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Godot-Shader-Lib/documentation/Nodes/Maths/Vector/VectorTransform.md
Digvijaysinh Gohil e73385e903 Documentation overhaul
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Vector Transform node

Returns the transformed vector of the input value in from one coordinate space to another.

This node is only available in shader mode SPATIAL.


Inputs

Name Type Binding Description
in vector3 none Input vector

Controls

Name Options Description
From Local, World, View, Screen, Tangent Coordinate space from which you want to transform the input vector
To Local, World, View, Screen, Tangent Coordinate space to which you want to transform the input vector

Outputs

Name Type Binding Description
out vector3 None Output vector