Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
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FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
343a68c816
fix some conquest IDs being misspelled
2024-04-18 17:38:15 -04:00
Xonk
418bb66089
make block.properties work on iris
2024-04-18 17:26:00 -04:00
Xonk
02f2b2c469
use new distant horizons LOD masks for grass when using aerochrome mode
2024-04-18 13:29:27 -04:00
Xonk
de986bc90e
Fix compile error in the end
2024-04-02 20:32:18 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
1637a994ec
allow SSAO to interact with the hand
2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
2024-03-27 16:11:28 -04:00
Xonk
1a6e378870
update readme
2024-03-24 18:15:33 -04:00
Xonk
663cfdfe6f
Add russian translation by CReepa
2024-03-24 18:13:43 -04:00
Xonk
d495e14286
fix log errors on iris
2024-03-23 18:31:49 -04:00
Xonk
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
Xonk
f071204fc9
make the nether playable. fix error with enabling DH shadowmap with translucent shadows on.
2024-03-22 22:58:19 -04:00
Xonk
46405f95f1
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
2024-03-22 22:11:43 -04:00
Xonk
f22aa95189
fix speculars and emissives being disabled
2024-03-21 23:51:19 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c
fix fog in caves
2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db
make ambient brightness effect rtao/ssgi
2024-03-20 22:09:48 -04:00
Xonk
6576c835dc
ADD Colored shadows
2024-03-20 21:44:25 -04:00
Sasha
cc40afe271
make color-grading mids less overbearing
2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
Sasha
24641fce23
added advanced color grading
2024-03-19 21:08:32 +00:00
Sasha
2c2f910850
fixed sky from last fix teehee
2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249
fixed cloud/fog/ambient light on mac
2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2
"fixed" aerochrome on dh chunks...
...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Sasha
85a1b68bf0
fixed jitter dof and added it to dh geometry
2024-03-13 23:38:04 +00:00
Xonk
e0f61f0128
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31
add water wave speed setting
2024-03-02 18:03:05 -05:00
Xonk
a316310641
lower water refractions strength
2024-03-02 17:48:22 -05:00
Xonk
22a5ef3e51
small fix. lower water f0 back to 0.02
2024-03-02 17:46:40 -05:00
Xonk
e1a5d82298
possible mac fix?
2024-03-02 14:58:27 -05:00
Xonk
466482c31f
few tweaks, enable new debug view for filtered stuff
2024-03-02 00:07:12 -05:00
Xonk
66837f8df8
fix shadow border when DH shadows are off. fix water fog in glass.
2024-03-01 23:50:11 -05:00
Xonk
d662c799a2
unfuck everything maybe
2024-03-01 23:21:43 -05:00
Xonk
6bf6aa0390
forgot to re-enable underwater absorbtion and caustics lmao
2024-03-01 23:07:50 -05:00
Xonk
e2bfddea81
add metals to translucent speculars
2024-03-01 23:06:28 -05:00
Xonk
8b17ae9617
edit en_us.lang file
2024-03-01 22:58:12 -05:00
Xonk
d4d5d2f22f
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
2024-03-01 22:48:11 -05:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
9010bc126c
Update README.md
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README was pretty old tbh
2024-02-24 18:10:28 -05:00
Xonk
d4a239f223
fix error on optifine
2024-02-16 22:15:27 -05:00
Xonk
1562c55a17
update en_us.lang file
2024-02-16 21:52:53 -05:00
Xonk
0b1bef6497
quickly fix issue with underground water
2024-02-16 21:48:52 -05:00
Xonk
088b8206c1
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5
add DH overdraw prevention toggle.
2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
2024-02-12 00:49:20 -05:00
Xonk
69dae189b1
anOTHER AMD taa fix
2024-02-11 16:58:33 -05:00
Xonk
f086b23ad8
AMD TAA fix
2024-02-11 16:55:50 -05:00
Xonk
7f0cfe879e
update en_us.lang DH submenu. fix tiny issue where glass made water fog on DH chunks behind it.
2024-02-11 16:36:53 -05:00