Commit Graph

146 Commits

Author SHA1 Message Date
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00
4c081608ba fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect 2024-05-10 12:51:13 -04:00
8c5c26abde workaround for full alpha vanilla emissives 2024-05-09 19:35:51 -04:00
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
0c88744e8d item lights 2024-05-07 10:27:37 -04:00
a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
ce6993c433 floodfill ignore group 2024-05-05 00:35:07 -04:00
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
742e79bae1 Fix cave fog 2024-05-04 22:25:56 -04:00
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
43fe9e654a more lpv block mappings 2024-05-04 00:20:10 -04:00
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
11f6c53699 more lpv block mappings 2024-05-03 19:15:41 -04:00
fc98f8a18d more lpv block mappings 2024-05-03 18:44:36 -04:00
f577d2f4dd remap block ranges; add more lpv block mappings 2024-05-03 17:50:37 -04:00
8d80bb6d6c misc fixes; add lang 2024-05-03 14:53:31 -04:00
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
2c383a7720 misc fixes; better light colors 2024-05-03 11:39:21 -04:00
81a937790c clean up; dimension support 2024-05-02 23:38:35 -04:00
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
5eca39a611 floodfill fix tex-normal; cleanup 2024-05-02 14:36:06 -04:00
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
02f2b2c469 use new distant horizons LOD masks for grass when using aerochrome mode 2024-04-18 13:29:27 -04:00
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
1637a994ec allow SSAO to interact with the hand 2024-03-27 18:19:55 -04:00
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00