NULL511
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94ad32bd7f
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cleanup
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2024-05-04 00:55:01 -04:00 |
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NULL511
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43fe9e654a
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more lpv block mappings
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2024-05-04 00:20:10 -04:00 |
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NULL511
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f88b84defa
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floodfill redstone
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2024-05-04 00:07:10 -04:00 |
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NULL511
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6537c382bd
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remap entities
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2024-05-03 23:28:46 -04:00 |
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NULL511
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1bb63feb2a
|
more lpv block mappings; add entity lights
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2024-05-03 22:24:09 -04:00 |
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NULL511
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c3a804b25c
|
more lpv block mappings
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2024-05-03 21:44:54 -04:00 |
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NULL511
|
11f6c53699
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more lpv block mappings
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2024-05-03 19:15:41 -04:00 |
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NULL511
|
fc98f8a18d
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more lpv block mappings
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2024-05-03 18:44:36 -04:00 |
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NULL511
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f577d2f4dd
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remap block ranges; add more lpv block mappings
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2024-05-03 17:50:37 -04:00 |
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NULL511
|
41a27eb29e
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final fixes
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2024-05-03 16:31:48 -04:00 |
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NULL511
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8d80bb6d6c
|
misc fixes; add lang
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2024-05-03 14:53:31 -04:00 |
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NULL511
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8a923d8e6e
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use block.properties template
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2024-05-03 13:39:05 -04:00 |
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NULL511
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2c383a7720
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misc fixes; better light colors
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2024-05-03 11:39:21 -04:00 |
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NULL511
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81a937790c
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clean up; dimension support
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2024-05-02 23:38:35 -04:00 |
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NULL511
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c29d08a5f5
|
add slabs
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2024-05-02 19:15:22 -04:00 |
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NULL511
|
67af28c76c
|
add candles
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2024-05-02 18:54:23 -04:00 |
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NULL511
|
d8eb958a28
|
add door masks
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2024-05-02 18:35:46 -04:00 |
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NULL511
|
6ec7e0187e
|
floodfill stained glass tinting
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2024-05-02 17:53:49 -04:00 |
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NULL511
|
28a51779a0
|
floodfill more lights
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2024-05-02 16:33:55 -04:00 |
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NULL511
|
5eca39a611
|
floodfill fix tex-normal; cleanup
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2024-05-02 14:36:06 -04:00 |
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NULL511
|
4814cbb666
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lpv align fix
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2024-05-02 14:25:20 -04:00 |
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NULL511
|
852d995db0
|
fix floodfill frame offset
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2024-05-02 14:18:49 -04:00 |
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NULL511
|
f33b071152
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fix floodfill lightmap fallback
|
2024-05-02 13:06:48 -04:00 |
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NULL511
|
da5654476c
|
fix geo-normal space; cleanup
|
2024-05-02 13:00:51 -04:00 |
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NULL511
|
3ab6b68165
|
kinda working
|
2024-05-02 12:43:30 -04:00 |
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NULL511
|
2c4eea5b26
|
floodfill static block/light data
|
2024-05-01 16:59:19 -04:00 |
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NULL511
|
2f6b51bbff
|
floodfill propagation
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2024-05-01 16:32:25 -04:00 |
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NULL511
|
c4b51fcf9a
|
floodfill voxel mask
|
2024-05-01 13:40:52 -04:00 |
|
Xonk
|
92e766e853
|
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
|
2024-03-30 23:20:34 -04:00 |
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Xonk
|
1637a994ec
|
allow SSAO to interact with the hand
|
2024-03-27 18:19:55 -04:00 |
|
Xonk
|
0fc3d21d8a
|
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
|
2024-03-27 16:11:28 -04:00 |
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Xonk
|
7811e25236
|
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
|
2024-03-23 18:29:25 -04:00 |
|
Xonk
|
46405f95f1
|
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
|
2024-03-22 22:11:43 -04:00 |
|
Xonk
|
4bd3510497
|
fix SSS with colored shadows. FIX VPS not working.
|
2024-03-21 19:52:55 -04:00 |
|
Xonk
|
1cfb3f2f8c
|
fix fog in caves
|
2024-03-21 16:37:24 -04:00 |
|
Xonk
|
6b004ba0db
|
make ambient brightness effect rtao/ssgi
|
2024-03-20 22:09:48 -04:00 |
|
Xonk
|
6576c835dc
|
ADD Colored shadows
|
2024-03-20 21:44:25 -04:00 |
|
Sasha
|
9f1b97b486
|
cleaned up some menu stuff
|
2024-03-19 21:48:29 +00:00 |
|
Sasha
|
24641fce23
|
added advanced color grading
|
2024-03-19 21:08:32 +00:00 |
|
Sasha
|
2c2f910850
|
fixed sky from last fix teehee
|
2024-03-16 16:30:35 +00:00 |
|
Sasha
|
1cd49fe249
|
fixed cloud/fog/ambient light on mac
|
2024-03-15 17:05:44 +00:00 |
|
Sasha
|
d43e821ef2
|
"fixed" aerochrome on dh chunks...
its pretty far from perfect
|
2024-03-14 21:18:50 +00:00 |
|
Xonk
|
e0f61f0128
|
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
|
2024-03-12 17:16:30 -04:00 |
|
Xonk
|
201ee55b9b
|
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
|
2024-03-02 18:53:51 -05:00 |
|
Xonk
|
0c184e8e31
|
add water wave speed setting
|
2024-03-02 18:03:05 -05:00 |
|
Xonk
|
1ea16b150a
|
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
|
2024-03-01 22:48:09 -05:00 |
|
Xonk
|
0b1bef6497
|
quickly fix issue with underground water
|
2024-02-16 21:48:52 -05:00 |
|
Xonk
|
088b8206c1
|
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
|
2024-02-16 21:28:13 -05:00 |
|
Xonk
|
f99a3c33b5
|
add DH overdraw prevention toggle.
|
2024-02-12 17:54:00 -05:00 |
|
Xonk
|
b91c1f796f
|
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
|
2024-02-12 00:49:20 -05:00 |
|