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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-09-19 20:05:57 +08:00
Commit Graph

178 Commits

Author SHA1 Message Date
51ee380503 Vector Transform Node revamped 2024-09-30 18:30:06 +05:30
c1c786f345 Merge branch 'godot-4.2' 2024-09-29 23:44:09 +05:30
afae2c766e Voronoi noise functions refactored 2024-09-29 23:42:44 +05:30
a98305fa5f Code refactored to incorporate #6 2024-09-28 00:45:16 +05:30
199f4a772a HeightToNormal node documentation added 2024-09-28 00:07:16 +05:30
fb19605155 HeightToNormal Node added for feature request #5 2024-09-27 23:58:41 +05:30
85fc207dc0 Merge branch 'godot-4.2' 2024-09-11 18:04:01 +05:30
d72153b7c4 ShaderIncl files refactored 2024-08-06 16:23:43 +05:30
21213d657e #9 issue fix 2024-08-06 16:00:49 +05:30
1b66431979 Merge branch 'godot-4.2' 2024-07-21 16:46:24 +05:30
56eaa9e7b1 Documentation updated 2024-07-21 16:45:45 +05:30
e33f70baa9 ShaderInc files refactored for the ease of future improvements 2024-07-21 16:39:45 +05:30
506c677307 Merge branch 'godot-4.2' 2024-07-03 00:29:20 +05:30
0a8948118f Update Documentation.md 2024-07-03 00:24:36 +05:30
6c7221cbb7 Documentation updated 2024-07-03 00:22:30 +05:30
dc049b857b Documentation updated 2024-07-03 00:20:02 +05:30
3cf0e2d38a Maths nodes refactored, Smoothmin and Smoothmax nodes added 2024-07-03 00:01:09 +05:30
8bac036b66 Merge branch 'godot-4.2' 2024-05-31 00:24:45 +05:30
45ddc1f6a2 Update SwirlUV.gdshaderinc 2024-05-31 00:24:27 +05:30
009b94277f Merge branch 'godot-4.2' 2024-05-30 00:06:55 +05:30
ce44d78559 RotateUV, SwirlUV and TwirlUV algorithms updated 2024-05-30 00:06:38 +05:30
e0cd7320e7 Merge branch 'godot-4.2' 2024-04-15 23:06:00 +05:30
9f8087e91d UV nodes documentation updated 2024-04-15 23:04:10 +05:30
0b22ea2ce1 Update Documentation.md 2024-04-15 22:53:59 +05:30
6bd06becac Update RoundedPolygon.md 2024-04-15 22:52:55 +05:30
2dadda73fc Procedural nodes documentation updated 2024-04-15 22:50:04 +05:30
8a036a2abf Maths node documentation updated 2024-04-15 22:29:35 +05:30
b7c13a973a Update Mesh.md 2024-04-15 22:20:05 +05:30
b1411a809c Artistic nodes documentation updated 2024-04-10 18:26:14 +05:30
7b3fe34b9b Update ContrastNode.md 2024-04-10 18:14:52 +05:30
f7e9fddd00 Update ContrastNode.md 2024-04-10 18:13:18 +05:30
9c9907580c Document typo 2024-04-10 18:13:08 +05:30
6576785b47 Merge branch 'godot-4.2' 2024-03-27 11:48:44 +05:30
57d3027b6c Update RayMarch.md 2024-03-27 11:44:59 +05:30
6f447b39af Update RayMarch.md 2024-03-27 11:25:12 +05:30
b9bd4c3a3d Ray marching node finalized 2024-03-27 11:23:17 +05:30
033b54ea93 Ray march node documentation added. 2024-03-27 11:21:47 +05:30
6b57a43325 Update .gitignore 2024-03-27 11:21:19 +05:30
f8c0bc1e4e Update RayMarch.md 2024-03-27 10:48:02 +05:30
e921ecebad Update SimpleNoise.gd
- Compilation error fixed.
2024-03-27 08:40:59 +05:30
0b9c1235fa Update VectorTransform.gdshaderinc 2024-03-26 21:16:07 +05:30
c4e47d37eb Update RayMarch.md 2024-03-26 11:00:59 +05:30
1d15214565 Ray march node added 2024-03-26 10:59:07 +05:30
6cfeaaec5e Update GyroidNoise.md 2024-03-26 10:52:51 +05:30
beeee0e556 Update GyroidNoise.md 2024-03-26 10:34:22 +05:30
a7467b8bfd Gyroid noise node added 2024-03-26 10:20:51 +05:30
4686b20c51 Chebyshev Distance node added 2024-03-19 19:47:24 +05:30
0d5c68fb1f Manhattan Distance node added 2024-03-19 19:43:02 +05:30
41f016feca Update Voronoi.gdshaderinc 2024-03-19 19:38:22 +05:30
55039f4c6b Update Voronoi.gdshaderinc 2024-03-19 18:40:25 +05:30