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Documentation overhaul
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documentation/Nodes/Maths/Vector/VectorTransform.md
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documentation/Nodes/Maths/Vector/VectorTransform.md
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# Vector Transform node
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Returns the transformed vector of the input value <i><b>in</b></i> from one coordinate space to another.<br><br><i>This node is only available in shader mode SPATIAL.</i>
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<hr>
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|in|vector3|none|Input vector|
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**Controls**
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|Name|Options|Description|
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|---|---|---|
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|From|Local, World, View, Screen, Tangent|Coordinate space from which you want to transform the input vector|
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|To|Local, World, View, Screen, Tangent|Coordinate space to which you want to transform the input vector|
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**Outputs**
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|Name|Type|Binding|Description|
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|out|vector3|None|Output vector|
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___
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