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Godot-Shader-Lib/documentation/Nodes/Procedural/Noise/GradientNoise.md
2024-07-21 16:39:45 +05:30

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Gradient Noise node

Generates a gradient, or Perlin noise based on input UV. The resulting output values will be between -1 and 1.


Inputs

Name Type Binding Description
uv vec2 UV Input UV value
scale float none Noise scale

Outputs

Name Type Binding Description
output float None Output noise value

ShaderInc location
res://addons/ShaderLib/Procedural/Procedural.gdshaderinc

Method signature
float gradient_noise(vec2 uv, float scale)

Parameters

Name Type Description
uv vec2 Input UV value
scale float Noise scale