9ebc2ddf76
Update KochFractal.md
2024-03-11 12:13:56 +05:30
ba9ee716b4
Update KochFractal.md
2024-03-11 12:13:22 +05:30
b2ba78fa43
Koch Fractal node added
2024-03-11 12:11:57 +05:30
b41d1dff80
Documentation updated
2024-02-27 23:12:19 +05:30
7adea627e0
Wave nodes updated
2024-02-27 23:11:12 +05:30
bd86743d0f
Documentation formatting
2024-02-27 22:39:14 +05:30
4cc91847ed
Documentation formatting
2024-02-27 22:23:58 +05:30
23b35b99da
Documentation added for Project and ProjectOnPlane
2024-02-27 22:22:36 +05:30
f83b238e5a
ProjectOnPlane node added
2024-02-27 22:15:06 +05:30
0037db566e
Project node added
2024-02-27 22:14:50 +05:30
154214e248
Update Documentation.md
2024-02-26 22:29:34 +05:30
2d187facab
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2024-02-26 22:27:12 +05:30
4c6b6910fb
Update Documentation.md
2024-02-26 22:18:45 +05:30
47c437f10c
Update Documentation.md
2024-02-26 22:16:57 +05:30
e73385e903
Documentation overhaul
2024-02-26 22:13:45 +05:30
931fc113db
Update README.md
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Documentation updated
2024-02-22 16:23:43 +05:30
93f6927a1f
#4 resolved
2024-02-22 16:21:09 +05:30
f8ea3cd71e
Update README.md
2024-02-13 21:01:52 +05:30
3a05a667c9
Update MeshNode.gd
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- Scale now outputs the expected result
2024-02-13 20:59:12 +05:30
d19bca6369
Update README.md
2024-01-13 19:00:18 +05:30
4125d1d412
NodeScaleWorld node refactored to Mesh node
2024-01-13 18:55:31 +05:30
2828af7503
VectorTransform node availability updated for shader modes
2024-01-12 18:49:41 +05:30
13971eeab6
Documentation for VectorTransform node added
2024-01-12 18:33:43 +05:30
d3397cf87c
VectorTransform node finalized
2024-01-12 18:21:24 +05:30
4205904cb5
Issue #2 resolved
2024-01-12 16:53:06 +05:30
a0aaf91ef3
VectorTransform node initial implementation
2024-01-12 16:19:35 +05:30
64dead8a82
RotateUV node updated
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- RotateUV node now has a much intuitive dropdown for Degrees and Radians.
2024-01-12 00:36:04 +05:30
7a212d261a
Update README.md
2023-12-24 20:56:10 +05:30
d3a263f034
Documentation for Parallax mapping node added
2023-12-24 20:54:36 +05:30
db2384c5df
Pseudo random noise node added
2023-12-24 20:47:18 +05:30
8b1f8d246e
Parallax Mapping node finalized
2023-12-24 20:18:30 +05:30
9b79e5fca3
Parallax mapping node initial implementation
2023-12-22 17:19:02 +05:30
7e9953230a
Update README.md
2023-12-10 18:23:36 +05:30
4628159c6e
Update RotateUV.gdshaderinc
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RotateUV node shader logic simplified.
2023-12-10 18:21:52 +05:30
e6e36ec6c6
Update README.md
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- Documentation added for SwirlUV node.
2023-12-10 17:52:37 +05:30
273d07ae85
SwirlUV node added
2023-12-10 17:46:18 +05:30
a9c3e2d7eb
Update README.md
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Document formatting
2023-11-26 19:25:40 +05:30
7f1fc0aee0
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Document formatting
2023-11-21 20:57:50 +05:30
099e140934
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2023-11-21 20:56:51 +05:30
5886216412
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Documentation updated
2023-11-21 20:56:03 +05:30
ecd09b5246
UV nodes refactored
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- Set the default value for uv input as 0, 0 to avoid errors when using with shader modes PARTICLES, SKY and FOG
- FlipbookUV node is now only available in shader modes SPATIAL and CANVAS_ITEM
2023-11-21 20:49:41 +05:30
05dfe4c1fd
Update NodeScaleWorld.gd
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Adjusted availability of the node for shader modes and shader processors
2023-10-20 19:19:24 +05:30
3697f61b5d
Update README.md
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Document formatting.
2023-10-20 19:10:04 +05:30
e3181fee6b
Update README.md
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Document formatting
2023-10-20 19:08:22 +05:30
81025f945e
Update README.md
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Documentation for NodeScaleWorld node added.
2023-10-20 19:07:09 +05:30
7b16ab0b8f
NodeScaleWorld node added
2023-10-20 19:02:16 +05:30
6213ca89c3
Update README.md
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Document foramtting.
2023-10-20 18:03:30 +05:30
4a55b3b40b
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Document formatting.
2023-10-17 17:42:49 +05:30
5805317dff
Update README.md
2023-10-17 17:18:00 +05:30
61a6ec51a1
Update README.md
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Documentation for nodes, NoiseSineWave, SawtoothWave, SquareWave, TriangleWave.
2023-10-15 15:08:30 +05:30