V2.5 ChangeLogs (YimMenu)

V2.5 ChangeLogs:

Updated to 1.70 b3407

Added Back > Events Menu > WM29 Pistol Event.
This commit is contained in:
iSk1P
2024-12-12 22:35:15 +02:00
parent 6a6e0e2d50
commit 2a9b4d51be
2 changed files with 111 additions and 66 deletions

View File

@ -33,10 +33,10 @@ From There Go To Scripts Folder Then Paste The Ultimate Menu In There
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/103.jpg)
--------------------------------------------------------------------------------------------------
<div align="center">
<h1> New ScreenShots V2.4 YimMenu</h1>
<h1> New ScreenShots V2.5 YimMenu</h1>
</div>
![Ultimate Menu For YimMenu V2.4](https://ultimatemenu.github.io/ScreenShots/YimMenu/8.png)
![Ultimate Menu For YimMenu V2.5(https://ultimatemenu.github.io/ScreenShots/YimMenu/9.png)
--------------------------------------------------------------------------------------------------
<div align="center"> <h1> <details>
<summary>Old Versions ScreenShots Modest Menu</summary>
@ -124,6 +124,7 @@ From There Go To Scripts Folder Then Paste The Ultimate Menu In There
<div align="center"> <h1> <details>
<summary>Old Versions ScreenShots YimMenu</summary>
![Ultimate Menu For YimMenu V2.4(https://ultimatemenu.github.io/ScreenShots/YimMenu/9.png)
![Ultimate Menu For YimMenu V2.3](https://ultimatemenu.github.io/ScreenShots/YimMenu/1.png)
![Ultimate Menu For YimMenu V2.3](https://ultimatemenu.github.io/ScreenShots/YimMenu/2.png)
![Ultimate Menu For YimMenu V2.3](https://ultimatemenu.github.io/ScreenShots/YimMenu/3.png)
@ -142,4 +143,4 @@ This is a helpfull and fun project for everyone who wants to use it, is free and
## About
- By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually a credits section with every single person i took code from etc.
## Latest Ultimate Menu Kiddions update was on: 12/12/2024 (Final Update)
## Latest Ultimate Menu YimMenu update was on: 01/12/2024
## Latest Ultimate Menu YimMenu update was on: 12/12/2024

View File

@ -33,52 +33,55 @@ HIP = "heist_island_planning"
--Globals & Locals & Variables--
FMg = 262145 -- free mode global ("CASH_MULTIPLIER") //correct
ACg1 = 1928958 + 1 + 1 -- global apartment player 1 cut global
ACg2 = 1928958 + 1 + 2 -- global apartment player 2 cut global
ACg3 = 1928958 + 1 + 3 -- global apartment player 3 cut global
ACg4 = 1928958 + 1 + 4 -- global apartment player 4 cut global
ACg5 = 1930201 + 3008 + 1 -- local apartment player 1 cut global
ACg1 = 1929317 + 1 + 1 -- global apartment player 1 cut global
ACg2 = 1929317 + 1 + 2 -- global apartment player 2 cut global
ACg3 = 1929317 + 1 + 3 -- global apartment player 3 cut global
ACg4 = 1929317 + 1 + 4 -- global apartment player 4 cut global
ACg5 = 1931285 + 3008 + 1 -- local apartment player 1 cut global
AUAJg1 = FMg + 9101 -- apartment unlock all jobs global 1 ("ROOT_ID_HASH_THE_FLECCA_JOB")
AUAJg2 = FMg + 9106 -- apartment unlock all jobs global 2 ("ROOT_ID_HASH_THE_PRISON_BREAK")
AUAJg3 = FMg + 9113 -- apartment unlock all jobs global 3 ("ROOT_ID_HASH_THE_HUMANE_LABS_RAID")
AUAJg4 = FMg + 9119 -- apartment unlock all jobs global 4 ("ROOT_ID_HASH_SERIES_A_FUNDING")
AUAJg5 = FMg + 9125 -- apartment unlock all jobs global 5 ("ROOT_ID_HASH_THE_PACIFIC_STANDARD_JOB")
AIFl3 = 19746 -- apartment instant finish local 1
AIFl4 = 28365 + 1 -- apartment instant finish local 2
AIFl5 = 31621 + 69 -- apartment instant finish local 3
AIFl3 = 20612 -- apartment instant finish local 1
AIFl4 = 28400 + 1 -- apartment instant finish local 2
AIFl5 = 31656 + 69 -- apartment instant finish local 3
AFHl = 11812 + 24 -- apartment fleeca hack local
AFDl = 10143 + 11 -- apartment fleeca drill local
DCRBl = 185 -- diamond casino reload board local
DCCg1 = 1964849 + 1497 + 736 + 92 + 1 -- diamond casino player 1 cut global
DCCg2 = 1964849 + 1497 + 736 + 92 + 2 -- diamond casino player 2 cut global
DCCg3 = 1964849 + 1497 + 736 + 92 + 3 -- diamond casino player 3 cut global
DCCg4 = 1964849 + 1497 + 736 + 92 + 4 -- diamond casino player 4 cut global
DCCg1 = 1965614 + 1497 + 736 + 92 + 1 -- diamond casino player 1 cut global ("gb_casino_heist_planning")
DCCg2 = 1965614 + 1497 + 736 + 92 + 2 -- diamond casino player 2 cut global
DCCg3 = 1965614 + 1497 + 736 + 92 + 3 -- diamond casino player 3 cut global
DCCg4 = 1965614 + 1497 + 736 + 92 + 4 -- diamond casino player 4 cut global
DCCl = FMg + 28313 -- Casino_Cut_Lester_offset
DCCh = FMg + 28349 - 1 --Casino_Cut_Hacker_offset
DCCd = FMg + 28344 - 1 --Casino_Cut_Driver_offset
DCCgun = FMg + 28339 - 1 --Casino_Cut_Gunman_offset
DCFHl = 53019 -- diamond casino fingerprint hack local
DCKHl = 54085 -- diamond casino keypad hack local
DCDVDl1 = 10109 + 7 -- diamond casino drill vault door local 1
DCDVDl2 = 10109 + 37 -- diamond casino drill vault door local 2
DCFHl = 53087 -- diamond casino fingerprint hack local
DCKHl = 54153 -- diamond casino keypad hack local
DCDVDl1 = 10143 + 7 -- diamond casino drill vault door local 1 --("DLC_HEIST_MINIGAME_FLEECA_DRILLING_SCENE")
DCDVDl2 = 10143 + 37 -- diamond casino drill vault door local 2
GCg = 2685249 + 6615 -- global cut global (value2 = value2 * (num / 100f);)
CPRSl = 1546 -- cayo perico reload screen local //correct
CPCg1 = 1971648 + 831 + 56 + 1 -- cayo perico player 1 cut global
CPCg2 = 1971648 + 831 + 56 + 2 -- cayo perico player 2 cut global
CPCg3 = 1971648 + 831 + 56 + 3 -- cayo perico player 3 cut global
CPCg4 = 1971648 + 831 + 56 + 4 -- cayo perico player 4 cut global
CPBg = FMg + 29211 -- cayo perico bag global (1859395035)
CPFHl = 24880 -- cayo perico fingerprint hack local
CPPCCl = 30939 + 3 -- cayo perico plasma cutter cut local ("DLC_H4_anims_glass_cutter_Sounds")
CPSTCl = 29700 -- cayo perico drainage pipe cut local
CPCg1 = 1972414 + 831 + 56 + 1 -- cayo perico player 1 cut global
CPCg2 = 1972414 + 831 + 56 + 2 -- cayo perico player 2 cut global
CPCg3 = 1972414 + 831 + 56 + 3 -- cayo perico player 3 cut global
CPCg4 = 1972414 + 831 + 56 + 4 -- cayo perico player 4 cut global
DDSHl = 1271 + 135 -- doomsday doomsday scenario hack local
CPFHl = 24986 -- cayo perico fingerprint hack local ("MP_STAT_CR_FINGERPRINT")
CPPCCl = 31049 + 3 -- cayo perico plasma cutter cut local ("DLC_H4_anims_glass_cutter_Sounds")
CPSTCl = 29810 -- cayo perico drainage pipe cut local ("IntroFinished")
DDSHl = 1292 + 135 -- doomsday doomsday scenario hack local
DCg1 = 1960755 + 812 + 50 + 1 -- doomsday player 1 cut global
DCg2 = 1960755 + 812 + 50 + 2 -- doomsday player 2 cut global
DCg3 = 1960755 + 812 + 50 + 3 -- doomsday player 3 cut global
DCg4 = 1960755 + 812 + 50 + 4 -- doomsday player 4 cut global
IHPB = 52171 --Instant Heist Passed Local Base (Casino And CayoPerico)
IHPL = 52171 + 1776 + 1 --Instant Heist Passed Locals (Casino And CayoPerico)
SNOW = 262145 + 4413
halloweatherAddress = 262145 + 32158
@ -117,10 +120,10 @@ TEQUILA = 262145 + 29458
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
L7NEG = gui.get_tab("Ultimate Menu 1.69 By L7NEG")
L7NEG = gui.get_tab("Ultimate Menu 1.70 By L7NEG")
L7NEG:add_text(" Ultimate Menu 1.69 ")
L7NEG:add_text(" v2.4")
L7NEG:add_text(" Ultimate Menu 1.70 ")
L7NEG:add_text(" v2.5")
L7NEG:add_text("Your level " .. stats.get_int(MPX() .. "CHAR_RANK_FM"))
@ -147,9 +150,9 @@ end)
RTPT = Self:add_checkbox("Remove Transaction Error")
script.register_looped("RemoveTransactionError", function(script)
if RemoveTransactionError then
globals.set_int(4537456, 0)
globals.set_int(4537457, 0)
globals.set_int(4537458, 0)
globals.set_int(4538090, 0)
globals.set_int(4538091, 0)
globals.set_int(4538092, 0)
end
end)
@ -225,7 +228,7 @@ local function BadSport(State, Overall, Bool)
stats.set_int("MPPLY_BADSPORT_MESSAGE", State)
stats.set_float("MPPLY_OVERALL_BADSPORT", Overall)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", Bool)
globals.set_int(1575035, 11)
globals.set_int(1575036, 11)
globals.set_int(1574589, 1)
script:sleep(300)
globals.set_int(1574589, 0)
@ -8311,7 +8314,7 @@ RankSetter:add_button("Set Rank", function()
)
else
stats.set_int(MPX() .. "CHAR_SET_RP_GIFT_ADMIN", rp[rankValue] or 0)
globals.set_int(1575035, 11)
globals.set_int(1575036, 11)
globals.set_int(1574589, 1)
globals.set_int(1574589, 0)
gui.show_message(
@ -8474,8 +8477,8 @@ CasinoServicesMenu = OnlineServicesMenu:add_tab("Casino Services Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local cslots = "casino_slots"
slots_random_results_table = 1348
prize_wheel_win_state = 280
slots_random_results_table = 1366
prize_wheel_win_state = 298
prize_wheel_prize = 14
prize_wheel_prize_state = 45
@ -8588,7 +8591,7 @@ end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
DLCUnlockerMenu = L7NEG:add_tab("1.69 Unlocker Menu")
DLCUnlockerMenu = L7NEG:add_tab("1.70 Unlocker Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -9292,6 +9295,47 @@ EventsMenu = L7NEG:add_tab("Events Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
WM29Menu = EventsMenu:add_tab("WM29 Event Menu")
WM29Menu:add_button("Enable Event", function()
if globals.get_int(1882780 + (1 + (PLAYER.PLAYER_ID() * 149)) + 82) ~= 1 then
return
end
if globals.get_int(1882379 + 1 + 226) > 1 then
return
end
if not globals.get_int(2672939 + 4 + 4) then
return
end
if globals.get_int(1882379 + 1 + 226) == 1 then
globals.set_int(1882379 + 1 + 226, 0)
globals.set_int(1882379 + 319, -1)
globals.set_int(1882379 + 319 + 1, 0)
globals.set_int(1882379 + 1 + 226 + 3, 1)
globals.set_int(1882379 + 1 + 226 + 5, -1)
globals.set_int(1882379 + 1 + 226 + 6, -1)
globals.set_float(1882379 + 1 + 226 + 10, 0.0)
globals.set_float(1882379 + 1 + 226 + 11, 0.0)
globals.set_float(1882379 + 1 + 226 + 12, 0.0)
globals.set_float(1882379 + 1 + 226 + 13, 400.0)
end
if globals.get_int(1882379 + 1 + 226) ~= 0 then
return
end
local value = globals.get_int(1882379 + 1 + 226 + 3 + 1) | (1 << 1)
globals.set_int(1882379 + 1 + 226 + 3 + 1, value)
globals.set_int(1882379 + 1 + 226 + 5, 0)
globals.set_int(1882379 + 1 + 226 + 6, 0)
local freemodescript = "freemode"
freemodescript:set_int(freemodescript, 15827 + 181 + 1 + 1, 0x75F9)
end)
WM29Menu:add_button("Teleport", function()
PED.SET_PED_COORDS_KEEP_VEHICLE(self.get_ped(), -889.3795166015625, -447.8448181152344, 171.81410217285156)
end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SnowToggleMenu = EventsMenu:add_tab("Snow Toggle Menu")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -9379,7 +9423,7 @@ end)
AcMenu = CSU:add_tab("Achievements")
Acv0 = false
AG = 4543384 + 1
AG = 4546323 + 1 --("CHEAT_ACHIEVE")
AcMenu:add_button("Unlock All Achievements", function()
script.run_in_fiber(function(script)
@ -9631,13 +9675,13 @@ end)
-- Look for what reads DISABLE_DAILY_OBJECTIVES and then there should be a while loop that stops at 3.
local current_objectives_global = 2359296
local weekly_words_global = 2737993
local weekly_words_global = 2738865
local objectives_state_global = 1574744
FAUT:add_button("Complete All Daily & Weekly Challenges", function()
script.run_in_fiber(function(script)
for i = 0, 2 do --Unlock all daily rewards.
local objective = globals.get_int(current_objectives_global + (1 + (0 * 5570)) + 681 + 4244 + (1 + (i * 3)))
local objective = globals.get_int(current_objectives_global + (1 + (0 * 5571)) + 681 + 4245 + (1 + (i * 3)))
globals.set_int(objectives_state_global + 1 + (1 + (i * 1)), objective)
end
globals.set_int(objectives_state_global, 1)
@ -12921,7 +12965,7 @@ AirCargoEditorMenu:add_button("Reset Crate Sell Stats-0/0 Sales", function()
stats.set_int(MPX() .. "HANGAR_CONTRABAND_TOTAL", 0)
stats.set_int(MPX() .. "LFETIME_HANGAR_EARN_BONUS", 0)
stats.set_int(MPX() .. "RIVAL_HANGAR_CRATES_STOLEN", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
globals.set_int(1574589, 0) ----PlayerSessionNew------
end)
@ -12959,18 +13003,18 @@ CeoManagerMenu = UseAtYourOwnRiskMenu:add_tab("Ceo Manager Menu")
CEO1 = 262145 + 15732
CEO2 = 262145 + 15499
CEO3 = 262145 + 15500
SMC1 = 545 + 1
SMC2 = 545 + 7
SMC3 = 545 + 584
SMC4 = 545 + 55
SMC5 = 545 + 595
SMC6 = 560
SMC7 = 741
SMC8 = 742
SMC9 = 603 + 5
SMC10 = 603 + 1
SMC11 = 603 + 191
SMC12 = 603 + 192
SMC1 = 563 + 1
SMC2 = 563 + 7
SMC3 = 563 + 584
SMC4 = 563 + 55
SMC5 = 563 + 595
SMC6 = 560 --("GTAO_Exec_SecuroServ_Computer_Sounds")
SMC7 = 759 --("MP_WH_SELL")
SMC8 = 760
SMC9 = 621 + 5
SMC10 = 621 + 1
SMC11 = 621 + 191
SMC12 = 621 + 192
local cs = "appsecuroserv"
@ -13485,7 +13529,7 @@ WareHouseDataEditorMenu:add_button("Reset Crate Sell Stats-0/0 Sales", function(
stats.set_int(MPX() .. "LIFETIME_SELL_COMPLETE", 0)
stats.set_int(MPX() .. "LIFETIME_SELL_UNDERTAKEN", 0)
stats.set_int(MPX() .. "LIFETIME_CONTRA_EARNINGS", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
globals.set_int(1574589, 0) ----PlayerSessionNew------
end)
@ -13891,8 +13935,8 @@ end)
CasinoHeistEditorMenu:add_separator()
CasinoHeistEditorMenu:add_text("Instant Heist Passed")
CasinoHeistEditorMenu:add_button("Instant Finish $$", function()
locals.set_int(FMC2020, 50150, 9)
locals.set_int(FMC2020, 50150 + 1770 + 1, 50)
locals.set_int(FMC2020, IHPB, 9)
locals.set_int(FMC2020, IHPL, 50)
gui.show_message("Instant Heist Passed", "Activated")
end)
@ -14408,7 +14452,7 @@ CayoHeistEditorMenu:add_text(
"Press this after clicking one of the above presets or after the reset heist Completely Option"
)
CayoHeistEditorMenu:add_button("Reset Kosatka Board", function()
locals.set_int(HIP, 1546, 2)
locals.set_int(HIP, 1564, 2)
gui.show_message("Cayo Heist", "Planning board has been reset!")
end)
@ -14504,8 +14548,8 @@ CayoHeistEditorMenu:add_text("Click Skip Cooldown, then click on your Preset and
CayoHeistEditorMenu:add_separator()
CayoHeistEditorMenu:add_text("Instant Heist Passed")
CayoHeistEditorMenu:add_button("Instant Finish $$", function()
locals.set_int(FMC2020, 50150, 9)
locals.set_int(FMC2020, 50150 + 1770 + 1, 50)
locals.set_int(FMC2020, IHPB, 9)
locals.set_int(FMC2020, IHPL, 50)
gui.show_message("Instant Heist Passed", "Activated")
end)
@ -14650,7 +14694,7 @@ cayoSizeEditor:add_text("Minimum values are exact defaults for ALL targets.")
cayoSizeEditor:add_separator()
cayoSizeEditor:add_text("Press this after setting values.")
cayoSizeEditor:add_button("Reset Kosatka Board", function()
locals.set_int(HIP, 1546, 2)
locals.set_int(HIP, 1564, 2)
gui.show_message("Cayo Heist", "Planning board has been reset!")
end)
@ -14712,8 +14756,8 @@ DoomsdayHeistEditorMenu:add_text("Instant Heist Passed")
DoomsdayHeistEditorMenu:add_button("Instant Finish $$", function()
locals.set_int(FMC, 19746, 12)
locals.set_int(FMC, 19746 + 2686, 10000000)
locals.set_int(FMC, 28365 + 1, 99999)
locals.set_int(FMC, 31621 + 69, 99999)
locals.set_int(FMC, 28400 + 1, 99999)
locals.set_int(FMC, 31656 + 69, 99999)
gui.show_message("Instant Heist Passed", "Activated")
end)