49d9a35518
Merge pull request #18 from Jamsers/4.5
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Multiple .tres UID fixes
2025-07-22 14:27:34 +03:00
31f559f359
Multiple .tres UID fixes
2025-07-22 19:04:11 +08:00
dadc4a0612
Merge pull request #17 from Jamsers/4.5
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Update addon to use UIDs
2025-07-21 11:11:23 +03:00
f4b8045fa1
Update addon to use UIDs
2025-07-21 07:46:23 +08:00
5fef1e2163
Merge pull request #16 from asallay/4.5
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(Godot 4.5 beta 1) fix generating and adding the motion blur shader to the usable stages
2025-06-22 14:57:32 +03:00
ccd3141ebd
fix generating and adding the motion blur shader to the usable stages
2025-06-19 10:19:50 +02:00
a26b7cb74d
fix wrong value in scene uniform buffer struct
2025-06-10 23:20:11 +03:00
c958ee4247
Merge pull request #15 from asallay/4.5
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Fix: Correct uniform buffer size for Godot 4.5 compatibility
2025-06-10 23:08:31 +03:00
c31f2d8b5d
correct uniform buffer struct
2025-06-10 23:05:12 +03:00
d1f634431c
remove unused variables from the scene buffer in the pre blur shader
2025-06-10 16:12:39 +02:00
48d8d6c225
Merge branch 'Godot-4.4' into 4.5
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* Godot-4.4:
Update README.md to remove outdated Godot 4.4 branch notice
add for 4.4 branch
fix: support new create_texture() signature
ran formatter
# Conflicts:
# README.md
2025-06-10 16:10:15 +02:00
9af9deaf61
Create LICENSE
2025-05-09 11:19:27 +03:00
49734817bb
Merge pull request #13 from sebashtioon/Godot-4.4
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Godot 4.4 branch README fixes
2025-03-15 23:33:57 +02:00
242eebe060
Merge pull request #11 from sebashtioon/master
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(2) Update README. Fix spelling, punctuation, etc.
2025-03-15 23:33:21 +02:00
8c128f2a1f
Update README.md to remove outdated Godot 4.4 branch notice
2025-03-15 07:05:19 +11:00
e477b48228
add for 4.4 branch
2025-03-15 07:03:33 +11:00
b80478b23f
okay good to go
2025-03-15 06:58:36 +11:00
10cb7781a1
revert
2025-03-15 06:58:12 +11:00
65ae9b2c43
Update README.md for clarity and formatting improvements
2025-03-15 06:51:26 +11:00
ae3a346ab9
note for 4.4 users
2024-12-06 10:32:29 +02:00
1e13f3ab09
fix: support new create_texture() signature
2024-12-06 10:29:27 +02:00
c99b7efd79
ran formatter
2024-12-06 10:28:57 +02:00
f851949b5e
Update README.md
2024-08-25 18:52:08 +03:00
96886a7b13
restructure of compositor and fix inconsistencies
2024-08-25 18:50:52 +03:00
e7ebdac09e
introduced frame independence to guertin implementation
2024-08-25 15:00:16 +03:00
6563c58845
added intensity controls to guertin
2024-08-21 01:46:20 +03:00
43f0f09f08
Update README.md
2024-08-19 01:22:56 +03:00
3696c5510b
Update README.md
2024-08-19 01:22:32 +03:00
d0376a456f
better guertin, new experimental blur
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- Improved on guertin's original blurring scheme for better realizm
- working experimental retrospective blur with fake transparency
2024-08-19 01:18:09 +03:00
f0e2d1415f
Merge branch 'master' of https://github.com/sphynx-owner/JFA_driven_motion_blur_addon
2024-08-17 03:42:28 +03:00
a6fbe47208
support double precision builds
2024-08-17 03:42:22 +03:00
6d09d0f88a
Update README.md
2024-08-17 01:08:07 +03:00
089d371e59
Update README.md
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added better instructions
2024-08-17 01:07:45 +03:00
23f06276eb
Update README.md
2024-08-14 23:12:12 +03:00
260e5ec88a
Multiple fixes, Higher blur Quality
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- better blending
- handle velocity buffer projection edge case
- handle blur edge cases
2024-08-14 23:10:32 +03:00
d1c3b2e4c0
Update README.md
2024-08-10 15:34:23 +03:00
31fed9641a
Complete overhaul, new implementations
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- Overhauled file structure to be on addons for universality
- Streamlined compositor shader stages with custom classes and resources
- Added previous proven implementations (McGuire, Guertin)
- entirely new and improved jump flood implementation, more realistic, robust, and performant
2024-08-10 15:20:51 +03:00
e1d14a7f74
Update README.md
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fix spelling error in readme
2024-08-03 16:12:34 +03:00
66f81fe0bf
FIX: incorrect blurring of objects close to camera
2024-07-28 21:17:44 +03:00
da1150cd3d
fix corrupt default resource on pre blur processing script
2024-07-23 05:45:25 +03:00
4862394e2b
Merge branch 'master' of https://github.com/sphynx-owner/JFA_driven_motion_blur_addon
2024-07-22 01:24:02 +03:00
20bcf45ff8
better heuristics, fixed build error
2024-07-22 01:24:01 +03:00
8abb8639e4
Update README.md
2024-07-19 15:58:46 +03:00
d419a3d96a
Update README.md
2024-07-19 15:20:22 +03:00
a327295e45
Update README.md
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Added MSAA related warning
2024-07-19 15:19:59 +03:00
29c108c464
Update README.md
2024-07-19 14:23:42 +03:00
dbe9bb508e
Update README.md
2024-07-19 14:23:05 +03:00
349b3b7c1a
radial motion blur, fsr2 support, velocity separation, skybox blurring
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Plenty of features added today after a long time in the oven.
- velocity thresholding
- velocity z based testing
2024-07-19 00:43:18 +03:00
6eb5a55469
improvement/fixes: blur quality, blur range, Mac support, performance
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- blur heuristics improved for reduced smearing
- velocity blur range fixed a bug
- fixed MacOs bug regarding doubles in shader
- lowered buffer accuracy and changed doubles to floats, improved performance
2024-07-09 21:22:49 +03:00
b916610c78
Fixed spelling error in README
2024-07-08 23:14:11 +03:00