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Godot-Shader-Lib/documentation/Nodes/Artistic/Adjustment/ContrastNode.md
2024-07-21 16:39:45 +05:30

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Contrast node

Adjusts the contrast of input in by the amount of input contrast. A contrast value of 1 will return the input unaltered. A contrast value of 0 will return the midpoint of the input.


Inputs

Name Type Binding Description
in vec3 none Input value
contrast float none Contrast value

Outputs

Name Type Binding Description
out vec3 None Output value

ShaderInc location
res://addons/ShaderLib/Artistic/Artistic.gdshaderinc

Method signature
vec3 contrast(input, contrast)

Parameters

Name Type Description
input vec3 Input color
contrast float contrast value