26 lines
648 B
C++
26 lines
648 B
C++
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#include "natives.hpp"
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#include "backend/looped_command.hpp"
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#include "gta/enums.hpp"
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namespace big
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{
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class block_homing : looped_command
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{
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using looped_command::looped_command;
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virtual void on_tick() override
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{
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if (g_local_player && g_local_player->m_vehicle)
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g_local_player->m_vehicle->m_is_targetable = false;
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}
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virtual void on_disable() override
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{
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if (g_local_player && g_local_player->m_vehicle)
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g_local_player->m_vehicle->m_is_targetable = true;
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}
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};
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block_homing g_block_homing("blockhoming", "Block Homing Missiles", "Prevents homing missiles from locking on to your vehicle", g.vehicle.block_homing);
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}
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