mirror of
https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git
synced 2025-09-19 20:05:57 +08:00
26 lines
615 B
Markdown
26 lines
615 B
Markdown
# Pseudo Random Noise node
|
|
Generates a pseudo random noise based on input seed. The resulting <b><i>output</i></b> values will be between 0 and 1.
|
|
<hr>
|
|
|
|
**Inputs**
|
|
|Name|Type|Binding|Description|
|
|
|---|---|---|---|
|
|
|seed|float|none|Input seed|
|
|
|
|
**Outputs**
|
|
|Name|Type|Binding|Description|
|
|
|---|---|---|---|
|
|
|output|float|None|Output noise value|
|
|
|
|
**ShaderInc location**
|
|
<br>`res://addons/ShaderLib/Procedural/Procedural.gdshaderinc`
|
|
|
|
**Method signature**
|
|
<br>`float pseudo_random_noise(vec2 uv, float seed)`
|
|
|
|
**Parameters**
|
|
|Name|Type|Description|
|
|
|---|---|---|
|
|
|uv|vec2|Input UV value|
|
|
|seed|float|Noise seed|
|
|
___ |