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849 B
849 B
Voronoi node
Generates a Voronoi or Worley noise based on input UV. Voronoi noise is generated by calculating distances between a pixel and a lattice of points. By offsetting these points by a pseudo-random number, controlled by angle offset, a cluster of cells can be generated.
Controls
Name | Options | Description |
---|---|---|
Distance | Euclidean, Manhattan, Chebyshev | Distance matrix used to calculate the noise |
Inputs
Name | Type | Binding | Description |
---|---|---|---|
uv | vec2 | UV | Input UV value |
cell density | float | none | Density of generated cells |
angle offset | float | none | Offset values for points |
chebyshev power | float | none | Power values for Chebyshev distance matrix |
Outputs
Name | Type | Binding | Description |
---|---|---|---|
output | float | None | Output noise value |
cells | float | None | Raw cell data |