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Godot-Shader-Lib/documentation/Nodes/Artistic/Adjustment/SaturationNode.md
2024-07-21 16:39:45 +05:30

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Saturation node

Adjusts the saturation of input in by the amount of input saturation. A Saturation value of 1 will return the input unaltered. A Saturation value of 0 will return the input completely desaturated.


Inputs

Name Type Binding Description
in vec3 none Input value
saturation float none Saturation value

Outputs

Name Type Binding Description
out vec3 None Output value

ShaderInc location
res://addons/ShaderLib/Artistic/Artistic.gdshaderinc

Method signature
vec3 saturation(input, saturation)

Parameters

Name Type Description
input vec3 Input color
saturation float Saturation value