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676 Commits

Author SHA1 Message Date
edfcdd8867 feat: bump version 2022-02-15 11:00:18 +01:00
bdd6599614 fix: objects not selectable after user leaves session (or kicked)
Related to #248
2022-02-15 10:55:26 +01:00
047bd47048 Merge branch '247-auto-updater-breaks-dependency-auto-installer' into 'develop'
feat: bump addon version

See merge request slumber/multi-user!170
2022-02-10 15:20:58 +00:00
d32cbb7b30 feat: bump addon version 2022-02-10 16:20:22 +01:00
adabce3822 Merge branch '247-auto-updater-breaks-dependency-auto-installer' into 'develop'
Resolve "Auto updater breaks dependency auto installer"

See merge request slumber/multi-user!168
2022-02-10 15:10:37 +00:00
62f52db5b2 fix: auto updater with tags 2022-02-10 16:06:53 +01:00
745f45b682 fix: addon directory not cleared during an update 2022-02-10 15:44:46 +01:00
f84860f520 feat: update changelog 2022-02-10 12:06:29 +01:00
c7ee67d4dd fix: replication typo (@kromar) 2022-02-10 11:58:09 +01:00
7ed4644b75 feat: added 0.5.0 update to the changelog 2022-02-10 11:55:14 +01:00
e0c4a17be9 feat: update version 2022-02-10 11:23:46 +01:00
2a6181b832 fix: replication typo 2022-02-10 11:23:01 +01:00
0f7c9adec5 fix: Panel calss prefix warning 2022-02-10 11:20:11 +01:00
f094ec097c doc: remove replication version 2022-02-10 11:15:08 +01:00
2495b5b0e7 Merge branch '245-skin-modifier-vertex-radius-not-synchronized' into 'develop'
Resolve "skin modifier vertex radius not synchronized"

See merge request slumber/multi-user!165
2022-02-07 14:08:22 +00:00
cc829b66d1 fix: skin loading
related to #245
2022-02-07 15:04:36 +01:00
97cec4f9af Merge branch '224-doc-update-new-ui-0-5-0' into 'develop'
Doc update new UI 0.5.0

See merge request slumber/multi-user!150
2022-02-07 12:40:21 +00:00
102eb3ded0 fix: missing image 2022-02-07 13:36:44 +01:00
bea6373f03 fix: images lication 2022-02-07 13:31:49 +01:00
8c3845349a clean: remove the old glossary 2022-02-07 13:19:58 +01:00
9256d78d3c feat: disable workflow 2022-02-07 13:08:33 +01:00
bb952a507f feat: add contributor raw list
we may need more info from each contributor
2022-02-07 11:34:57 +01:00
3669aafcff Merge branch '244-text-material-not-replicating-for-online-sessions' into 'develop'
Resolve "Text Material not Replicating(for online sessions)"

See merge request slumber/multi-user!163
2021-12-17 15:20:05 +00:00
dfcfb84c20 fix: text curve material loading 2021-12-17 16:14:42 +01:00
5390e1a60c Merge branch '235-show-color-in-connected-user-pannel' into 'develop'
Resolve "Show color in connected user pannel"

See merge request slumber/multi-user!154
2021-12-13 21:35:33 +00:00
2910ea654b clean: row factor 2021-12-13 22:29:55 +01:00
ff2ecec18b Merge branch '243-server-crash-during-public-sessions' into 'develop'
Resolve "Server crash during public sessions"

See merge request slumber/multi-user!162
2021-12-10 15:00:06 +00:00
7555b1332a feat: update version 2021-12-10 15:56:47 +01:00
690e450349 fix: avoid to store Commit in the replication graph 2021-12-10 15:55:59 +01:00
3e7e3a9b19 feat: user interface 2021-11-23 17:28:52 +01:00
e27a16975c fix: hosting on internet links + keys features 2021-11-23 16:01:57 +01:00
44f1dc1aa8 fix: general settings image link 2021-11-20 23:44:01 +01:00
c62ed63de3 feat: add discord link 2021-11-20 23:20:12 +01:00
de32bd89e3 Merge branch '237-add-draw-user-option-for-the-session-snapshot-importer' into 'develop'
Resolve "Add draw user option for the session snapshot importer"

See merge request slumber/multi-user!156
2021-11-18 15:21:36 +00:00
50e86aea15 fix user drawing options 2021-11-18 16:05:24 +01:00
c05a12343c feat: selection drawing 2021-11-18 15:22:07 +01:00
a09193fba2 feat: expose user radius and intensity 2021-11-18 11:53:24 +01:00
60e21f2b8e fix: load user 2021-11-18 11:43:01 +01:00
421f00879f feat draw users 2021-11-18 11:40:56 +01:00
5ac61b5348 Merge branch 'develop' into 235-show-color-in-connected-user-pannel 2021-11-17 16:23:03 +01:00
189e5c6cf1 Merge branch 'develop' into 235-show-color-in-connected-user-pannel 2021-11-17 16:19:03 +01:00
964e6a8c63 feat: uesr meshes 2021-11-16 09:55:13 +01:00
80c81dc934 Merge branch '240-adding-music-to-the-sequencer-isn-t-replicating' into 'develop'
Resolve "Adding music to the sequencer isn't replicating"

See merge request slumber/multi-user!159
2021-11-09 09:29:58 +00:00
563fdb693d fix: sound not loading
Related to #240
2021-11-09 10:26:47 +01:00
a64eea3cea Merge branch '239-blender-3-x-compatibility' into 'develop'
Ensure blender 3.x compatibility : Fix geometry node outputs replication

See merge request slumber/multi-user!158
2021-11-09 08:48:30 +00:00
03ad7c0066 fix: geometry nodes input / output 2021-11-08 17:34:02 +01:00
d685573834 Merge branch '239-blender-3-x-compatibility' into 'develop'
Ensure blender 3.x version check

See merge request slumber/multi-user!157
2021-11-05 15:20:35 +00:00
0681b53141 fix: version check 2021-11-05 15:39:46 +01:00
6f02b38b0e fix(replication): missing version update 2021-11-03 16:37:12 +01:00
92c773dae9 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-11-03 16:34:43 +01:00
f48ade6390 fix python 3.10 compatibility (@NotFood) 2021-11-03 16:32:40 +01:00
63c4501b88 Merge branch '236-crash-with-empty-after-a-reconnection' into 'develop'
Resolve "Crash with empty after a reconnection"

See merge request slumber/multi-user!155
2021-10-29 09:40:04 +00:00
06e21c86ce fix none attribute error 2021-10-21 12:19:46 +02:00
e28d3860da user color property 2021-10-21 12:00:12 +02:00
7b247372fb test: add user color 2021-10-21 12:00:00 +02:00
bc47ef951a feat: getting started 2021-08-31 10:53:04 +02:00
de7417f0da feat: firstlaunch + join/host 2021-08-27 09:46:17 +02:00
9d484b00e9 Merge branch '234-user-info-in-side-panel' into 'develop'
User Info in side panel

See merge request slumber/multi-user!153
2021-08-19 16:09:24 +00:00
de9255f71c feat: presence overlay button+UInfo in side panel 2021-08-19 18:04:07 +02:00
61cdfd7eca feat: begining of quick start host 2021-08-19 17:45:30 +02:00
99528ea3e0 Merge branch '232-fix-ui-host-and-lobby' into 'develop'
Resolve "fix ui host and lobby"

See merge request slumber/multi-user!152
2021-08-16 14:03:16 +00:00
bb342951a5 fix: lobby init 2021-08-16 15:59:19 +02:00
438a79177b fix: host solo 2021-08-16 12:02:10 +02:00
947e9044c6 feat: add css/manual index/install/update 2021-08-16 10:35:17 +02:00
08fc49c40f fix: session private by default 2021-07-30 14:09:40 +02:00
d7e25b1192 fix: clean docker file 2021-07-30 13:47:31 +02:00
1671422143 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-07-30 13:17:29 +02:00
a9620c0752 fix: docker server command 2021-07-30 13:16:43 +02:00
583beaf6fe Merge branch '231-server-public-session-private-issue' into 'develop'
Server "public session" private issue

See merge request slumber/multi-user!151
2021-07-28 15:34:24 +00:00
126d2338f2 fix: server psrwd issue 2021-07-28 17:33:07 +02:00
24b0c0ed8a fix: get active server preset 2021-07-27 17:03:44 +02:00
07fc1cf000 fix: enable tests back 2021-07-27 11:08:57 +02:00
8e0131b3a8 feat: temporary disable test before fixing blender addon_tester 2021-07-26 18:29:06 +02:00
912a2d524c feat: try disable operator tests 2021-07-26 18:19:24 +02:00
82a5124d64 fix: unit tests 2021-07-26 18:16:21 +02:00
cca5bf903b fix: replication deployment 2021-07-26 18:05:36 +02:00
4c0d4cb1c7 Merge branch '218-new-ui-ux-implementation' into 'develop'
New UI/UX implementation

See merge request slumber/multi-user!140
2021-07-26 15:52:19 +00:00
ca64797641 Merge branch 'develop' into 218-new-ui-ux-implementation 2021-07-26 17:51:01 +02:00
a49d9ee437 feat: server ping timeout preferences 2021-07-26 17:42:13 +02:00
4c1cd6b8f8 fix: review 2021-07-26 17:30:56 +02:00
d6cda709a6 fix: replication conflict 2021-07-26 15:46:29 +02:00
4bc0feb3a5 fix: ReferenceError in update_external dependency by removing orphan nodes. 2021-07-23 19:35:56 +02:00
59aab7159a fix: remove logging.info 2021-07-23 17:10:10 +02:00
0a798bb21b feat: clean files+add repository sync icons 2021-07-23 12:51:16 +02:00
beaafce4fa Merge branch 'develop' into 218-new-ui-ux-implementation 2021-07-22 11:01:59 +02:00
6f77337832 feat: request (with bug) 2021-07-22 10:55:18 +02:00
07252d62df feat: fonctional UI, no server pswd/ping 2021-07-22 09:38:01 +02:00
ac615cd134 feat: first+server list UI, ping/pswd unfonctional 2021-07-21 11:12:17 +02:00
a4f9f6e051 fix: replication dependencies conflicts 2021-07-20 16:19:53 +02:00
10de88cdc9 fix: old replication installation conflicts 2021-07-20 16:06:24 +02:00
e4fa34c984 fix: addon version number 2021-07-20 15:37:11 +02:00
0dd685d009 doc: add missing presence flags 2021-07-20 15:11:38 +02:00
3e8c30c0ab fix: supported datablocks in readme 2021-07-20 14:59:30 +02:00
21cc3cd917 fix: update readme to reflect changes 2021-07-20 14:57:52 +02:00
81e620ee3d fix: documentations capture for 0.4.0 2021-07-20 14:50:33 +02:00
fb9bd108bd feat: update changelog to reflect v0.4.0 version 2021-07-20 14:19:33 +02:00
4846fbb589 fix: server list working (no ping/lock/pop-up) 2021-07-19 16:03:12 +02:00
cab6625399 Merge branch '219-lock-annotation-doesn-t-sync' into 'develop'
Resolve "Lock annotation doesn't sync"

See merge request slumber/multi-user!143
2021-07-14 10:41:32 +00:00
1b81251a11 fix: annotation lock 2021-07-14 12:38:30 +02:00
cf44e547a2 fix: presence_text_distance rename 2021-07-13 17:15:34 +02:00
0269363c63 fix: overlay UI 2021-07-13 17:14:32 +02:00
4ffca17c54 fix: edit>prefs UI/UX 2021-07-13 16:40:26 +02:00
77bf269fb5 Merge branch '221-optimize-user-selection-draw-code' into 'develop'
Resolve "Optimize user selection draw code"

See merge request slumber/multi-user!142
2021-07-13 14:37:09 +00:00
1e675132d4 fix: collection instances index offset 2021-07-13 16:33:46 +02:00
781287c390 refactor: use one drawcall for all selection bbox 2021-07-13 15:45:08 +02:00
fc91b252f4 feat: edit>preferences + serverpassword ui 2021-07-12 18:01:35 +02:00
41c7c569ca fix: link session status icons to session header 2021-07-12 14:55:41 +02:00
a82d263f05 feat: add "icons" folder + init 2021-07-12 14:53:18 +02:00
d4476baa1b Merge branch '220-batch-right-selection-update' into 'develop'
Resolve "Batch right selection update"

See merge request slumber/multi-user!141
2021-07-12 10:20:23 +00:00
467e98906e feat: Batch right selection update
Related to https://gitlab.com/slumber/multi-user/-/issues/220
2021-07-12 12:06:45 +02:00
64a25f94a3 fix: gpencil material loading error
Now loading gpencil materials from uuid
2021-07-09 16:59:59 +02:00
e6996316be Merge branch '215-annotations-doesn-t-sync-correctly' into 'develop'
Resolve "Annotations doesn't sync correctly"

See merge request slumber/multi-user!138
2021-07-07 08:18:49 +00:00
cf4cd94096 refactor: remove gpencil dump stroke legacy
Related to #166 and #215
2021-07-07 10:15:23 +02:00
e9ab633aac fix: annotations updates
Related to #215
2021-07-06 16:06:14 +02:00
297639e80f fix: crash on changing workspace change 2021-07-06 15:39:19 +02:00
f0cc63b6f0 Merge branch '214-animated-object-transform-not-correctly-sync' into 'develop'
Resolve "Animated object transform not correctly sync"

See merge request slumber/multi-user!137
2021-07-06 12:32:39 +00:00
d433e8f241 fix: transform offset for object animated with a curve constraint
Related to #214
2021-07-06 14:29:20 +02:00
963a551a1e Merge branch '206-draw-active-mode-in-the-object-presence-overlay-2' into 'develop'
Draw active mode in the object presence overlay

See merge request slumber/multi-user!131
2021-07-01 12:57:01 +00:00
d01a434fb7 fix: Review 2021-07-01 14:53:14 +02:00
3a5a5fc633 fix : draw active mode UI side pannel 2021-07-01 11:58:52 +02:00
8926ab44e1 Merge branch '201-improved-image-support' into 'develop'
Resolve "Improved image support"

See merge request slumber/multi-user!136
2021-07-01 09:55:47 +00:00
a8f96581c5 fix: new mode display 2021-06-30 15:34:03 +02:00
440a4cc1cd feat: add mode visibily 2021-06-29 17:10:59 +02:00
a207c51973 fix: image renamin support
fix: sync Color Space Settings

related to #201
2021-06-29 15:59:26 +02:00
e706c8e0bf Merge branch '209-adding-a-scene-create-node-duplicates' into 'develop'
Resolve "Adding a scene create node duplicates"

See merge request slumber/multi-user!135
2021-06-28 08:30:22 +00:00
e590e896da fix: scene duplicates by using data instead of the update id
Related to #209
2021-06-28 10:27:04 +02:00
4140b62a8e Merge branch '119-add-timeline-marker-sync' into 'develop'
Resolve "Add timeline marker sync"

See merge request slumber/multi-user!133
2021-06-24 15:52:12 +00:00
6d9c9c4532 fix: timeline marker selection
feat: basic test
2021-06-24 17:45:34 +02:00
e9e1911840 Merge branch '208-late-update-logging-error' into 'develop'
Resolve "Late update logging error"

See merge request slumber/multi-user!134
2021-06-24 15:28:56 +00:00
ab350ca7bc fix: late update logging error
Related to #208
2021-06-24 17:24:08 +02:00
0a8f0b5f88 feat: add mode overlay 2021-06-24 16:01:14 +02:00
2238a15c11 feat: initial markers support 2021-06-24 15:51:01 +02:00
de73f022e6 merge 2021-06-24 14:52:07 +02:00
f517205647 fix: doc authors 2021-06-24 14:51:00 +02:00
f33c3d8481 fix: doc version 2021-06-24 14:50:12 +02:00
71c69000ec Merge branch '207-repository-panel-filtering-is-boken' into 'develop'
Resolve "Repository panel filtering is boken"

See merge request slumber/multi-user!132
2021-06-24 12:49:06 +00:00
de1e684b3c fix: name filtering 2021-06-24 14:35:59 +02:00
d87730cffb Merge branch '197-user-selection-bounding-box-glitches-for-non-mesh-objects' into 'develop'
User selection bounding box glitches for non-mesh objects

See merge request slumber/multi-user!129
2021-06-23 16:02:50 +00:00
3f005b86ab fix : add enumerate / remove nb_object 2021-06-23 17:45:01 +02:00
5098e5135d fix: bbox work for non-mesh objects+ins.collection 2021-06-23 17:00:05 +02:00
37cfed489c Merge branch '204-animation-doesn-t-sync-for-gpencil-materials' into 'develop'
Resolve "Animation doesn't sync for materials"

See merge request slumber/multi-user!128
2021-06-22 12:10:23 +00:00
9003abcd18 feat: notes for furtur improvements 2021-06-22 14:06:19 +02:00
a199e0df00 feat: apply bl_apply_child member to force dependencies reloading
fix: node_tree animation dependencies
2021-06-22 11:36:51 +02:00
3774419b7e fix: force push is now pushing the whole node data instead of delta 2021-06-22 10:41:36 +02:00
3e552cb406 feat: gpencil materials animation support 2021-06-22 10:39:40 +02:00
9f381b44c8 fix: material animation support 2021-06-21 18:58:16 +02:00
ad795caed5 fix: only apply repository heads on connection 2021-06-21 18:38:43 +02:00
504dd77405 fix: scene cleaning 2021-06-21 17:10:05 +02:00
82022c9e4d clean: only log ignored update in debug logging level 2021-06-18 15:45:51 +02:00
d81b4dc014 feat: enable delta back for all datablocks execpt gpencil, files and images 2021-06-18 15:30:39 +02:00
63affa079f Merge branch '199-filter-correctly-distant-updates-in-the-depsgraph-handler' into 'develop'
Resolve "Filter correctly distant updates in the depsgraph handler"

See merge request slumber/multi-user!126
2021-06-18 13:12:15 +00:00
fcf5a12dd0 fix: log verbosity level 2021-06-18 15:03:14 +02:00
b0529e4444 refactor: move handlers to hendlers.py 2021-06-18 14:59:56 +02:00
bdfd89c085 feat: temporary store applied update to ignore them. 2021-06-18 14:34:11 +02:00
ff1630f9cc Merge branch '194-smooth-brush-size-reset' into 'develop'
Resolve "Brush deleted on join"

See merge request slumber/multi-user!124
2021-06-16 12:30:31 +00:00
5830fe1abb fix: add items_to_remove 2021-06-16 14:28:26 +02:00
c609f72080 fix: All brushes 2021-06-16 12:29:56 +02:00
a28a6f91bd feat: move testing to blender 2.93 2021-06-15 16:27:49 +02:00
a996f39d3b Merge branch '195-auto-updater-install-a-broken-version-of-the-addon' into 'develop'
Resolve "Auto updater install a broken version of the addon"

See merge request slumber/multi-user!123
2021-06-15 12:54:49 +00:00
7790a16034 fix: download the build artifact instead of the repository default zip
Related to #195
2021-06-15 14:51:37 +02:00
836fdd02b8 Merge branch '192-parent-type-isn-t-synced' into 'develop'
Resolve "Parent type isn't synced"

See merge request slumber/multi-user!122
2021-06-15 09:22:13 +00:00
7cb3482353 fix: parent type and parent bone 2021-06-15 11:20:31 +02:00
041022056c Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-06-14 17:32:50 +02:00
05f3eb1445 fix: update readme 2021-06-14 17:32:05 +02:00
17193bde3a fix: doc server .png names 2021-06-14 14:29:45 +00:00
a14b4313f5 feat: update to develop 2021-06-14 16:12:47 +02:00
b203d9dffd Merge branch '188-intgrate-replication-as-a-submodule' into develop 2021-06-14 16:10:15 +02:00
f64db2155e Merge branch '49-connection-preset-system' into 'develop'
Connection-preset-system

See merge request slumber/multi-user!121
2021-06-14 13:50:58 +00:00
e07ebdeff5 fix: remove ui overwrite class 2021-06-14 15:46:57 +02:00
3d6453f7a2 feat: doc 2021-06-14 15:17:30 +02:00
7421511079 fix: override operator 2021-06-14 15:17:07 +02:00
bc24525cec fix: new UI/UX 2021-06-11 16:57:02 +02:00
699cf578e2 feat: prevent updates in sclupt mode 2021-06-11 16:42:23 +02:00
e9b4afb440 refactor: enable partial delta based replication 2021-06-11 15:28:37 +02:00
0c6491590e fix: admin password root 2021-06-11 12:18:51 +02:00
b87e733ddc fix: name conflict + responsive enum 2021-06-11 12:13:23 +02:00
cb0962b484 feat: server preset working with bad ui/ux 2021-06-10 15:39:12 +02:00
1fc25412ac fix: constraint differential update support 2021-06-10 15:21:25 +02:00
b5405553dc refactor: install replication dependencies in libs 2021-06-09 18:16:43 +02:00
a1b6fb0533 feat: server preset 2021-06-08 17:03:43 +02:00
b6a8a2ec01 Revert "doc: comment ui draw()"
This reverts commit f7c4f5d1fe.
2021-06-08 15:02:53 +02:00
3e41b18af1 Merge branch '49-connection-preset-system' of https://gitlab.com/slumber/multi-user into 49-connection-preset-system 2021-06-08 15:00:50 +02:00
f7c4f5d1fe doc: comment ui draw() 2021-06-08 14:58:57 +02:00
c616054878 tour du python blender 2021-06-07 17:06:41 +02:00
5c08493774 fix 'GraphObjectStore' object has no attribute 'object_store' 2021-06-04 18:30:54 +02:00
af8a138b4f fix: modifier order 2021-06-04 17:17:30 +02:00
6d9216f14a refactor: cleanup repository 2021-06-04 16:07:02 +02:00
fc4fb088bb refactor: repository api clean 2021-06-04 14:02:09 +02:00
98553ba00c refactor: remove get_nodes 2021-06-04 12:13:53 +02:00
1e15a12b10 refactor: remove list 2021-06-04 12:07:54 +02:00
569543650f feat: skip external updates 2021-06-03 15:43:47 +02:00
07358802f7 refactor: fix scene item removal 2021-06-03 15:03:09 +02:00
a059fafe12 feat: add mutate to scene delta 2021-06-03 11:43:24 +02:00
297f68ccfe refactor: only apply node when it is necessary (skip for host) 2021-06-03 11:41:25 +02:00
c9c70d1e08 refactor: stamp datablock during apply 2021-06-03 11:20:54 +02:00
a34f58ef3f fix: cherrypick TCP idle bug 2021-06-02 23:10:13 +02:00
e7b7f38991 fix: change rights 2021-06-02 17:49:22 +02:00
392e0aaaa3 refactor: remove missing parameter 2021-06-02 15:45:11 +02:00
4c774d5d53 refactor: move update user metadata to porcelain 2021-06-02 12:59:53 +02:00
4c4cf8a970 refactor: move rm to porcelain 2021-06-02 11:47:41 +02:00
211d0848c2 fix: replication version 2021-06-02 11:39:37 +02:00
c9665c4719 refactor: move unlock/lock/kick to porcelain 2021-06-02 11:31:23 +02:00
431fe0d840 refactor: move lock/unock to porcelain 2021-06-02 10:22:37 +02:00
df7ca66ad8 fix: repo dumps api 2021-06-02 09:35:55 +02:00
c2d2db78e6 refactor: temporary remove name resolution 2021-06-01 15:47:05 +02:00
ad89a4e389 fix: disable mutable delta for scene 2021-06-01 14:53:17 +02:00
6ca6d4443d refactor: move load/dumps to repository 2021-05-31 11:39:54 +02:00
81c9b5fc06 fix: animation loading 2021-05-21 23:02:42 +02:00
9fddfe084c fix: annotation 2021-05-21 17:29:22 +02:00
ca40523393 fix: apply and resolve 2021-05-21 17:14:28 +02:00
76e28ced21 refactor: remove legacy data 2021-05-21 15:40:45 +02:00
55c6002b28 feat: update version 2021-05-20 17:22:00 +02:00
8d5c8aded3 refacor: code formating 2021-05-20 09:57:44 +02:00
8ebba80b97 refactor: add diff back 2021-05-19 17:44:42 +02:00
50d6c6b3c8 fix: filter 2021-05-19 15:59:36 +02:00
f0b03c50f2 refactor: fix tests 2021-05-19 15:12:11 +02:00
28e83a38e6 refactor: add back armature lightprobes, sound and speaker 2021-05-19 15:05:54 +02:00
2e261cd66b refactor: add particle and lattive back 2021-05-19 14:40:13 +02:00
3f6e4f7333 refactor: add texts back 2021-05-19 14:23:56 +02:00
49fadf084a refactor: add gpencil back 2021-05-19 13:56:42 +02:00
e2e0dc31c1 refactor: add volume and world support 2021-05-19 13:42:34 +02:00
389bbd97d5 refactor: add image and file back 2021-05-19 13:31:57 +02:00
19602691d3 feat: texture 2021-05-19 11:43:01 +02:00
2e2ff5d4bf refactor: add material nodegroup back 2021-05-19 11:25:56 +02:00
fef6559ce0 refactor: add light and camera support back 2021-05-19 10:52:04 +02:00
5f669fd49a refactor: add camera back 2021-05-19 09:55:07 +02:00
330ff08fd3 refactor: add collection back 2021-05-19 09:47:01 +02:00
f3be8f9623 feat: bring back icons 2021-05-19 09:37:50 +02:00
ffb70ab74c refactor: protocol refactoring part 1 (mesh, object, action, scene) 2021-05-18 23:14:09 +02:00
26140eefb2 refactor: clear replicated datablock init states 2021-05-18 18:23:28 +02:00
cdf0433e8a refactor: move fetch to repository 2021-05-18 17:17:10 +02:00
acd70f73bf refactor: add remote
refactor: move push to porcelain
2021-05-18 16:54:07 +02:00
36c3a9ab0b refactor: remove sanitize 2021-05-18 11:01:55 +02:00
cfb1afdd72 Revert "feat: node sanitize on collection and scene update"
This reverts commit fb1c985f31.
2021-05-18 11:00:05 +02:00
4eeb80350e fix: layer info missing 2021-05-18 10:54:13 +02:00
fb1c985f31 feat: node sanitize on collection and scene update 2021-05-17 17:35:34 +02:00
689c2473d6 fix: commit 2021-05-17 17:18:17 +02:00
41620fce90 fix: commit 2021-05-17 17:04:43 +02:00
249bcf827b fix: collection instance bounding box selection 2021-05-17 16:03:01 +02:00
d47eab4f26 refactor: move commit to porcelain 2021-05-17 11:12:18 +02:00
f011089d82 refactor: removed apply from replicated datablock 2021-05-17 10:52:28 +02:00
acc58a1c9f fix: tcp keepalive IDLE time 2021-05-16 22:26:53 +02:00
24d850de9f refactor: get metadata updates optimization back 2021-05-11 11:41:43 +02:00
b045911a59 refactor: get diff back for testing 2021-05-10 12:04:45 +02:00
a67be76422 feat: delta commit 2021-05-09 17:42:56 +02:00
32033c743c feat: update repllication version 2021-05-07 17:10:23 +02:00
5da8650611 fix: get replication version 2021-05-07 16:56:00 +02:00
aec5096f87 feat: update submodule url 2021-05-07 16:12:04 +02:00
fba39b9980 fix: ci with submodules 2021-05-07 15:47:53 +02:00
6af3e4b777 refactor: add threaded data handling back on server side 2021-05-04 16:25:36 +02:00
58d639e9d8 feat: add replication as a submoduke 2021-05-04 14:56:50 +02:00
0efe5d5a10 Merge branch 'remove-services' into 'develop'
refactor: differential revision Stage 1

See merge request slumber/multi-user!119
2021-05-04 12:24:05 +00:00
2ad93cf304 Merge branch 'develop' into remove-services 2021-04-30 16:53:02 +02:00
771d76a98b fix: missing shapekeys attr 2021-04-30 16:51:11 +02:00
1e83241494 feat: remove pull socket 2021-04-30 16:26:20 +02:00
1bcbff3ed4 Merge branch 'develop' into remove-services 2021-04-29 14:41:55 +02:00
9a45fe7125 fix: shapekey animation data 2021-04-29 14:41:11 +02:00
207901afdd Merge branch '184-uv-project-modifier-target-object-doesn-t-sync' into 'develop'
Resolve "UV project modifier target object doesn't sync"

See merge request slumber/multi-user!118
2021-04-29 09:11:47 +00:00
c6eb1ba22f fix: shapekey performances
Related to #187
2021-04-29 11:06:46 +02:00
ba4168d0fd Merge branch 'develop' into remove-services 2021-04-28 16:56:20 +02:00
00e7adf022 fix: Image Empty is not loading.
Related to #186
2021-04-28 10:01:04 +02:00
d9d8ca7ca0 revert: image source replication until a proper fix is done 2021-04-23 15:35:19 +02:00
e8cd271bd8 fix: renable gitlab-ci file 2021-04-23 11:48:01 +02:00
e71af6402c feat: increment addon version 2021-04-23 11:46:29 +02:00
dd1c6a4fc7 feat: enable back ci 2021-04-23 11:45:47 +02:00
7fe1ae83b1 feat: update replication version to the right one 2021-04-23 11:25:15 +02:00
a7ad9d30c3 Merge branch 'develop' into remove-services 2021-04-23 11:21:16 +02:00
14779be1ed feat: support video file as camera background images 2021-04-22 15:52:06 +02:00
a36c3740cc fix: load driver variable without id 2021-04-22 15:00:08 +02:00
d2108facab feat: fcurve modifiers support 2021-04-22 14:52:43 +02:00
e5651151d9 fix: having both animation and drivers on the same object 2021-04-22 14:00:26 +02:00
fb61b380b6 fix: uv_projector modifier
refactor: move modifier related code to dump_modifiers and load_modifier_custom_data
2021-04-22 11:05:34 +02:00
e538752fbc Merge branch 'master' of gitlab.com:slumber/multi-user into develop 2021-04-15 15:31:59 +02:00
53eaaa2fcd fix: auto-updater operator registration for blender 2.93 compatibility 2021-04-15 15:28:59 +02:00
a7e9108bff Merge branch 'develop' into 'master'
v0.3.0

See merge request slumber/multi-user!106
2021-04-14 14:32:24 +00:00
570909a7c4 fix: prevent field from being dumped if unused
fix: bl_object tests
2021-04-14 16:25:21 +02:00
736c3df7c4 feat: remove new particle systems
clean: remove logs
2021-04-14 15:50:53 +02:00
8e606068f3 fix: particle system duplication
feat: update Readme
2021-04-14 15:29:02 +02:00
eb631e2d4b feat: update changelog 0.3.0 release 2021-04-14 14:36:06 +02:00
70641435cc feat: initial rigid body supports 2021-04-14 12:25:16 +02:00
552c649d34 feat: physics forcefield and collision support 2021-04-14 11:49:34 +02:00
d9d5a34653 clean: remove libs 2021-04-14 09:56:07 +02:00
12acd22660 feat: ignore some attributes 2021-04-14 09:54:34 +02:00
826a59085e feat: particle texture slot support 2021-04-14 09:45:18 +02:00
5ee4988aca Merge branch '24-particle-support' into develop 2021-04-13 22:45:27 +02:00
cb85a1db4c feat: dual identification for object parents 2021-04-13 14:37:43 +02:00
5e30e215ab fix: empty node 2021-04-02 16:37:47 +02:00
9f167256d0 fix: node frame trasform 2021-04-02 16:12:51 +02:00
4e19c169b2 fix: node_groups unordered socket loading
fix: geometry_node sample texture handling
fix: geometry node dependencies
2021-04-02 15:51:31 +02:00
9c633c35ec fix: geometry node socket for blender 2.93 2021-04-02 10:01:45 +02:00
9610b50a49 Merge branch '181-geometry-nodes-int-float-inputs-doesn-t-sync' into 'develop'
Resolve "Geometry nodes int/float inputs doesn't sync"

See merge request slumber/multi-user!116
2021-03-31 13:42:26 +00:00
67d18f08e2 fix: Timer not unregistered error
fix: handle correctly unsupported float parameter for geometry nodes
fix: Material loading
2021-03-31 15:38:35 +02:00
9d0d684589 fix: geometry nodes str, float, int loading 2021-03-31 11:19:03 +02:00
2446df4fe3 feat: raise the default timeout to 5 second 2021-03-21 09:28:54 +01:00
07862f1cf0 fix: missing hue_interpolation 2021-03-19 11:07:04 +01:00
3a02711baa feat: faster root management 2021-03-14 20:58:25 +01:00
c7e8002fed fix: apply api
clean: ipc port propertie
2021-03-14 18:32:04 +01:00
f4e7ec6be8 Merge branch 'develop' into 173-differential-revision-milestone-2-replication-refactoring 2021-03-14 17:46:23 +01:00
480818fe85 Merge branch '180-parent-relation-have-doesn-t-keeps-transform' into 'develop'
Resolve "Parenting objects doesn't keeps transform"

See merge request slumber/multi-user!115
2021-03-13 17:35:42 +00:00
b965c80ba5 fix: parent transform
fix: race  condition for COMMON objects

related to #180
2021-03-13 18:32:20 +01:00
235db712fd fix: api 2021-03-11 15:45:48 +01:00
647ac46c01 feat: move apply to porcelain
feat: move data access to repository
feat: object_store layer to repository (with GraphObjectStore)
revert: missing network services
2021-03-09 14:07:59 +01:00
8e3c86561f refactor: move add to porcelain 2021-03-09 10:19:51 +01:00
dba19e831d Merge branch 'develop' into 173-differential-revision-milestone-2-replication-refactoring 2021-03-08 22:16:14 +01:00
93df5ca5fa fix: disconnect callback 2021-03-06 10:20:57 +01:00
b17104c67e fix: naming 2021-03-05 10:35:35 +01:00
b66d0dd4ce Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2021-03-04 15:49:00 +01:00
9487753307 feat: fix object and collection support for geometry nodes 2021-03-04 15:48:36 +01:00
df1257ca4c Merge branch '179-parent-relation-can-t-be-removed' into 'develop'
Resolve "Parent relation can't be removed"

See merge request slumber/multi-user!113
2021-03-04 13:25:39 +00:00
875b9ce934 feat: temporary disable CI jobs for this branch because of breaking changes 2021-03-04 14:24:03 +01:00
2d638ef76f refactor: interface api changes 2021-03-04 14:22:54 +01:00
cc5a87adb8 fix: prevent matrix_parent_inverse from being reset by loading parents only if its necessary 2021-03-03 11:00:47 +01:00
19c56e590b feat: remove parent as node dependency 2021-03-03 10:03:57 +01:00
d0e80da945 fix: object parenting can't be removed
Related to #179
2021-03-03 09:55:48 +01:00
0ccd0563ea feat: testing doc building with python 3.8 2021-03-02 12:56:12 +00:00
1c3394ce56 feat: sphinx-material theme 2021-03-02 12:46:26 +00:00
d2b63df68e Merge branch '178-move-documentation-hosting-to-gitlab-page' into 'develop'
Resolve "Move documentation hosting to gitlab page"

See merge request slumber/multi-user!112
2021-03-02 09:21:57 +00:00
3d9c78c2f9 doc: only build for master/develop 2021-03-02 10:18:11 +01:00
4726a90a4a doc: reflect doc hosting changes to the Readme.md 2021-03-02 10:16:59 +01:00
73b763d85f fix: job ordering error 2021-03-02 09:09:50 +00:00
5e29c6fe26 Update .gitlab/ci/doc.gitlab-ci.yml 2021-03-02 09:08:39 +00:00
113ab81cbf Update .gitlab/ci/doc.gitlab-ci.yml 2021-03-02 09:07:50 +00:00
d2215b662c feat: update jobs dependencies 2021-03-02 09:06:32 +00:00
238a34d023 feat: needs test to success 2021-03-02 09:05:21 +00:00
55ca8a7b84 Update .gitlab/ci/doc.gitlab-ci.yml 2021-03-02 09:03:19 +00:00
7049c1723d feat: initial CI job for building the documentation for gitlab page 2021-03-02 09:58:06 +01:00
6586647eac Merge branch '177-support-geometry-nodes' into 'develop'
feat: initial support for Geometry Nodes

See merge request slumber/multi-user!110
2021-02-26 16:01:26 +00:00
fb6f170d60 clean: remove prints
doc: add new def docstrings
2021-02-26 14:31:05 +01:00
c1c39438e3 feat: input value support 2021-02-26 12:27:56 +01:00
317fc03f87 feat: geometry node initial support
refactor: resolve datablocks by uuid by devault
fix: modifier texture dependencies
2021-02-26 10:38:50 +01:00
505f3ab770 fix: external depencies removed during undo 2021-02-23 13:20:01 +01:00
209062af4f Merge branch '175-new-object-generated-during-separate-object-operator-doesn-t-sync' into 'develop'
Resolve "New object generated during separate object operator doesn't sync"

See merge request slumber/multi-user!108
2021-02-19 09:05:41 +00:00
88bab2a4c6 fix: separate objects
Related to #175
2021-02-19 10:00:00 +01:00
a91bae3506 fix: reload object after mesh loading to prevent it from loosing vertex_group and shape_keys 2021-02-16 21:58:26 +01:00
0a96643a9f feat: missing attr (seam, sharp) 2021-02-16 15:36:44 +01:00
261d4d9610 Merge branch '172-vertex-group-assignation-doesn-t-sync-correctly' into 'develop'
Resolve "Vertex group assignation doesn't sync correctly"

See merge request slumber/multi-user!107
2021-02-16 10:01:41 +00:00
3293741969 fix: vertex group assignation
Related to #172
2021-02-16 10:58:08 +01:00
3eee8db1ae fix: wrong version number 2021-02-12 17:40:07 +01:00
031b143843 fix: attempt to fix tcp timeout on linux with ZMQ_TCP_KEEPALIVE_IDLE 2021-02-12 17:30:46 +01:00
7dd6e38e3f Merge branch '132-fix-undo-edit-last-operation-redo-handling-2' into 'develop'
Resolve "Fix undo & edit last operation & redo handling"

See merge request slumber/multi-user!87
2021-02-12 13:13:18 +00:00
1dd0235061 clean: timer related settings 2021-02-12 10:49:04 +01:00
cdcb2de786 clean: remove apply related settings
fix: image reloading after modifications
2021-02-12 10:48:29 +01:00
0b88631250 refactor: move session dump_db to replication as session.save 2021-02-09 18:09:39 +01:00
c00b2a2d7d feat: explicit state loading error 2021-02-09 14:20:08 +01:00
1f0f44fdbf clean: materials dump 2021-02-09 14:14:53 +01:00
8262fb9d4e feat: time stamped logs files 2021-02-05 11:50:58 +01:00
c2114b593e Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-02-05 11:35:56 +01:00
7e28ca3fa1 Merge branch '171-add-nurbs-support-only-curve' into 'develop'
Resolve "Add nurbs support (only curve)"

See merge request slumber/multi-user!105
2021-02-05 10:31:21 +00:00
d0bd4193d9 fix: nurbs curve
feat: curve material support
2021-02-05 11:22:11 +01:00
d09479fd47 Merge branch '166-improve-grease-pencil-replication-performances' into '132-fix-undo-edit-last-operation-redo-handling-2'
Resolve "Improve Grease Pencil replication performances"

See merge request slumber/multi-user!100
2021-02-05 09:45:54 +00:00
07cfb85561 Merge branch '170-gpencil-fill-strokes-aren-t-always-working' into '166-improve-grease-pencil-replication-performances'
Resolve "Gpencil fill strokes aren't always working"

See merge request slumber/multi-user!104
2021-02-05 09:30:13 +00:00
cf0d7a1122 fix: temporary for stroke geometry update to fix triangulation with fill materials
Related to 170
2021-02-05 10:25:50 +01:00
3f335c7031 Merge branch 'feature/docupdate_serverlogs' into 'develop'
document how to retrieve cloud-hosted server logs

See merge request slumber/multi-user!103
2021-02-02 19:51:12 +00:00
2180db5206 document how to retrieve cloud-hosted server logs 2021-02-02 19:40:47 +01:00
e6110b4cea Merge branch '132-fix-undo-edit-last-operation-redo-handling-2' into 166-improve-grease-pencil-replication-performances 2021-02-02 11:09:54 +01:00
819598ebd9 Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-02-02 11:09:11 +01:00
1be43f0336 Merge branch '168-holdout-option-for-grease-pencil-materials-isn-t-replicating' into 'develop'
fix: grease pencil material holdout is not synced

See merge request slumber/multi-user!102
2021-02-02 10:08:24 +00:00
6a5ff9a097 fix: grease pencil material holdout is not synced 2021-02-02 11:04:46 +01:00
86cb3d29fb fix: wrong grease pencil frame after layer update 2021-01-29 16:29:27 +01:00
589702dab7 feat: continous update support by toggling the sync_in_editmode flag
Related to #166
2021-01-29 11:54:13 +01:00
ed76210270 Merge branch '132-fix-undo-edit-last-operation-redo-handling-2' into 166-improve-grease-pencil-replication-performances 2021-01-29 11:46:45 +01:00
75c4f42796 Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-01-29 11:46:05 +01:00
1fd54769b9 feat: enable build and deploy for all branch 2021-01-29 11:45:14 +01:00
c4484b4b51 Merge branch '132-fix-undo-edit-last-operation-redo-handling-2' into 166-improve-grease-pencil-replication-performances 2021-01-29 11:43:33 +01:00
4eb787cc0f Merge branch '167-sequencer-strips-does-not-sync-in-132-fix-undo-edit-last-operation-redo-handling-2-branch' into '132-fix-undo-edit-last-operation-redo-handling-2'
Resolve "Sequencer strips does not sync in `132-fix-undo-edit-last-operation-redo-handling-2 branch`"

See merge request slumber/multi-user!101
2021-01-29 10:43:06 +00:00
c855b5a424 clean: removed logs 2021-01-29 11:39:00 +01:00
ee4083c134 feat: evaluate gpencil on layer change/ frame change/ mode change
Related to #166
2021-01-29 11:28:50 +01:00
0325e9d0bd feat: move sequencer to scene 2021-01-29 00:06:41 +01:00
21dc95b5a7 Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-01-28 09:58:27 +01:00
d8161f22f3 fix: syntax error 2021-01-28 09:54:19 +01:00
94f8bff231 fix: envvar synthax error 2021-01-28 09:53:57 +01:00
d3a1094cc2 feat: gitlab CI tag by branch name 2021-01-28 09:48:36 +01:00
d08e0a80a4 Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-01-27 11:15:02 +01:00
26148e9934 Merge branch '165-delete-animations-is-not-synced' into 'develop'
Resolve "Delete animations is not synced"

See merge request slumber/multi-user!97
2021-01-27 10:12:48 +00:00
0a7be03c6f fix: animation data attribute check 2021-01-27 11:06:46 +01:00
b6449a7da2 fix: animation deletion synchronization
Related to #165
2021-01-27 11:01:03 +01:00
36038effdf Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2021-01-26 15:46:09 +01:00
cb90c196a5 Merge branch '164-duplicating-objects-broke-they-parent-relation' into 'develop'
Resolve "Duplicating objects broke they parent relation"

See merge request slumber/multi-user!96
2021-01-26 14:44:26 +00:00
ae3c9fe43e clean: remove hardcoded parent assignation 2021-01-26 15:42:37 +01:00
2983195af4 fix: objects parenting error 2021-01-26 15:40:00 +01:00
4d69faf186 clan: remove diff_method 2021-01-22 14:24:19 +01:00
2304563b6e Merge branch '163-support-adding-scene-during-the-session' into '132-fix-undo-edit-last-operation-redo-handling-2'
Resolve "Support adding scene during the session"

See merge request slumber/multi-user!95
2021-01-22 10:22:14 +00:00
1cfb4e797e fix: handle none uuid 2021-01-22 11:18:28 +01:00
8f95158f08 feat: initial support for new scenes 2021-01-21 14:48:07 +01:00
5949e3c5cc Merge branch 'develop' of gitlab.com:slumber/multi-user into 132-fix-undo-edit-last-operation-redo-handling-2 2021-01-21 11:06:54 +01:00
790f145022 Merge branch '162-sync-cycles_visibility-settings' into 'develop'
feat: sync cycle visibility settings

See merge request slumber/multi-user!94
2021-01-21 10:05:42 +00:00
ec40862dd0 feat: sync cycle visibility settings 2021-01-21 10:51:28 +01:00
9cc1c92e0e clean: remove unused var 2021-01-20 16:02:15 +01:00
7a716b4c37 feat: auto remove nodes on undo/redo
feat: purge operator
2021-01-15 23:43:35 +01:00
a4ef8a6344 feat: skip update in sculpt mode by default 2021-01-15 23:14:45 +01:00
c5e20085f0 clean: move flush history to the debug logs 2021-01-15 17:02:29 +01:00
f4463f9cfe fix: greace pencil object vertexgroup dump crash by adding a warning 2021-01-15 16:54:36 +01:00
a212445927 clean: remove push timer 2021-01-15 16:41:32 +01:00
89a8891073 fix: RNA removed error by disabling the push timer 2021-01-13 15:49:07 +01:00
52ebb874b0 fix: edit-mode error while pushing 2021-01-13 15:36:41 +01:00
2913e6d5a7 fix: file push 2021-01-13 15:09:10 +01:00
6a00b58600 fix: timeout error on connection 2021-01-13 14:45:23 +01:00
2bde136bb6 fix: annotation tool 2021-01-13 14:24:16 +01:00
f5c77fec3a fix: fail to push collectionsby reverting the commit caching policy 2021-01-12 21:29:36 +01:00
d3211199c4 fix: handler not correctly removed 2021-01-12 13:36:21 +01:00
2d90ea7679 Merge branch '160-undo-performance-improvement' into '132-fix-undo-edit-last-operation-redo-handling-2'
Resolve "Undo performance improvement"

See merge request slumber/multi-user!93
2021-01-12 10:37:10 +00:00
abd846fc8d clean: push timer
feat: purge stagging on pre--redo/undo
2021-01-12 11:33:48 +01:00
e3bd7ea445 feat: improve commit times by using cache from the diff 2021-01-12 10:29:27 +01:00
12bd4a603b feat: added a push timer to control the push frequency 2021-01-11 19:54:57 +01:00
3c31fb5118 Merge branch '158-exception-access-violation-during-undo-redo' into '132-fix-undo-edit-last-operation-redo-handling-2'
Resolve "Exception access violation during Undo/Redo"

See merge request slumber/multi-user!92
2021-01-09 21:38:25 +00:00
c24f70fad5 feat: force to use depsgraph update mode 2021-01-09 22:36:00 +01:00
ca2d8e49b5 feat: update replication 2021-01-06 13:58:58 +01:00
4b1499f6ae fix: construct error 2020-12-29 17:38:21 +01:00
f0c1fe9c87 Merge branch 'develop' into 132-fix-undo-edit-last-operation-redo-handling-2 2020-12-29 14:30:01 +01:00
dfaf1be4ff Merge branch '106-skin-weight-isn-t-properly-replicated' into 'develop'
Resolve "Skin weight isn't properly replicated"

See merge request slumber/multi-user!91
2020-12-24 15:42:46 +00:00
51cb099c4c feat: skin vertices data replication
fix: empty modifiers stask
2020-12-24 16:37:53 +01:00
64731a9198 Merge branch '157-drivers-data-path-index-isn-t-replicated' into 'develop'
fix: multiple drivers with same data_path on different index

See merge request slumber/multi-user!90
2020-12-24 14:01:07 +00:00
213523c8d6 Merge branch '156-constraint-replication-is-broken' into 'develop'
Resolve "Constraint replication is broken"

See merge request slumber/multi-user!89
2020-12-24 14:01:01 +00:00
4fdb72f874 fix: constraints destructor 2020-12-24 14:56:59 +01:00
1412fc638c fix: object constraint dump 2020-12-24 14:56:40 +01:00
7920f67aea fix: multiple drivers with same data_path on different index 2020-12-24 14:46:18 +01:00
a0c0f781e2 feat: update addon version to reflect the future release 2020-12-24 11:07:10 +01:00
ec74ea0038 Merge branch '155-bone-roll-is-not-sync' into 'develop'
Resolve "Bone roll is not sync"

See merge request slumber/multi-user!88
2020-12-24 10:03:50 +00:00
2c016833fd fix: bone roll replication
More info about the issue:
https://devtalk.blender.org/t/how-to-query-determine-the-roll-of-a-bone-in-pose-object-mode/14251/2

Related to #155
2020-12-24 10:53:16 +01:00
3d9da73ab0 feat: flush history on collection and scene update only
feat: enable deploy for undo branch
2020-12-23 18:46:29 +01:00
2f4e30f432 fix: catch runtime error
feat: enable build for undo branch
2020-12-23 17:57:36 +01:00
cd1e535a56 feat: initial undo tests 2020-12-23 17:27:43 +01:00
8a8cc0b322 Merge branch '154-object-display-data-loading-error' into 'develop'
Resolve "Object display data  loading error"

See merge request slumber/multi-user!86
2020-12-22 23:23:26 +00:00
1e64e17ff4 fix: display key error
Related to #154
2020-12-23 00:21:31 +01:00
66b6c06a2c Merge branch 'export_replication_graph' into 'develop'
Export replication graph

See merge request slumber/multi-user!85
2020-12-22 22:31:27 +00:00
45fbc46d8d doc: added initial documentation for auto save 2020-12-22 16:58:00 +01:00
39e3c1dbd5 refactor: change bl_label
Related to https://gitlab.com/slumber/multi-user/-/issues/153
2020-12-22 16:16:06 +01:00
f043b03128 clean: timers interface
feat: cancel autosave operator
2020-12-22 16:04:50 +01:00
ffe419a46e Merge branch 'develop' into 'master'
v0.2.0

See merge request slumber/multi-user!73
2020-12-17 13:34:41 +00:00
d4a0f782aa fix: update CHANGELOG.md to reflect the release note 2020-12-17 14:31:32 +01:00
9273adbd01 doc: change dowload link order (@activemotionpictures) 2020-12-17 14:24:48 +01:00
03b92eb5e7 fix: export menu label name 2020-12-17 14:04:00 +01:00
d0dc61bf66 feat: initial import operator 2020-12-16 11:05:58 +01:00
056b3524e5 feat: gzip to compress graph 2020-12-11 23:02:20 +01:00
16fc4b8c54 feat: added record as a timer 2020-12-10 15:50:43 +01:00
e62f0682a2 feat: initial export test 2020-12-10 13:31:43 +01:00
f463cb82e7 Merge branch '151-volumes-materials-are-not-working' into 'develop'
Resolve "Volumes materials are not working"

See merge request slumber/multi-user!84
2020-12-09 18:08:34 +00:00
54f416e8c3 fead: added materials support for volumes 2020-12-09 19:06:30 +01:00
682c983a64 Merge branch '152-generated-images-are-not-synced' into 'develop'
Resolve "Generated images are not synced"

See merge request slumber/multi-user!83
2020-12-09 17:53:28 +00:00
8015881e29 feat: update replication to fix image file dependencies owners 2020-12-09 18:38:08 +01:00
6e2d36cd00 feat: image autosave 2020-12-09 18:35:29 +01:00
affab2414c feat: exit the session as soon as a Timer crash 2020-12-09 18:34:56 +01:00
af6d54296a feat: parent reloading support for file dependent nodes 2020-12-09 14:49:26 +01:00
2ab0a75608 feat: update CHANGELOG.md to reflect new features 2020-12-03 19:03:40 +01:00
ccb9e55920 doc: Pierre Schiller's video tutorial in hosting section 2020-12-03 16:42:48 +01:00
31254d13c0 Merge branch '147-support-grease-pencil-modifiers' into 'develop'
feat: added initial gpencil modifer support

See merge request slumber/multi-user!81
2020-12-03 14:00:05 +00:00
6fddbb6f5e feat: add gp modifers to the object test 2020-12-03 14:58:10 +01:00
9ee3f26b80 Merge branch '143-add-a-popup-dialog-when-a-timeout-disconnection-occures-fixes' into 'develop'
Resolve "Add a popup dialog when a Timeout disconnection occures"

See merge request slumber/multi-user!80
2020-12-03 13:51:03 +00:00
19c5ca0928 feat: added initial gpencil modifer support
Related to https://gitlab.com/slumber/multi-user/-/issues/147
2020-12-03 14:23:10 +01:00
4bc35d7da4 fix: message unkown 2020-12-03 13:30:54 +01:00
8d19ffd52f feat: use invoke_props_dialog instead of iinvoke_popup 2020-12-03 13:28:45 +01:00
4f506c461a Merge branch '145-support-volume-objects' into 'develop'
Resolve "Support volume objects"

See merge request slumber/multi-user!79
2020-12-02 21:40:51 +00:00
49fcc40db9 feat: add a bsic volume test 2020-12-02 22:36:30 +01:00
8492b537a8 feat: update README 2020-12-02 22:33:12 +01:00
e6e4f6ab7a feat: initial volume support 2020-12-02 18:13:11 +01:00
e073182028 fix: missing replication update 2020-12-02 16:38:57 +01:00
78eb5d948c Merge branch '146-add-support-for-internal-textures' into 'develop'
Resolve "Add support for internal textures"

See merge request slumber/multi-user!78
2020-12-02 15:36:01 +00:00
ac9a0f3733 feat: ignore useless attributes 2020-12-02 16:25:40 +01:00
4e7ade8f38 feat: update the readme 2020-12-02 14:22:56 +01:00
0b25264375 feat: added a basic test texture 2020-12-02 14:21:49 +01:00
1d03fe4975 feat: add initial texture support 2020-12-02 11:24:26 +01:00
1273ab2371 fix: missing troubleshouting section 2020-11-26 18:47:28 +01:00
7dd2ee5e70 Merge branch '143-add-a-popup-dialog-when-a-timeout-disconnection-occures' into 'develop'
Resolve "Add a popup dialog when a Timeout disconnection occures"

See merge request slumber/multi-user!77
2020-11-26 12:37:47 +00:00
c72bb21f20 Merge branch 'develop' into 143-add-a-popup-dialog-when-a-timeout-disconnection-occures 2020-11-26 13:25:46 +01:00
5b43520353 fix: does graph update flag 2020-11-26 12:17:35 +01:00
7e25ca4c84 feat: show exit reason in the disconnection popup 2020-11-26 11:37:51 +01:00
4a4cd5db50 feat: initial notification popup 2020-11-25 22:53:38 +01:00
7f19d45b71 fix: gpencil draw_cyclic missing in 2.91.0 2020-11-25 19:21:22 +01:00
37b3d6d094 fix: replication flag button aligment for blender 2.91.0 2020-11-25 18:36:02 +01:00
64bb715aff fix: python_binary_path deprecation in 2.91.0
More infos here:
https://wiki.blender.org/wiki/Reference/Release_Notes/2.91/Python_API
2020-11-25 18:20:28 +01:00
3024b479d3 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2020-11-25 18:09:00 +01:00
abf4462da6 Merge branch 'feature/docupdate_gcloudhost' into 'develop'
Feature/docupdate gcloudhost

See merge request slumber/multi-user!76
2020-11-25 14:10:56 +00:00
aa6827303f doc update & clean - cloud host & updating addon
docs clean images
2020-11-25 14:34:58 +01:00
254e8e8ca1 feat: ignore material output node default values 2020-11-25 14:00:27 +01:00
a63bf66023 feat: push docker image with latest tag 2020-11-25 10:55:52 +01:00
983c5f9020 Minor doc update 2020-11-25 01:22:03 +01:00
9f61335a85 Minor doc update (ways_to_contribute) 2020-11-24 23:11:51 +01:00
ed0c5d9431 Add cloud hosting instructions, updated Dockerfile 2020-11-24 23:00:44 +01:00
46414aef13 fix: version check 2020-11-20 22:06:08 +01:00
3841ed3330 Merge branch '117-handle-correctly-annotation-sync' into 'develop'
Resolve "Handle correctly annotation sync"

See merge request slumber/multi-user!75
2020-11-19 08:05:22 +00:00
47a281faff feat: initial annotation support 2020-11-18 19:13:22 +01:00
f0442861a8 Merge branch '142-improve-grease-pencil-replication-peformances' into 'develop'
Resolve "Improve grease pencil replication peformances"

See merge request slumber/multi-user!74
2020-11-18 16:28:18 +00:00
039225a41c feat: ignore context errors with info logging level 2020-11-18 17:05:41 +01:00
f1ffe37ac7 feat: initial gpencil perf improvement 2020-11-18 16:43:12 +01:00
6ca7b42ab4 feat: handle material inputs lenght errors 2020-11-18 14:49:27 +01:00
fbb32147b9 feat: use pickle Cython implementation when its available 2020-11-14 09:51:17 +01:00
d85db295a5 feat: use pickle protocol 4 2020-11-14 09:30:54 +01:00
0f1850bf2c feat: support color ramps interpolation and color_mode 2020-11-13 14:15:59 +01:00
8f4de7adbf feat(replication): handle error outside the data protocol
refactor(replication): remove background worker
2020-11-13 14:15:11 +01:00
320745aab3 Merge branch '45-vse-support' into 'develop'
Resolve "VSE Support"

See merge request slumber/multi-user!72
2020-11-11 19:38:03 +00:00
40cec39d27 feat: update readme 2020-11-11 18:54:07 +01:00
498616147b feat: support image sequence 2020-11-11 18:52:20 +01:00
30b2f5d32e feat: clear scene sequence on connection 2020-11-11 18:36:00 +01:00
f7e98abb59 Merge branch 'develop' into 45-vse-support 2020-11-11 18:01:34 +01:00
4022f300b3 Merge branch '141-support-shader-node-groups' into 'develop'
Add initial support for shader node groups

See merge request slumber/multi-user!70
2020-11-11 16:58:37 +00:00
cef45dad3c feat: use basic uuid to identify node inputs 2020-11-11 17:52:32 +01:00
30d734c2c1 feat: added initial nodegroup support 2020-11-11 14:09:57 +01:00
4391510d7b refactor: move node_tree io to dedicated def in order to avoid code redundancy. 2020-11-11 10:25:35 +01:00
04a4f7668a Merge branch '138-support-dns-name' into 'develop'
Resolve "Support DNS name"

See merge request slumber/multi-user!69
2020-11-06 21:36:00 +00:00
908c0fa4af feat: dns support 2020-11-06 22:33:33 +01:00
c718e62b33 feat: update replication version to fix server error 2020-11-06 16:52:53 +01:00
2f34bba1fd feat: delete inexistant sequences 2020-11-04 23:37:07 +01:00
db4e495183 fix: ignore strobe default value 2020-11-04 22:55:17 +01:00
c00a7184ff Merge branch 'develop' into 45-vse-support 2020-11-04 22:42:05 +01:00
9c83df45fc feat: bl_sequencer separate implementation 2020-11-04 22:41:24 +01:00
17949003f7 refactor: remove reparent mecanism
fix: empty camera background image
fix: object data reassignation
2020-11-03 23:44:25 +01:00
371d793a13 fix: materials Math and Vector node sync
Related to #137
2020-11-03 23:17:08 +01:00
c710111887 feat: test to hot reload newly installed module 2020-11-03 16:44:42 +01:00
664f7635cc feat: support empty id_root in actions 2020-11-03 16:15:34 +01:00
babecf5ae7 feat: add suport for MOVIE, IMAGE SOUND and EFFECT strips 2020-11-02 18:13:31 +01:00
0bad6895da feat: ground work for sequence support 2020-10-30 16:58:18 +01:00
66e55a7eec feat: improve default session widget hpos settings (@brybalicious) 2020-10-22 17:43:28 +02:00
4e2377cd7f feat: improve default session widget settings (@brybalicious) 2020-10-22 17:41:33 +02:00
f90c12b27f doc: added missing fields
feat: changed session widget defaults
2020-10-22 16:07:19 +02:00
3573db0969 Merge branch '134-revamp-session-status-ui-widget' into 'develop'
Resolve "Revamp session status UI widget"

See merge request slumber/multi-user!67
2020-10-22 13:52:29 +00:00
92bde00a5a feat: store session widget settings to preferences 2020-10-22 15:48:13 +02:00
2c82560d24 fix: grease pencil material 2020-10-22 13:55:26 +02:00
6f364d2b88 feat: session widget position and scale settings
feat: ui_scale is now taken in account for session widget text size
2020-10-21 23:33:44 +02:00
760b52c02b Merge branch '135-empty-and-light-objects-user-selection-highlight-is-broken' into 'develop'
Resolve "Empty and Light objects user selection highlight is broken"

See merge request slumber/multi-user!66
2020-10-21 15:25:42 +00:00
4dd932fc56 fix: empty and light display broken 2020-10-21 17:23:59 +02:00
ba1a03cbfa Merge branch '133-material-renaming-is-unstable' into 'develop'
Resolve "Material renaming is unstable"

See merge request slumber/multi-user!65
2020-10-21 13:17:18 +00:00
18b5fa795c feat: resolve materials from uuid by default and fallback on regular name resolving 2020-10-21 15:10:37 +02:00
1a82ec72e4 fix: change owner call in opterator 2020-10-21 14:40:15 +02:00
804747c73b fix: owning parent when a child is already owned (ex: duplicate linked) 2020-10-21 14:15:42 +02:00
7ee705332f feat: update replication to prevent UnpicklingError from crashing the network Thred 2020-10-20 17:25:50 +02:00
bed33ca6ba Merge branch 'develop' into 'master'
v0.1.1

See merge request slumber/multi-user!54
2020-10-16 09:11:20 +00:00
716c78e380 feat: update changelog 2020-10-16 11:06:41 +02:00
5e4ce4556f doc: update operator descriptions 2020-10-16 10:57:45 +02:00
aa9ea08151 doc: update refresh icon 2020-10-16 10:28:29 +02:00
f56890128e fix: material test by splitting it in a gpencil and nodal material test 2020-10-15 18:08:08 +02:00
8865556229 feat: update CHANGELOG 2020-10-15 18:02:07 +02:00
5bc9b10c12 fix: material gpencil loading 2020-10-15 18:01:54 +02:00
7db3c18213 feat: affect dependencies option in change owner 2020-10-15 17:48:04 +02:00
ff35e34032 feat: update apply ui icon
fix: material property filter
2020-10-15 17:09:50 +02:00
9f8222afa7 fix: handle apply dependencies 2020-10-15 12:11:28 +02:00
1828bfac22 feat: update changelog 2020-10-14 19:25:59 +02:00
3a1087ecb8 Merge branch '131-sync-render-settings-flag-cause-a-race-condition' into 'develop'
Resolve "Sync render settings flag cause a race condition"

See merge request slumber/multi-user!63
2020-10-14 17:16:20 +00:00
b398541787 fix: apply operator 2020-10-14 19:12:28 +02:00
f0b33d8471 fix: race condition in scene sync 2020-10-14 19:11:32 +02:00
5a282a3e22 Merge branch '130-mesh-transfert-is-broken-between-a-hybrid-linux-windows-session' into 'develop'
Resolve "Mesh transfert is broken between a hybrid linux-windows session"

See merge request slumber/multi-user!62
2020-10-14 14:07:59 +00:00
4283fc0fff fix: crash during hybrid session
Related to #130
2020-10-14 16:06:11 +02:00
753f4d3f27 fix: prevent NonAuthorizedOperationError to kill the right managment timer 2020-10-14 00:36:59 +02:00
9dd02b2756 feat: fix binary diff 2020-10-13 17:15:31 +02:00
c74d12c843 fix: handle world empty dependencies 2020-10-13 17:10:25 +02:00
e1d9982276 fix: bl_file diff when clear memory cache is enabled 2020-10-13 17:09:43 +02:00
8861986213 fix: packed image save error 2020-10-13 16:58:48 +02:00
1cb9fb410c feat: material node output default value support
fix: prevent material empty dependencies
2020-10-12 23:10:42 +02:00
c4a8cc4606 Merge branch 'fix_deploy' into 'develop'
Fix deploy

See merge request slumber/multi-user!61
2020-10-12 19:03:47 +00:00
187f11071c feat: enable build and deploy for only master and develop 2020-10-12 21:01:54 +02:00
530fae8cb4 feat: active deploy 2020-10-12 20:24:12 +02:00
6771c371a1 feat: enable deploy back 2020-10-12 20:23:08 +02:00
c844c6e54f clean: keep only active renderer settings (bl_scene.py)
fix: resolve_deps_implementation now only resolve master collection objects (bl_scene.py)
2020-10-12 20:21:08 +02:00
a4d0b1a68b fix: client selection 2020-10-12 18:56:42 +02:00
2fdc11692d fix: handle None bounding box position 2020-10-12 18:15:59 +02:00
dbfca4568f fix: get_preference import syntax 2020-10-12 18:07:09 +02:00
069a528276 feat: test scene with sync render settings enabled 2020-10-12 18:04:54 +02:00
030f2661fd fix: buffer empty for the first diff 2020-10-12 17:13:35 +02:00
e589e3eec4 fix: file not found logging
clean: remove cache for scene diff
2020-10-12 17:12:50 +02:00
04140ced1b fix: collection instance bounding box display 2020-10-12 17:11:46 +02:00
0d9ce43e74 fix: enable binrary differentialback
feat: ignore material node bl_label
2020-10-12 13:33:49 +02:00
d3969b4fd4 Revert "feat: avoid dumping read only properties"
This reverts commit cefaef5c4b.
2020-10-12 10:23:19 +02:00
e21f64ac98 revert: bl_label 2020-10-11 19:20:53 +02:00
b25b380d21 fix: missing bl_idname 2020-10-11 19:11:51 +02:00
1146d9d304 feat: disable render settings sync by default 2020-10-11 19:08:06 +02:00
51b60521e6 feat: update relplication version 2020-10-11 19:07:48 +02:00
035f8a1dcd feat: skipping not required parameters 2020-10-11 19:07:28 +02:00
cefaef5c4b feat: avoid dumping read only properties 2020-10-11 19:06:58 +02:00
4714e60ff7 Merge branch 'develop' of gitlab.com:slumber/multi-user into develop 2020-10-11 15:22:05 +02:00
3eca25ae19 feat: update replication version 2020-10-11 15:10:28 +02:00
96346f8a25 refactor: clean debug logs 2020-10-11 15:06:32 +02:00
a258c2c182 Merge branch 'feature/doc-updates-2' into 'develop'
Feature/doc updates 2

See merge request slumber/multi-user!60
2020-10-09 09:28:36 +00:00
6862df5331 Minor doc update 2020-10-09 01:59:42 +02:00
f271a9d0e3 Updated contribution doc to indicate how to sync with upstream repository 2020-10-09 01:55:45 +02:00
bdff6eb5c9 Updated contribution documentation with how to sync upstream repo 2020-10-09 01:29:01 +02:00
b661407952 Merge branch '128-ui-gizmo-error' into 'develop'
Resolve "UI gizmo error"

See merge request slumber/multi-user!59
2020-10-08 22:50:11 +00:00
d5eb7fda02 fix: ci yaml error 2020-10-09 00:46:52 +02:00
35e8ac9c33 feat: disable deploy until fixed 2020-10-09 00:45:30 +02:00
4453d256b8 feat: update replication version, switched dependency to pyzmq 2020-10-08 23:57:39 +02:00
299e330ec6 fix: internal gizmo error by launching the modal operator from the timer 2020-10-08 23:42:14 +02:00
34b9f7ae27 Merge branch 'master' into develop 2020-10-08 23:14:58 +02:00
9d100d84ad Merge branch 'hotfix/ui-spelling-fixes' into 'master'
Hotfix/ui spelling fixes

See merge request slumber/multi-user!58
2020-10-08 20:58:13 +00:00
2f677c399e UI spelling fixes to preferences.py and ui.py 2020-10-08 22:52:24 +02:00
e967b35c38 Revert "Minor UI spelling errors"
This reverts commit 673c4e69a4.
2020-10-08 21:58:30 +02:00
7bd0a196b4 Merge branch 'feature/doc-updates' into 'develop'
Feature/doc updates

See merge request slumber/multi-user!57
2020-10-08 17:04:37 +00:00
7892b5e9b6 Adding log-level to server startup scripts 2020-10-08 18:35:08 +02:00
f779678c0e Updates to hosting guide and contribution documentation 2020-10-08 18:31:20 +02:00
629fc2d223 feat: update dockerfile 2020-10-08 15:10:32 +02:00
724c2345df refactor: disable force apply during the reparent 2020-10-08 15:00:27 +02:00
673c4e69a4 Minor UI spelling errors 2020-10-08 00:31:56 +02:00
fbfff6c7ec Doc updates clarifying developer workflow, updating hosting instructions 2020-10-08 00:08:23 +02:00
f592294335 Added scripts to conveniently start server instance via docker or replication 2020-10-07 21:20:43 +02:00
8e7be5afde Merge branch '126-draw-refactoring' into 'develop'
Resolve "Draw refactoring"

See merge request slumber/multi-user!55
2020-10-06 14:12:13 +00:00
fc76b2a8e6 fix: avoid to remove inexistant user widget 2020-10-06 16:10:10 +02:00
1a8bcddb74 refactor: formatting 2020-10-06 15:53:29 +02:00
60fba5b9df refactor: use dict to store widgets 2020-10-06 15:46:35 +02:00
be0eb1fa42 clean: remove unused import 2020-10-06 09:45:13 +02:00
93d9bea3ae feat: display session status 2020-10-05 23:38:52 +02:00
022b7f7822 refactor: enable username display again
refactor: avoid to draw the local user
2020-10-05 22:34:43 +02:00
ae34846509 fix: ci syntax 2020-10-05 21:53:14 +02:00
d328077cb0 feat: deploy and build only for master and develop
refactor: carry on presence refactoring
2020-10-05 21:51:54 +02:00
0c4740eef8 fix: import error 2020-10-05 18:48:40 +02:00
d7b2c7e2f6 refactor: started to rewrite presence
fix: weird bounding boxes on various objects types

Related to #55
2020-10-05 18:34:41 +02:00
efbb9e7096 doc: feat changelog 0.1.0 release date 2020-10-05 16:11:04 +02:00
e0b56d8990 Merge branch 'develop' into 'master'
v0.1.0

See merge request slumber/multi-user!43
2020-10-05 13:42:16 +00:00
7a94c21187 doc: update version 2020-10-05 15:37:06 +02:00
0687090f05 feat: update changelog 2020-10-05 15:18:01 +02:00
920744334c Merge branch '125-autobuild-docker-image' into 'develop'
Resolve "Autobuild docker image"

See merge request slumber/multi-user!53
2020-10-05 09:32:57 +00:00
dfa7f98126 refactor: remove useless script 2020-10-05 11:28:45 +02:00
ea530f0f96 featL enable tast and build back 2020-10-03 00:30:37 +02:00
c3546ff74f fix: var name 2020-10-03 00:28:11 +02:00
83aa9b57ec feat: automatic image version 2020-10-03 00:26:44 +02:00
28a265be68 test: login in script 2020-10-03 00:12:39 +02:00
7dfabb16c7 fix: tls 2020-10-03 00:07:07 +02:00
ea5d9371ca feat: login 2020-10-03 00:00:42 +02:00
3df73a0716 feat: find replication version 2020-10-02 23:58:08 +02:00
ae3c994ff1 feat: dind tests 2020-10-02 23:55:04 +02:00
bd73b385b6 feat: dind 2020-10-02 23:52:19 +02:00
f054b1c5f2 fix: trying to use a standard docker image 2020-10-02 23:38:09 +02:00
d083100a2a fix: image directory path 2020-10-02 23:33:50 +02:00
b813b8df9e feat: docker build and push 2020-10-02 23:32:06 +02:00
d0e966ff1a fix: path 2020-10-02 23:29:48 +02:00
56cbf14fe1 refactor: use custom image 2020-10-02 23:27:45 +02:00
8bf55ebd46 feat: apk update 2020-10-02 23:19:34 +02:00
edbc5ee343 feat: apt install 2020-10-02 23:16:46 +02:00
4a92511582 feat: test install python 2020-10-02 23:14:49 +02:00
b42df2cf4a feat: retrieve version 2020-10-02 23:07:25 +02:00
7549466824 fix: ci deploy name 2020-10-02 18:59:25 +02:00
423e71476d feat: update ci 2020-10-02 18:57:50 +02:00
3bc4b20035 feat: CI file and docker image 2020-10-02 18:56:26 +02:00
9966a24b5e feat: update supported types in README.md 2020-10-02 18:04:32 +02:00
577c01a594 Merge branch '124-use-a-global-session-instance-in-replication' into 'develop'
Resolve "use a global session instance in replication"

See merge request slumber/multi-user!52
2020-10-02 15:51:30 +00:00
3d72796c10 refactor: remove old client ref
feat: update changelog
2020-10-02 17:48:56 +02:00
edcbd7b02a feat: display node in error in the repository view 2020-10-02 17:22:14 +02:00
b368c985b8 refactor: session handler encapsulation 2020-10-02 12:11:53 +02:00
cab1a71eaa fix: version 2020-10-02 09:52:21 +02:00
33cb188509 refactor: use replication session global instance 2020-10-02 00:05:33 +02:00
0a3dd9b5b8 fix: missing get_datablock_from_uuid 2020-10-02 00:00:34 +02:00
7fbdbdcc21 feat: show flag in blender overlays panel 2020-10-01 22:55:06 +02:00
8f9d5aabf9 refactor: moved get_datablock_from_uuid to bl_datablock 2020-10-01 22:51:48 +02:00
824d4d6a83 feat: upgrade replication version to fix duplicate during REPARENT
Related to #113
2020-10-01 15:34:36 +02:00
5f4bccbcd9 feat: POLY curves support
During a mesh->curve conversion, curve type spline is changed to POLY. This is adding the support for POLY curves.

Related to #113
2020-10-01 15:33:10 +02:00
8e8e54fe7d Merge branch '122-crash-on-connection' into 'develop'
Resolve "Crash on connection"

See merge request slumber/multi-user!50
2020-10-01 09:17:59 +00:00
04b13cc0b7 refactor: moveconnection handlers to the main thread 2020-10-01 10:58:30 +02:00
ba98875560 fix: version check command format 2020-09-29 17:33:39 +02:00
a9fb84a5c6 fix: world viewport color sync 2020-09-29 11:47:48 +02:00
2f139178d3 feat: update replication version 2020-09-28 22:59:43 +02:00
e466f81600 fix: file handler not properly closed 2020-09-28 22:51:07 +02:00
cb836e30f5 fix: empty uv useless update 2020-09-28 22:50:42 +02:00
152e356dad fix: font/sound loading 2020-09-28 10:40:07 +02:00
7b13e8978b fix: close file handler after quitting the session 2020-09-28 10:32:41 +02:00
e0839fe1fb Merge branch '118-optionnal-active-camera-sync-flag' into 'develop'
Resolve "Optionnal active camera sync flag"

See merge request slumber/multi-user!49
2020-09-25 14:09:31 +00:00
aec3e8b8bf doc: update replication flag section 2020-09-25 15:27:01 +02:00
a89564de6b feat: append synchronization flags to the top
refactor: enable sync render settings by default
2020-09-25 14:26:31 +02:00
e301a10456 feat: active camera sync flag 2020-09-25 11:33:35 +02:00
cfc6ce91bc feat: initial live syncflag support 2020-09-25 11:23:36 +02:00
4f731c6640 fix: implementation not found if a new type is added 2020-09-23 17:37:21 +02:00
9b1b8f11fd feat: sync object hide_render 2020-09-23 16:48:17 +02:00
e742c824fc feat: sync all object show flags except hide_viewport. 2020-09-23 16:47:51 +02:00
6757bbbd30 fix: enable DIFF_BINARY by default 2020-09-23 16:04:31 +02:00
f6a39e4290 fix: scene differential error
fix: bl_file loading error
feat: update replication version
2020-09-23 14:24:57 +02:00
410d8d2f1a feat: display sync 2020-09-23 10:00:08 +02:00
bd64c17f05 feat: update version 2020-09-22 16:36:59 +02:00
dc063b5954 fix: handle file not found exception 2020-09-21 18:52:27 +02:00
0ae34d5702 Merge branch 'file_replication' into 'develop'
Basic file replication interface

See merge request slumber/multi-user!48
2020-09-21 16:17:58 +00:00
167b39f15e doc: added a cache section to the quickstart 2020-09-21 18:14:30 +02:00
9adc0d7d6e clean: remove image testing (until the file replication interface is done) 2020-09-21 17:48:07 +02:00
fb622fa098 fix: get_datablock_users attribute error 2020-09-21 17:37:06 +02:00
c533d4b86a ci: run tests on every branch 2020-09-21 17:31:07 +02:00
6c47e095be feat: cache managenent utility 2020-09-21 16:47:49 +02:00
f992d06b03 feat: handle packed datablock
feat: filecache settings
2020-09-21 12:12:19 +02:00
af3afc1124 feat: use bl_file in bl_image 2020-09-21 00:11:37 +02:00
b77ab2dd05 feat: use bl_file to replicate font and sound files 2020-09-20 23:31:24 +02:00
150054d19c feat: generic file replication ground work 2020-09-20 19:53:51 +02:00
56ea93508c Merge branch 'develop' into 24-particle-support 2020-04-03 18:23:29 +02:00
5f95eadc1d feat: test particle cache access 2020-03-11 18:37:43 +01:00
40ad96b0af feat: initial particle system support
Related to #24
2020-03-11 17:45:56 +01:00
197 changed files with 8752 additions and 3672 deletions

3
.gitignore vendored
View File

@ -13,4 +13,5 @@ multi_user_updater/
_build
# ignore generated zip generated from blender_addon_tester
*.zip
*.zip
libs

View File

@ -1,7 +1,13 @@
stages:
- test
- build
- deploy
- doc
include:
- local: .gitlab/ci/test.gitlab-ci.yml
- local: .gitlab/ci/build.gitlab-ci.yml
- local: .gitlab/ci/build.gitlab-ci.yml
- local: .gitlab/ci/deploy.gitlab-ci.yml
- local: .gitlab/ci/doc.gitlab-ci.yml

View File

@ -1,15 +1,12 @@
build:
stage: build
needs: ["test"]
image: debian:stable-slim
script:
- rm -rf tests .git .gitignore script
artifacts:
name: multi_user
paths:
- multi_user
only:
refs:
- master
- develop
variables:
GIT_SUBMODULE_STRATEGY: recursive

View File

@ -0,0 +1,21 @@
deploy:
stage: deploy
needs: ["build"]
image: slumber/docker-python
variables:
DOCKER_DRIVER: overlay2
DOCKER_TLS_CERTDIR: "/certs"
GIT_SUBMODULE_STRATEGY: recursive
services:
- docker:19.03.12-dind
script:
- RP_VERSION="$(python scripts/get_replication_version.py)"
- VERSION="$(python scripts/get_addon_version.py)"
- echo "Building docker image with replication ${RP_VERSION}"
- docker build --build-arg replication_version=${RP_VERSION} --build-arg version={VERSION} -t registry.gitlab.com/slumber/multi-user/multi-user-server:${VERSION} ./scripts/docker_server
- echo "Pushing to gitlab registry ${VERSION}"
- docker login -u $CI_REGISTRY_USER -p $CI_REGISTRY_PASSWORD $CI_REGISTRY
- docker tag registry.gitlab.com/slumber/multi-user/multi-user-server:${VERSION} registry.gitlab.com/slumber/multi-user/multi-user-server:${CI_COMMIT_REF_NAME}
- docker push registry.gitlab.com/slumber/multi-user/multi-user-server

View File

@ -0,0 +1,16 @@
pages:
stage: doc
needs: ["deploy"]
image: python
script:
- pip install -U sphinx sphinx_rtd_theme sphinx-material
- sphinx-build -b html ./docs public
artifacts:
paths:
- public
only:
refs:
- master
- develop

View File

@ -3,8 +3,5 @@ test:
image: slumber/blender-addon-testing:latest
script:
- python3 scripts/test_addon.py
only:
refs:
- master
- develop
variables:
GIT_SUBMODULE_STRATEGY: recursive

3
.gitmodules vendored
View File

@ -0,0 +1,3 @@
[submodule "multi_user/libs/replication"]
path = multi_user/libs/replication
url = https://gitlab.com/slumber/replication.git

View File

@ -65,24 +65,185 @@ All notable changes to this project will be documented in this file.
- Unused strict right management strategy
- Legacy config management system
## [0.0.4] - preview
## [0.1.0] - 2020-10-05
### Added
- Dependency graph driven updates [experimental]
- Optional Edit Mode update
- Edit Mode updates
- Late join mechanism
- Sync Axis lock replication
- Sync collection offset
- Sync camera orthographic scale
- Logging basic configuration (file output and level)
- Sync custom fonts
- Sync sound files
- Logging configuration (file output and level)
- Object visibility type replication
- Optionnal sync for active camera
- Curve->Mesh conversion
- Mesh->gpencil conversion
### Changed
- Auto updater now handle installation from branches
- use uuid for collection loading
- Use uuid for collection loading
- Moved session instance to replication package
### Fixed
- Prevent unsuported datatypes to crash the session
- Modifier vertex group assignation
- Prevent unsupported data types to crash the session
- Modifier vertex group assignation
- World sync
- Snapshot UUID error
- The world is not synchronized
## [0.1.1] - 2020-10-16
### Added
- Session status widget
- Affect dependencies during change owner
- Dedicated server managment scripts(@brybalicious)
### Changed
- Refactored presence.py
- Reset button UI icon
- Documentation `How to contribute` improvements (@brybalicious)
- Documentation `Hosting guide` improvements (@brybalicious)
- Show flags are now available from the viewport overlay
### Fixed
- Render sync race condition (causing scene errors)
- Binary differentials
- Hybrid session crashes between Linux/Windows
- Materials node default output value
- Right selection
- Client node rights changed to COMMON after disconnecting from the server
- Collection instances selection draw
- Packed image save error
- Material replication
- UI spelling errors (@brybalicious)
## [0.2.0] - 2020-12-17
### Added
- Documentation `Troubleshouting` section (@brybalicious)
- Documentation `Update` section (@brybalicious)
- Documentation `Cloud Hosting Walkthrough` (@brybalicious)
- Support DNS name
- Sync annotations
- Sync volume objects
- Sync material node_goups
- Sync VSE
- Sync grease pencil modifiers
- Sync textures (modifier only)
- Session status widget
- Disconnection popup
- Popup with disconnection reason
### Changed
- Improved GPencil performances
### Fixed
- Texture paint update
- Various documentation fixes section (@brybalicious)
- Empty and Light object selection highlights
- Material renaming
- Default material nodes input parameters
- blender 2.91 python api compatibility
## [0.3.0] - 2021-04-14
### Added
- Curve material support
- Cycle visibility settings
- Session save/load operator
- Add new scene support
- Physic initial support
- Geometry node initial support
- Blender 2.93 compatibility
### Changed
- Host documentation on Gitlab Page
- Event driven update (from the blender deps graph)
### Fixed
- Vertex group assignation
- Parent relation can't be removed
- Separate object
- Delete animation
- Sync missing holdout option for grease pencil material
- Sync missing `skin_vertices`
- Exception access violation during Undo/Redo
- Sync missing armature bone Roll
- Sync missing driver data_path
- Constraint replication
## [0.4.0] - 2021-07-20
### Added
- Connection preset system (@Kysios)
- Display connected users active mode (users pannel and viewport) (@Kysios)
- Delta-based replication
- Sync timeline marker
- Sync images settings (@Kysios)
- Sync parent relation type (@Kysios)
- Sync uv project modifier
- Sync FCurves modifiers
### Changed
- User selection optimizations (draw and sync) (@Kysios)
- Improved shapekey syncing performances
- Improved gpencil syncing performances
- Integrate replication as a submodule
- The dependencies are now installed in a folder(blender addon folder) that no longer requires administrative rights
- Presence overlay UI optimization (@Kysios)
### Fixed
- User selection bounding box glitches for non-mesh objects (@Kysios)
- Transforms replication for animated objects
- GPencil fill stroke
- Sculpt and GPencil brushes deleted when joining a session (@Kysios)
- Auto-updater doesn't work for master and develop builds
## [0.5.0] - 2022-02-10
### Added
- New overall UI and UX (@Kysios)
- Documentation overall update (@Kysios)
- Server presets (@Kysios)
- Server online status (@Kysios)
- Draw connected user color in the user list
- Private session (access protected with a password) (@Kysios)
### Changed
- Dependencies are now installed in the addon folder and correctly cleaned during the addon removal process
### Fixed
- Python 3.10 compatibility (@notfood)
- Blender 3.x compatibility
- Skin vertex radius synchronization (@kromar)
- Sequencer audio strip synchronization
- Crash with empty after a reconnection
## [0.5.1] - 2022-02-10
### Fixed
- Auto updater breaks dependency auto installer
- Auto updater update from tag

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@ -11,41 +11,53 @@ This tool aims to allow multiple users to work on the same scene over the networ
## Quick installation
1. Download latest release [multi_user.zip](https://gitlab.com/slumber/multi-user/-/jobs/artifacts/master/download?job=build).
2. Run blender as administrator (dependencies installation).
3. Install last_version.zip from your addon preferences.
1. Download [latest build](https://gitlab.com/slumber/multi-user/-/jobs/artifacts/develop/download?job=build) or [stable build](https://gitlab.com/slumber/multi-user/-/jobs/artifacts/master/download?job=build).
2. Install last_version.zip from your addon preferences.
[Dependencies](#dependencies) will be automatically added to your blender python during installation.
## Usage
See the [documentation](https://multi-user.readthedocs.io/en/latest/) for details.
See the [documentation](https://slumber.gitlab.io/multi-user/index.html) for details.
## Troubleshooting
See the [troubleshooting guide](https://slumber.gitlab.io/multi-user/getting_started/troubleshooting.html) for tips on the most common issues.
## Current development status
Currently, not all data-block are supported for replication over the wire. The following list summarizes the status for each ones.
| Name | Status | Comment |
| ----------- | :----: | :-----------------------------------------------------------: |
| action | | Not stable |
| armature | | Not stable |
| camera | ✔️ | |
| collection | ✔️ | |
| curve | ✔️ | Nurbs surface don't load correctly |
| gpencil | ✔️ | |
| image | | Not stable yet |
| mesh | ✔️ | |
| material | ✔️ | |
| metaball | ✔️ | |
| object | ✔️ | |
| scene | ✔️ | |
| world | ✔️ | |
| lightprobes | ✔️ | |
| particles | | [On-going](https://gitlab.com/slumber/multi-user/-/issues/24) |
| speakers | | [Planned](https://gitlab.com/slumber/multi-user/-/issues/65) |
| vse | | [Planned](https://gitlab.com/slumber/multi-user/-/issues/45) |
| physics | | [Planned](https://gitlab.com/slumber/multi-user/-/issues/45) |
| libraries | ❗ | Partial |
| Name | Status | Comment |
| -------------- | :----: | :---------------------------------------------------------------------: |
| action | ✔️ | |
| camera | ✔️ | |
| collection | ✔️ | |
| gpencil | ✔️ | |
| image | ✔️ | |
| mesh | ✔️ | |
| material | ✔️ | |
| node_groups | ✔️ | Material & Geometry only |
| geometry nodes | ✔️ | |
| metaball | ✔️ | |
| object | ✔️ | |
| texts | ✔️ | |
| scene | ✔️ | |
| world | ✔️ | |
| volumes | ✔️ | |
| lightprobes | ✔️ | |
| physics | ✔️ | |
| textures | ✔️ | |
| curve | ❗ | Nurbs surfaces not supported |
| armature | ❗ | Only for Mesh. [Planned for GPencil](https://gitlab.com/slumber/multi-user/-/issues/161). Not stable yet |
| particles | ❗ | The cache isn't syncing. |
| speakers | ❗ | [Partial](https://gitlab.com/slumber/multi-user/-/issues/65) |
| vse | ❗ | Mask and Clip not supported yet |
| libraries | ❌ | |
| nla | ❌ | |
| texts | ❌ | [Planned for v0.5.0](https://gitlab.com/slumber/multi-user/-/issues/81) |
| compositing | ❌ | [Planned for v0.5.0](https://gitlab.com/slumber/multi-user/-/issues/46) |
### Performance issues
@ -57,13 +69,13 @@ I'm working on it.
| Dependencies | Version | Needed |
| ------------ | :-----: | -----: |
| Replication | latest | yes |
| Replication | latest | yes |
## Contributing
See [contributing section](https://multi-user.readthedocs.io/en/latest/ways_to_contribute.html) of the documentation.
See [contributing section](https://slumber.gitlab.io/multi-user/ways_to_contribute.html) of the documentation.
Feel free to [join the discord server](https://discord.gg/aBPvGws) to chat, seek help and contribute.

17
docs/about/community.rst Normal file
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@ -0,0 +1,17 @@
=========
Community
=========
Discord
=======
Feel free to join our `discord server <https://discord.gg/aBPvGws>`_ !
You will find help, a way to take part in the project, public collaborative sessions, people to create with, information about the addon's progress and much more.
.. TODO: Make a call on discord get a link / image for evry contributor ?
Contributors
============
Swann, Fabian, NotFood, Poochyc, Valentin, Adrien, Tanguy, Bruno, Gorgio, Axel, Ultr-X, Wuaieyo, Softyoda, Staz, Ikxi, Kysios.

32
docs/about/features.rst Normal file
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@ -0,0 +1,32 @@
============
Key Features
============
Multi-User is a free and open source blender addon.
It aims to allow multiple users to work on the same scene over the network. Based on a Clients / Server architecture, the data-oriented replication schema replicate blender data-blocks across the wire.
.. warning::
The addon is still in development Be carefull when using it.
On rare occasions, it can happen that your blender scenes become corrupted, think of making backups to avoid losing your projects.
Collaboration
=============
Multi-User allows a strong collaborative workflow between users. Being able to collaborate in this way has opened up new opportunities:
- Being able to create together and in real time on the same 3D scene, with instant feedback.
- Being able to teach directly in the same 3D environment in real time, facilitating communication between the teacher and these students.
- To be able to experiment with several people, to make challenges or simply to have fun.
- And much more !
Easier communication
====================
Thanks to *presence*, the overlay system that Multi-User provides, it is possible to see other users in the 3D space. The *presence* overlay is customizable to match your preferences (visibility, names, options).
Session management
==================
The addon works on a session system. The creator of the session and the administrators have rights that allow them to easily manage the session (backups, user management). In addition, there is a management of datablock rights so that each user can collaborate as they wish.

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@ -1,8 +1,10 @@
About
=====
================
About Multi-User
================
.. toctree::
:maxdepth: 1
:name: toc-about
:maxdepth: 2
introduction
features
community

View File

@ -1,7 +1,6 @@
============
Introduction
============
========
The idea
========
A film is an idea carved along the whole production process by many different peoples. A traditional animation pipeline involve a linear succession of tasks. From storyboard to compositing by passing upon different step, its fundamental work flow is similar to an industrial assembly line. Since each step is almost a department, its common that one person on department B doesn't know what another person did on a previous step in a department A. This lack of visibility/communication could be a source of problems which could produce a bad impact on the final production result.
@ -12,4 +11,4 @@ A film is an idea carved along the whole production process by many different pe
Nowadays it's a known fact that real-time rendering technologies allows to speedup traditional linear production by reducing drastically the iteration time across different steps. All majors industrial CG solutions are moving toward real-time horizons to bring innovative interactive workflows. But this is a microscopic, per-task/solution vision of real-time rendering benefits for the animation production. What if we step-back, get a macroscopic picture of an animation movie pipeline and ask ourself how real-time could change our global workflow ? Could-it bring better ways of working together by giving more visibility between departments during the whole production ?
The multi-user addon is an attempt to experiment real-time parallelism between different production stage. By replicating blender data blocks over the networks, it allows different artists to collaborate on a same scene in real-time.
The multi-user addon is an attempt to experiment real-time parallelism between different production stage. By replicating blender data blocks over the networks, it allows different artists to collaborate on a same scene in real-time.

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@ -12,17 +12,16 @@
#
import os
import sys
# sys.path.insert(0, os.path.abspath('.'))
# -- Project information -----------------------------------------------------
project = 'multi-user'
project = 'Multi-User 0.5.0 Documentation'
copyright = '2020, Swann Martinez'
author = 'Swann Martinez'
author = 'Swann Martinez, Poochy, Fabian'
# The full version, including alpha/beta/rc tags
release = '0.0.2'
version_release = '0.5.1-develop'
# -- General configuration ---------------------------------------------------
@ -42,12 +41,15 @@ source_suffix = ".rst"
# The master toctree document.
master_doc = "index"
# General information about the projet
projet = 'Multi-User %s Doc' % version_release
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
#
# This is also used if you do content translation via gettext catalogs.
# Usually you set "language" from the command line for these cases.
language = 'python'
language = 'en'
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
@ -60,28 +62,59 @@ exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store']
# on_rtd is whether we are on readthedocs.org, this line of code grabbed from docs.readthedocs.org
on_rtd = os.environ.get('READTHEDOCS', None) == 'True'
import sphinx_rtd_theme
html_theme = 'sphinx_rtd_theme'
html_theme_path = [sphinx_rtd_theme.get_html_theme_path()]
html_theme = "default"
try:
import sphinx_rtd_theme
html_theme = 'sphinx_rtd_theme'
del sphinx_rtd_theme
except ModuleNotFoundError:
pass
if on_rtd:
using_rtd_theme = True
# Theme options
# Theme options are theme-specific and customize the look and feel of a theme
# further. For a list of options available for each theme, see the
# documentation.
html_theme_options = {
# 'typekit_id': 'hiw1hhg',
# 'analytics_id': '',
# 'sticky_navigation': True # Set to False to disable the sticky nav while scrolling.
# 'logo_only': True, # if we have a html_logo below, this shows /only/ the logo with no title text
'collapse_navigation': False, # Collapse navigation (False makes it tree-like)
# 'display_version': True, # Display the docs version
# 'navigation_depth': 4, # Depth of the headers shown in the navigation bar
}
# Add any paths that contain custom themes here, relative to this directory.
html_theme_path = []
if html_theme == "sphinx_rtd_theme":
html_theme_options = {
"analytics_id": "UA-1418081-1",
# included in the title
"display_version": False,
"collapse_navigation": True,
"navigation_depth": -1,
}
extensions.append('sphinx_rtd_theme')
# The name for this set of Sphinx documents.
# "<project> v<release> documentation" by default.
html_title = "Multi-User Doc"
# Add any paths that contain custom static files (such as style sheets) here,
# relative to this directory. They are copied after the builtin static files,
# so a file named "default.css" will overwrite the builtin "default.css".
html_logo = "resources/logo.png"
html_favicon = "ressources/favicon.ico"
html_static_path = ["resources"]
if html_theme == "sphinx_rtd_theme":
html_css_files = ["css/theme_overrides.css"]
# -- Options for HTMLHelp output ------------------------------------------
# Output file base name for HTML help builder.
htmlhelp_basename = 'multiusrdoc'
htmlhelp_basename = 'Multi-User Manual'
# sphinx-notfound-page
# https://github.com/readthedocs/sphinx-notfound-page

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@ -0,0 +1,117 @@
################
General Settings
################
This section contains optional settings to configure before a session.
.. figure:: img/sidepannel_general_settings.png
:align: center
General Settings pannel
---------
User info
---------
.. figure:: img/sidepannel_userinfo.png
:align: center
User Info settings
The **User Info** pannel is here to change your user name and use color.
-------
Network
-------
.. figure:: img/sidepannel_network.png
:align: center
Network settings
**Timeout (in milliseconds)** is the maximum ping authorized before auto-disconnecting.
You should only increase it if you have a bad connection.
-----
Cache
-----
.. figure:: img/sidepannel_cache.png
:align: center
Cache settings
Multi-user allows you to replicate external dependencies such as images (textures, hdris, etc...), movies, and sounds.
On each client, the files will be stored in the multi-user cache folder.
**Cache directory** choose where cached files (images, sound, movies) will be saved.
**Clear memory filecache** will save memory space at runtime by removing the file content from memory as soon as it has been written to the disk.
**Clear cache** will remove all files from the cache folder.
.. warning:: Clearing the cache could break your scene images/movies/sounds if they are used in a blend file! Try saving the blend file and choosing 'Pack all into blend' before clearing the cache.
-------
Logging
-------
.. figure:: img/sidepannel_logging.png
:align: center
Advanced log settings
**log level** allows you to set the level of detail captured in multi-user's logging output. Here is a brief description on the level of detail for each value of the logging parameter:
+-----------+-----------------------------------------------+
| Log level | Description |
+===========+===============================================+
| ERROR | Shows only critical errors |
+-----------+-----------------------------------------------+
| WARNING | Shows only errors (of all kinds) |
+-----------+-----------------------------------------------+
| INFO | Shows only status-related messages and errors |
+-----------+-----------------------------------------------+
| DEBUG | Shows all possible information |
+-----------+-----------------------------------------------+
-----------------
Save session data
-----------------
.. danger::
This is an experimental feature, it is still recommended to use regular .blend save.
The save session data allows you to create a backup of the session data.
When you hit the **save session data** button, the following popup dialog will appear.
It allows you to choose the destination folder and if you want to run an auto-save.
.. figure:: img/quickstart_save_session_data_dialog.png
:align: center
Save session data dialog.
If you enabled the auto-save option, you can cancel it from the **Cancel auto-save** button.
.. figure:: img/quickstart_save_session_data_cancel.png
:align: center
Cancel session autosave.
To import session data backups, use the following **Multiuser session snapshot** import dialog
.. figure:: img/quickstart_import_session_data.png
:align: center
Import session data dialog.
.. note::
It is not yet possible to start a session directly from a backup.
.. _advanced:

View File

@ -1,59 +0,0 @@
========
Glossary
========
.. glossary::
.. _admin:
administrator
*A session administrator can manage users (kick) and have a write access on
each datablock. He could also init a dedicated server repository.*
.. _session-status:
session status
*Located in the title of the multi-user panel, the session status show
you the connection state.*
.. figure:: img/quickstart_session_status.png
:align: center
Session status in panel title bar
All possible state are listed here with their meaning:*
+--------------------+---------------------------------------------------------------------------------------------+
| State | Description |
+--------------------+---------------------------------------------------------------------------------------------+
| WARMING UP DATA | Commiting local data |
+--------------------+---------------------------------------------------------------------------------------------+
| FETCHING | Dowloading snapshot from the server |
+--------------------+---------------------------------------------------------------------------------------------+
| AUTHENTIFICATION | Initial server authentication |
+--------------------+---------------------------------------------------------------------------------------------+
| ONLINE | Connected to the session |
+--------------------+---------------------------------------------------------------------------------------------+
| PUSHING | Init the server repository by pushing ours |
+--------------------+---------------------------------------------------------------------------------------------+
| INIT | Initial state |
+--------------------+---------------------------------------------------------------------------------------------+
| QUITTING | Exiting the session |
+--------------------+---------------------------------------------------------------------------------------------+
| LAUNCHING SERVICES | Launching local services. Services are spetialized daemons running in the background. ) |
+--------------------+---------------------------------------------------------------------------------------------+
| LOBBY | The lobby is a waiting state triggered when the server repository hasn't been initiated yet |
| | |
| | Once initialized, the server will automatically launch all client in the **LOBBY**. |
+--------------------+---------------------------------------------------------------------------------------------+
.. _common-right:
common right
When a data block is under common right, it is available for everyone to modification.
The rights will be given to the user that select it first.

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@ -0,0 +1,54 @@
.. _how-to-host:
How to host a session
=====================
------------
Local server
------------
The multi-user add-on relies on a Client-Server architecture.
The server is the heart of the collaborative session.
It is what allows user's blender instances to communicate with each other.
In simple terms, *Hosting a session* means *run a local server and connect the local client to it*.
When we say **local server** we mean a server which is accessible from the LAN (Local Area Network) without requiring an internet connection.
.. _local-setup:
When the hosting process starts, the multi-user addon will launch a local server instance.
In the **Hosting** panel configure your server according to:
.. figure:: img/first_time_server_host.png
:align: center
Hosting panel
* **Init the session from**: the session initialisation method.
* **current scenes**: start with the data loaded in the current blend file.
* **an empty scene**: clear the blend file's data and start over.
* **Port**: port on which the server is listening.
* **Server password**: (*optional*) the server password.
* **Admin password**: (*optional*) the session administration password.
Once everything is set up, you can hit the **Host** button to launch the session!
This will do two things:
* Start a local server
* Connect you to it as an :ref:`admin`
.. danger::
By starting from an empty scene, all of the blend data will be removed!
Be sure to save your existing work before launching the session.
-------------
Online server
-------------
However, there are times when you will need to host a session over the internet.
In this case, we strongly recommend that you read the :ref:`hosting_on_internet` tutorial.
During an online session, various actions are available to you, go to :ref:`how-to-manage` section to
learn more about them.

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@ -0,0 +1,104 @@
.. _how-to-join:
How to join a session
=====================
This section describes how to join a launched session.
Before starting make sure that you have access to the session **IP address**, **port number** and that you have filled in your **user information** (name and color).
-----------
Server List
-----------
The server list allows you to manage your servers:
.. figure:: img/quickstart_serverlist.png
:align: center
:width: 200px
Server List
To connect to a server, select the one you want to join in the list and click on **Connect**.
To know if the server you want to join is online, you can refresh your server list with the button on the top right corner.
Online status:
- **Red**: server is offline
- **Green**: server is online
.. note::
If a server is secured with a password, a lock will be displayed next to the server name. You first need to enter the password of the server in its preset to join it.
.. figure:: img/quickstart_serverlist_private.png
:align: center
:width: 200px
It is possible to **add**, **delete** and even **modify** a **server preset** with the buttons located on the top right of the server list:
.. figure:: img/quickstart_serverlist_manage_buttons.png
:align: center
:width: 200px
Add, Remove, Edit Server Preset
.. note::
Two server presets are already present when the addon is launched:
- The 'localhost' preset, to join a local session quickly
- The 'public session' preset, to join the public sessions of the multi-user server (official discord to participate : https://discord.gg/aBPvGws)
-------------------
Add a Server Preset
-------------------
To add a server, you must first register it in the server list. Click on the **+** icon and fill in the window with the server settings:
.. figure:: img/quickstart_server_edit.png
:align: center
:width: 350px
Server Preset pop-up
- **Server name**: the name of the server.
- **IP**: the host's IP address.
- **Port**: the host's port number.
- **Server password**: (*optional*) the server password.
- **Admin password**: (*optional*) the session administration password.
Once you've configured every field, you can save the server preset by clicking **OK**.
You can now select it in the server list to join the session !
.. warning:: Be careful, if you don't rename your new preset, or if it has the same name as an existing preset, the old preset will be overwritten.
----------------
Joining a server
----------------
CONNECT
-------
When joining a server that have already be initialise, the session status screen will be **CONNECT**.
You are now connected and can start creating.
.. figure:: img/quickstart_connect.png
:align: center
In session
During an online session, various actions are available to you. Go to :ref:`how-to-manage` to
learn more about them.
LOBBY
-----
When starting a **dedicated server**, the session status screen will take you to the **LOBBY** (see side-panel header).
If the session status is set to **LOBBY** and you are a regular user, you need to wait for the admin to launch the scene (admins have shield next to their names).
If you are the admin, you just need to initialise the session to start it (see image below).
.. figure:: img/quickstart_lobby.png
:align: center
Session initialisation for dedicated server

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@ -0,0 +1,135 @@
.. _how-to-manage:
How to manage a session
=======================
The quality of a collaborative session directly depends on the quality of the network connection, and the communication between the users. This section describes
various tools which have been made in an effort to ease the communication between your fellow creators.
Feel free to suggest any ideas for communication tools `here <https://gitlab.com/slumber/multi-user/-/issues/75>`_ .
--------------------
Monitor online users
--------------------
One of the most vital tools is the **Online user panel**. It lists all connected
users' information including your own:
* **Role** : admin/regular user.
* **Username** : name of the user.
* **Mode** : user's active mode (object, sculpt, paint,etc.).
* **Frame**: on which frame the user is working.
* **Location**: where the user is actually working.
* **Ping**: user's connection delay in milliseconds.
.. figure:: img/quickstart_users.png
:align: center
Online user panel
By selecting a user in the list you'll have access to different users' related **actions**.
Those operators allow you to experience the selected user's state in two different dimensions: **SPACE** and **TIME**.
Snapping in space
-----------------
The **CAMERA button** (Also called **snap view** operator) allow you to snap to
the user's viewpoint. To disable the snap, click on the button once again. This action
serves different purposes such as easing the review process, and working together on a large or populated world.
.. hint::
If the target user is located in another scene, the **snap view** operator will send you to their scene.
.. figure:: img/quickstart_snap_camera.gif
:align: center
Snap view in action
Snapping in time
----------------
The **CLOCK button** (Also called **snap time** operator) allows you to snap to
the user's time (current frame). To disable the snap, click on the button once again.
This action helps various multiple creators to work in the same time-frame
(for instance multiple animators).
.. figure:: img/quickstart_snap_time.gif
:align: center
Snap time in action
Kick a user
-----------
.. warning:: Only available for :ref:`admin` !
The **CROSS button** (Also called **kick** operator) allows the administrator to kick the selected user. This can be helpful if a user is acting unruly, but more importantly, if they are experiencing a high ping which is slowing down the scene. Meanwhile, in the target user's world, the session will properly disconnect.
---------------------------
Change replication behavior
---------------------------
During a session, multi-user will replicate all of your local modifications to the scene, to all other users' blender instances.
In order to avoid annoying other users when you are experimenting, you can flag some of your local modifications to be ignored via
various flags present at the top of the panel (see red area in the image below). Those flags are explained in the :ref:`replication` section.
.. figure:: img/quickstart_synchronize.png
:align: center
Session replication flags
-----------
Manage data
-----------
In order to understand replication data managment, a quick introduction to the multi-user data workflow is in order.
The first thing to know: until now, the addon relies on data-based replication. In simple words, it means that it replicates
the resultant output of a user's actions.
To replicate datablocks between clients, multi-user relies on a standard distributed architecture:
- The server stores the "master" version of the work.
- Each client has a local version of the work.
When an artist modifies something in the scene, here is what is happening in the background:
1. Modified data are **COMMITTED** to the local repository.
2. Once committed locally, they are **PUSHED** to the server
3. As soon as the server receives updates, they are stored locally and pushed to every other client
At the top of this data management system, a rights management system prevents
multiple users from modifying the same data at the same time. A datablock may belong to
a connected user or be under :ref:`common-right<**COMMON**>` rights.
.. note::
In a near future, the rights management system will support roles to allow multiple users to
work on different aspects of the same datablock.
The Repository panel (see image below) allows you to monitor, change datablock states and rights manually.
.. figure:: img/quickstart_repository.png
:align: center
Repository panel
The **show only owned** flag allows you to see which datablocks you are currently modifying.
.. warning::
If you are editing a datablock not listed with this flag enabled, it means that you have not been granted the rights to modify it.
So, it won't be updated to other clients!
Here is a quick list of available actions:
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| icon | Action | Description |
+=======================================+===================+====================================================================================+
| .. image:: img/quickstart_push.png | **Push** | push data-block to other clients |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_pull.png | **Pull** | pull last version into blender |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_refresh.png | **Reset** | Reset local change to the server version |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_unlock.png | **Lock/Unlock** | If locked, does nothing. If unlocked, grant modification rights to another user. |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_remove.png | **Delete** | Remove the data-block from network replication |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+

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@ -3,9 +3,13 @@ Getting started
===============
.. toctree::
:maxdepth: 1
:name: toc-getting-started
:maxdepth: 2
install
update
quickstart
glossary
how-to-join
how-to-host
how-to-manage
troubleshooting

View File

@ -1,13 +1,39 @@
============
Installation
============
=====================
Installing Multi-User
=====================
.. warning:: Under development, use it at your own risks.
Multi-User is often updated. You can keep up to date with the latest changes through the release notes on our `Discord Server <https://discord.com/invite/aBPvGws>`_.
Download
========
`Stable Release <https://gitlab.com/slumber/multi-user/-/jobs/artifacts/master/download?job=build>`__
**Recommended**. A package packed with the latest features and is considered stable without regressions.
`Latest Release <https://gitlab.com/slumber/multi-user/-/jobs/artifacts/develop/download?job=build>`__
**Experimental**. A package updated almost daily to include the newest changes in development.
These versions are not as thoroughly tested as the stable release, and might break.
Install
=======
.. hint::
The process is the same for linux, mac and windows.
1. Download latest `release <https://gitlab.com/slumber/multi-user/-/jobs/artifacts/master/download?job=build>`_ or `develop (unstable !) <https://gitlab.com/slumber/multi-user/-/jobs/artifacts/develop/download?job=build>`_ build.
1. Download the addon zip file
2. Run blender as administrator (to allow python dependencies auto-installation).
3. Install **multi-user.zip** from your addon preferences.
3. Install **multi-user.zip** from your addon preferences in :menuselection:`Edit --> Preferences --> Add-ons --> Install`.
Once the addon is succesfully installed, I strongly recommend you to follow the :ref:`quickstart`
tutorial.
.. figure:: img/settings.png
:align: center
:width: 500px
The Addon Preferences Pannel
Once the addon is succesfully installed, we strongly recommend you to follow the :ref:`quickstart`
tutorial.
.. toctree::
:maxdepth: 1

View File

@ -1,379 +1,48 @@
.. _quickstart:
===========
Quick start
Quick Start
===========
.. hint::
*All session related settings are located under: `View3D -> Sidebar -> Multiuser panel`*
Welcome to the Multi-User manual.
You will find here all the documentation necessary for the good use of the addon: :ref:`index-manual`
The multi-user is based on a session management system.
In this this guide you will quickly learn how to use the collaborative session system in three part:
First of all, let's have a quick look at the Multi-User features.
Username and color
------------------
When you launch the addon for the first time you can find this panel in the Sidebar of your View3D:
.. figure:: img/first_time_menu.png
:align: center
1. Choose a **name** and a **color** that will be specific to you and that will allow others to identify you easily once in session. Don't worry, they can be changed at any time in :menuselection:`Edit --> Prerecences --> Add-ons --> Multi-user` or in :menuselection:`Multi-User Pannel --> General Settings`.
2. Press **Continue**
Multi-User side pannel
----------------------
Once the Multi-User is launched you will arrive directly on the main menu:
.. figure:: img/first_time_server_list.png
:align: center
Three panels are at your disposal:
- **Server list**: You can add, delete and edit server presets according to your preferences. At first launch two servers will already be in your preferences: *Public Session*, the public server of the Multi-User Discord, *Localhost*, to connect locally to your server.
- **Hosting**: To locally host a session with a Blender instance.
- **General Settings**: Include advanced addon settings like *user info*, *server ping*, *cache*, etc.
Session management
------------------
The multi-user addon provides a session management system.
In this guide, you will quickly learn how to use the collaborative session management system in three parts:
- :ref:`how-to-host`
- :ref:`how-to-join`
- :ref:`how-to-host`
- :ref:`how-to-manage`
.. _how-to-host:
For more details on what the addon offers:
How to host a session
=====================
The multi-user add-on rely on a Client-Server architecture.
The server is the heart of the collaborative session,
it will allow each users to communicate with each others.
In simple terms, *Hosting a session* means *run a local server and connect the local client to it*.
When I said **local server** I mean accessible from the LAN (Local Area Network).
However sometime you will need to host a session over the internet,
in this case I strongly recommand you to read the :ref:`internet-guide` tutorial.
.. _user-info:
-----------------------------
1. Fill your user information
-----------------------------
The **User Info** panel (See image below) allow you to constomize your online identity.
.. figure:: img/quickstart_user_info.png
:align: center
User info panel
Let's fill those tow field:
- **name**: your online name.
- **color**: a color used to represent you into other user workspace(see image below).
During online sessions, other users will see your selected object and camera hilghlited in your profile color.
.. _user-representation:
.. figure:: img/quickstart_user_representation.png
:align: center
User viewport representation
--------------------
2. Setup the network
--------------------
When the hosting process will start, the multi-user addon will lauch a local server instance.
In the nerwork panel select **HOST**.
The **Host sub-panel** (see image below) allow you to configure the server according to:
* **Port**: Port on wich the server is listening.
* **Start from**: The session initialisation method.
* **current scenes**: Start with the current blendfile datas.
* **an empty scene**: Clear a data and start over.
.. danger::
By starting from an empty, all of the blend data will be removed !
Ensure to save your existing work before launching the session.
* **Admin password**: The session administration password.
.. figure:: img/quickstart_host.png
:align: center
:alt: host menu
Host network panel
.. note:: Additionnal configuration setting can be found in the :ref:`advanced` section.
Once everything is setup you can hit the **HOST** button to launch the session !
It will do two things:
* Start a local server
* Connect you to it as an :ref:`admin`
During online session, various actions are available to you, go to :ref:`how-to-manage` section to
learn more about them.
.. _how-to-join:
How to join a session
=====================
This section describe how join a launched session.
Before starting make sure that you have access to the session ip and port.
-----------------------------
1. Fill your user information
-----------------------------
Follow the user-info_ section for this step.
----------------
2. Network setup
----------------
In the nerwork panel select **JOIN**.
The **join sub-panel** (see image below) allow you configure the client to join a
collaborative session.
.. figure:: img/quickstart_join.png
:align: center
:alt: Connect menu
Connection panel
Fill those field with your information:
- **IP**: the host ip.
- **Port**: the host port.
- **Connect as admin**: connect you with **admin rights** (see :ref:`admin` ) to the session.
.. Maybe something more explicit here
.. note::
Additionnal configuration setting can be found in the :ref:`advanced` section.
Once you've set every field, hit the button **CONNECT** to join the session !
When the :ref:`session-status` is **ONLINE** you are online and ready to start to collaborate.
.. note::
On the **dedicated server** startup, the session status will get you to the **LOBBY** waiting a admin to start it.
If the session status is set to **LOBBY** and you are a regular user, you need to wait that an admin launch it.
If you are the admin, you just need to init the repository to start the session (see image below).
.. figure:: img/quickstart_session_init.png
:align: center
Session initialisation for dedicated server
During online session, various actions are available to you, go to :ref:`how-to-manage` section to
learn more about them.
.. _how-to-manage:
How to manage a session
=======================
The collaboration quality directly depend on the communication quality. This section describes
various tools made in an effort to ease the communication between the different session users.
Feel free to suggest any idea for communication tools `here <https://gitlab.com/slumber/multi-user/-/issues/75>`_ .
--------------------
Monitor online users
--------------------
One of the most vital tool is the **Online user panel**. It list all connected
users information's including yours such as :
* **Role** : if user is an admin or a regular user.
* **Location**: Where the user is actually working.
* **Frame**: When (in frame) the user working.
* **Ping**: user connection delay in milliseconds
.. figure:: img/quickstart_users.png
:align: center
Online user panel
By selecting a user in the list you'll have access to different user related **actions**.
Those operators allow you reach the selected user state in tow different dimensions: **SPACE** and **TIME**.
Snapping in space
----------------
The **CAMERA button** (Also called **snap view** operator) allow you to snap on
the user viewpoint. To disable the snap, click back on the button. This action
served different purposes such as easing the review process, working together on
wide world.
.. hint::
If the target user is localized on another scene, the **snap view** operator will send you to his scene.
.. figure:: img/quickstart_snap_view.gif
:align: center
Snap view in action
Snapping in time
---------------
The **CLOCK button** (Also called **snap time** operator) allow you to snap on
the user time (current frame). To disable the snap, click back on the button.
This action is built to help various actors to work on the same temporality
(for instance multiple animators).
.. figure:: img/quickstart_snap_time.gif
:align: center
Snap time in action
Kick a user
-----------
.. warning:: Only available for :ref:`admin` !
The **CROSS button** (Also called **kick** operator) allow the admin to kick the selected user. On the target user side, the session will properly disconnect.
Change users display
--------------------
Presence is the multi-user module responsible for users display. During the session,
it draw users related information in your viewport such as:
* Username
* User point of view
* User selection
.. figure:: img/quickstart_presence.png
:align: center
Presence show flags
The presence overlay panel (see image above) allow you to enable/disable
various drawn parts via the following flags:
- **Show selected objects**: display other users current selection
- **Show users**: display users current viewpoint
- **Show different scenes**: display users working on other scenes
-----------
Manage data
-----------
In order to understand replication data managment, a quick introduction to the multi-user data workflow is required.
First thing to know: until now, the addon rely on a data-based replication. In simple words, it means that it replicate
user's action results.
To replicate datablocks between clients the multi-user rely on what tends to be a distributed architecture:
- The server store the "master" version of the work.
- Each client have a local version of the work.
When an artist modified something in the scene, here is what is happening in the background:
1. Modified data are **COMMITTED** to the local repository.
2. Once committed locally, they are **PUSHED** to the server
3. As soon as the server is getting updates, they are stored locally and pushed to every other clients
At the top of this data management system, a right management system prevent
multiple users from modifying same data at same time. A datablock may belong to
a connected user or be under :ref:`common-right<**COMMON**>` rights.
.. note::
In a near future, the right management system will support roles to allow multiple users to
work on different aspect of the same datablock.
The Repository panel (see image below) allow you to monitor, change datablock states and right manually.
.. figure:: img/quickstart_properties.png
:align: center
Repository panel
The **show only owned** flag allow you to see which datablocks you are currently modifying.
.. warning::
If you are editing a datablock not listed with this fag enabled, it means that you do
not have right granted to modify it. So it won't be updated to other client !
Here is a quick list of available actions:
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| icon | Action | Description |
+=======================================+===================+====================================================================================+
| .. image:: img/quickstart_push.png | **Push** | push data-block to other clients |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_pull.png | **Pull** | pull last version into blender |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_refresh.png | **Reset** | Reset local change to the server version |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_unlock.png | **Lock/Unlock** | If locked, does nothing. If unlocked, grant modification rights to another user. |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
| .. image:: img/quickstart_remove.png | **Delete** | Remove the data-block from network replication |
+---------------------------------------+-------------------+------------------------------------------------------------------------------------+
.. _advanced:
Advanced settings
=================
This section contains optional settings to configure the session behavior.
.. figure:: img/quickstart_advanced.png
:align: center
Advanced configuration panel
-------
Network
-------
.. figure:: img/quickstart_advanced_network.png
:align: center
Advanced network settings
**IPC Port** is the port used for Inter Process Communication. This port is used
by the multi-users subprocesses to communicate with each others. If different instances
of the multi-user are using the same IPC port it will create conflict !
.. note::
You only need to modify it if you need to launch multiple clients from the same
computer(or if you try to host and join on the same computer). You should just enter a different
**IPC port** for each blender instance.
**Timeout (in milliseconds)** is the maximum ping authorized before auto-disconnecting.
You should only increase it if you have a bad connection.
-----------
Replication
-----------
.. figure:: img/quickstart_advanced_replication.png
:align: center
Advanced replication settings
**Synchronize render settings** (only host) enable replication of EEVEE and CYCLES render settings to match render between clients.
**Edit Mode Updates** enable objects update while you are in Edit_Mode.
.. warning:: Edit Mode Updates kill performances with complex objects (heavy meshes, gpencil, etc...).
**Update method** allow you to change how replication update are triggered. Until now two update methode are implemented:
- **Default**: Use external threads to monitor datablocks changes, slower and less accurate.
- **Despgraph ⚠️**: Use the blender dependency graph to trigger updates. Faster but experimental and unstable !
**Properties frequency gird** allow to set a custom replication frequency for each type of data-block:
- **Refresh**: pushed data update rate (in second)
- **Apply**: pulled data update rate (in second)
---
Log
---
.. figure:: img/quickstart_advanced_logging.png
:align: center
Advanced log settings
**log level** allow to set the logging level of detail. Here is the detail for each values:
+-----------+-----------------------------------------------+
| Log level | Description |
+===========+===============================================+
| ERROR | Shows only critical error |
+-----------+-----------------------------------------------+
| WARNING | Shows only errors (all kind) |
+-----------+-----------------------------------------------+
| INFO | Shows only status related messages and errors |
+-----------+-----------------------------------------------+
| DEBUG | Shows every possible information. |
+-----------+-----------------------------------------------+
.. - :ref:

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================
Update the Addon
================
Multi-User has a built-in auto-update function in its preferences.
Auto-Update
-----------
1. Enable it by clicking 'Auto-check for Update' and choose the frequency you'd like.
2. **Make sure to click the three bars in the bottom-left, and save this to your preferences**
.. figure:: img/auto_updater_location.png
:align: center
:width: 500px
Update menu in the addon preferences pannel
Manual Update
-------------
Sometimes you'd like to perform manual update, or even side-grade or rollback your multi-user version. Perhaps you are trying out new features from the 'develop' branch in a test session.
1. Click on 'Check now for multiuser update'. Multi-user will now find new versions
.. figure:: img/auto_updater_check.png
:align: center
:width: 500px
Check for updates
1. Select 'Install latest master / old version'
.. figure:: img/auto_updater_last.png
:align: center
:width: 500px
Install
1. In most cases, select 'master' branch for the latest stable release. The unstable 'develop' branch and older releases are available
.. figure:: img/auto_updater_version.png
:align: center
:width: 500px
Select version
4. Finally, restart blender to use the updated version
.. figure:: img/auto_updater_restart.png
:align: center
:width: 500px
Restart blender
.. toctree::
:maxdepth: 1

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