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Godot-Shader-Lib/documentation/Nodes/Procedural/Noise/SimpleNoise.md
2024-04-15 22:50:04 +05:30

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Simple Noise node

Generates a simplex, or value noise based on input UV. The resulting output values will be between 0 and 1.


Inputs

Name Type Binding Description
uv vec2 UV Input UV value
scale float none Noise scale
octaves int none Octaves/Layers of noise, octaves input is clamped between 1 and 6.

Outputs

Name Type Binding Description
output float None Output noise value

ShaderInc location
res://addons/ShaderLib/Procedural/Noise/SimpleNoise.gdshaderinc

Method signature
float simple_noise(vec2 uv, float scale, int octaves)

Parameters

Name Type Description
uv vec2 Input UV value
scale float Noise scale
octaves int Octaves/Layers of noise, clamped between 1 and 6.