31f559f359
Multiple .tres UID fixes
2025-07-22 19:04:11 +08:00
f4b8045fa1
Update addon to use UIDs
2025-07-21 07:46:23 +08:00
ccd3141ebd
fix generating and adding the motion blur shader to the usable stages
2025-06-19 10:19:50 +02:00
a26b7cb74d
fix wrong value in scene uniform buffer struct
2025-06-10 23:20:11 +03:00
c31f2d8b5d
correct uniform buffer struct
2025-06-10 23:05:12 +03:00
d1f634431c
remove unused variables from the scene buffer in the pre blur shader
2025-06-10 16:12:39 +02:00
1e13f3ab09
fix: support new create_texture() signature
2024-12-06 10:29:27 +02:00
c99b7efd79
ran formatter
2024-12-06 10:28:57 +02:00
96886a7b13
restructure of compositor and fix inconsistencies
2024-08-25 18:50:52 +03:00
e7ebdac09e
introduced frame independence to guertin implementation
2024-08-25 15:00:16 +03:00
6563c58845
added intensity controls to guertin
2024-08-21 01:46:20 +03:00
d0376a456f
better guertin, new experimental blur
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- Improved on guertin's original blurring scheme for better realizm
- working experimental retrospective blur with fake transparency
2024-08-19 01:18:09 +03:00
a6fbe47208
support double precision builds
2024-08-17 03:42:22 +03:00
260e5ec88a
Multiple fixes, Higher blur Quality
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- better blending
- handle velocity buffer projection edge case
- handle blur edge cases
2024-08-14 23:10:32 +03:00
31fed9641a
Complete overhaul, new implementations
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- Overhauled file structure to be on addons for universality
- Streamlined compositor shader stages with custom classes and resources
- Added previous proven implementations (McGuire, Guertin)
- entirely new and improved jump flood implementation, more realistic, robust, and performant
2024-08-10 15:20:51 +03:00
66f81fe0bf
FIX: incorrect blurring of objects close to camera
2024-07-28 21:17:44 +03:00
da1150cd3d
fix corrupt default resource on pre blur processing script
2024-07-23 05:45:25 +03:00
20bcf45ff8
better heuristics, fixed build error
2024-07-22 01:24:01 +03:00
349b3b7c1a
radial motion blur, fsr2 support, velocity separation, skybox blurring
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Plenty of features added today after a long time in the oven.
- velocity thresholding
- velocity z based testing
2024-07-19 00:43:18 +03:00
6eb5a55469
improvement/fixes: blur quality, blur range, Mac support, performance
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- blur heuristics improved for reduced smearing
- velocity blur range fixed a bug
- fixed MacOs bug regarding doubles in shader
- lowered buffer accuracy and changed doubles to floats, improved performance
2024-07-09 21:22:49 +03:00
b3ab9a5aea
fix: reintroduced noise
2024-07-08 17:49:54 +03:00
24312bb49f
fix: removed undesired blurring
2024-07-08 17:46:50 +03:00
a14d409548
Improvements: smoother blur, better defaults
2024-07-08 16:43:05 +03:00
a64668dc14
feature: Added uncapped_independence toggle
2024-07-08 00:34:36 +03:00
616943d42b
first commit
2024-07-07 21:36:54 +03:00