_PATH), "-m", "pip", "install", module_name, "-t", install_dir], env=env)
|
||||
|
||||
wheels.load_wheel_global("ordered_set", "ordered_set")
|
||||
wheels.load_wheel_global("deepdiff", "deepdiff")
|
||||
wheels.load_wheel_global("replication", "replication")
|
||||
wheels.load_wheel_global("zmq", "pyzmq", match_platform=True)
|
||||
if name in sys.modules:
|
||||
del sys.modules[name]
|
||||
|
||||
|
||||
def check_package_version(name: str, required_version: str):
|
||||
logging.info(f"Checking {name} version...")
|
||||
out = subprocess.run([str(PYTHON_PATH), "-m", "pip", "show", name], capture_output=True)
|
||||
|
||||
version = VERSION_EXPR.search(out.stdout.decode())
|
||||
if version and version.group() == required_version:
|
||||
logging.info(f"{name} is up to date")
|
||||
return True
|
||||
else:
|
||||
logging.info(f"{name} need an update")
|
||||
return False
|
||||
|
||||
|
||||
def get_ip():
|
||||
"""
|
||||
@ -89,10 +118,34 @@ def remove_paths(paths: list):
|
||||
if path in sys.path:
|
||||
logging.debug(f"Removing {path} dir from the path.")
|
||||
sys.path.remove(path)
|
||||
|
||||
|
||||
|
||||
def install_modules(dependencies: tuple, python_path: str, install_dir: str):
|
||||
global PYTHON_PATH, SUBPROCESS_DIR
|
||||
|
||||
PYTHON_PATH = Path(python_path)
|
||||
SUBPROCESS_DIR = PYTHON_PATH.parent
|
||||
|
||||
if not module_can_be_imported("pip"):
|
||||
install_pip()
|
||||
|
||||
for package_name, package_version in dependencies:
|
||||
if not module_can_be_imported(package_name):
|
||||
install_package(package_name, version=package_version, install_dir=install_dir)
|
||||
module_can_be_imported(package_name)
|
||||
|
||||
def register():
|
||||
check_dir(DEFAULT_CACHE_DIR)
|
||||
if bpy.app.version >= (2,91,0):
|
||||
python_binary_path = sys.executable
|
||||
else:
|
||||
python_binary_path = bpy.app.binary_path_python
|
||||
|
||||
for module_name in list(sys.modules.keys()):
|
||||
if 'replication' in module_name:
|
||||
del sys.modules[module_name]
|
||||
|
||||
setup_paths([LIBS, REPLICATION])
|
||||
install_modules(REPLICATION_DEPENDENCIES, python_binary_path, install_dir=LIBS)
|
||||
|
||||
def unregister():
|
||||
pass
|
||||
remove_paths([REPLICATION, LIBS])
|
@ -81,9 +81,9 @@ def on_scene_update(scene):
|
||||
|
||||
# NOTE: maybe we don't need to check each update but only the first
|
||||
for update in reversed(dependency_updates):
|
||||
update_uuid = getattr(update.id.original, 'uuid', None)
|
||||
update_uuid = getattr(update.id, 'uuid', None)
|
||||
if update_uuid:
|
||||
node = session.repository.graph.get(update_uuid)
|
||||
node = session.repository.graph.get(update.id.uuid)
|
||||
check_common = session.repository.rdp.get_implementation(update.id).bl_check_common
|
||||
|
||||
if node and (node.owner == session.repository.username or check_common):
|
||||
@ -133,7 +133,7 @@ def load_pre_handler(dummy):
|
||||
|
||||
@persistent
|
||||
def update_client_frame(scene):
|
||||
if session and session.state == STATE_ACTIVE:
|
||||
if session and session.state == STATE_ACTIVE and bpy.context.screen and not bpy.context.screen.is_animation_playing:
|
||||
porcelain.update_user_metadata(session.repository, {
|
||||
'frame_current': scene.frame_current
|
||||
})
|
||||
|
1
multi_user/libs/replication
Submodule
1
multi_user/libs/replication
Submodule
Submodule multi_user/libs/replication added at b60feead9d
@ -16,20 +16,27 @@
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
|
||||
|
||||
import asyncio
|
||||
import copy
|
||||
import gzip
|
||||
import logging
|
||||
|
||||
from multi_user.preferences import ServerPreset
|
||||
import os
|
||||
import queue
|
||||
import random
|
||||
import shutil
|
||||
import string
|
||||
import sys
|
||||
|
||||
import time
|
||||
import traceback
|
||||
from uuid import uuid4
|
||||
from datetime import datetime
|
||||
|
||||
from operator import itemgetter
|
||||
from pathlib import Path
|
||||
from queue import Queue
|
||||
from time import gmtime, strftime
|
||||
|
||||
from bpy.props import FloatProperty
|
||||
import bmesh
|
||||
|
||||
try:
|
||||
@ -39,11 +46,15 @@ except ImportError:
|
||||
|
||||
import bpy
|
||||
import mathutils
|
||||
|
||||
from bpy.app.handlers import persistent
|
||||
from bpy_extras.io_utils import ExportHelper, ImportHelper
|
||||
from replication import porcelain
|
||||
from replication.constants import (FETCHED, RP_COMMON, STATE_ACTIVE)
|
||||
from replication.constants import (COMMITED, FETCHED, RP_COMMON, STATE_ACTIVE,
|
||||
STATE_INITIAL, STATE_SYNCING, UP)
|
||||
from replication.exception import ContextError, NonAuthorizedOperationError
|
||||
from replication.interface import session
|
||||
from replication.objects import Node
|
||||
from replication.protocol import DataTranslationProtocol
|
||||
from replication.repository import Repository
|
||||
|
||||
from . import bl_types, environment, shared_data, timers, ui, utils
|
||||
@ -238,9 +249,6 @@ def on_connection_end(reason="none"):
|
||||
|
||||
if on_scene_update in bpy.app.handlers.depsgraph_update_post:
|
||||
bpy.app.handlers.depsgraph_update_post.remove(on_scene_update)
|
||||
|
||||
renderer.clear_widgets()
|
||||
renderer.add_widget("session_status", SessionStatusWidget())
|
||||
|
||||
# Step 3: remove file handled
|
||||
logger = logging.getLogger()
|
||||
@ -289,17 +297,20 @@ def setup_timer():
|
||||
session_user_sync = timers.SessionUserSync()
|
||||
session_background_executor = timers.MainThreadExecutor(execution_queue=background_execution_queue)
|
||||
session_listen = timers.SessionListenTimer(timeout=0.001)
|
||||
session_frame_sync = timers.SessionFrameSync(timeout=1)
|
||||
|
||||
session_listen.register()
|
||||
session_update.register()
|
||||
session_user_sync.register()
|
||||
session_background_executor.register()
|
||||
session_frame_sync.register()
|
||||
|
||||
deleyables.append(session_background_executor)
|
||||
deleyables.append(session_update)
|
||||
deleyables.append(session_user_sync)
|
||||
deleyables.append(session_listen)
|
||||
deleyables.append(timers.AnnotationUpdates())
|
||||
deleyables.append(session_frame_sync)
|
||||
|
||||
def get_active_server_preset(context):
|
||||
active_index = context.window_manager.server_index
|
||||
|
@ -44,6 +44,27 @@ DEFAULT_PRESETS = {
|
||||
"admin_password": "admin",
|
||||
"server_password": ""
|
||||
},
|
||||
"NTHU Session 1" : {
|
||||
"server_name": "Session 1",
|
||||
"ip": "31.38.153.178",
|
||||
"port": 5555,
|
||||
"admin_password": "",
|
||||
"server_password": ""
|
||||
},
|
||||
"NTHU Session 2" : {
|
||||
"server_name": "Session 2",
|
||||
"ip": "31.38.153.178",
|
||||
"port": 5655,
|
||||
"admin_password": "",
|
||||
"server_password": ""
|
||||
},
|
||||
"NTHU Session 3" : {
|
||||
"server_name": "Session 3",
|
||||
"ip": "31.38.153.178",
|
||||
"port": 5755,
|
||||
"admin_password": "",
|
||||
"server_password": ""
|
||||
}
|
||||
}
|
||||
|
||||
def randomColor():
|
||||
|
@ -67,10 +67,8 @@ def refresh_sidebar_view():
|
||||
"""
|
||||
area, region, rv3d = view3d_find()
|
||||
|
||||
if area is not None :
|
||||
for region in area.regions:
|
||||
if region.type == "UI":
|
||||
region.tag_redraw()
|
||||
if area:
|
||||
area.regions[3].tag_redraw()
|
||||
|
||||
|
||||
def project_to_viewport(region: bpy.types.Region, rv3d: bpy.types.RegionView3D, coords: list, distance: float = 1.0) -> list:
|
||||
@ -255,9 +253,10 @@ class Widget(object):
|
||||
return True
|
||||
|
||||
def configure_bgl(self):
|
||||
gpu.state.line_width_set(2.0)
|
||||
gpu.state.depth_test_set("LESS")
|
||||
gpu.state.blend_set("ALPHA")
|
||||
bgl.glLineWidth(2.)
|
||||
bgl.glEnable(bgl.GL_DEPTH_TEST)
|
||||
bgl.glEnable(bgl.GL_BLEND)
|
||||
bgl.glEnable(bgl.GL_LINE_SMOOTH)
|
||||
|
||||
|
||||
def draw(self):
|
||||
@ -301,8 +300,7 @@ class UserFrustumWidget(Widget):
|
||||
|
||||
def draw(self):
|
||||
location = self.data.get('view_corners')
|
||||
shader = gpu.shader.from_builtin('UNIFORM_COLOR')
|
||||
# 'FLAT_COLOR', 'IMAGE', 'IMAGE_COLOR', 'SMOOTH_COLOR', 'UNIFORM_COLOR', 'POLYLINE_FLAT_COLOR', 'POLYLINE_SMOOTH_COLOR', 'POLYLINE_UNIFORM_COLOR'
|
||||
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
|
||||
positions = [tuple(coord) for coord in location]
|
||||
|
||||
if len(positions) != 7:
|
||||
@ -374,7 +372,7 @@ class UserSelectionWidget(Widget):
|
||||
vertex_pos += bbox_pos
|
||||
vertex_ind += bbox_ind
|
||||
|
||||
shader = gpu.shader.from_builtin('UNIFORM_COLOR')
|
||||
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
|
||||
batch = batch_for_shader(
|
||||
shader,
|
||||
'LINES',
|
||||
@ -423,7 +421,7 @@ class UserNameWidget(Widget):
|
||||
|
||||
if coords:
|
||||
blf.position(0, coords[0], coords[1]+10, 0)
|
||||
blf.size(0, 16)
|
||||
blf.size(0, 16, 72)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, self.username)
|
||||
|
||||
@ -479,7 +477,7 @@ class UserModeWidget(Widget):
|
||||
|
||||
if origin_coord :
|
||||
blf.position(0, origin_coord[0]+8, origin_coord[1]-15, 0)
|
||||
blf.size(0, 16)
|
||||
blf.size(0, 16, 72)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, mode_current)
|
||||
|
||||
@ -513,7 +511,7 @@ class SessionStatusWidget(Widget):
|
||||
vpos = (self.preferences.presence_hud_vpos*bpy.context.area.height)/100
|
||||
|
||||
blf.position(0, hpos, vpos, 0)
|
||||
blf.size(0, int(text_scale*ui_scale))
|
||||
blf.size(0, int(text_scale*ui_scale), 72)
|
||||
blf.color(0, color[0], color[1], color[2], color[3])
|
||||
blf.draw(0, state_str)
|
||||
|
||||
|
@ -177,6 +177,7 @@ class AnnotationUpdates(Timer):
|
||||
affect_dependencies=False)
|
||||
self._annotating = False
|
||||
|
||||
|
||||
class DynamicRightSelectTimer(Timer):
|
||||
def __init__(self, timeout=.1):
|
||||
super().__init__(timeout)
|
||||
@ -266,7 +267,7 @@ class DynamicRightSelectTimer(Timer):
|
||||
|
||||
|
||||
class ClientUpdate(Timer):
|
||||
def __init__(self, timeout=.1):
|
||||
def __init__(self, timeout=1):
|
||||
super().__init__(timeout)
|
||||
self.handle_quit = False
|
||||
self.users_metadata = {}
|
||||
@ -387,3 +388,12 @@ class MainThreadExecutor(Timer):
|
||||
function, kwargs = self.execution_queue.get()
|
||||
logging.debug(f"Executing {function.__name__}")
|
||||
function(**kwargs)
|
||||
|
||||
|
||||
class SessionFrameSync(Timer):
|
||||
def execute(self):
|
||||
if session and session.state == STATE_ACTIVE:
|
||||
if bpy.context.screen and bpy.context.screen.is_animation_playing:
|
||||
porcelain.update_user_metadata(session.repository, {
|
||||
'frame_current': bpy.context.scene.frame_current
|
||||
})
|
@ -32,7 +32,6 @@ from replication.constants import (ADDED, ERROR, FETCHED,
|
||||
from replication import __version__
|
||||
from replication.interface import session
|
||||
from .timers import registry
|
||||
from . import icons
|
||||
|
||||
ICONS_PROP_STATES = ['TRIA_DOWN', # ADDED
|
||||
'TRIA_UP', # COMMITED
|
||||
@ -110,6 +109,7 @@ class SESSION_PT_settings(bpy.types.Panel):
|
||||
layout = self.layout
|
||||
settings = get_preferences()
|
||||
|
||||
from multi_user import icons
|
||||
offline_icon = icons.icons_col["session_status_offline"]
|
||||
waiting_icon = icons.icons_col["session_status_waiting"]
|
||||
online_icon = icons.icons_col["session_status_online"]
|
||||
@ -531,7 +531,7 @@ def draw_property(context, parent, property_uuid, level=0):
|
||||
have_right_to_modify = (item.owner == settings.username or \
|
||||
item.owner == RP_COMMON) and item.state != ERROR
|
||||
|
||||
|
||||
from multi_user import icons
|
||||
sync_status = icons.icons_col["repository_push"] #TODO: Link all icons to the right sync (push/merge/issue). For issue use "UNLINKED" for icon
|
||||
# sync_status = icons.icons_col["repository_merge"]
|
||||
|
||||
@ -727,7 +727,7 @@ class SESSION_UL_network(bpy.types.UIList):
|
||||
else:
|
||||
split.label(text=server_name)
|
||||
|
||||
from . import icons
|
||||
from multi_user import icons
|
||||
server_status = icons.icons_col["server_offline"]
|
||||
if item.is_online:
|
||||
server_status = icons.icons_col["server_online"]
|
||||
|
@ -1,149 +0,0 @@
|
||||
"""External dependencies loader."""
|
||||
|
||||
import contextlib
|
||||
import importlib
|
||||
from pathlib import Path
|
||||
import sys
|
||||
import logging
|
||||
import sysconfig
|
||||
from types import ModuleType
|
||||
from typing import Iterator, Iterable
|
||||
import zipfile
|
||||
|
||||
|
||||
_my_dir = Path(__file__).parent
|
||||
_log = logging.getLogger(__name__)
|
||||
_env_folder = Path(__file__).parent.joinpath("venv")
|
||||
|
||||
def load_wheel(module_name: str, submodules: Iterable[str]) -> list[ModuleType]:
|
||||
"""Loads modules from a wheel file 'module_name*.whl'.
|
||||
|
||||
Loads `module_name`, and if submodules are given, loads
|
||||
`module_name.submodule` for each of the submodules. This allows loading all
|
||||
required modules from the same wheel in one session, ensuring that
|
||||
inter-submodule references are correct.
|
||||
|
||||
Returns the loaded modules, so [module, submodule, submodule, ...].
|
||||
"""
|
||||
|
||||
fname_prefix = _fname_prefix_from_module_name(module_name)
|
||||
wheel = _wheel_filename(fname_prefix)
|
||||
|
||||
loaded_modules: list[ModuleType] = []
|
||||
to_load = [module_name] + [f"{module_name}.{submodule}" for submodule in submodules]
|
||||
|
||||
# Load the module from the wheel file. Keep a backup of sys.path so that it
|
||||
# can be restored later. This should ensure that future import statements
|
||||
# cannot find this wheel file, increasing the separation of dependencies of
|
||||
# this add-on from other add-ons.
|
||||
with _sys_path_mod_backup(wheel):
|
||||
for modname in to_load:
|
||||
try:
|
||||
module = importlib.import_module(modname)
|
||||
except ImportError as ex:
|
||||
raise ImportError(
|
||||
"Unable to load %r from %s: %s" % (modname, wheel, ex)
|
||||
) from None
|
||||
assert isinstance(module, ModuleType)
|
||||
loaded_modules.append(module)
|
||||
_log.info("Loaded %s from %s", modname, module.__file__)
|
||||
|
||||
assert len(loaded_modules) == len(
|
||||
to_load
|
||||
), f"expecting to load {len(to_load)} modules, but only have {len(loaded_modules)}: {loaded_modules}"
|
||||
return loaded_modules
|
||||
|
||||
|
||||
def load_wheel_global(module_name: str, fname_prefix: str = "", match_platform: bool = False) -> ModuleType:
|
||||
"""Loads a wheel from 'fname_prefix*.whl', unless the named module can be imported.
|
||||
|
||||
This allows us to use system-installed packages before falling back to the shipped wheels.
|
||||
This is useful for development, less so for deployment.
|
||||
|
||||
If `fname_prefix` is the empty string, it will use the first package from `module_name`.
|
||||
In other words, `module_name="pkg.subpkg"` will result in `fname_prefix="pkg"`.
|
||||
"""
|
||||
|
||||
if not fname_prefix:
|
||||
fname_prefix = _fname_prefix_from_module_name(module_name)
|
||||
|
||||
try:
|
||||
module = importlib.import_module(module_name)
|
||||
except ImportError as ex:
|
||||
_log.debug("Unable to import %s directly, will try wheel: %s", module_name, ex)
|
||||
else:
|
||||
_log.debug(
|
||||
"Was able to load %s from %s, no need to load wheel %s",
|
||||
module_name,
|
||||
module.__file__,
|
||||
fname_prefix,
|
||||
)
|
||||
return module
|
||||
|
||||
wheel = _wheel_filename(fname_prefix, match_platform=match_platform)
|
||||
|
||||
wheel_filepath = str(wheel)
|
||||
|
||||
|
||||
wheel_archive = zipfile.ZipFile(wheel_filepath)
|
||||
|
||||
|
||||
wheel_archive.extractall(_env_folder)
|
||||
|
||||
if str(_env_folder) not in sys.path:
|
||||
sys.path.insert(0, str(_env_folder))
|
||||
|
||||
try:
|
||||
module = importlib.import_module(module_name)
|
||||
except ImportError as ex:
|
||||
raise ImportError(
|
||||
"Unable to load %r from %s: %s" % (module_name, wheel, ex)
|
||||
) from None
|
||||
|
||||
_log.debug("Globally loaded %s from %s", module_name, module.__file__)
|
||||
return module
|
||||
|
||||
|
||||
@contextlib.contextmanager
|
||||
def _sys_path_mod_backup(wheel_file: Path) -> Iterator[None]:
|
||||
"""Temporarily inserts a wheel onto sys.path.
|
||||
|
||||
When the context exits, it restores sys.path and sys.modules, so that
|
||||
anything that was imported within the context remains unimportable by other
|
||||
modules.
|
||||
"""
|
||||
old_syspath = sys.path[:]
|
||||
old_sysmod = sys.modules.copy()
|
||||
|
||||
try:
|
||||
sys.path.insert(0, str(wheel_file))
|
||||
yield
|
||||
finally:
|
||||
# Restore without assigning a new list instance. That way references
|
||||
# held by other code will stay valid.
|
||||
sys.path[:] = old_syspath
|
||||
sys.modules.clear()
|
||||
sys.modules.update(old_sysmod)
|
||||
|
||||
|
||||
def _wheel_filename(fname_prefix: str, match_platform: bool = False) -> Path:
|
||||
if match_platform:
|
||||
platform_tag = sysconfig.get_platform().replace('-','_').replace('.','_')
|
||||
path_pattern = f"{fname_prefix}*{platform_tag}.whl"
|
||||
else:
|
||||
path_pattern = f"{fname_prefix}*.whl"
|
||||
wheels: list[Path] = list(_my_dir.glob(path_pattern))
|
||||
if not wheels:
|
||||
raise RuntimeError("Unable to find wheel at %r" % path_pattern)
|
||||
|
||||
# If there are multiple wheels that match, load the last-modified one.
|
||||
# Alphabetical sorting isn't going to cut it since BAT 1.10 was released.
|
||||
def modtime(filepath: Path) -> float:
|
||||
return filepath.stat().st_mtime
|
||||
|
||||
wheels.sort(key=modtime)
|
||||
return wheels[-1]
|
||||
|
||||
|
||||
def _fname_prefix_from_module_name(module_name: str) -> str:
|
||||
return module_name.split(".", 1)[0]
|
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Reference in New Issue
Block a user