This repository has been archived on 2024-10-22 . You can view files and clone it, but cannot push or open issues or pull requests.
01d48cd3143e495df7d4ebb3a79126ea037e7670

Updated natives for 1.50. Added settings JSON implementation. Refactored spawn vehicle bypass to not crash. (removed VMT hook)
BigBaseV2
A mod menu base for Grand Theft Auto V. Strictly for educational purposes.
Features
- ImGui–based user interface
- Unloading at runtime
- Log console
- Script fibers
- Fiber pool
- Access to YSC script globals
- scrProgram–based native hook
Building
To build BigBaseV2 you need:
- Visual Studio 2019
- Premake 5.0 in your PATH
To set up the build environment, run the following commands in a terminal:
git clone https://github.com/Pocakking/BigBaseV2.git --recurse-submodules
cd BigBaseV2
GenerateProjects.bat
Now, you will be able to open the solution, and simply build it in Visual Studio.
It is reccomended you generate the project each time you add a file instead of adding it directly to Visual Studio.
Credits
Pocakking - Original creator.
gir489 - Implementer and wrote the g3log crash handler and added test cases.
datlimabean04 - Wrote the g3log and settings implementation.
Languages
C++
99.4%
Python
0.5%