TmpMenu/BigBaseV2/src/features/teleport.hpp

15 lines
466 B
C++
Raw Normal View History

#pragma once
#include "features.hpp"
#include "natives.hpp"
#include "script.hpp"
namespace big::features::teleport
{
bool bring_blip(int blipSprite, int blipColor, int flag = 70);
bool load_ground_at_3dcoord(Vector3 location);
Vector3 get_ground_at_3dcoord(Vector3 location);
bool teleport_to_blip(int blipSprite, int blipColor = -1);
void teleport_into_player_vehicle(Player player);
void teleport_to_player(Player player);
bool waypoint();
}