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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-09-19 20:05:57 +08:00

Maths nodes refactored, Smoothmin and Smoothmax nodes added

This commit is contained in:
Digvijaysinh Gohil
2024-07-03 00:01:09 +05:30
parent 45ddc1f6a2
commit 3cf0e2d38a
14 changed files with 191 additions and 40 deletions

View File

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float smoothmax(float a, float b, float t) {
float h = clamp(.5 + .5 * (b - a) / -t, 0, 1);
return mix(b, a, h) + t * h * (1. - h);
}